Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.19 @ 04:24:19 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (2979) 2979 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 7859 Bonus ------- High Alert Combat Kills 443 Aligned with FarCom 300 Friendly Fire -343 Cogmind --------- Core Integrity 218/700 Matter 302/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (15) --- Cooling System Transmission Jammer Improved Field Recycling Unit (0) Shock Bomb Launcher Missile Launcher Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Enhanced Nuclear Core Cooling System High-capacity Matter Pod Weapon Cycler Transmission Jammer System Shield Field Recycling Unit Decoy Drone Bay Shock Bomb Launcher Missile Launcher Missile Launcher Great Maul [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 96 | . 14 . . 1 42 11 15 2 11 Power 7 | . 1 . . . 2 3 . . 1 Engine 4 | . 1 . . . 2 1 . . . Core 3 | . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | . 5 . . . 6 2 3 . . Treads 11 | . 3 . . . 6 2 . . . Leg 1 | . . . . . . . 1 . . Wheel 4 | . 2 . . . . . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | . 3 . . . 14 2 3 . 7 Device 8 | . 1 . . . 2 1 1 . 3 Storage 2 | . 1 . . . . . . . 1 Processor 3 | . . . . . 1 1 . . 1 Hackware 1 | . . . . . 1 . . . . Protection 15 | . 1 . . . 10 . 2 . 2 Artifact . | . . . . . . . . . . Weapon 44 | . 5 . . 1 20 4 9 2 3 Energy Gun 7 | . 2 . . 1 4 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 23 | . . . . . 10 2 7 1 3 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 12 | . 3 . . . 5 2 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . Parts Lost 26 | . 1 . . . 5 2 6 1 11 Power 3 | . . . . . 1 . . . 2 Propulsion 8 | . 1 . . . . 1 3 1 2 Utility 7 | . . . . . 3 1 1 . 2 Weapon 8 | . . . . . 1 . 2 . 5 Highest Loss Streak 11 | . 1 . . . 2 1 3 1 11 Average Slot Usage (%) 92 | . 93 100 100 100 98 86 84 84 82 Engine 7 | . 14 14 14 14 8 4 . . . Core 2 | . . . . . . 2 7 7 6 Treads 18 | . 14 28 28 28 26 27 7 . . Leg 2 | . 5 . . . . . 5 7 6 Wheel 3 | . 8 . . . . . 6 7 6 Device 9 | . 2 14 14 14 9 13 9 7 7 Storage 9 | . 14 14 14 14 9 7 7 7 7 Processor 5 | . . . . . . 7 15 15 14 Protection 7 | . 4 . . . 16 5 3 7 6 Energy Gun 9 | . 27 14 14 14 8 3 . . . Ballistic Gun 10 | . . . . . 15 2 15 22 22 Ballistic Cannon 1 | . . . . . . 7 1 . . Launcher 3 | . . 14 14 14 1 . 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 12 32 31 31 31 64 63 60 45 43 Greatest Support 91 | 20 23 23 46 46 66 91 68 26 16 Greatest Overweight (x) 4 | . 3 1 1 . . . 4 2 2 Average Overweight (x) . | . 1 1 . . . . . 1 2 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 14 14 14 14 14 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 14 15 14 15 15 15 15 7 Class Distribution -------------------- 50% | Mutant 22% | Gunner 13% | Scavenger-Tank 8% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2993 | 200 90 18 142 60 1278 363 580 235 27 Remotely . | . . . . . . . . . . Salvage Created 3411 | . 401 24 . 133 1284 880 509 152 28 Parts 208 | . 23 5 . 7 100 46 15 10 2 Haulers Intercepted 8 | . 2 . . . 4 2 . . . Recyclers Shooed 8 | . 3 . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 4 9 . Prevented 11 | . . . . . . . 8 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 79 | . 12 3 . 6 37 12 6 3 . Guns 20 | . 4 . . . 11 . 3 2 . Cannons 8 | . . . . . 2 6 . . . AOE 47 | . 7 3 . 6 23 5 3 . . Classes Destroyed 18 | . 5 . . 1 5 2 2 2 1 Worker 6 | . . . . . 4 2 . . . Builder 6 | . . . . . 2 4 . . . Hauler 8 | . 2 . . . 4 2 . . . Recycler 5 | . 1 . . . 1 3 . . . Minesweeper 1 | . . . . . . . . 1 . Operator 2 | . . . . . 1 1 . . . Watcher 7 | . 2 . . . 4 1 . . . Swarmer 31 | . 6 3 . 3 19 . . . . Grunt 31 | . 6 . . 2 10 8 3 2 . Brawler 1 | . . . . 1 . . . . . Sentry 9 | . . . . . 7 1 1 . . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . 2 1 . . Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Zionite 1 | . . . . . . . . . 1 Packrat 2 | . . . . . . . 2 . . Samaritan 1 | . . . . . . . 1 . . Thief 1 | . . . . . . . . 