Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.11 @ 01:03:50 Player: H3-MLN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1778) 1778 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3709) 3709 TOTAL SCORE: 9587 Bonus ------- Follower Combat Kills 922 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 100/100 System Corruption 60% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Tech Extrapolator > --- WEAPON (2) ------- Light Antimatter Cannon > --- INVENTORY (5) ---- CPS Tube (2) Large Botcube Large Botcube Peak State ------------ > --- POWER ------------ Light Deuterium Engine Graviton Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Weapon Cycler Improved Weapon Shielding Makeshift Hacking Suite Tech Extrapolator > --- WEAPON ----------- Helical Railgun System Spiker > --- INVENTORY -------- Graviton Reactor Meta Core Matter Compressor Deep Structural Scanner Experimental Sensor Array Precision Matter Filter Authchip [Power] Tech Extrapolator Experimental Recalibrator Mapping Drone Bay Thermic Laser Thermic Laser Powered Cannon Hypervelocity Gauss Rifle Helical Railgun CPS Tube CPS Tube CPS Tube Multitool Large Botcube Large Botcube PL-3XN's Ring of Power [Rating: 83] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Meta Core Reactor Graviton Reactor Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Tech Extrapolator Hackware Makeshift Hacking Suite Protection Improved Weapon Shielding Weapon Subdweller Machine Gun Energy Gun Improved Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 70 | 7 9 . 17 . 16 21 Power 12 | 1 2 . 4 . 2 3 Engine 9 | 1 2 . 4 . 1 1 Core 1 | . . . . . . 1 Reactor 2 | . . . . . 1 1 Propulsion 14 | 2 1 . 5 . 4 2 Treads 3 | 1 . . 1 . 1 . Leg . | . . . . . . . Wheel 11 | 1 1 . 4 . 3 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 2 . 2 . 5 9 Device 11 | 1 . . 1 . 3 6 Storage 4 | 1 2 . 1 . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . . 1 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 24 | 2 4 . 6 . 5 7 Energy Gun 7 | 2 3 . . . . 2 Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 8 | . 1 . 3 . 2 2 Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon 3 | . . . 1 . 1 1 Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 . . . 5 2 Parts Lost 24 | . 1 . 5 . 1 17 Power 4 | . . . 1 . . 3 Propulsion 7 | . 1 . 2 . . 4 Utility 6 | . . . 1 . 1 4 Weapon 7 | . . . 1 . . 6 Highest Loss Streak 17 | . 1 . 3 . 1 17 To Critical Strikes . | . . . . . . . Average Backups 14 | 2 5 7 14 7 14 17 Power . | . 1 1 . . . 1 Propulsion 1 | 1 1 1 3 2 . . Utility 5 | . . 1 2 2 5 7 Weapon 3 | . 2 4 6 1 3 2 Tool/Special . | . . . . . . . Unused Backups 42 | . 2 . 10 . 19 11 Power 2 | . 1 . . . 1 . Propulsion 8 | . . . 3 . 5 . Utility 16 | . 1 . . . 9 6 Weapon 11 | . . . 7 . 4 . Tool/Special 5 | . . . . . . 5 Average Slot Usage (%) 84 | . 98 100 99 100 80 83 Engine 13 | . 14 14 14 14 13 5 Treads 4 | . 14 14 5 . 3 . Wheel 23 | . 12 14 22 28 24 19 Device 4 | . 14 14 9 . 2 12 Storage 15 | . 14 14 17 28 15 5 Energy Cannon 4 | . . . 12 14 4 . Ballistic Gun 13 | . 11 14 13 14 14 12 Peak Build Rating 83 | 7 12 11 34 34 50 83 Average Rating 21 | 5 9 11 21 31 17 69 On Entrance 18 | . 7 11 11 34 16 50 Avg Prop Armor Cover (%) 4 | 15 13 13 3 6 4 . Naked Turns . | . . . . . . . Heaviest Build 116 | 12 92 32 101 101 105 116 Greatest Support 54 | 16 20 10 40 20 22 54 Greatest Overweight (x) 10 | . 