Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 20:15:00 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (246) 1230 Value Destroyed (9944) 9944 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4746) 4746 TOTAL SCORE: 21580 Bonus ------- High Alert Combat Kills 636 Follower Combat Kills 658 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -48 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (113) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Relay Coupler [NC] (35) Relay Coupler [Grunt] (28) > --- WEAPON (5) ------- Heavy Linear Accelerator Improved Remote Datajack > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Cooling System Compact Matter Pod (150) Advanced Targeting Computer Relay Coupler [NC] (39) Relay Coupler [NC] (35) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (28) Relay Coupler [Hunter] (21) Relay Coupler [Hunter] (23) System Restoration Module Heavy Linear Accelerator Heavy Linear Accelerator Heavy Missile Launcher Multitool Chainsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Linear Accelerator Improved Remote Datajack > --- INVENTORY -------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Cooling System Compact Matter Pod Advanced Targeting Computer Improved Particle Charger Improved Transmission Jammer Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Hunter] System Restoration Module Heavy Linear Accelerator Heavy Linear Accelerator Heavy Missile Launcher Multitool Chainsword [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 4 . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . Utility 5 | . . . 2 . . . 2 . . . 1 . . Weapon 3 | . . . 1 . . . . . . . . . 2 Parts Attached 144 | 4 9 4 28 3 16 8 10 12 20 16 7 7 . Power 7 | . 1 . 1 . . 1 . 2 1 1 . . . Engine 3 | . 1 . 1 . . . . . 1 . . . . Core 3 | . . . . . . 1 . 2 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 25 | 2 . . 5 . 2 . 2 . 5 7 1 1 . Treads 7 | 2 . . 1 . 2 . . . 2 . . . . Leg 16 | . . . 4 . . . . . 3 7 1 1 . Wheel 2 | . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 1 2 1 8 1 5 4 5 4 3 4 4 5 . Device 12 | 1 1 . 2 . 1 . 2 . . 1 3 1 . Storage 2 | . 1 . . . 1 . . . . . . . . Processor 3 | . . . 1 . . . 2 . . . . . . Hackware 20 | . . . . 1 2 3 1 3 3 2 1 4 . Protection 10 | . . 1 5 . 1 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 65 | 1 6 3 14 2 9 3 3 6 11 4 2 1 . Energy Gun 26 | 1 3 . 1 . 7 1 3 . 7 2 1 . . Energy Cannon 12 | . . 2 4 . 1 . . . 4 . 1 . . Ballistic Gun 14 | . 1 1 6 1 1 . . 3 . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 5 | . 1 . 2 . . 1 . 1 . . . . . Special Weapon 4 | . . . . 1 . 1 . 1 . 1 . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . 5 . . . 1 . 1 . . Parts Lost 29 | . 2 . 2 . 3 1 3 7 6 2 . 3 . Power 3 | . 1 . . . . . 1 1 . . . . . Propulsion 10 | . . . 1 . 2 . 1 2 3 . . 1 . Utility 11 | . 1 . 1 . 1 1 1 1 1 2 . 2 . Weapon 5 | . . . . . . . . 3 2 . . . . Highest Loss Streak 6 | . 1 . 1 . 2 1 1 3 6 1 . 2 . To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Backups 15 | 6 10 9 13 14 16 18 19 19 18 19 19 18 . Power . | 1 1 . . . . . . . . . . . . Propulsion 1 | 4 2 2 2 2 2 . . . . 3 3 2 . Utility 7 | . 2 1 3 6 7 10 10 12 11 10 10 10 . Weapon 4 | 1 4 4 5 4 5 5 6 3 5 3 3 3 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | . 3 13 4 2 3 . 2 1 . 2 . 5 12 Power 3 | . 1 2 . . . . . . . . . . . Propulsion 5 | . . 2 . 1 . . . . . . . 1 1 Utility 25 | . 2 2 2 1 2 . 1 1 . 1 . 4 9 Weapon 12 | . . 5 2 . 1 . 1 . . 1 . . 2 Tool/Special 2 | . . 2 . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 88 82 84 82 97 97 94 92 99 99 94 . Engine 5 | . 11 14 7 7 7 . . 1 4 5 . . . Core 2 | . . . . . . 8 6 5 2 . . . . Treads 12 | . 