Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 07:35:26 Player: pd-p0l Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (406) 406 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2046 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Transport Network Coupler Improved Light Armor Plating Hacking Suite Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Improved Aluminum Leg Medium Storage Unit Sensor Array Transport Network Coupler Propulsion Shielding Hacking Suite Beam Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Plasma Cutter [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 32 | 5 5 . 11 11 . Power 5 | 1 1 . 2 1 . Engine 5 | 1 1 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 5 3 . Treads 4 | . . . 3 1 . Leg 6 | 2 . . 2 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 2 2 . Device 3 | . 1 . 1 1 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 1 2 . 2 5 . Energy Gun 2 | . 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 . 1 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . 5 10 7 Power 3 | . . . 1 1 1 Propulsion 9 | . . . 3 3 3 Utility 4 | . . . 1 2 1 Weapon 6 | . . . . 4 2 Highest Loss Streak 7 | . . . 2 7 7 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 90 | . 92 100 96 85 84 Engine 11 | . 14 14 10 10 11 Treads 10 | . . . 6 20 11 Leg 19 | . 28 28 23 12 21 Device 10 | . 8 14 21 6 . Storage 11 | . 14 14 11 11 11 Protection 3 | . . . . 7 10 Ballistic Gun 16 | . 23 28 19 9 20 Launcher 2 | . . . . 4 . Special Weapon 1 | . . . 2 2 . Peak Build Rating 14 | 5 10 10 14 14 11 Average Rating 10 | 4 8 10 12 10 10 On Entrance 8 | . 5 10 10 13 11 Naked Turns . | . . . . . . Heaviest Build 51 | 9 18 18 51 51 48 Greatest Support 60 | 20 20 20 60 60 23 Greatest Overweight (x) 13 | . . . 2 2 13 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 15 | 7 9 10 17 20 20 Most Carried 15 | 7 10 10 15 14 11 Average Carried 10 | 5 8 10 12 10 11 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 15 | 7 10 10 15 11 11 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 875 | 227 140 . 157 351 . Remotely . | . . . . . . Salvage Created 641 | 21 293 . 290 37 . Parts 53 | 5 23 . 22 3 . Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 21 | . 6 . 4 11 . Guns 11 | . 6 . 4 1 . AOE 10 | . . . . 10 . Classes Destroyed 9 | 1 4 . 3 1 . Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 3 | . 2 . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . . . 2 . . Swarmer 4 | . 3 . . 1 . Grunt 5 | . 3 . 2 . . Sentry 2 | . . . 2 . . Assembled 10 | . . . . 10 . Best Kill Streak 4 | 1 4 . 3 4 . Combat Bots Only 4 | . 3 . 2 4 . Max Kills in Single Turn 2 | 1 1 . 2 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 127 | . 25 . 43 25 34 Missed 35 | . 7 . 16 6 6 Damage Taken 2407 | . 174 . 577 1133 523 Core 462 | . 51 . 142 152 117 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . 35 17 Core Remaining (%) 89 | 100 . 79 . . . Volleys Fired 130 | 30 26 . 36 38 . Largest 2 | 1 2 . 2 2 . Hottest 120 | 20 60 . 100 120 . Shots Fired 189 | 30 52 . 64 42 1 Gun 158 | 30 52 . 62 13 1 Cannon . | . . . . . . Launcher 22 | . . . . 22 . Special 9 | . . . 2 7 . Kinetic 145 | 30 43 . 62 9 1 Thermal 13 | . . . 2 11 . Explosive 22 | . . . . 22 . Electromagnetic 9 | . 9 . . . . Robot Hit Streak 12 | 10 11 . 12 3 2 Robot Miss Streak 3 | 3 3 . 3 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 102 | 19 35 . 43 4 1 Core Hits 64 | 5 20 . 17 21 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1549 | 159 305 . 541 527 17 Guns 812 | 158 291 . 339 7 17 Cannons . | . . . . . . Explosions 722 | . . . 202 520 . Melee . | . . . . . . Ramming 15 | 1 14 . . . . Kinetic 756 | 158 235 . 339 7 17 Thermal 202 | . . . 202 . . Explosive 520 | . . . . 520 . Electromagnetic 56 | . 56 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 33 | . . . . 23 33 Average Corruption 22 | . . . . 22 23 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . . 44 6 Message Errors 10 | . . . . 10 . Matter Fused 10 | . . . . 7 3 Heat Flow Errors 5 | . . . . 5 . Energy Discharges 7 | . . . . 6 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 4 | . . . . 4 . Misfires 2 | . . . . 1 1 Alerts 2 | . . . . 1 1 Weapon Failures 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 177 | . . . 175 2 . Projectiles . | . . . . . . Explosions 177 | . . . 175 2 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 263 | . . . 180 83 . Shots 5 | . . . 2 3 . Rammed . | . . . . . . Targets Rammed 7 | 1 6 . . . . Kicked 7 | 1 6 . . . . Crushed . | . . . . . . Highest Temperature 204 | . 40 . 14 204 . Average Temperature 45 | . 12 . 8 59 . Received Heat Transfer 330 | . 72 . 198 . 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 212 | 10 212 4 158 70 . Initial 57 | . 