Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.31 @ 16:56:09 Player: Cogchaaaan Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (131) 655 Value Destroyed (6805) 6805 Prototype IDs (375) 7500 Alien Tech Used (17) 3400 Bonus (57441) 57441 TOTAL SCORE: 86101 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2738 Follower Combat Kills 305 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -202 Cogmind --------- Core Integrity 730/1850 Matter 260/300 Energy 334/340 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Phase Shifter > --- WEAPON (3) ------- Sigix Shearcannon > --- INVENTORY (10) --- Zero-point Reactor Experimental Energy Well (600) Advanced Reaction Control System Graphene Brace Improved Force Field Core Regenerator Microwarp Drive Sigix Sheargun Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Experimental Phase Shifter Advanced Point Defense System > --- WEAPON ----------- Cooled Nova Cannon Sigix Shearcannon > --- INVENTORY -------- Graphene Brace High-powered Transdimensional Reconstructor Core Regenerator Integrated Reactor Subatomic Replicator Microwarp Drive Sigix Sheargun Sigix Sheargun [Rating: 245] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Artifact Microwarp Drive Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 11 | . . . . . 3 . . . . . 2 2 . . . . . . . . . 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 158 | 8 9 12 1 2 22 9 . . . . 2 3 . 1 2 1 5 . . 2 . 16 17 26 5 4 3 7 1 Power 20 | 1 3 2 . 1 1 1 . . . . 1 . . . . . . . . . . 3 1 3 . 1 1 1 . Engine 12 | 1 3 2 . 1 1 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . Core 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 . Propulsion 27 | 2 2 2 . 1 6 4 . . . . . . . . . . 1 . . . . 3 4 . 1 1 . . . Treads 10 | . 2 2 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 1 4 . . . . . . . . . . 1 . . . . 3 4 . 1 1 . . . Utility 82 | 2 . 4 1 . 6 4 . . . . 1 2 . 1 2 1 3 . . 2 . 9 9 23 4 2 2 3 1 Device 50 | 1 . 4 . . 1 1 . . . . . . . 1 1 . 2 . . 2 . 3 7 21 2 1 1 2 . Storage 5 | 1 . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 1 1 . . . . . . . . . 1 . . . . . 2 . 1 1 . 1 1 1 Hackware 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . Protection 10 | . . . . . 3 . . . . . . 2 . . 1 . . . . . . 3 . 1 . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Weapon 29 | 3 4 4 . . 9 . . . . . . 1 . . . . 1 . . . . 1 3 . . . . 3 . Energy Gun 5 | 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 7 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . 2 . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 23 | . . 1 . . 4 . . . . . . . . . 2 . 1 . . 2 . 2 5 1 4 . . 1 . Parts Lost 22 | . . 4 . 1 5 . . . . . . . . . . 1 . . . . . 9 . 1 1 . . . . Power 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Propulsion 6 | . . 1 . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 10 | . . . . . 2 . . . . . . . . . . 1 . . . . . 5 . 1 1 . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 3 . 1 1 . . . . . . . . . . 1 . . . . . 3 . 1 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 7 7 10 11 17 11 7 8 8 7 10 12 12 7 5 5 5 7 7 9 10 9 9 10 9 9 8 6 8 Power . | . 1 . . . 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 2 . 1 2 2 . . . 1 Propulsion 1 | 1 2 1 1 1 3 4 3 3 3 3 3 3 2 1 2 2 1 1 1 2 3 1 1 1 1 1 . . . Utility 4 | . 1 3 5 6 7 3 2 2 2 2 3 5 5 3 1 1 2 3 3 4 4 4 3 3 2 1 3 2 5 Weapon 2 | . 2 1 4 3 4 2 1 2 2 1 2 2 3 2 1 1 1 2 2 1 1 1 1 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 2 . . . 11 5 . . . . 1 . 2 6 . . . . . . . 2 4 2 . 1 . 3 3 Power 7 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . 1 . 1 1 Propulsion 10 | . . . . . 4 1 . . . . . . 1 . . . . . . . . . 4 . . . . . . Utility 12 | . . . . . 2 2 . . . . . . . 3 . . . . . . . 1 . . . . . 2 2 Weapon 13 | . 2 . . . 5 2 . . . . . . . 3 . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 92 71 87 95 88 92 92 92 92 79 82 82 83 90 94 86 89 89 91 89 92 89 83 84 78 61 71 61 Engine 6 | . 14 13 14 13 9 7 7 7 7 7 5 . . . . . . . . . . 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 9 9 8 Treads 12 | . 20 27 28 28 26 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 9 9 8 Flight 9 | . . . . . . 34 38 38 38 38 33 29 29 29 29 29 30 31 31 31 31 32 31 26 25 22 . . . Device 14 | . 13 13 14 14 10 15 15 15 15 15 12 11 11 16 25 28 10 10 10 9 10 13 13 18 17 10 . 17 16 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 2 . . 4 5 5 5 5 4 4 4 4 4 9 9 8 Processor 6 | . . . . . 6 7 7 7 7 7 6 5 5 5 5 5 10 10 10 10 10 9 14 13 11 11 7 9 9 Hackware 2 | . . . . . . 4 7 7 7 7 6 5 5 5 5 5 7 10 10 10 10 7 8 8 12 8 . . . Protection 4 | . . . . . 15 . . . . . . 10 11 11 11 11 10 10 10 10 10 8 4 4 4 3 . . . Energy Gun 4 | . . 12 . 15 2 . . . . . . . . . . . . . . 1 . . . . . 2 18 8 . Energy Cannon 3 | . . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . 8 8 Ballistic Cannon 3 | . 18 8 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 7 7 7 7 6 5 5 5 5 5 4 . . . . 1 4 4 4 3 . . . Peak Build Rating 245 | 7 10 18 12 17 41 53 53 48 48 53 79 90 90 85 70 72 71 68 73 77 75 88 147 167 170 234 236 245 236 Average Rating 95 | 5 8 10 11 15 29 47 48 48 48 48 75 85 85 66 65 67 62 68 68 72 70 80 123 154 161 188 235 239 232 On Entrance 78 | . 7 10 11 12 17 41 48 48 48 48 48 78 85 85 61 68 64 68 68 68 70 70 86 146 144 170 232 235 233 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 19 19 84 95 107 20 20 20 20 20 16 25 25 25 25 25 30 30 30 34 30 35 45 52 49 52 48 62 54 Greatest Support 62 | 20 40 40 40 40 62 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 37 51 59 57 61 60 60 60 Greatest Overweight (x) 3 | 3 . . 