Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 14:36:30 Player: Johnny2001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (61) 305 Value Destroyed (2390) 2390 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (1139) 1139 TOTAL SCORE: 11554 Bonus ------- Follower Combat Kills 39 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 49/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Skeleton Box Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Force Field System Shield > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun Mass Driver > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Neutrino Core Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Powered Armor Skeleton Box Mass Driver Axe Greatsword Heavy Pick [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Armored Treads Leg Light Armored Exoskeleton Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 . . . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 . 1 . . . 2 . . . . 1 . Utility 4 | . . 1 . . . . 2 . . . . . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 162 | 5 5 7 8 3 4 14 24 20 1 . 1 12 16 1 9 15 12 5 Power 21 | 1 . 2 1 . 1 . 2 4 . . . 2 4 . 1 2 1 . Engine 3 | 1 . . 1 . . . . 1 . . . . . . . . . . Core 15 | . . 2 . . 1 . 2 3 . . . 2 4 . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . 1 2 . . Propulsion 43 | 1 1 1 3 3 1 2 7 3 . . . 3 4 . . 4 8 2 Treads 7 | . . . 3 . . . 3 1 . . . . . . . . . . Leg 25 | 1 1 1 . 3 1 2 4 2 . . . 3 4 . . 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . 1 8 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 39 | 1 2 2 1 . . 5 9 2 1 . 1 1 3 . 5 3 2 1 Device 9 | . 1 . . . . . 1 1 . . . . 1 . 3 1 1 . Storage 8 | 1 1 1 . . . 3 2 . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . . . . . . . 1 . Hackware 3 | . . . . . . . 2 . . . . . . . . . . 1 Protection 17 | . . 1 1 . . 2 3 1 1 . 1 1 2 . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 2 3 . 2 7 6 11 . . . 6 5 1 3 6 1 2 Energy Gun 23 | 1 1 1 2 . 1 6 4 2 . . . . . 1 1 3 . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 12 | 1 1 1 . . . . 1 5 . . . 1 1 . 1 . . . Ballistic Cannon 8 | . . . . . . . 1 1 . . . 2 2 . 1 . . 1 Launcher 3 | . . . 1 . 1 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 Slashing Weapon 5 | . . . . . . . . . . . . . 2 . . 2 1 . Piercing Weapon 5 | . . . . . . . . 3 . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . 4 . . . Parts Lost 47 | . . . 3 . 1 . 3 . . . . . 3 . . 21 . 16 Power 7 | . . . 1 . 1 . . . . . . . . . . 2 . 3 Propulsion 19 | . . . . . . . 2 . . . . . 2 . . 9 . 6 Utility 11 | . . . 1 . . . 1 . . . . . 1 . . 5 . 3 Weapon 10 | . . . 1 . . . . . . . . . . . . 5 . 4 Highest Loss Streak 13 | . . . 3 . 1 . 2 . . . . . 3 . . 10 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 99 100 96 100 97 100 92 87 86 86 86 81 85 88 75 81 41 53 Engine 2 | . 14 4 9 11 . . . . 6 6 6 2 . . . . . 1 Core 7 | . . 6 . . 7 9 7 11 6 6 6 8 11 11 8 2 2 1 Treads 2 | . . . 33 18 . . 4 1 . . . . . . . . . . Leg 23 | . 28 33 . 14 33 36 24 21 20 20 20 23 26 29 29 26 . . Hover 1 | . . . . . . . . . . . . . . . . . 21 30 Device 5 | . 8 11 11 11 11 9 5 5 6 6 6 . 3 5 2 1 3 3 Storage 7 | . 19 20 11 11 11 9 7 6 6 6 6 5 5 5 5 4 . . Processor 3 | . . . . . . . 7 6 6 6 6 5 5 5 5 4 3 3 Hackware 3 | . