Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.15 @ 13:19:59

Player: f3-rnm

Result: Destroyed by B-86 Titan with Matter Neutralizer

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (21)       4200
Robots Destroyed (41)      205
Value Destroyed (1352)     1352
Prototype IDs (53)         1060
Alien Tech Used (0)        0
Bonus (2479)               2479
              TOTAL SCORE: 12296

 Bonus
-------
High Alert Combat Kills    11
Follower Combat Kills      1613
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Friendly Fire              -45

 Cogmind 
---------
Core Integrity             0/1150
Matter                     252/300
Energy                     150/170
System Corruption          45%
Temperature                Cool (44)
Movement                   Walking (120)
Location                   -4/Extension

 Parts 
-------
>          --- POWER (1) --------
     Light Antimatter Reactor
>          --- PROPULSION (6) ---
  Improved Treads
  Improved Treads
           Carbon-fiber Leg
           Carbon-fiber Leg
           Flexi-carbon Leg
  Enhanced Armored Leg (fused)
>          --- UTILITY (9) ------
  Advanced Power Amplifier
  Advanced Weight Redist. System
>          --- WEAPON (3) -------
           Plasma Rifle
           Wave Gun
           KE Penetrator (fused)
>          --- INVENTORY (5) ----
           EM Disruption Field
           Phasing Sabre

 Peak State 
------------
>              --- POWER ------------
               Backup Power I
>              --- PROPULSION -------
      Enhanced Flexi-carbon Leg
      Improved VTOL Module
>              --- UTILITY ----------
         Small Storage Unit
      Advanced Energy Well
        Medium Reactive Plating
        Medium Reactive Plating
  Experimental Thermal Shield
               Heart of Steel
>              --- WEAPON -----------
               Variable Charge Gun
               Neutron Cannon
>              --- INVENTORY --------
        Medium Reactive Plating
               Bomb Drone Bay
               Hacking Drone Bay
      Improved Proton Missile Launcher
               Flail
               Dirty Bomb Trap
               Fire Trap
[Rating: 78]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Improved VTOL Module
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Gravmag Array
  Flight Unit              Improved VTOL Module
Utility                    Small Storage Unit
  Device                   Heart of Steel
  Storage                  Small Storage Unit
  Processor                Improved Signal Interpreter
  Protection               Improved Propulsion Shielding
Weapon                     Advanced EMP Blaster
  Energy Gun               Variable Charge Gun
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Advanced EMP Blaster
  Impact Weapon            Flail
  Piercing Weapon          Force Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Slots Evolved              12   | .   .   .   2   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   2   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   2   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             129  | 6   1   7   4   11  1   1   1   30  5   5   3   1   1   4   2   7   .   5   7   13  14  
  Power                    14   | 1   .   1   .   2   .   .   .   3   .   .   .   .   .   2   .   1   .   1   .   2   1   
    Engine                 4    | 1   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   .   1   .   .   .   2   .   .   .   .   .   2   .   1   .   .   .   2   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Propulsion               35   | 2   .   2   3   3   .   1   .   5   2   .   .   .   .   .   2   1   .   1   1   5   7   
    Treads                 5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Leg                    14   | 2   .   2   2   1   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   4   
    Wheel                  4    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Hover                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
    Flight                 8    | .   .   .   .   2   .   .   .   2   2   .   .   .   .   .   .   .   .   .   1   1   .   
  Utility                  34   | 1   1   3   .   1   .   .   1   6   2   2   .   .   .   1   .   3   .   2   5   4   2   
    Device                 13   | .   .   1   .   1   .   .   .   1   .   2   .   .   .   .   .   1   .   1   3   1   2   
    Storage                8    | 1   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   2   .   
    Processor              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             11   | .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   2   .   .   2   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   46   | 2   .   1   1   5   1   .   .   16  1   3   3   1   1   1   .   2   .   1   1   2   4   
    Energy Gun             14   | .   .   .   .   3   1   .   .   5   1   .   .   .   .   .   .   1   .   .   1   .   2   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
    Ballistic Gun          10   | 2   .   1   1   1   .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               10   | .   .   .   .   1   .   .   .   6   .   2   .   .   .   .   .   1   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          8    | .   .   .   .   .   .   .   .   3   .   .   2   .   1   1   .   .   .   .   .   1   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  19   | .   .   1   .   .   .   .   .   7   1   1   .   .   .   1   .   .   .   3   3   1   1   
  Corrupted Parts          12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   1   .   6   
    System Corruption      71   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   15  6   .   40  
Parts Lost                 44   | .   1   2   5   8   .   .   .   .   .   1   .   .   1   .   5   7   .   2   4   6   2   
  Power                    6    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   1   .   
  Propulsion               21   | .   1   1   2   4   .   .   .   .   .   .   .   .   .   .   4   2   .   1   1   4   1   
  Utility                  8    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   2   1   .   
  Weapon                   9    | .   .   1   2   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   1   
  Highest Loss Streak      7    | .   1   3   2   5   .   .   .   .   .   1   .   .   1   .   4   7   .   2   3   3   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     63   | .   92  96  79  60  55  55  61  94  84  83  70  72  68  56  47  43  33  47  43  22  33  
  Engine                   3    | .   14  14  11  7   11  11  9   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Core                     3    | .   .   .   .   .   .   .   .   8   7   7   7   7   5   2   .   2   .   .   .   2   .   
  Treads                   4    | .   .   .   .   .   .   .   .   16  12  7   7   7   7   6   1   .   .   .   .   .   4   
  Leg                      6    | .   27  27  21  19  11  11  9   1   .   .   .   .   .   .   .   1   6   11  3   .   10  
  Wheel                    1    | .   .   .   3   .   .   .   9   4   .   .   .   .   .   .   1   2   .   .   .   .   .   
  Flight                   11   | .   .   .   .   8   11  11  9   13  19  30  30  30  30  26  24  9   6   6   4   .   .   
  Device                   5    | .   .   .   .   3   11  11  9   1   .   3   7   7   7   6   6   9   13  8   8   .   5   
  Storage                  9    | .   21  27  21  11  11  11  9   8   7   7   7   7   7   6   6   6   6   10  8   5   .   
  Processor                3    | .   .   .   .   .   .   .   7   9   7   7   7   7   7   6   5   .   .   .   .   .   .   
  Protection               4    | .   .   .   .   .   .   .   .   15  17  10  .   .   .   .   .   5   .   .   2   2   .   
  Energy Gun               1    | .   .   .   .   3   .   .   .   4   .   .   .   .   .   .   .   1   .   .   3   .   6   
  Ballistic Gun            3    | .   28  24  21  4   .   .   .   1   .   4   .   .   .   .   .   .   .   .   .   .   2   
  Launcher                 1    | .   .   .   .   2   .   .   .   5   3   .   .   .   .   .   .   1   .   .   .   .   .   
Naked Turns                274  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   31  133 110 
Heaviest Build             55   | 14  16  15  13  16  24  16  16  26  25  23  22  24  22  23  15  41  23  43  55  34  29  
  Greatest Support         70   | 20  20  20  30  30  10  16  16  42  42  21  21  21  21  21  28  28  15  43  28  32  70  
  Greatest Overweight (x)  9    | .   1   .   1   3   2   1   .   1   .   1   1   1   1   1   1   9   1   1   2   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   5   5   
  Average Capacity         7    | 7   8   7   8   8   8   8   8   7   8   8   8   8   8   8   8   8   8   8   7   5   5   
  Most Carried             8    | 3   6   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   5   8   8   5   5   
  Average Carried          6    | 1   3   7   7   6   6   8   7   7   7   7   7   7   7   7   8   4   5   6   6   3   3   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   5   5   5   
  Final Carried            8    | 2   6   8   7   3   8   8   8   8   7   8   8   8   8   8   8   5   5   8   5   5   2   

