Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 20:27:52 Player: StaticNoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (127) 635 Value Destroyed (7259) 7259 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4803) 4803 TOTAL SCORE: 18657 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 1547 Entered Garrisons 1000 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/1150 Matter 103/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (35) Relay Coupler [Demolisher] (21) Relay Coupler [Hunter] (14) Improved Trap Extractor (0/6) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Graphene Brace Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core Micro Fission Core High-capacity Storage Unit Energy Well Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Improved Trap Extractor Improved Plasma Cutter [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Experimental Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Carbide Saw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . 2 . . . . 6 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . 1 . . . Utility 9 | . . 2 . . . . 5 . . . 1 . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 141 | 7 5 12 5 8 2 1 13 11 4 13 10 34 13 3 Power 16 | 1 1 2 . . . 1 1 2 . 1 2 2 3 . Engine 8 | 1 . 2 . . . 1 1 1 . 1 . 1 . . Core 5 | . 1 . . . . . . 1 . . 1 1 1 . Reactor 3 | . . . . . . . . . . . 1 . 2 . Propulsion 40 | 2 . 5 . 2 . . 1 2 1 3 6 14 4 . Treads 7 | 1 . 3 . 1 . . . . . . 1 1 . . Leg 10 | . . . . . . . . . . 2 2 5 1 . Wheel 18 | 1 . 2 . 1 . . 1 2 1 1 3 3 3 . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 5 . . Utility 50 | 2 2 4 1 2 2 . 7 7 2 3 2 11 3 2 Device 11 | 1 . 1 . . . . 1 . 1 1 1 4 1 . Storage 4 | 1 1 . . 1 . . . . . . . 1 . . Processor 4 | . . 1 1 . . . . . . . . . 2 . Hackware 27 | . 1 . . 1 2 . 4 7 1 2 1 6 . 2 Protection 4 | . . 2 . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 2 1 4 4 . . 4 . 1 6 . 7 3 1 Energy Gun 4 | . . . . 1 . . . . . 1 . 2 . . Energy Cannon 6 | . . . 1 . . . 3 . 1 1 . . . . Ballistic Gun 10 | 2 2 1 2 . . . . . . . . 3 . . Ballistic Cannon 6 | . . . 1 1 . . . . . . . . 3 1 Launcher 1 | . . . . . . . . . . 1 . . . . Special Weapon 6 | . . . . 1 . . 1 . . 3 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Corrupted Parts 3 | . . . . . . . . . . . . 3 . . System Corruption 22 | . . . . . . . . . . . . 22 . . Parts Lost 58 | . 2 5 . 1 . . . 2 3 6 3 21 . 15 Power 4 | . . . . . . . . . . . . 1 . 3 Propulsion 25 | . . 3 . 1 . . . 2 1 3 1 10 . 4 Utility 13 | . . 1 . . . . . . 1 2 1 4 . 4 Weapon 16 | . 2 1 . . . . . . 1 1 1 6 . 4 Highest Loss Streak 15 | . 1 3 . 1 . . . 1 2 2 1 9 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 2 9 12 14 18 18 19 18 19 19 19 19 17 19 18 Power 1 | . 1 1 1 1 1 1 1 . 1 2 2 1 1 . Propulsion 2 | 2 5 6 5 2 1 3 2 1 . . . . . . Utility 10 | . 1 1 2 9 12 12 10 12 13 12 13 14 16 15 Weapon 2 | . 1 3 5 4 1 1 2 3 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . 1 6 8 4 . 1 . 6 . 1 1 1 1 16 Power 3 | . 1 2 . . . . . . . . . . . . Propulsion 5 | . . . 3 2 . . . . . . . . . . Utility 26 | . . 1 1 . . . . 5 . 1 . 1 1 16 Weapon 12 | . . 3 4 2 . 1 . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 97 99 99 100 100 99 98 98 98 92 83 95 89 Engine 6 | . 4 8 11 11 11 11 6 4 . 4 2 4 . . Core 1 | . 9 2 . . . . . 1 6 1 2 . 5 4 Treads 5 | . 14 10 11 11 11 11 4 . . . . . 4 4 Leg 2 | . . . . . . . . . . 5 10 6 4 . Wheel 8 | . 14 10 10 10 11 11 7 12 12 5 2 1 5 9 Device 5 | . 3 7 . . . . 5 3 4 7 12 11 9 4 Storage 8 | . 14 11 11 11 11 11 6 6 6 6 5 5 5 4 Processor 8 | . . 3 20 17 11 11 6 6 6 6 5 5 10 14 Hackware 23 | . 10 11 11 15 22 22 32 33 39 33 28 24 27 25 Protection 2 | . . 9 1 . . . 6 6 1 5 . . . . Energy Gun 2 | . . . . . 3 11 1 . . 2 . 3 1 . Energy Cannon 7 | . . . 5 11 11 11 11 13 12 9 11 2 . . Ballistic Gun 4 | . 