Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 00:48:25 Player: Kole Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1996) 1996 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (727) 727 TOTAL SCORE: 7048 Bonus ------- Follower Combat Kills 160 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Scout] Targeting Computer Makeshift System Shield Makeshift System Shield Corruption Screen > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Advanced ECM Suite Recalibrator High-powered Shotgun Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Targeting Computer Makeshift System Shield Makeshift System Shield Corruption Screen Phasing AFG > --- WEAPON ----------- High-powered Shotgun Makeshift Shrapnel Gun > --- INVENTORY -------- Advanced ECM Suite Recalibrator Hacking Drone Bay Remote Datajack Self-destruct Interrupter [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Thermal Generator Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 103 | 6 7 5 . . 28 20 18 9 8 2 Power 7 | 1 . 1 . . 2 2 . . 1 . Engine 4 | 1 . 1 . . 1 . . . 1 . Core 3 | . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 4 1 . . 10 7 4 2 . . Treads 5 | . . . . . 5 . . . . . Leg 22 | 2 4 1 . . 4 7 4 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . 1 . . 2 . . Utility 40 | 1 3 . . . 8 8 7 6 6 1 Device 20 | . . . . . 3 7 5 2 2 1 Storage 3 | 1 1 . . . 1 . . . . . Processor 7 | . 1 . . . 1 1 . 2 2 . Hackware 3 | . . . . . 1 . . . 2 . Protection 7 | . 1 . . . 2 . 2 2 . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 3 . . 8 3 7 1 1 1 Energy Gun 8 | . . 2 . . 5 . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 2 . . . . 1 1 2 1 1 . Ballistic Cannon 6 | . . . . . . 2 4 . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 3 | . . . . . 2 . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . . 2 . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 4 | . . . . . . . 4 . . . Parts Lost 43 | . . 3 . . 11 4 22 . . 3 Power 6 | . . . . . 2 2 1 . . 1 Propulsion 15 | . . . . . 5 . 8 . . 2 Utility 13 | . . . . . 2 2 9 . . . Weapon 9 | . . 3 . . 2 . 4 . . . Highest Loss Streak 7 | . . 3 . . 5 2 7 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 97 100 100 85 97 68 62 79 57 Engine 5 | . 14 14 14 14 8 . . . 3 5 Core 1 | . . . . . . 6 1 . . . Treads 1 | . . . . . 7 5 . . . . Leg 16 | . 28 28 28 28 16 24 13 . . . Flight 2 | . . . . . . . . 14 15 5 Device 10 | . . . . . 12 22 14 11 10 1 Storage 7 | . 14 14 14 14 9 7 6 . . . Processor 10 | . 6 14 14 14 9 11 7 14 22 23 Hackware 1 | . . . . . 1 . . . 8 15 Protection 4 | . 4 . . . 1 . 8 5 3 . Energy Gun 4 | . . 10 14 14 12 . . . . . Ballistic Gun 5 | . 28 6 . . 2 . . 14 14 4 Ballistic Cannon 6 | . . . . . . 14 14 . . . Launcher 2 | . . 8 14 14 1 . . . . . Peak Build Rating 51 | 6 7 10 10 10 33 44 44 28 51 43 Average Rating 23 | 4 6 8 9 10 21 40 25 25 38 30 On Entrance 17 | . 6 7 10 10 10 31 44 4 28 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 14 19 19 17 17 48 56 56 10 10 10 Greatest Support 64 | 20 20 20 20 20 64 63 63 12 12 12 Greatest Overweight (x) 16 | . . . . . 14 1 16 . . 1 Average Overweight (x) . | . . . . . . . 2 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 5 5 5 Average Capacity 12 | 6 8 10 10 10 14 15 14 5 5 5 Most Carried 15 | 5 9 10 10 10 14 15 13 5 5 5 Average Carried 7 | 2 6 9 9 10 5 14 7 4 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 5 5 5 5 Final Carried 14 | 2 9 10 10 10 14 13 5 5 5 5 Class Distribution -------------------- 41% | Scavenger-Mutant 36% | Mutant 14% | Derelict-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2080 | 191 261 184 . 