Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.13 @ 07:28:33 // Halloween2020/ForbiddenLore Player: STB Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (2706) 2706 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4769 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 126/550 Matter 204/300 Energy 450/450 System Corruption 0% Temperature Cool (331) Movement Walking (240) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Cryofiber Web Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Particle Gun Particle Gun Heavy Particle Gun > --- INVENTORY (12) --- Carbon-fiber Leg Small Battery (100) Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Improved Light Armor Plating Hacking Suite Particle Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Aluminum Leg Small Battery Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Improved Light Armor Plating Particle Gun Particle Gun Pulse Rifle [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 70 | 6 8 33 23 Power 10 | 1 3 3 3 Engine 9 | 1 3 2 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 22 | 2 1 14 5 Treads 14 | 2 1 11 . Leg 5 | . . . 5 Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 5 | . 1 1 3 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 28 | 2 2 13 11 Energy Gun 26 | 2 2 13 9 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . 1 6 6 Power . | . . . . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 10 | . 1 5 4 Highest Loss Streak 3 | . 1 3 3 Average Slot Usage (%) 94 | . 96 95 90 Engine 13 | . 14 10 18 Treads 21 | . 27 29 3 Leg 5 | . . . 17 Wheel 1 | . . 2 . Device 10 | . 10 6 15 Storage 11 | . 14 11 9 Hackware 2 | . . 4 2 Energy Gun 26 | . 27 29 20 Naked Turns . | . . . . Heaviest Build 61 | 13 17 30 61 Greatest Support 63 | 40 40 63 60 Greatest Overweight (x) 4 | 1 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 8 10 12 Average Capacity 8 | 5 6 8 11 Most Carried 10 | 3 4 8 10 Average Carried 4 | . . 6 6 Final Capacity 12 | 6 8 10 12 Final Carried 9 | . 4 6 9 Class Distribution -------------------- 35% | Gunner 28% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 863 | 186 154 315 208 Remotely . | . . . . Salvage Created 2993 | . 231 1592 1170 Parts 162 | . 9 94 59 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 63 | . 5 37 21 Melee 4 | . . . 4 Guns 57 | . 5 36 16 AOE 1 | . . 1 . Classes Destroyed 11 | . 2 6 3 Worker 4 | . . 4 . Tunneler 1 | . . . 1 Recycler 4 | . . 4 . Mechanic 1 | . . 1 . Operator 3 | . . 2 1 Watcher 11 | . 1 5 5 Swarmer 10 | . . 10 . Grunt 37 | . 5 18 14 Duelist 2 | . . . 2 Sentry 13 | . . 9 4 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 5 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2842 | . 395 1011 1436 Core 598 | . 106 68 424 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 57 83 . Volleys Fired 175 | . 29 86 60 Largest 3 | . 2 3 3 Hottest 193 | . 100 155 193 Shots Fired 421 | . 50 230 141 Gun 421 | . 50 230 141 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 1 | . . . 1 Thermal 420 | . 50 230 140 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 38 | . 16 38 28 Robot Miss Streak 3 | . 1 3 3 Penetration Max . | . . . . Secondary Targets 10 | . 1 6 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 331 | . 43 180 108 Core Hits 183 | . 12 120 51 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5266 | . 500 2803 1963 Guns 4023 | . 500 1967 1556 Cannons . | . . . . Explosions 802 | . . 802 . Melee 407 | . . . 407 Ramming 34 | . . 34 . Kinetic 16 | . . . 16 Thermal 4809 | . 500 2769 1540 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 407 | . . . 407 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 220 | . . 147 73 Projectiles . | . . . . Explosions 147 | . . 147 . Melee 73 | . . . 73 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 229 | . . 229 . Shots 3 | . . 3 . Rammed 3 | . . 3 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 546 | . 185 205 546 Average Temperature 85 | . 55 66 146 Received Heat Transfer 1356 | . 261 357 738 Effects 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 23 | . 2 6 15 Heat Transferred 9615 | . 1421 4716 3478 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 431 | . 110 431 197 Initial 30 | . . . 30 Average 119 | . 19 205 82 Maximum Alert Level 2 | . . 2 . Low Security (%) 74 | 100 100 41 100 Level 1 25 | . . 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 5 4 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 7 | . . 4 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 1 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 7 57 37 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . 6 1 Max in Single Turn 6 | . . 6 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 3 12 3 Successful 18 | . 3 12 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 18 | . 3 12 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 18 | . 3 12 3 Scan Component 10 | . 2 6 2 Repair 8 | . 1 6 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 8 | . 1 6 1 Time 231 | . 13 180 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5638 | 75 1452 2480 1631 Spaces Moved 3176 | 46 843 1415 872 Core 13 | 13 . . . Treads 2202 | 33 843 1227 99 Legs 773 | . . . 773 Wheels 188 | . . 188 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 125 Average Speed 153 | 139 160 149 156 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 4 98 92 55 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 11 . Melee . | . . . . Projectile . | . . . . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3561 | 57 896 1597 1011 Wait . | . . . . Move 3173 | 45 842 1414 872 Hop . | . . . . Pick Up 85 | 6 12 39 28 Fast Attach . | . . . . Attach 36 | 6 3 14 13 Detach . | . . . . Swap 34 | . 5 19 10 Drop 41 | . 5 20 16 Fire 175 | . 29 86 60 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 13) 654 | -10/Materials | Repaired Lgt. Treads 755 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Discovered new exit (range 9) 997 | -10/Materials | Discovered new exit (range 16) 1296 | -10/Materials | Discovered new exit (range 4) 1528 | -10/Materials | Entered another Materials area 1528 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2167 | -9/Materials | Build established: Gunner 2249 | -9/Materials | Discovered new exit (range 16) 2546 | -9/Materials | Discovered new exit (range 13) 2626 | -9/Materials | Discovered new exit (range 6) 2750 | -9/Materials | Build established: Scavenger-Gunner 2987 | -9/Materials | Repaired Imp. Treads 3032 | -9/Materials | Repaired Spread Laser 3063 | -9/Materials | Repaired Sml. Laser 3121 | -9/Materials | Repaired Beam Rifle 3148 | -9/Materials | Repaired Heat Sink 3182 | -9/Materials | Repaired Imp. Ion Engine 3322 | -9/Materials | Discovered new exit (range 14) 3387 | -9/Materials | Lost 3 parts (1n2w) 3688 | -9/Materials | Build established: Scavenger-Mutant 3949 | -9/Materials | Discovered new exit (range 11) 4008 | -9/Materials | Entered another Materials area 4008 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4802 | -8/Materials | Build established: Gunner 4862 | -8/Materials | Discovered new exit (range 16) 5013 | -8/Materials | Repaired Carbon-fiber Leg 5606 | -8/Materials | Core integrity fell below 50% 5618 | -8/Materials | Garrison activated, responded to threat 5639 | -8/Materials | Self-destructed Last Messages --------------- Power failure averted by Cryofiber Web. Overheating: Matter decay (-48). Power failure averted by Cryofiber Web. Penetrated by Slug. Carbon-fiber Leg destroyed. Overheating: Matter decay (-38). Power failure averted by Cryofiber Web. Slug penetrates U-05 Engineer. Overheating: Core damaged (-88). Internal heat damage averted by Cryofiber Web. Penetrated by Slug. Power failure averted by Cryofiber Web. Short circuit averted by Cryofiber Web. H-55 Commando destroyed. Power failure averted by Cryofiber Web. Internal heat damage averted by Cryofiber Web. Power failure averted by Cryofiber Web. Titanium Leg permanently disabled. Overheating: Short circuit. Acquired Carbon-fiber Leg. 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