Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.21 @ 22:17:01 Player: ktur Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (176) 880 Value Destroyed (5698) 5698 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (2533) 2533 TOTAL SCORE: 16171 Bonus ------- High Alert Combat Kills 367 Follower Combat Kills 247 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 962 Friendly Fire -343 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 10% Temperature Cool (21) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Makeshift Salvage Targeting Computer Experimental Phase Shifter Transdimensional Reconstructor Vortex Driver (30) Vortex Driver (29) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Experimental Energy Well High-capacity Matter Pod Improved Signal Interpreter Advanced Shield Generator Ghost Barrier Authchip [Propulsion] Authchip [Propulsion] > --- WEAPON ----------- Heavy Beamcaster Quantum Rifle Quantum Rifle Coil Gun KE Penetrator Dirty Datajack > --- INVENTORY -------- Experimental Phase Shifter Transdimensional Reconstructor Vortex Driver Vortex Driver [Rating: 129] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Myomer Leg Hover Unit Cooled Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Transport Network Coupler Device Coolant Injector Storage High-capacity Matter Pod Processor Transport Network Coupler Hackware Authchip [Propulsion] Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Variable Charge Gun Energy Cannon Vortex Driver Ballistic Gun Gauss Rifle Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . Utility 6 | . . . 2 1 1 1 . . . . . . 1 . . . Weapon 4 | . . 2 . 1 . 1 . . . . . . . . . . Parts Attached 164 | 5 7 14 7 33 7 3 2 11 9 1 19 2 14 . 6 24 Power 11 | 1 . 1 . 2 . . 1 . 1 . 2 . 1 . . 2 Engine 5 | 1 . 1 . 1 . . . . 1 . 1 . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 6 | . . . . 1 . . 1 . . . 1 . 1 . . 2 Propulsion 34 | 2 2 3 3 9 1 . . 4 1 . 3 . 4 . 1 1 Treads 20 | 2 2 3 3 5 . . . . 1 . . . 2 . 1 1 Leg 2 | . . . . . . . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 11 | . . . . 3 1 . . 4 . . 3 . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . Utility 44 | . 4 . 3 7 4 1 1 2 2 . 4 . 6 . 1 9 Device 22 | . 2 . 2 3 2 1 1 1 . . 2 . 3 . 1 4 Storage 4 | . . . . . . . . . . . 1 . 1 . . 2 Processor 7 | . . . . 2 2 . . 1 2 . . . . . . . Hackware 5 | . . . . . . . . . . . . . 2 . . 3 Protection 6 | . 2 . 1 2 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | 2 1 10 1 15 2 2 . 5 5 1 10 2 3 . 4 12 Energy Gun 14 | . . . . 1 . 1 . 1 . . 2 . . . 4 5 Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 55 | 2 1 10 1 14 2 1 . 4 3 1 8 2 3 . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 2 . . . . . . 2 Unidentified Prototypes 20 | . . 2 . 8 . . . . . . 5 . . . . 5 Parts Lost 49 | . . . . 12 1 . . 11 3 1 . . 3 1 4 13 Power 4 | . . . . 2 . . . . . . . . 1 . . 1 Propulsion 11 | . . . . 2 . . . 3 1 1 . . . . 1 3 Utility 14 | . . . . 4 1 . . 2 1 . . . 1 1 . 4 Weapon 20 | . . . . 4 . . . 6 1 . . . 1 . 3 5 Highest Loss Streak 13 | . . . . 9 1 . . 6 2 1 . . 2 1 4 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 78 99 98 94 95 100 97 94 82 88 65 95 86 85 81 86 Engine 3 | . 14 11 9 5 . . . . 4 5 3 5 . . . . Reactor 2 | . . . . . 6 5 5 5 . . 1 . 3 5 5 4 Treads 9 | . 28 22 18 13 . . . . 4 . . . 6 10 9 9 Hover 4 | . . . . 1 20 17 17 15 5 5 11 17 3 . . . Device 12 | . 4 . 8 19 19 23 20 18 17 17 15 13 11 6 9 10 Storage 1 | . . . . . . . . . . . . . 