2 2 2 . . . . . . . . . . . . . . 1 . . 1 1 1 . . 1 . Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 25 25 25 25 10 10 10 10 40 40 40 40 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 8 8 22 25 21 12 10 10 10 10 39 40 40 15 5 5 9 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 25 | 4 8 8 14 16 25 25 10 10 10 10 13 13 13 13 5 5 7 7 7 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 3 7 7 12 14 19 11 9 10 10 9 10 12 12 7 5 4 5 7 6 9 9 9 9 9 9 9 9 7 9 Final Capacity 40 | 8 8 8 25 25 25 10 10 10 10 10 40 40 40 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 4 8 8 14 14 25 10 10 10 10 10 13 13 13 5 5 5 7 7 7 10 10 6 10 10 10 9 9 9 9 Class Distribution -------------------- 30% | Mutant 24% | Alien-Sigix 15% | Scavenger-Mutant 12% | Hacker-Sprinter 4% | Hauler-Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hauler-Scout | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Zhirov Scavenger-Ninja | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 4629 | 291 522 482 . 135 861 151 . 10 . . 50 13 47 30 30 20 . . 50 90 40 103 356 330 3 212 . 763 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7090 | 101 295 321 . 161 1510 . . . . . . 13 . . 114 13 . . . . . 28 65 410 . 401 13 2484 1161 Parts 306 | 5 19 15 . 6 88 . . . . . . 1 . . . 1 . . . . . 2 7 11 . 7 . 67 77 Haulers Intercepted 8 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 92 | . 10 9 . 3 29 . . . . . . . . . . 1 . . . . . . 4 . . 6 . 18 12 Melee 8 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 6 . . . Guns 7 | . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 66 | . 7 5 . . 24 . . . . . . . . . . . . . . . . . . . . . . 18 12 AOE 11 | . . 1 . 2 4 . . . . . . . . . . . . . . . . . 4 . . . . . . Classes Destroyed 17 | 2 5 2 . 2 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . Worker 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Builder 7 | . 1 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 8 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . . Recycler 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Operator 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . 2 . . . . . Swarmer 22 | . 6 . . . 7 . . . . . . . . . . . . . . . . . 4 . . 5 . . . Grunt 24 | . 4 5 . 1 13 . . . . . . . . . . . . . . . . . . . . . . 1 . Brawler 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 3 3 . 3 6 . . . . . . 1 . . . 1 . . . . . 1 4 3 . 6 1 9 3 Combat Bots Only 9 | . 2 2 . 3 3 . . . . . . . . . . 1 . . . . . . 4 . . 6 . 9 3 Max Kills in Single Turn 4 | 1 1 1 . 2 3 . . . . . . 1 . . . 1 . . . . . 1 4 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 3 . . . . . . . . . . . . . . . . . 4 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1137 | . 74 50 . 3 114 . . . . 1 . . . 1 . 19 . . 2 2 2 95 2 29 6 130 50 209 348 Missed 601 | . 16 14 . 1 36 . . . . 1 . . . . . 7 . . 2 . . 37 1 16 4 70 29 109 258 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Damage Taken 10574 | . 571 753 . 28 1178 . . . . . . . . . . 216 . . . 40 48 1150 18 349 80 2081 220 2450 1392 Core 2833 | . 74 73 . 13 104 . . . . . . . . . . 55 . . . . . 100 . 23 . 991 80 786 534 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 115 | . . . . . 5 . . . . . . . . . . . . . . . 17 93 . . . . . . . Ignored by Resistances 4836 | . . . . . . . . . . . . . . . . . . . . . . . . . . 243 252 2858 1483 Regen/Repaired (Parts) 1143 | . 109 . . . 91 . . . . . . . . . . . . . . 2 . . . 16 62 863 . . . Core Remaining (%) 77 | 100 . . . 36 81 . . . . 100 100 . . . . 94 . . . . 100 . 92 . . 35 . . 39 Volleys Fired 403 | 5 79 31 . 2 96 . 2 . . 9 1 3 2 1 . 1 . . 1 1 4 3 4 . . 8 24 74 52 Largest 2 | 2 2 2 . 2 2 . 1 . . 1 1 1 1 1 . 1 . . 1 1 1 1 1 . . 1 2 1 1 Hottest 200 | 60 66 96 . 96 123 . 30 . . 30 90 90 90 90 . 90 . . 90 90 90 90 90 . . 90 200 180 180 Shots Fired 594 | 10 142 53 . 3 190 . 2 . . 9 1 3 2 1 . 1 . . 1 1 4 3 4 . . 8 30 74 52 Gun 154 | 10 50 17 . 2 39 . . . . . . . . . . . . . . . . . . . . . 30 6 . Cannon 431 | . 92 32 . . 148 . 2 . . 9 1 3 2 1 . 1 . . 1 1 4 3 3 . . 8 . 68 52 Launcher 9 | . . 4 . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 263 | 7 142 32 . . 82 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 168 | 3 . 17 . 2 105 . 2 . . 9 1 3 2 1 . 1 . . 1 1 4 3 3 . . 8 . 2 . Explosive 9 | . . 4 . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 72 52 Robot Hit Streak 51 | 4 10 14 . 17 14 . . . . . . . . . . . . . . . . . . . . . 1 51 12 Robot Miss Streak 6 | 1 5 3 . . 4 . . . . . . . . . . . . . . . . . . . . . 2 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 371 | 7 74 34 . 3 123 . . . . . 2 1 . . 1 1 . . . . . 3 . 12 . 11 1 56 42 Core Hits 335 | 5 19 17 . 6 60 . . . . . . 1 . . 1 1 . . . . . 1 6 4 . 6 . 129 79 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 4 4 . . 5 . . . . . . . . . . . . . . . . . . 1 . . . 7 2 Burn 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . 4 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 2 Melee Attacks 172 | . . . . . 3 1 5 . . 3 18 14 2 3 1 7 2 2 1 11 4 17 12 19 2 45 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . 3 1 5 . . 3 18 14 2 3 1 7 2 . . . . 7 12 19 2 45 . . . Piercing 28 | . . . . . . . . . . . . . . . . . . 2 1 11 4 10 . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33049 | 82 1180 826 . 164 3430 . . . . . 96 51 . . 