Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 11:03:21 Player: Godsword Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (3) 15 Value Destroyed (91) 91 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1901) 1901 TOTAL SCORE: 6467 Bonus ------- Pacifist 862 Follower Combat Kills 139 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Terrain Scanner 0b10 Decoder Chip [Generic] Utility Shielding Makeshift Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer ECM Suite Hacking Drone Bay (1/1) Powered Hammer Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Improved Terrain Scanner 0b10 Decoder Chip [Generic] Utility Shielding Makeshift Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Transmission Jammer ECM Suite Hacking Drone Bay Powered Hammer [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion None Utility Makeshift Hacking Suite Device Hacking Drone Bay Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Utility Shielding Weapon Makeshift Hammer Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . . 2 . . . 6 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 29 | . 1 . 3 . 6 1 5 5 . . 8 Power 5 | . 1 . . . . . 1 1 . . 2 Engine 2 | . 1 . . . . . 1 . . . . Core 2 | . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | . . . 3 . 2 1 3 4 . . 6 Device 10 | . . . 1 . 1 . 1 3 . . 4 Storage . | . . . . . . . . . . . . Processor 3 | . . . . . . 1 1 . . . 1 Hackware 4 | . . . . . 1 . 1 1 . . 1 Protection 2 | . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 5 | . . . . . 4 . 1 . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . . 1 Parts Lost 9 | . . 1 . . . . 2 . 2 . 4 Power 2 | . . 1 . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . . . 1 . 1 . 4 Weapon 1 | . . . . . . . 1 . . . . Highest Loss Streak 2 | . . 1 . . . . 2 . 2 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . . 2 3 4 4 5 4 5 3 5 4 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . 1 2 2 2 3 4 4 2 3 3 Weapon 1 | . . 1 1 2 1 1 . . 1 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 1 1 . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . 1 . 1 . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 32 | . 3 13 19 33 32 38 21 26 61 40 46 Device 7 | . . . 9 11 9 11 1 . 18 13 15 Processor 6 | . . . . . . 5 11 13 11 6 8 Hackware 7 | . . . . . 8 11 1 6 13 13 14 Protection 2 | . . . 9 22 4 . . . 6 6 6 Impact Weapon 2 | . . . . . . . 5 6 5 . . Slashing Weapon 2 | . . . . . 6 11 . . . . . Peak Build Rating 40 | . 1 1 3 3 17 20 26 33 33 23 40 Average Rating 15 | . . . 1 3 12 18 12 16 31 23 26 On Entrance 11 | . . 1 . 3 3 17 20 16 33 23 23 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 38 | . 28 7 3 . . . . . . . . Heaviest Build 12 | . 3 3 3 3 4 3 4 12 12 2 6 Greatest Support 12 | 3 3 3 3 3 3 3 3 12 12 3 3 Greatest Overweight (x) 1 | . . . . . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 4 4 5 5 5 5 5 5 5 Average Carried 4 | . . 2 3 4 4 4 4 4 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 4 5 5 5 3 5 5 5 Class Distribution -------------------- 76% | Mutant 7% | Derelict-Scout 6% | Hacker-Mutant 5% | Derelict-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Derelict-Scout | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 759 | 85 11 195 . . 128 10 . 182 . . 148 Remotely . | . . . . . . . . . . . . Salvage Created 265 | . . . . . . . . 67 . . 198 Parts 6 | . . . . . . . . 4 . . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 16 . 4 4 . 3 Prevented 1 | . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 3 | . . . . . . . . 3 . . . Melee 2 | . . . . . . . . 2 . . . Classes Destroyed 1 | . . . . . . . . 1 . . . Swarmer 3 | . . . . . . . . 3 . . . Best Kill Streak 3 | . . . . . . . . 3 . . . Combat Bots Only 3 | . . . . . . . . 3 . . . Max Kills in Single Turn 1 | . . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 213 | . 23 19 4 1 . 40 16 10 27 . 73 Missed 91 | . 12 6 1 1 . 16 8 4 14 . 29 Hits 122 | . 11 13 3 . . 24 8 6 13 . 44 Projectile 122 | . 11 13 3 . . 24 8 6 13 . 44 Damage Taken 1729 | . 95 102 38 . . 387 119 92 210 . 686 Core 1300 | . 95 59 26 . . 260 38 79 144 . 