Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 23:21:20 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (953) 953 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 5340 Bonus ------- Follower Combat Kills 237 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Triangulator Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Improved Targeting Computer Improved Particle Charger Antimatter Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Utility Shielding > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Neutron Cannon [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Slots Evolved 8 | . . 2 . . . 6 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 3 | . . 1 . . . 2 . . . Weapon 2 | . . 1 . . . 1 . . . Parts Attached 69 | 7 5 22 1 . 12 11 1 7 3 Power 10 | 1 1 4 . . 3 1 . . . Engine 6 | 1 . 4 . . . 1 . . . Core 1 | . 1 . . . . . . . . Reactor 3 | . . . . . 3 . . . . Propulsion 24 | 2 1 10 1 . 6 2 1 1 . Treads . | . . . . . . . . . . Leg 14 | 2 1 6 . . 2 2 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 10 | . . 4 1 . 4 . . 1 . Utility 18 | 1 2 3 . . 3 4 . 2 3 Device 6 | . . 1 . . 2 1 . . 2 Storage 3 | 1 1 . . . . 1 . . . Processor 3 | . . . . . . . . 2 1 Hackware . | . . . . . . . . . . Protection 6 | . 1 2 . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 17 | 3 1 5 . . . 4 . 4 . Energy Gun 9 | 2 1 4 . . . 2 . . . Energy Cannon 5 | . . 1 . . . 2 . 2 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . . 1 2 . 2 . Parts Lost 15 | . . 2 1 . . 10 1 . 1 Power 3 | . . 1 . . . 2 . . . Propulsion 5 | . . . . . . 3 1 . 1 Utility 6 | . . 1 1 . . 4 . . . Weapon 1 | . . . . . . 1 . . . Highest Loss Streak 5 | . . 1 1 . . 5 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 62 | . 92 93 48 33 43 51 20 4 34 Engine 3 | . 12 5 . . . 4 . . . Core 1 | . 1 4 . . . . . . . Leg 12 | . 28 18 . . 5 15 8 . . Flight 6 | . . 2 22 22 16 . . . 5 Device 6 | . . 11 5 . 4 12 5 . 11 Storage 10 | . 17 11 11 11 11 6 5 . . Processor 1 | . . . . . . . . 4 17 Protection 4 | . 3 9 5 . 2 4 . . . Energy Gun 13 | . 28 29 . . . 4 . . . Naked Turns 70 | . . . . . . . 18 52 . Heaviest Build 61 | 12 22 26 16 10 31 61 21 . 4 Greatest Support 59 | 20 20 20 10 10 45 59 34 5 5 Greatest Overweight (x) 2 | . 1 2 1 . 2 2 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 5 5 Average Capacity 9 | 7 9 10 10 10 10 11 12 5 5 Most Carried 10 | . 10 10 10 10 10 8 3 5 5 Average Carried 6 | . 3 7 9 9 9 1 2 3 4 Final Capacity 15 | 8 10 10 10 10 10 15 5 5 5 Final Carried 10 | . 10 10 10 10 8 3 3 5 5 Class Distribution -------------------- 66% | Mutant 12% | Scavenger-Tank 8% | Scavenger-Mutant 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Matter Collected 831 | 222 104 210 . 10 120 90 . 52 23 Remotely . | . . . . . . . . . . Salvage Created 1393 | . 310 654 55 . . 374 . . . Parts 65 | . 18 35 4 . . 8 . . . Haulers Intercepted 3 | . . 2 . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Combat Hostiles Destroyed 23 | . 6 11 1 . . 5 . . . Guns 21 | . 6 10 . . . 5 . . . Cannons 1 | . . . 1 . . . . . . Classes Destroyed 11 | . 6 2 1 . . 2 . . . Worker 3 | . 1 2 . . . . . . . Hauler 3 | . . 2 . . . 1 . . . Recycler 3 | . 1 2 . . . . . . . Operator 2 | . 1 1 . . . . . . . Watcher 4 | . 2 2 . . . . . . . Swarmer 6 | . 3 3 . . . . . . . Grunt 12 | . 3 6 . . . 3 . . . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . Sentry 2 | . . 2 . . . . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 3 6 1 . . 4 . . . Combat Bots Only 4 | . 3 4 1 . . 4 . . . Max Kills in Single Turn 2 | . 1 2 1 . . 2 . . . Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Damage Taken 4028 | . 283 481 276 . 295 2209 52 172 260 Core 1229 | . 46 59 83 . 179 456 52 172 182 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 255 | . 11 42 42 . . 160 . . . Core Remaining (%) 66 | 100 81 . . . 19 . . . . Volleys Fired 97 | . 