Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 23:51:00 Player: Talon Java Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (298) 1490 Value Destroyed (16757) 16757 Prototype IDs (227) 4540 Alien Tech Used (8) 1600 Bonus (24891) 24891 TOTAL SCORE: 58978 Bonus ------- High Alert Combat Kills 2584 Follower Combat Kills 2134 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Pursued by Intercept 3000 Met Sigix 2000 Friendly Fire -1027 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Core Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Terrabomb Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Medium Regenerative Plating Advanced Force Field Advanced Hacking Suite LC Capacitor > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Multinova Projection Cannon > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Experimental Energy Well Long-range Sensor Array Advanced Transmission Jammer Medium Regenerative Plating Experimental Hacking Suite Transdimensional Reconstructor Quantum Rifle Quantum Rifle Precision Phase Gun Heavy Shock Bomb Launcher Heavy Rocket Launcher Improved Datajack Improved Plasma Cutter [Rating: 230] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 2 . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . Utility 9 | . . . . . . 3 . . . . 1 1 . . . . . . . . 2 . . 2 . . Weapon 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 Parts Attached 354 | 2 8 . 24 17 1 17 5 2 9 1 5 23 28 3 11 13 4 4 7 21 13 23 13 44 35 21 Power 45 | . 2 . 1 4 . 3 1 . . . 1 3 4 . 1 2 . 1 1 . 3 3 1 4 7 3 Engine 8 | . 2 . 1 3 . . . . . . . . 2 . . . . . . . . . . . . . Core 12 | . . . . 1 . 3 1 . . . 1 3 1 . 1 1 . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . 1 . . 1 . 1 1 . 3 3 1 4 7 3 Propulsion 96 | . 2 . 11 3 . 6 . . 5 . . 8 9 1 5 2 1 . 4 6 5 6 1 7 9 5 Treads 24 | . . . 10 2 . 1 . . 2 . . 2 5 1 . . . . . . . . . . . 1 Leg 70 | . 2 . 1 1 . 5 . . 3 . . 6 4 . 5 2 1 . 4 6 5 6 1 7 9 2 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 121 | 2 2 . 4 2 . 4 2 . 2 1 1 9 10 . 3 5 3 1 1 7 4 8 7 26 9 8 Device 74 | 2 . . 2 1 . 1 1 . . 1 1 6 6 . 2 4 1 . 1 6 4 3 3 16 9 4 Storage 9 | . 2 . 1 . . . . . . . . . 1 . . 1 . . . 1 . . 1 . . 2 Processor 19 | . . . . . . 3 . . 1 . . . 2 . . . 1 1 . . . 3 . 7 . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protection 16 | . . . 1 1 . . 1 . 1 . . 3 1 . 1 . 1 . . . . 2 2 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 92 | . 2 . 8 8 1 4 2 2 2 . 3 3 5 2 2 4 . 2 1 8 1 6 4 7 10 5 Energy Gun 54 | . . . 2 2 1 3 1 1 1 . 1 3 4 2 2 3 . 1 . 8 1 4 2 5 7 . Energy Cannon 12 | . . . 1 2 . . . . . . 1 . . . . 1 . 1 . . . 2 1 1 1 1 Ballistic Gun 7 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 4 Launcher 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 3 2 . 1 . . . . . . . . . . . . 1 . . 3 13 4 2 1 Corrupted Parts 10 | . . . . . . . . . . . . . . 1 6 . . . . 2 . . . . 1 . System Corruption 45 | . . . . . . . . . . . . . . 2 31 . . . . 3 . . . . 9 . Parts Lost 129 | . . . 2 . . . 2 . 6 1 2 26 7 . . 7 1 . . . 2 6 . 14 22 31 Power 22 | . . . . . . . . . . . . 3 1 . . 2 . . . . 1 1 . 5 5 4 Propulsion 33 | . . . . . . . . . 5 . . 9 3 . . 1 . . . . . 1 . . 5 9 Utility 38 | . . . 1 . . . 1 . 1 . 1 7 2 . . 2 . . . . . 3 . 5 5 10 Weapon 36 | . . . 1 . . . 1 . . 1 1 7 1 . . 2 1 . . . 1 1 . 4 7 8 Highest Loss Streak 23 | . . . 1 . . . 1 . 5 1 2 23 4 . . 5 1 . . . 2 4 . 9 11 23 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 18 | 4 8 10 16 20 20 19 19 20 17 19 19 18 18 19 19 19 17 19 19 19 19 19 19 19 16 11 Power 1 | 1 1 1 1 . . . 1 1 1 2 2 1 2 2 1 . . . 1 1 1 . 1 1 1 . Propulsion 4 | 2 3 4 6 6 6 5 5 5 3 3 3 3 6 5 4 2 1 3 3 2 3 4 4 3 2 . Utility 5 | . 1 2 4 5 6 5 5 6 5 6 7 7 6 7 7 7 8 7 6 5 4 4 5 5 3 6 Weapon 5 | 1 2 3 4 5 6 6 5 6 5 5 4 3 1 3 3 6 6 6 6 7 7 6 5 5 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | 8 1 . 4 4 . 3 1 . . 1 3 1 8 3 . 2 . 1 1 4 2 2 1 1 3 3 Power 7 | 1 . . . . . 1 1 . . . 1 . 1 . . . . . . . 1 1 . . . . Propulsion 17 | 4 . . 2 . . 1 . . . . . . 6 . . . . . . . . 1 . . 2 1 Utility 13 | 1 . . 1 . . 1 . . . 1 1 . 1 2 . 1 . . 1 . 1 . 1 . . 1 Weapon 17 | 2 1 . 1 4 . . . . . . 1 . . 1 . 1 . 1 . 4 . . . 1 . . Tool/Special 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 100 100 98 99 98 99 99 100 98 100 99 91 90 94 95 97 99 99 83 99 99 97 81 85 85 66 Engine 2 | . 14 14 11 9 . . . . . . . . 4 5 3 . . . . . . . . . . . Core 3 | . . . . 1 11 7 7 7 7 7 6 9 3 5 6 8 5 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 5 9 10 10 9 8 9 11 8 4 Treads 7 | . . . 18 32 33 5 . . 2 7 . . 20 18 12 . . . . . . . . . . . Leg 20 | . 28 28 14 . . 25 30 30 26 23 25 21 1 . 5 30 31 31 30 30 27 27 27 22 23 17 Device 14 | . 14 14 7 9 11 12 14 14 8 13 13 15 17 17 17 14 15 14 14 17 22 20 14 17 21 12 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 9 | . . . . . . 13 15 15 15 15 13 11 10 11 11 10 10 14 15 10 9 11 12 4 12 11 Protection 2 | . . . 1 . . 3 . . 4 1 5 4 2 5 5 5 4 . . 2 4 3 3 4 2 . Energy Gun 12 | . . . . 4 10 9 15 23 15 23 21 19 17 22 22 17 14 16 1 20 19 15 3 7 11 . Energy Cannon 2 | . . . . 11 10 7 6 . . . 3 . . . . 2 4 3 . . . 2 3 3 . 5 Ballistic Gun 3 | . 28 28 32 11 . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 230 | 9 12 12 22 26 25 47 49 48 56 57 73 85 81 91 103 111 118 118 119 140 156 166 209 230 191 180 Average Rating 89 | 6 11 12 18 21 24 43 46 45 47 54 68 74 69 87 92 103 111 111 99 133 152 156 152 217 161 126 On Entrance 75 | 6 7 12 12 19 25 25 46 46 45 53 57 58 35 79 88 96 97 111 113 119 134 153 165 204 112 112 Avg Prop Armor Cover (%) 7 | . . . . 6 . . . . 6 7 6 7 7 . 3 . . . . . . . . . 11 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 11 30 22 60 65 58 67 67 67 67 68 79 83 92 93 98 104 111 110 105 121 123 131 145 167 121 152 Greatest Support 180 | 20 26 26 63 66 63 86 69 69 83 66 83 99 103 126 126 120 120 120 140 145 153 168 165 180 180 180 Greatest Overweight (x) 1 | . 1 . . 1 . . . . 1 1 1 1 1 . 1 1 . . 