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 6 Protection 6 | . . 1 10 11 11 9 7 6 6 6 6 10 6 5 6 7 . . Energy Gun 7 | . 5 11 14 22 19 27 15 3 . . . . . 4 1 5 . 1 Ballistic Gun 5 | . 22 11 . . . . . 8 13 13 13 10 3 5 1 2 . . Ballistic Cannon 2 | . . . . . . . 3 4 . . . . 8 5 1 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 18 26 25 25 25 41 49 59 57 56 56 68 74 63 70 86 10 11 Greatest Support 116 | 10 20 30 60 60 30 40 68 80 80 80 80 110 114 114 114 116 76 43 Greatest Overweight (x) 1 | 1 . . . . . 1 1 1 . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 8 9 10 10 10 14 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 7 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 4 5 Average Carried 12 | 5 7 8 9 9 9 14 14 14 14 15 15 14 14 14 14 14 3 4 Final Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 8 10 10 10 10 15 13 14 15 15 15 15 15 15 15 4 4 2 Class Distribution -------------------- 49% | Mutant 30% | Tank 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Tank | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Matter Collected 2715 | 250 13 155 155 30 45 200 149 220 . . 7 561 509 168 . 222 . 31 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2340 | . 42 212 81 . 139 159 153 192 . . . 608 341 197 . 164 . 52 Parts 113 | . 6 14 . . 3 7 11 18 . . . 20 14 11 . 3 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . 15 11 . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 66 | . 3 7 10 . 3 3 5 5 . . . 9 9 7 . 3 . 2 Melee 4 | . . . . . . . . . . . . 1 . . . 2 . 1 Guns 31 | . 3 7 2 . . 3 2 4 . . . 3 3 4 . . . . Cannons 16 | . . . . . . . 3 1 . . . 3 5 3 . 1 . . AOE 11 | . . . 8 . 2 . . . . . . 1 . . . . . . Classes Destroyed 12 | . 1 2 1 . . . 2 1 . . . 1 2 . . . . 2 Worker 1 | . . . . . . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . 1 . . . . . . . . . . Swarmer 24 | . 3 4 . . . . 3 3 . . . 2 3 5 . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 16 | . . 1 1 . 3 2 1 . . . . 3 1 1 . 3 . . Brawler 2 | . . . . . . . . . . . . . 2 . . . . . Duelist 2 | . . . . . . . . . . . . . 2 . . . . . Sentry 6 | . . 2 . . . 1 . 1 . . . . 1 1 . . . . Programmer 6 | . . . . . . . 1 1 . . . 4 . . . . . . Assembled 9 | . . . 9 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 4 9 . 2 1 3 3 . . . 3 3 4 . 2 . 1 Combat Bots Only 9 | . 2 4 9 . 2 1 2 3 . . . 3 3 4 . 2 . 1 Max Kills in Single Turn 5 | . 1 1 5 . 2 1 1 1 . . . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 . 2 . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1038 | . 10 36 39 . 13 8 25 249 2 . 2 48 70 35 . 274 6 221 Missed 378 | . 2 12 10 . 3 2 3 109 1 . . 13 18 14 . 89 2 100 Damage Taken 10949 | . 69 286 791 . 186 130 424 1220 72 . 108 713 1214 221 . 3479 89 1947 Core 2414 | . . 21 77 . 56 . 30 155 . . . 59 154 . . 710 38 1114 Absorbed by Shields 1149 | . . . . . . . . 287 . . . . 215 118 . 529 . . Redirected to Shielding 163 | . . . . . . . . . . . . . . . . 163 . . Regen/Repaired (Parts) 82 | . . . . . . . 82 . . . . . . . . . . . Core Remaining (%) 76 | 100 100 . . . 61 100 95 . . . 81 . . . . . . . Volleys Fired 161 | . 10 14 6 . 11 6 17 20 . . . 21 21 13 . 19 . 3 Largest 3 | . 2 2 2 . 2 3 3 3 . . . 3 3 3 . 3 . 1 Hottest 225 | . 40 76 112 . 112 163 223 129 . . . 150 171 152 . 225 . 57 Shots Fired 351 | . 20 28 9 . 15 18 23 57 1 . . 59 46 31 . 41 . 3 Gun 240 | . 20 28 4 . 