Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.22 @ 16:39:08 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (425) 425 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1470 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (18) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Large Storage Unit Transport Network Coupler EM Shotgun EM Shotgun Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Wheel Large Storage Unit Transport Network Coupler EM Shotgun EM Shotgun Beam Cannon Beam Cannon Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 29 | 7 22 . Power 4 | 1 3 . Engine 2 | 1 1 . Core 2 | . 2 . Reactor . | . . . Propulsion 11 | 2 9 . Treads 6 | 1 5 . Leg . | . . . Wheel 5 | 1 4 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device . | . . . Storage 5 | 2 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 4 | 2 2 . Energy Cannon 2 | . 2 . Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 100 | . 100 . Engine 1 | . 1 . Core 12 | . 12 . Treads 16 | . 16 . Wheel 11 | . 11 . Storage 28 | . 28 . Energy Gun 24 | . 24 . Energy Cannon 3 | . 3 . Naked Turns . | . . . Heaviest Build 59 | 17 59 . Greatest Support 40 | 10 40 . Greatest Overweight (x) 5 | 2 5 . Average Overweight (x) 3 | . 3 . Largest Inventory Capacity 18 | 8 18 . Average Capacity 13 | 5 13 . Most Carried 18 | 4 18 . Average Carried 10 | 2 11 . Final Capacity 18 | 8 18 18 Final Carried 18 | 4 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 534 | 260 274 . Remotely . | . . . Salvage Created 769 | 65 704 . Parts 52 | 1 51 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 6 | . 6 . Cannons 5 | . 5 . Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 4 | 1 4 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 412 | . 412 . Core 45 | . 45 . Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 48 | 3 45 . Largest 2 | 2 2 . Hottest 120 | 100 120 . Shots Fired 96 | 6 90 . Gun 73 | 6 67 . Cannon 23 | . 23 . Launcher . | . . . Special . | . . . Kinetic 11 | . 11 . Thermal 39 | 6 33 . Explosive . | . . . Electromagnetic 46 | . 46 . Robot Hit Streak 6 | 3 6 . Robot Miss Streak 8 | 3 8 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | 3 52 . Core Hits 34 | 2 32 . Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 754 | 38 716 . Guns 546 | 38 508 . Cannons 183 | . 183 . Explosions 25 | . 25 . Melee . | . . . Ramming . | . . . Kinetic 71 | . 71 . Thermal 284 | 38 246 . Explosive . | . . . Electromagnetic 399 | . 399 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | 117 330 . Average Temperature 106 | 62 109 . Received Heat Transfer 123 | . 123 . Effects 3 | . 3 . Energy Bleed 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 716 | 111 605 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 269 | 5 269 . Initial 35 | . 3 35 Average 95 | 1 100 . Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 85 . Level 1 14 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 22 . Peak Tracking Total 6 | . 6 . Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 9 | . 9 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 10 | . 10 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 19 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1373 | 63 1310 . Spaces Moved 901 | 45 856 . Core 12 | 12 . . Treads 35 | . 35 . Legs . | . . . Wheels 854 | 33 821 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 . Average Speed 117 | 87 118 . Slowest Speed 200 | 150 200 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 2 94 . Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1121 | 58 1063 . Wait 104 | . 104 . Move 899 | 44 855 . Hop . | . . . Pick Up 25 | 4 21 . Fast Attach 10 | 7 3 . Attach 3 | . 3 . Detach 1 | . 1 . Swap 16 | . 16 . Drop 15 | . 15 . Fire 48 | 3 45 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Discovered new exit (range 9) 355 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 9) 575 | -10/Materials | Discovered new exit (range 8) 676 | -10/Materials | Discovered new exit (range 12) 1275 | -10/Materials | Central database locked down 1374 | -10/Materials | Entered another Materials area 1374 | -9/Materials | Evolved 2 slots: Utility x2 1374 | -9/Materials | Self-destructed Last Messages --------------- 01346_ T-07 Excavator is excavating. 01346_ U-05 Engineer lays Concrete. 01350_ T-07 Excavator is excavating. 01352_ U-05 Engineer lays Concrete. 01369_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 10 components... Aluminum Leg Ion Engine EM Shotgun Heat Sink Heat Sink Aluminum Leg EM Shotgun Imp. Heat Sink Ion Engine Aluminum Leg PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????# ??????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# #####???????????? | | ???????????????????# #???????????? | | ???????????????????# @ #???????????? | | ???????????????????# #???????????? | | ???????????????????####+####???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamPointyTreads Manual? 0 Play Time 00:12:29 Cumulative 141.1 hours Start 2021.06.22 @ 16:24:20 End 2021.06.22 @ 16:39:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d6a1a6f-fe59-4e49-91c8-97ddfbf7cf3a