Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.22 @ 15:55:13 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1707) 1707 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 5849 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 233 Friendly Fire -36 Cogmind --------- Core Integrity 192/850 Matter 102/300 Energy 135/200 System Corruption 0% Temperature Cool (72) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (6) --- Armored Huge Wheel Improved Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Improved Light Armor Plating Improved Shield Generator Improved System Guard > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Light Fission Core Titanium Leg Advanced Heat Sink Improved Utility Shielding Layered Heavy Armor Plating Force Field Rainbow Chip Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Light Armor Plating Improved System Guard > --- WEAPON ----------- Assault Cannon > --- INVENTORY -------- Titanium Leg Advanced Heat Sink Improved Utility Shielding Layered Heavy Armor Plating Improved Shield Generator Force Field Rainbow Chip Advanced Assault Cannon Flail [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved System Guard Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 4 | . . . . 4 . . Utility 3 | . . . . 3 . . Weapon . | . . . . . . . Parts Attached 60 | 6 8 5 6 20 3 12 Power 10 | 1 . . 1 5 . 3 Engine 4 | 1 . . 1 1 . 1 Core 6 | . . . . 4 . 2 Reactor . | . . . . . . . Propulsion 15 | 2 2 . 2 7 . 2 Treads 6 | 2 1 . 2 1 . . Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 7 | . 1 . . 6 . . Utility 22 | 1 4 4 2 3 3 5 Device 4 | . . . 1 1 . 2 Storage 6 | 1 2 2 . 1 . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 10 | . 2 2 1 1 1 3 Artifact . | . . . . . . . Weapon 13 | 2 2 1 1 5 . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 2 . . 1 . . Ballistic Cannon 6 | . . 1 . 3 . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 25 | . . 1 3 13 . 8 Power 3 | . . . 1 1 . 1 Propulsion 11 | . . . 2 6 . 3 Utility 6 | . . 1 . 2 . 3 Weapon 5 | . . . . 4 . 1 Highest Loss Streak 8 | . . 1 1 8 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 64 31 57 Engine 12 | . 14 14 13 4 . 1 Treads 23 | . 28 28 28 7 . . Flight 3 | . . . . 23 20 13 Storage 11 | . 14 7 14 6 6 6 Protection 13 | . 13 19 13 3 . 4 Ballistic Gun 14 | . 24 16 14 4 . . Ballistic Cannon 5 | . . 11 7 . . 4 Slashing Weapon 3 | . . . 6 3 . . Naked Turns . | . . . . . . . Heaviest Build 102 | 11 96 97 97 102 12 35 Greatest Support 60 | 40 40 40 40 60 15 56 Greatest Overweight (x) 4 | . 2 2 4 4 . 1 Average Overweight (x) 1 | . 1 . 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 Average Capacity 21 | 7 20 16 25 19 10 10 Most Carried 25 | 4 25 25 25 25 10 10 Average Carried 19 | 1 19 14 24 17 9 9 Final Capacity 25 | 8 25 25 25 10 10 10 Final Carried 25 | 2 25 22 25 10 10 9 Class Distribution -------------------- 95% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 1889 | 196 476 186 599 182 . 250 Remotely . | . . . . . . . Salvage Created 2113 | . 604 155 917 214 . 223 Parts 115 | . 40 23 33 13 . 6 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 5 | . 1 . 2 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 48 | . 12 9 14 7 . 6 Melee 6 | . . . 6 . . . Guns 21 | . 12 5 4 . . . Cannons 21 | . . 4 4 7 . 6 Classes Destroyed 17 | . 7 3 7 . . . Worker 2 | . 2 . . . . . Builder 1 | . . . 1 . . . Hauler 2 | . 2 . . . . . Recycler 5 | . . . 4 1 . . Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Turret 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 19 | . 5 7 . 7 . . Grunt 14 | . 7 1 2 . . 4 Duelist 2 | . . . 2 . . . Protector 2 | . . . 2 . . . Sentry 6 | . . . 5 . . 1 Demolisher 2 | . . . 2 . . . Programmer 2 | . . . 1 . . 1 Artisan 1 | . . 1 . . . . Subdweller 1 | . . 1 . . . . Best Kill Streak 7 | . 4 4 5 7 . 4 Combat Bots Only 7 | . 3 4 3 7 . 4 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 467 | . 56 68 20 144 . 179 Missed 155 | . 26 23 5 36 . 65 Damage Taken 4324 | . 287 441 230 1879 . 1487 Core 773 | . 