Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.08 @ 16:49:48 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (3081) 3081 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1870) 1870 TOTAL SCORE: 8856 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 60 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -218 Cogmind --------- Core Integrity 346/700 Matter 300/300 Energy 91/100 System Corruption 10% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- ECM Suite Relay Coupler [NC] (29) Relay Coupler [ARC] (14) Relay Coupler [Swarmer] (45) Relay Coupler [Grunt] (34) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (22) Relay Coupler [Behemoth] (13) Remote Datajack Remote Datajack Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Relay Coupler [Swarmer] > --- WEAPON ----------- Arc Projector Remote Datajack > --- INVENTORY -------- ECM Suite Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Shock Rifle Shock Rifle Remote Datajack Field Lobotomy Kit [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 93 | 6 4 . 4 19 10 15 9 3 13 10 Power 18 | 1 1 . . 3 5 3 2 1 1 1 Engine 14 | 1 1 . . 3 4 2 1 1 1 . Core 4 | . . . . . 1 1 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . . 7 1 4 . 1 2 . Treads . | . . . . . . . . . . . Leg 13 | 2 . . . 4 . 4 . 1 2 . Wheel 4 | . . . . 3 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 2 . . 3 2 2 2 1 6 1 Device 8 | . . . . 3 1 2 1 . 1 . Storage 3 | 1 . . . . . . . . 2 . Processor 3 | . . . . . 1 . . . 2 . Hackware 1 | . . . . . . . . . . 1 Protection 5 | . 2 . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 38 | 2 1 . 4 6 2 6 5 . 4 8 Energy Gun 13 | . . . . 1 . 1 2 . 4 5 Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 12 | 2 1 . 3 1 2 2 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 2 . 2 . . . . Special Weapon 5 | . . . 1 2 . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . . . Parts Lost 30 | . . . . 6 . 8 2 . 1 13 Power 4 | . . . . . . 2 . . . 2 Propulsion 7 | . . . . 2 . 2 . . . 3 Utility 10 | . . . . 1 . 2 2 . 1 4 Weapon 9 | . . . . 3 . 2 . . . 4 Highest Loss Streak 13 | . . . . 3 . 4 1 . 1 13 Average Slot Usage (%) 89 | . 93 100 99 76 80 80 92 91 95 92 Engine 11 | . 14 14 14 14 17 11 9 9 8 10 Core 3 | . . . . . . 3 8 9 5 3 Leg 20 | . 28 28 28 9 . 9 27 27 23 21 Wheel 2 | . . . . 2 21 15 . . . . Device 9 | . . . . 10 9 10 16 18 8 6 Storage 9 | . 14 14 14 14 9 9 9 9 6 7 Processor 5 | . . . . . 6 5 . . 14 15 Protection 5 | . 8 14 14 2 . . 3 1 10 6 Energy Gun 5 | . . . . 6 . 2 2 9 9 11 Energy Cannon 1 | . . . . . . . 2 9 4 . Ballistic Gun 8 | . 28 28 27 7 12 6 12 . . . Launcher 2 | . . . . 8 2 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 10 13 13 13 21 25 26 26 33 66 66 Greatest Support 48 | 20 20 20 20 26 32 32 30 35 48 48 Greatest Overweight (x) 13 | 2 . . . 5 1 1 . . 1 13 Average Overweight (x) . | . . . . 1 . . . . . 1 Largest Inventory Capacity 14 | 6 6 6 6 6 6 6 6 6 14 12 Average Capacity 7 | 5 6 6 6 6 6 6 6 6 7 12 Most Carried 12 | 1 6 6 6 6 6 6 6 6 7 12 Average Carried 6 | . 3 6 6 5 5 5 5 6 5 9 Final Capacity 12 | 6 6 6 6 6 6 6 6 6 12 12 Final Carried 11 | 1 6 6 6 6 6 5 6 6 7 11 Class Distribution -------------------- 50% | Scavenger-Mutant 41% | Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 1766 | 226 83 44 . 319 166 276 150 249 50 203 Remotely . | . . . . . . . . . . . Salvage Created 2098 | . 113 44 . 199 283 335 150 336 273 365 Parts 110 | . 8 7 . 3 15 23 9 17 17 11 Haulers Intercepted 2 | . . . . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 72 | . 