Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 23:25:35 Player: Sunvar Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (127) 635 Value Destroyed (3573) 3573 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (18053) 18053 TOTAL SCORE: 32141 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 423 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1334/1600 Matter 113/300 Energy 16/100 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled VTOL Module Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY (14) ----- Advanced Visual Processing Unit Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Advanced Hacking Suite > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Tiamat Missile Launcher Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Phasing Sabre Kinetic Spear > --- INVENTORY -------- Cooled VTOL Module Subatomic Replicator Tiamat Missile Launcher Sigix Containment Pod [Rating: 150] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Terrain Scan Processor Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . 1 . . . . . 1 1 . 1 . . Utility 11 | . . . 2 2 . . . . 1 1 . . . . 1 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 5 5 30 36 15 . . 9 . 2 19 . . 7 . 4 6 3 5 1 2 Power 13 | . . 2 2 2 . . . . . 3 . . . . 2 . . 1 . 1 Engine 5 | . . 2 2 . . . . . . 1 . . . . . . . . . . Core 7 | . . . . 2 . . . . . 2 . . . . 2 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 45 | 2 2 10 16 5 . . . . . 2 . . 2 . . 2 . 4 . . Treads 27 | . 2 10 15 . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 1 5 . . . . . 2 . . 2 . . 2 . 4 . . Utility 60 | 1 . 8 11 6 . . 7 . 2 11 . . 3 . 2 4 3 . 1 1 Device 23 | 1 . 2 5 2 . . . . 1 7 . . 2 . . 1 2 . . . Storage 4 | . . 3 . . . . . . . . . . . . . . . . . 1 Processor 14 | . . . . 2 . . 6 . 1 2 . . . . . 2 . . 1 . Hackware 7 | . . . . 2 . . 1 . . 1 . . 1 . 1 1 . . . . Protection 11 | . . 3 6 . . . . . . 1 . . . . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon 31 | 2 3 10 7 2 . . 2 . . 3 . . 2 . . . . . . . Energy Gun 5 | . . 3 . . . . . . . . . . 2 . . . . . . . Energy Cannon 9 | . . 4 4 . . . . . . 1 . . . . . . . . . . Ballistic Gun 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 . 1 . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 2 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . 1 . . 1 . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 2 2 . 1 5 . 1 4 . . 6 . . . 2 1 . 2 Parts Lost 21 | . . 2 2 . . . 1 1 3 1 . . . . . . . 1 . 10 Power 7 | . . 1 . . . . . . 1 1 . . . . . . . 1 . 3 Propulsion 5 | . . . . . . . . . 1 . . . . . . . . . . 4 Utility 7 | . . . 2 . . . 1 1 1 . . . . . . . . . . 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 1 1 . . . 1 1 2 1 . . . . . . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 4 15 19 6 5 5 4 5 3 4 5 5 5 4 4 4 4 2 3 2 Power 1 | . 1 1 2 1 1 1 1 1 1 . . . . . . 1 1 . . . Propulsion 2 | 1 2 2 4 1 1 1 1 1 . . 1 1 1 1 . . . . 1 . Utility 3 | . . 4 5 1 2 2 1 2 1 3 3 3 2 2 3 2 1 . . . Weapon 4 | . 1 6 7 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 2 7 13 4 . . 2 . . 2 . . . 1 2 . 1 . . . Power 13 | . 1 3 6 1 . . . . . . . . . . 2 . . . . . Propulsion 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 . . 1 . . . 1 . . 1 . . . Weapon 11 | . . 4 4 2 . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 71 94 99 98 100 94 99 97 86 91 94 94 93 94 94 90 89 86 89 81 Engine 5 | . . 8 9 . . . . . . . 5 5 5 5 3 . . . . . Core 2 | . . . . 6 7 7 7 7 5 7 5 5 5 5 6 9 9 8 8 6 Treads 20 | . 17 43 35 1 . . . . . . . . . . . . . . . . Flight 10 | . . . . 28 30 28 28 28 30 23 22 22 22 22 25 22 22 24 25 22 Device 12 | . 14 10 17 8 7 7 7 5 . 12 11 11 10 11 14 14 12 12 12 10 Storage 4 | . . 8 9 . . . . . . . . . . . . . . . . . Processor 10 | . . . . 13 15 14 18 21 20 26 27 27 27 27 25 24 27 25 27 26 Hackware 3 | . . . . 13 15 14 16 14 12 8 5 5 5 5 5 4 4 4 4 3 Protection 4 | . . . 8 6 7 7 6 7 3 . 4 5 5 5 5 4 4 4 4 1 Energy Cannon 6 | . . 12 13 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 27 5 3 4 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 7 5 4 4 5 4 5 5 4 4 4 4 2 Piercing Weapon 2 | . . . . 