Cogmind - Beta 9.2 *** ADVENTURER MODE // 2020.01.26 @ 21:49:16 Player: Michael Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (91) 455 Value Destroyed (2831) 2831 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3613) 3613 TOTAL SCORE: 15079 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 40 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1511/1600 Matter 205/550 Energy 265/280 System Corruption 0% Temperature Cool (15) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Integration Mediator > --- WEAPON (2) ------- Hardcell Cannon Heavy Rocket Launcher > --- INVENTORY (10) --- Micro Fission Core Medium Storage Unit Advanced Weight Redist. System Layered Medium Armor Plating Improved EM Pulse Cannon Coil Gun Railgun Railgun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Reaction Control System Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Integration Mediator > --- WEAPON ----------- Hardcell Cannon Heavy Rocket Launcher > --- INVENTORY -------- Micro Fission Core Medium Storage Unit Advanced Weight Redist. System Layered Medium Armor Plating Improved EM Pulse Cannon Coil Gun Railgun Railgun Magnetic Acceleration Cannon [Rating: 140] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Flight Unit Cooled Cesium-ion Thruster Utility Enhanced Optical Array Device Advanced Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Hardcell Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 3 1 . . . . . . . . . 2 Utility 11 | . . . . . 1 1 1 . . 2 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 248 | 1 7 . 3 7 2 18 19 . 41 48 7 1 16 28 22 28 Power 28 | 1 1 . 1 1 . 1 3 . 2 3 1 . 2 2 3 7 Engine 5 | 1 1 . 1 1 . . 1 . . . . . . . . . Core 12 | . . . . . . 1 2 . 2 3 . . 1 . 1 2 Reactor 11 | . . . . . . . . . . . 1 . 1 2 2 5 Propulsion 49 | . 1 . . 2 . 7 2 . 9 8 2 . 5 4 6 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 49 | . 1 . . 2 . 7 2 . 9 8 2 . 5 4 6 3 Utility 64 | . 1 . 1 1 1 3 6 . 11 12 2 . 3 8 8 7 Device 36 | . 1 . . . 1 1 6 . 10 5 1 . 1 3 3 4 Storage 7 | . . . . 1 . 1 . . . 1 1 . . 1 . 2 Processor 4 | . . . 1 . . 1 . . . 1 . . . . 1 . Hackware 7 | . . . . . . . . . . 1 . . 1 2 3 . Protection 10 | . . . . . . . . . 1 4 . . 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 107 | . 4 . 1 3 1 7 8 . 19 25 2 1 6 14 5 11 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . Energy Cannon 19 | . . . 1 . . 2 4 . 3 4 1 . . 3 . 1 Ballistic Gun 34 | . 3 . . 2 . 3 2 . 7 8 . . 2 2 1 4 Ballistic Cannon 32 | . . . . . 1 1 1 . 6 8 1 . 4 5 2 3 Launcher 21 | . . . . 1 . 1 1 . 3 5 . 1 . 4 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 . . . . . . . Parts Lost 23 | . 4 . . . . . 1 . 1 1 1 . 3 1 7 4 Power 2 | . 1 . . . . . . . . . . . . . 1 . Propulsion 7 | . 1 . . . . . 1 . . 1 1 . . . 3 . Utility 13 | . 1 . . . . . . . 1 . . . 3 1 3 4 Weapon 1 | . 1 . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 4 . . . . . 1 . 1 1 1 . 2 1 6 2 Average Slot Usage (%) 82 | . 29 28 26 83 63 83 95 100 95 98 93 89 88 75 82 65 Engine 1 | . 7 . 7 14 9 2 . . . . . . . . . . Core 6 | . . . . . . 4 10 13 12 11 7 5 5 4 . 2 Reactor 1 | . . . . . . . . . . . 2 5 5 4 7 2 Flight 26 | . 2 . . 26 18 33 39 40 40 34 27 26 27 19 16 13 Device 9 | . 3 . . . 8 7 10 13 10 10 15 15 14 9 14 6 Storage 7 | . . . . 13 9 7 6 6 6 5 10 10 10 9 8 8 Processor 11 | . . . 5 14 9 13 13 13 13 11 10 10 10 9 12 12 Hackware 4 | . . . . . . . . . . 4 5 5 3 8 11 12 Protection 2 | . . . . . . . . . 1 5 5 5 4 3 4 3 Energy Cannon 1 | . . . . . . . 5 6 1 2 3 . . . . . Ballistic Gun 3 | . 12 28 13 14 9 6 2 . 2 4 . . . . . 