75 40 . . . . . 183 185 1564 . 929 209 16592 7443 Guns 936 | 82 292 200 . 24 276 . . . . . . . . . . . . . . . . . . . . . 62 . . Cannons 28129 | . 886 476 . . 2732 . . . . . . . . . . . . . . . . . . . . . . 16592 7443 Explosions 668 | . . 138 . 133 212 . . . . . . . . . . . . . . . . . 185 . . . . . . Melee 3012 | . . . . . 74 . . . . . 96 51 . . 75 40 . . . . . 183 . 1564 . 929 . . . Ramming 304 | . 2 12 . 7 136 . . . . . . . . . . . . . . . . . . . . . 147 . . Kinetic 3169 | 50 1178 476 . . 1465 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1799 | 32 . 200 . 24 1543 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 668 | . . 138 . 133 212 . . . . . . . . . . . . . . . . . 185 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27109 | . . . . . 74 . . . . . 96 51 . . 75 40 . . . . . 183 . 1564 . 929 62 16592 7443 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Corruption 2 | . 2 3 3 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 88 | . 15 41 27 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . Message Errors 21 | . 1 10 7 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Fused 26 | . 9 9 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 13 | . 1 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 9 | . 1 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . 1 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 2 . Overflow Damage 1019 | . 42 . . . 32 . . . . . 20 . . . . . . . . . . 47 . 337 . 271 50 127 93 Projectiles 262 | . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . 127 93 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 757 | . . . . . 32 . . . . . 20 . . . . . . . . . . 47 . 337 . 271 50 . . Knockbacks 31 | . 13 3 . . 14 . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 27 | . 13 3 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 13 | . 2 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 2 2 . 3 11 . . . . . . . . . . . . . . . . . . . . . 5 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Crushed 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | 20 252 206 221 20 42 2 2 2 2 2 38 76 76 . . . . . . . . 12 256 185 36 125 . 7 . Average Temperature 43 | 15 50 65 90 13 21 2 2 2 2 2 15 27 40 . . . . . . . . 12 75 105 22 41 . 7 . Received Heat Transfer 1260 | . 177 132 . 36 477 . . . . . . . . . . 9 . . . 21 9 84 . 27 9 126 . 135 18 Effects 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3165 | 75 . 557 . 62 2471 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 2 1 2 5 5 5 . Low Security (%) 52 | 100 100 100 . 100 59 100 . . . . 100 100 . . . . 100 . . . . 67 1 67 75 . . . . Level 1 16 | . . . . . 40 . . . . . . . . . . . . . . . . 32 83 32 20 57 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 14 . 4 7 . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 18 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . Level 5 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 74 . . Peak Influence 2108 | 5 99 53 . 62 365 161 . . . . 17 30 . . . . 169 . . . . 336 426 249 455 1675 2108 1642 . Initial 1348 | . . 1 . . . 161 . . . . 9 . . . . . 165 . . . . 9 177 189 135 211 1100 1348 . Average 186 | . 44 9 . 10 153 143 . . . . 2 5 . . . . 154 . . . . 155 358 148 181 547 1520 1523 . Influence Increases 7827 | 10 419 227 . 87 936 1 . . . 90 55 103 45 . 5 50 214 . . 232 15 570 375 365 789 1003 692 566 978 Destroy 0b10 Robot/C 1840 | . 200 160 . 60 580 . . . . . . . . . . . . . . 100 . . 80 . 260 120 20 260 . Destroy 0b10 Robot/NC 280 | 10 30 15 . 5 95 . . . . . . 5 . . 5 5 . . . . . 5 . 30 40 5 5 25 . Destroy Leader 314 | . 48 30 . 10 158 . . . . . . . . . . . . . . . . . 10 8 20 20 . 10 . Allied During Kill 61 | . . 1 . . . . . . . . . . . . . . . . . 42 . . . . . . 4 14 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Successful Hack 143 | . 14 . . . 6 . . . . . 13 10 . . . . . . . . . 10 17 33 16 . . 24 . Disable Machine 570 | . 30 . . . 15 . . . . . 30 . . . . . . . . . . . 75 15 90 135 30 75 75 Destroy Structure 1699 | . 7 21 . 12 67 1 . . . . 12 28 . . . . 4 . . . . 30 48 9 243 48 138 128 903 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 435 | . . . . . . . . . . . . 15 . . . . 30 . . . . 90 120 60 45 75 . . . Lose Combat Pursuer 2325 | . 90 . . . 15 . . . . 90 . 45 45 . . 45 30 . . 90 15 435 15 210 75 600 495 30 . Influence Decreases 4151 | 10 413 210 . 87 581 40 60 12 . 75 63 103 10 27 5 25 70 30 55 150 . 263 214 312 548 388 310 90 . Time Decay 2819 | 10 413 189 . 77 391 40 60 12 . 75 63 83 10 27 5 25 70 30 55 50 . 180 214 302 80 238 30 90 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Lost Part 154 | . . 1 . 10 40 . . . . . . . . . . . . . . . . 83 . 10 10 . . . . Lost Ally 420 | . . 20 . . . . . . . . . 20 . . . . . . . 100 . . . . . . 280 . . Purge Threat 608 | . . . . . 150 . . . . . . . . . . . . . . . . . . . 458 . . . . Squads Dispatched 48 | . 1 . . 1 3 . . . . . . 3 . . . . 1 . . . . 4 2 . 4 9 20 . . Investigation 7 | . 1 . . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 . . . . Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Reinforcement 13 | . . . . . 3 . . . . . . 2 . . . . . . . . . 1 . . 2 2 3 . . Assault 19 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 12 . . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 5 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 54 | . 2 . . . . . . . . . . 4 . . . . . . . . . . . 8 2 1 3 34 . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Times Spotted 395 | . 20 12 . 