Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.02 @ 16:36:42 Player: charson Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (1160) 1160 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2005) 2005 TOTAL SCORE: 11285 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 100 Follower Combat Kills 105 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 148/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Advanced Signal Interpreter Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Improved System Shield Experimental System Shield > --- WEAPON ----------- Heavy Wave Gun Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Medium Matter Pod Quantum Rifle Compact HERF Cannon [Rating: 49] Favorites ----------- Power Light Particle Reactor Reactor Light Particle Reactor Propulsion None Utility Melee Analysis Suite Device Improved Terrain Scanner Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Core Shielding Weapon Katana Energy Gun Heavy Wave Gun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 16 | . . . . . 4 2 2 . . 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 93 | 2 2 5 1 . 10 17 8 . 14 . 7 9 7 1 10 Power 1 | . . . . . . . . . . . . . . . 1 Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 51 | . 1 3 . . 6 13 6 . 3 . 3 7 2 1 6 Device 25 | . 1 2 . . 2 10 4 . . . 1 2 . . 3 Storage . | . . . . . . . . . . . . . . . . Processor 17 | . . 1 . . 4 2 2 . 2 . 1 3 1 . 1 Hackware 4 | . . . . . . 1 . . 1 . . . . 1 1 Protection 5 | . . . . . . . . . . . 1 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 1 2 1 . 4 4 2 . 11 . 4 2 5 . 3 Energy Gun 5 | 1 . . . . . . . . . . . . 2 . 2 Energy Cannon 5 | . . . . . . . . . . . 1 . 3 . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . Launcher 9 | . . 1 . . 1 1 . . 4 . 2 . . . . Special Weapon 2 | . . . . . 2 . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 15 | . . 1 . . 1 3 2 . 7 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . 1 1 1 Parts Lost 21 | . . 1 . . 1 1 . . 4 . 3 5 . 3 3 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 16 | . . 1 . . 1 1 . . 4 . 1 4 . 3 1 Weapon 4 | . . . . . . . . . . . 2 1 . . 1 Highest Loss Streak 3 | . . 1 . . 1 1 . . 3 . 3 2 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 43 | . 40 42 57 42 47 62 63 60 60 47 39 13 25 23 20 Device 7 | . 12 13 14 14 6 10 15 13 5 . 1 3 4 4 . Processor 23 | . . 12 14 14 31 41 36 40 38 35 29 5 13 12 9 Hackware 3 | . . . . . . 4 6 6 10 5 3 . . 2 6 Slashing Weapon 4 | . . 11 14 14 8 4 4 . 4 5 1 . . . . Naked Turns 2 | . . . . . . . . . . . 1 . . . 1 Heaviest Build 15 | 2 4 7 4 3 10 7 11 3 7 2 12 15 15 3 6 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 4 | . 1 2 1 . 3 2 3 . 2 . 3 4 4 . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 4 5 5 5 5 5 5 3 4 4 5 5 5 Average Carried 4 | . 2 4 3 5 4 4 3 5 4 3 2 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 5 4 5 5 3 3 4 3 5 5 5 Class Distribution -------------------- 51% | Mutant 13% | Scout 12% | Scavenger-Scout 8% | Hacker-Scout 8% | Hacker-Mutant 3% | Scavenger-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Assassin | -6/Factory Scavenger-Scout | -6/Waste Hacker-Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Matter Collected 1448 | 223 75 219 16 . 122 108 104 . 226 . . 89 . . 266 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1302 | 59 140 53 . . 157 238 104 . 183 . 25 122 . . 221 Parts 116 | 2 9 10 . . 