Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.06 @ 20:13:11 Player: Terminus Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (616) 3080 Value Destroyed (29429) 29429 Prototype IDs (95) 1900 Alien Tech Used (11) 2200 Bonus (26898) 26898 TOTAL SCORE: 75007 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8850 Follower Combat Kills 2008 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1150 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2810 Cogmind --------- Core Integrity 0/1600 Matter 171/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- Experimental Targeting Computer Microwarp Drive > --- WEAPON (6) ------- (None) > --- INVENTORY (7) ---- Long-range Terrain Scanner Experimental Transmission Jammer Gamma Rifle Phase Gun Phase Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Charger Zionite Weapon Casing Heavy Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Phase Gun Zionite Phaser-H Sigix Sheargun Core Cannon Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Advanced Energy Well Experimental Energy Well Experimental Energy Well Long-range Terrain Scanner Experimental Transmission Jammer AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor Gamma Rifle Gamma Rifle Phase Gun Phase Gun Phase Gun Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Graviton Cannon CR-A16's Behemoth Slayer [Rating: 251] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 2 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Parts Attached 700 | 8 17 6 35 . 4 . 38 21 48 11 2 4 7 43 28 2 3 8 17 6 11 5 12 22 1 2 19 1 21 31 23 81 56 35 72 Power 51 | 1 4 1 2 . . . . 3 . . . . 1 2 3 2 . . 1 . 1 2 . 1 . . 2 . 1 2 3 6 1 3 9 Engine 19 | 1 4 1 2 . . . . 3 . . . . 1 2 2 2 . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Reactor 30 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 1 . 1 2 3 6 1 3 9 Propulsion 44 | 4 3 2 10 . . . 3 3 1 . . . . 2 6 . . . 1 . . . . . . . 1 . . . . . 1 . 7 Treads 17 | 1 2 1 6 . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 25 | 1 1 1 4 . . . 1 2 . . . . . 2 5 . . . 1 . . . . . . . 1 . . . . . 1 . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 325 | 1 5 1 8 . 1 . 17 4 30 7 2 1 5 19 9 . . 2 6 . 4 3 4 18 1 2 9 1 3 19 13 49 37 20 24 Device 173 | . 2 . 4 . . . 9 1 15 4 1 . 2 10 6 . . 1 3 . 1 . 3 10 1 1 1 1 1 12 7 27 25 15 10 Storage 17 | 1 3 . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . 2 . . 5 Processor 24 | . . . . . . . 1 2 1 . . . 1 1 . . . . 1 . . . . 2 . . 2 . . . . 5 4 2 2 Hackware 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 98 | . . 1 3 . . . 6 1 12 3 1 1 2 7 3 . . 1 2 . 3 3 1 6 . 1 5 . 1 7 6 15 . 3 4 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 Weapon 280 | 2 5 2 15 . 3 . 18 11 17 4 . 3 1 20 10 . 3 6 9 6 6 . 8 3 . . 7 . 17 10 7 26 17 12 32 Energy Gun 185 | 2 2 . 12 . 3 . 12 8 10 2 . 3 1 12 6 . 3 4 6 4 3 . 5 3 . . 5 . 8 6 5 17 11 9 23 Energy Cannon 59 | . . . . . . . 1 . 2 2 . . . 3 1 . . . 3 2 2 . 2 . . . 2 . 9 4 2 8 5 3 8 Ballistic Gun 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 19 | . 1 . 3 . . . 3 3 1 . . . . 4 1 . . 2 . . 1 . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . . . . . 3 5 1 . . . . 7 . . . . 1 . . 3 . 4 . . 5 . 2 2 . 16 3 7 7 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Parts Lost 93 | . 1 2 8 . . . 3 5 3 1 . . 1 10 2 . . 2 . . 3 . 1 . . . . . 1 . 2 5 3 3 37 Power 20 | . . . 1 . . . . 1 . . . . . 2 2 . . . . . 1 . . . . . . . 1 . 1 1 . 1 9 Propulsion 12 | . 1 2 2 . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 39 | . . . 3 . . . 3 . 2 1 . . . 5 . . . 2 . . 1 . 1 . . . . . . . 1 3 1 1 15 Weapon 22 | . . . 2 . . . . 1 . . . . 1 2 . . . . . . 1 . . . . . . . . . . 1 2 1 11 Highest Loss Streak 18 | . 1 1 4 . . . 1 2 1 1 . . 1 3 1 . . 2 . . 2 . 1 . . . . . 1 . 1 3 1 2 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 91 | . 97 99 99 100 72 100 99 99 99 99 100 97 100 93 96 100 82 97 95 94 93 93 93 93 94 94 93 94 74 70 72 71 80 81 80 Engine 5 | . 13 14 11 11 11 11 9 8 7 7 7 7 7 12 10 6 6 6 5 5 4 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 7 11 15 15 15 12 10 9 8 7 10 7 9 11 Treads 3 | . 13 13 10 11 11 11 9 9 6 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 14 13 11 11 11 11 9 8 7 7 7 7 7 5 10 13 13 13 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 Device 18 | . 12 3 10 11 11 11 21 18 22 22 22 23 22 19 19 20 20 20 16 17 17 17 16 22 26 25 23 25 21 22 24 17 14 15 7 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 8 Processor 14 | . . . . . . . 5 9 15 15 15 15 15 20 20 20 20 20 23 23 23 23 23 21 21 21 21 21 19 19 17 15 19 20 19 Hackware 1 | . . . . . . . . . 6 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . 10 10 11 11 11 9 8 1 . . . 7 5 6 6 6 5 11 11 11 10 11 8 5 5 7 5 5 4 9 6 4 4 6 Energy Gun 17 | . 13 14 30 33 6 33 26 26 21 20 23 20 23 18 18 20 2 17 14 14 15 17 14 15 15 15 14 15 3 3 4 10 18 22 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 254 | 11 50 58 64 64 64 64 72 72 109 109 105 110 125 131 139 129 129 133 135 135 138 143 154 180 175 175 181 178 190 194 208 248 237 254 254 Greatest Support 90 | 20 20 10 10 10 10 10 10 16 16 16 16 16 16 28 28 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 90 Greatest Overweight (x) 21 | . 4 5 6 6 6 6 7 7 6 6 6 6 7 7 6 6 6 6 13 4 4 5 5 6 6 6 6 6 6 6 7 8 8 9 21 Average Overweight (x) 5 | . 3 4 5 6 5 6 5 4 4 6 6 5 6 4 5 6 5 5 4 4 4 4 4 5 6 6 5 6 5 5 6 7 7 7 6 Largest Inventory Capacity 27 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Average Capacity 23 | 6 16 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 26 Most Carried 27 | 4 15 16 20 17 20 17 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Average Carried 22 | 2 10 15 18 16 19 17 19 19 21 24 24 24 24 22 23 24 25 24 23 25 24 24 24 24 25 25 24 25 22 24 24 23 24 26 23 Final Capacity 27 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 7 Final Carried 27 | 4 15 15 16 17 17 17 19 19 25 25 25 24 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 24 25 25 24 27 27 5 Class Distribution -------------------- 25% | Skirmisher 19% | Scavenger-Skirmisher 15% | Scavenger-Tank 13% | Mutant 6% | Gunner 4% | Scavenger-Mutant 3% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Skirmisher | -2/Research Tank | -2/Testing Alien-Gunner | -2/Section 7 Generator-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 8481 | 256 419 119 514 5 . 20 531 249 497 140 44 44 75 374 568 36 . 160 172 80 140 . 175 220 10 20 170 58 76 358 326 889 729 353 654 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31536 | . 812 197 2264 97 . . 3133 1826 2152 251 123 . 195 924 292 . . 217 224 110 398 . 146 519 . 89 440 110 1688 438 2357 2576 4069 1296 4593 Parts 1297 | . 73 11 130 1 . . 138 81 100 6 3 . 8 25 12 . . 17 6 1 7 . 8 18 . 3 10 6 70 28 65 105 153 43 169 Haulers Intercepted 33 | . 2 . 4 . . . 6 6 6 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . 2 3 . . Recyclers Shooed 17 | . . . 4 . . . 4 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 5 8 . 