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 10 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 8 9 10 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 8 10 16 19 20 19 19 19 17 19 19 18 18 19 19 19 17 19 19 19 19 19 19 19 17 16 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 10 10 20 20 20 20 20 20 18 20 20 12 20 20 20 20 19 20 20 20 20 19 20 19 20 5 Class Distribution -------------------- 23% | Scavenger-Gunner 17% | Gunner 14% | Skirmisher 12% | Scavenger-Tank 8% | Scavenger-Skirmisher 5% | Mutant 5% | Alien-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Skirmisher | -9/Recycling Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Tank | -3/Armory Scavenger-Mutant | -3/Lab Alien-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Alien-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Matter Collected 7651 | 211 134 99 1100 778 87 395 321 69 179 70 111 306 500 142 50 329 162 112 169 360 316 298 80 610 340 323 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17182 | 61 152 155 1294 1296 156 658 297 . 324 196 233 1133 1080 129 175 490 142 . 312 757 918 924 80 3753 2253 214 Parts 693 | 10 11 8 93 69 5 31 8 . 6 6 20 56 41 2 3 17 5 . 9 21 25 28 10 115 73 21 Haulers Intercepted 8 | . . . 3 3 . . . . . . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 10 | . . . 3 . . 1 . . . . . 2 2 . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 8 6 . 5 . . . . . . 3 . 5 31 . . . . . . Prevented 51 | . . . . . . . . . . . . . . . . . . . . 51 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 256 | . 4 3 21 25 3 13 7 . 4 4 5 23 15 1 2 7 2 . . 10 12 13 1 51 26 4 Melee 5 | . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Guns 151 | . 4 3 20 12 . 4 6 . 1 3 4 18 9 1 1 6 1 . . 9 10 7 . 13 19 . Cannons 64 | . . . 1 13 1 6 1 . . . 1 . . . . 1 . . . . . 3 . 33 . 4 AOE 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 4 . Classes Destroyed 20 | 1 1 . 6 2 . 1 . . . 1 2 1 2 . . . . . . 2 . . . 1 . . Worker 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 Builder 7 | . . . . 1 . . . . . . . 2 1 . . . . . . . . . . . 1 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 3 3 . . . . . . . 1 . . . . . . . . . . . 1 . . Recycler 7 | . . . 3 . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 8 | . . . 3 1 . . . . . . . . 1 . . . . . . . . 1 . . . 2 Swarmer 33 | . . . 2 2 . 3 3 . . . . 10 . . . . . . . . . . . 9 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 98 | . 4 3 12 16 . 4 4 . . . . 5 11 . . 1 . . . 3 9 . . 12 14 . Brawler 5 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 2 . . Duelist 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . Protector 6 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 . Sentry 29 | . . . 6 6 3 2 . . . 2 . 1 2 . 2 1 . . . . . . . 3 . 1 Demolisher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Hunter 23 | . . . . . . . . . . . 2 3 . . . 4 2 . . 1 1 . . 6 4 . Programmer 28 | . . . . . . 3 . . . . 2 2 . . . 1 . . . 1 1 8 . 9 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Tracker 11 | . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 4 1 2 Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . Best Kill Streak 13 | 2 3 2 5 5 1 3 4 . 1 2 3 13 4 1 1 4 2 . . 6 3 4 1 8 11 4 Combat Bots Only 12 | . 3 2 5 4 1 3 4 . 1 2 2 12 4 1 1 4 2 . . 6 3 4 1 8 9 1 Max Kills in Single Turn 3 | 1 1 1 2 2 1 2 1 . 1 1 2 3 1 1 1 2 1 . . 1 2 1 1 2 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 2 . Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . A7 (-5/Cetus) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Hostile Shots Fired 2433 | . 8 18 55 62 2 82 39 . 20 48 40 240 88 5 11 116 32 . . 54 102 122 16 587 299 387 Missed 747 | . 4 3 18 16 . 37 13 . 5 23 7 71 21 2 5 42 11 . . 19 34 28 5 193 84 106 Hits 1686 | . 4 15 37 46 2 45 26 . 15 25 33 169 67 3 6 74 21 . . 35 68 94 11 394 215 281 Melee 31 | . . . . 3 . . . . . . . . 3 . . . . . . . 9 . . 1 15 . Projectile 1655 | . 4 15 37 43 2 45 26 . 15 25 33 169 64 3 6 74 21 . . 35 59 94 11 393 200 281 AOE 7 | . . . . . . . . . . 3 . . . . . . . . . . 2 . . 2 . . Critical Strikes 93 | . . 1 3 4 . 3 . . . . 3 4 1 . . 1 2 . . 7 8 5 1 13 17 20 Part Disruptions 6 | . . . . . . . . . . . . 4 . . . 1 . . . . . . . . 1 . Damage Taken 31731 | . 44 212 505 638 32 597 412 . 694 275 665 3587 1315 62 195 1750 403 . . 474 1206 1464 287 5394 5115 6405 Core 4412 | . 22 96 55 83 . 82 38 . 23 58 80 533 285 . 29 241 28 . . 27 100 134 . 259 623 1616 Absorbed by Shields 5027 | . . . . . . . . . . . . . 217 26 . . . . . 325 711 413 . 3269 . 66 Redirected to Shielding 96 | . . . . . . . . . . . . 96 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1273 | . . . . . . . . . . . . . . . . . . . . 24 . . 246 730 273 . Core Remaining (%) 62 | 100 . 52 . . 65 . . . . 71 90 . . . 15 . . . . 74 . . 77 . 22 . Volleys Fired 803 | 7 10 10 70 62 3 29 25 1 26 11 12 35 45 11 10 53 11 . . 35 38 40 32 132 74 21 Largest 5 | 2 2 2 3 3 3 3 3 1 3 3 4 4 4 4 4 4 4 . . 4 4 4 3 3 4 5 Hottest 430 | 40 46 46 114 164 164 204 204 70 192 205 295 430 300 306 306 330 324 . . 362 376 376 276 289 306 361 Shots Fired 2235 | 14 20 20 206 170 10 86 60 1 78 33 38 122 122 29 28 100 26 3 . 111 152 142 47 306 232 79 Gun 1766 | 14 20 20 201 85 3 44 39 1 78 33 26 120 122 29 28 65 14 2 . 111 152 132 15 188 224 . Cannon 453 | . . . 3 82 7 42 18 . . . 12 . . . . 35 12 1 . . . 10 32 118 2 79 Launcher 15 | . . . 2 3 . . 3 . . . . 2 . . . . . . . . . . . . 5 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 417 | 14 20 20 201 83 3 13 . . . . . . . . . . . . . . . . . . 1 62 Thermal 1800 | . . . 3 84 7 73 57 . 78 33 38 120 122 29 28 100 26 3 . 111 152 142 47 306 226 15 Explosive 10 | . . . 2 3 . . 3 . . . . 2 . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 2 Robot Hit Streak 40 | 5 7 7 19 21 6 29 14 . 40 19 30 20 30 18 16 14 9 . . 15 25 24 11 27 28 28 Robot Miss Streak 8 | 3 3 1 4 5 . 1 2 . 3 2 2 2 3 1 1 4 2 . . 4 5 4 3 8 6 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 27 | . . 1 2 2 . . . . . . . 5 3 . . 2 . . . 1 4 3 . 1 3 . Max Gunslinging Chain 2 | . . 1 1 2 . . . . . . . 2 1 . . 2 . . . 1 1 1 . 1 1 . Shots Hit Robots 1509 | 9 8 15 117 92 5 66 37 . 69 28 24 89 128 17 20 49 12 . 11 89 105 92 17 206 151 53 Core Hits 702 | 6 4 6 46 37 1 26 17 . 45 23 16 70 44 7 8 22 5 . 4 32 31 34 5 111 78 24 Critical Kills 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 59 | . . . 2 . 2 5 1 . 1 1 1 5 11 . 3 3 2 . 1 . . 7 . 7 3 4 Burn 41 | . . . . . . 4 1 . 1 1 1 5 8 . 3 3 2 . . . . 7 . 2 3 . Meltdown 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . 5 . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sever 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 88 | . . . . . . 4 . . 11 . 4 8 36 2 . . . . 11 12 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . 4 . . 10 . 4 8 25 . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Sneak Attacks 31 | . . . . . . . . . 