1 7 7 5 7 6 5 5 5 4 5 5 4 4 4 4 3 Peak Build Rating 150 | 5 5 19 32 46 45 45 65 62 75 94 94 93 104 103 115 132 141 144 149 150 Average Rating 50 | 3 4 14 26 43 45 44 59 61 64 85 93 93 101 102 113 128 131 142 148 141 On Entrance 73 | . 5 5 18 31 45 45 45 62 59 68 93 93 93 103 103 115 131 134 144 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 3 5 57 68 15 15 15 17 17 18 27 32 27 32 27 32 33 33 31 31 31 Greatest Support 92 | 3 3 80 92 20 20 20 20 20 37 29 29 29 40 40 45 55 55 56 68 68 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . 1 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 11 | 5 5 15 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 5 20 20 20 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 2 4 15 19 5 5 5 4 5 3 4 5 5 4 4 4 4 4 4 5 4 Final Capacity 20 | 5 5 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 5 20 20 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 15% | Mutant 14% | Scout 11% | Ninja 11% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Ninja | -4/Factory Ninja | -3/Research Ninja | -3/Quarantine Ninja | -2/Research Ninja | -2/DSF Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Matter Collected 3273 | 121 320 689 734 147 . 44 77 73 . 453 172 . . 37 134 . 157 . 39 76 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4913 | 10 155 1668 1846 202 . . . 103 39 397 173 . . . 100 . 157 . 63 . Parts 276 | 3 24 103 90 8 . . . 9 9 16 1 . . . 8 . 5 . . . Haulers Intercepted 14 | . 1 4 6 1 . . . . . 2 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 84 | . 12 30 26 4 . . . 5 7 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Guns 21 | . 5 12 4 . . . . . . . . . . . . . . . . . Cannons 30 | . . 9 21 . . . . . . . . . . . . . . . . . AOE 31 | . 7 9 . 4 . . . 4 7 . . . . . . . . . . . Classes Destroyed 13 | 1 2 7 2 . . . . 1 . . . . . . . . . . . . Worker 6 | . . 1 2 . . . . . . 1 . . . . 2 . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 14 | . 1 4 6 1 . . . . . 2 . . . . . . . . . . Recycler 7 | . . 3 1 1 . . . . . 1 . . . . . . 1 . . . Operator 6 | . . 2 . 1 . . . . 1 1 . . . . 1 . . . . . Watcher 8 | . . 2 3 . . . . . . 1 . . . . 1 . 1 . . . Swarmer 31 | . 12 4 . 4 . . . 4 7 . . . . . . . . . . . Grunt 28 | . . 15 13 . . . . . . . . . . . . . . . . . Brawler 3 | . . 2 1 . . . . . . . . . . . . . . . . . Sentry 16 | . . 9 7 . . . . . . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . Hunter 3 | . . . 3 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 9 | 1 3 9 3 4 . . . 4 8 1 . . . . 2 . 1 . . . Combat Bots Only 9 | . 3 9 3 4 . . . 4 7 . . . . . . . . . . . Max Kills in Single Turn 4 | 1 2 3 1 3 . . . 3 4 1 1 . . . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . 3 . . . 3 3 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Hostile Shots Fired 445 | . 25 122 104 7 2 . . 25 17 25 . . 1 7 2 2 18 . . 88 Missed 149 | . 4 31 33 3 2 . . 13 7 16 . . 1 2 . . 5 . . 32 Hits 296 | . 21 91 71 4 . . . 12 10 9 . . . 5 2 2 13 . . 56 Projectile 296 | . 21 91 71 4 . . . 12 10 9 . . . 5 2 2 13 . . 56 AOE 4 | . . . . . . . . . . . . . . 3 . . . . . 1 Critical Strikes 6 | . . 3 1 1 . . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 4944 | . 214 1292 1111 56 . . . 238 181 169 . . . 156 30 53 255 84 . 1105 Core 762 | . 19 124 77 . . . . 38 69 33 . . . 13 . . 81 42 . 266 Absorbed by Shields 15 | . . . . . . . . . . 15 . . . . . . . . . . Regen/Repaired (Parts) 211 | . . 103 66 . . . . . . 32 . . 10 . . . . . . . Core Remaining (%) 90 | 100 92 69 86 . . . . 94 91 . . . . 95 100 . 93 . 97 83 Volleys Fired 290 | 3 40 109 119 2 . . . 2 5 . 2 . 8 . . . . . . . Largest 2 | 2 2 2 2 1 . . . 1 1 . 1 . 1 . . . . . . . Hottest 136 | 40 40 136 136 30 . . . 36 36 . 46 . 46 . . . . . . . Shots Fired 538 | 6 71 205 237 2 . . . 2 5 . 2 . 8 . . . . . . . Gun 263 | 6 65 130 61 . . . . . . . . . 1 . . . . . . . Cannon 246 | . . 70 176 . . . . . . . . . . . . . . . . . Launcher 29 | . 6 5 . 2 . . . 2 5 . 2 . 7 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 211 | 6 65 79 61 . . . . . . . . . . . . . . . . . Thermal 297 | . . 