9 3 5 5 10 7 Average Overweight (x) 3 | . 2 3 2 5 4 2 Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 Average Capacity 22 | 7 14 15 22 25 22 24 Most Carried 25 | 5 7 8 25 25 25 25 Average Carried 17 | 2 5 7 19 22 17 23 Final Capacity 25 | 8 15 15 25 25 25 5 Final Carried 25 | 5 7 8 25 11 25 5 Class Distribution -------------------- 81% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2785 | 260 156 . 282 . 1469 618 Remotely 10 | . . . . . . 10 Salvage Created 2588 | 133 274 . 553 . 667 961 Parts 133 | 6 10 . 45 . 22 50 Haulers Intercepted 3 | . . . . . . 3 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 35 | . 6 . 11 . 12 6 Guns 23 | . 6 . 4 . 10 3 Cannons 10 | . . . 6 . 2 2 Classes Destroyed 16 | 2 2 . 2 . 5 5 Builder 2 | . . . . . . 2 Tunneler 2 | 2 . . . . . . Hauler 3 | . . . . . . 3 Recycler 2 | 1 . . . . . 1 Mechanic 2 | . . . . . . 2 Watcher 2 | . 1 . . . . 1 Grunt 7 | . 6 . . . . 1 Sentry 1 | . . . 1 . . . Specialist 3 | . . . . . . 3 Programmer 2 | . . . . . . 2 Subdweller 10 | . . . 10 . . . Federalist 3 | . . . . . 3 . Explorer 1 | . . . . . 1 . Ranger 1 | . . . . . 1 . Guru 2 | . . . . . 2 . Scrapper 5 | . . . . . 5 . Best Kill Streak 10 | 3 2 . 2 . 10 4 Combat Bots Only 10 | . 2 . 2 . 10 3 Max Kills in Single Turn 2 | 1 1 . 1 . 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 296 | . 48 . 42 . 16 190 Missed 84 | . 8 . 12 . 10 54 Hits 212 | . 40 . 30 . 6 136 Projectile 212 | . 40 . 30 . 6 136 AOE 2 | . . . 2 . . . Critical Strikes 5 | . . . 1 . . 4 Damage Taken 3753 | . 487 . 706 . 173 2387 Core 1032 | . 51 . 102 . 28 851 Absorbed by Shields 32 | . . . . . 32 . Redirected to Shielding 106 | . . . . . . 106 Core Remaining (%) 63 | 100 . . . . 27 . Volleys Fired 194 | 7 31 . 66 . 29 61 Largest 2 | 2 2 . 2 . 2 2 Hottest 170 | 90 112 . 113 . 65 170 Shots Fired 319 | 14 59 . 107 . 56 83 Gun 238 | 14 59 . 49 . 48 68 Cannon 73 | . . . 56 . 6 11 Launcher . | . . . . . . . Special 8 | . . . 2 . 2 4 Kinetic 200 | . 28 . 49 . 54 69 Thermal 113 | 14 31 . 58 . . 10 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 2 8 . 15 . 7 8 Robot Miss Streak 4 | 3 4 . 3 . 2 4 Penetration Max 2 | . . . . . 2 1 Secondary Targets 5 | . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 184 | 7 32 . 60 . 41 44 Core Hits 73 | 4 11 . 15 . 19 24 Critical Kills 6 | . . . 1 . . 5 Critical Parts Destroyed 7 | . . . . . 1 6 Critical Strikes 21 | 1 2 . 3 . 3 12 Burn 4 | 1 2 . . . . 1 Meltdown 1 | . . . 1 . . . Destroy 14 | . . . 2 . 1 11 Blast 2 | . . . . . 2 . Melee Attacks 7 | . . . . . 7 . Impact 7 | . . . . . 7 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4420 | 83 399 . 1458 . 1089 1391 Guns 3009 | 83 399 . 712 . 933 882 Cannons 1411 | . . . 746 . 156 509 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3050 | . 126 . 712 . 1089 1123 Thermal 1370 | 83 273 . 746 . . 268 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 60 | . . . . . . 60 Average Corruption 46 | . . . . . . 46 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 9 | . . . . . . 9 Overload Shots . | . . . . . . . Overflow Damage 33 | . . . . . . 33 Projectiles 33 | . . . . . . 33 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | 110 369 . 12 . 190 309 Average Temperature 87 | 49 140 . 6 . 62 59 Received Heat Transfer 801 | . 264 . 153 . 42 342 Effects 4 | . 4 . . . . . Shutdowns 1 | . 1 . . . . . Interference 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Melted 12 | . 1 . 