Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.15 @ 13:19:59 Player: f3-rnm Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (41) 205 Value Destroyed (1352) 1352 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (2479) 2479 TOTAL SCORE: 12296 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 1613 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 150/170 System Corruption 45% Temperature Cool (44) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Improved Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Armored Leg (fused) > --- UTILITY (9) ------ Advanced Power Amplifier Advanced Weight Redist. System > --- WEAPON (3) ------- Plasma Rifle Wave Gun KE Penetrator (fused) > --- INVENTORY (5) ---- EM Disruption Field Phasing Sabre Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Enhanced Flexi-carbon Leg Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Energy Well Medium Reactive Plating Medium Reactive Plating Experimental Thermal Shield Heart of Steel > --- WEAPON ----------- Variable Charge Gun Neutron Cannon > --- INVENTORY -------- Medium Reactive Plating Bomb Drone Bay Hacking Drone Bay Improved Proton Missile Launcher Flail Dirty Bomb Trap Fire Trap [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Small Storage Unit Device Heart of Steel Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Advanced EMP Blaster Energy Gun Variable Charge Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Flail Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 129 | 6 1 7 4 11 1 1 1 30 5 5 3 1 1 4 2 7 . 5 7 13 14 Power 14 | 1 . 1 . 2 . . . 3 . . . . . 2 . 1 . 1 . 2 1 Engine 4 | 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . Core 8 | . . . . 1 . . . 2 . . . . . 2 . 1 . . . 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 35 | 2 . 2 3 3 . 1 . 5 2 . . . . . 2 1 . 1 1 5 7 Treads 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 Leg 14 | 2 . 2 2 1 . . . 1 . . . . . . . 1 . 1 . . 4 Wheel 4 | . . . 1 . . 1 . . . . . . . . 2 . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 4 . Flight 8 | . . . . 2 . . . 2 2 . . . . . . . . . 1 1 . Utility 34 | 1 1 3 . 1 . . 1 6 2 2 . . . 1 . 3 . 2 5 4 2 Device 13 | . . 1 . 1 . . . 1 . 2 . . . . . 1 . 1 3 1 2 Storage 8 | 1 1 2 . . . . . 1 . . . . . . . . . 1 . 2 . Processor 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . . . 4 2 . . . . . . 2 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 1 1 5 1 . . 16 1 3 3 1 1 1 . 2 . 1 1 2 4 Energy Gun 14 | . . . . 3 1 . . 5 1 . . . . . . 1 . . 1 . 2 Energy Cannon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Ballistic Gun 10 | 2 . 1 1 1 . . . 2 . 1 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 1 . . . 6 . 2 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 3 . . 2 . 1 1 . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . . . . 7 1 1 . . . 1 . . . 3 3 1 1 Corrupted Parts 12 | . . . . . . . . . . . . . . . . 1 . 4 1 . 6 System Corruption 71 | . . . . . . . . . . . . . . . . 10 . 15 6 . 40 Parts Lost 44 | . 1 2 5 8 . . . . . 1 . . 1 . 5 7 . 2 4 6 2 Power 6 | . . . . 2 . . . . . . . . 1 . . 1 . 1 . 1 . Propulsion 21 | . 1 1 2 4 . . . . . . . . . . 4 2 . 1 1 4 1 Utility 8 | . . . 1 . . . . . . 1 . . . . 1 2 . . 2 1 . Weapon 9 | . . 1 2 2 . . . . . . . . . . . 2 . . 1 . 1 Highest Loss Streak 7 | . 1 3 2 5 . . . . . 1 . . 1 . 4 7 . 2 3 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 92 96 79 60 55 55 61 94 84 83 70 72 68 56 47 43 33 47 43 22 33 Engine 3 | . 