1 Ballistic Cannon 3 | . . . . . . 4 3 6 4 3 5 3 5 3 3 3 Naked Turns 1 | . . . 1 . . . . . . . . . . . . . Heaviest Build 77 | 3 4 3 3 8 8 24 41 41 41 46 64 57 59 65 67 77 Greatest Support 93 | 3 4 3 3 8 17 28 44 43 46 49 65 61 61 68 68 93 Greatest Overweight (x) 2 | . . . . 1 . 2 1 . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 4 4 4 4 6 6 8 8 8 8 10 10 10 10 16 10 10 Average Capacity 8 | 4 4 4 4 5 6 6 8 8 8 8 10 10 10 10 10 9 Most Carried 10 | 3 4 4 4 4 6 8 8 8 8 9 10 10 10 10 10 10 Average Carried 7 | 1 3 3 3 3 5 6 7 8 7 7 8 10 9 9 9 8 Final Capacity 10 | 4 4 4 4 6 6 8 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 3 4 4 4 4 6 8 8 8 7 9 10 10 9 10 10 9 Class Distribution -------------------- 28% | Scout 24% | Hacker-Sprinter 14% | Sprinter 9% | Mechanic-Scout 9% | Scavenger-Mutant 6% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mechanic-Scout | -7/Factory Mechanic-Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -5/Factory Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Matter Collected 4992 | 210 142 . 30 83 37 170 385 80 623 1046 177 205 307 653 314 530 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4439 | . 202 . . 30 . 170 435 . 491 924 177 244 307 801 110 548 Parts 171 | . 14 . . 5 . 6 6 . 23 33 2 . 8 22 17 35 Haulers Intercepted 3 | . . . . . . . . . 1 1 . . . 1 . . Recyclers Shooed 7 | . 1 . . . . 1 1 . 1 . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 47 | . 6 . . 4 . 1 1 . 8 6 . 1 4 4 5 7 Guns 15 | . 6 . . 1 . . . . 1 3 . . 1 . . 3 Cannons 10 | . . . . . . 1 1 . 3 2 . . 3 . . . AOE 22 | . . . . 3 . . . . 4 1 . 1 . 4 5 4 Classes Destroyed 14 | . 3 . . . . 3 . . 3 1 . 1 2 . 1 . Worker 5 | . . . . . . . . . 1 . . . . 1 . 3 Builder 4 | . 1 . . . . . . . . 1 . . . . 1 1 Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 3 | . . . . . . . . . 1 1 . . . 1 . . Recycler 20 | . . . . . . 2 3 . 2 4 1 . 2 4 . 2 Operator 3 | . . . . . . . . . 1 . . . . 1 1 . Watcher 8 | . . . . . . 1 . . . . 1 . . 4 1 1 Swarmer 27 | . 3 . . 4 . . . . 6 . . . 1 4 5 4 Grunt 4 | . 3 . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 1 | . . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . . 4 . . . . . . Programmer 9 | . . . . . . 1 1 . 2 2 . . . . . 3 Compactor 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 5 . . 4 . 2 2 . 6 4 2 1 3 7 6 6 Combat Bots Only 5 | . 5 . . 4 . 1 1 . 5 2 . 1 2 4 5 4 Max Kills in Single Turn 5 | . 1 . . 3 . 1 1 . 2 1 1 1 1 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . . . 2 1 . 1 . 2 2 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Damage Taken 4200 | . 313 . . 59 82 179 82 . 456 559 . . 855 139 964 512 Core 715 | . 94 . . 11 26 12 12 . 81 74 . . 122 22 172 89 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 58 95 98 . . 89 92 . . 89 98 88 94 Volleys Fired 349 | . 29 . . 2 4 25 18 . 32 69 7 4 30 55 50 24 Largest 2 | . 2 . . 2 2 2 2 . 2 2 2 1 2 2 2 2 Hottest 134 | . 70 . . 40 55 117 117 . 122 122 122 39 95 134 95 134 Shots Fired 474 | . 51 . . 3 7 43 23 . 43 96 9 4 45 62 51 37 Gun 140 | . 51 . . 2 4 10 4 . 8 31 . . 15 4 1 10 Cannon 283 | . . . . . 3 29 18 . 27 50 9 . 30 52 42 23 Launcher 51 | . . . . 1 . 4 1 . 8 15 . 4 . 6 8 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 352 | . 34 . . 2 7 31 12 . 31 71 3 . 45 43 43 30 Thermal 17 | . 17 . . . . . . . . . . . . . . . Explosive 51 | . . . . 1 . 4 1 . 8 15 . 4 . 6 8 4 Electromagnetic 54 | . . . . . . 8 10 . 4 10 6 . . 13 . 3 Robot Hit Streak 39 | . 31 . . 6 4 8 19 . 39 18 5 9 20 15 6 28 Robot Miss Streak 3 | . 2 . . . 3 2 . . 2 3 1 . 3 2 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 278 | . 