3 45 . . 4 . 4 6 12 3 2 . 9 4 . 1 22 1 42 3 33 8 72 34 27 28 Peak Tracking Total 25 | . 4 7 . 3 3 . . 4 . 3 3 6 4 2 . 8 4 . 1 12 1 13 1 22 5 25 14 11 12 Tactical Retreats 55 | . 4 1 . . 1 . . . . 4 . 2 1 . . 2 1 . . 1 1 8 1 2 2 13 7 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 13 | . 2 . . . 2 . . . . . 1 . . . . . 2 . . . . 1 1 . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 40 | . 2 . . . 1 . . . . . 2 . . . . . . . . 2 . . 5 1 6 9 2 5 5 Max in Single Turn 1 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 83 | . 9 . 1 1 8 2 2 . 4 . 11 6 . . 4 . 1 . . . . 8 10 3 7 3 . 3 . Terminals 54 | . 6 . . . 7 . 1 . . . 6 5 . . . . 1 . . . . 5 9 1 7 3 . 3 . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 1 1 . . . . . . . . . 3 1 2 . . . . . Total Hacks 223 | . 26 . 1 1 24 3 2 . 32 . 24 19 . . 17 . 2 . . . . 15 20 5 22 6 . 4 . Successful 142 | . 12 . 1 1 14 2 2 . 32 . 12 11 . . 17 . . . . . . 3 12 4 12 5 . 2 . Failed 81 | . 14 . . . 10 1 . . . . 12 8 . . . . 2 . . . . 12 8 1 10 1 . 2 . Catastrophic 13 | . . . . . 2 . . . . . . 2 . . . . 1 . . . . 5 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 8 . 1 . 14 . . . . . 18 8 . . . . . . . 1 . 3 11 . 13 2 . 2 . Terminals 135 | . 15 . . . 22 . 1 . . . 16 18 . . . . 2 . . . . 9 18 2 22 6 . 4 . Fabricators 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 4 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 7 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . . . 1 1 . . . . . . . . . 6 2 3 . . . . . Terminal Hacks 102 | . 3 . 1 1 8 . 2 . 32 . 4 8 . . 17 . . . . . . 1 8 2 10 4 . 1 . Record 20 | . . . . . . . 1 . 11 . . 1 . . 5 . . . . . . . 2 . . . . . . Part Schematic 17 | . . . . . . . . . 13 . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . 1 . . 4 . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unreport Threat 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . Locate Traps 14 | . 2 . . . 2 . . . . . 1 2 . . . . . . . . . . 3 . 3 1 . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . 1 . . . . . 1 2 . . . . . . . . . . 2 1 1 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 4 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Scan Component 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . Unauthorized Hacks 23 | . 4 . . . 4 . . . . . 3 3 . . . . . . . . . 1 4 . 2 1 . 1 . Terminals 23 | . 4 . . . 4 . . . . . 3 3 . . . . . . . . . 1 4 . 2 1 . 1 . Assimilate 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Botnet 21 | . 4 . . . 4 . . . . . 2 2 . . . . . . . . . 1 4 . 2 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Used 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Hacking Detections 63 | . 9 . . . 8 1 . . . . 9 6 . . . . 1 . . . . 7 9 1 7 2 . 3 . Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 13 . . . . . 4 . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . 58 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 78 | . . 3 . 1 . . . . . . 1 1 . . . . . . . 5 . . . . 1 . 19 47 . Largest Group 8 | . . 2 2 1 . . . . . . 1 1 . . . . . . . 5 . . . . 1 . 8 7 . Highest-Rated Group 265 | . . 39 39 31 . . . . . . 10 10 . . . . . . . 265 . . . . 123 . 117 99 . Highest-Rated Ally 123 | . . 31 31 31 . . . . . . 10 10 . . . . . . . 68 . . . . 123 . 15 15 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 101 | . . 15 . 4 . . . . . . . . . . . . . . . 29 . . . . 14 . 29 10 . Total Damage 5844 | . . 148 . 43 . . . . . . . . . . . . . . . 809 . . . . 4243 . 467 134 . Kills 29 | . . 2 . . . . . . . . . . . . . . . . . 5 . . . . 21 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 6561 | 12 1184 163 . . 110 76 128 63 19 288 352 270 167 108 53 241 143 66 131 673 110 437 441 670 161 493 2 . . Optics 538 | . . . . . . . . . . . . . . . . . . . . . . . . . 66 472 . . . Sensors 1735 | . . 7 . . . 76 128 63 19 288 352 270 167 108 53 204 . . . . . . . . . . . . . Terrain 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Structural 4862 | . . . . . . 71 128 63 19 288 349 270 167 108 53 241 143 66 131 673 110 437 441 670 161 273 . . . Seismic 1480 | 12 1184 156 . . 110 . . . . . . . . . . . . . . . . 18 . . . . . . . Triangulation 217 | . . . . . . . . . . . . . . . . . . . . . . . . 217 . . . . . Cloaking 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Jamming 448 | . . . . . . . . . . . . . . 1 . 67 2 . . . . . 2 . 56 320 . . . ECM 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 2 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 17701 | 92 1233 2159 1578 434 2704 89 128 63 19 288 352 270 167 108 53 241 143 66 131 673 110 437 441 670 161 564 276 3712 339 Spaces Moved 19198 | 47 605 696 553 126 1053 223 440 249 82 398 918 761 535 387 195 448 321 191 397 825 252 1478 967 1585 516 1321 658 2236 735 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2843 | . 415 696 553 126 1053 . . . . . . . . . . . . . . . . . . . . . . . . Legs 3982 | 40 190 . . . . . . . . . . . . . . . . . . . . . . . . 133 648 2236 735 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11925 | . . . . . . 223 440 249 82 398 918 761 535 387 195 448 321 191 397 825 252 1478 967 1585 516 757 . . . Fastest Speed 7 | 50 120 160 160 320 160 23 23 23 23 23 23 23 23 23 23 23 20 20 20 20 20 17 7 12 15 15 30 30 30 Average Speed 53 | 119 147 160 284 320 207 23 23 23 23 23 23 23 23 23 23 23 20 20 20 20 20 17 17 20 21 21 30 36 30 Slowest Speed 320 | 200 160 160 320 320 320 23 23 23 23 23 23 23 23 23 23 23 23 20 20 89 20 20 85 88 93 30 30 90 30 Overloaded Moves 208 | . . . . . . . . . . . . . . . . . . . . . . . 