40 276 238 685 109 84 12 Remotely . | . . . . . . . . . . . Salvage Created 1899 | . 408 76 . 111 327 273 677 27 . . Parts 79 | . 27 2 . 4 8 17 20 1 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 11 | . . . . . . 11 . . . . Retrieved Matter 310 | . . . . . . 310 . . . . Parts Self-Destructed 19 | . . . . . . . 18 . 1 . Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 44 | . 7 . . 4 6 7 20 . . . Guns 16 | . 7 . . 1 5 . 3 . . . Cannons 22 | . . . . . . 7 15 . . . AOE 6 | . . . . 3 1 . 2 . . . Classes Destroyed 10 | . 3 1 . 1 2 3 . . . . Worker 2 | . . 1 . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . Recycler 3 | . 1 . . 1 1 . . . . . Watcher 3 | . 1 . . . 1 1 . . . . Swarmer 5 | . . . . 3 . . 2 . . . Grunt 29 | . 7 . . 1 4 4 13 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 3 | . . . . . . 1 2 . . . Sentry 5 | . . . . . 1 1 3 . . . Programmer 1 | . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 4 1 . 2 2 4 6 . . . Combat Bots Only 6 | . 4 . . 2 2 4 6 . . . Max Kills in Single Turn 2 | . 1 1 . 2 1 1 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 1 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 460 | . 31 7 . 17 90 74 197 3 . 41 Missed 124 | . 6 1 . 5 22 29 46 3 . 12 Damage Taken 5551 | . 299 402 . 95 1207 525 2564 . . 459 Core 1178 | . 52 98 . . 327 5 395 . . 301 Absorbed by Shields 244 | . . . . . 116 58 70 . . . Redirected to Shielding 65 | . 12 . . . 53 . . . . . Regen/Repaired (Parts) 68 | . . . . . . 68 . . . . Core Remaining (%) 60 | 100 . . . 40 40 . . . . . Volleys Fired 178 | . 31 16 . 12 29 32 58 . . . Largest 2 | . 2 2 . 2 2 2 2 . . . Hottest 118 | . 40 60 . 70 118 96 96 . . . Shots Fired 333 | . 62 30 . 16 49 64 111 1 . . Gun 165 | . 62 30 . 12 39 . 21 1 . . Cannon 154 | . . . . . . 64 90 . . . Launcher 9 | . . . . 4 5 . . . . . Special 5 | . . . . . 5 . . . . . Kinetic 266 | . 62 26 . . 9 64 104 1 . . Thermal 44 | . . 4 . 12 28 . . . . . Explosive 9 | . . . . 4 5 . . . . . Electromagnetic 9 | . . . . . 2 . 7 . . . Robot Hit Streak 20 | . 8 5 . 1 15 20 8 5 . . Robot Miss Streak 8 | . 4 4 . 5 8 3 6 . . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 4 | . 1 . . . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . Shots Hit Robots 192 | . 39 16 . 3 33 34 66 1 . . Core Hits 97 | . 17 7 . 8 16 14 34 1 . . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 12 | . . 1 . . . 6 5 . . . Destroy 1 | . . 1 . . . . . . . . Blast 11 | . . . . . . 6 5 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4578 | . 514 223 . 343 617 885 1976 20 . . Guns 1574 | . 514 223 . 33 457 . 327 20 . . Cannons 2389 | . . . . . . 885 1504 . . . Explosions 615 | . . . . 310 160 . 145 . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3417 | . 514 222 . . 67 885 1709 20 . . Thermal 569 | . . 1 . 33 390 . 145 . . . Explosive 470 | . . . . 310 160 . . . . . Electromagnetic 122 | . . . . . . . 122 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 4 . Average Corruption 4 | . . . . . . . 4 4 4 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . . . 28 6 . . Message Errors 8 | . . . . . . . 6 2 . . Matter Fused 5 | . . . . . . . 5 . . . Heat Flow Errors 3 | . . . . . . . 3 . . . Energy Discharges 6 | . . . . . . . 5 1 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . 5 2 . . Data Loss (major) 3 | . . . . . . . 3 . . . Misfires 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . . . 28 . 25 2 . . . Projectiles 27 | . . . . . . 25 2 . . . Explosions 28 | . . . . 