27 28 6 . 1 27 17 5 3 . . . . Leg 9 | . . . 16 23 17 . . . . 23 25 25 . Wheel 1 | . . . . . . . 4 12 12 . . . . Device 7 | . 5 4 7 7 7 6 9 9 2 10 6 7 . Storage 8 | . 14 8 7 7 7 9 7 7 7 7 6 6 . Processor 5 | . . . 4 7 7 3 9 7 7 7 6 6 . Hackware 5 | . . . . 2 3 5 8 12 19 11 19 16 . Protection 6 | . . 4 8 4 4 8 7 7 6 7 6 5 . Energy Gun 6 | . 18 13 . . 6 2 8 6 1 7 16 7 . Energy Cannon 3 | . . 12 4 . . . . . 11 13 3 1 . Ballistic Gun 11 | . 8 1 17 20 15 22 13 11 7 . . . . Peak Build Rating 81 | 9 14 14 59 59 59 40 45 49 49 63 72 81 . Average Rating 41 | 7 8 12 45 58 56 37 42 45 44 51 69 73 . On Entrance 41 | 6 9 14 13 59 59 34 35 43 47 47 63 70 78 Avg Prop Armor Cover (%) 11 | . . . . . . . 12 9 7 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 13 34 43 65 45 68 65 71 71 79 82 75 87 . Greatest Support 93 | 40 40 40 80 80 80 62 62 26 45 78 93 93 . Greatest Overweight (x) 6 | . . 1 1 . 1 1 6 4 5 2 . 1 . Average Overweight (x) . | . . . . . . . 3 2 2 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 . Average Capacity 17 | 8 14 11 15 15 19 20 20 20 20 20 20 20 . Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 20 20 . Average Carried 16 | 5 10 9 14 14 16 18 19 19 18 19 19 19 . Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 14 15 15 16 19 20 18 19 20 19 20 20 Class Distribution -------------------- 28% | Bothacker-Gunner 21% | Gunner 20% | Mutant 14% | Bothacker-Tank 3% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 7677 | 226 460 94 1427 397 1175 768 1150 505 345 385 101 644 . Remotely . | . . . . . . . . . . . . . . Salvage Created 9511 | 113 684 234 1916 569 1700 814 1510 475 270 582 101 543 . Parts 553 | 4 51 18 119 40 81 64 80 38 10 28 3 17 . Haulers Intercepted 11 | . 1 . 4 . 5 . . . 1 . . . . Recyclers Shooed 4 | . 1 . 1 . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 196 | . 14 6 33 19 22 27 32 16 1 11 2 13 . Melee 1 | . 1 . . . . . . . . . . . . Guns 149 | . 13 4 29 10 18 24 30 10 . 4 2 5 . Cannons 12 | . . 1 1 . . . . . 1 6 . 3 . AOE 26 | . . . 2 9 2 3 . 6 . . . 4 . Classes Destroyed 21 | 2 6 2 4 1 2 2 . . . . . 2 . Worker 7 | . 1 . 4 . . . 2 . . . . . . Builder 3 | . 1 . 1 . 1 . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . Hauler 11 | . 1 . 4 . 5 . . . 1 . . . . Recycler 11 | 1 1 . 2 . 2 . 2 . 3 . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 11 | . . . 4 . 5 . 1 . . 1 . . . Swarmer 57 | . 2 3 9 11 2 12 9 8 . . . 1 . Cutter 8 | . . . . 1 . . . 3 . . . 4 . Grunt 76 | . 12 . 16 6 12 5 14 . . 6 2 3 . Brawler 3 | . . . . . 1 1 . . . 1 . . . Duelist 6 | . . . . . 1 1 . 2 . . . 2 . Sentry 19 | . . . 6 1 3 2 5 1 . 1 . . . Demolisher 1 | . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . . . . . . 3 . Hunter 8 | . . . 2 . 3 . 1 . 1 1 . . . Programmer 12 | . . . . . . 5 3 2 . 2 . . . Behemoth 1 | . . . . . . . . . . . . 1 . Artisan 3 | . . 3 . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . Best Kill Streak 11 | 2 6 3 7 5 6 7 7 11 4 6 2 5 . Combat Bots Only 11 | . 5 3 6 5 4 7 7 11 1 6 2 5 . Max Kills in Single Turn 4 | 1 1 1 2 3 2 3 2 4 1 1 1 3 . Gunslinging 1 | . . . 1 1 . 1 1 1 . . . . . Exploded 3 | . . . 1 3 2 3 . 3 . . . 3 . Melee 1 | . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 955 | . 59 22 173 36 68 89 197 79 91 76 7 58 . Missed 282 | . 20 5 47 9 19 26 68 21 29 19 3 16 . Hits 673 | . 39 17 126 27 49 63 129 58 62 57 4 42 . Melee 27 | . . . . 3 2 . . 17 . 3 . 2 . Projectile 646 | . 39 17 126 24 47 63 129 41 62 54 4 40 . AOE 7 | . . . . 1 . 4 . 1 . . . 1 . Critical Strikes 31 | . 3 1 4 4 3 4 1 2 . 6 . 3 . Part Disruptions 3 | . . . . . . . 1 . . . . 2 . Damage Taken 8797 | . 460 190 1380 397 781 777 1343 1106 711 810 76 766 . Core 1018 | . 