1 . Savage 1 | . . . . . . . 1 . . Best Kill Streak 12 | . 6 3 . 3 12 11 3 1 . Combat Bots Only 8 | . 6 3 . 3 8 4 3 1 . Max Kills in Single Turn 3 | . 2 3 . 2 3 3 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . 2 3 1 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 5716 | . 385 6 27 103 1970 651 1009 86 1479 Core 594 | . 22 . 10 23 57 29 70 14 369 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 78 89 . . . . Volleys Fired 256 | . 50 1 1 5 94 46 29 15 15 Largest 3 | . 2 1 1 1 3 1 3 3 3 Hottest 102 | . 100 30 30 30 102 60 84 75 75 Shots Fired 473 | . 90 1 1 5 192 46 67 31 40 Gun 353 | . 80 . . . 150 . 59 24 40 Cannon 45 | . . . . . 6 35 4 . . Launcher 75 | . 10 1 1 5 36 11 4 7 . Special . | . . . . . . . . . . Kinetic 270 | . . . . . 108 35 63 24 40 Thermal 128 | . 80 . . . 48 . . . . Explosive 48 | . 10 1 1 5 31 . . . . Electromagnetic 27 | . . . . . 5 11 4 7 . Robot Hit Streak 14 | . 14 3 . 7 11 7 9 13 6 Robot Miss Streak 5 | . 3 . . . 5 2 3 2 4 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 304 | . 53 1 . 4 118 29 56 21 22 Core Hits 228 | . 35 4 . 7 89 31 48 7 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | . 8 . . . 7 5 . . . Burn 13 | . 8 . . . 5 . . . . Blast 7 | . . . . . 2 5 . . . Melee Attacks 3 | . . . . . . . 3 . . Impact 3 | . . . . . . . 3 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10229 | . 1011 165 . 326 4042 2526 1548 388 223 Guns 3661 | . 688 . . . 1455 . 1021 274 223 Cannons 1835 | . . . . . 335 1376 124 . . Explosions 4540 | . 323 165 . 326 2252 1150 210 114 . Melee 193 | . . . . . . . 193 . . Ramming . | . . . . . . . . . . Kinetic 4422 | . . . . . 1404 1376 1145 274 223 Thermal 1596 | . 699 . . . 386 511 . . . Explosive 2899 | . 312 165 . 326 2096 . . . . Electromagnetic 1119 | . . . . . 156 639 210 114 . Impact 193 | . . . . . . . 193 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 Average Corruption 3 | . . . . . . 2 4 4 4 Corruption Purged . | . . . . . . . . . . Effects 25 | . . . . . . 5 14 5 1 Message Errors 8 | . . . . . . 3 4 1 . Matter Fused 6 | . . . . . . . 4 1 1 Heat Flow Errors 2 | . . . . . . . 1 1 . Energy Discharges 4 | . . . . . . 2 2 . . Data Loss (minor) 5 | . . . . . . . 3 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 520 | . 52 . . . 124 251 77 16 . Projectiles 236 | . . . . . 16 193 27 . . Explosions 234 | . 52 . . . 108 58 . 16 . Melee 50 | . . . . . . . 50 . . Knockbacks 8 | . . . . . 1 7 . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . 1 5 . . . Secondary 2 | . . . . . . 2 . . . Self-Inflicted Damage 445 | . 114 7 . 64 214 15 31 . . Shots 17 | . 1 1 . 3 8 1 3 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 264 | . 229 . . 7 9 4 264 135 52 Average Temperature 78 | . 76 . . 4 5 2 123 89 26 Received Heat Transfer 1001 | . 75 . 20 12 432 249 177 36 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Fried 3 | . . . . . . 2 1 . . Impact Corruptions 3 | . . . . . . 1 2 . . Robots Melted 2 | . 1 . . . 1 . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . Parts Melted 8 | . 5 . . . 3 . . . . Heat Transferred 4483 | . 2677 . . . 1406 400 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 886 | . 332 81 . 155 886 614 . . . Initial 188 | . . 11 . . 60 188 . . . Average 368 | . 129 81 . 107 575 341 . . . Maximum Alert Level 3 | . 1 . . . 3 2 . . . Low Security (%) 37 | . 73 100 . 100 2 38 . . . Level 1 18 | . 26 . . . 15 30 . . . Level 2 34 | . . . . . 62 30 . . . Level 3 9 | . . . . . 20 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 . . . 4 5 . . . Investigation 2 | . 2 . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 8 | . 1 . . . 3 4 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 8 | . 2 . . . 5 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 21 . 3 5 56 16 6 3 1 Peak Tracking Total 9 | . 5 . 9 3 6 4 3 1 1 Tactical Retreats 4 | . . . . . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 18 | . 3 . 1 . 2 12 . . . Max in Single Turn 11 | . 1 . 1 . 