9 . 8 5 . 11 . 1 7 . 6 . . 3 . 6 . . . . . . . Prevented 5 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 449 | . 21 4 39 2 . . 47 24 26 5 3 . 4 19 3 . . 12 2 2 11 . 3 9 . 2 8 4 19 7 26 28 49 14 56 Guns 290 | . 18 4 31 2 . . 32 11 24 5 3 . 4 9 . . . 3 1 1 10 . 2 9 . 1 6 4 . . 2 6 39 14 49 Cannons 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 . 4 AOE 107 | . 3 . 7 . . . 10 7 . . . . . 9 2 . . 8 . . 1 . . . . . . . 19 6 18 17 . . . Classes Destroyed 29 | . 6 1 6 . . . 2 . 1 . . . 1 1 1 . . . . . . . . . . . 2 . . 1 1 4 1 1 . Worker 27 | . 1 . 4 . . . 4 2 7 . . . . 1 . . . . . . . . . . . . . . 1 . 1 2 1 . 3 Builder 23 | . . . 3 . . . 3 2 2 . . . . . . . . . . . . . . 1 . . . . 5 . 1 4 . 2 . Tunneler 6 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hauler 33 | . 2 . 4 . . . 6 6 6 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . 2 3 . . Recycler 26 | . . . 4 . . . 9 1 5 . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . 2 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 5 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . 2 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . . Watcher 32 | . 3 . 4 . . . 4 1 4 . . . . 1 . . . . . . . . . 1 . . . . 1 2 4 3 1 1 2 Swarmer 72 | . 9 . 8 . . . 10 . 5 1 . . . 2 2 . . 9 . . 4 . . 2 . . . . . 4 4 . . 2 10 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Grunt 163 | . 12 4 20 2 . . 20 12 13 3 2 . . 3 . . . . . . 7 . . 1 . . 2 . 10 . 12 6 14 1 19 Brawler 15 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . 5 Duelist 11 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 2 3 Protector 7 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Sentry 47 | . . . 9 . . . 11 9 4 1 . . . 2 . . . . 2 1 . . . 2 . . . . 2 . . . 3 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . . 1 . . . . . 3 2 . . . . . . . . . . . . . . . . 5 . 3 4 4 Programmer 68 | . . . . . . . . . 4 . 1 . . 6 . . . . . 1 . . . 4 . 2 . 2 7 2 3 18 11 1 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Behemoth 5 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 1 9 2 . . 6 10 11 3 2 . 2 15 2 . . 5 1 1 6 . 1 3 . 2 3 3 8 2 11 6 11 4 9 Combat Bots Only 11 | . 6 1 8 2 . . 6 9 4 3 2 . 2 8 2 . . 5 1 1 5 . 1 2 . 2 3 3 6 2 9 5 11 4 9 Max Kills in Single Turn 5 | . 1 1 3 1 . . 3 3 2 1 1 . 1 5 2 . . 5 1 1 2 . 1 1 . 1 1 1 4 2 3 2 1 2 3 Gunslinging 2 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 2 Exploded 5 | . 1 . 3 . . . 3 3 . . . . . 4 2 . . 5 . . 1 . . . . . . . 3 2 2 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 27878 | . 685 254 1424 20 . . 1025 783 817 210 28 . 343 1716 536 . . 184 285 216 252 . 230 248 . 60 718 81 263 188 885 2191 2784 601 10851 Core 4327 | . 196 27 209 10 . . 139 108 179 12 . . 14 138 123 . . 77 18 46 24 . 41 . . . 123 . 45 23 20 224 721 21 1789 Absorbed by Shields 11407 | . . . . . . . . . . . . . . . . . . . . . . . . 259 . 63 697 86 278 195 936 2146 2246 426 4075 Reduced by Siege Mode 485 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 485 Redirected to Shielding 388 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 121 . . 230 Ignored by Resistances 1816 | . . . . . . . . . 39 . 4 . 102 17 83 . . . . . 30 . . . . . . . . . . . . . 1541 Regen/Repaired (Parts) 3275 | . 65 . 26 . . . 194 262 . . . . . . . . . . . . . . . . . . 191 . . 203 . 92 1045 281 916 Core Remaining (%) 62 | 100 . 10 . . . 45 . 55 . . . . 70 . . . . 60 . . . . 87 . . . . 89 . 92 . . 20 . . Volleys Fired 1324 | . 69 23 128 5 . . 129 62 87 37 6 . 12 33 13 . . 9 12 13 34 . 17 31 5 9 24 14 39 23 43 125 132 49 141 Largest 6 | . 2 2 3 3 . . 3 3 3 3 3 . 3 3 3 . . 3 3 3 3 . 3 3 1 3 3 3 1 1 2 5 5 6 6 Hottest 658 | . 70 70 168 168 . . 173 173 196 196 196 . 196 300 300 . . 280 280 298 281 . 281 288 88 288 288 288 300 300 300 520 514 594 658 Shots Fired 3332 | . 135 46 368 15 . . 366 170 232 54 18 . 33 81 23 2 . 24 36 21 57 . 21 83 5 16 50 28 39 23 45 201 430 169 541 Gun 2940 | . 132 46 362 15 . . 356 162 219 25 18 . 33 56 14 2 . 22 18 6 34 . 6 83 5 16 46 28 26 19 44 154 349 155 489 Cannon 335 | . . . . . . . . . 11 29 . . . 10 1 . . . 18 15 20 . 15 . . . 4 . 13 4 1 47 81 14 52 Launcher 48 | . 3 . 6 . . . 10 8 1 . . . . 14 1 . . 2 . . 3 . . . . . . . . . . . . . . Special 9 | . . . . . . . . . 1 . . . . 1 7 . . . . . . . . . . . . . . . . . . . . Kinetic 131 | . 66 23 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Thermal 2929 | . 66 23 324 15 . . 356 162 230 54 18 . 33 66 15 2 . 22 36 21 54 . 21 83 5 16 50 28 39 23 45 201 389 134 398 Explosive 40 | . 3 . 6 . . . 10 . 1 . . . . 14 1 . . 2 . . 3 . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 193 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 35 117 Phasic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Robot Hit Streak 60 | . 12 5 23 7 . . 25 16 29 19 7 . 10 36 17 . . 11 18 16 16 . 5 21 . 22 10 16 7 9 21 60 42 27 47 Robot Miss Streak 14 | . 3 3 4 1 . . 5 4 5 2 2 . 3 2 1 . . 9 3 1 2 . 5 5 . 2 3 10 4 4 14 4 4 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 51 | . 1 . 3 . . . 3 1 1 . 1 . . 3 . . . . . . 3 . . 2 . 1 3 1 . . 1 3 6 3 15 Max Gunslinging Chain 3 | . 1 . 1 . . . 1 1 1 . 1 . . 2 . . . . . . 1 . . 1 . 1 1 1 . . 1 1 1 1 3 Shots Hit Robots 2230 | . 81 27 240 7 . . 239 120 153 17 11 . 19 62 17 . . 13 31 11 28 . 3 59 . 8 38 13 14 11 35 126 305 108 434 Core Hits 1596 | . 40 9 104 4 . . 119 62 95 11 7 . 9 69 9 . . 18 13 5 30 . 2 39 . 4 27 8 77 35 110 207 215 65 203 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 Critical Strikes 107 | . 3 . 8 1 . . 31 12 7 . . . . 2 1 . . . 1 . . . . . . . 1 . . . . 5 8 . 27 Burn 86 | . 3 . 6 1 . . 31 12 7 . . . . 2 . . . . 1 . . . . . . . 1 . . . . 1 6 . 15 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 11 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 22 | . . 5 . . . . 3 . 8 . . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . . Impact 16 | . . 5 . . . . 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . . Sneak Attacks 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83021 | . 1275 425 3891 102 . . 5088 3114 3633 401 258 . 409 4164 651 . . 985 847 389 1510 . 36 2113 . 292 1177 487 4718 1418 6819 8621 11527 3523 15148 Guns 52144 | . 1086 333 3287 102 . . 3865 2075 3582 401 258 . 409 1271 194 . . 447 440 235 892 . 36 2113 . 292 1177 487 123 99 414 2180 10502 3376 12468 Cannons 5163 | . . . . . . . . . . . . . . 161 . . . . 407 154 . . . . . . . . . . . 589 1025 147 2680 Explosions 25413 | . 189 . 604 . . . 1079 1039 51 . . . . 2732 392 . . 538 . . 618 . . . . . . . 4595 1319 6405 5852 . . . Melee 301 | . . 92 . . . . 144 . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1171 | . 498 189 290 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 Thermal 69133 | . 588 144 2997 102 . . 3865 2312 3582 401 258 . 409 2750 194 . . 447 847 389 892 . 36 2113 . 292 1177 487 4718 1418 6819 8621 10314 2724 10237 Explosive 4885 | . 189 . 604 . . . 1079 . 51 . . . . 1414 392 . . 