37 35 14 122 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . 1 . . . 1 3 3 1 . . . 1 . 1 1 . 19 2 10 2 13 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 1 . . Exploration Rate (%) 53 | 5 92 96 63 40 79 6 57 52 70 49 30 20 66 45 61 66 14 43 62 65 48 46 75 51 65 85 25 66 49 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 5 | . . . . . . . 1 . 1 . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 23 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 15 | . . 2 . 1 . . 1 1 . . . . 2 2 . 2 . . 2 . 2 . . . . . . . . Spaces Dug 249 | . 1 . . . . 1 6 . . 5 12 15 4 3 . 6 2 2 2 10 8 15 10 3 2 17 50 2 73 Terrain Destroyed 679 | . 4 26 . 13 65 1 6 . . 5 12 15 4 3 . 6 2 2 2 10 8 15 27 3 2 17 55 91 285 Melee 99 | . . . . . . 1 5 . . 3 11 12 2 2 . 5 2 2 1 9 4 14 7 3 2 14 . . . Projectile 493 | . 4 1 . . 33 . 1 . . 2 1 3 2 1 . 1 . . 1 1 4 1 3 . . 3 55 91 285 AOE 87 | . . 25 . 13 32 . . . . . . . . . . . . . . . . . 17 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 25514 | 70 808 1686 563 147 1360 261 455 253 81 579 1025 825 572 399 199 571 394 214 444 1313 302 1614 1213 1876 561 1151 704 5073 801 Wait 5502 | 7 90 932 . 10 100 12 7 5 . 167 72 43 31 1 . 113 39 22 45 433 35 102 159 214 28 130 19 2682 4 Move 18646 | 46 604 695 552 125 1052 220 439 248 81 395 911 754 532 386 194 447 318 190 394 822 251 1441 962 1565 511 894 648 2235 734 Hop 55 | . . . . . . 1 . . . 1 3 3 1 . . . 1 . 1 1 . 17 2 9 2 13 . . . Pick Up 120 | 4 7 5 5 1 30 2 . . . . 9 2 2 2 . . 1 . . 4 . 5 10 2 1 14 . 13 1 Fast Attach 172 | 7 12 6 1 1 24 . . . . . 2 . . 2 3 1 6 . . 4 . 10 25 33 7 16 4 6 2 Attach 65 | . 1 3 . 2 3 8 1 . . 2 2 4 1 1 . 1 2 . 1 1 4 9 2 . 1 3 . 10 3 Detach 38 | . 1 . . . . . 1 . . 2 1 2 1 1 . 1 3 . 1 2 4 2 2 1 1 3 1 5 3 Swap 34 | 1 . 5 1 3 12 4 . . . . . . . . . . . . . . . . 2 . . 2 . 3 1 Drop 212 | . 12 7 4 . 29 13 . . . . 6 . . 2 1 . 4 . . 16 . 8 30 33 5 23 3 15 1 Fire 403 | 5 79 31 . 2 96 . 2 . . 9 1 3 2 1 . 1 . . 1 1 4 3 4 . . 8 24 74 52 Melee 172 | . . . . . 3 1 5 . . 3 18 14 2 3 1 7 2 2 1 11 4 17 12 19 2 45 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Crush 18 | . 2 2 . 3 11 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . 20 . Rewire 31 | . . . . . . . . . . . . . . . . . . . . 18 . . . . 3 . . 10 . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Identified exit to Mines 861 | -10/Materials | Discovered new exit (range 9) 925 | -10/Materials | Repaired Lgt. Treads 958 | -10/Materials | Repaired Imp. Light Cannon 1326 | -10/Materials | Entered Mines 1478 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1482 | -10/Mines | Found Prototype Device 1482 | -10/Mines | Identified Exp. Sensor Array 1799 | -10/Mines | Assembled infested the area 2003 | -10/Mines | Core integrity fell below 50% 2033 | -10/Mines | Lost 3 parts (1n2w) 2866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2868 | -10/Mines | Discovered new exit (range 5) 2911 | -10/Mines | Received a Mining Laser from a helpful Derelict 3031 | -10/Mines | Discovered new exit (range 8) 3078 | -10/Mines | Learned location of 1 exit from Materials 3177 | -10/Mines | Discovered new exit (range 10) 3272 | -10/Mines | Build established: Scavenger-Mutant 3485 | -10/Mines | Entered Exiles 3485 | -10/Exiles | Accompanied by 2 allies 3515 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3528 | -10/Exiles | Met 8R-AWN 3552 | -10/Exiles | Met EX-HEX 3597 | -10/Exiles | Met EX-BIN 3630 | -10/Exiles | Aligned with FarCom system 3632 | -10/Exiles | Given EX-Vault access code 3674 | -10/Exiles | Opened EX-Vault 3695 | -10/Exiles | Found Lightpack 2.0 3774 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3785 | -10/Exiles | Build established: Mutant 4301 | -10/Exiles | Met EX-DEC 4410 | -10/Exiles | Discovered new exit (range 14) 4749 | -10/Exiles | Found Cloak of Protection 5063 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Cloak of Protection 5063 | -10/Exiles | Entered Mines 5064 | -9/Mines | Met a Derelict testing a Signal Generator 5128 | -9/Mines | Found the Drone Emporium 5150 | -9/Mines | Found Prototype Device 5475 | -9/Mines | Discovered new exit (range 9) 5497 | -9/Mines | Entered Materials 5497 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5498 | -8/Materials | Identified exit to Factory 5538 | -8/Materials | Build established: Scavenger-Mutant 5881 | -8/Materials | Discovered exit to Factory (range 16) 6019 | -8/Materials | Repaired Lgt. Treads 6212 | -8/Materials | Build established: Mutant 6379 | -8/Materials | Discovered exit to Factory (range 16) 6886 | -8/Materials | Build established: Scavenger-Mutant 8201 | -8/Materials | Entered Factory 8201 | -7/Factory | Evolved 2 slots: Propulsion x2 8203 | -7/Factory | FarCom data flow suspended 8238 | -7/Factory | Discovered new exit (range 4) 8239 | -7/Factory | Identified exit to Lower Caves 8290 | -7/Factory | Entered Lower Caves 8299 | -7/Lower Caves | Learned Factory emergency access door positions 8315 | -7/Lower Caves | Found DCF Scrap (12 items) 8406 | -7/Lower Caves | Encountered a Warlord checkpoint 8415 | -7/Lower Caves | Discovered new exit (range 8) 8417 | -7/Lower Caves | Identified exit to Lower Caves 8418 | -7/Lower Caves | Entered another Lower Caves area 8433 | -7/Lower Caves | Encountered a Warlord checkpoint 8472 | -7/Lower Caves | Spotted 04-9RR(f) 8472 | -7/Lower Caves | Discovered new exit (range 14) 8472 | -7/Lower Caves | Spotted