4 5 5 6 Processor 13 | . . . . 3 16 17 17 20 22 23 23 23 21 21 21 14 Hackware 2 | . . . . . . . . . . . . . 1 5 5 8 Protection 5 | . 1 22 26 11 . . . . . . . . . . . . Energy Gun 5 | . . . . . 6 11 11 10 5 5 . 5 5 5 5 14 Ballistic Gun 23 | . 28 43 36 35 26 23 23 21 16 21 2 22 20 21 13 9 Special Melee Weapon 2 | . . . . . . . . . 2 6 5 5 5 5 5 4 Naked Turns 3 | . . . . . . . . . . . . . . . . 3 Heaviest Build 64 | 6 17 27 33 37 37 45 45 45 32 36 44 36 46 43 50 64 Greatest Support 160 | 40 40 40 44 44 55 45 55 48 34 28 33 33 150 150 160 160 Greatest Overweight (x) 3 | . . . . 3 . . . 1 2 3 3 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . 2 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 3 4 4 5 4 5 5 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 22% | Tank 20% | Scavenger-Executioner 15% | Scavenger-Assassin 9% | Scavenger-Skirmisher 5% | Mutant 5% | Gunner 5% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 5861 | 212 209 686 560 1429 468 107 . 606 224 71 . 154 407 392 70 266 Remotely 756 | . . . . 756 . . . . . . . . . . . . Salvage Created 7836 | . 217 707 803 2369 999 107 . 836 115 120 . 56 407 642 . 458 Parts 401 | . 14 43 43 117 56 6 . 35 9 11 . 3 23 25 . 16 Haulers Intercepted 16 | . 1 3 3 4 4 . . 1 . . . . . . . . Recyclers Shooed 10 | . . 1 1 5 2 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 5 11 . 2 . 25 2 . Prevented 2 | . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 111 | . 3 14 11 29 8 1 . 14 2 5 . 2 5 11 . 6 Guns 102 | . 3 14 11 23 8 1 . 14 2 5 . 2 5 11 . 3 AOE 7 | . . . . 6 . . . . . . . . . . . 1 Classes Destroyed 17 | . 3 3 3 7 . . . . . . . . . . . 1 Worker 11 | . . . 1 9 . . . 1 . . . . . . . . Builder 7 | . . . . 1 2 . . 3 . . . . 1 . . . Hauler 16 | . 1 3 3 4 4 . . 1 . . . . . . . . Recycler 15 | . 1 1 1 11 1 . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 Operator 4 | . . . 1 . 2 1 . . . . . . . . . . Watcher 9 | . . 2 3 1 2 . . 1 . . . . . . . . Swarmer 42 | . . 8 4 6 5 . . 8 . 5 . 2 . 4 . . Grunt 27 | . 3 3 3 8 1 . . 3 . . . . . 4 . 2 Brawler 4 | . . . 1 . . . . . . . . . . 2 . 1 Duelist 2 | . . . . 1 1 . . . . . . . . . . . Protector 3 | . . . . 2 . . . . . . . . . . . 1 Sentry 14 | . . 3 3 1 1 1 . 3 . . . . 1 1 . . Specialist 2 | . . . . 2 . . . . . . . . . . . . Hunter 9 | . . . . 2 1 . . . 2 . . . 4 . . . Programmer 7 | . . . . 7 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 26 | . 2 5 6 26 5 1 . 5 1 5 . 2 2 4 . 5 Combat Bots Only 12 | . 2 5 5 12 3 1 . 4 1 5 . 2 2 4 . 4 Max Kills in Single Turn 6 | . 1 2 2 6 2 1 . 2 1 2 . 1 1 2 . 1 Gunslinging 1 | . . 1 1 . 1 . . 1 . 1 . . . . . . Exploded 4 | . . . . 4 . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 10560 | . 118 328 353 2281 573 25 . 1414 343 244 . 87 870 489 801 2634 Core 1783 | . 39 21 14 252 55 . . 167 42 41 . . 53 36 80 983 Absorbed by Shields 508 | . . . . . . . . . . . . . . . 264 244 Reduced by Siege Mode 296 | . . . . . . . . . . . . . . 114 93 89 Core Remaining (%) 86 | 100 84 94 97 64 93 . . . . . . 75 . . . . Volleys Fired 316 | . 19 30 39 68 31 3 . 39 11 6 . 6 25 15 9 15 Largest 6 | . 2 4 4 5 5 6 . 6 3 4 . 5 5 5 5 5 Hottest 332 | . 40 92 92 191 196 284 . 284 248 154 . 182 201 196 196 332 Shots Fired 1248 | . 38 115 156 294 142 18 . 156 25 24 . 26 92 67 27 68 Gun 1247 | . 38 115 156 294 142 18 . 156 25 24 . 26 92 67 27 67 Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1101 | . 