12 75 28 403 . 255 Absorbed by Shields 92 | . . . . 32 . 60 Core Remaining (%) 77 | 100 . . 54 . . . Volleys Fired 165 | . 52 33 24 22 . 34 Largest 2 | . 2 2 2 2 . 1 Hottest 70 | . 70 62 62 67 . 48 Shots Fired 290 | . 105 62 50 39 . 34 Gun 180 | . 105 29 28 18 . . Cannon 110 | . . 33 22 21 . 34 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 275 | . 90 62 50 39 . 34 Thermal 15 | . 15 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 5 6 9 4 . 18 Robot Miss Streak 6 | . 6 3 3 4 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 197 | . 56 28 54 28 . 31 Core Hits 90 | . 28 12 20 17 . 13 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 8 | . 2 2 2 . . 2 Destroy 2 | . 2 . . . . . Blast 5 | . . 2 1 . . 2 Sever 1 | . . . 1 . . . Melee Attacks 33 | . . . 19 14 . . Impact . | . . . . . . . Slashing 33 | . . . 19 14 . . Piercing . | . . . . . . . Sneak Attacks 18 | . . . 16 2 . . Combat Hostiles 11 | . . . 11 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4879 | . 877 494 1905 824 . 779 Guns 1404 | . 877 181 316 30 . . Cannons 1785 | . . 313 347 346 . 779 Explosions . | . . . . . . . Melee 1690 | . . . 1242 448 . . Ramming . | . . . . . . . Kinetic 3066 | . 754 494 663 376 . 779 Thermal 123 | . 123 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1690 | . . . 1242 448 . . Piercing . | . . . . . . . Highest Corruption 5 | . 4 4 5 1 1 . Average Corruption 4 | . 3 4 4 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 139 | . 31 34 74 . . . Message Errors 28 | . 10 2 16 . . . Matter Fused 41 | . 6 11 24 . . . Heat Flow Errors 17 | . 2 5 10 . . . Energy Discharges 19 | . 7 5 7 . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 13 | . 2 1 10 . . . Data Loss (major) 7 | . 3 3 1 . . . Misfires 8 | . 1 3 4 . . . Alerts 3 | . . 2 1 . . . Weapon Failures 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 434 | . . 21 413 . . . Projectiles 36 | . . 21 15 . . . Explosions . | . . . . . . . Melee 398 | . . . 398 . . . Knockbacks 31 | . . 6 4 13 . 8 Impact . | . . . . . . . Kinetic 27 | . . 6 4 10 . 7 Secondary 4 | . . . . 3 . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 266 | . 233 222 266 5 . 75 Average Temperature 69 | . 47 79 93 5 . 28 Received Heat Transfer 843 | . 90 102 81 24 . 546 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 370 | . 370 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Peak Influence 956 | . 272 . 956 318 82 263 Initial 871 | . . . 871 315 67 43 Average 360 | . 130 . 561 214 67 157 Maximum Alert Level 3 | . 1 . 3 1 . 1 Low Security (%) 32 | 100 62 . . 62 100 81 Level 1 17 | . 37 . . 37 . 18 Level 2 38 | . . . 77 . . . Level 3 11 | . . . 22 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . 3 . 3 Investigation 3 | . 1 . . 1 . 1 Extermination 3 | . . . . 2 . 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 26 61 12 20 5 21 Peak Tracking Total 8 | . 5 4 2 8 5 8 Tactical Retreats 20 | . 9 9 . . . 2 Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 6 | . 4 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 5 | . 1 4 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 13 | . 2 1 5 4 . 1 Terminals 4 | . 1 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . 5 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 26 | . 2 1 13 7 . 3 Successful 10 | . 2 1 4 3 . . Failed 16 | . . . 9 4 . 3 Catastrophic 6 | . . . 3 1 . 2 Database Lockouts . | . . . . . . . Manual 8 | . 2 . 5 1 . . Terminals 6 | . 1 . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 17 | . 1 . 13 . . 3 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 5 | . 1 1 . 3 . . Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . . . 1 . . Alert Level 2 | . . . . 2 . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Reject 1 | . . . 1 . . . Mask 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . 3 3 . 1 Full Trace Events 5 | . . . 3 1 . 1 Feedback Events 2 | . . . . 1 . 1 Corruption 2 | . . . . 1 . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . 10 . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 3 | . . . 