16 23 4 . 24 . 1 10 . . 17 Haulers Intercepted 4 | . 2 . . . 1 . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Combat Hostiles Destroyed 32 | . . 3 . . 3 9 . . 11 . 1 3 . . 2 Melee 7 | . . . . . 2 1 . . 3 . 1 . . . . Guns 2 | . . . . . . . . . . . . . . . 2 Cannons 3 | . . . . . . . . . . . . 3 . . . AOE 20 | . . 3 . . 1 8 . . 8 . . . . . . Classes Destroyed 11 | 1 3 1 . . 4 2 . . . . . . . . . Worker 12 | . 1 1 . . . 2 1 . 3 . . . . . 4 Builder 3 | . 1 1 . . . . . . . . . . . . 1 Tunneler 2 | . . . . . 1 . . . 1 . . . . . . Hauler 4 | . 2 . . . 1 . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 20 | . . 3 . . . 8 . . 8 . . 1 . . . Cutter 6 | . . . . . 2 . . . 3 . 1 . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . 1 . . . . . 2 . . 2 Best Kill Streak 8 | 1 1 3 . . 2 8 1 . 8 . 1 3 . . 2 Combat Bots Only 8 | . . 3 . . 2 8 . . 7 . 1 3 . . 1 Max Kills in Single Turn 5 | 1 1 3 . . 1 5 1 . 2 . 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . 1 5 . . 2 . . . . . . Melee 1 | . . . . . 1 1 . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Damage Taken 7000 | . . 142 . . 357 184 . . 940 . 1190 1314 350 697 1826 Core 5177 | . . 100 . . 207 133 . . 727 . 961 813 187 577 1472 Absorbed by Shields 54 | . . . . . . . . . . . 54 . . . . Redirected to Shielding 307 | . . . . . . . . . . . 38 166 71 32 . Core Remaining (%) 48 | 100 . . . 60 62 81 . . 14 . 3 29 . 41 . Volleys Fired 100 | 6 10 1 . . 7 2 . . 5 . 7 7 5 . 50 Largest 2 | 2 2 1 . . 1 1 . . 1 . 1 1 1 . 1 Hottest 120 | 60 60 33 . . 33 33 . . 50 . 36 66 113 . 120 Shots Fired 112 | 9 19 1 . . 7 2 . . 5 . 7 7 5 . 50 Gun 77 | 9 19 . . . . . . . . . . . . . 49 Cannon 13 | . . . . . . . . . . . . 7 5 . 1 Launcher 17 | . . 1 . . 2 2 . . 5 . 7 . . . . Special 5 | . . . . . 5 . . . . . . . . . . Kinetic 20 | 3 10 . . . . . . . . . . 7 . . . Thermal 69 | 6 9 . . . . . . . . . . . 4 . 50 Explosive 16 | . . 1 . . 2 2 . . 4 . 7 . . . . Electromagnetic 2 | . . . . . . . . . 1 . . . 1 . . Robot Hit Streak 7 | 2 5 . . . 2 1 . . 2 . . 3 1 . 7 Robot Miss Streak 3 | . 2 . . . 1 1 . . 2 . 2 3 . . 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 114 | 2 13 3 6 . 14 12 6 . 19 . 1 4 1 . 33 Core Hits 63 | 2 2 5 . . 7 13 2 . 17 . 1 4 . . 10 Critical Kills 3 | . . . . . . . . . . . . 3 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . Critical Strikes 11 | . . . . . 2 . 1 . 1 . . 5 . . 2 Burn 2 | . . . . . . . . . . . . . . . 2 Destroy 5 | . . . . . . . . . . . . 5 . . . Sever 4 | . . . . . 2 . 1 . 1 . . . . . . Melee Attacks 84 | . 6 3 6 . 15 15 9 . 29 . 1 . . . . Impact 6 | . 6 . . . . . . . . . . . . . . Slashing 72 | . . 3 . . 15 15 9 . 29 . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 26 | . 3 2 5 . 3 3 2 . 8 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5100 | 29 311 330 . . 530 964 247 . 1409 . 42 151 41 . 1046 Guns 1167 | 29 92 . . . . . . . . . . . . . 1046 Cannons 159 | . . . . . . . . . . . . 118 41 . . Explosions 1296 | . . 157 . . 72 468 . . 591 . 8 . . . . Melee 2445 | . 219 173 . . 458 496 247 . 818 . 34 . . . . Ramming 33 | . . . . . . . . . . . . 33 . . . Kinetic 184 | 7 59 . . . . . . . . . . 118 . . . Thermal 1101 | 22 33 . . . . . . . . . . . . . 1046 Explosive 1288 | . . 157 . . 72 468 . . 583 . 8 . . . . Electromagnetic 49 | . . . . . . . . . 8 . . . 41 . . Impact 219 | . 219 . . . . . . . . . . . . . . Slashing 2226 | . . 173 . . 458 496 247 . 818 . 