Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 19:47:12 Player: lxealomych Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1371) 1371 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3461 Bonus ------- None Cogmind --------- Core Integrity 438/550 Matter 154/300 Energy 146/240 System Corruption 22% Temperature Cool (11) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY (15) --- Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Huge Storage Unit Signal Interpreter Seismic Detector Heavy Armor Plating Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Huge Storage Unit Signal Interpreter Seismic Detector Heavy Armor Plating Hacking Suite Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 34 | 6 7 1 12 8 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . . 7 2 Treads 11 | 2 . . 7 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 2 3 Device 1 | . 1 . . . Storage 4 | 1 1 . . 2 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 11 | 2 4 1 2 2 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon 1 | . 1 . . . Launcher 4 | . 2 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 19 | . . . . 19 Parts Lost 6 | . 1 . 2 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 1 1 Weapon 2 | . 1 . 1 . Highest Loss Streak 1 | . 1 . 1 1 To Critical Strikes . | . . . . . Average Backups 12 | 2 10 15 14 13 Power . | . 1 1 1 1 Propulsion 4 | . 2 4 5 6 Utility 4 | . 4 7 5 4 Weapon 2 | . 2 3 2 1 Tool/Special . | . . . . . Unused Backups 22 | . 1 . 8 13 Power 3 | . 1 . . 2 Propulsion 12 | . . . 5 7 Utility 5 | . . . 1 4 Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 100 93 87 Engine 11 | . 14 14 11 5 Treads 31 | . 28 28 31 38 Device 8 | . 11 14 8 . Storage 12 | . 14 14 11 9 Processor 4 | . . . 7 9 Protection 2 | . 2 . 1 6 Energy Gun 2 | . 7 . . . Ballistic Gun 2 | . . . 3 9 Ballistic Cannon 7 | . 9 14 7 . Launcher 10 | . 10 14 10 6 Peak Build Rating 24 | 6 8 9 14 24 Average Rating 11 | 4 7 8 12 19 On Entrance 7 | . 6 8 9 14 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 104 | 14 32 33 38 104 Greatest Support 105 | 40 40 40 60 105 Greatest Overweight (x) 2 | 2 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 15 | 7 14 15 15 22 Most Carried 17 | 4 15 15 15 17 Average Carried 12 | 2 10 15 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 13 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1139 | 178 292 91 460 118 Remotely . | . . . . . Salvage Created 1475 | . 393 . 701 381 Parts 102 | . 25 . 56 21 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 39 | . 12 . 22 5 Guns 6 | . 3 . 2 1 Cannons 16 | . 5 . 11 . AOE 16 | . 4 . 9 3 Classes Destroyed 10 | . 4 . 3 3 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 4 | . 1 . 3 . Operator 2 | . 2 . . . Watcher 5 | . . . 4 1 Swarmer 14 | . 3 . 11 . Grunt 17 | . 9 . 5 3 Duelist 1 | . . . . 1 Sentry 7 | . . . 6 1 Best Kill Streak 7 | . 2 . 7 6 Combat Bots Only 4 | . 2 . 4 3 Max Kills in Single Turn 4 | . 1 . 4 3 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 196 | . 66 . 93 37 Missed 62 | . 28 . 27 7 Hits 134 | . 38 . 66 30 Melee 4 | . . . . 4 Projectile 130 | . 38 . 66 26 Critical Strikes 3 | . . . . 3 Part Disruptions 2 | . . . . 2 Damage Taken 1960 | . 431 . 854 675 Core 256 | . 65 . 79 112 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 54 | . . . 54 . Core Remaining (%) 84 | 100 . 74 80 . Volleys Fired 181 | . 66 . 82 33 Largest 2 | . 2 . 1 2 Hottest 90 | . 90 . 33 59 Shots Fired 201 | . 83 1 82 35 Gun 79 | . 30 . 26 23 Cannon 90 | . 42 . 48 . Launcher 32 | . 11 1 8 12 Special . | . . . . . Kinetic 139 | . 42 . 74 23 Thermal 14 | . 14 . . . Explosive 20 | . 11 1 8 . Electromagnetic 28 | . 16 . . 12 Robot Hit Streak 18 | . 18 . 16 7 Robot Miss Streak 6 | . 5 . 6 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 126 | . 49 . 57 20 Core Hits 88 | . 24 . 42 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 2 | . 2 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3456 | . 1059 . 1579 818 Guns 520 | . 213 . 182 125 Cannons 928 | . 405 . 523 . Explosions 2008 | . 441 . 874 693 Melee . | . . . . . Ramming . | . . . . . Kinetic 1235 | . 405 . 705 125 Thermal 245 | . 99 . . 146 Explosive 1315 | . 441 . 874 . Electromagnetic 661 | . 114 . . 