28 21 16 1 . . . . . . . 1 1 . Special Weapon 2 | . . . . 2 . . 1 6 2 5 3 4 5 4 Special Melee Weapon 1 | . . . . 2 7 . 4 . 3 . 1 . . . Peak Build Rating 89 | 7 12 16 23 28 28 30 59 59 59 63 69 78 89 83 Average Rating 43 | 4 10 14 21 25 27 28 53 56 55 58 64 59 81 73 On Entrance 38 | . 7 12 16 23 27 28 30 59 57 54 63 60 68 78 Naked Turns 9 | . . . . . . . . . . . . . . 9 Heaviest Build 90 | 15 29 35 37 55 54 57 75 74 71 78 75 78 84 90 Greatest Support 45 | 16 20 20 10 20 16 16 26 26 24 30 45 45 40 20 Greatest Overweight (x) 22 | . 1 3 3 5 3 3 4 5 6 6 7 22 8 8 Average Overweight (x) 2 | . . 2 3 3 3 3 3 2 2 4 4 3 3 3 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 14 15 15 20 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 9 12 14 18 18 19 18 19 19 19 19 17 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 14 15 15 19 19 20 20 19 19 20 20 20 20 5 Class Distribution -------------------- 32% | Bothacker-Mutant 25% | Bothacker-Gunner 12% | Mutant 12% | Botlord-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -9/Scraptown Bothacker-Mutant | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 3711 | 203 463 358 295 227 30 . 140 290 80 300 139 670 516 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5197 | 118 555 553 335 604 57 . 231 136 200 556 285 885 532 150 Parts 282 | 6 50 39 23 35 2 . 9 6 10 24 15 34 25 4 Haulers Intercepted 6 | . . 1 4 . . . . . . . . . 1 . Recyclers Shooed 5 | . 2 . . . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 92 | . 12 11 5 14 1 . 3 2 6 11 5 18 2 2 Guns 42 | . 12 11 5 2 . . . . . 1 . 11 . . Cannons 39 | . . . . 11 1 . 3 2 3 7 5 3 2 2 AOE 6 | . . . . . . . . . 3 . . 3 . . Classes Destroyed 15 | 2 6 2 . 1 . . . 1 . 2 . . . 1 Worker 8 | . 2 . . . . . 1 . 1 . 1 . 3 . Builder 2 | . 1 . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 6 | . . 1 4 . . . . . . . . . 1 . Recycler 3 | 1 1 . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . Watcher 9 | . 3 2 1 . . . 1 . 1 . . . 1 . Swarmer 29 | . 6 2 4 . . . . . 5 2 . 10 . . Grunt 40 | . 6 4 1 12 . . . . 1 4 2 7 2 1 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 12 | . . 5 . 2 1 . 2 1 . . 1 . . . Hunter 2 | . . . . . . . . . . 1 . . 1 . Programmer 9 | . . . . 1 . . 1 . . 4 2 1 . . Best Kill Streak 5 | 2 4 5 4 4 1 . 1 1 3 5 2 3 4 2 Combat Bots Only 4 | . 3 4 2 4 1 . 1 1 3 4 2 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . 1 1 2 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 780 | . 57 79 11 38 6 . 47 64 47 63 36 142 10 180 Missed 232 | . 8 26 5 8 2 . 20 29 18 19 9 34 4 50 Hits 548 | . 49 53 6 30 4 . 27 35 29 44 27 108 6 130 Projectile 548 | . 49 53 6 30 4 . 27 35 29 44 27 108 6 130 Critical Strikes 18 | . 1 1 . 3 . . . . . 1 1 4 . 7 Actively Blocked 5 | . . . . . . . . . . . . . . 5 Damage Taken 8348 | . 513 721 79 358 56 . 246 462 339 728 464 1850 264 2268 Core 2221 | . 161 135 14 61 15 . 79 35 69 122 89 291 73 1077 Absorbed by Shields 30 | . . . . 30 . . . . . . . . . . Regen/Repaired (Parts) 175 | . . 46 17 . . . . . 112 . . . . . Core Remaining (%) 60 | 100 35 . . . . 43 . . . 64 . 62 . . Volleys Fired 500 | 3 71 62 46 41 3 . 18 34 16 47 18 105 27 9 Largest 3 | 2 2 2 2 2 2 . 2 3 2 2 2 3 2 3 Hottest 213 | 40 40 40 91 124 124 . 175 195 175 195 195 213 102 153 Shots Fired 838 | 6 143 124 84 71 6 . 34 42 29 76 30 130 46 17 Gun 410 | 6 143 124 65 12 3 . 4 . . 5 . 48 . . Cannon 320 | . . . 19 57 3 . 28 21 28 59 24 31 38 12 Launcher 6 | . . . . . . . . . . . . 6 . . Special 102 | . . . . 2 . . 2 21 1 12 6 45 8 5 Kinetic 441 | 6 143 124 77 27 . . . . . . . 14 38 12 Thermal 335 | . . . 7 44 6 . 32 23 28 68 24 103 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 . . Robot Hit Streak 13 | 3 13 10 12 11 7 . 6 8 6 11 11 12 5 6 Robot Miss Streak 6 | 1 3 6 2 6 . . 