Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 14:50:46 Player: jam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1469) 1469 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4139 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 26/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Core Analyzer Improved Field Recycling Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Utility Shielding Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Particle Charger Improved Light Armor Plating Improved Field Recycling Unit Gatling Laser Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Utility Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 57 | 6 8 9 18 16 Power 12 | 1 2 2 3 4 Engine 10 | 1 2 2 1 4 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 13 | 2 2 2 5 2 Treads . | . . . . . Leg 9 | 2 . 2 5 . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 2 | . 2 . . . Utility 16 | 1 1 3 5 6 Device 4 | . . . 1 3 Storage 3 | 1 . 1 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 6 | . 1 2 1 2 Artifact . | . . . . . Weapon 16 | 2 3 2 5 4 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 3 1 3 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 2 . . . Parts Lost 29 | . 1 1 7 20 Power 5 | . 1 . 1 3 Propulsion 9 | . . . 2 7 Utility 7 | . . . 2 5 Weapon 8 | . . 1 2 5 Highest Loss Streak 14 | . 1 1 3 14 To Critical Strikes 2 | . . . . 2 Average Backups 10 | 2 5 7 11 13 Power 2 | . . 1 2 2 Propulsion 1 | . 3 1 2 . Utility 3 | . . 2 3 5 Weapon 3 | . 1 2 3 4 Tool/Special . | . . . . . Unused Backups 14 | . 5 . 1 8 Power 2 | . . . . 2 Propulsion 5 | . 4 . . 1 Utility 6 | . . . 1 5 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 95 95 97 90 Engine 9 | . 13 11 4 13 Core 1 | . . . 4 . Leg 28 | . 14 33 34 23 Flight 1 | . 14 . . . Device 5 | . . . 8 6 Storage 9 | . 14 11 9 7 Processor 4 | . . . 5 7 Protection 14 | . 10 21 13 14 Ballistic Gun 16 | . 26 14 16 13 Launcher 1 | . . 3 . . Peak Build Rating 37 | 6 16 15 28 37 Average Rating 22 | 4 13 14 23 32 On Entrance 11 | . 6 11 14 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 62 | 11 17 58 62 51 Greatest Support 48 | 20 20 33 48 43 Greatest Overweight (x) 16 | . 2 1 1 16 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 15 Average Capacity 13 | 7 8 11 16 15 Most Carried 15 | 4 8 9 15 15 Average Carried 10 | 2 5 7 11 13 Final Capacity 20 | 8 8 20 15 15 Final Carried 15 | 4 7 9 15 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1580 | 201 127 326 603 323 Remotely . | . . . . . Salvage Created 1713 | . 142 323 702 546 Parts 106 | . 11 21 45 29 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 5 6 19 7 Guns 30 | . 5 4 14 7 AOE 7 | . . 2 5 . Classes Destroyed 12 | . 3 3 4 2 Worker 5 | . . 3 . 2 Builder 4 | . . . 1 3 Tunneler 1 | . . . . 1 Recycler 4 | . . 1 1 2 Operator 1 | . . . 1 . Watcher 6 | . 1 2 3 . Swarmer 12 | . 3 . 9 . Grunt 18 | . 2 5 7 4 Duelist 1 | . . 1 . . Sentry 4 | . . . 2 2 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 3 7 7 Combat Bots Only 7 | . 3 2 7 4 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 500 | . 42 30 116 312 Missed 157 | . 5 8 28 116 Hits 343 | . 37 22 88 196 Melee 2 | . . 2 . . Projectile 341 | . 37 20 88 196 Critical Strikes 5 | . . . 2 3 Damage Taken 4477 | . 367 316 1217 2577 Core 973 | . 80 22 161 710 Absorbed by Shields . | . . . . . Redirected to Shielding 68 | . 17 3 15 33 Regen/Repaired (Parts) 43 | . . 43 . . Core Remaining (%) 83 | 100 68 94 70 . Volleys Fired 161 | . 21 29 67 44 Largest 2 | . 2 2 2 2 Hottest 108 | . 46 53 88 108 Shots Fired 280 | . 42 41 118 79 Gun 264 | . 42 36 112 74 Cannon . | . . . . . Launcher 16 | . . 5 6 5 Special . | . . . . . Kinetic 258 | . 42 36 109 71 Thermal 6 | . . . 3 3 Explosive 16 | . . 5 6 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 10 6 10 15 Robot Miss Streak 13 | . 4 4 6 13 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 167 | . 23 22 77 45 Core Hits 106 | . 7 18 45 36 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4291 | . 361 807 1641 1482 Guns 2949 | . 361 315 1217 1056 Cannons . | . . . . . Explosions 1342 | . . 492 424 426 Melee . | . . . . . Ramming . | . . . . . Kinetic 2841 | . 361 315 1200 965 Thermal 108 | . . . 17 91 Explosive 1342 | . . 