Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.03 @ 11:59:52 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (819) 819 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2554 Bonus ------- None Cogmind --------- Core Integrity 310/550 Matter 300/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Light Nuclear Core Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Particle Gun Ion Cannon Rocket Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Targeting Computer Particle Charger > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Titanium Leg Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Propulsion Shielding Particle Gun Rocket Launcher Rocket Launcher Katana [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 6 4 14 11 Power 7 | 1 . 1 5 Engine 3 | 1 . 1 1 Core 4 | . . . 4 Reactor . | . . . . Propulsion 11 | 2 2 6 1 Treads . | . . . . Leg 11 | 2 2 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 3 | . . 2 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 . 5 3 Energy Gun . | . . . . Energy Cannon 7 | . . 4 3 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 1 6 Power 4 | . . 1 3 Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . 1 1 4 Average Slot Usage (%) 93 | . 90 91 97 Engine 9 | . 14 7 7 Core 3 | . . . 9 Leg 29 | . 28 33 27 Device 12 | . . 17 16 Storage 10 | . 14 11 9 Processor 3 | . . . 8 Protection 1 | . 4 . . Energy Cannon 9 | . . 5 17 Ballistic Gun 12 | . 28 15 . Naked Turns . | . . . . Heaviest Build 42 | 12 27 33 42 Greatest Support 51 | 20 20 51 51 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 1 8 10 10 Average Carried 7 | . 4 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 1 8 10 10 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 690 | 254 114 217 105 Remotely . | . . . . Salvage Created 1094 | . 264 280 550 Parts 63 | . 21 14 28 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 4 3 12 Guns 7 | . 4 3 . Cannons 12 | . . . 12 Classes Destroyed 11 | . 4 4 3 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 2 | . . . 2 Grunt 14 | . 4 2 8 Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Best Kill Streak 4 | . 2 2 4 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1906 | . 378 237 1291 Core 369 | . 83 46 240 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 66 88 . Volleys Fired 83 | . 23 20 40 Largest 2 | . 2 2 2 Hottest 123 | . 40 120 123 Shots Fired 165 | . 46 40 79 Gun 76 | . 46 30 . Cannon 89 | . . 10 79 Launcher . | . . . . Special . | . . . . Kinetic 76 | . 46 30 . Thermal 82 | . . 10 72 Explosive . | . . . . Electromagnetic 7 | . . . 7 Robot Hit Streak 18 | . 11 18 11 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 120 | . 32 30 58 Core Hits 48 | . 14 11 23 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2228 | . 356 463 1409 Guns 634 | . 356 278 . Cannons 1538 | . . 185 1353 Explosions 36 | . . . 36 Melee . | . . . . Ramming 20 | . . . 20 Kinetic 634 | . 356 278 . Thermal 1463 | . . 185 1278 Explosive . | . . . . Electromagnetic 111 | . . . 111 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 7 16 Projectiles 23 | . . 7 16 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 6 | . 1 . 5 Kicked 4 | . 1 . 3 Crushed . | . . . . Highest Temperature 249 | . 73 4 249 Average Temperature 60 | . 32 3 71 Received Heat Transfer 762 | . 180 96 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2307 | . . 296 2011 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 204 | . 139 160 204 Initial 58 | . . 58 3 Average 61 | . 63 79 48 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 10 4 23 Peak Tracking Total 10 | . 3 2 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 2 . 8 Successful 2 | . 1 . 1 Failed 8 | . 1 . 7 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual 6 | . 1 . 5 Terminals 10 | . 2 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1630 | 57 353 606 614 Spaces Moved 838 | 42 191 364 241 Core 9 | 9 . . . Treads . | . . . . Legs 829 | 33 191 364 241 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 126 | 114 132 122 130 Slowest Speed 150 | 150 150 150 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 43 25 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . . 16 Melee . | . . . . Projectile 7 | . . . 7 AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1256 | 48 249 497 462 Wait 236 | . 19 68 149 Move 835 | 41 190 363 241 Hop . | . . . . Pick Up 30 | 1 8 14 7 Fast Attach 13 | 6 1 3 3 Attach 5 | . . 3 2 Detach . | . . . . Swap 17 | . 3 8 6 Drop 31 | . 4 18 9 Fire 83 | . 23 20 40 Melee . | . . . . Ram . | . . . . Kick 6 | . 1 . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 835 | -9/Materials | Discovered new exit (range 4) 1017 | -9/Materials | Entered another Materials area 1017 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1631 | -8/Materials | Self-destructed Last Messages --------------- 01582_ U-05 Engineer lays Concrete. 01582_ Acquired Ion Cannon. 01588_ Slug penetrates Wall. 01589_ W-25 Informer sends out distress signal. 01589_ R-06 Scavenger collects Aluminum Leg. 01591_ Penetrated by Slug. 01596_ Slammed into S-10 Pest. 01605_ Destroyed Flight Unit. 01605_ S-10 Pest IFF system glitched. 01608_ S-10 Pest destroyed. 01610_ U-05 Engineer builds a Wall. 01612_ Slammed into S-10 Pest. 01612_ K-01 Serf collects debris. 01617_ Particle Charger destroyed. 01617_ K-01 Serf collects debris. 01620_ U-05 Engineer destroyed. 01621_ EM Pulse Cannon destroyed. 01622_ S-10 Pest destroyed. 01623_ Lgt. Nuclear Core destroyed. 01630_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ! ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? 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