14 14 11 7 11 11 9 . . . . . . . . . . . 3 . . Core 3 | . . . . . . . . 8 7 7 7 7 5 2 . 2 . . . 2 . Treads 4 | . . . . . . . . 16 12 7 7 7 7 6 1 . . . . . 4 Leg 6 | . 27 27 21 19 11 11 9 1 . . . . . . . 1 6 11 3 . 10 Wheel 1 | . . . 3 . . . 9 4 . . . . . . 1 2 . . . . . Flight 11 | . . . . 8 11 11 9 13 19 30 30 30 30 26 24 9 6 6 4 . . Device 5 | . . . . 3 11 11 9 1 . 3 7 7 7 6 6 9 13 8 8 . 5 Storage 9 | . 21 27 21 11 11 11 9 8 7 7 7 7 7 6 6 6 6 10 8 5 . Processor 3 | . . . . . . . 7 9 7 7 7 7 7 6 5 . . . . . . Protection 4 | . . . . . . . . 15 17 10 . . . . . 5 . . 2 2 . Energy Gun 1 | . . . . 3 . . . 4 . . . . . . . 1 . . 3 . 6 Ballistic Gun 3 | . 28 24 21 4 . . . 1 . 4 . . . . . . . . . . 2 Launcher 1 | . . . . 2 . . . 5 3 . . . . . . 1 . . . . . Naked Turns 274 | . . . . . . . . . . . . . . . . . . . 31 133 110 Heaviest Build 55 | 14 16 15 13 16 24 16 16 26 25 23 22 24 22 23 15 41 23 43 55 34 29 Greatest Support 70 | 20 20 20 30 30 10 16 16 42 42 21 21 21 21 21 28 28 15 43 28 32 70 Greatest Overweight (x) 9 | . 1 . 1 3 2 1 . 1 . 1 1 1 1 1 1 9 1 1 2 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 7 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 3 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 8 8 5 5 Average Carried 6 | 1 3 7 7 6 6 8 7 7 7 7 7 7 7 7 8 4 5 6 6 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 6 8 7 3 8 8 8 8 7 8 8 8 8 8 8 5 5 8 5 5 2 Class Distribution -------------------- 82% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Matter Collected 3091 | 55 336 247 73 106 . . . 372 . 368 43 30 44 . 19 477 . 399 . 202 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1521 | . 366 178 160 114 . . . 175 . 143 43 . . . . 70 . 8 . 202 62 Parts 86 | . 20 11 14 12 . . . 7 . 6 . . . . . 1 . 2 . 11 2 Haulers Intercepted 2 | . . . . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 2 4 . . . 1 11 . 9 . . . Prevented 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 31 | . 3 5 3 9 . . . 1 . 4 . . . . . 1 . 1 . 3 1 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . Guns 18 | . 3 5 3 3 . . . 1 . 1 . . . . . 1 . . . . 1 Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . . . AOE 9 | . . . . 6 . . . . . 3 . . . . . . . . . . . Classes Destroyed 13 | . 5 1 1 . . . . 2 . 1 1 . . . . . . 1 . . 1 Worker 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . 2 . . . . . . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 12 | . . 3 . 7 . . . . . 2 . . . . . . . . . . . Grunt 11 | . 3 2 2 2 . . . . . . . . . . . 1 . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 4 | . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 5 3 2 5 . . . 1 . 4 . . . . . 1 . 1 . 2 1 Combat Bots Only 5 | . 2 3 2 5 . . . 1 . 4 . . . . . 1 . 1 . 2 1 Max Kills in Single Turn 4 | . 1 1 1 4 . . . 1 . 2 1 . . . . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Damage Taken 8886 | . 270 335 547 634 . . . 64 . 129 29 . 105 403 469 1304 . 586 1665 1842 504 Core 3244 | . 51 57 127 184 . . . . . 5 . . 16 109 150 332 . 176 862 919 256 Absorbed by Shields 110 | . . . . . . . . . . . . . . . . . . . 27 . 83 Redirected to Shielding 130 | . . . . . . . . 11 . 29 . . . . . 90 . . . . . Ignored by Resistances 36 | . . . . . . . . . . . . . . . . . . . 36 . . Regen/Repaired (Parts) 76 | . . . . . . . . 76 . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 56 . . . 22 . 100 . . . . 97 . . . . 9 13 . . Volleys Fired 163 | . 20 28 21 20 . . . 21 . 6 . . . . . 30 . 10 . 