6 3 . 10 6 21 4 8 7 7 Melee 1 | . . . . 1 . . . . . . Guns 34 | . 6 3 . 6 2 5 4 . 2 6 Cannons 11 | . . . . . . . . 7 4 . AOE 26 | . . . . 3 4 16 . 1 1 1 Classes Destroyed 11 | . 2 . . 3 4 . . . 1 1 Hauler 2 | . . . . . 1 . 1 . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 30 | . 6 3 . . . 10 3 3 4 1 Grunt 22 | . . . . 2 3 9 . 3 2 3 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . . . . 1 Sentry 7 | . . . . . 1 3 1 2 . . Demolisher 1 | . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 1 1 Assembled 7 | . . . . 7 . . . . . . Best Kill Streak 12 | . 4 3 . 2 5 12 3 4 6 2 Combat Bots Only 12 | . 3 3 . 2 4 12 3 4 6 2 Max Kills in Single Turn 3 | . 1 2 . 1 2 3 2 1 2 1 Gunslinging 1 | . . 1 . . . . 1 . . . Exploded 3 | . . . . 1 2 3 . 1 1 1 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 3876 | . 218 49 . 653 45 926 183 145 508 1149 Core 767 | . 30 11 . 158 11 160 22 21 37 317 Absorbed by Shields 105 | . . . . . . . 35 56 . 14 Core Remaining (%) 60 | 100 . . . 20 . . . 61 . . Volleys Fired 170 | . 15 5 . 38 11 28 12 15 15 31 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 125 | . 40 40 . 95 50 90 125 119 118 105 Shots Fired 306 | . 30 10 . 63 18 48 25 31 30 51 Gun 227 | . 30 10 . 51 14 21 21 16 15 49 Cannon 34 | . . . . . . . 4 15 15 . Launcher 34 | . . . . 3 4 27 . . . . Special 11 | . . . . 9 . . . . . 2 Kinetic 142 | . 30 10 . 50 14 20 18 . . . Thermal 33 | . . . . 9 . 1 7 16 . . Explosive 34 | . . . . 3 4 27 . . . . Electromagnetic 94 | . . . . . . . . 15 30 49 Robot Hit Streak 25 | . 7 6 . 15 10 12 19 11 25 19 Robot Miss Streak 4 | . 2 2 . 2 1 2 4 1 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 4 1 . 1 . 2 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . 1 Shots Hit Robots 235 | . 22 8 . 46 15 32 20 26 26 40 Core Hits 151 | . 10 3 . 30 13 43 8 12 13 19 Critical Hits 1 | . . . . 1 . . . . . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5378 | . 236 60 . 445 473 2085 383 567 365 764 Guns 2172 | . 228 60 . 291 174 284 317 185 124 509 Cannons 503 | . . . . . . . 35 356 112 . Explosions 2624 | . . . . 114 299 1801 . 26 129 255 Melee . | . . . . . . . . . . . Ramming 60 | . 8 . . 21 . . 31 . . . Kinetic 1316 | . 228 60 . 280 174 284 290 . . . Thermal 687 | . . . . 30 . . 62 211 129 255 Explosive 2214 | . . . . 114 299 1801 . . . . Electromagnetic 1101 | . . . . . . . . 356 236 509 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . 7 7 7 1 10 Average Corruption 4 | . . . . . . 7 7 7 1 2 Corruption Purged . | . . . . . . . . . . . Effects 59 | . . . . . . 9 25 12 1 12 Message Errors 16 | . . . . . . 5 6 2 . 3 Matter Fused 13 | . . . . . . 3 9 1 . . Heat Flow Errors 5 | . . . . . . . 1 1 . 3 Energy Discharges 6 | . . . . . . . . 2 . 4 Data Loss (minor) 9 | . . . . . . 1 4 2 1 1 Data Loss (major) 4 | . . . . . . . 3 1 . . Misfires 2 | . . . . . . . 1 1 . . Targeting Errors 4 | . . . . . . . 1 2 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 114 | . . . . . . 69 . . . 45 Projectiles . | . . . . . . . . . . . Explosions 114 | . . . . . . 69 . . . 45 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 332 | . 4 . . 27 . 198 9 30 . 64 Shots 15 | . . . . 1 . 11 . 1 . 2 Rammed 11 | . 1 . . 8 . . 2 . . . Targets Rammed 19 | . 1 . . 15 . . 3 . . . Kicked 8 | . . . . 7 . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . . 12 . 83 . 7 188 240 270 245 Average Temperature 66 | . . 5 . 31 . 1 48 94 109 58 Received Heat Transfer 853 | . . . . 250 27 153 57 54 45 267 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1070 | . . . . 