2 . 6 3 Heat Transferred 2137 | 273 740 . 999 . . 125 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 85 | 10 74 21 . 30 . 85 Initial 21 | . . 21 . . . . Average 13 | 2 30 3 . 6 . 13 Influence Increases 567 | 15 178 7 20 30 . 317 Destroy 0b10 Robot/C 260 | . 120 . 20 . . 120 Destroy 0b10 Robot/NC 65 | 15 5 . . . . 45 Destroy Leader 60 | . 32 . . . . 28 Successful Hack 48 | . 21 7 . . . 20 Select Force Hacks 30 | . . . . 30 . . Disable Machine 60 | . . . . . . 60 Destroy Structure 29 | . . . . . . 29 Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 538 | 15 124 61 20 30 . 288 Entered New Map 33 | . . 33 . . . . Time Decay 359 | 15 124 28 20 30 . 142 Lost Part 146 | . . . . . . 146 Squads Dispatched 7 | . 2 . . . . 5 Investigation 3 | . 2 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 9 . 10 . 35 37 Peak Tracking Total 11 | . 3 . 2 . 9 11 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 10 | . . . 1 . 5 4 Max in Single Turn 2 | . . . 1 . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 23 | . 4 1 4 1 5 8 Terminals 8 | . 4 1 . . . 3 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 75 | . 13 2 8 3 32 17 Successful 52 | . 2 1 8 2 32 7 Failed 23 | . 11 1 . 1 . 10 Catastrophic 6 | . 4 . . . . 2 Database Lockouts . | . . . . . . . Manual 16 | . 8 2 . 2 . 4 Terminals 21 | . 13 2 . . . 6 Fabricators 6 | . . . . . . 6 Repair Stations 2 | . . . . . . 2 Recycling Units 6 | . . . . 3 . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 43 | . 2 1 8 . 32 . Record 36 | . . . 5 . 31 . Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . . 1 . . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Proto ID Catalog 2 | . . . 1 . 1 . Release Object 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . . 1 . 1 Report Inventory 2 | . . . . 1 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . 1 . 3 Terminals 2 | . . . . . . 2 Botnet 2 | . . . . . . 2 Fabricators 1 | . . . . . . 1 Recompile 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Tunnel 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 1 . 1 . 8 Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . 1 . . . 1 11 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 47 | . . . . . . 47 Total Part Build Rating 10 | . . . . . . 10 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 7 | . . . . . 7 . Largest Group 7 | . . . . . 7 . Highest-Rated Group 352 | . . . . . 352 . Highest-Rated Ally 64 | . . . . . 64 . Total Orders . | . . . . . . . Ally Attacks 148 | . . . . . 148 . Total Damage 3146 | . . . . . 3146 . Kills 31 | . . . . . 31 . Allies Corrupted . | . . . . . . . Allies Melted 5 | . . . . . 5 . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 1950 | 8 278 216 610 . . 838 Sensors 838 | . . . . . . 838 Seismic 1112 | 8 278 216 610 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 7 | . . 1 2 . 4 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 13049 | 87 305 216 1651 136 9757 897 Spaces Moved 8023 | 49 158 143 977 85 6082 529 Core 10 | 2 . . . . . 8 Treads 3 | . 1 . 2 . . . Legs . | . . . . . . . Wheels 8010 | 47 157 143 975 85 6082 521 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 125 120 160 80 50 Average Speed 144 | 97 123 125 130 160 148 128 Slowest Speed 240 | 100 215 125 240 160 230 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 34 33 63 23 94 17 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 10 | . . 