Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:13:24 Player: pickelover66 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (627) 627 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1977 Bonus ------- None Cogmind --------- Core Integrity 54/400 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (91) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Compact Wheel Compact Wheel Heat Sink Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Medium Laser High-powered Shotgun > --- INVENTORY -------- Compact Wheel Compact Wheel Heat Sink Light Assault Rifle Datajack Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 6 21 3 5 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 1 2 Device 6 | . 4 1 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 18 | 2 11 2 3 Energy Gun 6 | 1 3 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 3 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 6 | . 5 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 6 . 8 Power 3 | . 2 . 1 Propulsion 3 | . 1 . 2 Utility 4 | . 2 . 2 Weapon 4 | . 1 . 3 Highest Loss Streak 8 | . 3 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 100 95 Engine 13 | . 13 14 10 Wheel 27 | . 27 28 20 Device 11 | . 9 14 20 Storage 14 | . 14 14 21 Energy Gun 5 | . 5 6 2 Ballistic Gun 13 | . 14 14 9 Special Weapon 8 | . 8 7 8 Naked Turns . | . . . . Heaviest Build 19 | 13 13 14 19 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 7 Average Carried 7 | 2 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 559 | 171 296 54 38 Remotely . | . . . . Salvage Created 711 | . 378 120 213 Parts 57 | . 35 7 15 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 12 3 6 Guns 19 | . 12 3 4 AOE 2 | . . . 2 Classes Destroyed 6 | . 5 . 1 Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 8 | . 8 . . Grunt 10 | . 4 3 3 Sentry 3 | . . . 3 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 136 | . 81 6 49 Missed 24 | . 16 1 7 Damage Taken 1463 | . 585 55 823 Core 566 | . 187 33 346 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 100 | . 74 6 20 Largest 2 | . 2 2 2 Hottest 120 | . 120 75 100 Shots Fired 170 | . 128 12 30 Gun 139 | . 105 12 22 Cannon . | . . . . Launcher 5 | . . . 5 Special 26 | . 23 . 3 Kinetic 72 | . 56 6 10 Thermal 93 | . 72 6 15 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 15 | . 10 7 15 Robot Miss Streak 8 | . 8 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 60 10 24 Core Hits 44 | . 24 6 14 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 1 1 Burn 4 | . 2 1 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1343 | . 707 155 481 Guns 1157 | . 633 155 369 Cannons . | . . . . Explosions 112 | . . . 112 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 646 | . 296 105 245 Thermal 583 | . 409 50 124 Explosive 112 | . . . 112 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . . 43 Projectiles . | . . . . Explosions 43 | . . . 43 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 252 | . 1 . 251 Shots 4 | . . . 4 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 195 | . 170 42 195 Average Temperature 48 | . 46 20 72 Received Heat Transfer 378 | . 90 30 258 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1963 | . 1297 222 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 286 | . 225 130 286 Initial 50 | . . 26 50 Average 98 | . 127 50 118 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 90 | 100 85 100 83 Level 1 9 | . 14 . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 1 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 29 10 11 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 10 | . 4 3 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 6 1 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 22 1 4 Successful 20 | . 15 1 4 Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 14 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 1 4 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Alert Level 2 | . 1 . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Transport Status 1 | . . . 1 Investigation Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 7 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 274 | . 274 . . Retrieved Matter 393 | . 393 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2155 | 58 1214 691 192 Spaces Moved 1557 | 43 813 575 126 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1555 | 41 813 575 126 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 99 | 97 100 100 100 Slowest Speed 100 | 100 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 94 77 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 21 | . 18 . 3 Terrain Destroyed 63 | . 18 . 45 Melee . | . . . . Projectile 21 | . 18 . 3 AOE 42 | . . . 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1939 | 55 1050 679 155 Wait 207 | 1 111 92 3 Move 1554 | 42 812 574 126 Hop . | . . . . Pick Up 24 | 6 16 1 1 Fast Attach 17 | 6 9 2 . Attach 6 | . 3 . 3 Detach 1 | . 1 . . Swap 12 | . 9 1 2 Drop 17 | . 14 3 . Fire 100 | . 74 6 20 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Lost 3 parts (1p1n1w) 548 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Discovered new exit (range 13) 763 | -10/Materials | Discovered new exit (range 16) 1157 | -10/Materials | Discovered new exit (range 10) 1273 | -10/Materials | Entered Mines 1311 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1311 | -10/Mines | Discovered new exit (range 5) 1340 | -10/Mines | Discovered new exit (range 8) 1369 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1372 | -10/Mines | Found Prototype Device 1372 | -10/Mines | Identified Exp. Sensor Array 1429 | -10/Mines | Learned location of Zion (-7) 1539 | -10/Mines | Met a Derelict shopkeep closing up shop 1788 | -10/Mines | Core integrity fell below 20% 1928 | -10/Mines | Discovered new exit (range 12) 1953 | -10/Mines | Learned location of Storage (-9) 1964 | -10/Mines | Entered Materials 1964 | -9/Materials | Evolved 2 slots: Utility x2 2149 | -9/Materials | Core integrity fell below 50% 2156 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. Acquired 38 matter. Critical hit (Burn: +37). G-34 Mercenary destroyed. Exp. Sensor Array destroyed. G-34 Mercenary destroyed. Hpw. Shotgun destroyed. Critical hit (Burn: +37). Com. Wheel destroyed. Y-45 Defender suffers critical hit (Burn). Med. Laser destroyed. Lgt. Ion Engine destroyed. Hcp. Matter Pod destroyed. Destroyed Hcp. Matter Pod. Y-45 Defender destroyed. The unstable cave ceiling collapses. Nuclear Reactor explodes. Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????? ???????????? | | ???????????????????##+?########??? | | ???????????????????## ###########? | | ???????????????????## ### ####? | | ?????????????????#### ### | | ?????????????????#### ### | | ?????????????## ### ## | | ?????????????## ### = ## | | ?????????????## = ## | | ?????????????## ### ! @ ## | | ?????????????## ### ! ## | | ?????????????????### ### | | ?????????????????### ! ### | | ??????????????????## %[ ##### | | ??????????????????## !!## | | ??????????????????## !!## | | ??????????????????### !!## | | ??????????????????### !!## | | ???????????????????## """ !!## | | ???????????????????## """ !!## | | ???????????????????## """ ###### | | ???????????????????## """ ###### | | ???????????????????## """ ###### | | ???????????????????## ###### | | ???????????????????## + # | | ???????????????????## ##### # # | | ???????????????????## ##### # / [# | | ???????????????????## ##?## + # | | ???????????????????## ##?#### # | | ???????????????????## ##?#### "# | | ???????????????????## ##???## T# | | ?????????????????#### ####### "# | | ?????????????????####+####### # | | ?????????????????## "##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 470 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyArchitectBoregun Manual? 0 Play Time 00:27:32 Cumulative 14.4 hours Start 2024.04.03 @ 23:32:57 End 2024.04.04 @ 18:13:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e562082-374e-4627-90df-3afe74ef7ec9