2 11 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 27 | . 10 . 2 1 10 3 1 . . Terminals 15 | . 8 . . . 6 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . 2 1 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 88 | . 31 . 2 1 47 6 1 . . Successful 59 | . 19 . 2 1 34 2 1 . . Failed 28 | . 11 . . . 13 4 . . . Catastrophic 3 | . 1 . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 38 | . 20 . 1 . 16 1 . . . Terminals 56 | . 29 . . . 25 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 11 | . . . . . 8 3 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 11 | . . . . . 11 . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 27 | . 12 . 2 1 10 1 1 . . Record 1 | . . . 1 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . 2 . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . Unreport Threat 5 | . 2 . . . 3 . . . . Locate Traps 5 | . 1 . . . 3 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . . 8 . . . . Scan Component 4 | . . . . . 4 . . . . Repair 4 | . . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . . . 11 . . . . Insert Component 6 | . . . . . 6 . . . . Analyze 5 | . . . . . 5 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 12 | . 7 . . . 4 1 . . . Terminals 9 | . 5 . . . 4 . . . . Track 3 | . 2 . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . Disrupt 1 | . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 8 . . . 8 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . Time 128 | . . . . . 128 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 1 1 . . . . . . Highest-Rated Group 10 | . 10 10 10 . . . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 1 Drone Launches 16 | . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 6356 | . 931 172 693 267 1740 674 626 410 843 Spaces Moved 3472 | 1 566 66 360 153 762 331 380 293 560 Core . | . . . . . . . . . . Treads 1884 | . 77 66 360 153 762 331 135 . . Legs 106 | 1 90 . . . . . 15 . . Wheels 1482 | . 399 . . . . . 230 293 560 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 120 95 260 160 160 160 155 105 105 130 Average Speed 149 | 120 131 260 191 160 160 155 134 127 130 Slowest Speed 280 | 120 260 260 260 160 160 160 280 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 2 94 16 70 46 72 12 62 56 75 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . 2 . 1 1 . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . 2 3 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 318 | . 60 9 4 46 147 40 9 . 3 Melee . | . . . . . . . . . . Projectile 24 | . . . . . 1 17 3 . 3 AOE 294 | . 60 9 4 46 146 23 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 4230 | . 662 67 361 172 1125 442 438 309 654 Wait 296 | . 13 . . 6 174 41 2 . 60 Move 3463 | . 565 65 359 152 761 330 379 292 560 Hop . | . . . . . . . . . . Pick Up 56 | . 14 . 1 3 25 6 6 . 1 Fast Attach 23 | . 1 . . . 10 4 5 . 3 Attach 29 | . 5 . . . 10 2 5 . 7 Detach 3 | . . . . . . . 2 . 1 Swap 44 | . 8 . . 1 22 5 5 2 1 Drop 57 | . 6 1 . 5 29 8 2 . 6 Fire 256 | . 50 1 1 5 94 46 29 15 15 Melee 3 | . . . . . . . 3 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 400 | -10/Materials | Identified exit to Materials 683 | -10/Materials | Central database locked down 878 | -10/Materials | Discovered new exit (range 9) 932 | -10/Materials | Entered Mines 932 | -10/Mines | Accompanied by 1 ally 976 | -10/Mines | Found a hidden stash of uninstalled traps 1094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1094 | -10/Mines | Discovered new exit (range 5) 1104 | -10/Mines | Entered Exiles 1104 | -10/Exiles | Accompanied by 1 ally 1167 | -10/Exiles | Met 8R-AWN 1214 | -10/Exiles | Met EX-HEX 1294 | -10/Exiles | Met EX-BIN 1325 | -10/Exiles | Met EX-DEC 1338 | -10/Exiles | Learned location of Zion (-7) 1416 | -10/Exiles | Aligned with FarCom system 1418 | -10/Exiles | Given EX-Vault access code 1456 | -10/Exiles | Opened EX-Vault 1498 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1716 | -10/Exiles | Discovered new exit (range 12) 1756 | -10/Exiles | Attacked by the Exiles 1797 | -10/Exiles | Entered Mines 2010 | -9/Mines | Found the Drone Emporium 2022 | -9/Mines | Found Prototype Device 2055 | -9/Mines | Discovered new exit (range 4) 2064 | -9/Mines | Entered Materials 2064 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2141 | -8/Materials | Destroyed 8 combat bots 2348 | -8/Materials | Repaired Med. Armor Plating 2382 | -8/Materials | Repaired Imp. Treads 2415 | -8/Materials | Repaired Imp. Treads 2455 | -8/Materials | Identified Decoy Drone Bay 2581 | -8/Materials | Build established: Tank 2788 | -8/Materials | Garrison activated, responded to threat 2907 | -8/Materials | Discovered new exit (range 10) 3006 | -8/Materials | Discovered new exit (range 13) 3109 | -8/Materials | Build established: Scavenger-Tank 3169 | -8/Materials | Repaired Med. Armor Plating 3606 | -8/Materials | Discovered new exit (range 15) 3804 | -8/Materials | Entered Factory 3804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4114 | -7/Factory | Discovered new exit (range 11) 4478 | -7/Factory | Entered Lower Caves 4690 | -7/Lower Caves | Spotted B-75 Beast 4760 | -7/Lower Caves | Destroyed B-75 Beast 4783 | -7/Lower Caves | Lost 3 parts (2n1u) 4836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5069 | -7/Lower Caves | Discovered new exit (range 6) 5104 | -7/Lower Caves | Entered another Lower Caves area 5262 | -7/Lower Caves | Learned location of Extension (-5) 5273 | -7/Lower Caves | Build established: Gunner 5504 | -7/Lower Caves | Discovered new exit (range 10) 5514 | -7/Lower Caves | Entered Zion 5602 | -7/Zion | System corruption cleaned by Quarantine Array 5642 | -7/Zion | Discovered new exit (range 11) 5926 | -7/Zion | Given A8's code to call for help 6265 | -7/Zion | Attacked by Zionites 6315 | -7/Zion | 99-TNT came to Zion's defense 6329 | -7/Zion | Core integrity fell below 50% 6357 | -7/Zion | Self-destructed Last Messages --------------- 06315_ Decoy Drone destroyed. 06318_ Com. Wheel destroyed. 06321_ The unstable cave ceiling collapses. 06328_ Weapon Cycler destroyed. 06328_ Enh. Nuclear Core destroyed. 06329_ The unstable cave ceiling collapses. 06331_ Dropped Decoy Drone Bay. 06332_ The unstable cave ceiling collapses. 06332_ Minigun destroyed. 06333_ The unstable cave ceiling collapses. 06340_ Imp. Light Armor Plating destroyed. 06340_ Carbon-fiber Leg destroyed. 06341_ The unstable cave ceiling collapses. 06344_ Minigun destroyed. 06346_ The unstable cave ceiling collapses. 06348_ Enh. Nuclear Core destroyed. 06348_ Flak Gun destroyed. 06349_ The unstable cave ceiling collapses. 06356_ Minigun destroyed. 06357_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????## ###########?????????????????? | | ?????????????????## ##????????????????? | | ????????????????## ##???????????????? | | ????????????????# d ##??????????????? | | ????????????????# ##?????????????? | | ????????????????# @ #??????????? | | ????????????????## # # #???????? | | ????????????????# # # #??????? | | ???????????????# # # #?????? | | ???????????????## # #?????? | | ????????????????## # ??????? | | ????????????????# # # ??????? | | ?????????????##### # ??????? | | ????????????## ???????? | | ???????????## # #???????? | | ??????????## ####????????? | | ??????????# #### ###???????????? | | ??????????# z ##??###?????????????? | | ??????????# #??###??????????????? | | ??????????# ### ####???????????? | | ?????????## ## # # ###?????????? | | ########## ### #### # #?????????? | | """""""""# ## #?## ## #?????????? | | """""""""# ## ##?# #?????????? | | # ## ### #?????????? | | ## ## ## #?????????? | | ### # # #?????????? | | ## ###?## """ #?????????? | | """""""""# #????## """ ## ##????????? | | """""""""# ?????## """ ##? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 315 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronSwarmSystem Manual? 0 Play Time 00:39:51 Cumulative 379.6 hours Start 2021.10.19 @ 03:45:37 End 2021.10.19 @ 04:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a54d761-e9f9-4097-8d24-0055133a3799