1 2 1 6 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 11 | . . . 5 . 6 . Spaces Dug 6 | . . . 3 . . 3 Terrain Destroyed 46 | . . . 10 . 7 29 Melee . | . . . . . . . Projectile 32 | . . . 10 . 7 15 AOE 14 | . . . . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 9239 | 70 214 180 1253 86 6756 680 Wait 727 | 3 6 37 140 . 498 43 Move 8017 | 48 157 142 976 84 6081 529 Hop . | . . . . . . . Pick Up 111 | 5 4 1 26 1 67 7 Fast Attach 29 | 7 2 . 4 . 7 9 Attach 22 | . 1 . 4 . 4 13 Detach 5 | . . . . . 1 4 Swap 28 | . 6 . 11 . 6 5 Drop 99 | . 7 . 26 1 56 9 Fire 194 | 7 31 . 66 . 29 61 Melee 7 | . . . . . 7 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Entered Mines 411 | -10/Mines | Learned location of Storage (-9) 439 | -10/Mines | Discovered new exit (range 15) 593 | -10/Mines | Discovered new exit (range 5) 609 | -10/Mines | Entered Subcaves 612 | -10/Subcaves | Learned Materials garrison access intel 646 | -10/Subcaves | Visited Clippyterm 649 | -10/Subcaves | Learned location of Section 7 (-2) 649 | -10/Subcaves | Learned Research machine intel 657 | -10/Subcaves | Discovered new exit (range 8) 661 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 662 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 686 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 790 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 916 | -10/Subcaves | A Subdweller sparked back to life 916 | -10/Subcaves | A Subdweller sparked back to life 968 | -10/Subcaves | Found Prototype Power Core 1206 | -10/Subcaves | Ambushed by Subdweller buried in earth 1234 | -10/Subcaves | Core integrity fell below 50% 1273 | -10/Subcaves | Lost 3 parts (1n1u1w) 1284 | -10/Subcaves | Disturbed a concealed Subdweller 1519 | -10/Subcaves | Build established: Scavenger-Mutant 1701 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1811 | -10/Subcaves | Found SUBCON Basin 1842 | -10/Subcaves | Discovered new exit (range 10) 2007 | -10/Subcaves | Visited 4L-MR0's lab 2022 | -10/Subcaves | Identified Meta Core 2028 | -10/Subcaves | Found Powered Cannon 2080 | -10/Subcaves | Learned location of Zion (-7) 2255 | -10/Subcaves | Discovered new exit (range 5) 2260 | -10/Subcaves | Entered Recycling 2337 | -9/Recycling | Scanned before Scraplab entrance 2360 | -9/Recycling | Entered Scraplab 2393 | -9/Recycling | Discovered new exit (range 3) 2396 | -9/Recycling | Entered Scraptown 2574 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2580 | -9/Scraptown | Learned Research terminal intel 2582 | -9/Scraptown | Learned 8 Factory zone layouts 2625 | -9/Scraptown | Visited Awakened 3043 | -9/Scraptown | Discovered new exit (range 13) 3070 | -9/Scraptown | Build established: Mutant 3190 | -9/Scraptown | Visited Fellowship of the Rings 3223 | -9/Scraptown | Visited Junk Repository 3282 | -9/Scraptown | Visited Symbiants 3639 | -9/Scraptown | Visited UFD Registry 3639 | -9/Scraptown | Registered with UFD as "Longbot" 3706 | -9/Scraptown | Visited Cyclists 3722 | -9/Scraptown | Entered Cyclist Reading Room 3860 | -9/Scraptown | Visited Science Guys 3936 | -9/Scraptown | Visited Botcube Research 3968 | -9/Scraptown | Visited Curators Association 4035 | -9/Scraptown | Visited Scrapoid Pod Storage 4064 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4085 | -9/Scraptown | Found DCF Scrap (28 items) 4198 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4343 | -9/Scraptown | Visited Derelict Rescue Squad 