SW-GJV(f) 8472 | -7/Lower Caves | Spotted ZD-LW0(f) 8474 | -7/Lower Caves | Encountered a Master Thief 8474 | -7/Lower Caves | Encountered a Master Thief 8474 | -7/Lower Caves | Encountered a Master Thief 8474 | -7/Lower Caves | Spotted F1-U2Z(f) 8475 | -7/Lower Caves | Encountered a Master Thief 8480 | -7/Lower Caves | Identified exit to Data Miner 8481 | -7/Lower Caves | Entered Data Miner 8481 | -7/Data Miner | Discovered new exit (range 6) 8486 | -7/Data Miner | Met Data Miner 8491 | -7/Data Miner | Learned location of Section 7 (-2) 8491 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8495 | -7/Data Miner | Received God Mode back door access code from Data Miner 8500 | -7/Data Miner | Identified exit to Proximity Caves 8500 | -7/Data Miner | Entered Proximity Caves 8509 | -6/Proximity Caves | Build established: Scavenger-Scout 8728 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8773 | -6/Proximity Caves | Identified exit to Factory 8788 | -6/Proximity Caves | Entered Factory 8788 | -6/Factory | Evolved 2 slots: Utility x2 8931 | -6/Factory | Identified exit to Lower Caves 8931 | -6/Factory | Identified exit to Extension 9031 | -6/Factory | Identified exit to Factory 9077 | -6/Factory | Build established: Hauler-Scout 9140 | -6/Factory | Entered another Factory area 9140 | -5/Factory | Accompanied by 1 ally 9140 | -5/Factory | Evolved 2 slots: Utility x2 9185 | -5/Factory | Identified exit to Upper Caves 9223 | -5/Factory | Discovered new exit (range 9) 9225 | -5/Factory | Identified exit to Factory 9402 | -5/Factory | Discovered exit to Factory (range 6) 9410 | -5/Factory | Entered Upper Caves 9528 | -5/Upper Caves | Discovered new exit (range 14) 9577 | -5/Upper Caves | Identified exit to Upper Caves 9577 | -5/Upper Caves | Entered another Upper Caves area 9577 | -5/Upper Caves | Spotted 9C-EFV(f) 9579 | -5/Upper Caves | Encountered a Master Thief 9610 | -5/Upper Caves | Lightpack 2.0 stolen by Master Thief 9682 | -5/Upper Caves | Discovered new exit (range 15) 9685 | -5/Upper Caves | Identified exit to Zhirov 9685 | -5/Upper Caves | Entered Zhirov 9685 | -5/Zhirov | Discovered new exit (range 3) 9690 | -5/Zhirov | Met Zhirov 9694 | -5/Zhirov | Learned location of Quarantine (-3) 9694 | -5/Zhirov | Learned location of Testing (-2) 9694 | -5/Zhirov | Learned location of Command (-1) 9697 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9703 | -5/Zhirov | Found Alien Artifact 9703 | -5/Zhirov | Identified Integrated Dissipator 9703 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9738 | -5/Zhirov | Identified exit to Proximity Caves 9738 | -5/Zhirov | Entered Proximity Caves 9902 | -4/Proximity Caves | Spotter reported a threat 9924 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9930 | -4/Proximity Caves | Build established: Scavenger-Ninja 9973 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9979 | -4/Proximity Caves | Entered Factory 9979 | -4/Factory | Spotted B-86 Titan 9979 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10055 | -4/Factory | Incoming investigation squad redirected 10064 | -4/Factory | Discovered new exit (range 3) 10096 | -4/Factory | Discovered new exit (range 5) 10097 | -4/Factory | Identified exit to Upper Caves 10122 | -4/Factory | Entered Upper Caves 10124 | -4/Upper Caves | Spotted B-86 Titan 10185 | -4/Upper Caves | Discovered new exit (range 12) 10187 | -4/Upper Caves | Identified exit to Upper Caves 10188 | -4/Upper Caves | Entered another Upper Caves area 10189 | -4/Upper Caves | Encountered a Warlord checkpoint 10314 | -4/Upper Caves | Discovered new exit (range 15) 10318 | -4/Upper Caves | Identified exit to Warlord 10319 | -4/Upper Caves | Entered Warlord 10343 | -4/Warlord | Build established: Hacker-Sprinter 10394 | -4/Warlord | Opened Warlord's prototype stash 10397 | -4/Warlord | Found Prototype Hackware 10400 | -4/Warlord | Found Prototype Device 10400 | -4/Warlord | Identified Exp. Focal Shield 10404 | -4/Warlord | Found Prototype Device 10404 | -4/Warlord | Identified Exp. Phase Shifter 10524 | -4/Warlord | Met Warlord 10549 | -4/Warlord | Warlord's base attacked by MAIN.C 10783 | -4/Warlord | Lost 6 allies 10844 | -4/Warlord | Warlord forces counterattacked 10893 | -4/Warlord | Spotted Striker 10893 | -4/Warlord | Spotted Executioner 10897 | -4/Warlord | Spotted B-86 Titan 10909 | -4/Warlord | Spotted B-90 Cyclops 10980 | -4/Warlord | Spotted Executioner 10988 | -4/Warlord | Discovered new exit (range 12) 10992 | -4/Warlord | Identified exit to Proximity Caves 10992 | -4/Warlord | Entered Proximity Caves 11022 | -3/Proximity Caves | Lost 28 allies 11034 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11100 | -3/Proximity Caves | Discovered new exit (range 9) 11102 | -3/Proximity Caves | Identified exit to Research 11102 | -3/Proximity Caves | Entered Research 11102 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11111 | -3/Research | Imp. Hacking Suite fried by hacking feedback 11266 | -3/Research | Found Fusion Bomb Launcher 11332 | -3/Research | Found Prototype Device 11332 | -3/Research | Identified Exp. EM Disruption Field 11367 | -3/Research | Discovered new exit (range 5) 11367 | -3/Research | Identified exit to Research 11402 | -3/Research | Build established: Scavenger-Sprinter 11468 | -3/Research | Garrison activated, responded to threat 11478 | -3/Research | Lost 3 parts (2p1n) 11538 | -3/Research | Discovered new exit (range 8) 11538 | -3/Research | Identified exit to Quarantine 11539 | -3/Research | Entered Quarantine 11562 | -3/Quarantine | Found Alien Artifact 11566 | -3/Quarantine | Cryocooling Duct disabled 11569 | -3/Quarantine | Cryocooling Duct disabled 11581 | -3/Quarantine | Ambient heat levels rising (+20) 11581 | -3/Quarantine | Non-combat units ordered to evacuate 11581 | -3/Quarantine | Found Alien Artifact 11581 | -3/Quarantine | Identified Phase Armor 11584 | -3/Quarantine | Ambient heat levels rising (+20) 11584 | -3/Quarantine | Combat units ordered to evacuate 11603 | -3/Quarantine | Identified System Mapper 11633 | -3/Quarantine | Found Alien Artifact 11633 | -3/Quarantine | Identified Core Reset Matrix 11633 | -3/Quarantine | Identified Subatomic Replicator 11633 | -3/Quarantine | Used Core Reset Matrix 11637 | -3/Quarantine | Detected hypermatrix surge 11637 | -3/Quarantine | Sensed 16 artifacts in vicinity 11684 | -3/Quarantine | Quarantine Guard activated 11698 | -3/Quarantine | Spotted Quarantine Guard 11698 | -3/Quarantine | Spotted Quarantine Guard 11745 | -3/Quarantine | Found Sigix Broadsword 11750 | -3/Quarantine | Spotted Quarantine Guard 11779 | -3/Quarantine | Spotted Quarantine Guard 11779 | -3/Quarantine | Spotted Quarantine Guard 11819 | -3/Quarantine | Found Prototype Device 11819 | -3/Quarantine | Identified Exp. Focal Shield 11830 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11838 | -3/Quarantine | Discovered exit to Research (range 10) 11867 | -3/Quarantine | Build established: Hacker-Sprinter 11980 | -3/Quarantine | Entered Research 11980 | -2/Research | Warlord forces began assault on 0b10 11980 | -2/Research | Evolved 2 slots: Utility x2 11982 | -2/Research | Identified exit to Testing 12090 | -2/Research | Research machine network offline 12288 | -2/Research | Met up with Warlord 12375 | -2/Research | Found Prototype Device 12375 | -2/Research | Identified Exp. Cloaking Device 12539 | -2/Research | Spotted B-90 Cyclops 12583 | -2/Research | Borebot progress halted 12601 | -2/Research | Spotted Striker 12620 | -2/Research | Spotted B-90 Cyclops 12625 | -2/Research | Spotted Striker 12625 | -2/Research | Spotted Striker 12635 | -2/Research | Spotted B-90 Cyclops 12650 | -2/Research | Entered Testing 12706 | -2/Testing | Spotted PY-LRW6BCFUKO 12739 | -2/Testing | Rewired PD-C7X6W59AP5 12755 | -2/Testing | Found Prototype Device 12755 | -2/Testing | Identified Exp. Transmission Jammer 12781 | -2/Testing | Spotted Fortress 12789 | -2/Testing | Garrison activated, responded to threat 12794 | -2/Testing | Discovered new exit (range 6) 12794 | -2/Testing | Discovered new exit (range 7) 12810 | -2/Testing | Identified exit to Protoforge 12810 | -2/Testing | Identified exit to Section 7 12811 | -2/Testing | Entered Section 7 12812 | -2/Section 7 | Detected hypermatrix surge 12812 | -2/Section 7 | Sensed 21 artifacts in vicinity 12836 | -2/Section 7 | Found Integrated Reactor 12916 | -2/Section 7 | Spotted S7 Guard 12932 | -2/Section 7 | Spotted B-90 Cyclops 12953 | -2/Section 7 | Found Microwarp Drive 12981 | -2/Section 7 | Found Integrity Redistributor 12981 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-76) 13067 | -2/Section 7 | Spotted Alpha 7 13067 | -2/Section 7 | Spotted Alpha 7 13075 | -2/Section 7 | Spotted S7 Guard 13087 | -2/Section 7 | Found Core Membrane 13087 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 13111 | -2/Section 7 | Discovered new exit (range 20) 13113 | -2/Section 7 | Identified exit to Access 13123 | -2/Section 7 | Spotted S7 Guard 13127 | -2/Section 7 | Found Core Regenerator 13134 | -2/Section 7 | Spotted B-99 Colossus 13239 | -2/Section 7 | Spotted Striker 13239 | -2/Section 7 | Spotted Striker 13240 | -2/Section 7 | Found Sigix Shearcannon 13247 | -2/Section 7 | Spotted Striker 13247 | -2/Section 7 | Spotted Striker 13247 | -2/Section 7 | Spotted Executioner 13247 | -2/Section 7 | Spotted Executioner 13271 | -2/Section 7 | Found Integrated Dissipator 13271 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13273 | -2/Section 7 | Found Integrated Dissipator 13273 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13281 | -2/Section 7 | Found LRC Insulator 13281 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13283 | -2/Section 7 | Found LRC Armor 13283 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13308 | -2/Section 7 | Integrated with Sigix Exoskeleton 13311 | -2/Section 7 | Search patrols dispatched 13333 | -2/Section 7 | Core integrity fell below 50% 13346 | -2/Section 7 | Spotted Executioner 13347 | -2/Section 7 | Spotted Executioner 13370 | -2/Section 7 | Spotted S7 Guard 13375 | -2/Section 7 | Entered Access 13375 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13380 | -1/Access | Emitted hypermatrix ping 13385 | -1/Access | Assembled emerged from beneath the floor 13410 | -1/Access | Assembled emerged from beneath the floor 13416 | -1/Access | Garrison activated, responded to threat 13475 | -1/Access | Assembled emerged from beneath the floor 13477 | -1/Access | Garrison activated, responded to threat 13526 | -1/Access | Discovered new exit (range 17) 13611 | -1/Access | Build established: Alien-Sigix 13635 | -1/Access | Discovered new exit (range 16) 13651 | -1/Access | Entered Command 13652 | -1/Command | Sensed 1 artifact in vicinity 13656 | -1/Command | Emitted hypermatrix ping 13661 | -1/Command | Assembled emerged from beneath the floor 13741 | -1/Command | Spotted M Guard 13741 | -1/Command | Spotted M Guard 13741 | -1/Command | Spotted Combat Programmer 13745 | -1/Command | Spotted Combat Programmer 13763 | -1/Command | Destroyed Combat Programmer 13768 | -1/Command | Destroyed Combat Programmer 13788 | -1/Command | Destroyed M Guard 13788 | -1/Command | Destroyed M Guard 13788 | -1/Command | All MAIN.C guards destroyed 13791 | -1/Command | Found Prototype Energy Cannon 13792 | -1/Command | Identified Cld. Nova Cannon 13809 | -1/Command | Met MAIN.C 13813 | -1/Command | 0b10 Conduit disabled 13830 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 13839 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 13839 | -1/Command | Destroyed MAIN.C Shell 13839 | -1/Command | Spotted M Shell/Def 13839 | -1/Command | Spotted M Shell/Atk 13839 | -1/Command | Spotted M Shell/Def 13839 | -1/Command | Spotted M Shell/Atk 13839 | -1/Command | Spotted M Shell/Atk 13839 | -1/Command | Spotted M Shell/Def 13839 | -1/Command | Spotted M Shell/Atk 13839 | -1/Command | Spotted M Shell/Def 13841 | -1/Command | MAIN.C activated Command garrisons 13847 | -1/Command | Destroyed M Shell/Def 13856 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 13863 | -1/Command | Destroyed M Shell/Def 13865 | -1/Command | Destroyed M Shell/Atk 13872 | -1/Command | Destroyed M Shell/Atk 13875 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 13876 | -1/Command | Destroyed M Shell/Atk 13876 | -1/Command | Destroyed M Shell/Def 13878 | -1/Command | Destroyed M Shell/Atk 13893 | -1/Command | Destroyed MAIN.C 13897 | -1/Command | Discovered new exit (range 31) 13897 | -1/Command | Discovered new exit (range 112) 13897 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13907 | -1/Command | Installed Integrated Reactor, increased core energy generation (+10) 13908 | -1/Command | Used Subatomic Replicator to replicate Core Regenerator 13909 | -1/Command | Used Core Regenerator, restored core integrity (+462) 13914 | -1/Command | Destroyed 9 combat bots 14642 | -1/Command | Spotted B-99 Colossus 16618 | -1/Command | Assembled emerged from beneath the floor 16635 | -1/Command | Assembled emerged from beneath the floor 16669 | -1/Command | Assembled emerged from beneath the floor 16696 | -1/Command | Assembled emerged from beneath the floor 16744 | -1/Command | Assembled emerged from beneath the floor 16777 | -1/Command | Found Exp. Core Analyzer 16811 | -1/Command | Assembled emerged from beneath the floor 16973 | -1/Command | Found Zero-point Reactor 17060 | -1/Command | Found Zero-point Reactor 17281 | -1/Command | Found Exp. Targeting Computer 17359 | -1/Command | Warped through subspace to slip node 17359 | -1/Command | Discovered new exit (range 4) 17363 | -1/Command | Entered Access_0 17364 | -1/Access_0 | Sensed 4 artifacts in vicinity 17364 | -1/Access_0 | Met Architect 17368 | -1/Access_0 | Destroyed A8 17382 | -1/Access_0 | Subspace Access Node disabled 17398 | -1/Access_0 | A6 warped into view 17416 | -1/Access_0 | Destroyed A6 17468 | -1/Access_0 | Subspace Access Node disabled 17469 | -1/Access_0 | A5 warped into view 17479 | -1/Access_0 | Destroyed A5 17562 | -1/Access_0 | Subspace Access Node disabled 17605 | -1/Access_0 | A4 warped into view 17605 | -1/Access_0 | Found Core Expander 17605 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 17623 | -1/Access_0 | Destroyed A4 17632 | -1/Access_0 | Core integrity fell below 50% 17660 | -1/Access_0 | Subspace Access Node disabled 17691 | -1/Access_0 | Destroyed Architect 17692 | -1/Access_0 | Architect triggered a singularity event 17694 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 17694 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 17696 | -1/Access_0 | Warped through subspace to slip node 17696 | -1/Access_0 | Discovered new exit (range 8) 17702 | *** | Escaped singularity! Last Messages --------------- 17693_ A0_COM: 10. 17694_ A0_COM: 9. 17694_ Acquired data core, extracted unknown sensor trigger ID. 17694_ Acquired Hpw. Transdimensional Reconstructor. 17695_ A0_COM: 8. 17695_ Dropped Graphene Brace. 17696_ A0_COM: 7. 17696_ Warped through subspace, drawn to slip node. 17696_ EXIT=FOUND 17697_ A0_COM: 6. 17697_ Acquired Graphene Brace. 17698_ A0_COM: 5. 17699_ A0_COM: 4. 17700_ A0_COM: 3. 17701_ A0_COM: 2. 17702_ A0_COM: 1. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 85 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 12 Melee Accuracy 16 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Exp. Hacking Suite | -3/Quarantine | Archive Multireflex Exoskeleton | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 58% | -10/Materials Imp. Light Cannon | 62% | -10/Materials Lgt. Treads | 35% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Phase Armor Core Reset Matrix Sigix Broadsword Microwarp Drive Integrity Redistributor Core Membrane LRC Insulator LRC Armor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Integrated Reactor Subatomic Replicator Core Regenerator High-powered Transdimensional Reconstructor Core Expander Achievements -------------- Artifact Hunter Behind The Curtain Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed SniperTripodMallet Manual? 0 Play Time 04:42:23 Cumulative 203.0 hours Start 2025.03.31 @ 01:47:50 End 2025.03.31 @ 16:56:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type 6 Total 14 Types 11/0/2/0/0/0/1/0/0/0 Lore% 55 Gallery% 56 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 493b717a-6555-46b2-b8a7-94ef6090cd1a