30 37 12 . . 17 . 1 . Largest 3 | . 2 3 1 . . 1 . 1 . Hottest 250 | . 100 189 68 . . 250 . 90 . Shots Fired 165 | . 59 76 12 . . 17 . 1 . Gun 148 | . 59 76 . . . 13 . . . Cannon 17 | . . . 12 . . 4 . 1 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 165 | . 59 76 12 . . 17 . 1 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 8 13 7 . . 7 . . . Robot Miss Streak 15 | . 3 3 1 . . 15 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 118 | . 39 55 10 . . 14 . . . Core Hits 61 | . 18 22 2 . . 19 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 3 2 . . . . . . . Burn 5 | . 3 2 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2770 | . 527 939 208 . . 1096 . . . Guns 2426 | . 477 939 . . . 1010 . . . Cannons 282 | . . . 208 . . 74 . . . Explosions 50 | . 50 . . . . . . . . Melee . | . . . . . . . . . . Ramming 12 | . . . . . . 12 . . . Kinetic . | . . . . . . . . . . Thermal 2708 | . 477 939 208 . . 1084 . . . Explosive . | . . . . . . . . . . Electromagnetic 50 | . 50 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 2 . . . . 1 8 8 9 Average Corruption 4 | . 2 . . . . 1 6 8 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . 3 . . . . 1 5 6 3 Message Errors 6 | . . . . . . . 3 1 2 Matter Fused 6 | . 1 . . . . 1 1 3 . Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . 1 . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 14 | . . . 14 . . . . . . Projectiles 14 | . . . 14 . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 62 | . 62 . . . . . . . . Shots 2 | . 2 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 298 | . 298 186 43 . . . . 16 241 Average Temperature 90 | . 123 58 14 . . . . 12 125 Received Heat Transfer 1116 | . 69 192 99 . 21 654 . 81 . Effects 2 | . 2 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 11 | . 3 5 . . . 3 . . . Heat Transferred 5535 | . 1557 2183 370 . . 1425 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Peak Influence 361 | . 186 361 162 . . 294 111 139 . Initial 201 | . . 29 102 . . 201 81 70 . Average 161 | . 103 191 136 . . 245 91 113 . Maximum Alert Level 1 | . . 1 . . . 1 . . . Low Security (%) 62 | 100 100 44 100 . . 6 100 100 . Level 1 37 | . . 55 . . . 93 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 . . . 2 . 2 . Investigation 2 | . . . . . . . . 2 . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . 1 1 . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Distress Signals 2 | . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 11 25 6 . 13 12 4 3 9 Peak Tracking Total 9 | . 3 9 5 . 5 5 5 2 7 Tactical Retreats 17 | . . 11 1 . 3 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Traps Triggered 3 | . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Machines Disabled 3 | . 2 . . . . . . 1 . Max in Single Turn 2 | . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Machines Accessed 4 | . . 1 . . . . . 2 1 Terminals 2 | . . 1 . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 7 | . . 3 . . . . . 3 1 Successful 2 | . . . . . . . . 1 1 Failed 5 | . . 3 . . . . . 2 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 5 | . . 3 . 1 . . . 1 . Terminals 4 | . . 3 . . . . . 1 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . 1 . . . . . 2 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 31 | . . . . . . . . 31 . Total Part Build Rating 10 | . . . . . . . . 10 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 192 | . . . . 192 192 . . . . Highest-Rated Ally 96 | . . . . 96 96 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . . . . 62 . . . . Total Damage 2209 | . . . . . 2209 . . . . Kills 6 | . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Turns Passed 3100 | 67 499 890 147 426 302 363 83 146 177 Spaces Moved 3018 | 52 274 412 214 802 418 181 79 198 388 Core 251 | 8 . . . . . . 38 176 29 Treads . | . . . . . . . . . . Legs 898 | 44 274 314 . . 