Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 22:20:24 // Halloween2020/ForbiddenLore Player: dark Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (41) 205 Value Destroyed (1386) 1386 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 5974 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -262 Cogmind --------- Core Integrity 643/850 Matter 5/300 Energy 58/100 System Corruption 0% Temperature Cool (56) Movement Hovering (110) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System > --- UTILITY (7) ------ Lightpack 2.0 Improved Signal Interpreter Improved Power Shielding Improved Propulsion Shielding System Shield > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (24) --- Cryofiber Web Energy Well (500) Matter Compressor (0) Kinecellerator Advanced ECM Suite Improved Maneuvering Thrusters Improved Medium Armor Plating Force Field Hacking Suite System Shield System Backup Module Improved EM Pulse Cannon Gauss Rifle AWS/Gauss Assault Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Advanced EMP Blaster Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet Airjet > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Supersonic Drone Bay > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Cryofiber Web Compact Battery High-capacity Matter Pod Structural Scanner Advanced Sensor Array Kinecellerator Improved Power Shielding Improved Propulsion Shielding System Shield System Backup Module Improved EM Pulse Cannon Advanced Beam Cannon Heavy Ion Cannon Gauss Rifle Assault Cannon Hypervelocity Mass Driver Advanced EMP Blaster Improved Grenade Launcher Improved Datajack Remote Datajack Axe [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Wheel Wheel Hover Unit Airjet Utility Lightpack 2.0 Device Advanced Sensor Array Storage Lightpack 2.0 Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon AWS/Gauss Energy Gun EM Pulse Gun Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Slots Evolved 8 | . . . . . 4 . 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . Utility 5 | . . . . . 2 . 2 . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 92 | 7 8 1 2 1 8 16 6 7 3 24 9 Power 9 | 1 1 . . . 2 2 1 . . 2 . Engine 6 | 1 . . . . 1 1 1 . . 2 . Core 3 | . 1 . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 . . . 1 4 3 . . . 2 1 Treads 1 | . . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | 2 . . . 1 . . . . . . . Hover 9 | . . . . . 3 3 . . . 2 1 Flight . | . . . . . . . . . . . . Utility 39 | 2 2 . 1 . 2 1 4 2 3 15 7 Device 20 | 1 . . . . . . 2 2 2 9 4 Storage 5 | 1 . . 1 . 1 . . . . 1 1 Processor 4 | . 2 . . . . 1 1 . . . . Hackware 3 | . . . . . 1 . 1 . . 1 . Protection 7 | . . . . . . . . . 1 4 2 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 5 1 1 . . 10 1 5 . 5 1 Energy Gun 6 | 2 3 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | . . . 1 . . 5 1 3 . 1 . Ballistic Cannon 5 | . . . . . . . . 1 . 3 1 Launcher 3 | . 2 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 4 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . 2 . 1 . Parts Lost 16 | . 2 . . 1 2 . . . . 4 7 Power 3 | . . . . . 1 . . . . 1 1 Propulsion 7 | . . . . 1 1 . . . . 2 3 Utility 3 | . . . . . . . . . . . 3 Weapon 3 | . 2 . . . . . . . . 1 . Highest Loss Streak 6 | . 1 . . 1 1 . . . . 2 6 Average Slot Usage (%) 81 | . 100 89 85 85 63 74 78 86 84 83 72 Engine 3 | . 7 . . . . 1 6 7 7 3 5 Core 5 | . 6 14 14 14 8 7 . . . . . Wheel 10 | . 28 28 28 28 8 . . . . . . Hover 16 | . . . . . 9 30 30 30 30 29 19 Device 4 | . 13 . . . . . 6 7 5 5 5 Storage 10 | . 14 14 14 14 15 9 7 7 7 6 6 Processor 10 | . . 14 14 14 9 9 14 15 15 13 11 Hackware 5 | . . . . . 2 9 7 7 7 12 12 Energy Gun 5 | . 27 14 9 . . . . . . . . Ballistic Gun 4 | . . . 