165 . . 148 457 50 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 1 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 820 | . 165 124 . 80 245 820 439 367 196 265 Initial 344 | . . 54 . . . 139 344 166 166 . Average 184 | . 52 84 . 24 168 572 328 236 120 113 Maximum Alert Level 3 | . . . . . 1 3 2 1 . 1 Low Security (%) 66 | 100 100 100 . 100 79 11 . 41 100 76 Level 1 24 | . . . . . 20 18 96 58 . 23 Level 2 2 | . . . . . . 19 3 . . . Level 3 5 | . . . . . . 50 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 . . . 2 . Investigation 2 | . 1 . . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 3 | . 1 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 10 3 . 22 5 22 18 9 8 15 Peak Tracking Total 12 | . 4 3 . 12 3 5 8 4 6 4 Tactical Retreats 5 | . . . . 2 . 2 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 9 | . . . . . . 3 . 1 . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 7 | . . . . . 2 3 . . . 2 Max in Single Turn 1 | . . . . . 1 1 . . . 1 Garrison Relay 5 | . . . . . . 3 . . . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 12 | . 4 . . . 1 . 3 . 4 . Terminals 5 | . 3 . . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 23 | . 10 . . . 1 . 5 . 7 . Successful 12 | . 4 . . . 1 . 3 . 4 . Failed 11 | . 6 . . . . . 2 . 3 . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 1 . 1 . . . 4 . . . Terminals 12 | . 9 . . . . . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 2 . 1 . Terminal Hacks 4 | . 4 . . . . . . . . . Record 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . 2 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 2 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 3 . . . . . 1 . 2 . Full Trace Events 3 | . 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 26 | . . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Zone Cloak 1 | . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . 1 Relay Couplers Released 20 | . . . . . . 13 . . . 7 Machine Destruction 20 | . . . . . . 13 . . . 7 Attached 1 | . . . . . . . . . . 1 Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 6 | . . . . 4 . . 1 . . 1 Largest Group 3 | . . . . 3 3 3 1 . . 1 Highest-Rated Group 40 | . . . . 40 40 40 10 . . 28 Highest-Rated Ally 34 | . . . . 34 16 16 10 . . 28 Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . 5 3 7 . . . 4 Total Damage 734 | . . . . 423 24 100 . . . 187 Kills 5 | . . . . 4 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 5102 | 76 308 73 331 904 138 507 721 374 984 686 Spaces Moved 3020 | 57 213 50 270 418 112 393 365 227 582 333 Core 191 | 21 . . . 168 . . . . . 2 Treads . | . . . . . . . . . . . Legs 2385 | 36 213 50 270 184 . 127 365 227 582 331 Wheels 444 | . . . . 66 112 266 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 80 80 83 120 120 120 150 Average Speed 129 | 117 120 120 120 179 84 95 120 120 129 153 Slowest Speed 700 | 150 120 120 120 300 90 150 120 120 150 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 35 | 3 36 11 65 78 12 71 28 31 14 38 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 140 | . . . . 25 12 80 . 1 . 22 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 140 | . . . . 25 12 80 . 1 . 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 3934 | 63 236 54 278 510 142 482 629 299 783 458 Wait 515 | . . . . 8 3 12 233 49 160 50 Move 3008 | 56 212 49 269 417 111 391 364 225 581 333 Hop . | . . . . . . . . . . . Pick Up 20 | 1 3 . . . 1 5 1 . 3 6 Fast Attach 60 | 6 2 . 3 10 6 9 9 1 12 2 Attach 10 | . . . . 