34 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 2 2 2 . 1 . 7 7 . . 4 . . 14 Average Corruption 4 | . 2 2 2 2 . 1 . 7 7 . . 2 . . 10 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 56 | . . 7 4 . . 1 . 2 24 . . 4 . . 14 Message Errors 14 | . . 3 2 . . 1 . . 7 . . 1 . . . Matter Fused 16 | . . 1 1 . . . . . 6 . . 2 . . 6 Heat Flow Errors 4 | . . . . . . . . 2 1 . . . . . 1 Energy Discharges 7 | . . . . . . . . . 4 . . . . . 3 Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 6 | . . 1 1 . . . . . 3 . . . . . 1 Data Loss (major) 4 | . . 2 . . . . . . 1 . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 488 | . 139 23 . . 60 92 19 . 144 . . . 11 . . Projectiles 11 | . . . . . . . . . . . . . 11 . . Explosions 33 | . . . . . . 23 . . 10 . . . . . . Melee 444 | . 139 23 . . 60 69 19 . 134 . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . . . 15 . . . Shots . | . . . . . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . 10 . . . Targets Rammed 10 | . . . . . . . . . . . . 10 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 257 | 10 10 . . . . . . 257 117 . . 23 20 . 192 Average Temperature 61 | 7 7 . . . . . . 145 61 . . 13 12 . 73 Received Heat Transfer 591 | . . 69 . . 63 9 . . . . 27 111 9 159 144 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . Impact Corruptions 3 | . 3 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 Heat Transferred 1494 | 50 75 . . . . . . . . . . . . . 1369 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Peak Influence 1820 | 5 49 111 . . 207 411 188 58 341 93 115 329 94 1820 1165 Initial 1100 | . 3 18 . . . 93 176 58 40 93 67 60 72 . 1100 Average 303 | 1 21 72 . . 97 231 175 58 96 93 99 142 66 1666 1062 Maximum Alert Level 5 | . . . . . 1 2 . . 1 . . 1 . 5 4 Low Security (%) 67 | 100 100 100 . 100 91 35 100 100 84 100 100 87 100 . . Level 1 15 | . . . . . 8 60 . . 15 . . 12 . . . Level 2 . | . . . . . . 4 . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . 37 Level 4 8 | . . . . . . . . . . . . . . . 62 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . 99 . Squads Dispatched 25 | . 1 1 . . 3 3 . . 4 . 1 2 . 6 4 Investigation 3 | . . 1 . . . 1 . . . . . 1 . . . Extermination 4 | . . . . . . 1 . . . . . 1 . . 2 Reinforcement 9 | . 1 . . . 3 1 . . 3 . 1 . . . . Assault 8 | . . . . . . . . . . . . . . 6 2 Garrison 1 | . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Distress Signals 6 | . . . . . 2 . . . 2 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 175 | . 3 7 . . 23 27 . 5 20 . 9 16 9 29 27 Peak Tracking Total 18 | . 2 3 . . 7 10 . 5 10 . 8 5 13 17 18 Tactical Retreats 25 | . . . . . 3 6 . . 5 . . 5 . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Traps Triggered 10 | . 1 . . . . 4 1 . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Machines Disabled 2 | . . . . . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Machines Accessed 36 | . 3 1 2 . 4 10 2 . 4 1 . 3 3 . 3 Terminals 24 | . 3 . . . 4 8 1 . 1 1 . 1 2 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . 1 . . 1 . . . Garrison Access 5 | . . . . . . 2 1 . 1 . . . 1 . . Total Hacks 77 | . 7 1 2 . 8 24 3 . 8 1 . 6 6 . 11 Successful 26 | . 2 1 2 . 3 5 2 . 5 1 . 2 1 . 2 Failed 51 | . 5 . . . 5 19 1 . 3 . . 4 5 . 9 Catastrophic 10 | . . . . . 4 3 . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . 7 . 1 . 4 8 1 . 1 . . . 2 . 8 Terminals 57 | . 7 . . . 8 19 2 . 2 1 . 2 5 . 