4 14 9 7 2 6 7 3 . Ballistic Cannon 1 | . . . . . . . . 2 . 5 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 11 14 14 23 23 28 20 26 26 32 40 29 Greatest Support 48 | 20 20 20 20 26 27 34 34 34 34 48 45 Greatest Overweight (x) 2 | . . . 1 1 2 1 . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 6 6 8 8 28 24 24 24 24 24 24 Average Capacity 18 | 5 6 6 7 8 26 24 24 24 24 24 24 Most Carried 24 | 5 6 6 8 8 24 24 23 24 24 24 24 Average Carried 15 | 2 5 5 6 7 14 22 21 22 22 23 23 Final Capacity 24 | 6 6 6 8 8 24 24 24 24 24 24 24 Final Carried 24 | 3 6 6 8 7 24 24 23 23 24 24 21 Class Distribution -------------------- 66% | Hauler-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Matter Collected 1130 | 123 159 19 . 90 219 173 40 . . 307 . Remotely . | . . . . . . . . . . . . Salvage Created 1943 | 33 168 . . 123 350 123 218 621 . 307 . Parts 98 | 5 9 . . 2 24 6 15 7 . 30 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Combat Hostiles Destroyed 29 | . 4 . . 7 5 2 5 2 . 3 1 Guns 21 | . 2 . . 7 5 2 3 1 . 1 . Cannons 4 | . . . . . . . . 1 . 2 1 AOE 4 | . 2 . . . . . 2 . . . . Classes Destroyed 13 | 1 3 . . 2 2 1 1 1 . 2 . Worker 2 | . . . . . . . . . . 2 . Builder 3 | . . . . . 2 . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . Operator 3 | . 1 . . . . 1 . . . 1 . Watcher 7 | . 1 . . . 1 . 1 . . 4 . Swarmer 2 | . . . . . . . 2 . . . . Grunt 7 | . 4 . . . . 1 2 . . . . Brawler 1 | . . . . . . 1 . . . . . Sentry 7 | . . . . . 5 . 1 . . . 1 Demolisher 2 | . . . . 2 . . . . . . . Programmer 3 | . . . . . . . . . . 3 . Compactor 2 | . . . . . . . . 2 . . . Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 7 | 1 2 . . 7 2 3 6 1 . 3 1 Combat Bots Only 7 | . 2 . . 7 1 2 5 1 . 1 1 Max Kills in Single Turn 3 | 1 1 . . 2 2 1 2 1 . 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Damage Taken 1980 | . 242 1 . 172 192 . 31 . 172 527 643 Core 397 | . 57 1 . 74 29 . . . 29 56 151 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 47 . 94 . . 95 . . Volleys Fired 47 | 4 16 . . . . . . 6 . 11 10 Largest 2 | 2 2 . . . . . . 2 . 2 2 Hottest 114 | 90 90 . . . . . . 67 . 114 96 Shots Fired 240 | 8 25 . . 17 34 12 19 48 17 40 20 Gun 188 | 8 20 . . 17 34 12 19 42 17 19 . Cannon 47 | . . . . . . . . 6 . 21 20 Launcher 5 | . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 207 | . . . . 17 34 12 19 48 17 40 20 Thermal 23 | 8 15 . . . . . . . . . . Explosive 5 | . 5 . . . . . . . . . . Electromagnetic 5 | . 5 . . . . . . . . . . Robot Hit Streak 17 | 2 8 . . 6 10 15 8 14 7 17 7 Robot Miss Streak 3 | 2 1 . . 2 2 1 1 1 3 3 1 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . Autonomous 157 | . . . . 17 34 12 19 38 17 20 . Shots Hit Robots 193 | 3 16 . . 12 28 13 16 43 11 33 18 Core Hits 77 | 2 11 1 . 9 8 6 9 9 1 18 3 Critical Hits 7 | . . . . 1 . . . . . 5 1 Critical Kills 2 | . . . . . . . . . . 2 . Critical Parts Destroyed 3 | . . . . 1 . . . . . 2 . Melee Attacks 8 | . . . . . . 6 . . . 2 . Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . 4 . . . 2 . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6333 | 60 438 3 . 388 724 393 738 1414 379 1310 486 Guns 4389 | 60 182 . . 388 711 393 493 1271 379 512 . Cannons 1039 | . . . . . . . . 143 . 410 486 Explosions 647 | . 256 . . . . . 245 . . 146 . Melee 242 | . . . . . . . . . . 242 . Ramming 16 | . . 3 . . 13 . . . . . . Kinetic 5186 | . . . . 388 711 393 493 1414 379 922 486 Thermal 153 | 60 93 . . . . . . . . . . Explosive 501 | . 256 . . . . . 245 . . . . Electromagnetic 235 | . 89 . . . . . . . . 146 . Impact . | . . . . . . . . . . . . Slashing 242 | . . . . . . . . . . 242 . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 3 . . 