Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.19 @ 17:09:35 Player: Blade Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (15) 75 Value Destroyed (355) 355 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11482) 11482 TOTAL SCORE: 19132 Bonus ------- Follower Combat Kills 60 Win 3000 Win Speed 8422 Cogmind --------- Core Integrity 1276/1600 Matter 119/300 Energy 57/100 System Corruption 0% Temperature Cool (3) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Medium Storage Unit Transport Network Coupler ECM Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Fusion Compressor Improved VTOL Module Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Weight Redist. System Transport Network Coupler ECM Suite Reaction Control System Hacking Suite > --- WEAPON ----------- Advanced Remote Datajack > --- INVENTORY -------- Ion Engine Fusion Compressor Improved VTOL Module Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster [Rating: 118] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Light Quantum Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 . . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 10 | . . 1 2 . . . 1 . . 1 1 2 2 Utility 8 | . 1 1 . 2 . . 1 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 63 | 7 1 14 7 2 3 . 10 2 1 5 7 1 3 Power 12 | 1 . 3 . . . . 4 . . 1 2 . 1 Engine 9 | 1 . 3 . . . . 4 . . 1 . . . Core 2 | . . . . . . . . . . . 2 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 21 | 2 . 4 3 . . . 4 1 . 2 2 1 2 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 19 | . . 4 3 . . . 4 1 . 2 2 1 2 Utility 13 | 2 . 2 . 2 1 . 2 1 1 1 1 . . Device 8 | . . 1 . 1 . . 2 1 1 1 1 . . Storage 1 | 1 . . . . . . . . . . . . . Processor 2 | 1 . . . 1 . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 1 | . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 1 5 4 . 2 . . . . 1 2 . . Energy Gun 9 | 2 1 5 . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . . . . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 5 | . . . 2 . 2 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . 1 . 1 . . . . . . Parts Lost 21 | . . 1 . . 2 1 1 . 1 1 2 . 12 Power 4 | . . . . . . 1 . . . . . . 3 Propulsion 6 | . . . . . . . . . 1 . . . 5 Utility 6 | . . 1 . . . . 1 . . . 1 . 3 Weapon 5 | . . . . . 2 . . . . 1 1 . 1 Highest Loss Streak 11 | . . 1 . . 1 1 1 . 1 1 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 87 75 83 76 88 81 83 83 83 90 75 70 62 Engine 7 | . 12 10 8 7 7 3 5 5 5 10 4 . . Core 1 | . . . . . . . . . . . 4 8 6 Leg 8 | . 25 18 . . . . . . . . . . . Flight 20 | . . 3 41 35 35 35 32 33 33 35 28 29 27 Device 10 | . . . 8 7 14 14 20 22 22 23 20 16 12 Storage 7 | . 12 10 8 7 7 7 6 5 5 5 4 4 3 Processor 6 | . 12 8 . 5 7 7 6 5 5 5 4 4 3 Hackware 2 | . . . . . 6 7 6 5 5 5 4 4 3 Protection 1 | . . 5 . . . . . . . . . . . Energy Gun 8 | . 25 19 . . . . . . . . 2 . . Special Weapon 2 | . . . 8 7 3 7 6 5 5 5 1 4 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 39 | 18 18 26 21 19 19 18 29 29 29 39 38 29 29 Greatest Support 89 | 20 20 20 24 30 30 19 34 36 36 38 58 71 89 Greatest Overweight (x) 3 | . . 3 1 . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . . 10 7 5 5 5 7 5 6 6 10 10 10 Average Carried 5 | . . 6 4 4 4 5 5 5 5 3 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . 8 4 5 5 5 6 5 6 6 10 10 10 Class Distribution -------------------- 53% | Hacker-Sprinter 46% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Matter Collected 1006 | 183 87 70 . 85 225 5 . 99 3 87 26 67 69 Remotely . | . . . . . . . . . . . . . . Salvage Created 605 | . 89 315 . 54 49 . . . . . 98 . . Parts 27 | . . 22 . 2 2 . . . . . 1 . . Haulers Intercepted 3 | . . 1 . 1 . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 12 | . 2 9 . . 