 Class Distribution 
--------------------
 82% | Mutant
 16% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
           Mutant | -8/Materials
           Mutant | -8/Storage
           Mutant | -7/Factory
           Mutant | -7/Lower Caves
           Mutant | -7/Lower Caves
           Mutant | -7/Zion
           Mutant | -6/Proximity Caves
           Mutant | -6/Factory
         Sprinter | -6/Lower Caves
           Mutant | -6/Lower Caves
           Mutant | -6/Data Miner
 Scavenger-Mutant | -5/Proximity Caves
 Scavenger-Mutant | -5/Factory
           Mutant | -4/Factory
 Scavenger-Mutant | -4/Extension

 Resources                      | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
-----------                Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Matter Collected           3091 | 55  336 247 73  106 .   .   .   372 .   368 43  30  44  .   19  477 .   399 .   202 320 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1521 | .   366 178 160 114 .   .   .   175 .   143 43  .   .   .   .   70  .   8   .   202 62  
  Parts                    86   | .   20  11  14  12  .   .   .   7   .   6   .   .   .   .   .   1   .   2   .   11  2   
Haulers Intercepted        2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      27   | .   .   .   .   .   .   .   .   .   .   2   4   .   .   .   1   11  .   9   .   .   .   
  Prevented                4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Combat Hostiles Destroyed  31   | .   3   5   3   9   .   .   .   1   .   4   .   .   .   .   .   1   .   1   .   3   1   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Guns                     18   | .   3   5   3   3   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   1   
  Cannons                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  AOE                      9    | .   .   .   .   6   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          13   | .   5   1   1   .   .   .   .   2   .   1   1   .   .   .   .   .   .   1   .   .   1   
  Worker                   2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Watcher                  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  12   | .   .   3   .   7   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    11   | .   3   2   2   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   4    | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Programmer               2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           5    | .   5   3   2   5   .   .   .   1   .   4   .   .   .   .   .   1   .   1   .   2   1   
  Combat Bots Only         5    | .   2   3   2   5   .   .   .   1   .   4   .   .   .   .   .   1   .   1   .   2   1   
Max Kills in Single Turn   4    | .   1   1   1   4   .   .   .   1   .   2   1   .   .   .   .   1   .   1   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   4   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Fac  Ext  
Damage Taken               8886 | .    270  335  547  634  .    .    .    64   .    129  29   .    105  403  469  1304 .    586  1665 1842 504  
  Core                     3244 | .    51   57   127  184  .    .    .    .    .    5    .    .    16   109  150  332  .    176  862  919  256  
  Absorbed by Shields      110  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   .    83   
  Redirected to Shielding  130  | .    .    .    .    .    .    .    .    11   .    29   .    .    .    .    .    90   .    .    .    .    .    
  Ignored by Resistances   36   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    
  Regen/Repaired (Parts)   76   | .    .    .    .    .    .    .    .    76   .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         56   | 100  .    56   .    .    .    22   .    100  .    .    .    .    97   .    .    .    .    9    13   .    .    
Volleys Fired              163  | .    20   28   21   20   .    .    .    21   .    6    .    .    .    .    .    30   .    10   .    1    6    
  Largest                  3    | .    2    2    2    2    .    .    .    2    .    1    .    .    .    .    .    1    .    1    .    1    3    
  Hottest                  189  | .    40   40   40   96   .    .    .    122  .    36   .    .    .    .    .    75   .    90   .    40   189  
Shots Fired                235  | .    40   33   40   31   .    .    .    36   .    6    .    .    .    .    .    30   .    9    .    1    9    
  Gun                      210  | .    40   33   40   28   .    .    .    31   .    4    .    .    .    .    .    24   .    .    .    1    9    
  Cannon                   9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    
  Launcher                 16   | .    .    .    .    3    .    .    .    5    .    2    .    .    .    .    .    6    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  135  | .    40   33   40   13   .    .    .    3    .    4    .    .    .    .    .    .    .    .    .    .    2    
  Thermal                  84   | .    .    .    .    15   .    .    .    28   .    .    .    .    .    .    .    24   .    9    .    1    7    
  Explosive                3    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          13   | .    .    .    .    .    .    .    .    5    .    2    .    .    .    .    .    6    .    .    .    .    .    
  Robot Hit Streak         9    | .    5    5    9    5    .    .    .    7    .    7    .    .    .    .    .    9    .    2    .    .    9    
  Robot Miss Streak        5    | .    3    3    3    3    .    .    .    2    .    2    .    .    .    .    .    5    .    4    .    2    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           157  | .    24   19   26   18   .    .    .    20   .    5    2    .    1    .    .    18   .    3    .    8    13   
  Core Hits                76   | .    13   10   12   13   .    .    .    4    .    7    .    .    .    .    .    7    .    1    1    3    5    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Critical Strikes         11   | .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    3    3    
    Burn                   6    | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    2    
    Smash                  3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Impale                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
Melee Attacks              58   | .    .    .    .    .    .    .    .    7    5    .    3    .    3    2    .    .    .    .    .    34   4    
  Impact                   51   | .    .    .    .    .    .    .    .    7    5    .    3    .    3    2    .    .    .    .    .    31   .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    
  Sneak Attacks            4    | .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           3661 | .    356  229  213  595  .    .    .    587  .    262  102  .    31   .    .    468  .    115  20   317  366  
  Guns                     1958 | .    356  229  213  213  .    .    .    294  .    51   .    .    .    .    .    393  .    .    .    .    209  
  Cannons                  111  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    111  .    .    .    
  Explosions               780  | .    .    .    .    382  .    .    .    112  .    211  .    .    .    .    .    75   .    .    .    .    .    
  Melee                    772  | .    .    .    .    .    .    .    .    172  .    .    102  .    31   .    .    .    .    .    .    311  156  
  Ramming                  40   | .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    4    20   6    1    
  Kinetic                  952  | .    356  229  213  54   .    .    .    .    .    51   .    .    .    .    .    .    .    .    .    .    49   
  Thermal                  1231 | .    .    .    .    159  .    .    .    294  .    114  .    .    .    .    .    393  .    111  .    .    160  