11 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . Scanalyzers 4 | . . . . . . . . . 2 . . 2 . . . Garrison Access 9 | . . . . . . 5 1 . 2 . . . 1 . . Terminal Hacks 15 | . 2 1 2 . 3 2 1 . 1 1 . 1 . . 1 Record 2 | . . . 1 . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . 1 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 5 | . . . . . . 3 . . . . . . 1 . 1 Terminals 5 | . . . . . . 3 . . . . . . 1 . 1 Assimilate 1 | . . . . . . 1 . . . . . . . . . Botnet 4 | . . . . . . 2 . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 4 10 1 . 3 . . 3 3 . 3 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Total Allies 5 | . . . . . 4 1 . . . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . . . . Highest-Rated Group 90 | . . . . . 90 24 . . . . . . . . . Highest-Rated Ally 90 | . . . . . 90 24 . . . . . . . . . Total Orders 10 | . . . . . . . 4 . . . . . . . 6 EXPLORE 10 | . . . . . . . 4 . . . . . . . 6 Ally Attacks 19 | . . . . . 19 . . . . . . . . . . Total Damage 725 | . . . . . 725 . . . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . 4 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . 4 . . . . . . . 6 Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Turns Passed 5334 | 32 262 353 354 23 389 906 239 63 804 10 97 446 525 192 639 Spaces Moved 5931 | 29 277 568 342 44 479 1209 132 116 861 20 106 457 358 335 598 Core 5931 | 29 277 568 342 44 479 1209 132 116 861 20 106 457 358 335 598 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 100 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 62 | 50 74 56 100 50 53 54 84 50 50 50 55 55 94 50 76 Slowest Speed 250 | 50 100 150 100 50 200 150 200 50 150 50 200 250 250 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 34 85 77 18 39 36 6 86 24 1 91 18 7 40 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . Spaces Dug 34 | . 1 . . . 1 3 . . 7 . 19 . 3 . . Terrain Destroyed 129 | . 1 8 . . 20 9 . . 29 . 58 . 4 . . Melee 12 | . 1 . . . 1 3 . . 7 . . . . . . Projectile 4 | . . . . . . . . . . . . . 4 . . AOE 113 | . . 8 . . 19 6 . . 22 . 58 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res Tes Res Total 7322 | 36 304 600 351 44 575 1430 249 120 1183 19 133 638 542 358 740 Wait 1006 | . 5 8 1 . 59 167 89 5 263 . 1 152 162 23 71 Move 5917 | 28 276 567 341 43 478 1208 132 115 860 19 105 456 357 334 598 Hop . | . . . . . . . . . . . . . . . . Pick Up 32 | . 4 6 1 . 3 3 1 . 1 . 3 2 4 . 4 Fast Attach 50 | 2 2 4 . . 4 9 4 . 9 . 3 4 2 1 6 Attach 37 | . . 1 1 . 4 6 4 . 3 . 4 5 5 . 4 Detach 36 | . 1 1 . 1 2 9 7 . 4 . 2 2 5 . 2 Swap 6 | . . . . . 2 2 . . 2 . . . . . . Drop 35 | . . 9 1 . 1 9 2 . 7 . . . 2 . 4 Fire 100 | 6 10 1 . . 7 2 . . 5 . 7 7 5 . 50 Melee 84 | . 6 3 6 . 15 15 9 . 29 . 1 . . . . Ram 10 | . . . . . . . . . . . . 10 . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 7 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . 1 . . . . . . . 1 Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 33 | -11/Junkyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 342 | -10/Mines | Met a Derelict shopkeep closing up shop 463 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 464 | -10/Mines | Found Prototype Device 483 | -10/Mines | Discovered new exit (range 12) 520 | -10/Mines | Discovered new exit (range 11) 533 | -10/Mines | Learned 2 Materials zone layouts 549 | -10/Mines | Learned Materials stockpile data 646 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 