14 18 9 50 1 . . 41 14 18 . 22 . 1 Cannon 105 | . . . . . . . 14 7 . . . 18 32 13 . 19 . 2 Launcher 6 | . . . 5 . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 238 | . 20 14 2 . . . 14 46 1 . . 41 46 28 . 24 . 2 Thermal 76 | . . 14 2 . 14 6 9 5 . . . 18 . . . 7 . 1 Explosive 6 | . . . 5 . 1 . . . . . . . . . . . . . Electromagnetic 31 | . . . . . . 12 . 6 . . . . . 3 . 10 . . Robot Hit Streak 13 | . 2 3 6 . 7 13 5 5 2 . . 5 6 5 . 7 . . Robot Miss Streak 6 | . 4 2 1 . 2 3 3 4 . . . 6 4 2 . 3 . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 207 | . 8 18 6 . 10 13 14 22 1 . . 27 33 16 . 35 . 4 Core Hits 125 | . 4 9 29 . 7 6 10 9 . . . 14 16 9 . 10 . 2 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 . . . 2 . 1 1 . . . 2 4 1 . 3 . . Burn 2 | . . . . . 2 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . 1 1 . . . . 1 1 . . . . Sever 6 | . . . . . . . . . . . . . 3 . . 3 . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks 91 | . . . . . . . . 11 2 . . 10 12 . . 14 13 29 Impact 13 | . . . . . . . . . . . . . . . . 5 . 8 Slashing 55 | . . . . . . . . . . . . . 12 . . 9 13 21 Piercing 23 | . . . . . . . . 11 2 . . 10 . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5937 | . 96 245 605 . 250 255 335 552 21 . . 846 1130 478 . 951 . 173 Guns 2420 | . 96 245 31 . 145 218 92 462 21 . . 399 174 208 . 329 . . Cannons 2004 | . . . . . . . 243 90 . . . 357 698 270 . 346 . . Explosions 716 | . . . 574 . 105 37 . . . . . . . . . . . . Melee 797 | . . . . . . . . . . . . 90 258 . . 276 . 173 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3082 | . 96 83 16 . . . 243 438 21 . . 399 872 478 . 436 . . Thermal 1054 | . . 162 15 . 145 87 92 56 . . . 357 . . . 140 . . Explosive 679 | . . . 574 . 105 . . . . . . . . . . . . . Electromagnetic 325 | . . . . . . 168 . 58 . . . . . . . 99 . . Impact 77 | . . . . . . . . . . . . . . . . . . 77 Slashing 630 | . . . . . . . . . . . . . 258 . . 276 . 96 Piercing 90 | . . . . . . . . . . . . 90 . . . . . . Highest Corruption 19 | . . . . . . . 2 2 12 12 12 7 14 14 14 19 . 7 Average Corruption 9 | . . . . . . . 1 1 10 12 12 4 11 14 14 14 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . . . . . . . . . Effects 124 | . . . . . . . 3 9 5 1 1 10 30 18 13 31 . 3 Message Errors 29 | . . . . . . . 2 1 . 1 . 4 7 5 1 7 . 1 Matter Fused 21 | . . . . . . . . . 1 . . 4 4 1 4 7 . . Heat Flow Errors 15 | . . . . . . . . 1 . . . . 3 3 4 4 . . Energy Discharges 14 | . . . . . . . . 2 . . . 2 5 2 . 3 . . Parts Rejected 6 | . . . . . . . . 2 . . . . 1 . . 1 . 2 Parts Fused 2 | . . . . . . . 1 . . . 1 . . . . . . . Data Loss (minor) 20 | . . . . . . . . 2 2 . . . 6 2 4 4 . . Data Loss (major) 3 | . . . . . . . . . 1 . . . 1 1 . . . . Misfires 7 | . . . . . . . . . 1 . . . 2 3 . 1 . . Alerts 2 | . . . . . . . . . . . . . 1 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . 2 . . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . Overflow Damage 93 | . . . 10 . . 6 3 . . . . 22 . 30 . 10 . 12 Projectiles 36 | . . . . . . . 3 . . . . 3 . 30 . . . . Explosions 16 | . . . 10 . . 6 . . . . . . . . . . . . Melee 41 | . . . . . . . . . . . . 19 . . . 10 . 12 Knockbacks 11 | . . . . . . . 2 . . . . . 3 1 . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 1 . . . . . 3 1 . 5 . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 96 | . . . 60 . . 36 . . . . . . . . . . . . Shots 3 | . . . 2 . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . . 138 56 . 133 209 340 375 11 . . 496 438 262 210 511 11 . Average Temperature 134 | . . 41 34 . 67 93 166 127 11 . . 198 138 100 92 161 6 . Received Heat Transfer 1537 | . . 99 80 . 90 54 . 110 . . . 84 149 8 . 830 21 12 Effects 24 | . . . . . . 1 1 1 . . . 7 9 1 . 4 . . Shutdowns 7 | . . . . . . . . . . . . 4 1 . . 2 . . Energy Bleed 3 | . . . . . . . . 1 . . . . 1 1 . . . . Interference 6 | . . . . . . 1 . . . . . 3 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . 1 . . . . . Damage (major) 5 | . . . . . . . . . . . . . 3 . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . 1 . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . 1 . . . . . . Parts Melted 4 | . . . . . . . 1 . . . . 3 . . . . . . Heat Transferred 2144 | . . 407 37 . 518 161 212 111 . . . 500 . . . 198 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Peak Influence 275 | . 90 262 114 . 71 151 95 195 104 70 64 275 . . . . 67 208 Initial 102 | . . 37 102 . . 27 . 37 68 70 49 33 . . . . 9 32 Average 65 | . 52 83 100 . 60 62 25 54 91 70 50 96 . . . . 36 117 Maximum Alert Level 1 | . . 1 . . . . . . . . . 1 . . . . . 1 Low Security (%) 96 | 100 100 89 100 . 100 100 100 100 100 100 100 84 . . . . 100 96 Level 1 3 | . . 10 . . . . . . . . . 15 . . . . . 3 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 . . . 2 1 4 . . . 2 . . . . 1 1 Investigation 2 | . . . . . . 1 1 . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . 2 . . . . . . Reinforcement 7 | . . 1 . . . 1 . 3 . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Distress Signals 7 | . 2 . . . . . . 1 1 . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 8 11 22 . 3 5 8 21 7 . 1 17 11 7 . 29 6 28 Peak Tracking Total 20 | . 6 4 20 . 3 2 4 9 5 . 1 5 7 4 . 14 9 17 Tactical Retreats 26 | . 1 . . . . . 1 4 1 . 1 3 2 . . 9 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 7 | . . 1 . . . 1 2 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 5 | . . . . . . . . . . . . . 2 . . . 1 2 Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 36 | . 3 . . 1 . 3 5 4 . 1 . 1 . 2 9 . 2 5 Terminals 14 | . 3 . . . . 2 2 2 . 1 . . . . . . 1 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . 1 1 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . 1 . Total Hacks 100 | . 6 . . 1 . 9 7 7 . 1 . 1 . 7 48 . 4 9 Successful 76 | . 1 . . 1 . 7 3 1 . 1 . 1 . 7 48 . 2 4 Failed 24 | . 5 . . . . 2 4 6 . . . . . . . . 2 5 Catastrophic 7 | . 2 . . . . 1 . 1 . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 14 | . 5 . . 1 . 4 1 2 . . . . . . . . . 1 Terminals 26 | . 6 . . . . 6 2 3 . 1 . . . . . . 2 6 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzers 7 | . . . . . . 3 1 3 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 1 . . . . 2 . Terminal Hacks 63 | . . . . 1 . 2 . . . 1 . . . 7 48 . 1 3 Record 42 | . . . . . . . . . . . . . . 6 36 . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . . . . 1 Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 4 | . 1 . . . . 2 . 1 . . . . . . . . . . Terminals 4 | . 1 . . . . 2 . 1 . . . . . . . . . . Botnet 4 | . 1 . . . . 2 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . . 3 5 4 . 1 . . . . . . 