121 176 . . . . . . . . . . . . . . . . . Explosive 29 | . 6 5 . 2 . . . 2 5 . 2 . 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 15 | 2 6 14 15 1 . . . 2 4 . . . . . . . . . . . Robot Miss Streak 4 | 1 4 4 3 . . . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 360 | 4 36 128 157 6 . . . 7 3 11 2 . . . 4 . 2 . . . Core Hits 180 | 2 25 60 57 7 . . . 6 13 5 1 . . . 3 . 1 . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 3 1 . . . . 2 . 2 . . . . 1 . . . . . Burn 3 | . . 3 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . Impale 4 | . . . . . . . . 1 . 2 . . . . 1 . . . . . Melee Attacks 194 | . 2 4 5 20 . 3 . 10 13 61 4 . . 4 18 16 11 . 6 17 Impact 25 | . 2 4 5 14 . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . 3 3 49 4 . . 3 8 2 6 . 4 11 Piercing 76 | . . . . 6 . 3 . 7 10 12 . . . 1 10 14 5 . 2 6 Sneak Attacks 16 | . . . . 2 . . . . . 8 2 . . . 3 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 1 . . . 2 . . . . . . . . . . . . Damage Inflicted 9865 | 31 678 2443 3159 581 . . . 498 833 971 200 . . . 314 . 157 . . . Guns 1896 | 31 280 1037 548 . . . . . . . . . . . . . . . . . Cannons 3438 | . . 882 2556 . . . . . . . . . . . . . . . . . Explosions 2174 | . 398 524 . 206 . . . 268 778 . . . . . . . . . . . Melee 2353 | . . . 51 375 . . . 230 55 971 200 . . . 314 . 157 . . . Ramming 4 | . . . 4 . . . . . . . . . . . . . . . . . Kinetic 1303 | 31 280 444 548 . . . . . . . . . . . . . . . . . Thermal 4304 | . . 1475 2556 . . . . . 273 . . . . . . . . . . . Explosive 1901 | . 398 524 . 206 . . . 268 505 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 394 | . . . 51 343 . . . . . . . . . . . . . . . . Slashing 1025 | . . . . . . . . 87 . 548 200 . . . 95 . 95 . . . Piercing 934 | . . . . 32 . . . 143 55 423 . . . . 219 . 62 . . . Highest Corruption 2 | . 1 1 . . . . . . . 1 1 1 1 2 . . 2 . . . Average Corruption 1 | . 1 1 . . . . . . . 1 1 1 1 2 . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 2 3 . . . . . . . . Message Errors 2 | . . . . . . . . . . . 2 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 725 | . 10 13 72 92 . . . 9 116 194 99 . . . 55 . 65 . . . Projectiles 56 | . . 13 43 . . . . . . . . . . . . . . . . . Explosions 106 | . 10 . . . . . . . 96 . . . . . . . . . . . Melee 563 | . . . 29 92 . . . 9 20 194 99 . . . 55 . 65 . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . 38 73 . . . . . 9 35 . . . . . . . . . . . Shots 6 | . 2 2 . . . . . 1 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 397 | . . 397 75 2 . . 241 7 10 90 14 . 37 233 41 50 49 12 80 177 Average Temperature 55 | . . 100 14 2 . . 94 7 2 13 7 . 17 147 6 31 23 8 54 62 Received Heat Transfer 1059 | . . 528 414 . . . . 24 . 36 . . . . . 9 21 . . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 1 2 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 15 | . . 5 10 . . . . . . . . . . . . . . . . . Heat Transferred 7933 | . . 3108 4625 . . . . . 200 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Maximum Alert Level 2 | . . 1 1 . . . . . 2 1 . . . . . . . . . . Low Security (%) 75 | 100 100 54 96 100 . . . . . 25 . . . . 100 100 100 100 100 100 Level 1 24 | . . 45 3 . . . . . 59 74 . . . . . . . . . . Level 2 . | . . . . . . . . . 40 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 642 | 5 184 399 211 181 . . . . 642 370 . . . . 32 35 26 15 55 108 Initial 351 | . 3 50 11 81 . . . . 351 295 . . . . . 3 9 5 . 32 Average 126 | . 98 161 84 96 . . . . 446 253 . . . . 8 12 6 3 20 50 Influence Increases 4627 | 5 420 1065 897 230 . . . 235 672 543 . . . . 70 93 72 15 55 255 Destroy 0b10 Robot/C 1920 | . 240 600 520 80 . . . 160 140 100 . . . . . . . . 20 60 Destroy 0b10 Robot/NC 230 | 5 5 60 65 15 . . . 10 5 35 . . . . 20 . 10 . . . Destroy Leader 504 | . 42 182 168 12 . . . 30 20 16 . . . . 2 . 2 . 10 20 Allied During Kill 96 | . . . . . . . . 35 . 17 . . . . . . . . 7 37 Successful Hack 113 | . 14 25 44 20 . . . . . . . . . . . 5 5 . . . Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . Disable Machine 330 | . 