538 . . 618 . . . . . . . . . . . . . . Electromagnetic 802 | . . . . . . . . 802 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 236 | . . 92 . . . . 144 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5470 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1213 799 3458 Piercing 65 | . . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . Phasic 1259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1259 Highest Corruption 32 | . . . 1 1 1 1 . . 2 2 2 2 . 5 5 5 5 5 . 1 1 . . . . 1 1 4 . 1 . 13 21 15 32 Average Corruption 5 | . . . 1 1 1 1 . . 2 2 2 2 . 2 5 5 5 5 . 1 1 . . . . 1 1 3 . 1 . 8 14 4 17 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 455 | . . . 14 4 2 . . . 12 16 12 . . 4 33 15 2 24 . . 5 . . . . 4 . 17 . 6 . 80 104 8 93 Message Errors 106 | . . . 6 . . . . . 3 7 2 . . 1 8 4 . 5 . . 2 . . . . . . 3 . 1 . 23 23 3 15 Matter Fused 93 | . . . 3 2 1 . . . 3 3 5 . . 1 5 1 1 6 . . . . . . . . . 4 . 2 . 16 18 1 21 Heat Flow Errors 59 | . . . . 2 . . . . 2 4 . . . . 4 4 . 2 . . . . . . . . . 2 . 2 . 12 18 2 5 Energy Discharges 47 | . . . 1 . 1 . . . . . 3 . . . 1 2 . 2 . . . . . . . 3 . . . . . 10 15 2 7 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Parts Fused 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 48 | . . . 1 . . . . . 2 1 . . . 1 7 1 . 3 . . 1 . . . . . . 5 . . . 10 8 . 8 Data Loss (major) 23 | . . . . . . . . . 2 . 1 . . 1 3 . 1 2 . . . . . . . . . 1 . . . 2 8 . 2 Misfires 17 | . . . 1 . . . . . . 1 . . . . 2 2 . 1 . . 1 . . . . 1 . 1 . . . 3 3 . 1 Alerts 9 | . . . . . . . . . . . 1 . . . 1 1 . 2 . . 1 . . . . . . . . 1 . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 43 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 8 . 29 Overload Shots 13 | . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . 2 . 2 . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 976 | . . . 10 . . . 47 3 11 . . . . 260 27 . . 33 1 . 10 . . . . . . . 98 35 48 193 . . 200 Projectiles 341 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 140 . . 200 Explosions 635 | . . . 10 . . . 47 3 11 . . . . 260 27 . . 33 . . 10 . . . . . . . 98 35 48 53 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 479 | . . . 48 . . . . 17 . . . . . . 23 . . . . . 2 . . . . . . . 71 148 65 105 . . . Shots 23 | . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 3 7 3 5 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 117 210 333 259 . . 162 15 208 141 . . . 156 243 154 . 208 170 167 254 . 309 345 12 198 126 172 286 170 410 336 204 178 178 Average Temperature 100 | . 52 77 83 91 . . 32 9 68 66 . . . 36 92 79 . 87 63 68 123 . 55 95 12 69 45 56 94 57 135 117 126 125 139 Received Heat Transfer 4108 | . 186 144 411 12 . . 477 315 261 27 18 . . 132 60 . . 12 72 9 63 . 358 10 . . 47 . 43 . 114 132 158 36 1011 Effects 6 | . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Longest Duration 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 38 | . . . 1 . . . 5 4 2 . . . . 2 . . . 1 1 . . . . . . 1 2 . . 1 7 6 2 . 3 Combat Hostiles 35 | . . . 1 . . . 5 4 2 . . . . 1 . . . 1 1 . . . . . . 1 2 . . 1 6 5 2 . 3 Parts Melted 384 | . 3 . 20 1 . . 36 21 32 2 3 . 2 14 . . . 2 4 2 3 . . 6 . 1 6 2 24 7 45 46 57 9 36 Heat Transferred 108807 | . 1924 407 7554 333 . . 11322 5630 7552 782 484 . 893 3954 325 . . 775 1428 548 1484 . 62 3031 . 399 1594 686 5835 2092 9640 12142 13552 3603 10776 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 1961 | . 319 134 684 265 . . 659 568 489 . . . . 467 . . . . 231 . . . . 374 . . . . 634 532 859 907 1585 1538 1961 Initial 984 | . . 99 19 210 . . . 278 235 . . . . . . . . . 164 . . . . 150 . . . . 600 317 207 483 510 950 984 Average 451 | . 207 43 310 156 . . 268 337 314 . . . . 59 . . . . 159 . . . . 168 . . . . 515 384 525 656 775 1227 1409 Maximum Alert Level 5 | . 1 . 2 1 . . 2 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 3 3 4 4 5 Low Security (%) 25 | 100 43 100 36 40 . 100 28 24 5 . . . . 91 . . . . 74 . . . . 60 . . . . . . 6 . . . . Level 1 29 | . 56 . 29 59 . . 58 28 75 . . . . 6 . . . . 25 . . . . 39 . . . . 13 60 33 . . . . Level 2 25 | . . . 34 . . . 13 46 18 . . . . 2 . . . . . . . . . . . . . . 86 39 20 60 57 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 39 30 28 6 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 71 64 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 126 | . 6 . 7 1 . . 12 3 9 . . . . 7 . . . . 6 . . . . 4 . . . . 10 2 7 9 17 10 16 Investigation 16 | . 4 . 2 1 . . 1 . 2 . . . . . . . . . 4 . . . . 1 . . . . . . 1 . . . . Extermination 31 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . 3 . . . . 3 2 1 7 6 2 3 Reinforcement 26 | . 2 . 3 . . . 4 1 2 . . . . 3 . . . . 2 . . . . . . . . . 1 . 4 . 4 . . Assault 30 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 4 5 13 Garrison 17 | . . . . . . . 6 . 2 . . . . 3 . . . . . . . . . . . . . . 6 . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 3 4 7 Construction Impeded 5 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 18 | . 4 . 2 . . . 5 2 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 17 . 1 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . 1 Times Spotted 683 | . 33 5 61 2 . . 59 30 31 4 4 . 4 30 5 1 . 7 3 2 10 . 3 18 . 2 60 5 23 17 35 33 70 27 99 Peak Tracking Total 19 | . 7 2 5 1 . . 5 10 4 3 2 . 2 9 4 1 . 5 2 1 4 . 1 4 . 2 12 3 7 4 5 5 7 5 19 Tactical Retreats 21 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . 1 . 1 1 4 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 23 | . 4 . . . . . . 4 3 . . . . 3 1 . . . 2 . . . . . . . . . . . 5 1 . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 15 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 52 | . . . 2 . . . 1 2 . 1 . . . 5 . . . . . . . . . 3 . . . . 5 5 1 9 13 4 1 Max in Single Turn 5 | . . . 1 . . . 1 1 . 1 . . . 5 . . . . . . . . . 1 . . . . 1 2 1 2 1 1 1 Garrison Access 5 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 92 | . 9 1 12 1 1 . 13 11 9 1 . 1 . . 1 . 4 . 5 . . 4 . 1 1 3 4 . . 3 2 . 5 . . Terminals 40 | . 6 . 9 . . . 9 9 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabricators 8 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Repair Stations 9 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . Total Hacks 293 | . 24 1 42 1 6 . 41 32 31 1 . 10 . . 1 . 29 . 15 . . 17 . 2 1 10 12 . . 5 6 . 6 . . Successful 189 | . 13 1 19 1 6 . 20 15 17 1 . 10 . . 1 . 29 . 5 . . 17 . 2 1 10 12 . . 3 2 . 4 . . Failed 103 | . 11 . 22 . . . 21 17 14 . . . . . . . . . 10 . . . . . . . . . . 2 4 . 2 . . Catastrophic 21 | . 3 . 3 . . . 3 2 1 . . . . . . . . . 4 . . . . . . . . . . 1 2 . 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 226 | . 18 . 32 . . . 22 19 17 . . . . 26 . . . . 1 . . . . 13 . . 1 . 10 17 11 8 8 18 5 Terminals 125 | . 18 . 35 . . . 25 25 19 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabricators 25 | . . . . . . . . . 9 . . . . . . . . . 14 . . . . 2 . . . . . . . . . . . Repair Stations 31 | . 