38 115 156 286 124 12 . 141 14 18 . 20 67 60 23 27 Thermal 146 | . . . . 8 18 6 . 15 11 6 . 6 25 7 4 40 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 47 | . 7 9 8 15 17 12 . 16 3 7 . 7 13 47 28 31 Robot Miss Streak 6 | . 6 6 3 4 5 . . 5 2 3 . 2 4 3 . 3 Penetration Max 1 | . . . . . 1 1 . 1 . . . . 1 1 . 1 Secondary Targets 32 | . . 4 2 9 3 . . 4 . 3 . . 1 4 . 2 Max Gunslinging Chain 2 | . . 1 1 1 1 . . 1 . 2 . . 1 1 . 1 Shots Hit Robots 761 | . 22 63 98 158 86 11 . 102 14 11 . 10 50 56 29 51 Core Hits 331 | . 10 28 38 89 39 4 . 37 6 6 . 3 22 29 2 18 Critical Kills 4 | . . . 1 1 1 . . . . . . . . 1 . . Critical Parts Destroyed 10 | . 1 1 1 . 3 . . 3 . . . 1 . . . . Critical Strikes 15 | . 1 1 2 1 4 . . 3 . . . 1 . 1 . 1 Burn 1 | . . . . . . . . . . . . . . . . 1 Destroy 14 | . 1 1 2 1 4 . . 3 . . . 1 . 1 . . Melee Attacks 14 | . . . . . . . . . . . . . . 5 2 7 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . 5 2 7 Sneak Attacks 3 | . . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18206 | 5 284 1023 1473 6037 1906 320 . 2405 219 248 . 199 1044 1183 613 1247 Guns 15057 | . 284 1016 1470 2941 1906 320 . 2393 219 248 . 199 1044 1171 610 1236 Cannons . | . . . . . . . . . . . . . . . . . Explosions 3017 | . . . . 3017 . . . . . . . . . . . . Melee 26 | . . . . . . . . . . . . . . 12 3 11 Ramming 106 | 5 . 7 3 79 . . . 12 . . . . . . . . Kinetic 12502 | . 284 1016 1470 2841 1593 170 . 2017 86 112 . 140 737 1081 503 452 Thermal 2757 | . . . . 302 313 150 . 376 133 136 . 59 307 90 107 784 Explosive 2815 | . . . . 2815 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . 12 3 11 Highest Corruption 11 | . . . . 11 . . . 1 1 1 1 1 . . . 10 Average Corruption 2 | . . . . 4 . . . 1 1 1 1 1 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 40 | . . . . 26 . . . . 8 4 1 . . . . 1 Message Errors 15 | . . . . 8 . . . . 5 1 . . . . . 1 Matter Fused 10 | . . . . 7 . . . . 1 1 1 . . . . . Heat Flow Errors 8 | . . . . 6 . . . . 2 . . . . . . . Data Loss (minor) 3 | . . . . 1 . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . 3 . . . . . . . Overflow Damage 380 | . . . . 380 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 380 | . . . . 380 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . 1 . 1 . . . . . . . . . . . . Impact 2 | . . 1 . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . 140 . . . 6 . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . Rammed 23 | 1 1 3 2 14 . . . 1 . . . . . . . 1 Targets Rammed 23 | 1 1 3 2 14 . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 8 242 156 511 199 190 . 197 226 186 . 81 199 193 199 192 Average Temperature 79 | . 4 76 49 99 67 77 . 49 104 98 . 45 90 73 103 110 Received Heat Transfer 1662 | . 63 66 216 378 9 . . 270 . . . . 45 135 66 414 Effects 10 | . . 1 . 9 . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Interference 6 | . . 1 . 5 . . . . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . 2 1 2 Total Turns 81 | . . . . . . . . . . . . . . 48 12 21 Longest Duration 28 | . . . . . . . . . . . . . . 28 12 18 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 3 | . . . . 1 . . . . . . . . 1 . . 1 Heat Transferred 3609 | . . . . 211 407 185 . 481 235 222 . 111 481 148 148 980 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 908 | . 182 271 351 872 908 461 161 742 . . . . 283 . . . Initial 379 | . . . 106 144 379 349 161 112 . . . . 44 . . . Average 266 | . 72 146 247 267 635 394 161 417 . . . . 