547 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . 1 1 . 22 Average Corruption 5 | . 1 1 . 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 9 1 . 18 Message Errors 5 | . 2 . . 3 Matter Fused 3 | . 3 . . . Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . 1 . . 2 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . 1 . . . Data Loss (minor) 2 | . 1 . . 1 Data Loss (major) 1 | . . . . 1 Misfires 4 | . 1 1 . 2 Alerts 1 | . . . . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 37 | . 11 . 26 . Projectiles 11 | . 11 . . . Explosions 26 | . . . 26 . Melee . | . . . . . Knockbacks 7 | . 5 . 2 . Impact . | . . . . . Kinetic 6 | . 5 . 1 . Secondary 1 | . . . 1 . Self-Inflicted Damage 221 | . 22 . 47 152 Shots 12 | . 1 . 2 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 405 | . 405 . 30 154 Average Temperature 123 | . 190 . 10 28 Received Heat Transfer 558 | . 177 . 264 117 Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 744 | . 444 . . 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 68 | 100 100 100 32 79 Level 1 31 | . . . 67 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 317 | . 121 . 317 221 Initial 131 | . . . . 131 Average 110 | . 35 . 180 155 Influence Increases 1334 | . 386 8 732 208 Destroy 0b10 Robot/C 780 | . 240 . 440 100 Destroy 0b10 Robot/NC 75 | . 15 . 40 20 Destroy Leader 198 | . 62 . 114 22 Successful Hack 37 | . . . 32 5 Disable Machine 105 | . 30 . 30 45 Destroy Structure 94 | . 24 8 46 16 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 1215 | . 386 8 419 402 Entered New Map 182 | . . . . 182 Time Decay 950 | . 353 8 399 190 Lost Part 60 | . 10 . 20 30 Purge Threat 23 | . 23 . . . Squads Dispatched 7 | . 3 . 2 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 28 . 35 12 Peak Tracking Total 6 | . 5 . 6 5 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . 2 . 2 3 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 5 . 7 3 Terminals 10 | . 4 . 3 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 29 | . 6 . 17 6 Successful 14 | . 3 . 10 1 Failed 15 | . 3 . 7 5 Catastrophic 4 | . 2 . 1 1 Database Lockouts . | . . . . . Manual 16 | . 5 . 5 6 Terminals 16 | . 5 . 5 6 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 3 | . 1 . 2 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 3 1 Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 1 . 1 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 5 3 Full Trace Events 3 | . . . 2 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 4 . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1214 | . . . 821 393 Optics 1214 | . . . 821 393 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2953 | 71 1158 89 1242 393 Spaces Moved 1465 | 39 604 56 613 153 Core 5 | 5 . . . . Treads 1460 | 34 604 56 613 153 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 156 Average Speed 162 | 151 160 160 160 189 Slowest Speed 312 | 160 160 160 160 312 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 76 19 58 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . 30 8 72 15 Melee . | . . . . . Projectile . | . . . . . AOE 125 | . 30 8 72 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1849 | 48 714 57 809 221 Wait 98 | . 18 . 71 9 Move 1461 | 38 603 55 612 153 Hop . | . . . . . Pick Up 37 | 4 14 . 13 6 Fast Attach 16 | 6 2 . 2 6 Attach 9 | . 1 . 4 4 Detach 3 | . 1 . . 2 Swap 15 | . 4 1 7 3 Drop 29 | . 5 1 18 5 Fire 181 | . 66 . 82 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 9) 748 | -10/Materials | Discovered new exit (range 8) 1145 | -10/Materials | Discovered new exit (range 10) 1230 | -10/Materials | Entered Mines 1245 | -10/Mines | Met a Derelict bent on vengeance 1301 | -10/Mines | Discovered new exit (range 10) 1308 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1319 | -10/Mines | Entered Materials 1319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Identified exit to Mines 1933 | -9/Materials | Repaired Rocket Launcher 2276 | -9/Materials | Discovered new exit (range 12) 2561 | -9/Materials | Entered another Materials area 2561 | -8/Materials | Evolved 2 slots: Propulsion x2 2667 | -8/Materials | System corruption reached 10% 2954 | -8/Materials | Self-destructed Last Messages --------------- 02899_ DYQAAEZBNFMECZJIBJ