30 15 30 15 . . . . 75 75 . . . . . 15 30 . 15 30 Destroy Structure 354 | . 29 48 10 13 . . . . 42 120 . . . . 18 28 10 . 3 33 Advance Influence 300 | . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 225 | . . 30 . 15 . . . . 30 90 . . . . 15 15 15 15 . . Lose Combat Pursuer 465 | . . 75 60 60 . . . . 60 90 . . . . 15 30 . . . 75 Influence Decreases 4612 | . 305 1158 743 240 84 77 10 152 152 780 326 40 . . 64 83 78 25 . 295 Entered New Map 801 | . 2 70 16 100 64 17 10 . 32 308 136 8 . . . 3 7 5 . 23 Time Decay 2998 | . 303 653 623 140 20 60 . 120 90 422 190 32 . . 64 80 71 20 . 110 Lost Part 115 | . . 20 10 . . . . . 30 10 . . . . . . . . . 45 Lost Ally 189 | . . . . . . . . 32 . 40 . . . . . . . . . 117 Purge Threat 509 | . . 415 94 . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 3 3 1 . . . . . 4 . . . . 2 1 3 . 1 7 Investigation 7 | . 2 1 . . . . . . . 1 . . . . 1 . . . . 2 Extermination 8 | . . . . 1 . . . . . 2 . . . . 1 1 1 . . 2 Reinforcement 9 | . 1 2 2 . . . . . . 1 . . . . . . 2 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 1 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Distress Signals 27 | . 1 5 8 2 . . . . . . . . . 7 . 2 . . . 2 Communications Jammed 4 | . . . . . . . . . . 4 . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . 4 . . . . . . . . . . Times Spotted 247 | . 21 51 43 15 4 . . 10 22 23 1 . 10 5 5 5 17 . 4 11 Peak Tracking Total 13 | . 5 9 4 6 4 . . 4 7 8 3 . 11 5 3 4 13 . 4 7 Tactical Retreats 25 | . . 4 4 2 . . . . 2 7 1 . . . 1 2 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Traps Triggered 11 | . 1 2 . . . . . . . 1 . . . . 1 . 1 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Machines Disabled 23 | . 2 1 2 1 . . . . 5 5 . . 1 . . 1 2 . 1 2 Max in Single Turn 3 | . 1 1 1 1 . . . . 3 1 . . 1 . . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Machines Accessed 45 | . 8 8 9 4 . . . . 2 3 . 1 2 . 1 2 2 1 . 2 Terminals 28 | . 6 6 8 3 . . . . . . . . . . . 1 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . Recycling Units 4 | . 2 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 2 . . . . . . . . . 1 Total Hacks 110 | . 19 27 26 9 . . . . 3 7 . 1 2 . 3 5 3 1 . 4 Successful 63 | . 13 15 17 3 . . . . 1 3 . 1 2 . 2 3 2 1 . . Failed 47 | . 6 12 9 6 . . . . 2 4 . . . . 1 2 1 . . 4 Catastrophic 9 | . 2 1 1 2 . . . . 1 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 15 6 11 7 . . . . 3 16 . . . . 7 8 15 8 . 8 Terminals 69 | . 17 17 19 7 . . . . . . . . . . . 2 3 1 . 3 Fabricators 6 | . . . . . . . . . . . . . . . 3 3 . . . . Repair Stations 19 | . . 9 7 . . . . . . 3 . . . . . . . . . . Recycling Units 5 | . 2 1 . . . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . . . . 4 . . . . . . . . . 1 Terminal Hacks 20 | . 3 5 5 . . . . . . . . 1 2 . . 1 2 1 . . Record 1 | . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 2 . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 5 | . . 4 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 2 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 14 | . . 7 5 . . . . . . 2 . . . . . . . . . . Scan Component 8 | . . 4 3 . . . . . . 1 . . . . . . . . . . Repair 6 | . . 3 2 . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 10 3 7 3 . . . . . . . . . . 1 . . . . . Terminals 20 | . 8 2 7 3 . . . . . . . . . . . . . . . . Botnet 6 | . 2 2 2 . . . . . . . . . . . . . . . . . Skim 14 | . 6 . 5 3 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 7 8 4 . . . . 1 1 . . . . 1 1 1 1 . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . . . . . . . 56 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . Parts Repaired 6 | . . 3 2 . . . . . . 1 . . . . . . . . . . Time 240 | . . 78 102 . . . . . . 60 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Total Allies 15 | . . . . . . . 4 . . 2 . . . . . 1 . 1 . 7 Largest Group 5 | . . . . . . . 4 4 . 2 . . . . . 1 . 1 1 5 Highest-Rated Group 537 | . . . . . . . 156 156 . 170 . . . . . 29 . 269 269 537 Highest-Rated Ally 269 | . . . . . . . 41 41 . 85 . . . . . 29 . 269 269 122 Zionite Dispatches 5 | . . . . . . . . . . 1 . . . . . 