152 . . . Maximum Alert Level 3 | . . 1 1 3 3 2 . 3 . . . . 1 . . . Low Security (%) 46 | 100 100 74 22 49 . . 100 7 . . . . 75 . . . Level 1 32 | . . 25 77 35 8 45 . 35 . . . . 24 . . . Level 2 13 | . . . . 1 53 54 . 53 . . . . . . . . Level 3 7 | . . . . 13 37 . . 2 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 4 5 . . 10 . . . . 2 . . . Investigation 8 | . . . . 1 1 . . 4 . . . . 2 . . . Extermination 1 | . . . . 1 . . . . . . . . . . . . Reinforcement 6 | . 1 . . 2 3 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 1 . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 8 | . 1 . 2 1 3 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 225 | . 8 20 17 40 20 4 6 40 2 5 . 5 7 13 1 37 Peak Tracking Total 17 | . 3 5 4 7 4 3 6 11 1 5 . 3 2 4 1 17 Tactical Retreats 21 | . 5 . . 2 4 1 . 5 . . . 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 10 | . . . . 5 2 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . 3 18 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 29 | . . . 2 18 3 . . 3 . . . . 2 . . 1 Max in Single Turn 7 | . . . 1 7 1 . . 1 . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 24 | . 1 . 2 1 3 . . 6 1 . 4 . 2 1 . 3 Terminals 8 | . 1 . 2 1 2 . . 1 . . . . 1 . . . Fabricators 5 | . . . . . 1 . . 3 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 72 | . 2 . 5 3 6 . . 19 1 . 17 . 10 1 . 8 Successful 46 | . 1 . 2 . 1 . . 10 1 . 17 . 5 1 . 8 Failed 26 | . 1 . 3 3 5 . . 9 . . . . 5 . . . Catastrophic 3 | . . . . . 2 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . . . 1 3 3 . . 10 . . . . 1 . . . Terminals 22 | . 2 . 5 3 4 . . 3 . . . . 5 . . . Fabricators 15 | . . . . . 2 . . 8 . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . . . . Terminal Hacks 32 | . 1 . 2 . . . . 1 1 . 17 . 1 1 . 8 Record 12 | . . . . . . . . . . . 5 . . . . 7 Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 . 1 Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 1 . . 3 . . . . 3 . . . Load Schematic 5 | . . . . . . . . 3 . . . . 2 . . . Build 2 | . . . . . 1 . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . 4 . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 3 . . . . 1 . . . Recompile 4 | . . . . . . . . 3 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 1 3 . . 4 . . . . 2 . . . Full Trace Events 4 | . . . . 1 1 . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . Time 69 | . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 2 . . . . . . . . 1 . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 13 | . . . . . 6 . . . . . . . . 2 1 4 Largest Group 6 | . . . . . 6 . . . . . . . . 1 1 3 Highest-Rated Group 141 | . . . . . 119 . . . . . . . . 30 110 141 Highest-Rated Ally 110 | . . . . . 41 . . . . . . . . 30 110 49 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . 38 . . . . . . . . 3 . 22 Total Damage 1839 | . . . . . 533 . . . . . . . . 143 . 1163 Kills 8 | . . . . . 4 . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . 1 . . . . . . . . . . 3 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 9752 | 102 429 755 658 1251 407 83 62 658 1151 642 208 240 354 757 596 1399 Spaces Moved 6829 | 61 212 374 334 710 655 156 135 970 571 332 256 393 128 393 337 812 Core 63 | 7 . . . . . . . . . . . . . . . 56 Treads 3521 | 54 212 374 334 564 . . . . 396 30 . . 71 393 337 756 Legs 6 | . . . . . . . . . . . . . 6 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 3238 | . . . . 