2 2 3 2 3 2 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 527 | 5 92 79 50 35 10 . 19 21 22 39 27 96 23 9 Core Hits 202 | 3 35 36 14 16 3 . 6 4 10 14 7 37 13 4 Critical Kills 16 | . . . . 1 . . . . . 3 . 1 9 2 Critical Parts Destroyed 14 | . 1 1 . . . . . . . . . . 10 2 Critical Strikes 35 | . 1 1 . 2 1 . . . . 3 . 4 19 4 Burn 2 | . . . . 1 1 . . . . . . . . . Meltdown 5 | . . . . 1 . . . . . 3 . 1 . . Destroy 25 | . 1 1 . . . . . . . . . . 19 4 Sever 3 | . . . . . . . . . . . . 3 . . Melee Attacks 27 | . . . . 2 4 . 2 . 7 1 7 4 . . Impact . | . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 . . . 3 . 2 . . . Combat Hostiles 3 | . . . . . 1 . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9629 | 60 1162 630 729 770 115 . 520 317 940 1078 653 2152 393 110 Guns 3288 | 60 1162 630 582 127 48 . . . . 57 . 622 . . Cannons 5097 | . . . 147 643 67 . 520 317 530 1021 653 696 393 110 Explosions 598 | . . . . . . . . . 410 . . 188 . . Melee 72 | . . . . . . . . . . . . 72 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3329 | 60 1162 630 645 174 . . . . . . . 155 393 110 Thermal 5800 | . . . 84 596 115 . 520 317 700 1078 653 1737 . . Explosive 233 | . . . . . . . . . 233 . . . . . Electromagnetic 195 | . . . . . . . . . 7 . . 188 . . Impact . | . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . 72 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . 3 . . . 1 . . 1 1 2 . 22 . . Average Corruption 6 | . 2 . . . 1 . . 1 1 1 . 13 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 88 | . 5 . . . 2 . . . 3 16 . 62 . . Message Errors 18 | . 2 . . . 1 . . . . 3 . 12 . . Matter Fused 21 | . 1 . . . . . . . . 6 . 14 . . Heat Flow Errors 9 | . . . . . . . . . . . . 9 . . Energy Discharges 12 | . 1 . . . . . . . 2 1 . 8 . . Parts Rejected 2 | . . . . . . . . . . . . 2 . . Parts Fused 2 | . . . . . . . . . . 1 . 1 . . Data Loss (minor) 12 | . . . . . 1 . . . 1 2 . 8 . . Data Loss (major) 3 | . . . . . . . . . . 1 . 2 . . Misfires 5 | . 1 . . . . . . . . 2 . 2 . . Alerts 2 | . . . . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 221 | . . . . . . . 27 . 120 6 8 60 . . Projectiles 158 | . . . . . . . 27 . 57 6 8 60 . . Explosions 63 | . . . . . . . . . 63 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . 7 2 Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . 7 1 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 396 | . 24 26 28 396 114 . 138 132 348 229 126 293 96 345 Average Temperature 68 | . 4 8 11 102 52 . 37 51 157 73 47 91 47 186 Received Heat Transfer 1894 | . 210 261 27 148 18 . 48 117 42 72 102 531 27 291 Effects 2 | . . . . 1 . . . . 1 . . . . . Shutdowns 2 | . . . . 1 . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 2 . . . . . 3 . 1 . . Combat Hostiles 5 | . . . . 1 . . . . . 3 . 1 . . Parts Melted 28 | . . . . 2 3 . 2 3 1 11 1 5 . . Heat Transferred 8405 | . . . 148 1052 296 . 631 435 783 1415 796 2849 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . . 2 1 . . 2 2 3 2 4 2 1 Low Security (%) 40 | 100 100 100 100 16 80 . 100 17 7 . . 18 . . Level 1 26 | . . . . 34 19 . . 15 90 41 92 29 . 100 Level 2 23 | . . . . 48 . . . 66 2 51 7 6 100 . Level 3 8 | . . . . . . . . . . 7 . 40 . . Level 4 . | . . . . . . . . . . . . 4 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1104 | 5 169 131 54 630 283 . 47 690 407 786 412 1104 579 389 Initial 579 | . . 62 . . 283 . . 32 325 216 412 205 579 289 Average 316 | . 66 38 11 405 154 . 11 442 309 476 348 555 491 345 Influence Increases 5864 | 10 497 336 181 770 226 . 183 788 348 680 265 1149 257 174 Destroy 0b10 Robot/C 2820 | . 240 220 100 460 40 . 60 440 160 320 120 520 100 40 Destroy 0b10 Robot/NC 215 | 10 40 15 35 . . . 15 . 20 5 15 10 50 . Destroy Leader 372 | . 56 76 20 10 . . 34 10 32 30 34 40 20 10 Allied During Kill 324 | . . . . 63 4 . 2 123 13 25 19 30 38 7 Successful Hack 166 | . 