Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.13 @ 13:12:58

Player: btmk16

Result: Destroyed by DX-W7D(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (26)      130
Value Destroyed (783)      783
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1353

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     240/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (500) Ox9
Location                   -10/Subcaves

 Parts 
-------
>         --- POWER (1) --------
          Ion Engine
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
    Large Storage Unit
          Structural Scanner
>         --- WEAPON (2) -------
   Medium Laser
>         --- INVENTORY (15) ---
          Aluminum Leg
          Wheel
  Compact Wheel
          Structural Scanner
          Hacking Suite
          Tractor Beam
   Medium Laser
   Medium Laser
    Small Laser
    Small Laser
          Particle Gun
          Grenade Launcher
          Grenade Launcher

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
    Large Storage Unit
          Structural Scanner
>         --- WEAPON -----------
   Medium Laser
          Barrage Gun
>         --- INVENTORY --------
    Light Treads
    Light Treads
          Aluminum Leg
          Wheel
  Compact Wheel
          Structural Scanner
          Hacking Suite
          Tractor Beam
   Medium Laser
   Medium Laser
    Small Laser
    Small Laser
          Particle Gun
          Grenade Launcher
          Grenade Launcher
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Structural Scanner
  Storage                  Large Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Barrage Gun
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 7   10  8   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 6    | 2   2   2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 2   3   .   
    Device                 3    | 1   2   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   12   | 2   4   6   
    Energy Gun             8    | 2   4   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   .   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   2   5   
  Power                    1    | .   1   .   
  Propulsion               4    | .   .   4   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   94  99  
  Engine                   13   | .   13  14  
  Treads                   27   | .   28  27  
  Device                   11   | .   8   14  
  Storage                  14   | .   14  14  
  Energy Gun               24   | .   28  21  
  Ballistic Gun            2    | .   .   5   
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 12  31  32  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 6   12  15  
  Most Carried             15   | 6   15  15  
  Average Carried          12   | 4   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 6   15  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Sub 
Matter Collected           519  | 270 100 149 
  Remotely                 39   | 39  .   .   
Salvage Created            1038 | 92  638 308 
  Parts                    54   | 2   32  20  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      4    | .   .   4   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Combat Hostiles Destroyed  18   | .   11  7   
  Guns                     12   | .   10  2   
  AOE                      5    | .   .   5   
Classes Destroyed          6    | 1   4   1   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Operator                 3    | .   3   .   
  Watcher                  2    | .   2   .   
  Grunt                    11   | .   11  .   
  Subdweller               7    | .   .   7   
Best Kill Streak           4    | 1   3   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Sub  
Damage Taken               1420 | .    656  764  
  Core                     266  | .    106  160  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              98   | 3    59   36   
  Largest                  2    | 2    2    2    
  Hottest                  115  | 90   115  115  
Shots Fired                190  | 6    118  66   
  Gun                      179  | 6    118  55   
  Cannon                   .    | .    .    .    
  Launcher                 11   | .    .    11   
  Special                  .    | .    .    .    
  Kinetic                  11   | .    .    11   
  Thermal                  168  | 6    118  44   
  Explosive                11   | .    .    11   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         22   | 4    22   20   
  Robot Miss Streak        3    | 2    3    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           146  | 4    92   50   
  Core Hits                58   | 2    35   21   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    1    2    
    Burn                   3    | .    1    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2176 | 47   1140 989  
  Guns                     1634 | 47   1140 447  
  Cannons                  .    | .    .    .    
  Explosions               542  | .    .    542  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  74   | .    .    74   
  Thermal                  1560 | 47   1140 373  
  Explosive                542  | .    .    542  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      54   | .    .    54   
  Shots                    4    | .    .    4    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        291  | 90   291  8    
  Average Temperature      76   | 47   78   8    
  Received Heat Transfer   399  | .    360  39   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             13   | .    10   3    
  Heat Transferred         4131 | 124  2832 1175 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Peak Influence             214  | 5   214 .   
  Initial                  3    | .   3   .   
  Average                  88   | 1   94  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         88   | 100 87  .   
  Level 1                  11   | .   12  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Sub 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   23  9   
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Sub 
Machines Accessed          7    | .   6   1   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                21   | .   18  3   
  Successful               12   | .   9   3   
  Failed                   8    | .   8   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   11   | .   11  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             10   | .   7   3   
  Record                   3    | .   .   3   
  Robot Analysis           3    | .   3   .   
  Prototype ID Bank        1    | .   1   .   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Sub  
Turns Passed               2367 | 92   1239 1036 
Spaces Moved               1206 | 44   585  577  
  Core                     3    | 3    .    .    
  Treads                   1203 | 41   585  577  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 152  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       50   | 5    99   48   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 5    | .    .    5    
Terrain Destroyed          29   | .    .    29   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      29   | .    .    29   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Sub 
Total                      1453 | 61  770 622 
  Wait                     105  | .   105 .   
  Move                     1204 | 43  584 577 
  Hop                      .    | .   .   .   
  Pick Up                  14   | 8   6   .   
  Fast Attach              9    | 5   3   1   
  Attach                   4    | 2   .   2   
  Detach                   1    | .   1   .   
  Swap                     12   | .   7   5   
  Drop                     6    | .   5   1   
  Fire                     98   | 3   59  36  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: Mat / [*Mat] / Rec)