1 2 3 . . . 4 Detach 7 | . . . 1 2 1 . . . 1 2 Swap 24 | . 2 . 1 8 2 4 . 2 1 4 Drop 49 | . 1 . 4 11 5 8 7 2 10 1 Fire 170 | . 15 5 . 38 11 28 12 15 15 31 Melee 1 | . . . . . . 1 . . . . Ram 2 | . . . . 2 . . . . . . Kick 17 | . 1 . . 13 . . 3 . . . Crush . | . . . . . . . . . . . Escape Stasis 45 | . . . . . . 21 . 5 . 19 Rewire 6 | . . . . . . . . . . 6 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 385 | -10/Materials | Entered Mines 405 | -10/Mines | Discovered new exit (range 11) 452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 453 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Entered Exiles 474 | -10/Exiles | Discovered new exit (range 15) 488 | -10/Exiles | Met 8R-AWN 511 | -10/Exiles | Met EX-HEX 548 | -10/Exiles | Met EX-BIN 563 | -10/Exiles | Aligned with FarCom system 564 | -10/Exiles | Given EX-Vault access code 600 | -10/Exiles | Opened EX-Vault 607 | -10/Exiles | Found Prototype Special Weapon 607 | -10/Exiles | Identified Field Lobotomy Kit 648 | -10/Exiles | Warned to stay clear of 0b10 Research branches 688 | -10/Exiles | Met EX-DEC 765 | -10/Exiles | Discovered new exit (range 15) 789 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 789 | -10/Exiles | Entered Mines 876 | -9/Mines | Assembled infested the area 881 | -9/Mines | Assisted by a Guerilla fighting off Assembled 908 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 1102 | -9/Mines | Core integrity fell below 50% 1124 | -9/Mines | Lost 3 parts (1n2w) 1148 | -9/Mines | Learned Materials stockpile data 1438 | -9/Mines | Learned location of Zion (-7) 1444 | -9/Mines | Learned Materials terminal intel 1575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1666 | -9/Mines | Discovered new exit (range 5) 1676 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1693 | -9/Mines | Entered Materials 1693 | -8/Materials | Accompanied by 3 allies 1693 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1695 | -8/Materials | Loaded intel: 11 terminal locations 1699 | -8/Materials | Garrison activated, responded to threat 1827 | -8/Materials | Identified exit to Garrison 1831 | -8/Materials | Entered Garrison 1831 | -8/Garrison | Accompanied by 3 allies 1880 | -8/Garrison | Triggered checkpoint 1967 | -8/Garrison | Triggered checkpoint 1970 | -8/Garrison | Triggered checkpoint 2035 | -8/Garrison | Discovered new exit (range 10) 2042 | -8/Garrison | Lost 4 parts (2p1n1w) 2045 | -8/Garrison | Destroyed 12 combat bots 2080 | -8/Garrison | Garrison Relay disabled 2100 | -8/Garrison | Triggered checkpoint 2156 | -8/Garrison | Crushed by falling debris 2187 | -8/Garrison | Lost 4 parts (1n2u1w) 2252 | -8/Garrison | Triggered checkpoint 2268 | -8/Garrison | Garrison Relay disabled 2305 | -8/Garrison | Discovered new exit (range 14) 2332 | -8/Garrison | Installed Relay Interface Framework 2338 | -8/Garrison | Entered Materials 2463 | -8/Materials | Build established: Scavenger-Mutant 3057 | -8/Materials | Identified exit to Garrison 3059 | -8/Materials | Entered Garrison 3076 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 3210 | -8/Garrison | Triggered checkpoint 3408 | -8/Garrison | Discovered new exit (range 15) 3433 | -8/Garrison | Entered Factory 3433 | -7/Factory | Evolved 2 slots: Utility x2 3767 | -7/Factory | Repaired Sml. Storage Unit 4269 | -7/Factory | Build established: Mutant 4415 | -7/Factory | Identified exit to Garrison 4417 | -7/Factory | Entered Garrison 4592 | -7/Garrison | Triggered checkpoint 4678 | -7/Garrison | Garrison Relay disabled 4788 | -7/Garrison | Triggered checkpoint 4838 | -7/Garrison | Discovered new exit (range 9) 4900 | -7/Garrison | Triggered checkpoint 4935 | -7/Garrison | Garrison Relay disabled 4982 | -7/Garrison | Build established: Bothacker-Mutant 5081 | -7/Garrison | Triggered checkpoint 5103 | -7/Garrison | Core integrity fell below 50% 5103 | -7/Garrison | System corruption reached 10% 5103 | -7/Garrison | Self-destructed Last Messages --------------- 05086_ Imp. Heat Sink destroyed. 