48 54 94 30 30 116 177 101 119 98 . 151 . Absorbed by Shields 326 | . . . . 33 . 38 48 14 . 64 . 129 . Regen/Repaired (Parts) 1562 | . 192 . . . 421 116 669 . . . 164 . . Core Remaining (%) 64 | 100 . 59 . . . 50 . . . 29 . 82 . Volleys Fired 657 | 8 59 25 123 38 79 86 81 39 20 42 6 51 . Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 . Hottest 250 | 60 112 160 204 95 150 75 240 240 165 140 250 240 . Shots Fired 1507 | 15 114 43 340 78 234 178 200 82 40 91 14 78 . Gun 1250 | 15 112 21 290 70 234 170 185 78 6 20 8 41 . Cannon 179 | . . 22 48 . . . . . 26 59 5 19 . Launcher 17 | . 2 . 2 8 . 1 . 3 . . . 1 . Special 61 | . . . . . . 7 15 1 8 12 1 17 . Kinetic 955 | 8 52 . 290 63 203 154 116 58 . . . 11 . Thermal 419 | 7 60 43 48 . . . 69 20 26 84 13 49 . Explosive 8 | . 2 . 2 . . . . 3 . . . 1 . Electromagnetic 69 | . . . . 15 31 17 . . 6 . . . . Robot Hit Streak 30 | 3 6 9 17 30 17 15 22 15 21 23 15 19 . Robot Miss Streak 8 | 2 2 2 8 4 3 5 6 4 1 4 1 4 . Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 26 | . . . 5 3 1 10 4 3 . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 1 . . . . . Shots Hit Robots 967 | 7 75 22 189 42 158 101 152 56 23 75 9 58 . Core Hits 455 | 3 33 9 78 32 58 38 84 38 5 33 8 36 . Critical Kills 9 | . 1 1 3 . 1 . 1 2 . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . 7 . . . . . Critical Strikes 27 | . 8 4 4 . 1 . 1 9 . . . . . Burn 10 | . 7 3 . . . . . . . . . . . Meltdown 2 | . . 1 1 . . . . . . . . . . Destroy 15 | . 1 . 3 . 1 . 1 9 . . . . . Melee Attacks 9 | . 2 . 1 2 3 . . 1 . . . . . Impact 2 | . 2 . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 2 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19831 | 86 1049 426 3605 1091 3081 1925 2953 1338 448 1797 247 1785 . Guns 14932 | 86 980 145 2860 676 2918 1829 2953 750 . 441 218 1076 . Cannons 3130 | . . 281 558 . . . . . 448 1317 29 497 . Explosions 1630 | . . . 156 415 163 96 . 588 . . . 212 . Melee 55 | . 55 . . . . . . . . . . . . Ramming 45 | . 14 . 31 . . . . . . . . . . Kinetic 10525 | 41 488 . 2860 638 2337 1829 1513 406 . . . 413 . Thermal 7137 | 45 492 426 558 17 163 . 1440 344 448 1797 247 1160 . Explosive 956 | . . . 156 . . . . 588 . . . 212 . Electromagnetic 1113 | . . . . 436 581 96 . . . . . . . Impact 55 | . 55 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 2 1 1 1 4 . 1 . Average Corruption 1 | . . . . . 1 1 1 1 1 1 . 1 . Corruption Purged 7 | . . . . . 3 . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . . . . . 10 12 5 6 2 8 . 5 . Message Errors 9 | . . . . . 1 3 1 1 1 1 . 1 . Matter Fused 10 | . . . . . 4 4 . . . 2 . . . Heat Flow Errors 5 | . . . . . 2 . 1 1 . . . 1 . Energy Discharges 3 | . . . . . . 2 . 1 . . . . . Parts Rejected 2 | . . . . . . . 1 . 1 . . . . Data Loss (minor) 10 | . . . . . 2 2 1 1 . 2 . 2 . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 2 | . . . . . . . . 1 . 1 . . . Alerts 2 | . . . . . . . 1 . . . . 1 . Weapon Failures 4 | . . . . . . 1 . 1 . 2 . . . Overload Shots 2 | . . . . . . . . . . . 2 . . Effects 1 | . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . 1 . . Overflow Damage 171 | . . . 15 11 . . . 85 18 15 . 27 . Projectiles 67 | . . . 7 . . . . . 18 15 . 27 . Explosions 104 | . . . 8 11 . . . 85 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . 53 43 41 . . . . . . 17 . Shots 7 | . . . 2 3 1 . . . . . . 1 . Rammed 5 | . 4 . 1 . . . . . . . . . . Targets Rammed 7 | . 5 . 2 . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 536 | . 270 144 207 154 315 128 356 111 57 336 536 421 . Average Temperature 81 | . 76 42 49 45 81 36 114 58 24 117 218 120 . Received Heat Transfer 2180 | . 