1 . 1 . 2 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 53 | . . . . . . . . 25 . 4 . . . . . . . . 1 23 Total Damage 2983 | . . . . . . . . 634 . 1318 . . . . . . . . 84 947 Kills 15 | . . . . . . . . 5 . 6 . . . . . . . . 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Active Infowar (turns) 9914 | 1 692 2436 1680 285 44 137 500 291 182 1025 392 214 608 354 203 210 232 123 55 250 Optics 5095 | . . . . 275 44 137 500 291 182 1025 392 214 608 354 203 210 232 123 55 250 Sensors 4763 | . . . . 285 44 137 500 203 . 965 392 214 598 354 203 210 230 123 55 250 Terrain 3170 | . . . . . . . . . . 541 392 214 608 354 203 210 232 123 55 238 Seismic 4809 | 1 692 2436 1680 . . . . . . . . . . . . . . . . . Decoding 4430 | . . . . . . . 291 291 182 1025 392 214 608 354 203 210 232 123 55 250 Jamming 205 | . . . . . . . . . . 196 . . . . 5 2 2 . . . ECM 144 | . . . . . . . . . . 58 31 . . . 33 2 20 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 1 2 . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 157 | . . . . . . . . . 10 66 . . . . 18 15 16 10 5 17 Items 157 | . . . . . . . . . 10 66 . . . . 18 15 16 10 5 17 Zionite Intel Received 10 | . . . . . . . . . . 3 . . . . 1 1 4 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . 1 1 . . . Emergency Access 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Turns Passed 11576 | 47 692 2628 3090 299 44 137 500 291 182 1025 392 214 608 354 203 210 232 123 55 250 Spaces Moved 12756 | 54 643 1291 1444 764 167 431 1009 676 450 1947 416 411 490 246 420 392 461 262 104 678 Core 1139 | 54 643 442 . . . . . . . . . . . . . . . . . . Treads 2293 | . . 849 1444 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9324 | . . . . 764 167 431 1009 676 450 1947 416 411 490 246 420 392 461 262 104 678 Fastest Speed 5 | 50 50 50 155 26 26 26 26 26 23 20 28 28 17 17 14 19 15 24 12 5 Average Speed 51 | 50 50 124 157 26 26 26 26 26 23 25 28 28 27 25 23 25 25 24 23 23 Slowest Speed 160 | 50 100 160 160 26 26 26 26 26 26 28 101 28 107 27 24 26 26 28 25 34 Overloaded Moves 152 | . . . . . . . . . . 10 . . 4 35 7 9 34 . 15 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . 7 . . . . 1 2 6 . . 3 Potential Cave-ins 12 | . . . . . . . . . . . . . 12 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 95 91 84 22 46 66 91 83 11 44 56 64 73 53 17 18 70 7 88 16 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 9 | . 3 1 1 . . . 2 . . . . . . . . . 2 . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . 3 2 . . . . 1 . 1 . . . . . . Spaces Dug 334 | . 5 28 3 14 . 3 . 10 7 42 49 . 135 3 9 14 5 . . 7 Terrain Destroyed 443 | . 27 51 3 16 . 3 . 13 44 42 49 . 157 3 9 14 5 . . 7 Melee 108 | . 1 4 3 8 . 3 . . 7 42 2 . . 3 9 14 5 . . 7 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 335 | . 26 47 . 8 . . . 13 37 . 47 . 157 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res DSF Acc Total 16926 | 66 945 2132 2060 842 166 450 1245 770 496 2372 676 509 954 532 498 475 556 318 127 737 Wait 3159 | . 243 598 359 4 . 14 211 83 21 307 251 99 426 280 49 59 57 47 13 38 Move 12699 | 53 642 1290 1443 763 166 430 1008 675 449 1933 415 410 489 245 417 387 449 261 103 671 Hop 17 | . . . . . . . . . . 6 . . . . 1 2 5 . . 3 Pick Up 105 | 5 2 38 28 7 . . 2 . 1 7 . . 5 2 4 . 2 . . 2 Fast Attach 90 | 5 2 10 10 4 . 2 12 . 1 15 . . 9 . 2 2 8 4 1 3 Attach 37 | . . 9 8 5 . . . . 2 4 . . 1 . 2 2 1 1 . 2 Detach 25 | . . 5 2 3 . . 6 . . 5 . . 1 . . 2 . 1 . . Swap 125 | . 9 33 33 11 . . . 2 6 14 4 . 2 . 4 4 2 1 . . Drop 175 | . 5 36 52 24 . 1 6 . . 14 . . 13 2 5 2 10 3 . 2 Fire 290 | 3 40 109 119 2 . . . 2 5 . 2 . 8 . . . . . . . Melee 173 | . 2 4 5 19 . 3 . 8 11 56 4 . . 3 14 15 9 . 4 16 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 11 . . . . . . 13 . 