  Explosive                382  | .    .    .    .    382  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          284  | .    .    .    .    .    .    .    .    112  .    97   .    .    .    .    .    75   .    .    .    .    .    
  Impact                   473  | .    .    .    .    .    .    .    .    172  .    .    102  .    31   .    .    .    .    .    .    168  .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 299  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    143  156  
Highest Corruption         45   | .    .    .    .    .    .    .    .    .    .    1    1    1    2    .    .    12   12   27   10   4    45   
  Average Corruption       11   | .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    5    12   23   6    3    31   
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  99   | .    .    .    .    .    .    .    .    .    .    3    1    .    1    .    .    15   3    23   19   2    32   
    Message Errors         26   | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    6    .    7    6    1    4    
    Matter Fused           22   | .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    2    5    5    .    7    
    Heat Flow Errors       12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    3    1    4    
    Energy Discharges      10   | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    1    .    1    .    5    
    Parts Fused            3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    
    Data Loss (minor)      10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    2    .    4    
    Data Loss (major)      9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    2    .    2    
    Misdirections          5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    
    Weapon Failures        2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            254  | .    .    .    .    37   .    .    .    76   .    .    70   .    .    .    .    .    .    .    .    71   .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               37   | .    .    .    .    37   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    217  | .    .    .    .    .    .    .    .    76   .    .    70   .    .    .    .    .    .    .    .    71   .    
Knockbacks                 1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      144  | .    .    .    .    49   .    .    .    16   .    .    .    .    .    .    .    67   .    .    9    3    .    
  Shots                    7    | .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Rammed                   9    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    3    1    
Targets Rammed             10   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    3    3    1    
  Kicked                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        353  | .    2    18   27   94   .    .    .    252  353  4    .    .    .    7    .    305  .    163  209  166  241  
  Average Temperature      85   | .    1    11   7    40   .    .    .    81   317  2    .    .    .    7    .    123  .    57   96   101  86   
  Received Heat Transfer   2089 | .    123  150  249  84   .    .    .    .    .    .    .    .    .    219  111  477  .    99   165  295  117  
  Effects                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Interference           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              6    | .    .    .    .    .    .    .    .    3    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       13   | .    .    .    .    .    .    .    .    4    .    .    7    .    .    .    .    .    .    .    .    2    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             5    | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Heat Transferred         2546 | .    .    .    .    470  .    .    .    666  .    100  .    .    .    .    .    851  .    .    .    .    459  
Parts Sabotaged            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Peak Influence             606  | .   148 153 141 328 .   .   7   540 264 .   .   .   .   62  .   .   .   .   606 233 430 
  Initial                  600  | .   .   53  1   46  .   .   .   2   245 .   .   .   .   .   .   .   .   .   600 164 86  
  Average                  179  | .   65  73  51  146 .   .   4   225 248 .   .   .   .   23  .   .   .   .   426 143 261 
Maximum Alert Level        2    | .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   2   1   2   
  Low Security (%)         58   | 100 100 100 100 77  .   100 100 45  .   .   .   .   .   100 .   .   .   .   .   69  22  
  Level 1                  31   | .   .   .   .   22  .   .   .   42  100 .   .   .   .   .   .   .   .   .   45  30  73  
  Level 2                  9    | .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   54  .   4   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          13   | .   1   .   2   1   .   .   .   3   .   .   .   .   .   1   .   .   .   .   1   4   .   
  Investigation            5    | .   .   .   1   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Extermination            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Reinforcement            6    | .   1   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Data Miner Redirects       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Distress Signals           4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              165  | .   10  5   13  10  .   .   .   24  1   3   1   .   1   11  7   7   .   15  25  15  17  
  Peak Tracking Total      18   | .   6   3   6   4   .   .   .   4   1   4   1   .   1   5   6   3   .   6   18  6   7   
  Tactical Retreats        12   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   4   3   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Traps Triggered            8    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   1   3   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   2   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Machines Disabled          21   | .   .   .   .   2   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   2   2   
  Max in Single Turn       2    | .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Machines Accessed          26   | .   1   1   2   1   3   .   1   3   1   1   .   .   .   3   .   1   4   .   2   2   .   
  Terminals                9    | .   1   .   2   1   .   .   1   1   1   .   .   .   .   1   .   .   .   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   1   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
Total Hacks                79   | .   3   1   7   2   8   .   2   6   3   1   .   .   .   9   .   1   29  .   4   3   .   
  Successful               53   | .   2   1   .   1   8   .   1   4   3   1   .   .   .   .   .   1   29  .   1   1   .   
  Failed                   26   | .   1   .   7   1   .   .   1   2   .   .   .   .   .   9   .   .   .   .   3   2   .   
    Catastrophic           6    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   18   | .   2   .   7   2   1   .   2   .   1   .   .   .   .   1   .   .   .   .   .   2   .   
  Terminals                24   | .   3   .   7   2   .   .   2   2   3   .   .   .   .   3   .   .   .   .   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          10   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   4   1   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   
Terminal Hacks             47   | .   2   1   .   .   8   .   1   1   3   1   .   .   .   .   .   1   29  .   .   .   .   
  Record                   20   | .   .   .   .   .   7   .   .   .   2   .   .   .   .   .   .   .   11  .   .   .   .   