285 51 360 105 207 171 417 30 60 327 36 131 . Effects 7 | . 1 . . . . . 3 . . . 2 1 . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . 2 . . . 1 . . Matter Decay 2 | . . . . . . . 1 . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Parts Fried 11 | . . . 3 . 8 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . 1 1 . . . 2 . . 1 . 1 . Combat Hostiles 6 | . . 1 1 . . . 2 . . 1 . 1 . Parts Melted 28 | . 5 3 2 . . . 6 1 1 8 1 1 . Heat Transferred 14104 | 100 1924 962 851 50 150 . 3050 775 592 2752 487 2411 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 2 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 3 | . 1 . 2 2 2 3 2 3 1 2 1 2 . Low Security (%) 23 | 100 97 . 43 14 8 12 9 . . 7 6 10 . Level 1 42 | . 2 . 54 37 90 16 54 5 100 29 93 15 . Level 2 27 | . . . 1 47 1 36 35 70 . 63 . 73 . Level 3 5 | . . . . . . 35 . 24 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 884 | 10 205 . 404 579 404 884 537 753 394 602 315 690 . Initial 464 | . . . 28 169 282 21 464 371 394 176 315 130 361 Average 342 | . 111 . 187 388 287 527 345 636 333 452 256 478 . Influence Increases 6652 | 10 464 150 1112 620 724 913 841 452 208 506 42 610 . Destroy 0b10 Robot/C 4200 | . 280 60 660 440 480 560 640 320 100 320 40 300 . Destroy 0b10 Robot/NC 250 | 10 30 . 85 . 65 . 25 . 20 10 . 5 . Destroy Leader 692 | . 62 . 166 30 140 40 152 10 32 30 . 30 . Allied During Kill 109 | . . . . 43 4 13 . . 10 31 . 8 . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . Successful Hack 153 | . 5 . 53 12 22 10 6 . 45 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 90 | . 15 . 45 . . . . . . 15 . 15 . Anti-Garrison Action 650 | . . . . 50 . 200 . 100 . 100 . 200 . Destroy Structure 213 | . 12 . 33 30 13 90 3 22 1 . 2 7 . Lose Combat Pursuer 255 | . 30 90 60 15 . . 15 . . . . 45 . Influence Decreases 6291 | 10 375 183 907 302 1270 62 1194 230 709 156 457 107 329 Entered New Map 2161 | . . 44 28 92 297 12 420 160 359 76 287 57 329 Time Decay 2485 | 10 355 139 549 . 498 . 574 . 190 . 170 . . Lost Part 290 | . 20 . 20 . 30 10 30 70 60 20 . 30 . Lost Ally 330 | . . . 10 60 20 40 20 . 100 60 . 20 . Purge Threat 1025 | . . . 300 150 425 . 150 . . . . . . Squads Dispatched 29 | . 3 . 4 . 5 . 8 . 7 . 2 . . Investigation 8 | . 2 . 1 . 1 . . . 3 . 1 . . Extermination 5 | . . . . . . . 4 . . . 1 . . Reinforcement 8 | . 1 . 1 . 2 . 3 . 1 . . . . Assault 1 | . . . . . . . 1 . . . . . . Garrison 7 | . . . 2 . 2 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 7 | . 1 . 1 . 2 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 291 | . 22 11 45 19 31 33 48 18 7 26 2 29 . Peak Tracking Total 8 | . 5 5 6 6 5 7 6 5 3 8 2 7 . Tactical Retreats 9 | . 2 3 1 1 . . 1 . . . . 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 15 | . . . . 3 . 2 1 1 1 5 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . 20 . 12 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 18 | . 1 1 3 1 . 3 . 1 . 3 . 5 . Max in Single Turn 1 | . 1 1 1 1 . 1 . 1 . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 10 | . . . . 1 . 2 . 1 . 2 . 4 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 48 | . 6 2 12 1 8 1 6 2 3 1 5 1 . Terminals 29 | . 4 . 9 1 5 1 3 2 . 1 2 1 . Fabricators 3 | . . . . . . . . . 2 . 1 . . Repair Stations 4 | . 1 . . . 1 . 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 2 . 1 . 1 . . Total Hacks 127 | . 21 5 37 3 29 2 9 3 7 1 9 1 . Successful 73 | . 8 5 22 2 20 1 7 1 4 . 3 . . Failed 53 | . 13 . 14 1 9 1 2 2 3 1 6 1 . Catastrophic 11 | . 1 . 1 . 2 . 1 1 2 1 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 70 | . 14 . 27 2 10 . 7 2 3 1 3 1 . Terminals 75 | . 15 . 28 3 12 2 6 3 . 1 4 1 . Fabricators 6 | . . . . . . . . . 5 . 