6 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research -2/DSF -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 12) 140 | -10/Materials | Discovered new exit (range 4) 277 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 369 | -10/Materials | Learned location of 1 exit from Recycling 440 | -10/Materials | Learned location of 1 exit from Recycling 463 | -10/Materials | Learned location of 1 exit from Recycling 476 | -10/Materials | Loaded intel: 2 recycling unit locations 477 | -10/Materials | Learned Storage interactive machine intel 488 | -10/Materials | Learned 2 Storage zone layouts 544 | -10/Materials | Learned Storage terminal intel 586 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 10) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Propulsion x2 888 | -9/Materials | Discovered new exit (range 12) 1026 | -9/Materials | Repaired Seismic Detector 1053 | -9/Materials | Repaired Lgt. Treads 1081 | -9/Materials | Repaired Lgt. Treads 1240 | -9/Materials | Destroyed 9 combat bots 1428 | -9/Materials | Discovered new exit (range 16) 1506 | -9/Materials | Build established: Scavenger-Mutant 2047 | -9/Materials | Discovered new exit (range 3) 3100 | -9/Materials | Discovered new exit (range 11) 3135 | -9/Materials | Discovered new exit (range 3) 3368 | -9/Materials | Entered another Materials area 3368 | -8/Materials | Evolved 2 slots: Utility x2 3535 | -8/Materials | Discovered new exit (range 15) 4317 | -8/Materials | Discovered new exit (range 16) 4519 | -8/Materials | Repaired Lgt. Armor Plating 4596 | -8/Materials | Repaired Broken Enh. Autogun 5159 | -8/Materials | Garrison activated, responded to threat 5819 | -8/Materials | Build established: Mutant 5961 | -8/Materials | Learned location of 1 exit from Lower Caves 6009 | -8/Materials | Learned Storage trap positions 6045 | -8/Materials | Learned 2 Lower Caves zone layouts 6093 | -8/Materials | Learned location of 2 exits from Factory 6126 | -8/Materials | Learned Storage trap positions 6155 | -8/Materials | Learned location of 1 exit from Storage 6195 | -8/Materials | Learned Factory stockpile data 6458 | -8/Materials | Entered Factory 6458 | -7/Factory | Evolved 2 slots: Utility x2 6459 | -7/Factory | Identified exit to Storage 6459 | -7/Factory | Identified exit to Lower Caves 6460 | -7/Factory | Identified exit to Factory 6754 | -7/Factory | Build established: Hacker-Scout 6757 | -7/Factory | Entered Lower Caves 6758 | -7/Lower Caves | Identified exit to Lower Caves 6762 | -7/Lower Caves | Spotted B-75 Beast 6801 | -7/Lower Caves | Entered another Lower Caves area 6802 | -7/Lower Caves | Identified exit to Zion 6845 | -7/Lower Caves | Found Alien Artifact 6845 | -7/Lower Caves | Identified Core Expander 6845 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6888 | -7/Lower Caves | Encountered a Warlord checkpoint 6938 | -7/Lower Caves | Entered Zion 6969 | -7/Zion | Found Prototype Processor 6969 | -7/Zion | Identified Exp. Signal Interpreter 6971 | -7/Zion | Found Prototype Processor 6971 | -7/Zion | Identified Exp. Melee Analysis Suite 6976 | -7/Zion | Found Prototype Processor 6976 | -7/Zion | Identified Exp. Core Analyzer 6978 | -7/Zion | Found Prototype Processor 6978 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6980 | -7/Zion | Found Prototype Processor 6980 | -7/Zion | Identified Exp. Targeting Computer 6985 | -7/Zion | Found Prototype Processor 6989 | -7/Zion | Discovered new exit (range 9) 7028 | -7/Zion | Learned Factory emergency access door positions 7073 | -7/Zion | Learned location of Quarantine (-3) 7076 | -7/Zion | Learned location of 1 exit from Lower Caves 7104 | -7/Zion | Given A8's code to call for help 7121 | -7/Zion | Found CR-A16's Pointy Stick 7171 | -7/Zion | Met Imprinter 7176 | -7/Zion | Imprinted 7178 | -7/Zion | Declared Zion's savior 7230 | -7/Zion | Identified exit to Proximity Caves 7438 | -7/Zion | Entered Proximity Caves 7438 | -6/Proximity Caves | Accompanied by 4 allies 7441 | -6/Proximity Caves | Spotter reported a threat 7441 | -6/Proximity Caves | Spotter reported a threat 7547 | -6/Proximity Caves | Learned Factory security intel 7551 | -6/Proximity Caves | Learned location of 1 exit from Factory 7601 | -6/Proximity Caves | Spotted B-75 Beast 7641 | -6/Proximity Caves | Destroyed B-75 Beast 7662 | -6/Proximity Caves | Lost 3 allies 7721 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7729 | -6/Proximity Caves | Entered Factory 7729 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7730 | -6/Factory | Identified exit to Factory 7812 | -6/Factory | Identified Exp. Target Analyzer 7877 | -6/Factory | Destroyed 7 combat bots 7900 | -6/Factory | Spotted B-75 Beast 7911 | -6/Factory | Entered another Factory area 7911 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7928 | -5/Factory | Discovered new exit (range 19) 7933 | -5/Factory | Build established: Hacker-Sprinter 8076 | -5/Factory | Repaired Imp. VTOL Module 8390 | -5/Factory | Build established: Hacker-Ninja 8407 | -5/Factory | Identified exit to Factory 8539 | -5/Factory | Retrieved Zion intel report: Trap Installations 8587 | -5/Factory | Discovered new exit (range 13) 8649 | -5/Factory | Zion Heavy squad teleported in 8656 | -5/Factory | Discovered exit to Factory (range 15) 8769 | -5/Factory | Retrieved Zion intel report: Emergency Access 8783 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8787 | -5/Factory | Build established: Ninja 8804 | -5/Factory | Identified exit to Upper Caves 8936 | -5/Factory | Entered Upper Caves 8997 | -5/Upper Caves | Identified exit to Upper Caves 9328 | -5/Upper Caves | Entered another Upper Caves area 9335 | -5/Upper Caves | Discovered exit to Factory (range 14) 9391 | -5/Upper Caves | Build established: Scout 9514 | -5/Upper Caves | Encountered a Warlord checkpoint 9536 | -5/Upper Caves | Discovered new exit (range 5) 9537 | -5/Upper Caves | Identified exit to Warlord 9542 | -5/Upper Caves | Entered Warlord 9552 | -5/Warlord | System corruption cleaned by Quarantine Array 9580 | -5/Warlord | Visited the Vortex Lab 9582 | -5/Warlord | Found Prototype Energy Gun 9582 | -5/Warlord | Identified Vortex Rail 9585 | -5/Warlord | Found Prototype Energy Gun 9585 | -5/Warlord | Identified Vortex Rifle 9601 | -5/Warlord | Found Prototype Device 9601 | -5/Warlord | Identified Thermal Barrier 9603 | -5/Warlord | Warlord's base attacked by MAIN.C 9607 | -5/Warlord | Found Prototype Hackware 9607 | -5/Warlord | Identified Ghost Barrier 9623 | -5/Warlord | Found Exp. Core Analyzer 9676 | -5/Warlord | Rebuked by Warlord 9712 | -5/Warlord | Discovered new exit (range 17) 9953 | -5/Warlord | Warlord forces counterattacked 10086 | -5/Warlord | Opened side exit 10149 | -5/Warlord | Spotted Executioner 10149 | -5/Warlord | Identified exit to Proximity Caves 10150 | -5/Warlord | Entered Proximity Caves 10154 | -4/Proximity Caves | Lost 5 allies 10182 | -4/Proximity Caves | Learned location of 1 exit from Research 10500 | -4/Proximity Caves | Discovered exit to Factory (range 18) 10504 | -4/Proximity Caves | Entered Factory 10504 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10600 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 10629 | -4/Factory | Discovered new exit (range 6) 10707 | -4/Factory | Identified exit to Research 10707 | -4/Factory | Entered Research 10707 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10708 | -3/Research | Identified exit to Research 10746 | -3/Research | Retrieved Zion intel report: Branch Access 10746 | -3/Research | Identified exit to Quarantine 10750 | -3/Research | Spotted B-86 Titan 10752 | -3/Research | Spotted B-86 Titan 10791 | -3/Research | Zion Melee Resupply teleported in 10826 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 10842 | -3/Research | Discovered exit to Research (range 15) 10917 | -3/Research | Entered Quarantine 10978 | -3/Quarantine | Found Alien Artifact 10978 | -3/Quarantine | Identified Phase Redirector 10996 | -3/Quarantine | Found Prototype Device 10996 | -3/Quarantine | Identified Exp. Thermal Shield 11015 | -3/Quarantine | Retrieved Zion intel report: Branch Access 11034 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 11037 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 11071 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11078 | -3/Quarantine | Met incapacitated Sigix Warrior 11078 | -3/Quarantine | Lockdown squad dispatched 11078 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 