  Part Schematic           12   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   11  .   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Open Door                3    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     3    | .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Refit                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Sabotage               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         12   | .   1   .   2   .   .   .   1   2   1   .   .   .   .   3   .   .   .   .   1   1   .   
  Full Trace Events        4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   12   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   11  .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     26   | .   .   .   .   .   .   .   .   26  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Fac  Ext  
Total Allies               15   | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    1    .    .    10   
  Largest Group            9    | .    .    .    .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    1    .    .    9    
  Highest-Rated Group      474  | .    .    .    .    .    .    .    .    160  100  .    .    .    .    .    .    .    .    96   .    .    474  
  Highest-Rated Ally       159  | .    .    .    .    .    .    .    .    100  100  .    .    .    .    .    .    .    .    96   .    .    159  
Total Orders               3    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  RETURN                   3    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Ally Attacks               178  | .    .    .    .    1    .    .    .    60   .    .    .    .    .    .    .    5    .    13   2    .    97   
  Total Damage             6057 | .    .    .    .    .    .    .    .    1818 .    .    .    .    .    .    .    .    .    405  .    .    3834 
  Kills                    45   | .    .    .    .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    4    .    .    16   
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    11   | .   .   1   .   .   .   .   .   .   .   1   1   2   3   .   2   .   .   1   .   .   .   
Drone Launches             38   | .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   18  .   2   2   .   .   
  Drone Recoveries         28   | .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Fac  Ext  
Turns Passed               10519 | 53   226  687  259  722  494  175  77   1559 328  444  133  808  179  544  132  1090 160  411  733  722  583  
Spaces Moved               8934  | 36   123  438  169  415  256  92   76   851  288  661  205  1162 345  771  349  619  85   216  639  722  416  
  Core                     606   | 10   .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    1    .    .    106  258  227  
  Treads                   893   | .    .    .    .    .    .    .    .    740  150  .    .    .    .    .    .    .    .    .    .    .    3    
  Legs                     2278  | 26   123  438  152  222  256  90   .    43   .    .    .    .    .    .    .    149  85   216  292  .    186  
  Wheels                   557   | .    .    .    17   .    .    2    76   68   .    .    .    .    .    .    5    389  .    .    .    .    .    
  Hover                    427   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    427  .    
  Flight                   4173  | .    .    .    .    189  .    .    .    .    138  661  205  1162 345  771  344  80   .    .    241  37   .    
  Fastest Speed            28    | 50   120  120  95   120  190  100  100  100  48   48   48   48   48   48   28   100  190  120  32   40   50   
  Average Speed            99    | 100  122  120  118  152  191  188  100  150  104  57   49   67   49   68   36   158  190  129  106  59   92   
  Slowest Speed            500   | 120  190  120  190  290  260  190  100  185  157  120  120  120  120  120  112  500  190  190  190  111  160  
  Overloaded Moves         224   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    224  .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    6    2    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       42    | 4    26   66   20   83   63   18   6    81   7    60   38   88   50   23   56   74   71   43   18   11   38   
  Regions Visited          21
    Branch Regions         14
  Pre-discovered Areas     6     | .    .    1    .    .    .    .    .    .    .    1    .    2    1    .    .    .    1    .    .    .    .    
  Known Exits Taken        12    | .    1    .    .    .    .    .    1    1    1    1    1    1    1    1    1    .    .    1    1    .    .    
  Unknown Exits Taken      9     | 1    .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    
Scrap Searched             14    | .    .    1    .    1    .    .    .    .    .    2    .    2    2    .    2    2    .    2    .    .    .    
Spaces Dug                 34    | .    .    .    .    11   .    .    .    .    4    .    1    .    .    2    .    .    .    .    .    16   .    
Terrain Destroyed          58    | .    .    .    .    30   .    .    .    .    4    .    1    .    .    2    .    .    .    5    .    16   .    
  Melee                    23    | .    .    .    .    .    .    .    .    .    4    .    1    .    .    2    .    .    .    .    .    16   .    
  Projectile               5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    
  AOE                      30    | .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -4   -4   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Fac  Ext  
Total                      10253 | 53   158  568  196  477  261  94   77   1085 306  723  233  1183 349  786  351  695  84   334  685  959  596  
  Wait                     823   | 4    10   78   .    27   .    .    .    129  4    42   20   17   .    5    3    35   .    97   25   178  149  
  Move                     8892  | 35   122  437  168  414  255  91   75   850  287  660  204  1161 344  768  344  618  84   215  627  717  416  
  Hop                      11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    6    2    .    
  Pick Up                  83    | 8    5    11   3    2    4    1    1    14   2    3    .    1    .    1    .    5    .    4    4    8    6    
  Fast Attach              49    | .    .    3    .    4    .    1    .    18   1    1    .    1    .    3    2    .    .    2    4    4    5    
  Attach                   71    | 6    1    3    4    6    1    .    1    9    2    2    3    .    1    1    .    7    .    3    3    9    9    
  Detach                   19    | .    .    .    .    1    1    .    .    5    1    2    3    1    1    1    .    .    .    1    .    2    .    
  Swap                     9     | .    .    1    .    1    .    .    .    3    2    2    .    .    .    .    .    .    .    .    .    .    .    
  Drop                     54    | .    .    7    .    2    .    1    .    27   2    5    .    2    .    4    .    .    .    1    2    1    .    
  Fire                     163   | .    20   28   21   20   .    .    .    21   .    6    .    .    .    .    .    30   .    10   .    1    6    
  Melee                    58    | .    .    .    .    .    .    .    .    7    5    .    3    .    3    2    .    .    .    .    .    34   4    
  Ram                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    
  Kick                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Crush                    3     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Escape Stasis            12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat / [*Sub])
-9/Materials
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-8/Storage (discovered 2 exits: *Fac / [*Rec])
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 3 exits: Fac x2 / *Low)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Fac / Upp)
-4/Factory
-4/Extension