1 . . Repair Stations 21 | . 5 . . . 13 . 1 . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . 6 . 2 . . . . . . . . Garrison Access 11 | . . . 3 . 2 . 2 . 2 . 2 . . Terminal Hacks 23 | . 1 5 6 2 4 1 2 1 . . 1 . . Record 4 | . . 4 . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . 1 . 1 . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . 2 1 1 . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Garrison Registry 3 | . . . . 1 . 1 . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 13 | . 4 . . . 9 . . . . . . . . Scan Component 7 | . 2 . . . 5 . . . . . . . . Repair 6 | . 2 . . . 4 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . 2 . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 2 . 1 . 1 . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 23 | . 3 . 10 . 4 . 3 . 2 . 1 . . Terminals 16 | . 2 . 10 . 2 . 2 . . . . . . Assimilate 3 | . . . 3 . . . . . . . . . . Botnet 4 | . 1 . 1 . 1 . 1 . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . Skim 7 | . 1 . 5 . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . 1 . . . 1 . . Mechanics 3 | . . . . . 1 . 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . Reprogram 2 | . . . . . 1 . . . 1 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 12 1 6 1 3 1 3 . 5 . . Full Trace Events 5 | . 1 . 1 . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . Parts Repaired 6 | . 2 . . . 4 . . . . . . . . Time 308 | . 52 . . . 256 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . Robots Hacked 39 | . . . 1 . 1 4 9 1 5 7 1 10 . Non-combat 10 | . . . 1 . 1 1 5 . 1 . 1 . . Combat 29 | . . . . . . 3 4 1 4 7 . 10 . Robot Hacks Applied 46 | . . . 1 . 3 4 13 1 6 7 1 10 . parse_system 3 | . . . . . . . 2 . 1 . . . . no_distress 1 | . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . drop_inventory 3 | . . . . . . . 2 . 1 . . . . find_recycling 1 | . . . 1 . . . . . . . . . . purge_threat 2 | . . . . . 2 . . . . . . . . map_route 1 | . . . . . . . 1 . . . . . . overload_power 2 | . . . . . . . 1 . . 1 . . . amplify_resonance 13 | . . . . . . 1 4 1 . 3 . 4 . reboot_system 2 | . . . . . . . . . 1 1 . . . overwrite_iff 4 | . . . . . . . . . . 1 . 3 . formatsys_low 4 | . . . . . 1 1 1 . . . 1 . . formatsys_high 9 | . . . . . . 2 . . 3 1 . 3 . Relay Couplers Released 37 | . . . . 4 . 8 . 3 . 7 . 15 . Machine Destruction 37 | . . . . 4 . 8 . 3 . 7 . 15 . Attached 16 | . . . . . 1 3 1 2 3 2 . 4 . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 Robots Rewired 3 | . . . . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 28 | . . . 2 3 3 3 1 . 6 3 1 6 . Largest Group 4 | . . . 2 4 3 4 3 1 4 3 1 2 . Highest-Rated Group 89 | . . . 20 58 25 59 43 14 69 89 23 71 . Highest-Rated Ally 47 | . . . 10 16 10 23 23 14 32 32 23 47 . Total Orders 63 | . . . 6 8 18 12 14 1 . . 1 3 . STAY 31 | . . . 3 4 9 6 6 1 . . . 2 . FOLLOW 27 | . . . 3 4 9 5 5 . . . . 1 . AID 5 | . . . . . . 1 3 . . . 1 . . Ally Attacks 104 | . . . . 9 27 12 . . 18 18 . 20 . Total Damage 1691 | . . . . 96 175 99 . . 335 606 . 380 . Kills 19 | . . . . 3 2 1 . . 4 5 . 4 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted 1 | . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 1008 | 25 436 504 . . . . . . . . 43 . . Terrain 1008 | 25 436 504 . . . . . . . . 43 . . Robot Analysis Total 5 | . 1 . 1 . 1 . 1 . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 13242 | 50 1083 1557 2291 462 1322 1395 1751 700 386 1026 341 878 . Spaces Moved 6928 | 18 448 745 1224 325 591 679 904 423 206 508 242 615 . Core . | . . . . . . . . . . . . . . Treads 2347 | 1 448 745 178 . 21 679 274 . 1 . . . . Legs 3333 | 17 . . 1046 325 570 . . . 10 508 242 615 . Wheels 1248 | . . . . . . . 