11079 | -3/Quarantine | Unlocked Sigix quarantine chamber 11083 | -3/Quarantine | Found Sigix Containment Pod 11103 | -3/Quarantine | Spotted Lightning 11114 | -3/Quarantine | Spotted Lightning 11118 | -3/Quarantine | Discovered exit to Research (range 17) 11128 | -3/Quarantine | Scanned by Researcher 11129 | -3/Quarantine | Found Alien Artifact 11149 | -3/Quarantine | Entered Research 11149 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11190 | -2/Research | Retrieved Zion intel report: Emergency Access 11193 | -2/Research | Identified exit to DSF 11222 | -2/Research | Zion Experimental squad teleported in 11225 | -2/Research | Spotted B-90 Cyclops 11263 | -2/Research | Build established: Ninja 11272 | -2/Research | Entered DSF 11272 | -2/DSF | Accompanied by 1 ally 11301 | -2/DSF | Additional patrols routed to DSF 11324 | -2/DSF | Discovered new exit (range 15) 11327 | -2/DSF | Identified exit to Access 11327 | -2/DSF | Entered Access 11327 | -1/Access | Evolved 2 slots: Utility x2 11370 | -1/Access | Zion Light squad teleported in 11371 | -1/Access | Garrison activated, responded to threat 11411 | -1/Access | Enhanced Grunt warped into view, answering call for help 11419 | -1/Access | Enhanced Grunt warped into view, answering call for help 11458 | -1/Access | Discovered new exit (range 17) 11484 | -1/Access | Spotted B-99 Colossus 11490 | -1/Access | Spotted B-99 Colossus 11511 | -1/Access | Zion Heavy squad teleported in 11553 | -1/Access | Identified Subatomic Replicator 11553 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 11577 | -1/Access | Identified exit to Surface 11577 | *** | Destroyed 0b10! Last Messages --------------- 11566_ Slug penetrates Sealed Heavy Doors. 11566_ Penetrated by Slug. 11566_ Adv. Terrain Scanner destroyed. 11566_ Slug penetrates Sealed Heavy Doors. 11566_ Slug penetrates Reinforced Barrier. 11566_ Penetrated by Slug. 11566_ Slug penetrates Reinforced Barrier. 11566_ Penetrated by Slug. 11566_ Zio. Light DM Reactor destroyed. 11567_ >> DECODED: Adv. Heat Sink location. 11567_ Acquired 2 matter. 11569_ Slug penetrates Sealed Heavy Doors. 11569_ Penetrated by Slug. 11569_ Cld. Field Propulsion Drive destroyed. 11569_ Slug penetrates Sealed Heavy Doors. 11569_ Penetrated by Slug. 11570_ Cld. Nuclear Pulse Thruster destroyed. 11570_ Cld. Field Propulsion Drive destroyed. 11573_ Main Access Shell breached. 11577_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | # ]] # # # # ##?####### | | # # # [ # % ########## | | # # # # "##/################### | | # # #![[ # | | #####+##### #![[ #% | | ##### ##"## "![[ * * # | | %%%*%% BB/ | | #####+#####[%!! 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" | | ?????? ????#?##?###?##?##########?## # ? | | ????????? ??#?###??###?############## # ???? | | ????????????#?############### ?## ####+## | | ??????????????#?##?### ] # ? ### ??# | | ?????????????#??#?#?#?? + " ####? ?? | | ?????????#????#?#?#### ? # ######/####?#??? | | ????????????#?#??#?### ? ? ### ???#? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 40 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 610 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 66 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Neutron Cannon | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Exp. Utility Shielding | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Repaired ---------- Seismic Detector | 45% | -9/Materials Lgt. Treads | 65% | -9/Materials Lgt. Treads | 68% | -9/Materials Lgt. Armor Plating | 66% | -8/Materials Enh. Autogun | 77% | -8/Materials | Broken Imp. VTOL Module | 36% | -5/Factory Alien Tech Used ----------------- Core Expander Phase Redirector Subatomic Replicator Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed FactoryGlidesysJets Manual? 0 Play Time 02:40:02 Cumulative 187.3 hours Start 2025.06.02 @ 19:04:06 End 2025.06.02 @ 23:25:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type 3 Total 11 Types 7/0/2/2/0/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7054aec2-07de-453e-bbf5-7e4d833a102d