492 424 426 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 50 | . . 33 17 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 87 | . 27 9 15 87 Average Temperature 19 | . 10 3 15 28 Received Heat Transfer 1521 | . 138 120 468 795 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 237 | . . . 37 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 93 100 Level 1 2 | . . . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 220 | . 80 161 220 80 Initial 72 | . . 21 38 72 Average 68 | . 39 85 107 18 Influence Increases 1212 | . 146 241 562 263 Destroy 0b10 Robot/C 740 | . 100 120 380 140 Destroy 0b10 Robot/NC 105 | . 5 30 30 40 Destroy Leader 182 | . 22 24 86 50 Successful Hack 56 | . 19 13 22 2 Disable Machine 45 | . . 15 15 15 Destroy Structure 84 | . . 39 29 16 Influence Decreases 1208 | . 94 202 494 418 Entered New Map 171 | . . 31 53 87 Time Decay 831 | . 84 161 381 205 Lost Part 206 | . 10 10 60 126 Squads Dispatched 5 | . 1 1 1 2 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 6 12 23 24 Peak Tracking Total 9 | . 4 4 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 3 3 2 2 Terminals 8 | . 3 2 2 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 30 | . 10 10 5 5 Successful 11 | . 3 4 2 2 Failed 19 | . 7 6 3 3 Catastrophic 6 | . 2 2 2 . Database Lockouts . | . . . . . Manual 11 | . 5 . 4 2 Terminals 25 | . 10 8 5 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 7 | . 3 2 2 . Record 2 | . . 2 . . Branch Access Points 2 | . 2 . . . Scanalyzer Index 1 | . . . 1 . Dispatch Records 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 3 2 1 Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2210 | 55 249 357 941 608 Spaces Moved 1079 | 40 136 196 494 213 Core 16 | 7 . . . 9 Treads . | . . . . . Legs 1001 | 33 79 196 494 199 Wheels 5 | . . . . 5 Hover . | . . . . . Flight 57 | . 57 . . . Fastest Speed 50 | 50 107 120 120 110 Average Speed 149 | 107 115 138 141 209 Slowest Speed 850 | 120 180 190 190 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 24 26 29 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . . 46 30 18 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 91 | . . 46 28 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1396 | 49 191 241 619 296 Wait 8 | . . . 8 . Move 1075 | 39 135 195 493 213 Hop . | . . . . . Pick Up 43 | 4 9 4 17 9 Fast Attach 17 | 6 6 1 2 2 Attach 34 | . 5 3 12 14 Detach 7 | . 5 . 2 . Swap 21 | . . 5 9 7 Drop 30 | . 10 4 9 7 Fire 161 | . 21 29 67 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 465 | -9/Materials | Discovered new exit (range 14) 579 | -9/Materials | Repaired Mni. Grenade Launcher? 662 | -9/Materials | Entered another Materials area 662 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -8/Materials | Destroyed 7 combat bots 1145 | -8/Materials | Lost 3 parts (1n1u1w) 1233 | -8/Materials | Discovered new exit (range 16) 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2153 | -7/Factory | Lost 3 parts (2n1u) 2189 | -7/Factory | Core integrity fell below 50% 2203 | -7/Factory | Core integrity fell below 20% 2211 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02190_ R-06 Scavenger collects Structural Scanner. 02190_ U-05 Engineer lays Concrete. 02193_ Acquired 26 matter. 02193_ U-05 Engineer lays Concrete. 02193_ R-06 Scavenger collects Lgt. Ion Engine. 02193_ U-05 Engineer lays Concrete. 02197_ Slug penetrates Wall. 02197_ R-06 Scavenger collects Welding Torch. 02197_ Critical hit (Destroy). 02197_ Gauss Rifle destroyed. 02198_ U-05 Engineer lays Concrete. 02200_ K-01 Serf collects debris. 02200_ R-06 Scavenger collects Lgt. Deuterium Engine. 02202_ U-05 Engineer lays Concrete. 02203_ U-05 Engineer builds a Wall. 02205_ K-01 Serf collects debris. 02205_ U-05 Engineer lays Concrete. 02205_ Mni. Grenade Launcher destroyed. 02208_ Acquired 28 matter. 02209_ R-06 Scavenger collects Mining Laser. 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Grenade Launcher | 14% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed HardcellDiametricBank Manual? 0 Play Time 00:35:34 Cumulative 8.5 hours Start 2026.01.04 @ 14:15:48 End 2026.01.04 @ 14:50:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdf6a351-0548-465c-8afa-5f47c1e7d599