40 . . 3 4 28 18 . 25 40 7 4 35 34 12 28 Core Hits 161 | . 14 . . 4 1 10 4 . 22 28 3 3 11 24 14 23 Critical Hits 6 | . . . . . . . . . 1 1 . . 1 1 . 2 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . 1 . . 1 1 . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10679 | . 466 . . 207 49 598 585 . 1289 1330 263 428 1114 1881 1002 1467 Guns 1954 | . 466 . . 20 17 145 113 . 126 358 . . 265 72 25 347 Cannons 5385 | . . . . . 32 447 439 . 502 581 263 . 849 1184 340 748 Explosions 3335 | . . . . 187 . 6 33 . 661 391 . 428 . 625 632 372 Melee . | . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . 5 . Kinetic 5743 | . 281 . . 20 49 552 279 . 536 643 57 . 1114 826 365 1021 Thermal 593 | . 185 . . . . . 33 . 252 . . . . 123 . . Explosive 2927 | . . . . 187 . 6 . . 409 391 . 428 . 502 632 372 Electromagnetic 1411 | . . . . . . 40 273 . 92 296 206 . . 430 . 74 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 . . . . . . Average Corruption 1 | . . . . . . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 540 | . . . . . . 42 67 . 70 55 43 . 31 184 41 7 Projectiles 382 | . . . . . . 42 49 . . 20 43 . 31 156 34 7 Explosions 158 | . . . . . . . 18 . 70 35 . . . 28 7 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 46 | . . . . . . 7 3 . 4 2 1 . 11 10 2 6 Impact . | . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . 7 3 . 4 2 1 . 11 9 2 6 Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 169 | . . . . 30 . . 48 . 25 42 . . . 22 2 . Shots 7 | . . . . 1 . . 1 . 2 2 . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 6 . . . 12 144 325 220 283 15 . . . 48 44 162 Average Temperature 64 | . 3 . . . 6 43 69 115 73 6 . . . 19 16 67 Received Heat Transfer 684 | . 189 . . . 45 . . . 153 54 . . 99 18 117 9 Effects 4 | . . . . . . . 4 . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . 4 . 1 2 4 . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . Heat Transferred 805 | . 555 . . . . . 50 . 150 . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Peak Influence 768 | . 143 46 . 99 188 591 310 44 768 547 308 148 249 525 576 528 Average Influence 295 | . 66 46 . 97 74 245 230 44 325 422 285 108 171 336 388 320 Maximum Alert Level 3 | . . . . . . 2 1 . 3 2 1 . 1 2 2 2 Low Security (%) 32 | 100 100 100 . 100 100 64 16 100 53 . . 100 67 18 . . Level 1 36 | . . . . . . 1 83 . . 42 100 . 32 44 54 81 Level 2 27 | . . . . . . 33 . . 24 57 . . . 36 45 18 Level 3 2 | . . . . . . . . . 22 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 2 2 1 . 7 3 . . 2 5 1 6 Investigation 1 | . . . . . . . . . . 1 . . . . . . Extermination 8 | . . . . . . 1 1 . 2 1 . . 1 1 . 1 Reinforcement 14 | . . . . . 2 1 . . 3 . . . 1 1 1 5 Assault 4 | . . . . . . . . . 2 1 . . . 1 . . Garrison 2 | . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Distress Signals 9 | . 1 . . . 1 . . . . 2 . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 227 | . 12 . . 4 17 4 2 . 34 40 2 5 14 28 36 29 Peak Tracking Total 15 | . 10 . . 4 11 2 1 . 15 9 1 4 7 9 13 11 Tactical Retreats 28 | . 2 . . . 1 . . . 3 10 . . . 4 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . . . . . . 1 1 . 1 5 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . 3 . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Disabled 11 | . . . . 1 . 1 2 . 4 2 . . . . 1 . Max in Single Turn 4 | . . . . 1 . 1 1 . 4 1 . . . . 1 . Garrison Access 10 | . . . . . . 1 . . 2 3 1 . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Accessed 101 | . 4 . 2 . 8 9 4 . 14 21 4 . 7 13 12 3 Terminals 43 | . 3 . . . 8 3 2 . 8 5 1 . 1 5 5 2 Fabricators 12 | . . . . . . 