646 | -10/Mines | Discovered new exit (range 5) 648 | -10/Mines | Entered Exiles 673 | -10/Exiles | Met 8R-AWN 692 | -10/Exiles | Met EX-HEX 733 | -10/Exiles | Met EX-BIN 746 | -10/Exiles | Aligned with FarCom system 747 | -10/Exiles | Given EX-Vault access code 773 | -10/Exiles | Opened EX-Vault 781 | -10/Exiles | Found Field Lobotomy Kit 803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 834 | -10/Exiles | Met EX-DEC 911 | -10/Exiles | Visited The Gauntlet 964 | -10/Exiles | Learned location of Zion (-6) 994 | -10/Exiles | Discovered new exit (range 10) 1002 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1002 | -10/Exiles | Entered Mines 1017 | -9/Mines | Discovered new exit (range 13) 1025 | -9/Mines | Entered Materials 1025 | -8/Materials | Evolved 4 slots: Utility x4 1091 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 1213 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1219 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1222 | -8/Materials | Assimilated X-62 Marksman with FLK Orb 1398 | -8/Materials | Discovered new exit (range 18) 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Utility x2 1531 | -7/Factory | Identified Exp. Sensor Array 1758 | -7/Factory | Destroyed 8 combat bots 2312 | -7/Factory | Discovered new exit (range 15) 2320 | -7/Factory | Entered another Factory area 2320 | -6/Factory | Evolved 2 slots: Utility x2 2559 | -6/Factory | Sucked down chute 2559 | -6/Factory | Entered Waste 2563 | -6/Waste | Spotted C-40 Crusher 2567 | -6/Waste | Spotted C-40 Crusher 2568 | -6/Waste | Spotted C-40 Crusher 2570 | -6/Waste | Spotted C-40 Crusher 2574 | -6/Waste | EMP discharged 2586 | -6/Waste | Spotted C-40 Crusher 2617 | -6/Waste | Discovered new exit (range 11) 2622 | -6/Waste | Entered Factory 2870 | -6/Factory | Discovered new exit (range 16) 3023 | -6/Factory | Identified exit to Lower Caves 3078 | -6/Factory | Build established: Hacker-Scout 3121 | -6/Factory | Garrison activated, responded to threat 3258 | -6/Factory | Core integrity fell below 50% 3274 | -6/Factory | Lost 3 parts (3u) 3290 | -6/Factory | Core integrity fell below 20% 3321 | -6/Factory | Destroyed 7 combat bots 3420 | -6/Factory | Discovered new exit (range 11) 3426 | -6/Factory | Entered another Factory area 3426 | -5/Factory | Evolved 2 slots: Utility x2 3436 | -5/Factory | Identified exit to DSF 3436 | -5/Factory | Entered DSF 3468 | -5/DSF | Additional patrols routed to DSF 3501 | -5/DSF | Core integrity fell below 50% 3520 | -5/DSF | Core integrity fell below 20% 3521 | -5/DSF | Discovered new exit (range 16) 3523 | -5/DSF | Lost 3 parts (1u2w) 3533 | -5/DSF | Entered Factory 3533 | -4/Factory | Evolved 2 slots: Utility x2 3737 | -4/Factory | Build established: Mutant 3865 | -4/Factory | Core integrity fell below 50% 3975 | -4/Factory | Discovered new exit (range 8) 3979 | -4/Factory | Entered Research 3979 | -3/Research | Evolved 2 slots: Utility x2 4330 | -3/Research | Discovered new exit (range 7) 4504 | -3/Research | Entered Testing 4505 | -3/Testing | Maximum security lockdown engaged 4567 | -3/Testing | Spotted Striker 4574 | -3/Testing | Spotted Striker 4581 | -3/Testing | Found Prototype Hackware 4581 | -3/Testing | Identified Exp. System Shield 4684 | -3/Testing | Discovered new exit (range 21) 4696 | -3/Testing | Core integrity fell below 50% 4696 | -3/Testing | Entered Research 4696 | -2/Research | Evolved 2 slots: Utility x2 5088 | -2/Research | System corruption reached 10% 5130 | -2/Research | Build established: Hacker-Mutant 5235 | -2/Research | First assault squad dispatched 5273 | -2/Research | Core integrity fell below 50% 5306 | -2/Research | Core integrity fell below 20% 5335 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05263_ Imp. System Shield blown off. 05263_ Enh. Optical Array blown off. 05263_ E-15 Imp destroyed. 