145 655 156 135 970 175 302 256 393 51 . . . Flight 1 | . . . . 1 . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 145 46 34 42 34 38 56 150 42 42 92 170 160 50 Average Speed 117 | 147 160 160 153 129 41 42 41 45 194 186 65 52 141 170 163 152 Slowest Speed 265 | 160 160 160 160 265 42 42 42 106 240 240 190 92 190 170 170 160 Overloaded Moves 119 | . . . . . 30 . 8 81 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 44 31 36 27 22 7 99 27 69 53 60 54 4 60 58 91 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 7 | . . . . . . . . . . 1 3 . . . 1 2 Known Exits Taken 9 | . . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 2 1 . 4 . . 3 . Spaces Dug 7 | . . . . . . . . . . . . . 7 . . . Terrain Destroyed 109 | . . . . 65 5 . . 8 2 1 . 1 19 2 . 6 Melee . | . . . . . . . . . . . . . . . . . Projectile 45 | . . . . 2 5 . . 7 2 1 . 1 19 2 . 6 AOE 63 | . . . . 63 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Total 7872 | 70 269 460 391 931 729 165 142 1091 591 341 295 409 245 445 362 936 Wait 311 | . 5 22 2 89 18 . . 64 . . . 7 67 27 4 6 Move 6815 | 61 211 373 333 709 654 156 134 969 570 331 255 392 127 392 336 812 Hop . | . . . . . . . . . . . . . . . . . Pick Up 56 | 4 12 7 2 6 2 2 2 3 . 1 1 . 2 . 3 9 Fast Attach 118 | 5 5 2 4 24 6 1 . 11 9 1 20 2 11 . 5 12 Attach 26 | . 2 6 1 6 1 2 2 . . . . . 2 . 1 3 Detach 3 | . . . . 2 . . . . . . . . 1 . . . Swap 21 | . . 6 2 3 . . . . . . . . 1 . . 9 Drop 107 | . 14 11 6 10 4 1 4 4 1 2 19 2 9 . 2 18 Fire 316 | . 19 30 39 68 31 3 . 39 11 6 . 6 25 15 9 15 Melee 14 | . . . . . . . . . . . . . . 5 2 7 Ram 2 | . . . . . . . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 20 | . 1 3 2 14 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . 13 . . . . . . . . 6 . 44 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 11) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Weapon x2 838 | -9/Materials | Build established: Tank 927 | -9/Materials | Discovered new exit (range 13) 1287 | -9/Materials | Entered another Materials area 1287 | -8/Materials | Evolved 2 slots: Utility x2 1893 | -8/Materials | Discovered new exit (range 16) 1945 | -8/Materials | Entered Factory 1945 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2968 | -7/Factory | Build established: Scavenger-Tank 3000 | -7/Factory | Cargo convoy interrupted 3026 | -7/Factory | System corruption reached 10% 3059 | -7/Factory | Destroyed 12 combat bots 3064 | -7/Factory | Found Prototype Processor 3064 | -7/Factory | Identified Exp. Targeting Computer 3066 | -7/Factory | Lost 9 parts (1p2n2u4w) 3194 | -7/Factory | Discovered new exit (range 5) 3196 | -7/Factory | Entered another Factory area 3196 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3298 | -6/Factory | Build established: Gunner 3431 | -6/Factory | Garrison activated, responded to threat 3473 | -6/Factory | Fabricated S-27 Virus? 3589 | -6/Factory | Discovered new exit (range 15) 3599 | -6/Factory | Identified exit to Factory 3603 | -6/Factory | Entered another Factory area 3603 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3686 | -5/Factory | Manually triggered Chute Trap 3686 | -5/Factory | Sucked down chute 3686 | -5/Factory | Entered Waste 3701 | -5/Waste | Spotted C-40 Crusher 3703 | -5/Waste | Spotted C-40 Crusher 3704 | -5/Waste | Spotted C-40 Crusher 3713 | -5/Waste | Spotted C-40 Crusher 3720 | -5/Waste | Spotted C-40 Crusher 3725 | -5/Waste | Spotted C-40 Crusher 3742 | -5/Waste | Discovered new exit (range 12) 3748 | -5/Waste | Identified exit to Factory 3748 | -5/Waste | Entered Factory 3901 | -5/Factory | Garrison activated, responded to threat 3955 | -5/Factory | Discovered new exit (range 7) 3957 | -5/Factory | Identified exit to Factory 4125 | -5/Factory | Garrison activated, responded to threat 4147 | -5/Factory | Identified exit to Upper Caves 4274 | -5/Factory | Build established: Scavenger-Gunner 4348 | -5/Factory | Search patrols dispatched 4406 | -5/Factory | Entered Upper Caves 4417 | -5/Upper Caves | Lost 6 parts (2n1u3w) 4418 | -5/Upper Caves | Spotted B-75 Beast 4778 | -5/Upper Caves | Build established: Scavenger-Skirmisher 5144 | -5/Upper Caves | Discovered new exit (range 17) 5182 | -5/Upper Caves | Identified exit to Upper Caves 5557 | -5/Upper Caves | Entered another Upper Caves area 5634 | -5/Upper Caves | Build established: Scavenger-Assassin 6001 | -5/Upper Caves | Encountered a Warlord checkpoint 6154 | -5/Upper Caves | Discovered new exit (range 14) 6198 | -5/Upper Caves | Identified exit to Zhirov 6199 | -5/Upper Caves | Entered Zhirov 6199 | -5/Zhirov | Discovered new exit (range 3) 6201 | -5/Zhirov | Identified exit to Proximity Caves 6225 | -5/Zhirov | Met Zhirov 6249 | -5/Zhirov | Learned location of Quarantine (-2) 6249 | -5/Zhirov | Learned location of Testing (-3) 6249 | -5/Zhirov | Learned location of Command (-1) 6256 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6274 | -5/Zhirov | Found Alien Artifact 6274 | -5/Zhirov | Identified Integrated Reactor 6274 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6324 | -5/Zhirov | Found Alien Artifact 6407 | -5/Zhirov | Entered Proximity Caves 6479 | -4/Proximity Caves | Learned Research trap positions 6495 | -4/Proximity Caves | Spotted B-86 Titan 6576 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6607 | -4/Proximity Caves | Discovered exit to Factory (range 18) 6647 | -4/Proximity Caves | Entered Factory 6647 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6648 | -4/Factory | Identified exit to Armory 6658 | -4/Factory | Identified exit to Upper Caves 6658 | -4/Factory | Identified exit to Extension 6877 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x2) 7001 | -4/Factory | Entered Upper Caves 7044 | -4/Upper Caves | Spotted B-86 Titan 7435 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7517 | -4/Upper Caves | Build established: Scavenger-Executioner 7719 | -4/Upper Caves | Discovered new exit (range 15) 7756 | -4/Upper Caves | Identified exit to Upper Caves 7758 | -4/Upper Caves | Entered another Upper Caves area 7925 | -4/Upper Caves | Spotted B-86 Titan 8009 | -4/Upper Caves | Lost 4 parts (1n3w) 8119 | -4/Upper Caves | Learned Research garrison access intel 8264 | -4/Upper Caves | Discovered new exit (range 13) 8282 | -4/Upper Caves | Identified exit to Warlord 8354 | -4/Upper Caves | Entered Warlord 8542 | -4/Warlord | Learned Research trap positions 8542 | -4/Warlord | Learned Quarantine trap positions 8542 | -4/Warlord | Learned Research emergency access door positions 8545 | -4/Warlord | Learned Armory fabricator intel 8545 | -4/Warlord | Learned Research recycling unit intel 8954 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9051 | -4/Warlord | Found Prototype Energy Gun 9051 | -4/Warlord | Identified Plasma Storm 9095 | -4/Warlord | Met Warlord 9120 | -4/Warlord | Warlord's base attacked by MAIN.C 9208 | -4/Warlord | Found