20 10 6 12 32 . 47 . 4 14 . 21 . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . Disable Machine 225 | . . . 15 . . . 15 . 105 15 30 . 45 . Anti-Garrison Action 1200 | . . . . 150 . . . 200 . 250 . 500 . 100 Destroy Structure 167 | . 6 . 5 30 . . 10 15 14 21 32 28 4 2 Lose Combat Pursuer 225 | . 135 15 . 45 . . . . . . 15 . . 15 Influence Decreases 5591 | 10 349 484 181 140 739 117 136 215 659 203 758 338 947 315 Entered New Map 2065 | . . 86 . . 347 117 . 15 295 93 374 88 525 125 Time Decay 2258 | 10 329 280 181 . 392 . 136 . 334 . 254 . 342 . Lost Part 570 | . 20 40 . 10 . . . 20 30 60 30 210 . 150 Lost Ally 620 | . . . . 130 . . . 180 . 50 100 40 80 40 Purge Threat 78 | . . 78 . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 2 . . . 3 . 4 . 2 . 1 . Investigation 5 | . . 1 . . . . 2 . 2 . . . . . Extermination 3 | . . . . . . . 1 . 1 . . . 1 . Reinforcement 5 | . 2 . 2 . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 7 | . 3 1 2 . . . . . . . . . 1 . Communications Jammed 62 | . . . . . . . . . . . 25 . 37 . Distress Signals 62 | . . . . . . . . . . . 25 . 37 . Times Spotted 254 | . 33 22 21 20 4 . 10 24 11 20 19 33 13 24 Peak Tracking Total 20 | . 6 4 5 4 1 . 3 8 2 3 4 7 3 20 Tactical Retreats 13 | . 8 1 . 2 . . . . . . 1 . . 1 Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 32 | . 2 3 . 6 . . . 6 2 3 . 8 . 2 Indirectly 1 | . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 31 | . . . 1 3 . . 1 4 7 4 2 4 3 2 Max in Single Turn 4 | . . . 1 1 . . 1 1 4 1 . 1 . 1 Garrison Relay 16 | . . . . 3 . . . 4 . 3 . 4 . 2 Phase Generator 2 | . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 13 | . . . . 1 . . . 3 . 3 . 4 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 66 | . 7 8 12 2 11 . 4 2 8 2 2 3 5 . Terminals 42 | . 6 5 10 2 6 . 2 2 3 2 . 3 1 . Fabricators 4 | . . . . . . . 1 . 2 . . . 1 . Repair Stations 3 | . . 1 1 . . . . . 1 . . . . . Recycling Units 10 | . 1 1 . . 5 . . . 1 . 1 . 1 . Scanalyzers 2 | . . 1 . . . . . . . . . . 1 . Garrison Access 5 | . . . 1 . . . 1 . 1 . 1 . 1 . Total Hacks 191 | . 23 34 36 5 38 . 10 3 23 3 2 6 8 . Successful 111 | . 13 21 25 1 25 . 7 2 11 1 2 2 1 . Failed 78 | . 10 12 11 4 12 . 3 1 12 2 . 4 7 . Catastrophic 10 | . 2 1 . 1 . . 1 . 2 1 . 1 1 . Database Lockouts 2 | . . 1 . . 1 . . . . . . . . . Manual 100 | . 16 17 20 . 17 . 8 . 13 3 . 2 4 . Terminals 136 | . 22 23 32 5 29 . 4 3 7 3 . 6 2 . Fabricators 9 | . . . . . . . 2 . 6 . . . 1 . Repair Stations 9 | . . 2 3 . . . . . 4 . . . . . Recycling Units 21 | . 1 5 . . 9 . . . 3 . 1 . 2 . Scanalyzers 5 | . . 4 . . . . . . . . . . 1 . Garrison Access 11 | . . . 1 . . . 4 . 3 . 1 . 2 . Terminal Hacks 48 | . 9 8 11 1 15 . . 2 1 . . 1 . . Record 4 | . . . . . 4 . . . . . . . . . Part Schematic 5 | . . . 2 . 3 . . . . . . . . . Robot Analysis 7 | . 4 1 1 . 1 . . . . . . . . . Prototype ID Bank 7 | . 2 . 2 . 3 . . . . . . . . . Open Door 5 | . . . 3 . . . . . 1 . . 1 . . Branch Access Points 3 | . 2 1 . . . . . . . . . . . . Emergency Access Points 3 | . . 1 . . 1 . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . . . . Network Status 2 | . . . . . . . 1 . 1 . . . . . Repair Station Hacks 8 | . . 2 2 . . . . . 4 . . . . . Scan Component 4 | . . 1 1 . . . . . 2 . . . . . Repair 4 | . . 1 1 . . . . . 2 . . . . . Recycling Unit Hacks 9 | . 1 2 . . 4 . . . 1 . 1 . . . Report Inventory 5 | . . 1 . . 4 . . . . . . . . . Retrieve Components 4 | . 1 1 . . . . . . 1 . 1 . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 35 | . 3 5 11 . 6 . 5 . 3 1 . 1 . . Terminals 22 | . 3 3 10 . 1 . 2 . 1 1 . 1 . . Botnet 17 | . 3 3 5 . 1 . 2 . 1 1 . 1 . . Skim 5 | . . . 5 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Fabnet 2 | . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . Recycling Units 7 | . . 2 . . 5 . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 51 | . 7 8 10 2 6 . 4 1 4 2 . 2 5 . Full Trace Events 9 | . 1 2 . . 4 . 1 . 1 . . . . . Feedback Events 2 | . . . . . 1 . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 2 . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 1 . . . . . 2 . . . . . Time 128 | . . 26 26 . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 25 | . 9 10 . . . . . . 3 . 3 . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 1 . . . 1 . 1 . 1 . . Code Merge 1 | . . . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . Robots Hacked 46 | . . . . 2 3 . 3 10 5 5 7 6 3 2 Non-combat 9 | . . . . . 1 . 1 . 3 . 2 . 2 . Combat 37 | . . . . 2 2 . 2 10 2 5 5 6 1 2 Robot Hacks Applied 46 | . . . . 2 3 . 3 10 5 5 6 7 3 2 parse_system 1 | . . . . . 1 . . . . . . . . . map_route 6 | . . . . . . . 1 . 1 . 2 . 2 . spike_heat 2 | . . . . . . . . 1 . . . 1 . . amplify_resonance 5 | . . . . . . . 1 1 . 2 . 1 . . disable_weapons 1 | . . . . 1 . . . . . . . . . . overwrite_iff 4 | . . . . . . . . 2 . 1 1 . . . streamctrl_high 3 | . . . . . . . . 1 . . 1 1 . . formatsys_low 2 | . . . . . . . . . 2 . . . . . formatsys_high 22 | . . . . 1 2 . 1 5 2 2 2 4 1 2 Relay Couplers Released 68 | . . . . 12 . . . 18 . 13 . 15 . 10 Machine Destruction 68 | . . . . 12 . . . 18 . 13 . 15 . 10 Attached 26 | . . . . 1 2 . 4 7 1 2 1 6 . 2 Merged Code Value 65 | . . . . . . . . . . . . 9 . 56 Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 2 2 Autooverrided 2 | . . . . . . . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 47 | . . . 10 1 2 . 4 8 4 3 5 7 1 2 Largest Group 10 | . . . 10 10 2 2 4 5 4 4 3 4 4 2 Highest-Rated Group 190 | . . . 88 88 30 30 119 166 92 92 161 190 190 105 Highest-Rated Ally 85 | . . . 16 16 15 15 32 41 32 32 85 49 56 56 Total Orders 8 | . . . . . . . . . 4 . 4 . . . STAY 4 | . . . . . . . . . 2 . 2 . . . FOLLOW 4 | . . . . . . . . . 2 . 2 . . . Ally Attacks 323 | . . . . 70 5 . 5 76 9 19 47 43 39 10 Total Damage 7184 | . . . . 694 103 . 114 2254 337 385 985 657 1212 443 Kills 57 | . . . . 9 1 . 1 20 4 5 3 8 6 . Allies Corrupted 2 | . . . . . . . . 1 . . . . 1 . Allies Melted 3 | . . . . 1 . . . 1 . . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 6116 | 3 183 768 1065 542 . . . . 471 187 545 1468 691 193 Optics 2719 | . . 228 1065 542 . . . . . . . . 691 193 Sensors 2671 | . . . . . . . . . 471 187 545 1468 . . Seismic 726 | 3 183 540 . . . . . . . . . . . . Robot Analysis Total 7 | . 4 1 1 . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 13364 | 66 833 770 1065 990 937 1283 628 1006 742 1292 545 2243 762 202 Spaces Moved 6792 | 38 470 358 640 561 596 864 337 609 449 606 193 640 314 117 Core 38 | 1 . . . . . . . . . . . 20 . 17 Treads 109 | . 31 33 . 1 . . . . . . 3 12 29 . Legs 640 | . . . . . . . . . . 69 93 366 112 . Wheels 5894 | 37 439 325 640 560 596 864 337 609 449 537 97 131 173 100 Hover . | . . . . . . . . . . . . . . . Flight 111 | . . . . . . . . . . . . 111 . . Fastest Speed 50 | 50 100 115 125 125 145 145 120 120 115 130 170 105 110 50 Average Speed 156 | 98 119 135 125 142 145 145 146 129 117 173 214 271 210 127 Slowest Speed 1235 | 100 240 240 125 320 145 145 160 165 170 400 320 1235 400 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 83 33 96 61 97 60 11 82 19 67 8 73 14 23 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 6 | . . . . . 5 1 . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . . . Spaces Dug 5 | . . . . . . . 3 . 1 . . . 1 . Terrain Destroyed 37 | . . . . . . . 9 . 13 1 6 6 1 1 Melee . | . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . 9 . 4 1 6 6 1 1 AOE 9 | . . . . . . . . . 9 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Gar Fac Gar Total 8638 | 57 604 548 828 672 660 896 435 781 627 757 291 956 373 153 Wait 685 | 6 41 85 111 11 50 26 54 43 136 29 55 37 . 