28 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 20 | . . . . . . 10 10 . . . Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . . 10 10 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . 43 . . . Shots 1 | . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 325 | . 20 15 . 18 256 199 325 1 . . Average Temperature 92 | . 6 10 . 9 74 75 118 1 . . Received Heat Transfer 2031 | . 183 60 . 6 517 212 1005 . . 48 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 1071 | . . 6 . 75 840 . 150 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 271 | . 271 49 . 133 187 255 . . . . Initial 51 | . . 39 . . 51 22 . . . . Average 78 | . 132 35 . 77 44 122 . . . . Maximum Alert Level 1 | . 1 . . . . 1 . . . . Low Security (%) 91 | 100 66 100 . 100 100 85 . . . . Level 1 8 | . 33 . . . . 14 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . . 1 3 2 . . . . Investigation 3 | . 2 . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . . . . 1 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 104 | . 12 20 . 4 26 14 18 9 . 1 Peak Tracking Total 18 | . 4 18 . 3 6 4 7 11 . 1 Tactical Retreats 8 | . 1 1 . . . 2 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . 2 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 5 | . 1 . . . . 2 2 . . . Max in Single Turn 1 | . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 11 | . 2 1 1 . 4 3 . . . . Terminals 6 | . 1 1 . . 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 3 4 1 . 9 12 . . . . Successful 19 | . 2 3 1 . 6 7 . . . . Failed 10 | . 1 1 . . 3 5 . . . . Catastrophic 3 | . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . . 2 1 . 7 1 . . 2 . Terminals 17 | . 2 4 . . 8 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 7 | . 1 . . . . 6 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 1 2 1 . 2 . . . . . Record 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 5 | . 1 . . . . 4 . . . . Recycle Component 1 | . . . . . . 1 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 . . 3 1 . . . . Terminals 5 | . . 1 . . 3 1 . . . . Botnet 5 | . . 1 . . 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 1 . . 4 2 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled 1 | . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . 4 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 90 | . . . . . 90 . . . . . Highest-Rated Ally 90 | . . . . . 90 . . . . . Total Orders 1 | . . . . . 1 . . . . . AID 1 | . . . . . 1 . . . . . Ally Attacks 48 | . . . . . 48 . . . . . Total Damage 903 | . . . . . 903 . . . . . Kills 6 | . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 4 | . . . . . 4 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 6248 | 56 503 322 276 316 1153 707 1978 247 565 125 Spaces Moved 4575 | 39 318 220 229 241 520 381 628 508 1249 242 Core 127 | 9 . . . . 3 . 51 14 . 50 Treads 202 | . . . . . 166 36 . . . . Legs 2311 | 30 318 220 229 241 351 345 577 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1935 | . . . . . . . . 494 1249 192 Fastest Speed 37 | 50 120 120 120 120 120 122 50 37 37 37 Average Speed 115 | 103 120 120 120 120 193 142 276 37 37 48 Slowest Speed 850 | 120 120 120 120 120 750 240 850 50 37 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 38 58 61 65 35 8 61 68 82 15 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . 1 1 1 . Scrap Searched 13 | . . . . 1 . . 1 8 3 . Spaces Dug 23 | . . . . 18 5 . . . . . Terrain Destroyed 127 | . . . . 38 32 27 30 . . . Melee . | . . . . . . . . . . . Projectile 55 | . . . . . . 