44 181 41 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1869 | . . 98 214 802 374 . . 22 359 Fastest Speed 32 | 50 120 107 34 34 32 120 50 35 35 Average Speed 74 | 109 132 170 44 34 48 135 100 48 36 Slowest Speed 260 | 120 190 260 107 34 174 260 190 50 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . 5 . 2 . . . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 5 48 28 41 77 68 6 77 6 61 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . . 3 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 11 | . . . 1 4 5 . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 3 | . 1 . . . . 2 . . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . AOE 1 | . 1 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Low Total 3670 | 59 349 533 249 957 518 256 82 248 419 Wait 397 | . 26 23 24 150 75 39 2 29 29 Move 2988 | 51 273 411 203 801 413 181 78 197 380 Hop 11 | . . . 5 . 2 . . . 4 Pick Up 42 | . 11 14 1 1 5 2 1 5 2 Fast Attach 34 | 7 3 8 . . 6 4 . 5 1 Attach 25 | . . 7 1 . 5 7 1 2 2 Detach 9 | . . . . . 2 3 . 4 . Swap 10 | . 2 7 . . 1 . . . . Drop 55 | 1 4 26 3 5 9 1 . 5 1 Fire 97 | . 30 37 12 . . 17 . 1 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . 2 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 68 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 6) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1068 | -9/Materials | Discovered new exit (range 16) 1136 | -9/Materials | Discovered new exit (range 16) 1457 | -9/Materials | Entered Mines 1544 | -9/Mines | Learned location of 1 exit from Materials 1579 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1602 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1604 | -9/Mines | Entered Zion 1633 | -7/Zion | Learned Factory terminal intel 1676 | -7/Zion | Learned location of Warlord (-4) 1736 | -7/Zion | Found Prototype Energy Gun 1754 | -7/Zion | Given A8's code to call for help 1816 | -7/Zion | Received a visual enhancement algorithm 1825 | -7/Zion | Learned location of Armory (-4) 1847 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1856 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1906 | -7/Zion | Discovered new exit (range 16) 2030 | -7/Zion | Entered Proximity Caves 2030 | -6/Proximity Caves | Accompanied by 2 allies 2030 | -6/Proximity Caves | Spotted B-75 Beast 2035 | -6/Proximity Caves | Core integrity fell below 50% 2066 | -6/Proximity Caves | Allies destroyed B-75 Beast 2075 | -6/Proximity Caves | Learned Factory terminal intel 2299 | -6/Proximity Caves | Discovered new exit (range 15) 2323 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2332 | -6/Proximity Caves | Entered Factory 2332 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2333 | -6/Factory | Loaded intel: 28 terminal locations 2335 | -6/Factory | Identified Storm Laser 2462 | -6/Factory | Lost 4 parts (1p1n2u) 2578 | -6/Factory | Spotted B-75 Beast 2688 | -6/Factory | Core integrity fell below 50% 2695 | -6/Factory | Sucked down chute 2695 | -6/Factory | Entered Waste 2710 | -6/Waste | EMP discharged 2719 | -6/Waste | Lost 5 parts (2n2u1w) 2731 | -6/Waste | Spotted C-40 Crusher 2734 | -6/Waste | Spotted C-40 Crusher 2745 | -6/Waste | Spotted C-40 Crusher 2756 | -6/Waste | Spotted C-40 Crusher 2760 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2760 | -6/Waste | Released all parts (1) 2772 | -6/Waste | Discovered new exit (range 11) 2778 | -6/Waste | Entered Factory 2779 | -6/Factory | Loaded intel: 28 terminal locations 2849 | -6/Factory | Discovered new exit (range 14) 2883 | -6/Factory | Fabricated Imp. Trap Scanner (x2) 2924 | -6/Factory | Identified exit to Lower Caves 2924 | -6/Factory | Entered Lower Caves 2962 | -6/Lower Caves | Core integrity fell below 20% 3101 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02999_ Acquired Imp. Targeting Computer. 03001_ Acquired Imp. Particle Charger. 03030_ Z&GS74E/QWK6UWZG5&BT%