1 6 Largest 3 | . 2 2 2 2 . . . 2 . 1 . . . . . 1 . 1 . 1 3 Hottest 189 | . 40 40 40 96 . . . 122 . 36 . . . . . 75 . 90 . 40 189 Shots Fired 235 | . 40 33 40 31 . . . 36 . 6 . . . . . 30 . 9 . 1 9 Gun 210 | . 40 33 40 28 . . . 31 . 4 . . . . . 24 . . . 1 9 Cannon 9 | . . . . . . . . . . . . . . . . . . 9 . . . Launcher 16 | . . . . 3 . . . 5 . 2 . . . . . 6 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 135 | . 40 33 40 13 . . . 3 . 4 . . . . . . . . . . 2 Thermal 84 | . . . . 15 . . . 28 . . . . . . . 24 . 9 . 1 7 Explosive 3 | . . . . 3 . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . 5 . 2 . . . . . 6 . . . . . Robot Hit Streak 9 | . 5 5 9 5 . . . 7 . 7 . . . . . 9 . 2 . . 9 Robot Miss Streak 5 | . 3 3 3 3 . . . 2 . 2 . . . . . 5 . 4 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 157 | . 24 19 26 18 . . . 20 . 5 2 . 1 . . 18 . 3 . 8 13 Core Hits 76 | . 13 10 12 13 . . . 4 . 7 . . . . . 7 . 1 1 3 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Critical Strikes 11 | . . . . 1 . . . 2 . . . . . . . 2 . . . 3 3 Burn 6 | . . . . 1 . . . 1 . . . . . . . 2 . . . . 2 Smash 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Impale 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 58 | . . . . . . . . 7 5 . 3 . 3 2 . . . . . 34 4 Impact 51 | . . . . . . . . 7 5 . 3 . 3 2 . . . . . 31 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . 3 4 Sneak Attacks 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3661 | . 356 229 213 595 . . . 587 . 262 102 . 31 . . 468 . 115 20 317 366 Guns 1958 | . 356 229 213 213 . . . 294 . 51 . . . . . 393 . . . . 209 Cannons 111 | . . . . . . . . . . . . . . . . . . 111 . . . Explosions 780 | . . . . 382 . . . 112 . 211 . . . . . 75 . . . . . Melee 772 | . . . . . . . . 172 . . 102 . 31 . . . . . . 311 156 Ramming 40 | . . . . . . . . 9 . . . . . . . . . 4 20 6 1 Kinetic 952 | . 356 229 213 54 . . . . . 51 . . . . . . . . . . 49 Thermal 1231 | . . . . 159 . . . 294 . 114 . . . . . 393 . 111 . . 160 Explosive 382 | . . . . 382 . . . . . . . . . . . . . . . . . Electromagnetic 284 | . . . . . . . . 112 . 97 . . . . . 75 . . . . . Impact 473 | . . . . . . . . 172 . . 102 . 31 . . . . . . 168 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 299 | . . . . . . . . . . . . . . . . . . . . 143 156 Highest Corruption 45 | . . . . . . . . . . 1 1 1 2 . . 12 12 27 10 4 45 Average Corruption 11 | . . . . . . . . . . 1 1 1 1 . . 5 12 23 6 3 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 99 | . . . . . . . . . . 3 1 . 1 . . 15 3 23 19 2 32 Message Errors 26 | . . . . . . . . . . 2 . . . . . 6 . 7 6 1 4 Matter Fused 22 | . . . . . . . . . . 1 1 . . . . 1 2 5 5 . 7 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . 3 . 1 3 1 4 Energy Discharges 10 | . . . . . . . . . . . . . 1 . . 2 1 . 1 . 5 Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 10 | . . . . . . . . . . . . . . . . 2 . 2 2 . 4 Data Loss (major) 9 | . . . . . . . . . . . . . . . . 1 . 4 2 . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . 2 . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 254 | . . . . 37 . . . 76 . . 70 . . . . . . . . 71 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 37 | . . . . 37 . . . . . . . . . . . . . . . . . Melee 217 | . . . . . . . . 76 . . 70 . . . . . . . . 71 . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . 49 . . . 16 . . . . . . . 67 . . 9 3 . Shots 7 | . . . . 2 . . . 2 . . . . . . . 3 . . . . . Rammed 9 | . . . . . . . . 