27 28 . . . AOE 72 | . . . . 38 32 . 2 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5179 | 54 379 249 230 252 613 479 757 560 1353 253 Wait 216 | 2 11 . . . 9 27 45 43 76 3 Move 4565 | 38 317 219 228 240 519 380 627 507 1248 242 Hop . | . . . . . . . . . . . Pick Up 73 | 8 8 6 1 . 24 10 6 1 8 1 Fast Attach 22 | . 1 . . . . 7 . 7 7 . Attach 55 | 6 1 3 . . 20 7 15 1 . 2 Detach 4 | . . . . . 1 . 1 . . 2 Swap 26 | . 5 2 . . 8 6 3 1 1 . Drop 40 | . 5 3 1 . 3 10 2 . 13 3 Fire 178 | . 31 16 . 12 29 32 58 . . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Discovered new exit (range 17) 311 | -10/Materials | Build established: Mutant 413 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Entered Mines 561 | -10/Mines | Assembled infested the area 577 | -10/Mines | Met 8R-AWN 651 | -10/Mines | Core integrity fell below 50% 679 | -10/Mines | Lost 3 parts (3w) 795 | -10/Mines | Discovered exit to Materials (range 16) 873 | -10/Mines | Discovered new exit (range 5) 877 | -10/Mines | Identified exit to Exiles 882 | -10/Mines | Entered Exiles 922 | -10/Exiles | Welcomed by 8R-AWN 948 | -10/Exiles | Met EX-HEX 955 | -10/Exiles | Build established: Scavenger-Mutant 987 | -10/Exiles | Met EX-BIN 1001 | -10/Exiles | Aligned with FarCom system 1002 | -10/Exiles | Given EX-Vault access code 1030 | -10/Exiles | Opened EX-Vault 1041 | -10/Exiles | Found Field Lobotomy Kit 1066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1102 | -10/Exiles | Met EX-DEC 1144 | -10/Exiles | Discovered new exit (range 14) 1156 | -10/Exiles | Identified exit to Mines 1158 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1158 | -10/Exiles | Entered Mines 1205 | -9/Mines | Found a hidden stash of uninstalled traps 1460 | -9/Mines | Discovered new exit (range 9) 1472 | -9/Mines | Identified exit to Materials 1474 | -9/Mines | Entered Materials 1474 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1671 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 1701 | -8/Materials | Lost 3 parts (1p2w) 1726 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1729 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1768 | -8/Materials | Lost 5 parts (1p3n1u) 2200 | -8/Materials | Discovered new exit (range 5) 2218 | -8/Materials | Identified exit to Factory 2286 | -8/Materials | Core integrity fell below 50% 2294 | -8/Materials | Lost 3 parts (2n1u) 2454 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2582 | -8/Materials | Discovered exit to Factory (range 12) 2627 | -8/Materials | Entered Factory 2627 | -7/Factory | Evolved 2 slots: Utility x2 2942 | -7/Factory | Repaired Carbon-fiber Leg 3182 | -7/Factory | Build established: Scavenger-Skirmisher 3223 | -7/Factory | Discovered new exit (range 13) 3237 | -7/Factory | Discovered new exit (range 12) 3238 | -7/Factory | Identified exit to Factory 3252 | -7/Factory | Identified exit to Lower Caves 3334 | -7/Factory | Entered Lower Caves 3515 | -7/Lower Caves | Lost 6 parts (3n2u1w) 3630 | -7/Lower Caves | Build established: Scavenger-Mutant 3671 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3740 | -7/Lower Caves | Lost 5 parts (1p2n2u) 4009 | -7/Lower Caves | Build established: Mutant 4562 | -7/Lower Caves | Lost 4 parts (2n2u) 5236 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5247 | -7/Lower Caves | Core integrity fell below 50% 5300 | -7/Lower Caves | Lost 7 parts (1n3u3w) 5307 | -7/Lower Caves | Discovered new exit (range 9) 5312 | -7/Lower Caves | Entered another Lower Caves area 5554 | -7/Lower Caves | Discovered new exit (range 