4 . 6 . . . 6 7 . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 12 | . . . . . . . 4 . 3 . . . . . . . . . 1 . . . . . . . . . . 1 2 . 1 . . Terminal Hacks 123 | . 3 1 9 1 6 . 6 6 7 1 . 10 . . 1 . 29 . . . . 17 . . 1 10 12 . . . . . 3 . . Record 42 | . . . . . 6 . . . . . . . . . . . 11 . . . . 5 . . . 8 12 . . . . . . . . Part Schematic 27 | . . . . . . . 1 . 1 . . 10 . . . . 11 . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 12 | . . 1 . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . 1 2 . . . . . . 3 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 4 . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 21 | . 4 . 3 . . . 3 6 . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . Scan Component 13 | . 2 . 2 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Repair 8 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . 6 . 7 . . . 5 3 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals 22 | . 4 . 6 . . . 5 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 19 | . 3 . 5 . . . 5 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 10 . . . 11 10 8 . . . . . . . . . 4 . . . . 1 . . . . . 2 2 . 2 . . Full Trace Events 10 | . . . 1 . . . 1 . 2 . . . . . . . . . 4 . . . . 1 . . . . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . . 5 . . 4 . . . . . . . . . . . . . . 1 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . . . . . 2 . 1 . . 10 . . . . 11 . . . . 4 . . . . . . . 22 . 4 6 . . Parts Built 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . 25 . . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . 8 . . . . . . . . . . . Parts Repaired 8 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Time 283 | . 52 . 38 . . . 38 98 . . . . . . . . . . . . . . . . . . . . . 18 39 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 34 | . 1 . . . . . . 2 . . . 4 . . 4 . . 1 . . . . . 3 . . . . 4 2 2 . . 3 8 Largest Group 8 | . 1 . . . . . . 2 1 . . 4 4 . 4 4 1 1 1 . . . . 3 . . . . 3 2 2 . . 2 8 Highest-Rated Group 288 | . 10 . . . . . . 62 31 . . 152 152 . 80 80 20 96 96 . . . . 233 . . . . 288 192 244 . . 269 114 Highest-Rated Ally 269 | . 10 . . . . . . 31 31 . . 39 39 . 20 20 20 96 96 . . . . 103 . . . . 96 96 122 . . 269 15 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 10 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 5 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 5 . Ally Attacks 275 | . . . . . . . . 47 7 . . . 39 . 14 13 . 11 14 . . . . 23 . . . . 6 30 12 . . 31 28 Total Damage 9853 | . . . . . . . . 649 151 . . . 594 . 264 415 . 161 552 . . . . 1719 . . . . 160 872 1104 . . 2789 423 Kills 50 | . . . . . . . . 7 . . . . 5 . 3 4 . . 5 . . . . 5 . . . . . 6 4 . . 10 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 9 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . 1 3 . . 2 1 . . . 1 3 . . . 2 1 . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 5 . Drone Recoveries 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Zionite Intel Received 22 | . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . 1 4 2 2 2 3 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 1 . Guard Positions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 42487 | 80 1289 1152 2203 677 261 136 2676 1471 2705 2029 731 1773 968 1336 1409 734 142 982 736 810 969 241 716 1387 646 603 1481 847 1017 1512 1189 2714 2270 1079 1516 Spaces Moved 19316 | 71 697 561 931 388 162 81 1182 632 1205 818 365 932 435 629 761 394 88 484 365 416 460 138 366 563 296 299 640 332 397 704 451 1002 921 376 774 Core 35 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Treads 13 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 18692 | 54 696 561 931 388 162 81 1182 632 1205 818 365 932 435 629 761 394 88 484 365 416 460 138 366 563 296 299 640 332 397 704 451 1002 649 376 440 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 140 155 170 155 170 155 145 145 190 190 175 190 160 155 170 155 155 160 160 160 160 160 175 190 190 175 190 175 175 190 190 205 205 50 Average Speed 178 | 89 129 153 166 170 157 170 169 161 166 190 190 188 203 173 165 170 156 168 163 160 160 165 174 189 190 190 189 190 189 189 190 207 216 215 196 Slowest Speed 320 | 120 160 155 170 170 170 170 185 185 190 190 190 190 205 205 170 170 170 170 275 160 160 175 175 190 190 190 190 190 190 190 205 220 220 235 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Microwarps 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 25 Exploration Rate (%) 55 | 5 94 95 79 70 54 27 88 91 33 84 59 88 67 30 74 47 69 62 11 61 63 60 52 16 49 44 67 55 12 77 16 87 57 29 22 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 11 | . 2 . 1 . 1 . . . . . . 2 . . . . 1 . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 34 | . . 1 . 1 . 1 . . . 3 8 4 3 . 2 2 . . . 1 3 . 2 . . 3 . . . . . . . . . Spaces Dug 167 | . . . . . . . 13 7 27 11 . . . 2 1 . . . . 4 9 . 7 2 2 4 3 3 9 5 15 10 12 12 9 Terrain Destroyed 808 | . 6 . 37 . . . 103 23 31 17 . . . 118 17 . . 35 1 10 87 . 15 10 5 5 6 10 10 20 17 33 43 31 118 Melee 10 | . . . . . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 368 | . . . . . . . . . 7 17 . . . 2 1 . . . 1 10 20 . 15 10 5 5 6 10 9 20 9 29 43 31 118 AOE 430 | . 6 . 37 . . . 101 23 16 . . . . 116 16 . . 35 . . 67 . . . . . . . 1 . 8 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 25266 | 84 946 797 1311 394 169 80 1573 948 1686 1240 388 950 488 790 879 459 93 626 475 539 639 152 418 814 377 321 865 525 601 841 704 1421 1301 563 809 Wait 3853 | . 140 196 183 1 . . 183 216 315 372 14 7 32 65 60 58 . 122 67 105 126 . 15 171 75 12 164 179 119 50 173 131 379 70 53 Move 18750 | 70 696 560 930 387 161 80 1181 631 1204 817 364 931 434 628 760 393 87 483 364 415 459 137 365 562 295 298 639 331 396 703 450 1001 668 375 495 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 4 14 4 16 1 . . 16 8 16 2 1 2 2 6 5 3 . 1 8 . 4 2 3 7 . . 3 . 5 4 3 20 24 15 18 Fast Attach 229 | 8 5 . 2 . . . 11 10 1 . . 3 1 11 3 . 3 . 6 . 4 6 3 14 . . 8 . 7 21 15 42 18 10 17 Attach 182 | . 1 2 10 . 3 . 7 4 6 1 . 1 1 11 10 . . 4 5 . 3 . . 2 . . 2 . 11 5 7 16 25 11 34 Detach 56 | . . . . . 3 . . . . . . . . 5 4 . . 2 2 . . . . . . . . . 10 4 5 5 8 1 7 Swap 298 | . 11 4 23 . 1 . 20 7 41 10 2 . 5 21 15 2 . 4 6 6 4 . 9 6 1 2 9 1 3 6 1 24 17 15 22 Drop 335 | 2 10 3 19 . 1 . 23 10 8 1 1 6 1 10 5 3 3 1 5 . 5 7 5 21 1 . 16 . 11 25 7 57 29 17 22 Fire 1324 | . 69 23 128 5 . . 129 62 87 37 6 . 12 33 13 . . 9 12 13 34 . 17 31 5 9 24 14 39 23 43 125 132 49 141 Melee 22 | . . 5 . . . . 3 . 8 . . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 7) 331 | -10/Materials | Build established: Mutant 383 | -10/Materials | Repaired Med. Laser 411 | -10/Materials | Repaired Assault Rifle 466 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 9) 714 | -10/Materials | Discovered new exit (range 14) 1103 | -10/Materials | Discovered new exit (range 15) 1343 | -10/Materials | Core integrity fell below 50% 1370 | -10/Materials | Entered Mines 1380 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1656 | -10/Mines | Core integrity fell below 20% 1992 | -10/Mines | Excavation squad dispatched 1992 | -10/Mines | A large section of the Mines collapsed 2214 | -10/Mines | Discovered new exit (range 5) 2239 | -10/Mines | Discovered new exit (range 9) 2421 | -10/Mines | Learned Materials stockpile data 2432 | -10/Mines | Found a hidden stash of uninstalled traps 2522 | -10/Mines | Entered Materials 2522 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2855 | -9/Materials | Build established: Tank 3037 | -9/Materials | Central database locked down 3066 | -9/Materials | Discovered new exit (range 4) 3250 | -9/Materials | Build established: Scavenger-Tank 3273 | -9/Materials | Repaired Imp. Heat Sink 3780 | -9/Materials | Destroyed 8 combat bots 3793 | -9/Materials | Discovered new exit (range 15) 4019 | -9/Materials | Discovered new exit (range 7) 4122 | -9/Materials | First assault squad dispatched 4531 | -9/Materials | Discovered new exit (range 11) 4543 | -9/Materials | Core integrity fell below 50% 4555 | -9/Materials | Identified exit to Mines 4570 | -9/Materials | Lost 4 parts (1p1n2u) 4725 | -9/Materials | Entered Mines 4812 | -9/Mines | Discovered new exit (range 8) 4936 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4940 | -9/Mines | Found Prototype Device 4998 | -9/Mines | Met a Derelict shopkeep closing up shop 5186 | -9/Mines | Learned Materials terminal intel 5212 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5220 | -9/Mines | Discovered new exit (range 9) 5395 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5395 | -9/Mines | Discovered new exit (range 5) 5402 | -9/Mines | Entered Exiles 5443 | -9/Exiles | Met 8R-AWN 5472 | -9/Exiles | Met EX-HEX 5542 | -9/Exiles | Met EX-DEC 5568 | -9/Exiles | Learned location of Zion (-7) 5647 | -9/Exiles | Discovered new exit (range 10) 5663 | -9/Exiles | Entered Mines 5716 | -8/Mines | Discovered new exit (range 8) 5799 | -8/Mines | Entered Materials 5799 | -8/Materials | Evolved 2 slots: Utility x2 5800 | -8/Materials | Loaded intel: 12 terminal locations 6991 | -8/Materials | Discovered new exit (range 12) 7141 | -8/Materials | Discovered new exit (range 13) 7392 | -8/Materials | Garrison activated, responded to threat 7470 | -8/Materials | Discovered new exit (range 16) 7642 | -8/Materials | Build established: Scavenger-Gunner 7741 | -8/Materials | Repaired Hrd. Medium Armor Plating 7995 | -8/Materials | Identified Exp. Sensor Array 8010 | -8/Materials | Discovered new exit (range 13) 8073 | -8/Materials | Build established: Gunner 8194 | -8/Materials | Garrison activated, responded to threat 8199 | -8/Materials | First assault squad dispatched 8475 | -8/Materials | Entered Storage 9129 | -8/Storage | Repaired Hrd. Medium Armor Plating 9166 | -8/Storage | Discovered new exit (range 6) 9268 | -8/Storage | Repaired Adv. Beam Rifle 9411 | -8/Storage | Met a pair of Derelict thieves 9468 | -8/Storage | Destroyed 9 combat bots 9946 | -8/Storage | Entered Factory 9946 | -7/Factory | Accompanied by 1 ally 9946 | -7/Factory | Evolved 2 slots: Utility x2 10172 | -7/Factory | Garrison activated, responded to threat 10336 | -7/Factory | Identified exit to Lower Caves 11150 | -7/Factory | Discovered new exit (range 13) 11170 | -7/Factory | Build established: Skirmisher 11193 | -7/Factory | Identified exit to Factory 11410 | -7/Factory | Fabricated Huge Storage Unit (x1) 12651 | -7/Factory | Entered Lower Caves 13274 | -7/Lower Caves | Build established: Mutant 14009 | -7/Lower Caves | Build established: Skirmisher 14391 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14658 | -7/Lower Caves | Discovered new exit (range 11) 14677 | -7/Lower Caves | Identified exit to Lower Caves 14680 | -7/Lower Caves | Entered another Lower Caves area 14710 | -7/Lower Caves | Discovered exit to Factory (range 14) 14795 | -7/Lower Caves | Encountered a Warlord checkpoint 15019 | -7/Lower Caves | Learned Factory non-interactive machine intel 15278 | -7/Lower Caves | Discovered new exit (range 9) 15292 | -7/Lower Caves | Identified exit to Zion 15411 | -7/Lower Caves | Entered Zion 15490 | -7/Zion | System corruption cleaned by Quarantine Array 15527 | -7/Zion | Learned location of 1 exit from Factory 15735 | -7/Zion | Discovered new exit (range 12) 15815 | -7/Zion | Learned location of 1 exit from Proximity Caves 15853 | -7/Zion | Learned location of Warlord (-4) 15856 | -7/Zion | Learned Factory interactive machine intel 16237 | -7/Zion | Loaded intel: 5 derelict terminal locations 16307 | -7/Zion | Given A8's code to call for help 16321 | -7/Zion | Found CR-A16's Pointy Stick 16850 | -7/Zion | Imprinted 16852 | -7/Zion | Declared Zion's savior 17175 | -7/Zion | Identified exit to Proximity Caves 17184 | -7/Zion | Entered Proximity Caves 17184 | -6/Proximity Caves | Accompanied by 4 allies 18152 | -6/Proximity Caves | Entered Factory 18152 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18153 | -6/Factory | Identified exit to Factory 18154 | -6/Factory | Loaded intel: 242 non-interactive machine locations 18155 | -6/Factory | Loaded intel: 53 interactive machine locations 18715 | -6/Factory | Retrieved Zion intel report: Guard Positions 18750 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 18857 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 18893 | -6/Factory | Garrison activated, responded to threat 18931 | -6/Factory | Lost 3 parts (1p1u1w) 18954 | -6/Factory | Discovered new exit (range 16) 19069 | -6/Factory | Retrieved Zion intel report: Emergency Access 19167 | -6/Factory | Retrieved Zion intel report: Active Terminals 19341 | -6/Factory | Retrieved Zion intel report: Active Garrisons 19353 | -6/Factory | Discovered new exit (range 9) 19362 | -6/Factory | Cargo convoy interrupted 19396 | -6/Factory | Destroyed 8 combat bots 19416 | -6/Factory | Lost 3 parts (3u) 19423 | -6/Factory | Identified exit to Lower Caves 19428 | -6/Factory | Found Prototype Device 19428 | -6/Factory | Identified Exp. ECM Suite 19488 | -6/Factory | Entered Lower Caves 19554 | -6/Lower Caves | Learned location of 1 exit from Factory 19700 | -6/Lower Caves | Learned Factory terminal intel 20033 | -6/Lower Caves | Spotted B-75 Beast 20056 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 20060 | -6/Lower Caves | Destroyed B-75 Beast 20559 | -6/Lower Caves | Build established: Scavenger-Skirmisher 20712 | -6/Lower Caves | Discovered new exit (range 15) 20734 | -6/Lower Caves | Identified exit to Lower Caves 20897 | -6/Lower Caves | Entered another Lower Caves area 20897 | -6/Lower Caves | Accompanied by 4 allies 21021 | -6/Lower Caves | Learned Factory machine intel 21581 | -6/Lower Caves | Discovered new exit (range 12) 21599 | -6/Lower Caves | Identified exit to Data Miner 21631 | -6/Lower Caves | Entered Data Miner 21631 | -6/Data Miner | Accompanied by 1 ally 