4366 | -9/Scraptown | Visited Cartography Club 4405 | -9/Scraptown | Visited Research Penetration Think Tank 4460 | -9/Scraptown | Visited Infowarlord's Domain 4497 | -9/Scraptown | Visited Supply Room 4623 | -9/Scraptown | Found Botcube 4811 | -9/Scraptown | Learned location of Recycling (-9) 4811 | -9/Scraptown | Learned location of Proximity Caves (-5) 4811 | -9/Scraptown | Learned location of Archives (-4) 4811 | -9/Scraptown | Learned 8 Materials zone layouts 4811 | -9/Scraptown | Learned 8 Factory zone layouts 4811 | -9/Scraptown | Learned 12 Factory zone layouts 4811 | -9/Scraptown | Learned 16 Factory zone layouts 4811 | -9/Scraptown | Learned 4 Storage zone layouts 4811 | -9/Scraptown | Learned 4 Mines zone layouts 4811 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4811 | -9/Scraptown | Learned 16 Upper Caves zone layouts 4811 | -9/Scraptown | Learned location of 1 exit from Factory 4811 | -9/Scraptown | Learned location of 3 exits from Factory 4811 | -9/Scraptown | Identified exit to Factory 4844 | -9/Scraptown | Found Deep Structural Scanner 4900 | -9/Scraptown | Found Scrapoid Pod 5267 | -9/Scraptown | Guru changed UFD alias to "Mattersys" 5330 | -9/Scraptown | Visited CR-KLE's Repair Center 5368 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 5816 | -9/Scraptown | Found Exp. Sensor Array 7459 | -9/Scraptown | Found Scrap Suit 10006 | -9/Scraptown | Botcube activated 10028 | -9/Scraptown | Botcube completed mutation into hovering form, armed with 2 guns. 10218 | -9/Scraptown | Attached CPS modules to *ER-KYP. 10221 | -9/Scraptown | Attached CPS modules to 09S02-D. 10468 | -9/Scraptown | Found DRS Beacon 11337 | -9/Scraptown | Met Optimus 11337 | -9/Scraptown | Accepted into 0bPrime 11737 | -9/Scraptown | Civil war broke out across Scraptown 11789 | -9/Scraptown | Found Lrg. Botcube 11792 | -9/Scraptown | Found Lrg. Botcube 11797 | -9/Scraptown | Found Botcube 11819 | -9/Scraptown | Botcube activated 11835 | -9/Scraptown | Botcube completed mutation into legged form, armed with 1 gun. 11860 | -9/Scraptown | Found System Spiker 11875 | -9/Scraptown | Lost 5 allies 11904 | -9/Scraptown | Optimus destroyed in the chaos of civil war 11980 | -9/Scraptown | Lost 3 allies 11998 | -9/Scraptown | Found PL-3XN's Ring of Power 12135 | -9/Scraptown | Found Prototype Device 12152 | -9/Scraptown | Destroyed 10 combat bots 12153 | -9/Scraptown | Entered Factory 12153 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 12153 | -6/Factory | Identified Exp. Recalibrator 12154 | -6/Factory | Identified exit to Factory 12155 | -6/Factory | Identified exit to Lower Caves 12160 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 12170 | -6/Factory | Lost 16 allies 12441 | -6/Factory | Build established: Scavenger-Mutant 12708 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 12774 | -6/Factory | Fabricated Thermic Laser? 12936 | -6/Factory | Cargo convoy interrupted 12936 | -6/Factory | System corruption reached 10% 12963 | -6/Factory | System corruption reached 30% 12990 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 13003 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 13023 | -6/Factory | Core integrity fell below 50% 13039 | -6/Factory | Core integrity fell below 20% 13050 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13039_ U-05 Engineer lays Concrete. 13040_ R-10 Processor collects Prototype Storage. 