Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 19:18:33 Player: Boatmurdered Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1127) 1127 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (8100) 8100 TOTAL SCORE: 10372 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3100 Cogmind --------- Core Integrity 0/550 Matter 633/700 Energy 900/900 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Scrap Shield SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Barrage Gun > --- INVENTORY -------- Scrap Shield Barrage Gun Mini Grenade Launcher Mini Grenade Launcher SUBCON Basin [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 7 23 9 4 Power 7 | 1 5 1 . Engine 7 | 1 5 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 5 3 1 Treads 3 | 2 1 . . Leg 4 | . 4 . . Wheel 4 | . . 3 1 Hover . | . . . . Flight . | . . . . Utility 13 | 2 7 3 1 Device 5 | 1 3 . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware 1 | . . 1 . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 12 | 2 6 2 2 Energy Gun 4 | . 4 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . 1 . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . 3 8 Power 1 | . . . 1 Propulsion 4 | . . 2 2 Utility 2 | . . 1 1 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 8 | 1 10 6 3 Power 1 | . 1 1 . Propulsion 1 | . 2 . . Utility 3 | . 3 2 1 Weapon 2 | . 3 2 1 Tool/Special . | . . . . Unused Backups 16 | . 4 8 4 Power 2 | . . 2 . Propulsion 1 | . 1 . . Utility 6 | . 2 2 2 Weapon 7 | . 1 4 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 88 88 Engine 13 | . 13 14 11 Treads 17 | . 15 21 . Leg 5 | . 12 . . Wheel 1 | . . . 22 Device 6 | . 13 . 7 Storage 13 | . 14 14 13 Protection 4 | . . 9 . Energy Gun 12 | . 26 . . Ballistic Gun 1 | . 1 . 14 Launcher 13 | . . 27 2 Peak Build Rating 45 | 7 13 34 45 Average Rating 19 | 5 10 26 38 On Entrance 13 | . 7 13 34 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 56 | 12 56 55 53 Greatest Support 40 | 40 40 40 36 Greatest Overweight (x) 17 | . 2 17 13 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 13 20 20 Most Carried 20 | 3 16 20 20 Average Carried 15 | 1 10 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 16 20 17 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1725 | 238 405 369 713 Remotely . | . . . . Salvage Created 1340 | 89 586 185 480 Parts 110 | 8 47 21 34 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . 21 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 35 | . 13 11 11 Guns 21 | . 11 . 10 AOE 14 | . 2 11 1 Classes Destroyed 12 | 2 5 3 2 Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 4 | 1 1 . 2 Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 15 | . 6 3 6 Grunt 8 | . 7 . 1 Sentry 3 | . . 1 2 Demolisher 1 | . . . 1 Programmer 1 | . . . 1 Subdweller 7 | . . 7 . Best Kill Streak 8 | 2 4 4 8 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 217 | . 43 70 104 Missed 53 | . 6 24 23 Hits 164 | . 37 46 81 Projectile 164 | . 37 46 81 AOE 10 | . . 6 4 Critical Strikes 5 | . . . 5 Damage Taken 2296 | . 454 699 1143 Core 726 | . 48 103 575 Absorbed by Shields . | . . . . Ignored by Resistances 32 | . . . 32 Regen/Repaired (Parts) 66 | . 66 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 103 | 11 44 18 30 Largest 2 | 2 2 2 2 Hottest 130 | 40 130 60 60 Shots Fired 184 | 22 88 33 41 Gun 144 | 22 87 . 35 Cannon . | . . . . Launcher 40 | . 1 33 6 Special . | . . . . Kinetic 71 | 22 14 . 35 Thermal 73 | . 73 . . Explosive 40 | . 1 33 6 Electromagnetic . | . . . . Robot Hit Streak 11 | 6 10 7 11 Robot Miss Streak 3 | 2 3 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 116 | 15 60 11 30 Core Hits 78 | 5 28 29 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3149 | 183 1026 1302 638 Guns 1606 | 183 917 . 506 Cannons . | . . . . Explosions 1539 | . 109 1302 128 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 816 | 183 127 . 