1 1 1 . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 63 | . . . . 63 31 . Highest-Rated Ally 63 | . . . . 63 31 . Total Orders 2 | . . . . 2 . . FOLLOW 1 | . . . . 1 . . GUARD 1 | . . . . 1 . . Ally Attacks 38 | . . . . 29 9 . Total Damage 781 | . . . . 633 148 . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 8800 | 81 1962 1581 3635 1146 40 355 Spaces Moved 3708 | 48 690 651 1045 872 104 298 Core 8 | 8 . . . . . . Treads 2581 | 40 690 651 1045 155 . . Legs . | . . . . . . . Wheels 189 | . . . . . . 189 Hover . | . . . . . . . Flight 930 | . . . . 717 104 109 Fastest Speed 23 | 50 160 160 320 23 34 34 Average Speed 208 | 141 258 225 320 92 34 76 Slowest Speed 480 | 160 320 320 480 320 34 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 70 19 98 20 80 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . 4 . . . . Spaces Dug 5 | . . . . 5 . . Terrain Destroyed 7 | . . 2 . 5 . . Melee 5 | . . . . 5 . . Projectile 2 | . . 2 . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 4489 | 61 787 715 1263 1168 107 388 Wait 362 | . 5 . 151 187 . 19 Move 3703 | 47 689 650 1044 872 103 298 Hop . | . . . . . . . Pick Up 100 | 8 28 22 12 22 1 7 Fast Attach 8 | . . 1 . 3 1 3 Attach 38 | 6 2 3 3 14 2 8 Detach 2 | . . . . 2 . . Swap 14 | . 6 1 3 3 . 1 Drop 46 | . 5 5 7 29 . . Fire 165 | . 52 33 24 22 . 34 Melee 33 | . . . 19 14 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Discovered new exit (range 3) 1517 | -10/Materials | Discovered new exit (range 5) 2019 | -10/Materials | Discovered new exit (range 9) 2044 | -10/Materials | Entered Subcaves 2304 | -10/Subcaves | Visited 4L-MR0's lab 2596 | -10/Subcaves | Discovered new exit (range 14) 2736 | -10/Subcaves | Found Botcube 3031 | -10/Subcaves | Found Rainbow Chip 3253 | -10/Subcaves | Discovered new exit (range 8) 3625 | -10/Subcaves | Entered Recycling 3669 | -8/Recycling | Found Scrap Engine 4605 | -8/Recycling | Discovered new exit (range 16) 5358 | -8/Recycling | Botcube activated 6915 | -8/Recycling | Found Botcube 7260 | -8/Recycling | Entered Factory 7260 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 7728 | -6/Factory | Destroyed 7 combat bots 7729 | -6/Factory | Lost 8 parts (1p3n2u2w) 7871 | -6/Factory | Identified exit to Lower Caves 7871 | -6/Factory | Identified exit to Extension 8018 | -6/Factory | Botcube activated 8042 | -6/Factory | Botcube completed mutation into legged form, armed with 2 cannons. 8337 | -6/Factory | Build established: Scavenger-Sprinter 8392 | -6/Factory | Lost 3 parts (3n) 8406 | -6/Factory | Manually triggered Chute Trap 8406 | -6/Factory | Sucked down chute 8406 | -6/Factory | Entered Waste 8407 | -6/Waste | Met a frightened Derelict 8413 | -6/Waste | Spotted C-40 Crusher 8420 | -6/Waste | Spotted C-40 Crusher 8420 | -6/Waste | Spotted C-40 Crusher 8425 | -6/Waste | Spotted C-40 Crusher 8434 | -6/Waste | Spotted C-40 Crusher 8437 | -6/Waste | Discovered new exit (range 16) 8446 | -6/Waste | Entered Factory 8540 | -6/Factory | Core integrity fell below 50% 8621 | -6/Factory | Lost 5 parts (1p1n3u) 8644 | -6/Factory | Build established: Mutant 8801 | -6/Factory | Self-destructed Last Messages --------------- 08624_ Acquired Imp. Shield Generator. 08679_ Acquired Flail. 08690_ Acquired Arm. Huge Wheel. 08696_ ALERT: Rogue bot located, Programmers report to Factory Zone 9X. 08699_ Imp. Flight Unit destroyed. 08703_ Assault Cannon destroyed. 08738_ P-60 Hacker destroyed. 08742_ Acquired Mic. Nuclear Core. 08745_ G-50 Soldier knocked back. 08746_ Arm. Huge Wheel destroyed. 08748_ Acquired 35 matter. 08757_ W-25 Informer sends out distress signal. 08764_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08777_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 08784_ Acquired Lgt. Fission Core. 08797_ G-50 Soldier knocked back. 08798_ Manufacturing Mainframe disabled. 08799_ G-50 Soldier knocked back. 08799_ M-28 Smith repairs Carbon-fiber Leg. 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