13040_ U-05 Engineer lays Concrete. 13041_ NSPXQS,LMWANP:LJ |UUOXR&I08DD1NYF N 13041_ U-05 Engineer lays Concrete. 13041_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 13041_ U-05 Engineer lays Concrete. 13043_ K-01 Serf collects debris. 13043_ U-05 Engineer destroyed. 13043_ U-05 Engineer lays Concrete. 13043_ R-10 Processor collects Welding Torch. 13043_ U-05 Engineer lays Concrete. 13045_ Destroyed Gravmag System. 13046_ U-05 Engineer lays Concrete. 13046_ R-10 Processor collects Terrain Scan Processor. 13046_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 13046_ K-01 Serf collects debris. 13047_ Destroyed Shock Rifle. 13049_ P-60 Hacker knocked back. 13049_ R-10 Processor collects Structural Scanner. Map ----- +----------------------------------------------------+ | ???# """ ## #?# """ """ # ## ### | | #### ## #?# """ """ # ### ##?# | | ############ #?# """ """ ####+######## #??## | | ""#??????????# #?# / #???# | | ""#??????????# #?# ###############???# | | ""#??????????# #?# #?????????????????# | | ""#??????????# #?# #?????????????????# | | #??????????# #########/######?????????????????# | | ###??????????# = = ##################### | | ############## !%=% # ## | | ! ! # + | | ################ # ## | | ??????# # # ### | | #####?# """ # # #?? | | #?# """ # !#] ] #?? | | """ #?# """ # !!=[#[] ]]] #?? | | """ #?# # |g|! +[! ]] ]]#?? | | """ #?# "" "" # &R|k!################+###?# | | """ #?# ""S"" # |!u*!################]#???# | | #?# """" # !|%|# # #?### | | #?# # u !%= # """"""""" # #?# | | ##########+##### %u==!# # ###" | | =pp!=# """"""""" # | | k u u=gi/ # # | | *!%!%#! """"""""" + + | | % @*!# # # | | =]! R !# """"""""" # # | | ###+######+############ % # * # " | | # #?##???#[ %&################ " | | # #??????# # | | # ######## # | | # + % ? | | # ######## ? | | " "" # #??????# ? | | "S"" # #???######+#+#################+#"## | | """ # #???# #???# # | | # #???# #???# # | | ##+##########+##???# #???# # | | ?# #????????# #????# """?"?" ???????# # | | ?# #????????# #????# """?"?? ??????# # | | ## ########## #????# """????????????# # | | #????# ????????????# + | | ###### """????????????# # | | + """????????????# # | | ### """????????????# # | | """" """" #?# ????????????# # | | """" """" #?# ????????????# # | | """" """" #######????????????############## | | """" """" # ??????????????????????# | | """" """" # ??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 38 Energy Capacity 380 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: EM 25 Power Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 49 Recoil Reduction 2 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mak. Leg | -9/Scraptown | Extrapolated Machine Rigger | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Sensor Array | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Humpback | -6/Factory | Extrapolated Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked Fabricated ------------ Thermic Laser | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Do Not Disturb Frankenstein Inventory Pressure Longdome?! Challenges ------------ None Game ------ Seed ProtonActuatorLaser Manual? 0 Play Time 01:55:59 Cumulative 878.7 hours Start 2025.09.10 @ 17:55:03 End 2025.09.11 @ 01:03:50 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 321 Adventurer 4 Explorer 1 Win Type - Total 16 Types 10/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b9b8fa-ee70-424a-9cea-054b09eae53c