21631 | -6/Data Miner | Discovered new exit (range 6) 21640 | -6/Data Miner | Identified exit to Proximity Caves 21663 | -6/Data Miner | Met Data Miner 21693 | -6/Data Miner | Learned location of Section 7 (-2) 21693 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21718 | -6/Data Miner | Received God Mode back door access code from Data Miner 21773 | -6/Data Miner | Entered Proximity Caves 21773 | -5/Proximity Caves | Accompanied by 1 ally 21776 | -5/Proximity Caves | Spotter reported a threat 21872 | -5/Proximity Caves | Escorted by Enhanced Grunt 22297 | -5/Proximity Caves | Spotted B-75 Beast 22308 | -5/Proximity Caves | Destroyed B-75 Beast 22567 | -5/Proximity Caves | Discovered exit to Factory (range 4) 22741 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22755 | -5/Proximity Caves | Entered Factory 22755 | -5/Factory | Accompanied by 1 ally 22755 | -5/Factory | Evolved 2 slots: Utility x2 22756 | -5/Factory | Identified exit to Upper Caves 22757 | -5/Factory | Loaded intel: 301 machine locations 22758 | -5/Factory | Loaded intel: 25 terminal locations 22837 | -5/Factory | Incoming investigation squad redirected 23152 | -5/Factory | Incoming investigation squad redirected 23213 | -5/Factory | Spotted B-75 Beast 23491 | -5/Factory | Entered Upper Caves 23714 | -5/Upper Caves | Learned Factory trap positions 24194 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24218 | -5/Upper Caves | Discovered new exit (range 15) 24247 | -5/Upper Caves | Identified exit to Upper Caves 24301 | -5/Upper Caves | Entered another Upper Caves area 24312 | -5/Upper Caves | Encountered a Warlord checkpoint 24315 | -5/Upper Caves | Discovered new exit (range 6) 24341 | -5/Upper Caves | Identified exit to Factory 24438 | -5/Upper Caves | Learned Factory garrison access intel 24582 | -5/Upper Caves | Identified exit to Zhirov 24851 | -5/Upper Caves | Spotted B-75 Beast 25175 | -5/Upper Caves | Found Imp. Powered Armor 25270 | -5/Upper Caves | Entered Zhirov 25270 | -5/Zhirov | Discovered new exit (range 3) 25299 | -5/Zhirov | Met Zhirov 25328 | -5/Zhirov | Learned location of Quarantine (-3) 25328 | -5/Zhirov | Learned location of Testing (-2) 25328 | -5/Zhirov | Learned location of Command (-1) 25342 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25367 | -5/Zhirov | Found Alien Artifact 25367 | -5/Zhirov | Identified Integrated Reactor 25367 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25390 | -5/Zhirov | Found Alien Artifact 25509 | -5/Zhirov | Identified exit to Proximity Caves 25511 | -5/Zhirov | Entered Proximity Caves 25633 | -4/Proximity Caves | Spotter reported a threat 25776 | -4/Proximity Caves | Spotted B-86 Titan 25786 | -4/Proximity Caves | Destroyed B-86 Titan 26119 | -4/Proximity Caves | Discovered exit to Factory (range 12) 26227 | -4/Proximity Caves | Entered Factory 26227 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26228 | -4/Factory | Loaded intel: 108 trap records 26229 | -4/Factory | Loaded intel: 4 garrison access locations 26281 | -4/Factory | Zion Thermal Resupply teleported in 26492 | -4/Factory | Found Prototype Processor 26492 | -4/Factory | Identified Exp. Signal Interpreter 26517 | -4/Factory | Build established: Scavenger-Tank 26888 | -4/Factory | Retrieved Zion intel report: Emergency Access 26889 | -4/Factory | Zion Heavy squad teleported in 27033 | -4/Factory | Fabricated Arm. Huge Wheel? 27264 | -4/Factory | Discovered new exit (range 16) 27301 | -4/Factory | Identified exit to Research 27383 | -4/Factory | Found Prototype Protection 27383 | -4/Factory | Identified Zio. Weapon Casing 27509 | -4/Factory | Build established: Skirmisher 27509 | -4/Factory | Terminal network hard line cut 27598 | -4/Factory | Discovered new exit (range 7) 27612 | -4/Factory | Identified exit to Upper Caves 27614 | -4/Factory | Entered Upper Caves 27931 | -4/Upper Caves | Identified exit to Upper Caves 28009 | -4/Upper Caves | Learned 8 Research zone layouts 28170 | -4/Upper Caves | Build established: Mutant 28260 | -4/Upper Caves | Entered another Upper Caves area 28648 | -4/Upper Caves | Discovered new exit (range 17) 28673 | -4/Upper Caves | Learned 8 Factory zone layouts 28673 | -4/Upper Caves | Learned Extension security intel 28673 | -4/Upper Caves | Learned Armory security intel 28673 | -4/Upper Caves | Learned Extension terminal intel 28673 | -4/Upper Caves | Learned Armory garrison access intel 28774 | -4/Upper Caves | Identified exit to Warlord 28794 | -4/Upper Caves | Build established: Skirmisher 28863 | -4/Upper Caves | Entered Warlord 28929 | -4/Warlord | System corruption cleaned by Quarantine Array 29042 | -4/Warlord | Found Prototype Energy Gun 29456 | -4/Warlord | Rebuked by Warlord 29475 | -4/Warlord | Opened Warlord's prototype stash 29481 | -4/Warlord | Warlord's base attacked by MAIN.C 29483 | -4/Warlord | Found Prototype Reactor 29492 | -4/Warlord | Found Prototype Processor 29492 | -4/Warlord | Identified Exp. Target Analyzer 29505 | -4/Warlord | Found Prototype Device 29505 | -4/Warlord | Identified Exp. Cloaking Device 29831 | -4/Warlord | Warlord forces counterattacked 29903 | -4/Warlord | Spotted Executioner 29910 | -4/Warlord | Destroyed Executioner 29944 | -4/Warlord | Spotted Executioner 29944 | -4/Warlord | Spotted Executioner 29989 | -4/Warlord | Found Prototype Processor 29994 | -4/Warlord | Spotted Executioner 30156 | -4/Warlord | Warlord base infiltrated, sounded retreat 30172 | -4/Warlord | Spotted Executioner 30203 | -4/Warlord | Found Prototype Processor 30203 | -4/Warlord | Identified Exp. Core Analyzer (x2) 30236 | -4/Warlord | Build established: Scavenger-Tank 30297 | -4/Warlord | Spotted Executioner 30307 | -4/Warlord | Discovered new exit (range 15) 30331 | -4/Warlord | Identified exit to Proximity Caves 30344 | -4/Warlord | Entered Proximity Caves 30346 | -3/Proximity Caves | Spotter reported a threat 30347 | -3/Proximity Caves | Spotter reported a threat 30399 | -3/Proximity Caves | Spotter reported a threat 30456 | -3/Proximity Caves | Spotter reported a threat 31070 | -3/Proximity Caves | Discovered exit to Research (range 11) 31089 | -3/Proximity Caves | Build established: Scavenger-Mutant 31191 | -3/Proximity Caves | Entered Research 31191 | -3/Research | Evolved 2 slots: Weapon x2 31193 | -3/Research | Identified Plasma Storm 31441 | -3/Research | Search patrols dispatched 31559 | -3/Research | Garrison activated, responded to threat 31691 | -3/Research | Search patrols dispatched 31807 | -3/Research | Retrieved Zion intel report: Branch Access 31807 | -3/Research | Identified exit to Armory 31807 | -3/Research | Identified exit to Quarantine 31808 | -3/Research | Zion Light squad teleported in 31821 | -3/Research | Build established: Scavenger-Tank 31890 | -3/Research | Garrison activated, responded to threat 31893 | -3/Research | Identified Vortex Chain Reactor 32000 | -3/Research | Discovered new exit (range 23) 32107 | -3/Research | Zion Offense Resupply teleported in 32208 | -3/Research | Entered Quarantine 32239 | -3/Quarantine | Build established: Scavenger-Skirmisher 32250 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 32253 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 32253 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 32305 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 32387 | -3/Quarantine | Repaired Imp. Powered Armor 32532 | -3/Quarantine | Cryocooling Duct disabled 32547 | -3/Quarantine | Ambient heat levels rising (+20) 32547 | -3/Quarantine | Non-combat units ordered to evacuate 32624 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 32662 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 32729 | -3/Quarantine | Found Alien Artifact 32729 | -3/Quarantine | Identified Core Reset Matrix 32729 | -3/Quarantine | Identified Transdimensional Reconstructor 32729 | -3/Quarantine | Used Core Reset Matrix 32733 | -3/Quarantine | Detected hypermatrix surge 32733 | -3/Quarantine | Sensed 6 artifacts in vicinity 32768 | -3/Quarantine | Found Core Cannon 32972 | -3/Quarantine | Found Unknown Device 32972 | -3/Quarantine | Identified Launcher Loader 33004 | -3/Quarantine | Found Subatomic Replicator 33056 | -3/Quarantine | Spotted Alpha 7 33078 | -3/Quarantine | Destroyed Alpha 7 33140 | -3/Quarantine | Discovered new exit (range 13) 33636 | -3/Quarantine | Terminal network hard line cut 33717 | -3/Quarantine | Identified exit to Research 33720 | -3/Quarantine | Entered Research 33720 | -2/Research | Evolved 2 slots: Utility x2 34082 | -2/Research | Spotted B-90 Cyclops 34099 | -2/Research | Destroyed B-90 Cyclops 34216 | -2/Research | Incoming assault squad redirected 34260 | -2/Research | Destroyed 9 combat bots 34305 | -2/Research | Retrieved Zion intel report: Active Terminals 34415 | -2/Research | Repaired Broken Imp. Weapon Cycler? 34503 | -2/Research | Build established: Scavenger-Tank 34642 | -2/Research | Retrieved Zion intel report: Main Access 34642 | -2/Research | Identified exit to Access 34643 | -2/Research | Zion Heavy squad teleported in 34768 | -2/Research | Discovered new exit (range 21) 34837 | -2/Research | Identified exit to Testing 34909 | -2/Research | Entered Testing 34912 | -2/Testing | Build established: Scavenger-Skirmisher 35182 | -2/Testing | Discovered exit to Access (range 7) 35314 | -2/Testing | Retrieved Zion intel report: Active Terminals 35519 | -2/Testing | Found Unknown Protection 35519 | -2/Testing | Identified Hvy. Insulated Plating 35579 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 35706 | -2/Testing | Spotted Fortress 35810 | -2/Testing | Build established: Tank 35861 | -2/Testing | Warped through subspace 35878 | -2/Testing | Lost 3 parts (1p2u) 36289 | -2/Testing | Terminal network hard line cut 36371 | -2/Testing | Found Prototype Protection 36371 | -2/Testing | Identified SHELL Armor 36448 | -2/Testing | System corruption reached 10% 36575 | -2/Testing | Found Prototype Ballistic Cannon 36575 | -2/Testing | Identified Perforator 36599 | -2/Testing | Found Prototype Energy Gun 36599 | -2/Testing | Identified Warp Gun 36702 | -2/Testing | Found Prototype Device 36702 | -2/Testing | Identified Exp. Force Field 36759 | -2/Testing | Found Prototype Processor 36759 | -2/Testing | Identified Exp. Terrain Scan Processor 36826 | -2/Testing | Build established: Mutant 36852 | -2/Testing | Found Prototype Device 36852 | -2/Testing | Identified Exp. Transmission Jammer 36951 | -2/Testing | First assault squad dispatched 36974 | -2/Testing | Incoming assault squad redirected 37336 | -2/Testing | Destroyed Fortress 37367 | -2/Testing | Found Vortex Chain Reactor 37372 | -2/Testing | Found Vortex Chain Reactor 37396 | -2/Testing | Found Prototype Device 37396 | -2/Testing | Identified Thermal Barrier 37598 | -2/Testing | Build established: Gunner 37609 | -2/Testing | Discovered new exit (range 5) 37623 | -2/Testing | Entered Section 7 37624 | -2/Section 7 | Sensed 18 artifacts in vicinity 37645 | -2/Section 7 | Found Microwarp Drive 37719 | -2/Section 7 | Found Integrated Dissipator 37719 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37796 | -2/Section 7 | Found Integrated Reactor 37796 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37889 | -2/Section 7 | Spotted S7 Guard 37905 | -2/Section 7 | Found Integrated Thermoelectric Network 37905 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 38275 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 38341 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 38355 | -2/Section 7 | Spotted S7 Guard 38373 | -2/Section 7 | First assault squad dispatched 38385 | -2/Section 7 | Spotted Executioner 38387 | -2/Section 7 | Spotted Executioner 38393 | -2/Section 7 | Destroyed Executioner 38395 | -2/Section 7 | Incoming assault squad redirected 38405 | -2/Section 7 | Destroyed Executioner 38420 | -2/Section 7 | Found Exp. Core Analyzer 38526 | -2/Section 7 | Found Transdimensional Reconstructor 38571 | -2/Section 7 | Scanned by Researcher 38649 | -2/Section 7 | Found Sigix Sheargun 38652 | -2/Section 7 | Found Sigix Sheargun 39009 | -2/Section 7 | Spotted B-99 Colossus 39018 | -2/Section 7 | Destroyed B-99 Colossus 39047 | -2/Section 7 | Core integrity fell below 50% 39067 | -2/Section 7 | Found LRC Storage 39067 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 39174 | -2/Section 7 | Terminal network hard line cut 39242 | -2/Section 7 | Build established: Alien-Gunner 39452 | -2/Section 7 | Spotted Alpha 7 39471 | -2/Section 7 | Destroyed Alpha 7 39481 | -2/Section 7 | Found Prototype Processor 39481 | -2/Section 7 | Identified Exp. Targeting Computer 39503 | -2/Section 7 | Spotted Alpha 7 39529 | -2/Section 7 | Destroyed Alpha 7 39552 | -2/Section 7 | Found Exp. Targeting Computer 39564 | -2/Section 7 | Incoming assault squad redirected 39645 | -2/Section 7 | Incoming assault squad redirected 39667 | -2/Section 7 | Intercept squad dispatched 39671 | -2/Section 7 | Spotted Tracker 39672 | -2/Section 7 | Spotted Tracker 39675 | -2/Section 7 | Destroyed Tracker 39681 | -2/Section 7 | Spotted Combat Programmer 39689 | -2/Section 7 | Destroyed Combat Programmer 39699 | -2/Section 7 | Found Exp. Targeting Computer 39700 | -2/Section 7 | Destroyed Tracker 39716 | -2/Section 7 | Spotted Combat Programmer 39720 | -2/Section 7 | Destroyed Combat Programmer 39761 | -2/Section 7 | Discovered exit to Access (range 20) 39763 | -2/Section 7 | Destroyed 11 combat bots 39791 | -2/Section 7 | Spotted S7 Guard 39810 | -2/Section 7 | Destroyed S7 Guard 39823 | -2/Section 7 | Found Core Regenerator 39893 | -2/Section 7 | Entered Access 39893 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 40044 | -1/Access | Zion Heavy squad teleported in 40143 | -1/Access | First assault squad dispatched 40179 | -1/Access | Incoming assault squad redirected 40228 | -1/Access | Retrieved Zion intel report: Trap