630 423 195 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 120 160 160 90 100 97 155 145 120 120 116 113 110 . Average Speed 142 | 122 160 178 125 100 118 170 162 125 133 162 113 112 . Slowest Speed 400 | 160 160 240 240 100 235 235 232 160 400 250 116 180 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 66 50 76 34 54 82 29 57 5 87 6 90 . Regions Visited 13 Branch Regions 1 Pre-discovered Areas 5 | . 1 1 3 . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 5 | . . 5 . . . . . . . . . . . Spaces Dug 40 | . . . 16 . . . . 18 . . 1 5 . Terrain Destroyed 88 | . 13 2 33 . 9 . . 22 . . 2 7 . Melee . | . . . . . . . . . . . . . . Projectile 25 | . . 2 19 . . . . . . . 2 2 . AOE 58 | . 13 . 14 . 9 . . 17 . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 9318 | 31 692 936 1784 418 1117 829 1058 519 284 632 294 724 . Wait 1111 | . 152 124 338 27 370 17 18 17 4 10 29 5 . Move 6916 | 17 447 744 1223 324 590 678 904 422 205 507 241 614 . Hop . | . . . . . . . . . . . . . . Pick Up 127 | . 13 19 24 2 14 10 12 7 4 10 2 10 . Fast Attach 49 | 1 3 2 5 . 7 1 6 2 13 5 2 2 . Attach 46 | 2 1 2 8 . 7 3 4 7 4 4 1 3 . Detach 8 | . . . 1 . 1 1 . 1 4 . . . . Swap 177 | 1 7 2 19 12 19 23 17 15 17 18 8 19 . Drop 126 | 2 3 16 20 2 14 7 13 7 13 15 4 10 . Fire 657 | 8 59 25 123 38 79 86 81 39 20 42 6 51 . Melee 9 | . 2 . 1 2 3 . . 1 . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . Crush 6 | . 5 . 1 . . . . . . . . . . Escape Stasis 30 | . . . . 2 . 3 1 . . 19 . 5 . Rewire 15 | . . . . 8 1 . 1 . . 1 1 3 . Trap 32 | . . . 20 . 12 . . . . . . . . Miscellaneous 8 | . . 2 . 1 . . 1 1 . 1 . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 51 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 9) 934 | -10/Materials | Repaired Lgt. Treads 962 | -10/Materials | Repaired Lgt. Treads 1134 | -10/Materials | Entered Subcaves 1135 | -10/Subcaves | Approached by a straggling Scientist 1219 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1246 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1333 | -10/Subcaves | Visited Clippyterm 1338 | -10/Subcaves | Learned Factory stockpile data 1338 | -10/Subcaves | Learned Factory garrison access intel 1576 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1577 | -10/Subcaves | Discovered new exit (range 8) 1595 | -10/Subcaves | Discovered new exit (range 10) 1597 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1783 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1913 | -10/Subcaves | Disturbed a concealed Subdweller 2033 | -10/Subcaves | Discovered new exit (range 11) 2129 | -10/Subcaves | Learned location of Mines (-10) 2157 | -10/Subcaves | Visited 4L-MR0's lab 2208 | -10/Subcaves | Found Arachnoskeleton 2691 | -10/Subcaves | Entered Materials 2691 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2972 | -8/Materials | Build established: Subdweller-Tank 3241 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3435 | -8/Materials | Garrison activated, responded to threat 4043 | -8/Materials | Learned location of 1 exit from Storage 4064 | -8/Materials | Build established: Gunner 4112 | -8/Materials | Learned location of Lower Caves (-7) 4220 | -8/Materials | Learned Factory recycling unit intel 4289 | -8/Materials | Learned Storage emergency access door positions 4385 | -8/Materials | Learned Factory repair station intel 4450 | -8/Materials | Learned 4 Lower Caves zone layouts 4644 | -8/Materials | Discovered new exit (range 16) 4725 | -8/Materials | Central database locked down 4909 | -8/Materials | Identified exit to Garrison 4946 | -8/Materials | Garrison activated, responded to threat 4982 | -8/Materials | Entered Garrison 4982 | -8/Garrison | Accompanied by 1 ally 5038 | -8/Garrison | Triggered checkpoint 5090 | -8/Garrison | Triggered checkpoint 5160 | -8/Garrison | Discovered new exit (range 5) 5199 | -8/Garrison | Garrison Relay disabled 5245 | -8/Garrison | Discovered new exit (range 55) 5245 | -8/Garrison | Discovered new exit (range 61) 5245 | -8/Garrison | Discovered new exit (range 24) 5245 | -8/Garrison | Discovered new exit (range 17) 5265 | -8/Garrison | Triggered checkpoint 5295 | -8/Garrison | Triggered checkpoint 5328 | -8/Garrison | Triggered checkpoint 5365 | -8/Garrison | Installed Relay Interface Framework 5366 | -8/Garrison | Lost 3 allies 5444 | -8/Garrison | Entered Materials 5444 | -8/Materials | Accompanied by 1 ally 5723 | -8/Materials | Repaired Enh. Autogun 5803 | -8/Materials | Repaired Broken Enh. Autogun 5869 | -8/Materials | Repaired Enh. Autogun 5930 | -8/Materials | Repaired Enh. Autogun 6060 | -8/Materials | Discovered new exit (range 15) 6589 | -8/Materials | Garrison activated, responded to threat 6646 | -8/Materials | Identified exit to Garrison 6766 | -8/Materials | Entered Garrison 6766 | -8/Garrison | Accompanied by 3 allies 6790 | -8/Garrison | Triggered checkpoint 7122 | -8/Garrison | Triggered checkpoint 7155 | -8/Garrison | Triggered checkpoint 7181 | -8/Garrison | Triggered checkpoint 7192 | -8/Garrison | Destroyed 7 combat bots 7252 | -8/Garrison | Build established: Bothacker-Gunner 7320 | -8/Garrison | Triggered checkpoint 7368 | -8/Garrison | Garrison Relay disabled 7408 | -8/Garrison | Discovered new exit (range 9) 7576 | -8/Garrison | Garrison Relay disabled 7638 | -8/Garrison | Build established: Bothacker-Tank 7655 | -8/Garrison | Triggered checkpoint 7925 | -8/Garrison | Discovered new exit (range 14) 7963 | -8/Garrison | Discovered new exit (range 5) 7963 | -8/Garrison | Discovered new exit (range 77) 7963 | -8/Garrison | Discovered new exit (range 52) 8132 | -8/Garrison | Expanded RIF knowledge: Structural Interface 8161 | -8/Garrison | Entered Factory 8161 | -7/Factory | Accompanied by 3 allies 8161 | -7/Factory | Evolved 2 slots: Utility x2 8163 | -7/Factory | Loaded intel: 6 repair station locations 8164 | -7/Factory | Loaded intel: 6 recycling unit locations 8165 | -7/Factory | Loaded intel: 4 garrison access locations 8468 | -7/Factory | Build established: Bothacker-Gunner 8882 | -7/Factory | Discovered new exit (range 7) 9064 | -7/Factory | Discovered new exit (range 8) 9675 | -7/Factory | Destroyed 7 combat bots 9758 | -7/Factory | Build established: Bothacker-Tank 9761 | -7/Factory | First assault squad dispatched 9806 | -7/Factory | Discovered new exit (range 9) 9912 | -7/Factory | Identified exit to Garrison 9912 | -7/Factory | Entered Garrison 9912 | -7/Garrison | Accompanied by 1 ally 9948 | -7/Garrison | Garrison Relay disabled 10019 | -7/Garrison | Triggered checkpoint 10078 | -7/Garrison | Lost 3 parts (1n2w) 10097 | -7/Garrison | Destroyed 11 combat bots 10139 | -7/Garrison | Discovered new exit (range 10) 10154 | -7/Garrison | Discovered new exit (range 9) 10154 | -7/Garrison | Discovered new exit (range 59) 10154 | -7/Garrison | Discovered new exit (range 76) 10154 | -7/Garrison | Discovered new exit (range 84) 10237 | -7/Garrison | Expanded RIF knowledge: Program Shield 10484 | -7/Garrison | Triggered checkpoint 10548 | -7/Garrison | Triggered checkpoint 10612 | -7/Garrison | Entered Factory 10627 | -7/Factory | Identified exit to Garrison 10803 | -7/Factory | Build established: Bothacker-Gunner 10930 | -7/Factory | Lost 4 allies 10946 | -7/Factory | Core integrity fell below 50% 10976 | -7/Factory | Lost 6 parts (3n1u2w) 10998 | -7/Factory | Entered