2 . . . . . . . . . . 3 3 1 Targets Rammed 10 | . . . . . . . . 2 . . . . . . . . . 1 3 3 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 2 18 27 94 . . . 252 353 4 . . . 7 . 305 . 163 209 166 241 Average Temperature 85 | . 1 11 7 40 . . . 81 317 2 . . . 7 . 123 . 57 96 101 86 Received Heat Transfer 2089 | . 123 150 249 84 . . . . . . . . . 219 111 477 . 99 165 295 117 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 3 . . 3 . . . . . . . . . . Impact Corruptions 13 | . . . . . . . . 4 . . 7 . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . 1 . . . . . . . . . . . . 3 Heat Transferred 2546 | . . . . 470 . . . 666 . 100 . . . . . 851 . . . . 459 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Peak Influence 606 | . 148 153 141 328 . . 7 540 264 . . . . 62 . . . . 606 233 430 Initial 600 | . . 53 1 46 . . . 2 245 . . . . . . . . . 600 164 86 Average 179 | . 65 73 51 146 . . 4 225 248 . . . . 23 . . . . 426 143 261 Maximum Alert Level 2 | . . . . 1 . . . 2 1 . . . . . . . . . 2 1 2 Low Security (%) 58 | 100 100 100 100 77 . 100 100 45 . . . . . 100 . . . . . 69 22 Level 1 31 | . . . . 22 . . . 42 100 . . . . . . . . . 45 30 73 Level 2 9 | . . . . . . . . 12 . . . . . . . . . . 54 . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 1 . . . 3 . . . . . 1 . . . . 1 4 . Investigation 5 | . . . 1 1 . . . 1 . . . . . 1 . . . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Reinforcement 6 | . 1 . 1 . . . . 2 . . . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Distress Signals 4 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 165 | . 10 5 13 10 . . . 24 1 3 1 . 1 11 7 7 . 15 25 15 17 Peak Tracking Total 18 | . 6 3 6 4 . . . 4 1 4 1 . 1 5 6 3 . 6 18 6 7 Tactical Retreats 12 | . . . 1 . . . . . . . . . . 2 1 1 . . 4 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 8 | . . . 1 . . . . 2 . . . . . . . 1 . . 1 3 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . 2 2 2 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 21 | . . . . 2 . . . 15 . . . . . . . . . . . 2 2 Max in Single Turn 2 | . . . . 2 . . . 1 . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 26 | . 1 1 2 1 3 . 1 3 1 1 . . . 3 . 1 4 . 2 2 . Terminals 9 | . 1 . 2 1 . . 1 1 1 . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 . . . . . 1 . . . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Total Hacks 79 | . 3 1 7 2 8 . 2 6 3 1 . . . 9 . 1 29 . 4 3 . Successful 53 | . 2 1 . 1 8 . 1 4 3 1 . . . . . 1 29 . 1 1 . Failed 26 | . 1 . 7 1 . . 1 2 . . . . . 9 . . . . 3 2 . Catastrophic 6 | . 1 . 1 . . . . . . . . . . 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 2 . 7 2 1 . 2 . 1 . . . . 1 . . . . . 2 . Terminals 24 | . 3 . 7 2 . . 2 2 3 . . . . 3 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . 2 . . . . . 3 . . . . 4 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . Terminal Hacks 47 | . 2 1 . . 8 . 1 1 3 1 . . . . . 1 29 . . . . Record 20 | . . . . . 7 . . . 2 . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . 1 . . . . . . . . 11 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . Open Door 3 | . . 1 . . . . . . . 1 . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . . 1 2 1 . . . . 3 . . . . 1 1 . Full Trace Events 4 | . . . 2 . . . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 1 . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Total Allies 15 | . . . . . . . . 4 . . . . . . . . . 1 . . 10 Largest Group 9 | . . . . . . . . 