Prototype Energy Gun 9208 | -4/Warlord | Identified Vortex Rail 9214 | -4/Warlord | Found Prototype Energy Cannon 9214 | -4/Warlord | Identified Vortex Driver 9233 | -4/Warlord | Found Vortex Driver 9239 | -4/Warlord | Found Prototype Launcher 9249 | -4/Warlord | Identified Vortex Catalyst Activator 9356 | -4/Warlord | Found Prototype Device 9363 | -4/Warlord | Identified Exp. Phase Shifter 9367 | -4/Warlord | Found Prototype Hackware 9369 | -4/Warlord | Identified Ghost Barrier 9470 | -4/Warlord | Warlord forces counterattacked 9518 | -4/Warlord | Build established: Executioner 9629 | -4/Warlord | Spotted Striker 9633 | -4/Warlord | Destroyed Striker 9672 | -4/Warlord | Spotted Striker 9696 | -4/Warlord | Destroyed Striker 9701 | -4/Warlord | Spotted B-90 Cyclops 9713 | -4/Warlord | Spotted Executioner 9719 | -4/Warlord | System corruption reached 10% 9725 | -4/Warlord | Core integrity fell below 50% 9728 | -4/Warlord | Spotted Striker 9744 | -4/Warlord | Spotted Executioner 9748 | -4/Warlord | Discovered new exit (range 14) 9752 | -4/Warlord | Core integrity fell below 20% 9753 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 09733_ Acquired 4 matter. 09734_ Executioner knocked back. 09734_ Penetrated by Slug. 09737_ Slug penetrates System Quarantine Field Array. 09737_ Penetrated by Slug. 09743_ YPUX|AJ|GL LT=O#VYFV3 09748_ Critical hit (Burn: +50). 09748_ EXIT=FOUND 09748_ Imp. Treads destroyed. 09750_ Dirty Datajack blown off. 09750_ Exp. Energy Well blown off. 09750_ Ghost Barrier blown off. 09750_ Authchip [Propulsion] blown off. 09750_ E-15 Imp destroyed. 09750_ Extracted 1 energy. 09750_ Penetrated by Slug. 09750_ Authchip [Propulsion] destroyed. 09750_ Penetrated by Slug. 09750_ Slug penetrates Wall. 09751_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????#####????? | | ???????????????????????## ###??? | | ??????????????????????## ## # | | ?????????????????????## < < | | ?????????? ??????????# = ? | | ?????????? ?????????# *% ;#?? | | ??????????? ????????# = ##??? | | ????????????? ????????# @ ;#??? | | ?????????????? ???????#;gg ;##??? | | ??????????????# ????###gg ;; #??? | | ??????????????# ####! gEg ####??? | | ??????????????# /e! ###?? | | ??????????????## #;;=/g### ##? | | ???????????????## g;#?? #? | | ??????????????# ";; i ;##? #? | | ??????????????##### "#? ##? | | #?????????????????#; "#? "## | | #?????????????????#;; #?# ""# | | #####?????????????###; ###; "# | | !%%"############????### #"" ;## | | %*[= """"="""##?????## " ;;#? | | =!*%!" """ % "#####?## ;" #? | | !!*%%==%%%][=[[%%#! ### ####? | | =%|%%%%=[%/%%!%+=!% ## #??? | | =%%=%%![*=%=*%|+==* #### #??? | | =%[%!%%!!**!%%!%""" ##??# #??? | | /%% %!%!%%%%"%"##### #???# ##?? | | [% "[% """[! "#???# #?### #?? | | ! %"############???# #### # #?? | | #####??????????????# #?# #?? | | #?????????????????? ### #?? | | #????????????????? ### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 35 Energy Capacity 925 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 20 Recoil Reduction 4 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Adv. Heavy Siege Treads | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateFluxShielding Manual? 0 Play Time 01:18:50 Cumulative 587.2 hours Start 2022.11.21 @ 19:19:12 End 2022.11.21 @ 22:17:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 27 Types 14/2/7/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba141267-2c25-43f5-8d96-180c59bb4b01