1 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Total Allies 6 | . . . 2 . . . . . 1 . . . . 3 . . . . Largest Group 3 | . . . 2 2 . . . . 1 . . . . 3 . . . . Highest-Rated Group 75 | . . . 44 44 . . . . 31 . . . . 75 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . 31 . . . . 25 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . . . . . . . . . Total Damage 209 | . . . . . . . . . 209 . . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . . . . 3 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Turns Passed 7690 | 76 331 354 291 340 117 646 744 1184 107 26 41 874 814 397 298 624 141 285 Spaces Moved 4694 | 43 239 236 155 232 64 323 434 650 72 20 30 293 515 268 216 382 193 329 Core 55 | 9 . . . . . . . . . . . . . . . 23 19 4 Treads 306 | . . . 154 113 . . 39 . . . . . . . . . . . Legs 3834 | 34 239 236 1 119 64 323 395 650 72 20 30 293 515 268 216 359 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 499 | . . . . . . . . . . . . . . . . . 174 325 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 120 122 136 136 136 135 128 128 128 50 40 50 Average Speed 127 | 146 120 120 169 144 120 163 143 141 136 136 136 135 130 128 128 124 44 56 Slowest Speed 225 | 190 120 120 170 170 120 190 190 225 136 136 136 137 135 128 128 213 52 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 34 | 4 44 19 34 61 18 33 16 23 80 1 47 8 68 31 62 66 8 34 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 . 3 1 . . Known Exits Taken 4 | . . . . . 1 . . . . 1 . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 . . . . 1 . 1 1 1 . . Scrap Searched 8 | . . . . . 1 . . . . . . . 2 2 . 3 . . Spaces Dug 67 | . . . . . . . . 9 2 . . 6 9 . . 9 12 20 Terrain Destroyed 137 | . . . 18 . 11 2 . 9 2 . . 14 20 9 . 20 12 20 Melee 55 | . . . . . . . . 9 2 . . 6 4 . . 5 12 17 Projectile 51 | . . . . . . . . . . . . 8 16 9 . 15 . 3 AOE 31 | . . . 18 . 11 2 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Arm Total 5944 | 54 267 285 171 236 87 432 533 853 77 19 31 711 594 298 237 469 220 370 Wait 663 | . . 14 . . 9 62 33 124 . . . 356 17 12 . 32 1 3 Move 4677 | 42 238 235 154 231 63 322 433 650 71 19 29 292 514 267 215 381 192 329 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 89 | 7 6 9 2 1 . 13 11 11 2 . . 8 8 2 1 5 2 1 Fast Attach 52 | 5 4 1 2 . . 4 3 4 . . . 2 2 . 10 3 10 2 Attach 42 | . 1 3 1 . 1 2 11 5 . . . 1 5 . . 7 2 3 Detach 6 | . 1 . . . . 2 3 . . . . . . . . . . . Swap 70 | . . 3 5 3 3 8 10 11 1 . 1 9 9 1 1 5 . . Drop 92 | . 7 6 1 1 . 13 12 17 1 . 1 12 5 3 10 3 . . Fire 161 | . 10 14 6 . 11 6 17 20 . . . 21 21 13 . 19 . 3 Melee 91 | . . . . . . . . 11 2 . . 10 12 . . 14 13 29 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 5) 359 | -10/Materials | Discovered new exit (range 4) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 730 | -9/Materials | Discovered new exit (range 11) 762 | -9/Materials | Entered Mines 763 | -9/Mines | Assembled infested the area 776 | -9/Mines | Met 8R-AWN 794 | -9/Mines | Destroyed 9 combat bots 819 | -9/Mines | Lost 3 parts (1p1u1w) 904 | -9/Mines | Identified exit to Materials 975 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1009 | -9/Mines | Discovered new exit (range 5) 1053 | -9/Mines | Entered Exiles 1053 | -9/Exiles | Accompanied by 2 allies 1083 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1096 | -9/Exiles | Welcomed by 8R-AWN 1123 | -9/Exiles | Met EX-HEX 1178 | -9/Exiles | Met EX-BIN 1198 | -9/Exiles | Aligned with FarCom system 1200 | -9/Exiles | Given EX-Vault access code 1239 | -9/Exiles | Opened EX-Vault 1254 | -9/Exiles | Found Skeleton Box 1279 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1313 | -9/Exiles | Met EX-DEC 1379 | -9/Exiles | Discovered new exit (range 14) 1393 | -9/Exiles | Left Exiles lab with Skeleton Box 1393 | -9/Exiles | Entered Mines 1492 | -8/Mines | Discovered exit to Materials (range 13) 1510 | -8/Mines | Entered Materials 1510 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1706 | -8/Materials | Build established: Skirmisher 2122 | -8/Materials | Discovered new exit (range 16) 2156 | -8/Materials | Entered Factory 2156 | -7/Factory | Evolved 2 slots: Utility x2 2495 | -7/Factory | Found Powered Armor 2679 | -7/Factory | Repaired Aluminum Leg 2809 | -7/Factory | Cargo convoy interrupted 2834 | -7/Factory | Discovered new exit (range 17) 2900 | -7/Factory | Entered another Factory area 2900 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3820 | -6/Factory | Build established: Tank 4084 | -6/Factory | Sucked down chute 4084 | -6/Factory | Entered Waste 4085 | -6/Waste | Met a frightened Derelict 4090 | -6/Waste | Found Enh. Force Lance 4099 | -6/Waste | EMP discharged 4099 | -6/Waste | System corruption reached 10% 4105 | -6/Waste | Spotted C-40 Crusher 4107 | -6/Waste | Spotted C-40 Crusher 4109 | -6/Waste | Spotted C-40 Crusher 4121 | -6/Waste | Spotted C-40 Crusher 4150 | -6/Waste | Spotted C-40 Crusher 4172 | -6/Waste | Spotted C-40 Crusher 4180 | -6/Waste | Discovered new exit (range 10) 4191 | -6/Waste | Entered Factory 4216 | -6/Factory | Identified exit to DSF 4217 | -6/Factory | Entered DSF 4231 | -6/DSF | Discovered new exit (range 19) 4249 | -6/DSF | Additional patrols routed to DSF 4258 | -6/DSF | Entered Factory 4258 | -5/Factory | Evolved 2 slots: Propulsion x2 4321 | -5/Factory | Build established: Mutant 4834 | -5/Factory | Build established: Tank 5085 | -5/Factory | Discovered new exit (range 8) 5132 | -5/Factory | Entered Upper Caves 5347 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5377 | -5/Upper Caves | System corruption reached 10% 5407 | -5/Upper Caves | Lost 3 parts (2n1u) 5675 | -5/Upper Caves | Build established: Mutant 5775 | -5/Upper Caves | Identified exit to Upper Caves 5946 | -5/Upper Caves | Entered another Upper Caves area 6037 | -5/Upper Caves | Learned Factory emergency access door positions 6109 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6214 | -5/Upper Caves | A Commander dispatched an escort 6215 | -5/Upper Caves | Learned Factory trap positions 6215 | -5/Upper Caves | Learned Factory security intel 6215 | -5/Upper Caves | Learned Research garrison access intel 6312 | -5/Upper Caves | Build established: Tank 6340 | -5/Upper Caves | Discovered new exit (range 4) 6343 | -5/Upper Caves | Entered Zhirov 6343 | -5/Zhirov | Accompanied by 3 allies 6343 | -5/Zhirov | Discovered new exit (range 3) 6344 | -5/Zhirov | Commander's escort returned to base 6344 | -5/Zhirov | Commander's escort returned to base 6344 | -5/Zhirov | Commander's escort returned to base 6367 | -5/Zhirov | Met Zhirov 6391 | -5/Zhirov | Learned location of Quarantine (-3) 6391 | -5/Zhirov | Learned location of Testing (-2) 6391 | -5/Zhirov | Learned location of Command (-1) 6418 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6438 | -5/Zhirov | Found Alien Artifact 6438 | -5/Zhirov | Identified Transdimensional Reconstructor 6438 | -5/Zhirov | Warped through subspace 6505 | -5/Zhirov | Found Alien Artifact 6505 | -5/Zhirov | Identified Integrated Reactor 6505 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6641 | -5/Zhirov | Entered Proximity Caves 7175 | -4/Proximity Caves | Learned Research non-interactive machine intel 7207 | -4/Proximity Caves | Lost 9 parts (1p4n3u1w) 7238 | -4/Proximity Caves | Crushed by falling debris 7238 | -4/Proximity Caves | Core integrity fell below 50% 7255 | -4/Proximity Caves | Core integrity fell below 20% 7261 | -4/Proximity Caves | Discovered new exit (range 9) 7265 | -4/Proximity Caves | Entered Factory 7265 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7266 | -4/Factory | Loaded intel: 114 trap records 7288 | -4/Factory | Lost 10 parts (1p5n1u3w) 7356 | -4/Factory | Identified exit to Upper Caves 7356 | -4/Factory | Identified exit to Armory 7406 | -4/Factory | Entered Armory 7500 | -4/Armory | Build established: Mutant 7615 | -4/Armory | Spotted B-86 Titan 7651 | -4/Armory | Core integrity fell below 50% 7674 | -4/Armory | Core integrity fell below 20% 7691 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus system terminally corrupted. Gyrokinetic Inverter destroyed. X4OD&Y4TC/7W7,W: YOOZICQB:K7:,9MK| Slug penetrates Wall. Penetrated by Slug. Gyrokinetic Inverter destroyed. Great Maul destroyed. Emergency Access malfunctions. Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Blade Trap Map updated. System corrupted: Gyrokinetic Inverter rejected. Slug penetrates Earth. Mass Driver destroyed. System corrupted: Gyrokinetic Inverter rejected. Acquired Gyrokinetic Inverter. Gyrokinetic Inverter destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????#"" | | ?????????????????????????????????????????????#"T | | ??????????????????????????????????#######????#"" | | ?????????????????######+########### #????# | | ???????????# @ s #????##### | | ???????????# x #??????## | | ?????????? """"" x ########"# | | ??????????? "" "" """"" ##### g sssx | | ????????????????F"" """"" #???###+############ | | ?????????????????" """"" #????? ??????????? | | ???????????????? #????? g??????????? | | ??????????????? ? ?? #???? !?????????? | | ?????????????????????? #????"" !?d???????? | | ????????????????????? #########???""" !!????????? | | ??????????????????????????????????""" ????????? | | ????????????????????????????????? ???????? | | ???????????????????????????????????? ???????? | | ????????????????????????????????????#######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 51 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 625 Propulsion Shielding 90 Evasion (%) 67 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Armchair Analyst Let's See Who's Tougher Oh No You Don't! Quick And Dirty Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed DisposableRainbowMatter Manual? 0 Play Time 02:30:46 Cumulative 24.3 hours Start 2024.04.30 @ 14:50:43 End 2024.05.01 @ 14:36:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 85140b26-40a7-491e-9cd8-8e914cb517f6