 History 
---------
  Turn | Location           | Event
     5 | -11/Junkyard       | Discovered new exit (range 15)
    54 | -11/Junkyard       | Entered Materials
   106 | -10/Materials      | Identified exit to Mines
   280 | -10/Materials      | Entered Mines
   301 | -10/Mines          | Build established: Mutant
   339 | -10/Mines          | Lost 3 parts (2n1w)
   440 | -10/Mines          | Discovered new exit (range 8)
   491 | -10/Mines          | Learned location of Zion (-7)
   551 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
   554 | -10/Mines          | Found Prototype Device
   582 | -10/Mines          | Found the Drone Emporium
   598 | -10/Mines          | Found Prototype Device
   598 | -10/Mines          | Identified Bomb Drone Bay
   634 | -10/Mines          | Discovered new exit (range 8)
   967 | -10/Mines          | Entered Materials
   967 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1213 | -9/Materials       | Discovered new exit (range 12)
  1226 | -9/Materials       | Entered Mines
  1260 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  1433 | -9/Mines           | Build established: Scavenger-Mutant
  1553 | -9/Mines           | Lost 3 parts (3n)
  1600 | -9/Mines           | Discovered new exit (range 5)
  1711 | -9/Mines           | Core integrity fell below 50%
  1751 | -9/Mines           | Lost 5 parts (2p1n2w)
  1937 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  1940 | -9/Mines           | Discovered new exit (range 5)
  1948 | -9/Mines           | Entered Exiles
  1998 | -9/Exiles          | Build established: Mutant
  2012 | -9/Exiles          | Met 8R-AWN
  2043 | -9/Exiles          | Met EX-HEX
  2102 | -9/Exiles          | Met EX-BIN
  2132 | -9/Exiles          | Aligned with FarCom system
  2134 | -9/Exiles          | Given EX-Vault access code
  2240 | -9/Exiles          | Opened EX-Vault
  2254 | -9/Exiles          | Found AWS/Thermal
  2305 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  2358 | -9/Exiles          | Met EX-DEC
  2427 | -9/Exiles          | Discovered new exit (range 10)
  2442 | -9/Exiles          | Left Exiles lab with AWS/Thermal
  2442 | -9/Exiles          | Entered Mines
  2594 | -8/Mines           | Discovered new exit (range 3)
  2617 | -8/Mines           | Entered Materials
  2617 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2617 | -8/Materials       | Discovered new exit (range 7)
  2627 | -8/Materials       | Identified exit to Storage
  2694 | -8/Materials       | Entered Storage
  2752 | -8/Storage         | Met 01-MTF
  3940 | -8/Storage         | Discovered new exit (range 5)
  4181 | -8/Storage         | Repaired Sml. Storage Unit
  4210 | -8/Storage         | Discovered new exit (range 5)
  4251 | -8/Storage         | Identified exit to Factory
  4253 | -8/Storage         | Entered Factory
  4253 | -7/Factory         | Accompanied by 1 ally (01-MTF)
  4253 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  4258 | -7/Factory         | 01-MTF left
  4460 | -7/Factory         | Identified exit to Lower Caves
  4480 | -7/Factory         | Discovered new exit (range 4)
  4485 | -7/Factory         | Identified exit to Factory
  4581 | -7/Factory         | Entered Lower Caves
  4862 | -7/Lower Caves     | Found Prototype Device
  4862 | -7/Lower Caves     | Identified Heart of Steel
  4938 | -7/Lower Caves     | Discovered new exit (range 13)
  5025 | -7/Lower Caves     | Identified exit to Lower Caves
  5025 | -7/Lower Caves     | Entered another Lower Caves area
  5071 | -7/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
  5119 | -7/Lower Caves     | Learned Factory security intel
  5137 | -7/Lower Caves     | Encountered a Warlord checkpoint
  5150 | -7/Lower Caves     | Discovered new exit (range 11)
  5158 | -7/Lower Caves     | Identified exit to Zion
  5158 | -7/Lower Caves     | Entered Zion
  5167 | -7/Zion            | Given the Hacking Drone Bay
  5199 | -7/Zion            | Discovered new exit (range 11)
  5232 | -7/Zion            | System corruption cleaned by Quarantine Array
  5284 | -7/Zion            | Learned location of Warlord (-4)
  5292 | -7/Zion            | Learned Factory emergency access door positions
  5448 | -7/Zion            | Learned location of Data Miner (-6)
  5655 | -7/Zion            | Learned location of 2 exits from Factory
  5776 | -7/Zion            | Rebuked by Imprinter
  5948 | -7/Zion            | Found Prototype Device
  5965 | -7/Zion            | Identified exit to Proximity Caves
  5966 | -7/Zion            | Entered Proximity Caves