1 . . . . . . . . Guns 12 | . 2 9 . . 1 . . . . . . . . Classes Destroyed 5 | . 1 3 . . 1 . . . . . . . . Hauler 3 | . . 1 . 1 . . . . . . 1 . . Swarmer 6 | . . 6 . . . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . Best Kill Streak 4 | . 2 4 . 1 1 . . . . . 1 . . Combat Bots Only 4 | . 2 4 . . 1 . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Hostile Shots Fired 389 | . 24 53 6 8 24 11 25 4 20 4 76 . 134 Missed 168 | . 6 17 4 4 9 4 14 3 13 1 44 . 49 Damage Taken 2583 | . 144 246 19 39 139 60 127 9 115 34 437 . 1214 Core 538 | . 35 23 . 9 28 18 23 . 14 13 51 . 324 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 1547 | . 93 163 11 23 84 38 74 6 66 20 260 . 709 Core Remaining (%) 94 | 100 86 94 100 . . 92 97 . 98 98 96 100 79 Volleys Fired 70 | . 10 19 . 4 21 1 . 6 1 1 7 . . Largest 2 | . 2 2 . 1 1 1 . 1 1 1 1 . . Hottest 112 | . 90 112 . 25 25 5 . 5 5 5 65 . . Shots Fired 94 | . 20 33 . 4 21 1 . 6 1 1 7 . . Gun 85 | . 20 33 . 4 21 . . . . . 7 . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 9 | . . . . . . 1 . 6 1 1 . . . Kinetic 25 | . . . . 4 21 . . . . . . . . Thermal 52 | . 20 32 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 8 | . . 1 . . . . . . . . 7 . . Robot Hit Streak 39 | . 10 26 . 5 26 27 . 33 34 35 39 . . Robot Miss Streak 1 | . 1 1 . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 85 | . 17 28 . 4 21 1 . 6 1 1 6 . . Core Hits 26 | . 5 14 . 1 2 . . . . . 4 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . 2 2 . . . . . . . . . . . Burn 4 | . 2 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1218 | . 198 367 . 69 447 . . . . . 137 . . Guns 1216 | . 198 365 . 69 447 . . . . . 137 . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 2 | . . 2 . . . . . . . . . . . Kinetic 516 | . . . . 69 447 . . . . . . . . Thermal 553 | . 198 355 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 147 | . . 10 . . . . . . . . 137 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . 4 4 . . . . . . . Average Corruption 2 | . 1 . . . 3 4 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . 1 . . . 2 . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 351 | . 351 305 8 16 99 . 286 . . . 115 38 325 Average Temperature 101 | . 187 88 3 3 43 . 113 . . . 70 19 146 Received Heat Transfer 486 | . 135 72 9 36 . . 72 . 9 9 27 . 117 Effects 4 | . 2 . . . . . 2 . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . Heat Transferred 1720 | . 681 1039 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Peak Influence 251 | . 101 251 38 19 . . 191 206 88 30 114 48 101 Initial 73 | . . 30 18 12 . . 31 64 73 . 7 48 21 Average 60 | . 64 93 7 12 . . 84 100 20 6 33 48 29 Maximum Alert Level 1 | . . 1 . . . . . 1 . . . . . Low Security (%) 99 | 100 100 97 100 100 . . 100 97 100 100 100 100 100 Level 1 . | . . 2 . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . 2 1 2 . . 5 . 3 3 1 . . Investigation 11 | . . 1 1 1 . . 3 . 2 3 . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . . 1 . 1 . . 2 . 1 . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Distress Signals 4 | . 1 1 . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 139 | . 10 12 8 2 11 2 20 12 7 10 26 . 19 Peak Tracking Total 14 | . 5 4 7 2 8 2 9 8 4 9 12 . 14 Tactical Retreats 11 | . . . . . 1 . 1 2 1 . 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Traps Triggered 5 | . 1 1 . . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Machines Accessed 24 | . 4 2 3 1 . . 2 . 7 2 1 . 2 Terminals 21 | . 3 2 2 . . . 2 . 7 2 1 . 2 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 70 | . 10 5 9 3 . . 14 . 18 6 2 . 3 Successful 45 | . 6 2 7 1 . . 11 . 12 4 . . 2 Failed 25 | . 4 3 2 2 . . 3 . 6 2 2 . 1 Catastrophic 3 | . . 1 . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . 1 . . 