Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 19:27:09 Player: Dull Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (15) 75 Value Destroyed (279) 279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 554 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Wheel Heat Sink Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 3 | 3 . Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device 1 | 1 . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon . | . . Energy Gun . | . . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power 1 | . 1 Propulsion . | . . Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 95 | . 95 Engine 13 | . 13 Treads 28 | . 28 Device 14 | . 14 Storage 14 | . 14 Energy Gun 11 | . 11 Ballistic Gun 12 | . 12 Peak Build Rating 9 | 9 9 Average Rating 7 | 6 8 On Entrance 7 | 6 9 Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 6 | 6 4 Average Carried 4 | 5 3 Final Capacity 8 | 8 8 Final Carried 4 | 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 374 | 284 90 Remotely . | . . Salvage Created 523 | 151 372 Parts 36 | 10 26 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 7 | . 7 Guns 7 | . 7 Classes Destroyed 5 | 2 3 Tunneler 5 | 5 . Recycler 2 | 1 1 Watcher 1 | . 1 Swarmer 2 | . 2 Grunt 5 | . 5 Best Kill Streak 4 | 4 4 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 75 | . 75 Missed 16 | . 16 Damage Taken 788 | . 788 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 62 | 18 44 Largest 2 | 2 2 Hottest 70 | 70 70 Shots Fired 109 | 36 73 Gun 109 | 36 73 Cannon . | . . Launcher . | . . Special . | . . Kinetic 62 | 18 44 Thermal 47 | 18 29 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 9 | 9 6 Robot Miss Streak 6 | 6 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 58 | 21 37 Core Hits 25 | 7 18 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 7 | 2 5 Burn 7 | 2 5 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 870 | 283 587 Guns 747 | 283 464 Cannons . | . . Explosions . | . . Melee . | . . Ramming 123 | . 123 Kinetic 340 | 117 223 Thermal 407 | 166 241 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 39 | . 39 Average Corruption 18 | . 18 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Matter Fused 2 | . 2 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 123 | . 123 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 183 | 45 183 Average Temperature 56 | 14 79 Received Heat Transfer 135 | . 135 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 1702 | 629 1073 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 232 | 30 232 Initial 19 | . 19 Average 97 | 18 139 Maximum Alert Level 1 | . 1 Low Security (%) 72 | 100 57 Level 1 27 | . 42 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 3 | . 3 Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 1 | . 1 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 557 | 191 366 Spaces Moved 179 | 104 75 Core . | . . Treads 94 | 19 75 Legs 85 | 85 . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 160 Average Speed 141 | 127 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 8 | 4 13 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 38 | . 38 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 364 | 127 237 Wait 80 | . 80 Move 178 | 103 75 Hop . | . . Pick Up 1 | . 1 Fast Attach 1 | 1 . Attach . | . . Detach . | . . Swap 2 | 2 . Drop 3 | 3 . Fire 62 | 18 44 Melee . | . . Ram 37 | . 37 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 192 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 520 | -10/Materials | System corruption reached 10% 529 | -10/Materials | Core integrity fell below 50% 546 | -10/Materials | Core integrity fell below 20% 549 | -10/Materials | System corruption reached 30% 558 | -10/Materials | Core destroyed Last Messages --------------- 00548_ Slammed into Wall. 00548_ Destabilizing: System corrupted (+2). 00549_ Slammed into Wall. 00549_ Destabilizing: Core damaged (-2). 00550_ Slammed into Wall. 00551_ Destabilizing: Core damaged (-10). 00552_ Slammed into Wall. 00553_ Broken Imp. Terrain Scanner destroyed. 00553_ System corrupted by crushing effect (+1). 00553_ Destabilizing: System corrupted (+2). 00554_ Slammed into Wall. 00554_ Destabilizing: System corrupted (+1). 00555_ Slammed into Wall. 00555_ Destabilizing: System corrupted (+2). 00556_ Slammed into Wall. 00556_ Destabilizing: System corrupted (+1). 00557_ Slammed into Wall. 00557_ Destabilizing: Core damaged (-12). 00557_ Destabilizing: Core damaged (-2). 00558_ Slammed into Wall. 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