6 4 1 57 . Average 53 | 4 97 4 85 36 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 98 100 100 100 . Level 1 . | . 1 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . 3 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 12 . 10 12 8 Peak Tracking Total 9 | . 5 . 3 5 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 . 6 . . Successful 4 | . 1 . 3 . . Failed 6 | . 3 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 10 | . 4 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 3 . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 2893 | 208 505 251 610 1202 117 Spaces Moved 1311 | 121 315 210 278 342 45 Core 17 | 16 . . . . 1 Treads 160 | . . . 68 92 . Legs 1134 | 105 315 210 210 250 44 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 260 Average Speed 165 | 110 120 120 172 236 272 Slowest Speed 700 | 120 120 120 260 260 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . 3 . Exploration Rate (%) 38 | 7 44 74 27 65 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 35 | . . . 2 33 . Terrain Destroyed 197 | . . . 39 158 . Melee . | . . . . . . Projectile 9 | . . . 2 7 . AOE 188 | . . . 37 151 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1855 | 172 400 209 350 679 45 Wait 326 | . 28 . 15 283 . Move 1305 | 120 314 209 277 340 45 Hop . | . . . . . . Pick Up 44 | 14 13 . 11 6 . Fast Attach . | . . . . . . Attach 23 | 5 2 . 6 10 . Detach . | . . . . . . Swap 9 | . 3 . 5 1 . Drop 10 | 2 8 . . . . Fire 130 | 30 26 . 36 38 . Melee . | . . . . . . Ram . | . . . . . . Kick 7 | 1 6 . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 656 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Entered Mines 742 | -10/Mines | Learned Materials emergency access door positions 953 | -10/Mines | Discovered new exit (range 11) 965 | -10/Mines | Entered Materials 965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -9/Materials | Build established: Scavenger-Mutant 1559 | -9/Materials | Discovered new exit (range 6) 1564 | -9/Materials | Discovered new exit (range 15) 1575 | -9/Materials | Entered Mines 1590 | -9/Mines | Assembled infested the area 1879 | -9/Mines | Build established: Mutant 1905 | -9/Mines | Crushed by falling debris 1906 | -9/Mines | Core integrity fell below 50% 1911 | -9/Mines | Crushed by falling debris 1911 | -9/Mines | System corruption reached 10% 1926 | -9/Mines | Crushed by falling debris 1946 | -9/Mines | Identified exit to Materials 1958 | -9/Mines | Lost 7 parts (1p1n2u3w) 2566 | -9/Mines | Discovered exit to Materials (range 7) 2764 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2767 | -9/Mines | Discovered new exit (range 5) 2777 | -9/Mines | Entered Exiles 2848 | -9/Exiles | Met 8R-AWN 2877 | -9/Exiles | Attacked by the Exiles 2888 | -9/Exiles | Core integrity fell below 20% 2894 | -9/Exiles | System corruption reached 30% 2894 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 02887_ HV Slug penetrates Wall. 02887_ Penetrated by HV Slug. 02887_ HV Slug penetrates Wall. 02888_ Hvy. Assault Rifle destroyed. 02888_ System corrupted by crushing effect (+5). 02890_ Penetrated by HV Slug. 02890_ HV Slug penetrates Wall. 02890_ Penetrated by HV Slug. 02890_ Critical hit (Destroy). 02890_ Lgt. Treads destroyed. 02890_ HV Slug penetrates Wall. 02891_ Imp. Aluminum Leg destroyed. 02892_ Wall collapses. 02892_ System corrupted: Matter fused (-8). 02892_ Penetrated by HV Slug. 02892_ HV Slug penetrates Wall. 02893_ Lgt. Ion Engine destroyed. 02893_ System corrupted by crushing effect (+5). 02893_ Knocked back. 02894_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????# #? | | ???????????????????????????????????????????# ## | | ??????????????????????????????????????????# # | | ??????????????????????#####???????????????# # | | ?????????????????????##" #??????????????## ? | | ?????????????????????#" #?????????????## #?? | | ????? ?????????????##"g ##????????????# #?? | | ????? ?????????### ###????????### #??? | | ???? ???????# ########## #??? | | ???? ????## aa @ #""""## #???? | | ??? ### a * ##??? | | ??? %a a;# * #??? | | ??? ;### ##?? | | ??? a #?#"""""#### ### | | ??? # " ##?#######??#### * # | | ???? ######??????????????##### | | ???? #????????????????????????### | | ????? #???????????????????????????### | | ????? 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"????????????????????????????????#" | | ??????""""""?????????????????????????????????#### | | ???????##???????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticTimingProcessor Manual? 0 Play Time 00:35:23 Cumulative 23.6 hours Start 2025.03.13 @ 09:49:52 End 2025.03.17 @ 07:35:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f9e751-d48c-4378-84ec-5a6901c33d58