Garrison 10998 | -7/Garrison | Accompanied by 1 ally 11067 | -7/Garrison | Rescued a captive Derelict 11170 | -7/Garrison | Triggered checkpoint 11187 | -7/Garrison | Garrison Relay disabled 11349 | -7/Garrison | Triggered checkpoint 11387 | -7/Garrison | Triggered checkpoint 11534 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11555 | -7/Garrison | Discovered new exit (range 14) 11730 | -7/Garrison | Triggered checkpoint 11845 | -7/Garrison | Garrison Relay disabled 11848 | -7/Garrison | Build established: Bothacker-Tank 11866 | -7/Garrison | Discovered new exit (range 9) 11914 | -7/Garrison | Triggered checkpoint 11986 | -7/Garrison | Triggered checkpoint 11997 | -7/Garrison | Discovered new exit (range 11) 12024 | -7/Garrison | Entered Factory 12024 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12277 | -6/Factory | Identified exit to Garrison 12365 | -6/Factory | Entered Garrison 12365 | -6/Garrison | Accompanied by 1 ally 12383 | -6/Garrison | Triggered checkpoint 12422 | -6/Garrison | Spotted B-75 Beast 12438 | -6/Garrison | Build established: Bothacker-Gunner 12458 | -6/Garrison | Garrison Relay disabled 12525 | -6/Garrison | Spotted B-75 Beast 12527 | -6/Garrison | Triggered checkpoint 12543 | -6/Garrison | Triggered checkpoint 12575 | -6/Garrison | Destroyed B-75 Beast 12612 | -6/Garrison | Triggered checkpoint 12681 | -6/Garrison | Discovered new exit (range 10) 12693 | -6/Garrison | Triggered checkpoint 12700 | -6/Garrison | Garrison Relay disabled 12857 | -6/Garrison | Triggered checkpoint 12924 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 12940 | -6/Garrison | Garrison Relay disabled 12971 | -6/Garrison | Discovered new exit (range 3) 13017 | -6/Garrison | Garrison Relay disabled 13091 | -6/Garrison | Triggered checkpoint 13116 | -6/Garrison | Discovered new exit (range 12) 13243 | -6/Garrison | Build established: Botlord-Gunner 13243 | -6/Garrison | Entered Factory 13243 | -5/Factory | Evolved 2 slots: Weapon x2 13243 | -5/Factory | Self-destructed Last Messages --------------- Installing primary routines, ETC: 6. 13151_ Reactivated Soldier 5c. 13154_ Acquired 44 matter. 13161_ Attempting to rewire C-45 Heavy ARC. 13161_ C-45 Heavy ARC is unpowered. 13164_ C-45 Heavy ARC knocked back. 13169_ C-45 Heavy ARC destroyed. 13173_ Acquired 48 matter. 13181_ Connecting with Garrison Terminal... 13182_ Garrison Terminal reconfigured, +8% effectiveness. 13190_ Acquired 11 matter. 13191_ Acquired 14 matter. 13208_ Acquired 5 matter. 13243_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????#######????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# @ #????????????????????? | | ????????????????# +????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# ????????????????????? | | ????????????????+ ????????????????????? | | ????????????????# ???????????????????? | | ????????????????# ???????????????????? | | ????????????????# ???????????????????? | | ????????????????#########??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Relay Coupler Types 3 Relay Coupler Value 112 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Lgt. Treads | 32% | -10/Materials Enh. Autogun | 15% | -8/Materials Enh. Autogun | 33% | -8/Materials | Broken Enh. Autogun | 38% | -8/Materials Enh. Autogun | 50% | -8/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveGravjetCutter Manual? 0 Play Time 01:49:32 Cumulative 531.4 hours Start 2026.06.03 @ 04:16:39 End 2026.06.03 @ 20:15:00 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 422 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 82 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53350914-68a8-4510-a837-3016e10ef748