3 . . . 11 2 . . . . 3 12 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 47495 | 61 135 246 1891 1936 104 1493 772 . 1040 662 755 2918 3177 435 470 1238 318 . 618 2355 3250 3570 595 11824 5220 2412 Guns 30344 | 61 135 229 1846 946 18 659 549 . 908 662 437 2127 2388 435 470 1188 223 . . 2355 3250 2819 221 3899 4519 . Cannons 13355 | . . . 45 982 86 834 223 . . . 318 . . . . 50 79 . . . . 751 374 7201 . 2412 Explosions 1855 | . . . . . . . . . . . . 581 . . . . . . . . . . . 652 622 . Melee 1734 | . . . . . . . . . 132 . . 195 789 . . . . . 618 . . . . . . . Ramming 190 | . . 17 . 8 . . . . . . . 15 . . . . 16 . . . . . . 72 62 . Kinetic 5458 | 61 135 229 1846 947 26 325 . . . . . . . . . . . . . . . . . . . 1889 Thermal 38322 | . . . 45 981 78 1168 772 . 908 662 755 2204 2388 435 470 1238 302 . . 2355 3250 3570 595 11100 4536 510 Explosive 1156 | . . . . . . . . . . . . 504 . . . . . . . . . . . 652 . . Electromagnetic 635 | . . . . . . . . . . . . . . . . . . . . . . . . . 622 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1116 | . . . . . . . . . 132 . . 195 789 . . . . . . . . . . . . . Piercing 618 | . . . . . . . . . . . . . . . . . . . 618 . . . . . . . Highest Corruption 60 | . . . . 3 3 1 1 1 1 1 5 2 8 10 41 5 5 5 5 13 1 7 7 23 60 22 Average Corruption 6 | . . . . 3 3 1 1 1 1 1 1 1 7 9 16 3 5 5 5 7 1 3 4 14 32 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 456 | . . . . 16 14 3 13 7 4 5 5 5 68 23 19 10 22 23 12 33 11 14 17 54 71 7 Message Errors 104 | . . . . 3 2 . 2 3 1 2 1 . 22 7 3 5 3 7 5 5 2 3 6 11 10 1 Matter Fused 86 | . . . . 5 3 1 1 1 1 1 1 1 9 7 2 2 5 4 1 5 2 2 2 16 14 . Heat Flow Errors 53 | . . . . 1 1 . 3 . . . 1 1 7 3 3 3 4 5 1 4 . 3 3 3 7 . Energy Discharges 45 | . . . . 2 2 1 2 1 . 1 1 1 8 1 2 . 2 2 4 5 2 . . 3 3 2 Parts Rejected 7 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 4 . Parts Fused 10 | . . . . . . . 1 1 . . . . . 1 2 . 1 . . . 1 . 1 1 1 . Data Loss (minor) 61 | . . . . 5 . . 2 . 2 . 1 2 13 2 3 . 2 1 . 8 2 2 2 7 7 . Data Loss (major) 19 | . . . . . 4 1 1 1 . . . . 2 2 2 . . . 1 2 . . 1 1 . 1 Misfires 18 | . . . . . 1 . 1 . . . . . 2 . 1 . 3 3 . 1 2 1 . 1 2 . Alerts 15 | . . . . . 1 . . . . 1 . . 4 . . . 2 1 . . . 1 1 1 2 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 2 Weapon Failures 28 | . . . . . . . . . . . . . . . 1 . . . . 2 . 2 1 8 14 . Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 642 | . . . . 17 . . 2 . . . 12 8 . . . . . . 175 . . 110 29 268 . 21 Projectiles 445 | . . . . 17 . . 2 . . . 12 . . . . . . . . . . 110 29 254 . 21 Explosions 22 | . . . . . . . . . . . . 8 . . . . . . . . . . . 14 . . Melee 175 | . . . . . . . . . . . . . . . . . . . 175 . . . . . . . Knockbacks 28 | . . . . 5 . 8 . . . . . . . . . . 1 . . . . . . . . 14 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 22 | . . . . 4 . 6 . . . . . . . . . . . . . . . . . . . 12 Secondary 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 159 | . . . . . . . . . . . . 69 . . . . . . . . . . . 90 . . Shots 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . . 1 . 2 . . . . . . . 2 . . . . 1 . . . . . . 2 10 . Kicked 16 | . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 2 10 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 12 68 192 333 155 283 344 16 348 184 187 298 221 204 246 270 370 236 255 304 398 . . . 62 195 Average Temperature 85 | . 6 25 38 91 46 80 113 12 110 75 75 130 74 75 121 56 94 85 145 103 141 . . . 38 109 Received Heat Transfer 2881 | . 24 129 189 294 9 153 99 . . 60 45 432 449 9 . 48 . . . 65 210 . . 414 234 18 Effects 10 | . . . . 3 . . 2 . . . . . . . . . 2 . . . 3 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . 2 . . 2 . . . . . . . . . 1 . . . 3 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . . 2 3 . . 3 1 . 2 2 . 1 . 1 . . 1 2 3 1 3 . . Combat Hostiles 25 | . . . . . 2 3 . . 3 1 . 2 2 . 1 . 1 . . 1 2 3 1 3 . . Parts Melted 152 | . . . 1 1 4 9 4 . 8 6 4 8 11 3 3 4 3 . . 11 9 21 2 30 10 . Heat Transferred 52657 | . . . 74 1753 148 2494 1699 . 3104 1131 879 4412 4477 592 962 2109 592 . . 2512 3931 4489 630 10730 5533 406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Maximum Alert Level 4 | . . . 1 2 1 2 . . . . . 1 1 1 . 1 . . . . 1 . . 4 4 2 Low Security (%) 52 | 100 100 100 66 16 84 33 . . . . 100 64 55 76 100 3 . . . . 67 100 . 20 . 3 Level 1 30 | . . . 33 49 15 38 . . . . . 35 44 23 . 96 . . . . 32 . . 28 . 46 Level 2 8 | . . . . 33 . 28 . . . . . . . . . . . . . . . . . 21 . 50 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 17 65 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 11 34 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1393 | 5 80 63 305 463 234 475 . . . . 57 385 397 254 87 379 . . . . 316 148 . 1393 1170 533 Initial 731 | . . 13 13 109 174 475 . . . . 9 12 140 214 48 . . . . . 300 80 . . 731 533 Average 257 | 1 27 11 138 333 134 283 . . . . 9 134 195 125 14 285 . . . . 174 70 . 529 988 398 Influence Increases 11483 | 15 124 110 777 1258 291 829 165 . . 80 182 744 1127 474 134 729 50 . 15 191 652 542 . 2006 777 211 Destroy 0b10 Robot/C 5800 | . 80 60 420 660 60 260 140 . . 80 100 460 560 200 80 300 40 . . 140 240 320 . 1020 500 80 Destroy 0b10 Robot/NC 280 | 15 . . 45 30 . 5 5 . . . 5 20 25 10 . . . . 15 30 . 10 . 10 25 30 Destroy Leader 1210 | . 10 20 142 150 . 60 20 . . . 40 92 76 10 . 60 10 . . . 50 114 . 232 80 44 Allied During Kill 875 | . . . . 136 . . . . . . . . 325 220 54 65 . . . 21 . 54 . . . . Successful Hack 255 | . 17 . 31 35 19 18 . . . . 12 2 14 16 . 30 . . . . 30 . . 30 1 . Select Force Hacks 330 | . . . 60 60 210 . . . . . . . . . . . . . . . . . . . . . Disable Machine 495 | . 15 . 15 90 . 15 . . . . . 30 90 . . 30 . . . . . 30 . 60 105 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Destroy Structure 948 | . 2 . 19 37 2 6 . . . . 10 110 22 18 . 94 . . . . 2 14 . 534 36 42 Advance Influence 750 | . . . . . . 450 . . . . . . . . . . . . . . 300 . . . . . Lose Combat Pursuer 390 | . . 30 45 60 . 15 . . . . 15 30 15 . . . . . . . 30 . . 120 30 . Influence Decreases 11423 | 15 90 108 552 1072 677 718 293 44 . 64 172 484 1030 737 254 460 291 28 15 191 498 554 142 706 1187 1041 Entered New Map 2234 | . . 21 23 152 273 36 64 9 . . 7 14 146 169 72 . 100 6 . . . 74 142 . 569 357 Time Decay 6600 | 15 90 87 509 550 404 482 209 35 . 64 145 210 634 348 82 370 181 22 15 132 478 320 . 