05263_ Acquired 13 matter. 05264_ Acquired Propulsion Shielding. 05272_ Penetrated by Slug. 05273_ System corrupted: Heat flow error (+216). 05278_ Penetrated by Slug. 05281_ C-30 ARC bursts open, deploying its payload. 05281_ G-73 Enforcer unfolds itself. 05281_ L-61 Swordsman unfolds itself. 05281_ G-73 Enforcer unfolds itself. 05281_ I-47 Archangel unfolds itself. 05283_ K-01 Serf collects debris. 05287_ ALERT: Security rotation in progress. 05288_ System corrupted: Energy discharge (-37). 05331_ Triggered Gamma Bomb Trap. 05331_ A bubble of electromagnetic force engulfs the area. 05331_ T-07 Excavator destroyed. 05331_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # """ """ #????????? | | # #????????? | | !! + #????????? | | ! # """ """ #????????? | | ##########+#### """ """ ??????????? | | #??????# #?? """ """???????????? | | ######## #?? ???????????? | | ## # #??? = ?????????? | | ?# # #???##########?????????? | | ?# # #??????????????????????? | | ?# # #??????????????????????? | | ?######## # #??????????????????????? | | ######??# # #??????????????????????? | | """""" ?# # #??????????????????????? | | """""" ?# # #??????????????????????? | | """""" # # #??????????????????????? | | # # #??????????????????????? | | + #######???#+?????????????????? | | # #?????????# ##???????????????? | | # #?????????+ ???????????????? | | ######### #?????????# ???????????????? | | #?????????# #???????????????? | | w#?????????# #???????????????? | | #?????????# #???????????????? | | +?????????# #???????????????? | | ######### #?????????# @#???????????????? | | ## #?????????# #??####?????????? | | ## #?????????# #? """ #??????? | | """## #??g??????# #? """ #??????? | | """## #?????????# # """ #??????? | | """## #?????????# # #??????? | | ## +?????????# ; #??????? | | ?# #?????????# # #??????? | | ???# #?????????#^ # #??????? | | ##+###### #?????????# #? #??????? | | #?????????#=!#? #??????? | | #?????????#=%#??#######??????? | | #?????????# |#???????????????? | | #?????????#p #???????????????? | | ########################Ap#???????????????? | | ???????????# #kp#???????????????? | | ???????????# / ########????????? | | ???????????# # # #????????? | | ???????????# # # #????????? | | ???????????# ?# # ! #????????? | | ???????????# [ ?# # #????????? | | ???????????# ??# + #????????? | | ???????????##########??# # #????????? | | ??????????????????????## ####+####???????? | | ??????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 260 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 58 Melee Accuracy 6 Target Analysis 11 Core Analysis 9 Armor Integrity Analysis 30 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- Adv. Visual Processing Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryGrapheneConstruct Manual? 0 Play Time 01:13:07 Cumulative 44.9 hours Start 2023.12.02 @ 15:22:46 End 2023.12.02 @ 16:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37c96d32-9bed-432b-bd10-9c2f2ff6b83e