1 . . 1 4 1 . 2 2 1 . Repair Stations 9 | . . . . . . 1 . . 2 2 . . 1 . 3 . Recycling Units 11 | . 1 . . . . 1 . . . 4 . . 2 1 1 1 Scanalyzers 14 | . . . . . . 2 2 . 1 3 1 . 1 4 . . Garrison Access 10 | . . . . . . 1 . . 2 3 1 . . 1 2 . Total Hacks 243 | . 11 . 9 . 16 25 12 . 25 53 6 . 15 31 36 4 Successful 174 | . 7 . 9 . 7 19 9 . 16 41 4 . 11 20 28 3 Failed 69 | . 4 . . . 9 6 3 . 9 12 2 . 4 11 8 1 Catastrophic 7 | . . . . . 3 . . . 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 58 | . 6 . 1 . 13 2 2 . 7 8 . . 4 4 11 . Terminals 103 | . 10 . . . 16 7 4 . 14 11 1 . 4 13 20 3 Fabricators 30 | . . . . . . 4 . . 3 9 2 . 4 4 4 . Repair Stations 24 | . . . . . . 5 . . 4 4 . . 2 . 9 . Recycling Units 19 | . 1 . . . . 4 . . . 7 . . 3 2 1 1 Scanalyzers 45 | . . . . . . 4 8 . 2 18 2 . 2 9 . . Garrison Access 13 | . . . . . . 1 . . 2 4 1 . . 3 2 . Terminal Hacks 50 | . 4 . 9 . 4 5 1 . 4 3 . . 1 6 11 2 Record 8 | . . . 8 . . . . . . . . . . . . . Part Schematic 6 | . . . . . 1 . . . 1 . . . 1 . 3 . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . 1 1 1 . 1 . . . . 1 1 1 Branch Access Points 3 | . 1 . . . 1 . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . 1 . . . . 1 . . . 1 . . . 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . 1 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . Locate Traps 8 | . 1 . . . 1 1 . . 1 2 . . . 1 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . 1 . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . 4 . . 3 7 2 . 4 4 3 . Load Schematic 12 | . . . . . . 1 . . 1 4 1 . 2 2 1 . Build 15 | . . . . . . 3 . . 2 3 1 . 2 2 2 . Repair Station Hacks 18 | . . . . . . 3 . . 2 4 . . 2 . 7 . Scan Component 9 | . . . . . . 1 . . 1 2 . . 1 . 4 . Repair 8 | . . . . . . 1 . . 1 2 . . 1 . 3 . Refit 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . . 2 . . . 3 . . 1 1 1 1 Recycle Component 1 | . . . . . . 1 . . . . . . . . . . Retrieve Components 9 | . 1 . . . . 1 . . . 3 . . 1 1 1 1 Scanalyzer 39 | . . . . . . 3 7 . 2 18 1 . 2 6 . . Insert Component 21 | . . . . . . 2 4 . 1 8 1 . 1 4 . . Analyze 18 | . . . . . . 1 3 . 1 10 . . 1 2 . . Garrison Access Hacks 10 | . . . . . . 1 . . 2 3 1 . . 1 2 . Seal Access 10 | . . . . . . 1 . . 2 3 1 . . 1 2 . Unauthorized Hacks 48 | . 5 . . . 8 2 3 . 9 7 . . 2 4 8 . Terminals 19 | . 2 . . . 3 1 1 . 3 3 . . 1 2 3 . Assimilate 3 | . . . . . . . . . 1 1 . . . . 1 . Botnet 15 | . 2 . . . 2 1 1 . 2 2 . . 1 2 2 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . 1 1 . Used 2 | . . . . . . . . . 1 . . . . . 1 . Hacking Detections 81 | . 3 . . . 8 7 4 . 12 16 3 . 6 13 7 2 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 1 1 3 . 2 7 . . 1 2 2 . Parts Built 19 | . . . . . . 4 . . 4 2 2 . 2 4 1 . Matter 2659 | . . . . . . 372 . . 248 570 190 . 497 358 424 . Time 737 | . . . . . . 186 . . 40 152 47 . 129 77 106 . Total Part Build Rating 71 | . . . . . . 8 . . 8 10 10 . 11 18 6 . Parts Repaired 8 | . . . . . . 1 . . 1 2 . . 1 . 3 . Time 285 | . . . . . . 13 . . 25 90 . . 80 . 77 . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 1 . . . . 1 . . . 4 . . 2 . 3 2 Parts Scanalyzed 16 | . . . . . . 1 3 . 1 7 1 . 1 2 . . Part Schematics Acquired 14 | . . . . . . 1 3 . 1 7 . . . 2 . . Parts Damaged 2 | . . . . . . . . . . 1 . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total Allies 5 | . . . . 3 . . . . . 1 . . . . 1 . Largest Group 3 | . . . . 3 3 . . . . 1 . . . . 1 . Highest-Rated Group 40 | . . . . 40 40 . . . . 26 . . . . 26 . Highest-Rated Ally 26 | . . . . 16 16 . . . . 26 . . . . 26 . Total Orders 1 | . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 10 | . . . . . 10 . . . . . . . . . . . Total Damage 86 | . . . . . 86 . . . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Turns Passed 6319 | 20 202 19 150 212 210 613 477 23 761 1095 172 45 373 746 731 470 Spaces Moved 12444 | 32 230 32 283 468 456 1059 841 90 1603 2301 240 145 676 1681 1324 983 Core 517 | 32 169 32 283 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11927 | . 61 . . 467 456 1059 841 90 1603 2301 240 145 676 1681 1324 983 Fastest Speed 20 | 50 40 50 50 37 37 28 25 25 21 20 20 24 20 24 28 26 Average Speed 28 | 50 47 50 50 37 37 34 27 25 24 20 21 24 22 27 29 32 Slowest Speed 200 | 50 50 50 50 120 37 200 105 25 108 23 24 24 24 29 30 112 Overloaded Moves 277 | . . . . . . . . . . . 66 . . 210 . 1 Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . . . Robots Hopped 124 | . 6 . . 5 7 9 5 . 26 17 2 . 7 12 16 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 48 7 61 87 51 36 26 76 33 58 9 84 23 40 37 27 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . Spaces Dug 372 | . . . . . . 28 7 . 31 131 1 . 2 78 66 28 Terrain Destroyed 636 | . . . . 6 . 29 30 . 76 161 1 36 7 106 140 44 Melee . | . . . . . . . . . . . . . . . . . Projectile 93 | . . . . . . 2 2 . 6 22 1 . 7 19 32 2 AOE 543 | . . . . 6 . 27 28 . 70 139 . 36 . 87 108 42 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total 14616 | 35 266 35 292 495 485 1252 1055 89 1893 2800 351 149 843 1892 1601 1083 Wait 1503 | . 2 . . 20 22 145 169 . 220 361 90 . 116 115 203 40 Move 12193 | 31 218 31 282 457 442 1041 831 89 1551 2268 236 144 662 1657 1293 960 Hop 113 | . 5 . . 5 6 8 5 . 25 15 2 . 6 11 15 10 Pick Up 58 | 3 3 2 2 2 5 8 4 . 3 5 2 . 5 5 4 5 Fast Attach 80 | 1 3 . 2 2 1 7 5 . 9 13 3 . 1 11 11 11 Attach 50 | . 3 . 1 3 1 1 3 . 9 3 3 . 6 5 4 8 Detach 50 | . 1 . 1 1 1 . 2 . 8 5 4 . 2 9 7 9 Swap 118 | . 1 . . 2 . 10 11 . 23 32 1 1 9 12 7 9 Drop 80 | . 1 2 4 1 3 7 7 . 12 9 3 . 6 12 6 7 Fire 349 | . 29 . . 2 4 25 18 . 32 69 7 4 30 55 50 24 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 20 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory -4/Waste -4/Factory -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Identified exit to Mines 184 | -10/Materials | Lost 4 parts (1p1n1u1w) 223 | -10/Materials | Entered Mines 228 | -10/Mines | Learned Materials stockpile data 240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 240 | -10/Mines | Discovered new exit (range 5) 242 | -10/Mines | Entered Exiles 249 | -10/Exiles | Discovered new exit (range 15) 262 | -10/Exiles | Met 8R-AWN 270 | -10/Exiles | Met EX-HEX 287 | -10/Exiles | Met EX-BIN 293 | -10/Exiles | Aligned with FarCom system 293 | -10/Exiles | Given EX-Vault access code 310 | -10/Exiles | Opened EX-Vault 315 | -10/Exiles | Found Prototype Energy Cannon 315 | -10/Exiles | Identified Firepult 333 | -10/Exiles | Found Modified TNC 344 | -10/Exiles | Warned to stay clear of 0b10 Research branches 354 | -10/Exiles | Build established: Mutant 358 | -10/Exiles | Met EX-DEC 388 | -10/Exiles | Discovered new exit (range 10) 392 | -10/Exiles | Left Exiles lab with Modified TNC 392 | -10/Exiles | Entered Mines 446 | -9/Mines | Learned Materials security intel 506 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 552 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 567 | -9/Mines | Discovered new exit (range 8) 604 | -9/Mines | Entered Materials 604 | -8/Materials | Accompanied by 3 allies 604 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 712 | -8/Materials | Build established: Scavenger-Mutant 769 | -8/Materials | Identified exit to Factory 814 | -8/Materials | Entered Factory 814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 842 | -7/Factory | Repaired Flight Unit 1016 | -7/Factory | Fabricated VTOL Module (x2) 1042 | -7/Factory | Discovered new exit (range 5) 1080 | -7/Factory | Fabricated VTOL Module? 