566 398 254 Search Patrol Dispatched 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . . Lost Part 1220 | . . . 20 . . . 20 . . . 20 260 70 . . 70 10 . . . 20 60 . 140 220 310 Lost Ally 1019 | . . . . 220 . . . . . . . . 180 220 100 20 . . . 59 . 100 . . . 120 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 . 6 5 . 2 . . . . 4 8 3 . . 5 . . . . 7 4 . 11 10 4 Investigation 16 | . 1 . 3 2 . . . . . . . 1 2 . . 2 . . . . 3 . . 1 1 . Extermination 16 | . . . . . . 2 . . . . 2 1 . . . 1 . . . . . 3 . 4 2 1 Reinforcement 18 | . . . 3 1 . . . . . . 1 3 1 . . . . . . . 3 . . 1 3 2 Assault 10 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . 3 3 . Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 2 1 1 Searches Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Distress Signals 37 | . 1 . . 2 . 1 . . . 12 . 2 2 2 . . . . . 2 5 3 . 1 3 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Times Spotted 477 | . 9 6 32 43 1 18 5 . 4 7 7 34 27 11 9 14 2 . . 38 27 20 1 78 57 27 Peak Tracking Total 19 | . 4 2 5 6 . 4 3 . 3 3 2 6 5 5 2 4 2 . . 7 4 4 1 19 8 12 Tactical Retreats 21 | . . 2 2 1 . 1 . . . . 1 2 1 . . . . . . . 2 . . 7 2 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Traps Triggered 15 | . 1 . 2 . . 1 . . . 1 1 1 1 . . 2 1 . . . 1 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 43 | . . . . 14 . . . . . . . . 5 . . . . . . . . . . . 24 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Disabled 43 | . 1 . 1 6 . 1 . . . . . 2 7 1 . 3 . . . . . 2 7 4 7 1 Max in Single Turn 2 | . 1 . 1 1 . 1 . . . . . 2 1 1 . . . . . . . 1 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 10 | . . . . . . . . . . . . . 6 1 . . . . . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Accessed 107 | . 4 1 9 12 11 7 . 1 4 . 1 3 10 3 . 8 1 . 9 1 3 2 3 6 6 2 Terminals 64 | . 4 . 6 10 4 6 . . . . . 1 10 3 . 5 . . . . 3 2 . 4 5 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 12 | . . . 2 2 7 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . 1 . . 1 . . . . 1 1 . . . 1 . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 Total Hacks 288 | . 14 1 18 31 23 18 . 1 29 . 2 6 19 6 . 17 1 . 44 1 7 3 24 12 8 3 Successful 179 | . 5 1 10 14 12 6 . 1 29 . 1 2 5 4 . 8 1 . 44 1 2 2 24 3 4 . Failed 106 | . 8 . 8 17 11 12 . . . . 1 3 14 2 . 8 . . . . 5 1 . 9 4 3 Catastrophic 25 | . . . 1 4 2 1 . . . . . 1 6 . . 3 . . . . 3 . . 3 1 . Database Lockouts 3 | . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Manual 80 | . 12 . 11 17 13 10 . . . . . . 1 2 . 7 . . . . . 1 . 3 3 . Terminals 147 | . 14 . 13 29 10 16 . . . . . 1 19 6 . 12 . . . . 7 3 . 8 7 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 18 | . . . 2 2 13 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 15 | . . . 3 . . 2 . . . . 2 3 . . . 3 . . . . . . . 2 . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . 2 . 1 Terminal Hacks 143 | . 2 1 2 9 4 2 . 1 29 . . 1 5 4 . 4 1 . 44 . 2 2 24 2 4 . Record 80 | . . . . . . . . . 11 . . . . 3 . 1 . . 36 . . 2 23 . 4 . Part Schematic 17 | . 1 . . 2 1 . . . 9 . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . 1 1 1 . . 3 . . . . . . . . . 4 . . . . . . . Open Door 13 | . . 1 . 3 . . . 1 . . . 1 5 1 . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Recycling Unit Index 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 8 | . . . 3 . . . . . . . 1 1 . . . 2 . . . . . . . 1 . . Retrieve Study 8 | . . . 3 . . . . . . . 1 1 . . . 2 . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 3 . 5 5 7 4 . . . . . . . . . 1 . . . . . . . . . . Terminals 14 | . 3 . 3 3 . 4 . . . . . . . . . 1 . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 2 2 . 2 . . . . . . . . . 1 . . . . . . . . . . Operators 5 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 2 2 7 . . . . . . . . . . . . . . . . . . . . . Tunnel 11 | . . . 2 2 7 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 . 7 10 5 7 . . . . 1 2 8 2 . 7 . . . 1 3 2 . 6 4 2 Full Trace Events 10 | . 1 . . . 2 . . . . . . . 2 . . 2 . . . . 1 . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . 2 1 . . . 9 . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 . . . . . . . 1 1 . . . 2 . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . parse_system 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . 12 . . . . . . 6 . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total Allies 65 | . . . . 12 . . . . . . . . 29 5 . . . . . 7 . 5 . . . 7 Largest Group 17 | . . . . 10 . . . . . . . . 17 17 7 2 . . . 6 . 5 . . . 7 Highest-Rated Group 928 | . . . . 88 . . . . . . . . 589 928 337 192 . . . 216 . 262 . . . 99 Highest-Rated Ally 159 | . . . . 31 . . . . . . . . 159 152 96 96 . . . 42 . 89 . . . 15 Total Orders 6 | . . . . 2 . . . . . . . . 4 . . . . . . . . . . . . . STAY 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 369 | . . . . 67 . . . . . . . . 85 104 25 31 . . . 23 . 21 . . . 13 Total Damage 9086 | . . . . 724 . . . . . . . . 2011 2742 760 1497 . . . 461 . 609 . . . 282 Kills 54 | . . . . 9 . . . . . . . . 16 12 2 9 . . . 2 . 4 . . . . Allies Corrupted 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Active Infowar (turns) 15267 | 6 284 599 1066 311 504 867 1382 1051 122 514 668 273 867 433 47 594 965 890 362 744 398 556 . 638 642 484 Optics 1544 | . . . . . . . . . . . . . 70 . . . . 823 362 43 . . . 24 . 222 Sensors 8717 | . . . . . . 454 1377 1051 122 472 . . . . . 481 963 890 360 741 382 479 . 610 157 178 IFF 1562 | . . . . . . . . . . . 491 272 797 . . . . . . 2 . . . . . . Terrain 168 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 166 Structural 7118 | . . . 314 311 504 773 1369 1050 87 19 338 215 . 433 47 451 549 658 . . . . . . . . Seismic 2726 | 4 284 599 752 . . . . . . 493 174 . . . . . . . . . 1 . . . 47 372 Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cloaking 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . Jamming 1115 | . . . . . . . . . . . . . . . . 157 . . . . 394 77 . . 487 . ECM 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 154 | . . . 1 . 1 . . . 152 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 1 . 1 . . . . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Turns Passed 25938 | 68 284 599 1559 1592 973 1250 1510 1053 419 679 856 748 2232 793 438 890 995 893 362 1128 1227 825 1244 1828 943 550 Spaces Moved 15419 | 34 192 471 885 742 593 740 877 817 174 448 540 346 918 363 229 580 735 823 273 793 783 443 543 1133 495 449 Core 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Treads 3337 | . . . 