599 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 34 | . . . 3 . . . . . 9 . 22 Regen/Repaired (Parts) 18 | . . . 4 . . . 14 . . . . Core Remaining (%) 55 | 100 . 38 . . . 28 . . . . . Volleys Fired 2 | . . . . . 1 . 1 . . . . Largest 1 | . . . . . 1 . 1 . . . . Hottest 100 | . . . . . 100 . 5 . . . . Shots Fired 2 | . . . . . 1 . 1 . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 2 | . . . . . 1 . 1 . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . . . 1 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . 1 3 1 . 3 Core Hits 4 | . . . 1 . . . . 2 . . 1 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 2 | . . . . . . . . 2 . . . Smash 2 | . . . . . . . . 2 . . . Melee Attacks 64 | . . . . . 17 2 13 6 13 . 13 Impact 58 | . . . . . 15 . 11 6 13 . 13 Slashing 6 | . . . . . 2 2 2 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 485 | . . . 5 . . . . 192 45 . 243 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 480 | . . . . . . . . 192 45 . 243 Ramming 5 | . . . 5 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 480 | . . . . . . . . 192 45 . 243 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 5 5 5 5 Average Corruption 5 | . . . . . . . 6 5 5 5 5 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . . . . . 22 12 4 1 12 Message Errors 16 | . . . . . . . 7 3 1 . 5 Matter Fused 14 | . . . . . . . 6 3 3 1 1 Heat Flow Errors 3 | . . . . . . . 2 . . . 1 Energy Discharges 9 | . . . . . . . 5 2 . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 2 3 . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 163 | . . . . . . . . 60 . . 103 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 163 | . . . . . . . . 60 . . 103 Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 219 | . . . . . . . 142 . . . 219 Average Temperature 102 | . . . . . . . 81 . . . 126 Received Heat Transfer 147 | . 6 . 12 . . 27 12 9 54 . 27 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . 1 Parts Fried . | . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 2 . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 83 | . . 15 . . . . 83 . . . . Initial . | . . . . . . . . . . . . Average 7 | . . . . . . . 10 . . . . Influence Increases 699 | . . 15 . . . 84 145 190 75 . 190 Destroy 0b10 Robot/C 180 | . . . . . . 20 80 60 . . 20 Destroy 0b10 Robot/NC 15 | . . . . . . . . . . . 15 Destroy Leader 50 | . . . . . . 10 20 10 . . 10 Allied During Kill 26 | . . . . . . 9 7 . . . 10 Successful Hack 11 | . . . . . . . 11 . . . . Disable Machine 15 | . . 15 . . . . . . . . . Destroy Structure 12 | . . . . . . . 12 . . . . Lose Combat Pursuer 390 | . . . . . . 45 15 120 75 . 135 Influence Decreases 639 | . . 15 . . . 84 145 157 78 30 130 Entered New Map 37 | . . . . . . . . . 7 30 . Time Decay 436 | . . . . . . 49 84 157 56 . 90 Lost Part 36 | . . . . . . . 1 . 15 . 20 Lost Ally 130 | . . 15 . . . 35 60 . . . 20 Squads Dispatched 3 | . . . . . . . 3 . . . . Investigation 2 | . . . . . . . 2 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 3 | . 1 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 7 3 4 3 . 10 10 8 7 . 25 Peak Tracking Total 10 | . 5 3 4 3 . 8 6 5 6 . 10 Tactical Retreats 13 | . . . . . . 2 1 3 3 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 11 | . 2 . 2 . . . 3 . . 4 . Terminals 1 | . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 49 | . 6 . 3 . . . 10 . . 30 . Successful 43 | . 4 . 3 . . . 6 . . 30 . Failed 6 | . 2 . . . . . 4 . . . . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 4 | . 4 . . . . . . . . . . Fabricators 6 | . . . . . . . 6 . . . . Repair Stations 6 | . . . 2 . . . 4 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . 3 . . . . . . . . 30 . Record 13 | . 2 . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Emergency Access Points 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . . Scan Component 3 | . . . 1 . . . 2 . . . . Repair 3 | . . . 1 . . . 2 . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . . 2 . . . . Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 4 . . . . 6 . Robots Built 3 | . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . Part Schematics Acquired 25 | . . . . . 15 . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . Time 78 | . . . 26 . . . 52 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 3 . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 10 | . . 2 . . 4 . 3 . . . 1 Largest Group 4 | . . 2 . . 4 4 3 . . . 1 Highest-Rated Group 155 | . . 38 . . 155 155 90 . . . 96 Highest-Rated Ally 96 | . . 31 . . 40 40 30 . . . 96 Total Orders 3 | . . . . . . . 3 . . . . STAY 1 | . . . . . . . 1 . . . . GUARD 2 | . . . . . . . 2 . . . . Ally Attacks 42 | . . 3 . . . 11 18 . . . 10 Total Damage 1202 | . . . . . . 347 478 . . . 377 Kills 8 | . . . . . . 2 4 . . . 2 Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 2190 | . . . 78 8 199 . 610 463 193 57 582 Sensors 624 | . . . . . . . . 11 193 57 363 Terrain 24 | . . . . . . . . . . . 24 Structural 285 | . . . 78 8 199 . . . . . . Decoding 167 | . . . . . . . . . . . 167 Machine Analysis 1905 | . . . . . . . 610 463 193 57 582 ECM 1 | . . . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . 3 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 3575 | 10 37 194 82 8 838 331 780 463 193 57 582 Spaces Moved 4629 | 20 67 323 90 15 1124 596 447 808 250 113 776 Core 4629 | 20 67 323 90 15 1124 596 447 808 250 113 776 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 54 50 50 50 50 50 51 Slowest Speed 100 | 50 50 50 50 50 100 50 100 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . 3 . 10 Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 48 | 4 22 76 13 9 90 75 13 87 49 75 73 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . 1 3 . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 16 | . . 1 . . 2 2 . 7 . . 4 Spaces Dug 35 | . . . . . . 2 13 . 10 . 10 Terrain Destroyed 35 | . . . . . . 2 13 . 10 . 10 Melee 35 | . . . . . . 2 13 . 10 . 10 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total 5740 | 19 69 354 125 14 1325 626 986 858 305 112 947 Wait 975 | . . 30 29 . 166 26 513 37 41 . 133 Move 4618 | 19 66 322 89 14 1123 595 446 807 249 112 776 Hop . | . . . . . . . . . . . . Pick Up 13 | . 2 2 2 . 2 1 3 1 . . . Fast Attach 26 | . 1 . 2 . 4 1 5 4 . . 9 Attach 11 | . . . 2 . 1 . 1 2 . . 5 Detach 11 | . . . . . 3 . 1 . 2 . 5 Swap 3 | . . . . . 3 . . . . . . Drop 14 | . . . . . 5 1 3 1 . . 4 Fire 2 | . . . . . 1 . 1 . . . . Melee 64 | . . . . . 17 2 13 6 13 . 13 Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 13) 48 | -10/Materials | Entered Mines 130 | -10/Mines | Learned location of Storage (-9) 233 | -10/Mines | Discovered new exit (range 9) 235 | -10/Mines | Found DCF Scrap (14 items) 237 | -10/Mines | Core integrity fell below 50% 242 | -10/Mines | Entered Materials 242 | -9/Materials | Evolved 2 slots: Utility x2 278 | -9/Materials | Repaired Utility Shielding 316 | -9/Materials | Discovered new exit (range 11) 324 | -9/Materials | Entered Mines 327 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 327 | -9/Mines | Build established: Mutant 328 | -9/Mines | Learned location of Zion (-7) 328 | -9/Mines | Discovered new exit (range 12) 332 | -9/Mines | Entered Zion 439 | -7/Zion | Discovered new exit (range 11) 528 | -7/Zion | Found CR-A16's Pointy Stick 588 | -7/Zion | Learned location of Data Miner (-6) 675 | -7/Zion | Given the Hacking Drone Bay 675 | -7/Zion | Found Prototype Device 675 | -7/Zion | Identified Hacking Drone Bay 814 | -7/Zion | Met Imprinter 825 | -7/Zion | Imprinted 827 | -7/Zion | Declared Zion's savior 1170 | -7/Zion | Entered Proximity Caves 1170 | -6/Proximity Caves | Accompanied by 4 allies 1363 | -6/Proximity Caves | Identified exit to Factory 1433 | -6/Proximity Caves | Attacked by a faux Warlord 1495 | -6/Proximity Caves | Core integrity fell below 50% 1499 | -6/Proximity Caves | Learned 8 Factory zone layouts 1501 | -6/Proximity Caves | Entered Factory 1501 | -6/Factory | Evolved 6 slots: Utility x6 1585 | -6/Factory | Crushed by falling debris 1618 | -6/Factory | Repaired Structural Scanner 1645 | -6/Factory | Repaired ECM Suite 1839 | -6/Factory | Fabricated L-41 Fighter? 