506 Thermal 790 | . 790 . . Explosive 1539 | . 109 1302 128 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 2 4 9 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 66 | . 13 50 3 Message Errors 20 | . 7 13 . Matter Fused 15 | . 1 13 1 Heat Flow Errors 7 | . . 7 . Energy Discharges 15 | . 4 11 . Data Loss (minor) 7 | . 1 4 2 Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 53 | . . 25 28 Projectiles . | . . . . Explosions 53 | . . 25 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . 38 79 Shots 4 | . . 2 2 Rammed 9 | . . . 9 Targets Rammed 9 | . . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | . 288 238 42 Average Temperature 79 | . 85 111 14 Received Heat Transfer 639 | . 198 126 315 Effects 4 | . 2 2 . Interference 4 | . 2 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1998 | . 1998 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | 5 98 . 198 Initial 26 | . . . 26 Average 36 | . 26 . 128 Influence Increases 978 | 15 502 120 341 Destroy 0b10 Robot/C 600 | . 260 120 220 Destroy 0b10 Robot/NC 60 | 15 35 . 10 Destroy Leader 60 | . 60 . . Successful Hack 50 | . 33 . 17 Select Force Hacks 60 | . . . 60 Destroy Structure 28 | . 9 . 19 Lose Combat Pursuer 120 | . 105 . 15 Influence Decreases 881 | 15 502 64 300 Entered New Map 30 | . . . 30 Time Decay 761 | 15 502 54 190 Lost Part 90 | . . 10 80 Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 31 13 15 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 8 | . 7 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 2 | . . 2 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 18 | . 9 4 5 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 59 | . 27 15 17 Successful 44 | . 18 15 11 Failed 15 | . 9 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 37 | . 23 . 14 Terminals 29 | . 18 . 11 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 11 | . 5 . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 1 15 1 Record 12 | . . 12 . Robot Analysis 2 | . 1 . 1 Open Door 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 21 | . 12 . 9 Terminals 15 | . 9 . 6 Botnet 6 | . 3 . 3 Operators 1 | . 1 . . Skim 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 . 3 Reject 1 | . 1 . . Recyclers 2 | . 1 . 1 Mask 1 | . 1 . . Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 8 . 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 67 | . 12 . 55 Average Entertainment 7 | . 12 4 16 Good Acts 29 | . . 7 22 Bad Acts 20 | . . 2 18 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2457 | 73 2304 80 . Seismic 2457 | 73 2304 80 . Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 6643 | 166 3000 3079 398 Spaces Moved 2381 | 65 1033 1087 196 Core 32 | 6 . 25 1 Treads 1553 | 59 459 1035 . Legs 574 | . 574 . . Wheels 222 | . . 27 195 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 107 107 Average Speed 223 | 149 194 273 119 Slowest Speed 900 | 160 260 900 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 95 74 51 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 6 | . . 6 . Spaces Dug . | . . . . Terrain Destroyed 214 | . 7 177 30 Melee . | . . . . Projectile . | . . . . AOE 214 | . 7 177 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 3493 | 110 1940 1170 273 Wait 833 | 25 788 10 10 Move 2378 | 64 1032 1086 196 Hop . | . . . . Pick Up 46 | 3 22 16 5 Fast Attach 16 | 7 7 2 . Attach 5 | . . 1 4 Detach . | . . . . Swap 36 | . 25 8 3 Drop 55 | . 22 27 6 Fire 103 | 11 44 18 30 Melee . | . . . . Ram 9 | . . . 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous 10 | . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: Fac / Scr) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 822 | -10/Materials | Discovered new exit (range 5) 1145 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Build established: Scavenger-Mutant 2072 | -10/Materials | Discovered new exit (range 10) 2192 | -10/Materials | Learned location of 1 exit from Storage 2233 | -10/Materials | Learned location of 2 exits from Mines 2262 | -10/Materials | Learned 2 Mines zone layouts 2283 | -10/Materials | Learned Storage stockpile data 2294 | -10/Materials | Identified exit to Subcaves 2305 | -10/Materials | Identified exit to Materials 2368 | -10/Materials | Repaired Lgt. Treads 2427 | -10/Materials | Build established: Mutant 2805 | -10/Materials | Repaired Imp. Heat Sink? 3156 | -10/Materials | Prayed at D.C.S.S. Altar Unit 3167 | -10/Materials | Entered Subcaves 3168 | -10/Subcaves | Approached by a straggling Scientist 3168 | -10/Subcaves | Identified exit to Materials 3297 | -10/Subcaves | A Subdweller sparked back to life 3314 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3611 | -10/Subcaves | Found SUBCON Basin 3941 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4405 | -10/Subcaves | Learned location of Zion (-6) 4545 | -10/Subcaves | Visited 4L-MR0's lab 4880 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 4882 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 5336 | -10/Subcaves | Visited Clippyterm 5345 | -10/Subcaves | Learned Factory trap positions 5421 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5966 | -10/Subcaves | Discovered new exit (range 13) 5978 | -10/Subcaves | Core integrity fell below 50% 6246 | -10/Subcaves | Entered Recycling 6247 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 23) 6262 | -9/Recycling | Core integrity permanently improved by X0-1V1 (+350) 6265 | -9/Recycling | X0-1V1 sent hostile S-10 Pest (x5) 6288 | -9/Recycling | Identified exit to Scraptown 6288 | -9/Recycling | X0-1V1 revealed exit location to -9/Scraptown 6316 | -9/Recycling | X0-1V1 activates XOMVISION 6350 | -9/Recycling | Identified exit to Factory 6350 | -9/Recycling | X0-1V1 revealed exit location to -7/Factory 6376 | -9/Recycling | X0-1V1 sent you into danger 6378 | -9/Recycling | X0-1V1 whisked you away to safety 6393 | -9/Recycling | X0-1V1 mutated your Weapon slot to Utility slot 6421 | -9/Recycling | X0-1V1 caused items to flee you 6429 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 20) 6435 | -9/Recycling | X0-1V1 put everyone to sleep 6605 | -9/Recycling | Lost 6 parts (1p2n3w) 6627 | -9/Recycling | Items stopped fleeing you 6627 | -9/Recycling | Core integrity fell below 20% 6639 | -9/Recycling | Weapon slot count temporarily expanded by X0-1V1 (+3) 6644 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06602_ Critical hit (Burn: +37). 06604_ Slammed into Y-45 Defender. 06613_ X0-1V1 manipulates the space around you (+22% TH resistance). 06618_ Slammed into Y-45 Defender. 06623_ X0-1V1's Piety Tracker destroyed. 06623_ X0-1V1 is mildly amused. 06625_ Slammed into Y-45 Defender. 06627_ Items no longer flee you. 06628_ The unstable cave ceiling collapses. 06632_ Slammed into Y-45 Defender. 06637_ The unstable cave ceiling collapses. 06639_ X0-1V1: "Weapons, camera, action!" (+3 weapon slots) 06639_ Slammed into Y-45 Defender. 06639_ Destabilizing: System corrupted (+2). 06642_ System corrupted: Matter fused (-5). X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 06644_ X0-1V1 giggles madly! 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"??"" #??# #???? | | ????????????????????" ???"" #??# ##??? | | %#?????????????????? ?????? #??# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 12 Energy Capacity 1065 Matter Stores 700 Matter Capacity 700 Sight Range 19 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 22 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 66% | -10/Materials Imp. Heat Sink | 52% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackdoorHardcellBay Manual? 0 Play Time 00:54:08 Cumulative 54.9 hours Start 2026.08.25 @ 16:51:27 End 2026.08.25 @ 19:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a213a0f9-f17a-41a9-a9ba-3266b87ec0f0