  5984 | -6/Proximity Caves | Learned location of 1 exit from Factory
  6129 | -6/Proximity Caves | Discovered exit to Factory (range 15)
  6139 | -6/Proximity Caves | Learned 4 Factory zone layouts
  6145 | -6/Proximity Caves | Entered Factory
  6145 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  6146 | -6/Factory         | Identified exit to Factory
  6146 | -6/Factory         | Identified exit to Lower Caves
  6689 | -6/Factory         | Entered Lower Caves
  6703 | -6/Lower Caves     | Spotted B-75 Beast
  6715 | -6/Lower Caves     | Encountered a Warlord checkpoint
  6771 | -6/Lower Caves     | Learned location of 1 exit from Factory
  6784 | -6/Lower Caves     | Identified exit to Lower Caves
  6816 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  6821 | -6/Lower Caves     | Entered another Lower Caves area
  6822 | -6/Lower Caves     | Encountered a Warlord checkpoint
  6848 | -6/Lower Caves     | Lost 4 parts (3n1u)
  6885 | -6/Lower Caves     | Discovered exit to Factory (range 8)
  7318 | -6/Lower Caves     | Core integrity fell below 50%
  7368 | -6/Lower Caves     | Lost 7 parts (1p2n2u2w)
  7592 | -6/Lower Caves     | System corruption reached 10%
  7711 | -6/Lower Caves     | Discovered new exit (range 12)
  7911 | -6/Lower Caves     | Entered Data Miner
  7911 | -6/Data Miner      | Discovered new exit (range 6)
  7948 | -6/Data Miner      | Met Data Miner
  7991 | -6/Data Miner      | Learned location of Section 7 (-2)
  7991 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
  8025 | -6/Data Miner      | Received God Mode back door access code from Data Miner
  8071 | -6/Data Miner      | Entered Proximity Caves
  8095 | -5/Proximity Caves | Escorted by Enhanced Grunt
  8278 | -5/Proximity Caves | Found Corrupted Prototype Device
  8315 | -5/Proximity Caves | Spotter reported a threat
  8353 | -5/Proximity Caves | Spotter reported a threat
  8368 | -5/Proximity Caves | Spotter reported a threat
  8391 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  8414 | -5/Proximity Caves | Core integrity fell below 20%
  8434 | -5/Proximity Caves | Spotter reported a threat
  8464 | -5/Proximity Caves | Discovered exit to Factory (range 14)
  8482 | -5/Proximity Caves | Entered Factory
  8482 | -5/Factory         | Evolved 2 slots: Utility x2
  8483 | -5/Factory         | Identified exit to Upper Caves
  8484 | -5/Factory         | Identified exit to Factory
  8532 | -5/Factory         | Identified Exp. Thermal Shield
  8782 | -5/Factory         | Search patrols dispatched
  8833 | -5/Factory         | Build established: Scavenger-Mutant
  9061 | -5/Factory         | Released all parts (8)
  9083 | -5/Factory         | Identified Hacking Drone Bay
  9097 | -5/Factory         | Lost 3 parts (1n1u1w)
  9123 | -5/Factory         | System corruption reached 10%
  9201 | -5/Factory         | Core integrity fell below 50%
  9214 | -5/Factory         | Cargo convoy interrupted
  9215 | -5/Factory         | Entered another Factory area
  9215 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  9514 | -4/Factory         | Build established: Mutant
  9655 | -4/Factory         | Incoming investigation squad redirected
  9835 | -4/Factory         | Released all parts (5)
  9865 | -4/Factory         | Lost 3 parts (2n1u)
  9893 | -4/Factory         | Core integrity fell below 50%
  9930 | -4/Factory         | Lost 3 parts (1p2n)
  9932 | -4/Factory         | Discovered new exit (range 11)
  9937 | -4/Factory         | Entered Extension
 10024 | -4/Extension       | Rescued a captive Derelict
 10031 | -4/Extension       | Core integrity fell below 20%
 10038 | -4/Extension       | Rescued A7
 10048 | -4/Extension       | System corruption reached 10%
 10147 | -4/Extension       | Rescued a captive Derelict
 10148 | -4/Extension       | Rescued a captive Derelict
 10169 | -4/Extension       | System corruption reached 30%
 10313 | -4/Extension       | Rescued a captive Derelict
 10317 | -4/Extension       | Rescued a captive Derelict
 10328 | -4/Extension       | Rescued a captive Derelict
 10329 | -4/Extension       | Rescued a captive Derelict
 10439 | -4/Extension       | Rescued a captive Derelict
 10440 | -4/Extension       | Rescued a captive Derelict
 10471 | -4/Extension       | Spotted B-86 Titan
 10473 | -4/Extension       | Build established: Scavenger-Mutant
 10507 | -4/Extension       | Spotted B-86 Titan
 10512 | -4/Extension       | Allies destroyed B-86 Titan
 10520 | -4/Extension       | Destroyed by B-86 Titan with Matter Neutralizer