2245 | -6/Factory | Discovered new exit (range 16) 2281 | -6/Factory | Entered Lower Caves 2396 | -6/Lower Caves | Encountered a Warlord checkpoint 2560 | -6/Lower Caves | Learned Factory garrison access intel 2578 | -6/Lower Caves | Found DCF Scrap (12 items) 2717 | -6/Lower Caves | Discovered new exit (range 4) 2744 | -6/Lower Caves | Entered another Lower Caves area 2832 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2920 | -6/Lower Caves | Discovered new exit (range 12) 2937 | -6/Lower Caves | Entered Data Miner 2937 | -6/Data Miner | Discovered new exit (range 6) 2947 | -6/Data Miner | Met Data Miner 2956 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2956 | -6/Data Miner | Learned location of Section 7 (-2) 2964 | -6/Data Miner | Received God Mode back door access code from Data Miner 2994 | -6/Data Miner | Entered Proximity Caves 3005 | -5/Proximity Caves | Learned Factory emergency access door positions 3292 | -5/Proximity Caves | Core integrity fell below 50% 3479 | -5/Proximity Caves | Escorted by Enhanced Grunt 3547 | -5/Proximity Caves | Spotter reported a threat 3561 | -5/Proximity Caves | Found Prototype Device 3561 | -5/Proximity Caves | Identified Exp. Thermal Shield 3563 | -5/Proximity Caves | Core integrity fell below 20% 3576 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03518_ Acquired 10 matter. 03520_ Acquired Rnf. Fission Core. 03525_ Dropped Rnf. Fission Core. 03528_ Sneak attack on 76-U5M(g). 03528_ Destroyed Carbon-fiber Leg. 03528_ Destroyed Beamcaster. 03528_ 76-U5M(g) system corrupted by crushing effect. 03529_ 76-U5M(g) system terminally corrupted. 03547_ ALERT: Unidentified potential threat approaching Complex 0b10. 03558_ System Shield destroyed. 03558_ Acquired Unknown Reactor. 03558_ Identified Antimatter Reactor. 03559_ Dropped Antimatter Reactor. 03560_ Acquired 15 matter. 03560_ Adv. Sensor Array destroyed. 03561_ Acquired Prototype Device. 03561_ Identified Exp. Thermal Shield. 03562_ Dropped Exp. Thermal Shield. Map ----- +----------------------------------------------------+ | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ###### ### ## | | ???????????????????????????????# #????## #?###? | | ????????####???????????????????# ###???# #?#??? | | ???????## ##??????????????????# ##??# ##???? | | ?????### ######??????????#??# ##### ##??? | | ###### #?????????????# ### #??? | | #???######???## ##??? | | ###### ### #???# ##??## ####??? | | #????# #?# #???###### #### ############### | | ?????# #?# ###?## ## #???????## | | ?????# #?# ### ## ss ###?????# | | ?????# ### ## #?????# | | ?????# ## #?###### | | ##???# ### =!### ## #### | | ##??# ### ###?## !% #?# ### | | #??# #?# ##????# # #### | | #??# #?## ##?????# # ##### | | ##?# #??# #??????## # #?## ###### | | ### #### # #??????## # #?# ##????### | | #### #?????## ### #???????? | | #??# #????## ## #???????? | | ##### #???## ### ## ##???????? | | % #?# #??## ##### ###????????? | | !!! #?# ####??# @ #??# %=#??????????? | | #?# #?# #??# ## ##?????????? | | ### #?### ?## ??# #??????????? | | #???## ## ##??## #???????#### | | #######????###?##ss ???# #??#???## # | | ##???????????????#s #?# ####???# | | ##??????????????? s ###### ## ##?## | | ###???????????? s ##??## # #??# | | ## ##?????????? ##??## #### | | ## ##???????? #??## ## | | ## ## ####??? ##??# | | ### ### ## #???# ## | | ###### ##???## ## | | #??## ## #?????## !% | | ##?## #?? #???????######### ### | | ##??# ### #????????????????## #?? | | ##???## ###??# ####???????????????????## ##?? | | ??????###?????######???????????????????????####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Power Shielding 33 Utility Shielding 33 Evasion (%) 50 Target Analysis 5 Offensive Hacking 11 Defensive Hacking 22 Item Schematics ----------------- Proton Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Linear Accelerator | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Repaired ---------- Utility Shielding | 92% | -9/Materials Structural Scanner | 55% | -6/Factory ECM Suite | 75% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaFireLattice Manual? 0 Play Time 00:51:36 Cumulative 44.2 hours Start 2026.06.05 @ 08:40:12 End 2026.06.05 @ 11:03:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3a1cce22-e92a-4995-8ee0-9d516a58a2ff