1 Move 6782 | 37 469 357 640 560 595 863 336 608 449 605 193 639 314 117 Hop . | . . . . . . . . . . . . . . . Pick Up 102 | 4 13 14 9 12 3 3 3 16 3 5 1 12 1 3 Fast Attach 81 | 7 2 8 3 . . . 4 . 6 9 5 27 10 . Attach 56 | . 2 7 . 2 . . 7 8 2 6 4 12 1 5 Detach 12 | . 1 . . . . . 3 . 1 2 2 2 1 . Swap 74 | . 1 4 3 11 3 1 4 12 4 7 3 14 5 2 Drop 99 | . 4 11 13 8 1 3 3 11 3 7 3 17 13 2 Fire 500 | 3 71 62 46 41 3 . 18 34 16 47 18 105 27 9 Melee 27 | . . . . 2 4 . 2 . 7 1 7 4 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 167 | . . . . 21 . . . 40 . 24 . 74 . 8 Rewire 7 | . . . 3 1 1 . 1 . . . . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 46 | . . . . 3 . . . 9 . 15 . 12 1 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Ext] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 510 | -10/Materials | Core integrity fell below 50% 535 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Discovered new exit (range 15) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Utility x2 908 | -9/Materials | Discovered new exit (range 15) 983 | -9/Materials | Lost 3 parts (2n1w) 1010 | -9/Materials | Repaired Lgt. Assault Rifle 1133 | -9/Materials | Build established: Scavenger-Mutant 1138 | -9/Materials | Identified exit to Mines 1138 | -9/Materials | Identified exit to Storage 1321 | -9/Materials | Central database locked down 1426 | -9/Materials | Discovered new exit (range 16) 1670 | -9/Materials | Entered Storage 1678 | -9/Storage | Met 01-MTF 1809 | -9/Storage | Found Prototype Processor 1809 | -9/Storage | Identified Exp. Targeting Computer 1943 | -9/Storage | Repaired Wheel 2340 | -9/Storage | Used back door to open Recycling access 2340 | -9/Storage | Discovered new exit (range 5) 2519 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2527 | -9/Storage | Discovered new exit (range 8) 2710 | -9/Storage | Identified exit to Garrison 2719 | -9/Storage | Learned location of 3 exits from Materials 2735 | -9/Storage | Entered Garrison 2735 | -9/Garrison | Accompanied by 11 allies (01-MTF) 2738 | -9/Garrison | 01-MTF left 2817 | -9/Garrison | Build established: Commander-Mutant 2850 | -9/Garrison | Lost 5 allies 2869 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2d 2896 | -9/Garrison | Garrison Relay disabled 2973 | -9/Garrison | Triggered checkpoint 3018 | -9/Garrison | Discovered new exit (range 8) 3053 | -9/Garrison | Triggered checkpoint 3125 | -9/Garrison | Garrison Relay disabled 3158 | -9/Garrison | Installed Relay Interface Framework 3239 | -9/Garrison | Triggered checkpoint 3271 | -9/Garrison | Triggered checkpoint 3315 | -9/Garrison | Triggered checkpoint 3361 | -9/Garrison | Garrison Relay disabled 3407 | -9/Garrison | Build established: Bothacker-Mutant 3415 | -9/Garrison | Discovered new exit (range 10) 3507 | -9/Garrison | Core integrity fell below 50% 3528 | -9/Garrison | Lost 3 allies 3706 | -9/Garrison | Discovered new exit (range 10) 3725 | -9/Garrison | Entered Recycling 3726 | -9/Recycling | Met a Zionite searching for Scraptown 3726 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4032 | -9/Recycling | Discovered new exit (range 6) 4615 | -9/Recycling | Scanned before Scraplab entrance 4636 | -9/Recycling | Entered Scraplab 4647 | -9/Recycling | Discovered new exit (range 2) 4662 | -9/Recycling | Entered Scraptown 4662 | -9/Scraptown | Accompanied by 2 allies 4662 | -9/Scraptown | System corruption cleaned by C-Scrubber 4965 | -9/Scraptown | Discovered new exit (range 3) 5103 | -9/Scraptown | Visited Shadow of the Wyrm 5119 | -9/Scraptown | Visited Fellowship of the Rings 5148 | -9/Scraptown | Visited SPCMW 5181 | -9/Scraptown | Visited Red Mages 5536 | -9/Scraptown | Visited Assassins FH 5572 | -9/Scraptown | Visited Comm Corps 5642 | -9/Scraptown | Turned away by UFD registrar 5662 | -9/Scraptown | Visited Supply Room 5945 | -9/Scraptown | Entered Factory 5945 | -6/Factory | Accompanied by 2 allies 5945 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 6568 | -6/Factory | Identified exit to Garrison 6573 | -6/Factory | Entered Garrison 6573 | -6/Garrison | Accompanied by 4 allies 6597 | -6/Garrison | Triggered checkpoint 6634 | -6/Garrison | Garrison Relay disabled 6716 | -6/Garrison | Build established: Bothacker-Gunner 6733 | -6/Garrison | Triggered checkpoint 6739 | -6/Garrison | Triggered checkpoint 6774 | -6/Garrison | Lost 5 allies 6787 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 6810 | -6/Garrison | Discovered new exit (range 10) 6911 | -6/Garrison | Garrison Relay disabled 7108 | -6/Garrison | Met a derelict Sapper fleeing the area 7112 | -6/Garrison | Phase Generator disabled 7140 | -6/Garrison | Triggered checkpoint 7182 | -6/Garrison | Garrison Relay disabled 7213 | -6/Garrison | Discovered new exit (range 10) 7469 | -6/Garrison | Triggered checkpoint 7489 | -6/Garrison | Discovered new exit (range 32) 7489 | -6/Garrison | Discovered new exit (range 59) 7489 | -6/Garrison | Discovered new exit (range 26) 7517 | -6/Garrison | Garrison Relay disabled 7525 | -6/Garrison | Spotted B-75 Beast 7544 | -6/Garrison | P-60 Hacker assimilated allied Guardian 5a 7578 | -6/Garrison | Lost 3 allies 7579 | -6/Garrison | Entered Factory 7939 | -6/Factory | Spotted B-75 Beast 8052 | -6/Factory | Discovered new exit (range 6) 8158 | -6/Factory | Build established: Bothacker-Mutant 8182 | -6/Factory | Repaired Hvy. Plasma Cannon 8209 | -6/Factory | Repaired Datajack 8221 | -6/Factory | Discovered new exit (range 10) 8311 | -6/Factory | Identified exit to Garrison 8319 | -6/Factory | Hacking Suite fried by hacking feedback 8321 | -6/Factory | Entered Garrison 8321 | -6/Garrison | Accompanied by 4 allies 8375 | -6/Garrison | Triggered checkpoint 8436 | -6/Garrison | P-60 Hacker assimilated allied Machinist 5b 8464 | -6/Garrison | Lost 3 allies 8581 | -6/Garrison | Triggered checkpoint 8583 | -6/Garrison | Garrison Relay disabled 8633 | -6/Garrison | Spotted B-90 Cyclops 8720 | -6/Garrison | Build established: Bothacker-Gunner 8808 | -6/Garrison | Discovered new exit (range 10) 8841 | -6/Garrison | Triggered checkpoint 8900 | -6/Garrison | Garrison Relay disabled 9089 | -6/Garrison | Phase Generator disabled 9143 | -6/Garrison | Triggered checkpoint 9212 | -6/Garrison | Spotted B-75 Beast 9312 | -6/Garrison | Discovered new exit (range 5) 9441 | -6/Garrison | Triggered checkpoint 9470 | -6/Garrison | Garrison Relay disabled 9495 | -6/Garrison | Expanded RIF knowledge: Program Shield 9613 | -6/Garrison | Entered Factory 9613 | -5/Factory | Accompanied by 2 allies 9613 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9745 | -5/Factory | Discovered new exit (range 30) 10027 | -5/Factory | Garrison activated, responded to threat 10128 | -5/Factory | Local machine network offline 10128 | -5/Factory | Garrison activated, responded to threat 10146 | -5/Factory | Spotted B-75 Beast 10158 | -5/Factory | Identified exit to Garrison 10158 | -5/Factory | Entered Garrison 10179 | -5/Garrison | Lost 3 allies 10192 | -5/Garrison | Triggered checkpoint 10268 | -5/Garrison | Lost 9 parts (1p3n2u3w) 10484 | -5/Garrison | Build established: Mutant 10618 | -5/Garrison | Garrison Relay disabled 10740 | -5/Garrison | Triggered checkpoint 10788 | -5/Garrison | System corruption reached 10% 10878 | -5/Garrison | Triggered checkpoint 10967 | -5/Garrison | Garrison Relay disabled 11187 | -5/Garrison | Discovered new exit (range 10) 11201 | -5/Garrison | Build established: Bothacker-Gunner 11290 | -5/Garrison | Triggered checkpoint 11350 | -5/Garrison | Lost 3 parts (2n1w) 11421 | -5/Garrison | Lost 4 parts (2n1u1w) 11426 | -5/Garrison | Triggered