1 Terminals 62 | . 7 5 7 . . . 14 . 18 6 2 . 3 Fabricators 3 | . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 40 | . 4 2 5 . . . 11 . 12 4 . . 2 Record 12 | . 2 . . . . . 4 . 2 3 . . 1 Part Schematic 1 | . . . . . . . 1 . . . . . . Open Door 4 | . . . . . . . . . 3 . . . 1 Alert Level 3 | . . . 1 . . . 1 . 1 . . . . Unreport Threat 4 | . . . 1 . . . . . 3 . . . . Locate Traps 2 | . . . . . . . . . 2 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 . . . 1 . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 4 2 1 1 . . 2 . 6 2 1 . 2 Full Trace Events 12 | . 2 2 1 1 . . 2 . 2 2 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . 1 1 . . . Non-combat 2 | . . . . . . . . . 1 1 . . . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . 1 1 . . . parse_system 1 | . . . . . . 1 . . . . . . . check_alert 2 | . . . . . . . . . 1 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Total Allies 6 | . . . . . . . . 4 2 . . . . Largest Group 3 | . . . . . . . . 3 2 . . . . Highest-Rated Group 71 | . . . . . . . . 71 62 . . . . Highest-Rated Ally 31 | . . . . . . . . 30 31 . . . . Total Orders 2 | . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . GUARD 1 | . . . . . . . . 1 . . . . . Ally Attacks 12 | . . . . . . . . 8 4 . . . . Total Damage 194 | . . . . . . . . 105 89 . . . . Kills 3 | . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Turns Passed 2234 | 98 293 523 56 53 162 17 339 107 115 69 166 10 226 Spaces Moved 4004 | 79 208 306 125 147 386 56 733 361 317 310 629 38 309 Core 9 | 9 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 543 | 70 208 265 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3452 | . . 41 125 147 386 56 733 361 317 310 629 38 309 Fastest Speed 18 | 50 120 29 24 24 24 27 21 21 21 19 19 20 18 Average Speed 38 | 112 120 138 24 24 26 27 22 21 21 19 21 20 28 Slowest Speed 245 | 120 120 245 99 24 27 27 27 21 24 93 23 20 125 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 56 | . . . 3 1 1 . 5 3 8 16 12 . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 19 | 4 45 27 15 4 47 7 22 12 41 10 24 1 8 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Res Res Acc Total 4539 | 85 231 372 145 159 430 56 902 384 355 302 642 39 437 Wait 399 | . 13 7 12 7 20 . 158 6 44 . . . 132 Move 3888 | 78 207 305 118 144 383 55 722 355 302 283 605 37 294 Hop 46 | . . . 3 1 1 . 5 2 6 10 11 . 7 Pick Up 25 | . . 12 1 1 . . 2 . 1 2 4 1 1 Fast Attach 31 | 7 1 6 . 2 2 . 4 . 1 1 6 . 1 Attach 21 | . . 1 7 . 1 . 5 1 . 4 . 1 1 Detach 7 | . . . 2 . 1 . 3 . . 1 . . . Swap 12 | . . 7 . . 1 . 1 1 . . 1 . 1 Drop 25 | . . 14 1 . . . 2 . . . 8 . . Fire 70 | . 10 19 . 4 21 1 . 6 1 1 7 . . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 383 | -10/Materials | Identified exit to Materials 383 | -10/Materials | Discovered exit to Materials (range 6) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 864 | -9/Materials | Identified exit to Materials 864 | -9/Materials | Discovered exit to Materials (range 11) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Propulsion x2 960 | -8/Materials | Identified exit to Factory 960 | -8/Materials | Discovered exit to Factory (range 16) 971 | -8/Materials | Entered Factory 971 | -7/Factory | Evolved 2 slots: Utility x2 1012 | -7/Factory | Identified exit to Lower Caves 1012 | -7/Factory | Discovered exit to Lower Caves (range 11) 1024 | -7/Factory | Entered Lower Caves 1131 | -7/Lower Caves | Attracted the attention of an 0b10 base 1150 | -7/Lower Caves | Encountered a Warlord checkpoint 1169 | -7/Lower Caves | Identified exit to Lower Caves 1169 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 1186 | -7/Lower Caves | Entered another Lower Caves area 1192 | -7/Lower Caves | Identified exit to Factory 1192 | -7/Lower Caves | Discovered exit to Factory (range 14) 1202 | -7/Lower Caves | Build established: Hacker-Sprinter 1203 | -7/Lower Caves | Entered Factory 1203 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1537 | -6/Factory | Identified exit to Factory 1537 | -6/Factory | Discovered exit to Factory (range 16) 1542 | -6/Factory | Entered another Factory area 1542 | -5/Factory | Evolved 2 slots: Utility x2 1645 | -5/Factory | Identified exit to Extension 1645 | -5/Factory | Discovered exit to Extension (range 15) 1649 | -5/Factory | Entered Extension 1659 | -5/Extension | Rescued a captive Derelict 1674 | -5/Extension | Rescued a captive Derelict 1692 | -5/Extension | Rescued a captive Derelict 1692 | -5/Extension | Rescued a captive Derelict 1696 | -5/Extension | Lost 4 allies 1700 | -5/Extension | Spotted B-75 Beast 1753 | -5/Extension | Spotted B-75 Beast 1763 | -5/Extension | Identified exit to Factory 1763 | -5/Extension | Discovered exit to Factory (range 3) 1764 | -5/Extension | Entered Factory 1764 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1825 | -4/Factory | Identified exit to Research 1825 | -4/Factory | Discovered exit to Research (range 14) 1833 | -4/Factory | Entered Research 1833 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -3/Research | Identified exit to Research 1996 | -3/Research | Discovered exit to Research (range 14) 1999 | -3/Research | Entered another Research area 1999 | -2/Research | Evolved 2 slots: Propulsion x2 2006 | -2/Research | Identified exit to Access 2006 | -2/Research | Discovered exit to Access (range 12) 2009 | -2/Research | Entered Access 2009 | -1/Access | Evolved 2 slots: Propulsion x2 2232 | -1/Access | Identified exit to Surface 2232 | -1/Access | Discovered exit to Surface (range 6) 2235 | *** | Escaped! Last Messages --------------- 02207_ Imp. VTOL Module destroyed. 02207_ Penetrated by Slug. 02210_ M-36 Artificer repairs G-73 Enforcer. 02210_ Penetrated by Slug. 02210_ Adv. Heat Sink destroyed. 02210_ Nuclear Pulse Array destroyed. 02211_ Acquired Lgt. Quantum Reactor. 02212_ Penetrated by Slug. 02213_ Imp. VTOL Module destroyed. 02213_ Penetrated by Slug. 02215_ Slug penetrates Wall. 02215_ Penetrated by Slug. 02215_ Lgt. Quantum Reactor destroyed. 02216_ Slug penetrates Wall. 02230_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02232_ The Access Shell folds into the floor. 02232_ EXIT=FOUND: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????! ???# + ! | | ???????????????????? ???# # """ | | ???????????????????? ???# # ""T"" | | ????????????????????# #???# # "" "" | | ????????????????????# #???# # | | ????????????????????# #???# # | | ????????????????????# #???# ################ | | ????????????????????# #??## =[# ###?????????? | | ????????????????????# #### = % ##????????? | | ???????????????????## ## ! [ * #????????? | | ?? "??????########## # #????????? | | ??""" ????# "" * #????????? | | ?# """ ??# T" % #????????? | | ?# " # ####### #????????? | | ?# + #?????##### #????????? | | ?# ! # #?????????# #????????? | | ?# ??# #?????????## #????????? | | ?#####????# #??????????# # ####????????? | | ??????????# #?????###??## # # #??????????? | | ??????????# ####### ##################??????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 74 Targeting Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Mic. Fission Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Epsilon Run Challenges ------------ None Game ------ Seed MachineHardenedBlaster Manual? 0 Play Time 01:08:19 Cumulative 24.3 hours Start 2024.05.19 @ 15:49:20 End 2024.05.19 @ 17:09:35 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 0 Adventurer 27 Explorer 4 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb5e46f3-5765-417d-954c-90e537fb3f4e