1 2 2 Average Corruption 2 | . . . . . 3 3 . . 1 2 1 Corruption Purged 2 | . . . . . . . . . . . 2 Effects 33 | . . . . . 13 9 . . . 8 3 Message Errors 12 | . . . . . 5 2 . . . 3 2 Matter Fused 5 | . . . . . 1 4 . . . . . Heat Flow Errors 9 | . . . . . 3 2 . . . 3 1 Energy Discharges 3 | . . . . . 3 . . . . . . Data Loss (minor) 4 | . . . . . 1 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 114 | . 3 . . . . . . . . 93 18 Projectiles 41 | . . . . . . . . . . 23 18 Explosions 3 | . 3 . . . . . . . . . . Melee 70 | . . . . . . . . . . 70 . Knockbacks 3 | . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 43 | . 3 1 . . 6 . . . . 33 . Shots 2 | . 1 . . . . . . . . 1 . Rammed 3 | . 1 1 . . 1 . . . . . . Targets Rammed 3 | . 1 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 273 | 90 269 . . . 273 181 . 3 . 218 176 Average Temperature 92 | 40 114 . . . 128 83 . 2 . 66 88 Received Heat Transfer 372 | . 123 . . . 63 . . . . 42 144 Effects 3 | . 3 . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . 3 . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 385 | 149 236 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Peak Influence 309 | 10 143 60 . 50 192 92 309 45 131 272 20 Initial 63 | . 6 39 . . 19 39 41 43 31 63 16 Average 60 | 3 54 44 . 1 52 56 80 44 71 99 14 Maximum Alert Level 1 | . . . . . . . 1 . . 1 . Low Security (%) 97 | 100 100 100 . 100 100 100 89 100 100 93 100 Level 1 2 | . . . . . . . 10 . . 6 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . . . 2 . 3 5 . Investigation 2 | . 2 . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 3 . Reinforcement 4 | . 1 . . . . . . . 1 2 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . 1 . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Distress Signals 5 | . 2 . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 17 2 . 17 6 3 6 6 7 19 2 Peak Tracking Total 17 | . 3 2 . 17 3 3 5 4 4 5 2 Tactical Retreats 12 | . 3 1 . . . 1 2 . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Traps Triggered 12 | . 2 . . . . 4 1 . 2 3 . Indirectly 3 | . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Machines Disabled 7 | . . . . . 1 3 2 . . 1 . Max in Single Turn 2 | . . . . . 1 1 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Machines Accessed 35 | . 5 . . . 10 3 2 . 5 9 1 Terminals 26 | . 4 . . . 8 2 1 . 2 8 1 Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 107 | . 13 . . . 35 8 3 . 10 32 6 Successful 71 | . 8 . . . 28 4 3 . 8 16 4 Failed 36 | . 5 . . . 7 4 . . 2 16 2 Catastrophic 4 | . 1 . . . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 82 | . 11 . 1 . 21 6 3 . 5 31 4 Terminals 82 | . 11 . . . 24 5 2 . 4 30 6 Fabricators 4 | . . . . . . . 1 . 3 . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 4 | . 2 . . . . . . . . 2 . Scanalyzers 8 | . . . . . 7 . . . 1 . . Garrison Access 6 | . . . . . 4 . . . 2 . . Terminal Hacks 20 | . . . . . 8 1 1 . 2 6 2 Record 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . 1 . Emergency Access Points 3 | . . . . . 1 . . . . 1 1 Terminal Index 4 | . . . . . 1 1 1 . . 1 . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 5 | . . . . . 3 . . . . 2 . Locate Traps 2 | . . . . . 1 . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . Insert Component 4 | . . . . . 4 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 39 | . 6 . . . 13 2 2 . 4 10 2 Terminals 30 | . 6 . . . 9 2 1 . 1 9 2 Track 2 | . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . Botnet 21 | . 4 . . . 7 1 1 . 1 6 1 Disrupt 2 | . . . . . 1 . . . . 1 . Operators 4 | . . . . . 1 1 . . . 1 1 Fabricators 2 | . . . . . . . 1 . 1 . . Haulers 2 | . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . 2 . . Broadcast 2 | . . . . . 