05086_ X-62 Marksman misfires. 05087_ Chain reaction triggered in Imp. Deuterium Engine. 05087_ L-41 Fighter destroyed. 05087_ Shock Rifle destroyed. 05087_ Destroyed Shock Rifle. 05087_ Slug penetrates B-48 Gladiator. 05088_ Lgt. Nuclear Core destroyed. 05095_ Relay Coupler [Swarmer] destroyed. 05096_ Acquired Axe. 05097_ Knocked back. 05097_ Penetrated by Slug. 05097_ Imp. Deuterium Engine destroyed. 05099_ System corrupted: Energy discharge (-29). 05102_ Penetrated by Slug. 05102_ Imp. Targeting Computer destroyed. 05102_ Axe destroyed. 05102_ System corrupted by crushing effect (+4). 05102_ System corrupted by crushing effect (+3). 05102_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????##### # # ###?# #????????????????????????? | | ?????# " ##### ##?# #????????????????????????? | | ???####"""!##### ##### #????????????????????????? | | ???# "[=%%[ ########?????????????????? | | ???###=%!![#####"##### #?????????????????? | | ?????#"=# #???# #???# #?????????????????? | | ?????##%## #???# #???######## #?????????????????? | | ????###!## #???# #??????????# #?????????????????? | | ????# + ??? ??????????# #?????????????????? | | ????# *#####??###??????????# #?????????????????? | | ????# #???????????????????# #?????????????????? | | ????# #???????????????????# #?????????????????? | | ????### #???????????????????# #???????? ????????? | | ??????# ###????????????????## ##""""## ##??????? | | ??????# #"#????????????????# #??????? | | ??????# #????????????????# ???? | | ??????# #????????????????# ???? | | ??????# "#????????????????# ## g## ##?????? | | ??????# #"#??????????????###^^ ## g ## #??????? | | ??????#####??????????????#! g "??????? | | ?????????????????????????#%[ "??????? | | ?????????????????????##??#=% "??????? | | ?????????????????????# #?# * "??????? | | ??????????????????????# #### ## ## #??????? | | ?????????????????######;;;;# ## ## ##?????? | | ?????????????????# @b %= ????? | | ?????????????????# %x x ????? | | ?????????????????# ####;;;# ????? | | ?????????????????# #?? ####### #######?????? | | ?????????????????# #?#####???????? #???????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ????????########## #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# < ##### ###????????????????????????????? | | ????????# #???# #??????????????????????????????? | | ????????#####???# #????????#######???????????????? | | ????????????????# #????????#"" ""#???????????????? | | ????????????????# ###########! !#????????????????? | | ????????????????# #????????????????? | | ????????????????####### #######????????????????? | | ??????????????????????# % #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 14 Offensive Hacking 10 Relay Coupler Types 42 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingHardcellRipper Manual? 0 Play Time 00:38:38 Cumulative 45.5 hours Start 2021.03.08 @ 15:37:54 End 2021.03.08 @ 16:49:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 121 Rogue 1 Adventurer 118 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bbe1b0d-8cd3-4cad-a33a-fd4560c30ec4