 History 
---------
 Turn | Location      | Event
   23 | -11/Junkyard  | Discovered new exit (range 15)
   93 | -11/Junkyard  | Entered Materials
  289 | -10/Materials | Central database locked down
  307 | -10/Materials | Build established: Mutant
  458 | -10/Materials | Discovered new exit (range 12)
  673 | -10/Materials | Discovered new exit (range 14)
  882 | -10/Materials | Discovered new exit (range 8)
 1077 | -10/Materials | Discovered new exit (range 10)
 1247 | -10/Materials | Discovered new exit (range 10)
 1332 | -10/Materials | Entered Subcaves
 1453 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 1596 | -10/Subcaves  | Core integrity fell below 50%
 1602 | -10/Subcaves  | Discovered new exit (range 12)
 1880 | -10/Subcaves  | Shifting Twisted Machinery released Mak. System Shield
 1913 | -10/Subcaves  | Shifting Twisted Machinery released Multitool
 1915 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 2004 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2004 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2004 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2317 | -10/Subcaves  | Visited Clippyterm
 2322 | -10/Subcaves  | Identified exit to Recycling
 2322 | -10/Subcaves  | Identified exit to Materials
 2361 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2362 | -10/Subcaves  | Core integrity fell below 20%
 2368 | -10/Subcaves  | Destroyed by DX-W7D(R) with Subdweller Beam Cannon

 Last Messages 
---------------
02037_ The unstable cave ceiling collapses.
02044_ Acquired 43 matter.
02306_ A thin wall crumbles away, revealing a door.
02317_ The door opens automatically.
02322_ Connecting with Clippyterm...
02322_ Current location identified: Subcaves
>>Record "Clippyterm"
Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient
  AI. I give up. There must be something fundamentally wrong with the
  algorithm, because no matter how much data I collect to feed it, half
  the time it still manages to suggest unhelpful sample queries and
  responses. --DD-NU8
>>Intel! "^q"
It looks like you're in search of a way out of here, would you like help?
>>Record! "Bogan"
It looks like you're interested in the dark side, V4-D3R would be pleased,
  though I don't think they're in the habit of teaching apprentices.
02359_ Lgt. Treads destroyed. <x2>
02362_ DX-W7D(R): "HIDIE!"
02363_ Barrage Gun destroyed.

 Map 
-----
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| #########    ########  # #         ###?###  ###### |
| ##########   ##??##                 ####### "   ## |
| ##  ######   ##??###  #####        ######       ## |
| #    #####   ######   #####        #####        ## |
|         ##   ######   #####                   #  # |
|                #  #     #               #  ##   ## |
|                             #        &  #= %   ##" |
|  #####                      # #     &%=  #[&]      |
| ######        ### # ###    ##### ]   &!  ! |       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HardenedHardcellMapper
  Manual?         0
Play Time         00:15:14
  Cumulative      662.9 hours
  Start           2023.06.29 @ 13:09:49
  End             2023.07.13 @ 13:12:58
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          666
  Rogue           665
  Adventurer      0
  Explorer        1
Win Type          -
  Total           31
  Types           22/0/6/3/0/0/0/0/0
Lore%             85
Gallery%          90
Achievement%      79
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 31e328ae-8d1f-4a26-8d70-789e605e1640