 Last Messages 
---------------
10509_ QH-C1H(b) suffers critical hit (Blast).
10509_ QH-C1H(b) destroyed.
10509_ Slug penetrates SZ-PSS(g).
10510_ U-05 Engineer builds a Wall.
10511_ SZ-PSS(g) destroyed.
10511_ B-86 Titan system corrupted by crushing effect.
10512_ B-86 Titan system terminally corrupted.
10513_ B-86 Titan activates siege mode.
10515_ R-10 Processor collects Corrupted Adv. Heat Sink.
10516_ U-05 Engineer builds a Wall.
10516_ System corrupted: Wave Gun failed to cycle.
10516_ B-86 Titan suffers critical hit (Burn).
10516_ Slug penetrates B-86 Titan.
10517_ W8-IOH(b) destroyed.
10518_ R-10 Processor collects Adv. Heat Sink.
10518_ U-05 Engineer builds a Wall.
10519_ R-10 Processor collects Targeting Computer.
10519_ Slug penetrates B-86 Titan.
10520_ System corrupted: Component data lost.
10520_ U-05 Engineer builds a Wall.

 Map 
-----
+----------------------------------------------------+
| #### ######% /   #???????????????????????????????? |
|           /=     #???????????????????????????????? |
|           ####/###???????????????????????????????? |
|                ############??????????????????????? |
|                  ^        #??????????????????????? |
|                  ^  ##### #??????????????????????? |
|                 ^   #???# #??????????????????????? |
|    %                #???# #??????????????????????? |
| #[###########    ^  #???# #??????????????????????? |
|   % #???????#########???# #??????????????????????? |
| #  #"#??????????????????# #??????????????????????? |
| #  ###????????????????#?# #??????????????????????? |
| ####????????????????### # #??????????????????????? |
| ????????????????????#   # #??????????????????????? |
| ????????????????????#     #??????????????????????? |
| ????????????????????###T# #??????????????????????? |
| ??????????????????????### #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????# #?????????w????g???????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ????????????????????????# #??????????????????????? |
| ?????????????????????#??# #??????????????????????? |
| ????????????????????##### ### ## #???????????????? |
| ????????????????????# #uu@"       ""?????????????? |
| ????????????????????#!#u=% %%      " ????????????? |
| ?????????????????????##*%!%R          ???????????? |
| ?????????????????????##%$!            ???????????? |
| ??????????????????????#R %!           ???????????? |
| ??????????????????????   =!*         ????????????? |
| ?????????????????????    !%!!  %      ???????????? |
| ?????????????????????    !!%%BB        ??????????? |
| ????????????????????      *=/BB       ???????????? |
| ???????????????????            R kk   ???????????? |
| ???????????????????####              ????????????? |
| ??????????????????????#              ????????????? |
| ??????????????????????#            ??????????????? |
| ??????????????????????#          ????????????????? |
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| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           43
Energy Generation          25
Energy Capacity            825
Matter Stores              400
Matter Capacity            400
Sight Range                16
Terrain Scan Density       10
Jamming Range              14
Power Amplification        30
Armor Coverage             225
Resistance: KI             30
Resistance: TH             30
Propulsion Shielding       66
Evasion (%)                64
Recoil Reduction           2