15) 5559 | -7/Lower Caves | Entered Zion 5572 | -7/Zion | System corruption cleaned by Quarantine Array 5604 | -7/Zion | Learned location of Quarantine (-3) 5615 | -7/Zion | Build established: Derelict-Mutant 5663 | -7/Zion | Given the Hacking Drone Bay 5663 | -7/Zion | Found Prototype Device 5664 | -7/Zion | Identified Hacking Drone Bay 5723 | -7/Zion | Rebuked by Imprinter 5854 | -7/Zion | Received a visual enhancement algorithm 5920 | -7/Zion | Found Prototype Device 5920 | -7/Zion | Identified Phasing AFG 6118 | -7/Zion | Discovered new exit (range 15) 6124 | -7/Zion | Entered Proximity Caves 6124 | -6/Proximity Caves | Spotted B-75 Beast 6196 | -6/Proximity Caves | Core integrity fell below 20% 6249 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05987_ BA-Y2J(z) rummages through the Twisted Machinery. 06059_ 3X-EN9(c) tosses a component aside. 4B-21U(z): Haven't seen you here before. Welcome to our bastion of robot happiness! 06118_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06128_ Xenon Bombardment Thruster destroyed. 06128_ Dropped 0b10 Decoder Chip [Looter]. 06129_ Dropped Coolant Injector. 06177_ Knocked back. 06197_ Acquired 4 matter. 06219_ Xenon Bombardment Thruster destroyed. 06220_ Dropped Adv. ECM Suite. 06221_ Acquired 1 matter. 06224_ Mak. Power Source destroyed. 06225_ Acquired Adv. ECM Suite. 06226_ Acquired 2 matter. 06231_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????#####??????????????????? | | ??????????????????????????# ##############?????? | | ??????????????????????????# ## ## ####??? | | ?????????????????????????## # #??? | | ???????????????###???????# ## %# #???? | | ??????????????## #???????# ## # ##???? | | ?????????????## ##???###### ##### ## ##????? | | ?????????????# ##### #??#" ### ##?????? | | ?????????????# # ## ##### ###?# #?????? | | ?????????????# # ### ##?# #?????? | | ?????????????# # ## ## ######?????? | | ?????????##?## ## # #?????????? | | ????????## ## ######## ##????????? | | ????????# # # ##?????## # ## # ##???????? | | ????????# ###??#?### ;## # #???????? | | ???????## # #???# BB ;#?# # ##??????? | | ???????# #????##BB #??#" ###????? | | ???????#### ## #????; #???" # #????? | | ?????????## # #?#######?;; #???#" # ##????? | | ????????## # #??## ##;; #????# #####??? | | ????????# # ##??# # ##????## #### ##?? | | ????????# # # #???# ##??????# # ### | | ????????## # ##???## #??????# # | | ?????????## #?????## % ##??????# # ##? | | ??????????## ##?????# ##??????# ### | | ???????????# #???###@ #??????# ### # | | ???????????## # #??## #??????### #?? | | ???????????## ##?## # ##????????# #??# | | ???????????# ##?## #####?????????# #?## | | ?????????# ## ##??# # ##?????????????# ### | | ????????# ? # ???## #??????????????# % ## | | ????????# ?? ? ????# #??????????????####!! ## | | ????????## ? ?# ???# ##????????????????## | | ?????????#?? ?? ??### ##????????????????## | | ??????????? #?? #?# # #?????????????????## | | ??????????? #????#?# # #??????????????????#### | | ?????????? #???????# #### #?????????????????????? | | ??????????#????????###???###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Corruption Block 7 Armor Coverage 375 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Quantum Hacking Robot Respite Slippery One True Hacker Challenges ------------ None Game ------ Seed AerolevRagnarokSystem Manual? 0 Play Time 01:27:49 Cumulative 10.8 hours Start 2024.11.03 @ 22:59:32 End 2024.11.04 @ 00:48:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79bb0178-6807-4622-8e73-b420391e414e