Installations 40299 | -1/Access | Retrieved Zion intel report: Active Garrisons 40334 | -1/Access | Found Prototype Protection 40551 | -1/Access | Retrieved Zion intel report: Emergency Access 40552 | -1/Access | Zion Experimental squad teleported in 40589 | -1/Access | Discovered new exit (range 20) 40693 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 40716 | -1/Access | Intercept squad dispatched 40729 | -1/Access | Spotted Tracker 40730 | -1/Access | Spotted Tracker 40735 | -1/Access | Destroyed Tracker 40782 | -1/Access | Spotted Combat Programmer 40784 | -1/Access | Destroyed Combat Programmer 40870 | -1/Access | Found Prototype Protection 40875 | -1/Access | Found Corrupted Prototype Energy Cannon 40879 | -1/Access | Identified Zio. Alpha Cannon Mk. II 40884 | -1/Access | Found Corrupted Prototype Device 40884 | -1/Access | Identified Exp. Weapon Cycler 40888 | -1/Access | Found Prototype Protection 40889 | -1/Access | Identified Zio. Weapon Casing (x2) 40899 | -1/Access | Identified Zio. Shade Armor 40905 | -1/Access | Found Zio. Shade Armor 40915 | -1/Access | System corruption reached 10% 40939 | -1/Access | Incoming assault squad redirected 40941 | -1/Access | Incoming assault squad redirected 40948 | -1/Access | Incoming assault squad redirected 40972 | -1/Access | Entered Command 41222 | -1/Command | First assault squad dispatched 41485 | -1/Command | Retrieved Zion intel report: Guard Positions 41560 | -1/Command | Build established: Scavenger-Executioner 41686 | -1/Command | Spotted M Guard 41686 | -1/Command | Spotted M Guard 41686 | -1/Command | Spotted Combat Programmer 41686 | -1/Command | Spotted Combat Programmer 41708 | -1/Command | Destroyed Combat Programmer 41710 | -1/Command | Destroyed Combat Programmer 41740 | -1/Command | Incoming assault squad redirected 41746 | -1/Command | Incoming assault squad redirected 41753 | -1/Command | Destroyed 7 combat bots 41788 | -1/Command | Destroyed M Guard 41804 | -1/Command | Incoming assault squad redirected 41815 | -1/Command | Incoming assault squad redirected 41874 | -1/Command | Lost 18 parts (5p1n6u6w) 41879 | -1/Command | Found Prototype Reactor 41879 | -1/Command | Identified Zero-point Reactor 41885 | -1/Command | Found Prototype Device 41885 | -1/Command | Identified AEGIS Remote Shield 41892 | -1/Command | Found Prototype Protection 41892 | -1/Command | Identified Hvy. Regenerative Plating 41925 | -1/Command | Found Exp. Targeting Computer 41990 | -1/Command | Destroyed M Guard 41990 | -1/Command | All MAIN.C guards destroyed 41994 | -1/Command | Found Zero-point Reactor 41997 | -1/Command | Found AEGIS Remote Shield 42019 | -1/Command | Incoming assault squad redirected 42030 | -1/Command | Incoming assault squad redirected 42227 | -1/Command | Incoming assault squad redirected 42257 | -1/Command | High security lockdown imminent 42263 | -1/Command | Terminal network hard line cut 42295 | -1/Command | Destroyed 9 combat bots 42337 | -1/Command | High security lockdown engaged 42339 | -1/Command | Core integrity fell below 50% 42357 | -1/Command | Used Core Regenerator, restored core integrity (+400) 42367 | -1/Command | 0b10 Conduit disabled 42367 | -1/Command | Met MAIN.C 42397 | -1/Command | Destroyed MAIN.C Shell 42400 | -1/Command | MAIN.C activated Command garrisons 42462 | -1/Command | Emitted hypermatrix ping 42467 | -1/Command | Assembled emerged from beneath the floor 42482 | -1/Command | Core integrity fell below 20% 42485 | -1/Command | System corruption reached 30% 42488 | -1/Command | Core destroyed Last Messages --------------- 42478_ as-03518 destroyed. 42478_ as-76138 destroyed. 42478_ G-73 Enforcer destroyed. 42479_ Slug penetrates G-73 Enforcer. 42480_ G-73 Enforcer destroyed. 42480_ Acquired 15 matter. 42480_ K-01 Serf collects debris. 42480_ Acquired 8 matter. 42481_ Slug penetrates G-73 Enforcer. 42481_ Exp. Core Analyzer destroyed. 42481_ Exp. Energy Well destroyed. 42481_ Critical hit (Blast). 42481_ as-27709 destroyed. 42483_ Critical hit (Burn: +37). 42483_ K-01 Serf collects debris. 42484_ Exp. Targeting Computer destroyed. 42484_ Knocked back. 42486_ K-01 Serf collects debris. 42486_ Quantum Router disabled. 42488_ Microwarped (distance 12). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????+ #???????????? | | ???????????????????? ????????????# ########????? | | ???????????????????? ######### ## #????? | | ??????????????????? %! #????? | | ??????????????????? ![] % #????? | | ??????????????????? /!!][ #????? | | ???????????????????????##+##########k## % #????? | | ????????????????????????# ## ##????? | | ????????????????????????# w ## ####### | | ????????????????????????#@ ## ## !!= | | ????????????????????????# ## ## !!= | | ????????????????????????# ## ## !!= | | ????????????????????????# = ## % ## | | ????????????????????????#####;#########"|%!## | | ?????????????????????????# ## ! ##= | | ?????????????????????????# ## ## | | ?????????????????????????# #" ## | | ?????????????????????????# # ##/### | | ?????????????????????????? # % % ! | | ??????????????????????????? "" / T %%%% | | ??????????????????????????? """" %# [%[ | | ??????????????????????????? """ # ##/%## | | ?????????????????????????# "" #######*!!= | | ?????????????????????????? #????##*!* | | ?????????????????????????? #????#" | | ?????????????????????????# #???# # ![ | | ?????????????????????????##############??# ## [ | | ????????????????????????????????????????# #?# | | ???????????????????????????????????????# #??# | | ???????????????????????????????????????##???###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 80 Energy Generation 125 Energy Capacity 2375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 24 Core Analysis 12 Recoil Reduction 2 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Quantum Shading Machine | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Adv. Plasma Rifle | -2/Section 7 | Archive Thermal Defense Suite | -2/Section 7 | Archive Exp. Focal Shield | -2/Section 7 | Archive Exp. Heat Sink | -2/Section 7 | Archive Exp. Gyrokinetic Inverter | -2/Section 7 | Archive Exp. Flexi-carbon Leg | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive A-15 Conveyor | -2/Section 7 | Archive S-43 Plague | -2/Section 7 | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Arm. Huge Wheel | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Cannon Transdimensional Reconstructor Integrated Dissipator Integrated Thermoelectric Network Microwarp Drive LRC Storage Sigix Sheargun Subatomic Replicator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelUltimateCompressor Manual? 0 Play Time 05:07:12 Cumulative 1784.7 hours Start 2023.09.05 @ 23:17:50 End 2023.09.06 @ 20:13:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 626 Rogue 626 Adventurer 0 Explorer 0 Win Type - Total 138 Types 28/13/62/7/1/2/23/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0524659a-6484-44ee-b9bb-dbf7d251d17f