1146 | -7/Factory | Identified exit to Factory 1212 | -7/Factory | Local fabrication network quarantined 1427 | -7/Factory | Entered another Factory area 1427 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1437 | -6/Factory | Identified exit to Factory 1516 | -6/Factory | Build established: Mechanic-Scout 1904 | -6/Factory | Sucked down chute 1904 | -6/Factory | Entered Waste 1904 | -6/Waste | The area was eerily silent 1924 | -6/Waste | Discovered new exit (range 10) 1927 | -6/Waste | Entered Factory 2036 | -6/Factory | Build established: Scout 2205 | -6/Factory | Fabricated VTOL Module (x2) 2228 | -6/Factory | Fabricated VTOL Module? 2332 | -6/Factory | Local fabrication network quarantined 2409 | -6/Factory | Discovered new exit (range 14) 2484 | -6/Factory | Discovered exit to Factory (range 5) 2627 | -6/Factory | First assault squad dispatched 2651 | -6/Factory | Repaired Lgt. Fission Core 2688 | -6/Factory | Entered another Factory area 2688 | -5/Factory | Evolved 2 slots: Utility x2 2760 | -5/Factory | Discovered new exit (range 10) 2906 | -5/Factory | Repaired Cld. Cesium-ion Thruster 2988 | -5/Factory | First assault squad dispatched 2992 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3102 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 3120 | -5/Factory | Spotted B-75 Beast 3147 | -5/Factory | Discovered new exit (range 5) 3178 | -5/Factory | Discovered new exit (range 10) 3636 | -5/Factory | Discovered new exit (range 21) 3655 | -5/Factory | Identified exit to Factory 3687 | -5/Factory | Discovered new exit (range 8) 3689 | -5/Factory | Identified exit to Upper Caves 3744 | -5/Factory | Repaired Power Amplifier 3783 | -5/Factory | Entered another Factory area 3783 | -4/Factory | Evolved 2 slots: Utility x2 3826 | -4/Factory | Build established: Sprinter 3943 | -4/Factory | Fabricated Magnetic Acceleration Cannon (x2) 3955 | -4/Factory | Sucked down chute 3955 | -4/Factory | Entered Waste 3964 | -4/Waste | Spotted C-40 Crusher 3966 | -4/Waste | Spotted C-40 Crusher 3976 | -4/Waste | Spotted C-40 Crusher 3981 | -4/Waste | Spotted C-40 Crusher 3984 | -4/Waste | Spotted C-40 Crusher 3991 | -4/Waste | Destroyed C-40 Crusher 3993 | -4/Waste | Spotted C-40 Crusher 3996 | -4/Waste | Discovered new exit (range 14) 3999 | -4/Waste | Identified exit to Factory 4000 | -4/Waste | Entered Factory 4153 | -4/Factory | Repaired Cld. Cesium-ion Thruster 4237 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 4343 | -4/Factory | Fabricated Adv. Hacking Suite? 4366 | -4/Factory | Spotted B-86 Titan 4367 | -4/Factory | Discovered new exit (range 14) 4373 | -4/Factory | Identified exit to Research 4373 | -4/Factory | Entered Research 4373 | -3/Research | Evolved 2 slots: Utility x2 4389 | -3/Research | Identified exit to Armory 4389 | -3/Research | Identified exit to Testing 4429 | -3/Research | Fabricated Nuclear Pulse Array (x2) 4485 | -3/Research | Fabricated Imp. Weapon Shielding (x2) 4790 | -3/Research | Identified exit to Research 4865 | -3/Research | Build established: Hacker-Sprinter 4873 | -3/Research | First assault squad dispatched 4884 | -3/Research | Garrison activated, responded to threat 4987 | -3/Research | Garrison activated, responded to threat 5119 | -3/Research | Entered another Research area 5119 | -2/Research | Evolved 2 slots: Utility x2 5190 | -2/Research | Identified exit to Access 5242 | -2/Research | Repaired Hvy. Rocket Launcher 5261 | -2/Research | Repaired Adv. Weight Redist. System 5327 | -2/Research | Spotted B-90 Cyclops 5333 | -2/Research | Spotted B-90 Cyclops 5423 | -2/Research | Repaired Adv. Cooling System 5493 | -2/Research | Discovered new exit (range 19) 5500 | -2/Research | Identified exit to Quarantine 5670 | -2/Research | Fabricated Adv. Hacking Suite? 