checkpoint 11521 | -5/Garrison | Discovered new exit (range 11) 11559 | -5/Garrison | Expanded RIF knowledge: Code Merge 11721 | -5/Garrison | Garrison Relay disabled 11909 | -5/Garrison | Build established: Botlord-Gunner 12022 | -5/Garrison | Triggered checkpoint 12252 | -5/Garrison | Rescued a captive Derelict 12254 | -5/Garrison | Rescued a captive Derelict 12284 | -5/Garrison | Triggered checkpoint 12305 | -5/Garrison | Garrison Relay disabled 12361 | -5/Garrison | Discovered new exit (range 14) 12401 | -5/Garrison | Entered Factory 12401 | -4/Factory | Accompanied by 4 allies 12401 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12968 | -4/Factory | Discovered new exit (range 16) 13163 | -4/Factory | Identified exit to Garrison 13163 | -4/Factory | Entered Garrison 13185 | -4/Garrison | Triggered checkpoint 13216 | -4/Garrison | Garrison Relay disabled 13247 | -4/Garrison | Garrison Relay disabled 13263 | -4/Garrison | Triggered checkpoint 13325 | -4/Garrison | Spotted B-86 Titan 13331 | -4/Garrison | Triggered checkpoint 13340 | -4/Garrison | Triggered checkpoint 13346 | -4/Garrison | Triggered checkpoint 13356 | -4/Garrison | Released all parts (7) 13357 | -4/Garrison | Core integrity fell below 50% 13360 | -4/Garrison | Core integrity fell below 20% 13365 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13356_ Slug penetrates Wall. 13356_ Relay Coupler [Swarmer] destroyed. 13356_ Slug penetrates Wall. 13356_ Penetrated by Slug. 13356_ Lgt. Antimatter Reactor destroyed. 13356_ Released Relay Coupler [Hunter]. 13356_ Released Adv. Visual Processing Unit. 13356_ Released Graphene Brace. 13356_ Released Relay Coupler [Grunt]. 13356_ Released Relay Coupler [Sentry]. 13356_ Released Exp. Targeting Computer. 13356_ Released Hcp. Storage Unit. 13358_ Penetrated by Slug. 13358_ Slug penetrates Reinforced Barrier. 13358_ Penetrated by Slug. 13359_ G-67 Veteran destroyed. 13359_ Penetrated by Slug. 13359_ Slug penetrates Reinforced Barrier. 13359_ Critical hit (Burn: +37). 13359_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? ?????# #????????????????????? | | ??????????????????# ????#%= "????????????????????? | | ??????????????????#+#####=% ##???????????????????? | | ??????????????????#%= #=%! "????????????????????? | | ?????????????##+###%%* #"* #????????????????????? | | ????????###### % % #????????????????????? | | ???? !% #????????????????????? | | ???? ! !!! #????????????????????? | | ???????####### ## %%*!!!!#????????????????????? | | ???????????### ## "!!! ###??????????????????? | | ???????????# !! % #??????????????????? | | ???????????# % s #??????????????????? | | ???????????# [% #??????????????????? | | ???????????# = ls % #??????????????????? | | ???????????### ## ##g ###??????????????????? | | ???????????### ## ## ss#????????????????????? | | ?????????? s #????????????????????? | | ?????????? ls #????????????????????? | | ?????????? #????????????????????? | | ?????????########## ## ##????????????????????? | | ??????????????????# ?# #?????????????????????? | | ??????????????????####??# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Targeting Accuracy 18 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 141 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Storage | Hacked Datajack | -9/Storage | Hacked Imp. Ion Engine | -9/Recycling | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Hvy. Rocket Launcher | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 42% | -9/Materials Wheel | 57% | -9/Storage Hvy. Plasma Cannon | 35% | -6/Factory Datajack | 20% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFusionShell Manual? 0 Play Time 01:59:46 Cumulative 87.6 hours Start 2025.07.05 @ 10:17:58 End 2025.07.05 @ 20:27:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a8cf954-2e6d-4c05-bf97-9fe7e7ed92ce