1 . . . 1 . . Decoy 1 | . . . . . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Watchers 2 | . . . . . 1 . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 5 . . . 10 3 1 . 4 9 1 Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . Matter 146 | . . . . . . . . . 146 . . Time 73 | . . . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Total Allies 2 | . . 1 . . . . . . . 1 . Largest Group 1 | . . 1 . . . . . . . 1 . Highest-Rated Group 31 | . . 31 . . . . . . . 23 . Highest-Rated Ally 31 | . . 31 . . . . . . . 23 . Total Orders 4 | . . . . . . . . 2 . 2 . STAY 1 | . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . 1 . 1 . RETURN 1 | . . . . . . . . 1 . . . Ally Attacks 8 | . . 8 . . . . . . . . . Total Damage 148 | . . 148 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . 1 . 1 . Drone Recoveries 1 | . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Turns Passed 5334 | 88 778 340 400 200 789 603 472 117 286 963 298 Spaces Moved 4540 | 77 446 417 476 199 661 327 422 121 378 880 136 Core 7 | 7 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1986 | 70 446 417 476 199 378 . . . . . . Hover 2547 | . . . . . 283 327 422 121 378 880 136 Flight . | . . . . . . . . . . . . Fastest Speed 44 | 50 80 80 80 90 52 48 48 48 48 44 48 Average Speed 71 | 77 80 80 82 90 96 73 48 48 48 60 51 Slowest Speed 205 | 80 80 80 90 90 205 116 48 48 48 160 52 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 75 65 72 35 40 38 9 87 17 26 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 141 | . 16 . . 13 22 8 54 2 12 12 2 Melee . | . . . . . . . . . . . . Projectile 79 | . . . . 13 22 8 8 2 12 12 2 AOE 62 | . 16 . . . . . 46 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Ext Total 6548 | 97 840 423 482 219 819 693 693 170 482 1288 342 Wait 1642 | . 360 3 . 20 108 250 255 29 95 338 184 Move 4530 | 76 445 416 475 198 660 326 422 120 377 879 136 Hop . | . . . . . . . . . . . . Pick Up 93 | 10 6 1 2 . 29 16 6 1 4 16 2 Fast Attach 6 | . 2 . 1 . . 1 . . . 2 . Attach 55 | 7 1 1 . 1 8 13 6 6 1 6 5 Detach 25 | . . . . . 5 11 1 6 . 2 . Swap 31 | . 5 . 1 . . 2 . 1 2 16 4 Drop 56 | . 4 1 3 . 8 16 3 1 3 16 1 Fire 47 | 4 16 . . . . . . 6 . 11 10 Melee 8 | . . . . . . 6 . . . 2 . Ram 3 | . 1 1 . . 1 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 52 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 11) 203 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 7) 847 | -10/Materials | Discovered new exit (range 18) 867 | -10/Materials | Entered Mines 889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 890 | -10/Mines | Discovered new exit (range 5) 939 | -10/Mines | Learned Materials terminal intel 960 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1004 | -10/Mines | Received a Mining Laser from a helpful Derelict 1207 | -10/Mines | Entered Exiles 1240 | -10/Exiles | Met 8R-AWN 1254 | -10/Exiles | Met EX-HEX 1318 | -10/Exiles | Met EX-DEC 1399 | -10/Exiles | Met EX-BIN 1422 | -10/Exiles | Aligned with FarCom system 1423 | -10/Exiles | Given EX-Vault access code 1463 | -10/Exiles | Opened EX-Vault 1467 | -10/Exiles | Found Prototype Storage 1476 | -10/Exiles | Found Prototype Device 1481 | -10/Exiles | Found Prototype Ballistic Gun 1481 | -10/Exiles | Identified AWS/Gauss 1502 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1590 | -10/Exiles | Discovered new exit (range 14) 1607 | -10/Exiles | Stole three prototypes: AWS/Gauss, Lightpack 2.0, Supersonic Drone Bay 1607 | -10/Exiles | Entered Mines 1675 | -9/Mines | Met a Derelict bent on vengeance 1752 | -9/Mines | Discovered new exit (range 12) 1785 | -9/Mines | Assembled infested the area 1800 | -9/Mines | Core integrity fell below 50% 1807 | -9/Mines | Entered Materials 1807 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1807 | -8/Materials | Identified Lightpack 2.0 1808 | -8/Materials | Loaded intel: 12 terminal locations 1827 | -8/Materials | Destroyed 7 combat bots 2094 | -8/Materials | Build established: Hauler-Mutant 2297 | -8/Materials | Identified Supersonic Drone Bay 2453 | -8/Materials | Identified exit to Storage 2596 | -8/Materials | Entered Storage 3194 | -8/Storage | Discovered new exit (range 8) 3199 | -8/Storage | Entered Factory 3199 | -7/Factory | Evolved 2 slots: Utility x2 3201 | -7/Factory | FarCom data flow suspended 3545 | -7/Factory | Garrison activated, responded to threat 3551 | -7/Factory | Discovered new exit (range 15) 3671 | -7/Factory | Sucked down chute 3671 | -7/Factory | Entered Waste 3678 | -7/Waste | Discovered new exit (range 55) 3681 | -7/Waste | Spotted C-40 Crusher 3682 | -7/Waste | Spotted C-40 Crusher 3701 | -7/Waste | Destroyed C-40 Crusher 3715 | -7/Waste | Spotted C-40 Crusher 3715 | -7/Waste | Spotted C-40 Crusher 3731 | -7/Waste | Destroyed C-40 Crusher 3742 | -7/Waste | Spotted C-40 Crusher 3760 | -7/Waste | Spotted C-40 Crusher 3788 | -7/Waste | Identified exit to Factory 3788 | -7/Waste | Entered Factory 3919 | -7/Factory | Garrison activated, responded to threat 3941 | -7/Factory | Fabricated Hacking Suite? 4067 | -7/Factory | Discovered new exit (range 16) 4073 | -7/Factory | Identified exit to Factory 4074 | -7/Factory | Entered another Factory area 4074 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4597 | -6/Factory | Spotted B-75 Beast 5024 | -6/Factory | Identified exit to Lower Caves 5024 | -6/Factory | Identified exit to Extension 5037 | -6/Factory | Entered Extension 5335 | -6/Extension | Self-destructed Last Messages --------------- No emergency access doors found in local area. Dropped Hcp. Matter Pod. Acquired Matter Compressor. Y-54 Guardian springs to life. Adv. Targeting Computer destroyed. Acquired Imp. Gravmag System. Slug penetrates Y-54 Guardian. Imp. Hover Unit destroyed. Airjet destroyed. Slug penetrates Y-54 Guardian. Hacking Suite destroyed. Slug penetrates Y-54 Guardian. Destroyed Gatling Laser. Lgt. Angular Momentum Engine destroyed. Slug penetrates Wall. Y-54 Guardian suffers critical hit. Imp. Gravmag System destroyed. Y-54 Guardian destroyed. Adv. Sensor Array destroyed. Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????#######???????????????? | | ??##################### = #???????????????? | | ??# + + #???????????????? | | ??#[ ! # # *#???????????????? | | ??# ! # # #???????????????? | | ??# + +?= * #???????????????? | | ??#! # #######? #???????????????? | | ??# =# #????????#####???????????????? | | ??######## #????????????????????????????? | | ?????##### #????????????????????????????? | | ?????# #################????????????? | | ?????# ????????????? | | ?????# #???????????????????? | | ?????# ####/#######; #???????????????????? | | ?????# ##; Y/ @ #???????????????????? | | ?????# #?# ! !#######???????????????????? | | ?????# #?# = #?????????????????????????? | | ?????# ### #?????????????????????????? | | ?????# T############?????????????????????????? | | ?????# ##????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?##### #####?????????????????????????????????? | | ?# "" "" #?????????????????????????????????? | | ?# " " ##########????????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AssaultCloakChronowheel Manual? 0 Play Time 01:40:44 Cumulative 80.3 hours Start 2020.11.06 @ 13:46:58 End 2020.11.07 @ 22:20:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 117 Rogue 83 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f07a630-edbe-4297-bc9c-4fc3aa212fa3