5835 | -2/Research | Spotted B-90 Cyclops 5850 | -2/Research | Entered Access 5850 | -1/Access | Evolved 2 slots: Propulsion x2 5879 | -1/Access | Lost 6 parts (1p3n2u) 6245 | -1/Access | Spotted B-99 Colossus 6264 | -1/Access | Identified exit to Surface 6320 | *** | Escaped! Last Messages --------------- 06308_ K-01 Serf collects debris. 06308_ Slug penetrates Wall. 06309_ U-05 Engineer builds a Wall. 06309_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06310_ The unstable cave ceiling collapses. 06311_ Slug penetrates Wall. 06312_ Acquired Adv. Integration Mediator. 06314_ The unstable cave ceiling collapses. 06314_ Penetrated by Slug. 06315_ Power Amplifier destroyed. 06315_ Penetrated by Slug. 06315_ Reaction Control System destroyed. 06316_ R-10 Processor collects Lgt. Antimatter Reactor. 06318_ Connecting with Terminal... >>Open Sealed Barrier opened. 06319_ The Access Shell folds into the floor. [Achievement: Epsilon Run] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | # + # ?????????????????????????????? | | # !# # ???????????????????????????? | | # # # ?????????????????????????? | | # # # ???????????????????????? | | #### ## # #??????????????????????? | | # #? !!! #??????????????????????? | | # #? !!! #??????????????????????? | | !] # #? !!! #??????????????????????? | | ] # #? Y#?????????????????????? | | ] # #?? ##?????????????????????? | | # #?? #??????????????????????? | | # #??? ? ???????????????????????? | | # #?????####?#????????????????????????? | | [ # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "?????????????ss???? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# m "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????Y???????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 53 Energy Capacity 395 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 6 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Coil Gun | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Imp. EM Pulse Cannon | -5/Factory | Scanalyzed Magnetic Acceleration Cannon | -5/Factory | Scanalyzed Imp. Assault Rifle | -5/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Hacked Antimatter Reactor | -3/Research | Scanalyzed Hvy. Rocket Launcher | -3/Research | Scanalyzed Q-thruster | -2/Research | Hacked Hardcell Cannon | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory VTOL Module | x2 | -6/Factory VTOL Module | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Magnetic Acceleration Cannon | x2 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Nuclear Pulse Array | x2 | -3/Research Imp. Weapon Shielding | x2 | -3/Research Adv. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Epsilon Run True Flier Challenges ------------ None Game ------ Seed ParticleSlugRifle Manual? 0 Play Time 05:15:22 Cumulative 282.6 hours Start 2020.01.20 @ 17:52:32 End 2020.01.26 @ 21:49:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 114 Rogue 95 Adventurer 19 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 36 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c8fc8f28-840c-4dda-bb49-85f36c8b0247