 Item Schematics 
-----------------
               Power Sword | -8/Storage    | Hacked
          Combat Drone Bay | -6/Data Miner | Free
 Lgt. Regenerative Plating | -6/Data Miner | Free
       Cld. Gravmag System | -6/Data Miner | Free
            Exp. Heat Sink | -6/Data Miner | Free
       Tesla Bomb Launcher | -6/Data Miner | Free
       Imp. Linear Gravjet | -6/Data Miner | Free
        Imp. Remote Shield | -6/Data Miner | Free
          Dispersion Rifle | -6/Data Miner | Free
         Hvy. Phase Cannon | -6/Data Miner | Free
         Adv. Recalibrator | -6/Data Miner | Free
   Imp. Remote Force Field | -6/Data Miner | Free

 Robot Schematics 
------------------
  G-50 Soldier | -6/Data Miner | Free
  B-60 Warrior | -6/Data Miner | Free
 O-32 Director | -6/Data Miner | Free
 A-15 Conveyor | -6/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Streaker

 Challenges 
------------
None

 Game 
------
Seed              StasisThrusterInterrupter
  Manual?         0
Play Time         01:30:33
  Cumulative      61.2 hours
  Start           2023.08.15 @ 11:07:38
  End             2023.08.15 @ 13:19:59
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          51
  Rogue           15
  Adventurer      36
  Explorer        0
Win Type          -
  Total           6
  Types           1/0/5/0/0/0/0/0/0
Lore%             42
Gallery%          63
Achievement%      53
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9753bc1c-d2ae-4b83-99f8-c81537986c18