465 742 593 113 . . . . . 18 858 363 185 . . . . . . . . . . . Legs 11948 | 34 192 471 420 . . 627 877 817 174 448 540 328 60 . 44 580 735 823 273 793 783 443 543 1133 495 315 Wheels 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Fastest Speed 40 | 120 120 120 120 160 160 127 127 127 123 123 125 110 162 160 160 105 105 105 105 112 112 112 117 105 105 40 Average Speed 127 | 120 120 120 141 162 160 134 127 127 138 132 125 127 165 160 165 112 105 105 109 113 117 117 118 109 109 97 Slowest Speed 245 | 120 190 120 160 220 160 160 127 127 196 193 193 240 245 162 190 175 105 105 175 115 120 120 120 178 175 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Potential Cave-ins 6 | . . . . 1 . . . . . . . . . . . 3 . . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Exploration Rate (%) 57 | 4 37 87 72 86 93 18 93 94 80 64 11 9 85 81 96 18 78 85 63 62 18 33 99 30 53 12 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 37 | . . . 2 2 7 . . . 21 1 . . . . . . 1 . 3 . . . . . . . Known Exits Taken 16 | . . . 1 . . 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . . 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 7 2 . 4 . . . . . . 1 4 . 1 . . . . . . Spaces Dug 117 | . . . . . . 3 1 . . . 6 2 . . . 34 7 . . . . 1 3 57 3 . Terrain Destroyed 486 | . . . 13 47 2 4 51 . . . 9 67 . . . 34 10 2 . 7 . 6 3 208 10 13 Melee 7 | . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Projectile 262 | . . . . 10 2 1 1 . . . 5 2 . . . 34 10 2 . 7 . 6 3 156 10 13 AOE 217 | . . . 13 37 . . 50 . . . . 65 . . . . . . . . . . . 52 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total 20019 | 50 228 488 1078 1004 609 919 1216 830 273 504 676 561 1463 548 276 735 940 850 324 940 1015 654 1095 1482 761 500 Wait 2201 | 5 4 7 47 117 . 80 282 3 36 27 83 122 246 141 5 54 178 7 . 16 140 78 439 56 24 4 Move 15382 | 33 191 470 884 741 592 739 876 816 173 447 539 345 917 362 228 578 734 822 272 792 782 442 542 1132 494 439 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 250 | . 7 . 26 12 . 16 6 1 4 5 8 10 33 6 9 9 3 6 6 15 12 7 9 14 24 2 Fast Attach 260 | 2 5 . 7 10 5 3 2 2 2 . 2 7 14 1 2 4 . 1 10 22 10 24 23 56 27 19 Attach 168 | . . . 6 5 . 6 3 . 10 1 2 20 18 3 9 7 5 3 6 7 7 2 6 8 27 7 Detach 40 | . . . . . . . . . 4 . . 3 6 1 2 1 1 . 1 1 2 1 4 5 6 2 Swap 223 | . 4 . 17 18 4 27 16 4 6 6 18 4 12 3 1 17 5 6 3 7 5 7 3 15 15 . Drop 356 | 3 7 . 21 22 5 15 6 3 2 2 8 5 22 8 10 6 2 5 15 33 18 25 28 62 20 3 Fire 803 | 7 10 10 70 62 3 29 25 1 26 11 12 35 45 11 10 53 11 . . 35 38 40 32 132 74 21 Melee 87 | . . . . . . 4 . . 10 . 4 8 36 2 . . . . 11 12 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 2 10 . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 5 . . . . . 6 . . . . . . . . . . Rewire 90 | . . . . 1 . . . . . . . . 60 . . . . . . . 1 28 . . . . Trap 43 | . . . . 14 . . . . . . . . 5 . . . . . . . . . . . 24 . Miscellaneous 84 | . . . . . . . . . . . . . 49 10 . . . . . . . . 9 . 16 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 358 | -10/Mines | Met a Derelict bent on vengeance 475 | -10/Mines | Found a hidden stash of uninstalled traps 593 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 671 | -10/Mines | Discovered new exit (range 13) 691 | -10/Mines | Discovered new exit (range 8) 737 | -10/Mines | Learned location of 1 exit from Materials 884 | -10/Mines | Discovered new exit (range 6) 952 | -10/Mines | Entered Materials 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 953 | -9/Materials | Identified exit to Mines 1243 | -9/Materials | Build established: Gunner 1639 | -9/Materials | Discovered new exit (range 5) 1846 | -9/Materials | Discovered new exit (range 16) 2232 | -9/Materials | Discovered new exit (range 8) 2261 | -9/Materials | Discovered new exit (range 16) 2287 | -9/Materials | Identified exit to Storage 2487 | -9/Materials | Build established: Skirmisher 2511 | -9/Materials | Entered Storage 2824 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3206 | -9/Storage | Lost 3 allies 3526 | -9/Storage | Discovered new exit (range 5) 3537 | -9/Storage | Met a pair of Derelict thieves 3553 | -9/Storage | Build established: Gunner 3693 | -9/Storage | Lost 3 allies 3947 | -9/Storage | Found Prototype Processor 4084 | -9/Storage | Used back door to open Recycling access 4084 | -9/Storage | Discovered new exit (range 5) 4103 | -9/Storage | Entered Recycling 4382 | -9/Recycling | Discovered new exit (range 14) 4428 | -9/Recycling | Build established: Skirmisher 4528 | -9/Recycling | Scanned before Scraplab entrance 4547 | -9/Recycling | Discovered new exit (range 11) 4554 | -9/Recycling | Entered Scraplab 4947 | -9/Recycling | Build established: Gunner 5076 | -9/Recycling | Entered Factory 5076 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5079 | -7/Factory | Identified Exp. Targeting Computer 5476 | -7/Factory | Search patrols dispatched 5876 | -7/Factory | Search patrols dispatched 5957 | -7/Factory | Discovered new exit (range 5) 5972 | -7/Factory | Identified exit to Lower Caves 6326 | -7/Factory | Entered Lower Caves 6378 | -7/Lower Caves | Spotted B-75 Beast 6487 | -7/Lower Caves | Build established: Skirmisher 6734 | -7/Lower Caves | Encountered a Warlord checkpoint 7703 | -7/Lower Caves | Learned Factory terminal intel 7780 | -7/Lower Caves | Discovered new exit (range 14) 7812 | -7/Lower Caves | Identified exit to Lower Caves 7836 | -7/Lower Caves | Entered another Lower Caves area 7875 | -7/Lower Caves | Discovered new exit (range 10) 7885 | -7/Lower Caves | Identified exit to Factory 8479 | -7/Lower Caves | Encountered a Warlord checkpoint 8527 | -7/Lower Caves | Discovered new exit (range 5) 8532 | -7/Lower Caves | Identified exit to Data Miner 8889 | -7/Lower Caves | Entered Data Miner 8890 | -7/Data Miner | Discovered new exit (range 6) 8898 | -7/Data Miner | Identified exit to Proximity Caves 8915 | -7/Data Miner | Met Data Miner 8944 | -7/Data Miner | Learned location of Section 7 (-2) 8944 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8965 | -7/Data Miner | Received God Mode back door access code from Data Miner 8994 | -7/Data Miner | Interfaced with the Data Conduit 9234 | -7/Data Miner | Lost 5 parts (4n1u) 9308 | -7/Data Miner | Entered Proximity Caves 9310 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9358 | -6/Proximity Caves | Build established: Gunner 9943 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9987 | -6/Proximity Caves | Entered Factory 9987 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9988 | -6/Factory | Identified exit to Lower Caves 9989 | -6/Factory | Loaded intel: 285 machine locations 9990 | -6/Factory | Loaded intel: 25 terminal locations 9991 | -6/Factory | Lost 3 allies 10101 | -6/Factory | Discovered new exit (range 14) 10322 | -6/Factory | Discovered exit to Lower Caves (range 8) 10355 | -6/Factory | Build established: Scavenger-Gunner 10767 | -6/Factory | Intercept squad dispatched 10771 | -6/Factory | Spotted Tracker 10781 | -6/Factory | Destroyed Tracker 10832 | -6/Factory | Spotted Combat Programmer 10843 | -6/Factory | Entered another Factory area 10843 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10844 | -5/Factory | Loaded intel: 210 machine locations 10895 | -5/Factory | Central database locked down 11135 | -5/Factory | Garrison activated, responded to threat 11151 | -5/Factory | Build established: Gunner 11375 | -5/Factory | Destroyed 12 combat bots 11563 | -5/Factory | Core integrity fell below 50% 11585 | -5/Factory | Discovered new exit (range 6) 11589 | -5/Factory | Lost 23 parts (3p8n6u6w) 11591 | -5/Factory | Entered Extension 11592 | -5/Extension | Loaded intel: 41 machine locations 11723 | -5/Extension | Lost 3 parts (1n2u) 11829 | -5/Extension | Rescued a captive Derelict 11830 | -5/Extension | Rescued a captive Derelict 11831 | -5/Extension | Lost 4 parts (1p2n1w) 11853 | -5/Extension | Build established: Mutant 12094 | -5/Extension | Rescued A7 12167 | -5/Extension | Build established: Scavenger-Gunner 12234 | -5/Extension | Rescued a captive Derelict 12236 | -5/Extension | Rescued a captive Derelict 12315 | -5/Extension | Core integrity fell below 20% 12340 | -5/Extension | Rescued a captive Derelict 12407 | -5/Extension | Rescued a captive Derelict 12858 | -5/Extension | Spotted B-75 Beast 12886 | -5/Extension | Destroyed B-75 Beast 12888 | -5/Extension | Spotted B-75 Beast 12907 | -5/Extension | Allies destroyed B-75 Beast 12932 | -5/Extension | Lost 8 allies 13013 | -5/Extension | Rescued a captive Derelict 13013 | -5/Extension | Rescued a captive Derelict 13113 | -5/Extension | Rescued a captive Derelict 13152 | -5/Extension | Rescued a captive Derelict 13152 | -5/Extension | Rescued a captive Derelict 13161 | -5/Extension | Rescued a captive Derelict 13171 | -5/Extension | Rescued a captive Derelict 13172 | -5/Extension | Rescued a captive Derelict 13670 | -5/Extension | Rescued a captive Derelict 13672 | -5/Extension | Rescued a captive Derelict 13706 | -5/Extension | Discovered new exit (range 10) 13708 | -5/Extension | Discovered new exit (range 6) 13823 | -5/Extension | Entered Cetus 13823 | -5/Cetus | Accompanied by 17 allies (A7) 13824 | -5/Cetus | Loaded intel: 24 machine locations 13828 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13851 | -5/Cetus | Spotted Cetus Guard 13851 | -5/Cetus | Spotted Cetus Guard 13853 | -5/Cetus | Spotted Cetus Guard 13854 | -5/Cetus | Spotted Cetus Guard 13859 | -5/Cetus | Allies destroyed Cetus Guard 13872 | -5/Cetus | Destroyed Cetus Guard 13875 | -5/Cetus | Allies destroyed Cetus Guard 13876 | -5/Cetus | Allies destroyed Cetus Guard 13902 | -5/Cetus | Lost 5 allies 13954 | -5/Cetus | System corruption reached 10% 14055 | -5/Cetus | Started Cetus Manufacturing Module 14065 | -5/Cetus | Escorted A7 to Cetus Mainframe 14080 | -5/Cetus | Manufactured an Enhanced Grunt 14105 | -5/Cetus | Manufactured an Enhanced Grunt 14130 | -5/Cetus | Manufactured an Enhanced Grunt 14155 | -5/Cetus | Manufactured an Enhanced Grunt 14180 | -5/Cetus | Manufactured an Enhanced Grunt 14204 | -5/Cetus | Discovered new exit (range 15) 14261 | -5/Cetus | Build established: Scavenger-Tank 14384 | -5/Cetus | Found a strange terminal 14479 | -5/Cetus | Spotted Cetus Guard 14480 | -5/Cetus | Spotted Cetus Guard 14491 | -5/Cetus | Allies destroyed Cetus Guard 14493 | -5/Cetus | Spotted Cetus Guard 14493 | -5/Cetus | Spotted Cetus Guard 14504 | -5/Cetus | Allies destroyed Cetus Guard 14514 | -5/Cetus | Allies destroyed Cetus Guard 14518 | -5/Cetus | Allies destroyed Cetus Guard 14528 | -5/Cetus | Discovered new exit (range 15) 14536 | -5/Cetus | Met Revision 17 14545 | -5/Cetus | Lost 5 allies 14573 | -5/Cetus | Security sweep announced 14609 | -5/Cetus | Murdered A7 14614 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14616 | -5/Cetus | Entered Archives 14616 | -5/Archives | Accompanied by 7 allies 14617 | -5/Archives | Loaded intel: 8 machine locations 14677 | -5/Archives | Unable to access archive contents 14685 | -5/Archives | Discovered new exit (range 14) 14693 | -5/Archives | Lost 8 allies 14701 | -5/Archives | Unable to access archive contents 14707 | -5/Archives | Discovered new exit (range 16) 14765 | -5/Archives | Discovered new exit (range 15) 14810 | -5/Archives | Unable to access archive contents 14892 | -5/Archives | Unable to access archive contents 14966 | -5/Archives | System corruption reached 30% 15054 | -5/Archives | Entered Factory 15054 | -4/Factory | Accompanied by 2 allies 15054 | -4/Factory | Evolved 2 slots: Propulsion x2 15055 | -4/Factory | Loaded intel: 285 machine locations 15259 | -4/Factory | Build established: Scavenger-Gunner 15342 | -4/Factory | Central database locked down 15468 | -4/Factory | Crushed by falling debris 15788 | -4/Factory | Spotted B-86 Titan 15837 | -4/Factory | Lost 5 parts (2p1n1u1w) 15883 | -4/Factory | Found Exp. Signal Interpreter 15898 | -4/Factory | Identified exit to Upper Caves 15944 | -4/Factory | Entered Upper Caves 15987 | -4/Upper Caves | Encountered a Warlord checkpoint 16239 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16680 | -4/Upper Caves | Discovered new exit (range 13) 16729 | -4/Upper Caves | Identified exit to Upper Caves 16939 | -4/Upper Caves | Entered another Upper Caves area 16980 | -4/Upper Caves | Discovered new exit (range 10) 16988 | -4/Upper Caves | Identified exit to Research 16993 | -4/Upper Caves | Found DCF Scrap (11 items) 17125 | -4/Upper Caves | Learned Research emergency access door positions 17271 | -4/Upper Caves | Learned Research terminal intel 17618 | -4/Upper Caves | Discovered new exit (range 16) 17831 | -4/Upper Caves | Identified exit to Zhirov 17832 | -4/Upper Caves | Entered Zhirov 17832 | -4/Zhirov | Discovered new exit (range 4) 17853 | -4/Zhirov | Met Zhirov 17895 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17916 | -4/Zhirov | Found Alien Artifact 17917 | -4/Zhirov | Identified Integrated Reactor 17917 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17935 | -4/Zhirov | Found Alien Artifact 18191 | -4/Zhirov | Identified exit to Proximity Caves 18194 | -4/Zhirov | Entered Proximity Caves 18196 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 18202 | -3/Proximity Caves | Watched by a mysterious "MATRIX" hacker 18348 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 18365 | -3/Proximity Caves | Spotter reported a threat 18490 | -3/Proximity Caves | Build established: Scavenger-Tank 18557 | -3/Proximity Caves | Spotter reported a threat 18623 | -3/Proximity Caves | Lost 10 allies 18657 | -3/Proximity Caves | P-80 Master assimilated allied Champion 8b 18682 | -3/Proximity Caves | System corruption reached 10% 18694 | -3/Proximity Caves | 0b10 base defense nominally successful 18694 | -3/Proximity Caves | Lost 6 allies 18700 | -3/Proximity Caves | P-80 Master assimilated allied S3-MZF(g) 18823 | -3/Proximity Caves | Lost 10 allies 19175 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 19277 | -3/Proximity Caves | Discovered exit to Research (range 9) 19322 | -3/Proximity Caves | Entered Research 19322 | -3/Research | Evolved 2 slots: Utility x2 19324 | -3/Research | Loaded intel: 123 machine locations 19325 | -3/Research | Loaded intel: 22 terminal locations 19333 | -3/Research | Identified exit to Armory 19333 | -3/Research | Identified exit to Testing 19522 | -3/Research | Revision forces began assault on 0b10 19551 | -3/Research | Spotted B-86 Titan 19577 | -3/Research | Discovered new exit (range 16) 19610 | -3/Research | Met up with Revision 17++ 19614 | -3/Research | Build established: Scavenger-Tank 19918 | -3/Research | Discovered new exit (range 9) 20022 | -3/Research | Research terminal network offline 20225 | -3/Research | Intercept squad dispatched 20232 | -3/Research | Spotted Tracker 20244 | -3/Research | Destroyed Tracker 20407 | -3/Research | Spotted Striker 20446 | -3/Research | Lost 6 allies 20549 | -3/Research | Entered Armory 20550 | -3/Armory | Met VL-GR5, who suggested a friendly competition 20550 | -3/Armory | Loaded intel: 87 machine locations 20732 | -3/Armory | Lost 4 allies 20898 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 21078 | -3/Armory | Intercept squad dispatched 21081 | -3/Armory | Spotted Tracker 21081 | -3/Armory | Spotted Tracker 21090 | -3/Armory | Spotted Combat Programmer 21091 | -3/Armory | Spotted Combat Programmer 21102 | -3/Armory | Destroyed Tracker 21109 | -3/Armory | Destroyed Combat Programmer 21120 | -3/Armory | Destroyed Tracker 21128 | -3/Armory | Destroyed Combat Programmer 21134 | -3/Armory | Found Prototype Processor 21134 | -3/Armory | Identified Exp. Targeting Computer 21147 | -3/Armory | Lost 4 parts (1p3u) 21255 | -3/Armory | Discovered new exit (range 3) 21257 | -3/Armory | Identified exit to Research 21261 | -3/Armory | Found Prototype Energy Cannon 21261 | -3/Armory | Identified Multinova Projection Cannon 21367 | -3/Armory | Identified Transdimensional Reconstructor 21367 | -3/Armory | Warped through subspace to slip node 21367 | -3/Armory | Discovered new exit (range 1) 21367 | -3/Armory | Identified exit to Lab 21374 | -3/Armory | Entered Lab 21374 | -3/Lab | Discovered exit to Research (range 9) 21389 | -3/Lab | Hidden lab's door opened automatically 21389 | -3/Lab | Sensor layout match revealed 21390 | -3/Lab | Gained access to the hidden lab's interior 21530 | -3/Lab | Decrypted terminal 21606 | -3/Lab | Found Alien Artifact 21617 | -3/Lab | Found Alien Artifact 21660 | -3/Lab | Build established: Scavenger-Mutant 21674 | -3/Lab | Found Prototype Energy Gun 21674 | -3/Lab | Identified Hyp. EM Gauss Rifle 21679 | -3/Lab | Found Prototype Energy Cannon 21679 | -3/Lab | Identified Potential Cannon 21686 | -3/Lab | Found Med. Regenerative Plating 21719 | -3/Lab | Found Prototype Special Weapon 21719 | -3/Lab | Identified Gui. Remote Datajack 21739 | -3/Lab | Decrypted terminal 21739 | -3/Lab | Acquired modification code for an L2 power cell 21842 | -3/Lab | Identified Core Reset Matrix 21842 | -3/Lab | Identified Integrated Mediator 21842 | -3/Lab | Used Core Reset Matrix 21843 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 21846 | -3/Lab | Sensed 2 artifacts in vicinity 21867 | -3/Lab | Found Transdimensional Reconstructor 21891 | -3/Lab | Found Core Expander 21892 | -3/Lab | Installed Core Expander, added new Power slot 21914 | -3/Lab | Decrypted terminal 22040 | -3/Lab | Discovered exit to Research (range 13) 22208 | -3/Lab | Decrypted terminal 22219 | -3/Lab | Detected by scanners 22247 | -3/Lab | Decrypted terminal 22247 | -3/Lab | Decrypted terminal 22248 | -3/Lab | Found LC Capacitor 22250 | -3/Lab | Decrypted terminal 22273 | -3/Lab | Confronted by A5 22292 | -3/Lab | Destroyed A5 22320 | -3/Lab | Found Med. Regenerative Plating 22358 | -3/Lab | Found Prototype Hackware 22597 | -3/Lab | Build established: Scavenger-Gunner 22618 | -3/Lab | Entered Research 22618 | -2/Research | Evolved 2 slots: Utility x2 23031 | -2/Research | Discovered new exit (range 3) 23052 | -2/Research | Intercept squad dispatched 23075 | -2/Research | Spotted Tracker 23077 | -2/Research | Spotted Tracker 23097 | -2/Research | Destroyed Tracker 23110 | -2/Research | Destroyed Tracker 23149 | -2/Research | Spotted Combat Programmer 23162 | -2/Research | Spotted Combat Programmer 23168 | -2/Research | Destroyed Combat Programmer 23172 | -2/Research | Destroyed Combat Programmer 23330 | -2/Research | System corruption reached 10% 23368 | -2/Research | First assault squad dispatched 23507 | -2/Research | Build established: Alien-Gunner 23528 | -2/Research | Intercept squad dispatched 23552 | -2/Research | Spotted Tracker 23553 | -2/Research | Spotted Tracker 23558 | -2/Research | Destroyed Tracker 23585 | -2/Research | Destroyed Tracker 23595 | -2/Research | Spotted Combat Programmer 23599 | -2/Research | Destroyed Combat Programmer 23629 | -2/Research | Spotted Combat Programmer 23643 | -2/Research | Destroyed Combat Programmer 23711 | -2/Research | Spotted B-90 Cyclops 24107 | -2/Research | Destroyed 7 combat bots 24172 | -2/Research | Identified