4 1 . . . . . . . . 1 . . 9 Highest-Rated Group 474 | . . . . . . . . 160 100 . . . . . . . . 96 . . 474 Highest-Rated Ally 159 | . . . . . . . . 100 100 . . . . . . . . 96 . . 159 Total Orders 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . RETURN 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . Ally Attacks 178 | . . . . 1 . . . 60 . . . . . . . 5 . 13 2 . 97 Total Damage 6057 | . . . . . . . . 1818 . . . . . . . . . 405 . . 3834 Kills 45 | . . . . . . . . 25 . . . . . . . . . 4 . . 16 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . 1 1 2 3 . 2 . . 1 . . . Drone Launches 38 | . . . . 16 . . . . . . . . . . . 18 . 2 2 . . Drone Recoveries 28 | . . . . 15 . . . . . . . . . . . 13 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Turns Passed 10519 | 53 226 687 259 722 494 175 77 1559 328 444 133 808 179 544 132 1090 160 411 733 722 583 Spaces Moved 8934 | 36 123 438 169 415 256 92 76 851 288 661 205 1162 345 771 349 619 85 216 639 722 416 Core 606 | 10 . . . 4 . . . . . . . . . . . 1 . . 106 258 227 Treads 893 | . . . . . . . . 740 150 . . . . . . . . . . . 3 Legs 2278 | 26 123 438 152 222 256 90 . 43 . . . . . . . 149 85 216 292 . 186 Wheels 557 | . . . 17 . . 2 76 68 . . . . . . 5 389 . . . . . Hover 427 | . . . . . . . . . . . . . . . . . . . . 427 . Flight 4173 | . . . . 189 . . . . 138 661 205 1162 345 771 344 80 . . 241 37 . Fastest Speed 28 | 50 120 120 95 120 190 100 100 100 48 48 48 48 48 48 28 100 190 120 32 40 50 Average Speed 99 | 100 122 120 118 152 191 188 100 150 104 57 49 67 49 68 36 158 190 129 106 59 92 Slowest Speed 500 | 120 190 120 190 290 260 190 100 185 157 120 120 120 120 120 112 500 190 190 190 111 160 Overloaded Moves 224 | . . . . . . . . . . . . . . . . . . . 224 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . 1 2 . . . 6 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 26 66 20 83 63 18 6 81 7 60 38 88 50 23 56 74 71 43 18 11 38 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . . . . . . . 1 . 2 1 . . . 1 . . . . Known Exits Taken 12 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . . . . . . . . 1 1 . . 1 . Scrap Searched 14 | . . 1 . 1 . . . . . 2 . 2 2 . 2 2 . 2 . . . Spaces Dug 34 | . . . . 11 . . . . 4 . 1 . . 2 . . . . . 16 . Terrain Destroyed 58 | . . . . 30 . . . . 4 . 1 . . 2 . . . 5 . 16 . Melee 23 | . . . . . . . . . 4 . 1 . . 2 . . . . . 16 . Projectile 5 | . . . . . . . . . . . . . . . . . . 5 . . . AOE 30 | . . . . 30 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Total 10253 | 53 158 568 196 477 261 94 77 1085 306 723 233 1183 349 786 351 695 84 334 685 959 596 Wait 823 | 4 10 78 . 27 . . . 129 4 42 20 17 . 5 3 35 . 97 25 178 149 Move 8892 | 35 122 437 168 414 255 91 75 850 287 660 204 1161 344 768 344 618 84 215 627 717 416 Hop 11 | . . . . . . . . . . . . . . 1 2 . . . 6 2 . Pick Up 83 | 8 5 11 3 2 4 1 1 14 2 3 . 1 . 1 . 5 . 4 4 8 6 Fast Attach 49 | . . 3 . 4 . 1 . 18 1 1 . 1 . 3 2 . . 2 4 4 5 Attach 71 | 6 1 3 4 6 1 . 1 9 2 2 3 . 1 1 . 7 . 3 3 9 9 Detach 19 | . . . . 1 1 . . 5 1 2 3 1 1 1 . . . 1 . 2 . Swap 9 | . . 1 . 1 . . . 3 2 2 . . . . . . . . . . . Drop 54 | . . 7 . 2 . 1 . 27 2 5 . 2 . 4 . . . 1 2 1 . Fire 163 | . 20 28 21 20 . . . 21 . 6 . . . . . 30 . 10 . 1 6 Melee 58 | . . . . . . . . 7 5 . 3 . 3 2 . . . . . 34 4 Ram 5 | . . . . . . . . . . . . . . . . . . . 2 3 . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crush 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . 12 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Extension History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 339 | -10/Mines | Lost 3 parts (2n1w) 440 | -10/Mines | Discovered new exit (range 8) 491 | -10/Mines | Learned location of Zion (-7) 551 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 554 | -10/Mines | Found Prototype Device 582 | -10/Mines | Found the Drone Emporium 598 | -10/Mines | Found Prototype Device 598 | -10/Mines | Identified Bomb Drone Bay 634 | -10/Mines | Discovered new exit (range 8) 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Discovered new exit (range 12) 1226 | -9/Materials | Entered Mines 1260 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1433 | -9/Mines | Build established: Scavenger-Mutant 1553 | -9/Mines | Lost 3 parts (3n) 1600 | -9/Mines | Discovered new exit (range 5) 1711 | -9/Mines | Core integrity fell below 50% 1751 | -9/Mines | Lost 5 parts (2p1n2w) 1937 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1940 | -9/Mines | Discovered new exit (range 5) 1948 | -9/Mines | Entered Exiles 1998 | -9/Exiles | Build established: Mutant 2012 | -9/Exiles | Met 8R-AWN 2043 | -9/Exiles | Met EX-HEX 2102 | -9/Exiles | Met EX-BIN 2132 | -9/Exiles | Aligned with FarCom system 2134 | -9/Exiles | Given EX-Vault access code 2240 | -9/Exiles | Opened EX-Vault 2254 | -9/Exiles | Found AWS/Thermal 2305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2358 | -9/Exiles | Met EX-DEC 2427 | -9/Exiles | Discovered new exit (range 10) 2442 | -9/Exiles | Left Exiles lab with AWS/Thermal 2442 | -9/Exiles | Entered Mines 2594 | -8/Mines | Discovered new exit (range 3) 2617 | -8/Mines | Entered Materials 2617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2617 | -8/Materials | Discovered new exit (range 7) 2627 | -8/Materials | Identified exit to Storage 2694 | -8/Materials | Entered Storage 2752 | -8/Storage | Met 01-MTF 3940 | -8/Storage | Discovered new exit (range 5) 4181 | -8/Storage | Repaired Sml. Storage Unit 4210 | -8/Storage | Discovered new exit (range 5) 4251 | -8/Storage | Identified exit to Factory 4253 | -8/Storage | Entered Factory 4253 | -7/Factory | Accompanied by 1 ally (01-MTF) 4253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4258 | -7/Factory | 01-MTF left 4460 | -7/Factory | Identified exit to Lower Caves 4480 | -7/Factory | Discovered new exit (range 4) 4485 | -7/Factory | Identified exit to Factory 4581 | -7/Factory | Entered Lower Caves 4862 | -7/Lower Caves | Found Prototype Device 4862 | -7/Lower Caves | Identified Heart of Steel 4938 | -7/Lower Caves | Discovered new exit (range 13) 5025 | -7/Lower Caves | Identified exit to Lower Caves 5025 | -7/Lower Caves | Entered another Lower Caves area 5071 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5119 | -7/Lower Caves | Learned Factory security intel 5137 | -7/Lower Caves | Encountered a Warlord checkpoint 5150 | -7/Lower Caves | Discovered new exit (range 11) 5158 | -7/Lower Caves | Identified exit to Zion 5158 | -7/Lower Caves | Entered Zion 5167 | -7/Zion | Given the Hacking Drone Bay 5199 | -7/Zion | Discovered new exit (range 11) 5232 | -7/Zion | System corruption cleaned by Quarantine Array 5284 | -7/Zion | Learned location of Warlord (-4) 5292 | -7/Zion | Learned Factory emergency access door positions 5448 | -7/Zion | Learned location of Data Miner (-6) 5655 | -7/Zion | Learned location of 2 exits from Factory 5776 | -7/Zion | Rebuked by Imprinter 5948 | -7/Zion | Found Prototype Device 5965 | -7/Zion | Identified exit to Proximity Caves 5966 | -7/Zion | Entered Proximity Caves 5984 | -6/Proximity Caves | Learned location of 1 exit from Factory 6129 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6139 | -6/Proximity Caves | Learned 4 Factory zone layouts 6145 | -6/Proximity Caves | Entered Factory 6145 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6146 | -6/Factory | Identified exit to Factory 6146 | -6/Factory | Identified exit to Lower Caves 6689 | -6/Factory | Entered Lower Caves 6703 | -6/Lower Caves | Spotted B-75 Beast 6715 | -6/Lower Caves | Encountered a Warlord checkpoint 6771 | -6/Lower Caves | Learned location of 1 exit from Factory 6784 | -6/Lower Caves | Identified exit to Lower Caves 6816 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6821 | -6/Lower Caves | Entered another Lower Caves area 6822 | -6/Lower Caves | Encountered a Warlord checkpoint 6848 | -6/Lower Caves | Lost 4 parts (3n1u) 6885 | -6/Lower Caves | Discovered exit to Factory (range 8) 7318 | -6/Lower Caves | Core integrity fell below 50% 7368 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 7592 | -6/Lower Caves | System corruption reached 10% 7711 | -6/Lower Caves | Discovered new exit (range 12) 7911 | -6/Lower Caves | Entered Data Miner 7911 | -6/Data Miner | Discovered new exit (range 6) 7948 | -6/Data Miner | Met Data Miner 7991 | -6/Data Miner | Learned location of Section 7 (-2) 7991 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8025 | -6/Data Miner | Received God Mode back door access code from Data Miner 8071 | -6/Data Miner | Entered Proximity Caves 8095 | -5/Proximity Caves | Escorted by Enhanced Grunt 8278 | -5/Proximity Caves | Found Corrupted Prototype Device 8315 | -5/Proximity Caves | Spotter reported a threat 8353 | -5/Proximity Caves | Spotter reported a threat 8368 | -5/Proximity Caves | Spotter reported a threat 8391 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8414 | -5/Proximity Caves | Core integrity fell below 20% 8434 | -5/Proximity Caves | Spotter reported a threat 8464 | -5/Proximity Caves | Discovered exit to Factory (range 14) 8482 | -5/Proximity Caves | Entered Factory 8482 | -5/Factory | Evolved 2 slots: Utility x2 8483 | -5/Factory | Identified exit to Upper Caves 8484 | -5/Factory | Identified exit to Factory 8532 | -5/Factory | Identified Exp. Thermal Shield 8782 | -5/Factory | Search patrols dispatched 8833 | -5/Factory | Build established: Scavenger-Mutant 9061 | -5/Factory | Released all parts (8) 9083 | -5/Factory | Identified Hacking Drone Bay 9097 | -5/Factory | Lost 3 parts (1n1u1w) 9123 | -5/Factory | System corruption reached 10% 9201 | -5/Factory | Core integrity fell below 50% 9214 | -5/Factory | Cargo convoy interrupted 9215 | -5/Factory | Entered another Factory area 9215 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9514 | -4/Factory | Build established: Mutant 9655 | -4/Factory | Incoming investigation squad redirected 9835 | -4/Factory | Released all parts (5) 9865 | -4/Factory | Lost 3 parts (2n1u) 9893 | -4/Factory | Core integrity fell below 50% 9930 | -4/Factory | Lost 3 parts (1p2n) 9932 | -4/Factory | Discovered new exit (range 11) 9937 | -4/Factory | Entered Extension 10024 | -4/Extension | Rescued a captive Derelict 10031 | -4/Extension | Core integrity fell below 20% 10038 | -4/Extension | Rescued A7 10048 | -4/Extension | System corruption reached 10% 10147 | -4/Extension | Rescued a captive Derelict 10148 | -4/Extension | Rescued a captive Derelict 10169 | -4/Extension | System corruption reached 30% 10313 | -4/Extension | Rescued a captive Derelict 10317 | -4/Extension | Rescued a captive Derelict 10328 | -4/Extension | Rescued a captive Derelict 10329 | -4/Extension | Rescued a captive Derelict 10439 | -4/Extension | Rescued a captive Derelict 10440 | -4/Extension | Rescued a captive Derelict 10471 | -4/Extension | Spotted B-86 Titan 10473 | -4/Extension | Build established: Scavenger-Mutant 10507 | -4/Extension | Spotted B-86 Titan 10512 | -4/Extension | Allies destroyed B-86 Titan 10520 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 10509_ QH-C1H(b) suffers critical hit (Blast). 10509_ QH-C1H(b) destroyed. 10509_ Slug penetrates SZ-PSS(g). 10510_ U-05 Engineer builds a Wall. 10511_ SZ-PSS(g) destroyed. 10511_ B-86 Titan system corrupted by crushing effect. 10512_ B-86 Titan system terminally corrupted. 10513_ B-86 Titan activates siege mode. 10515_ R-10 Processor collects Corrupted Adv. Heat Sink. 10516_ U-05 Engineer builds a Wall. 10516_ System corrupted: Wave Gun failed to cycle. 10516_ B-86 Titan suffers critical hit (Burn). 10516_ Slug penetrates B-86 Titan. 10517_ W8-IOH(b) destroyed. 10518_ R-10 Processor collects Adv. Heat Sink. 10518_ U-05 Engineer builds a Wall. 10519_ R-10 Processor collects Targeting Computer. 10519_ Slug penetrates B-86 Titan. 10520_ System corrupted: Component data lost. 10520_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #### ######% / #???????????????????????????????? | | /= #???????????????????????????????? | | ####/###???????????????????????????????? | | ############??????????????????????? | | ^ #??????????????????????? | | ^ ##### #??????????????????????? | | ^ #???# #??????????????????????? | | % #???# #??????????????????????? | | #[########### ^ #???# #??????????????????????? | | % #???????#########???# #??????????????????????? | | # #"#??????????????????# #??????????????????????? | | # ###????????????????#?# #??????????????????????? | | ####????????????????### # #??????????????????????? | | ????????????????????# # #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????###T# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?????????w????g???????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????#??# #??????????????????????? | | ????????????????????##### ### ## #???????????????? | | ????????????????????# #uu@" ""?????????????? | | ????????????????????#!#u=% %% " ????????????? | | ?????????????????????##*%!%R ???????????? | | ?????????????????????##%$! ???????????? | | ??????????????????????#R %! ???????????? | | ?????????????????????? =!* ????????????? | | ????????????????????? !%!! % ???????????? | | ????????????????????? !!%%BB ??????????? | | ???????????????????? *=/BB ???????????? | | ??????????????????? R kk ???????????? | | ???????????????????#### ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 825 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Power Sword | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed StasisThrusterInterrupter Manual? 0 Play Time 01:30:33 Cumulative 61.2 hours Start 2023.08.15 @ 11:07:38 End 2023.08.15 @ 13:19:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 15 Adventurer 36 Explorer 0 Win Type - Total 6 Types 1/0/5/0/0/0/0/0/0 Lore% 42 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9753bc1c-d2ae-4b83-99f8-c81537986c18