Exp. Hacking Suite 24173 | -2/Research | Identified exit to Access 24173 | -2/Research | Identified exit to Quarantine 24277 | -2/Research | Found Prototype Device 24277 | -2/Research | Identified Exp. Thermal Defense Suite 24412 | -2/Research | Spotted B-90 Cyclops 24439 | -2/Research | Destroyed 8 combat bots 24446 | -2/Research | Entered Quarantine 24447 | -2/Quarantine | Detected hypermatrix surge 24447 | -2/Quarantine | Sensed 13 artifacts in vicinity 24474 | -2/Quarantine | Lost 9 parts (3p3u3w) 24481 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24491 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24493 | -2/Quarantine | Found Transdimensional Reconstructor 24495 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24542 | -2/Quarantine | Found Terrabomb 24696 | -2/Quarantine | First assault squad dispatched 24780 | -2/Quarantine | Cryocooling Duct disabled 24784 | -2/Quarantine | Build established: Scavenger-Gunner 24789 | -2/Quarantine | Destroyed 9 combat bots 24795 | -2/Quarantine | Ambient heat levels rising (+20) 24795 | -2/Quarantine | Non-combat units ordered to evacuate 24905 | -2/Quarantine | Spotted Alpha 7 25016 | -2/Quarantine | Met incapacitated Sigix Warrior 25016 | -2/Quarantine | Lockdown squad dispatched 25026 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 25029 | -2/Quarantine | Unlocked Sigix quarantine chamber 25032 | -2/Quarantine | Intercept squad dispatched 25034 | -2/Quarantine | Found Sigix Containment Pod 25040 | -2/Quarantine | Warped through subspace 25055 | -2/Quarantine | Spotted Tracker 25056 | -2/Quarantine | Spotted Tracker 25062 | -2/Quarantine | Spotted Lightning 25065 | -2/Quarantine | Spotted Lightning 25067 | -2/Quarantine | System corruption reached 30% 25082 | -2/Quarantine | Destroyed Tracker 25087 | -2/Quarantine | Found Prototype Device 25087 | -2/Quarantine | Identified Exp. Phase Shifter 25092 | -2/Quarantine | Spotted Lightning 25098 | -2/Quarantine | Warped through subspace 25099 | -2/Quarantine | Core integrity fell below 50% 25119 | -2/Quarantine | Discovered exit to Access (range 16) 25125 | -2/Quarantine | Lost 11 parts (3p2n2u4w) 25155 | -2/Quarantine | Found Subatomic Replicator 25158 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 25235 | -2/Quarantine | Warped through subspace 25260 | -2/Quarantine | Lost 4 parts (1p2n1u) 25297 | -2/Quarantine | Warped through subspace 25319 | -2/Quarantine | Lost 7 parts (1p1n2u3w) 25389 | -2/Quarantine | Entered Access 25389 | -1/Access | Evolved 2 slots: Weapon x2 25634 | -1/Access | Spotted B-99 Colossus 25665 | -1/Access | Destroyed B-99 Colossus 25695 | -1/Access | Lost 5 parts (1p1n3u) 25816 | -1/Access | Intercept squad dispatched 25824 | -1/Access | Spotted Tracker 25826 | -1/Access | Spotted Tracker 25833 | -1/Access | Destroyed Tracker 25846 | -1/Access | Spotted Combat Programmer 25848 | -1/Access | Spotted Combat Programmer 25855 | -1/Access | Destroyed Tracker 25857 | -1/Access | System corruption reached 10% 25888 | -1/Access | Core integrity fell below 50% 25913 | -1/Access | Lost 23 parts (3p7n6u7w) 25915 | -1/Access | Emitted hypermatrix ping 25920 | -1/Access | Assembled emerged from beneath the floor 25934 | -1/Access | Core integrity fell below 20% 25939 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 25923_ as-06550 destroyed. 25924_ EMDS Slug penetrates as-51049. 25927_ System corrupted: Energy discharge (-29). 25927_ EMDS Slug penetrates as-61293. 25930_ System corrupted: Slammed into ceiling. 25930_ Penetrated by Slug. 25930_ Adv. Coolant Injector destroyed. 25930_ Q-thruster destroyed. 25930_ Slug penetrates Wall. 25931_ Slug penetrates Door. 25931_ Slug penetrates Wall. 25931_ Slug penetrates Door. 25933_ Penetrated by Slug. 25934_ Slug penetrates H-88 Terminator. 25934_ Penetrated by Slug. 25936_ Slug penetrates H-88 Terminator. 25937_ Penetrated by Slug. 25939_ Slug penetrates Wall. 25939_ Penetrated by Slug. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? "????? | | ?????????????????????????????????######## ""??"? | | ???????????? ???????????????# """ ? | | ??????????? ???????????????# ?? | | ?????????? ??????????????# ?? | | ?????????? ??????????????# ??? | | ?????????? ?????????????# ??#? | | ?????????? ?????????????# ????? | | ??????????? g###+########## ?????? | | ????????????# gg #???????? | | ????????????# g g #???????? | | ????????????# #????#??? | | ????????????# h #??????## | | ????????????# #??????# | | ????????????# #??????# | | ????????????# ######## | | ?????????????####### ####### # | | ???????????????????# ^^ t#?????# # | | ???????????????????# #?????# # | | ????????????###????# #?????# ! + | | ????????????# ???# #?????# % # | | ????????????# ???# @ #?????# * # | | ????????????# ??# #?????# # | | ????????????# ?# #????######### # | | ????????????# # #???????????## # | | ????????????#" # #??????#?????# ## | | ????????????#" o h#????????????# #? | | ????????????#" # h #?????#??????# #? | | ????????????#T # ############## ## | | #####???????#" ?# h # # ! #? | | " #???????#" ?#### # #!/! #? | | "" #???????#" ?????# # = #!!=! #? | | " #???????# ? ??????# # #! ] % # | | #???????#?????????# # + ! % !|# | | ###################h # # %!!# | | % / # " # =%!!# | | ################+##+##;# """" # !!%=## | | #????????????# # """"" # %=%!=% | | #????????????# #?? """"" # %*%%!| | | #####????????????# != #?? """" # !!==% | | ?????????????????# == #?? " # %= | | ?????????????????# == #??########### % | | ?????????????????# #????????????# | | ?????????????????# #?????????? ?# | | ?????????????????# [ #?????????? ?# ## | | ?????????????????#### ######??? ????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 215 Coolant Potential 100 Energy Generation 75 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 600 Core Shielding 30 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 20 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Centrium Leg | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Expander LC Capacitor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- 50k Club Decrypted! Hack The Planet Incoming! Origins Unlimited Data Challenges ------------ None Game ------ Seed ProjectionExplosiveJets Manual? 0 Play Time 08:31:45 Cumulative 274.5 hours Start 2026.09.05 @ 18:03:52 End 2026.09.10 @ 23:51:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fc4518e-bd01-498c-af4f-5224453d56e3