Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 21:51:52 Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (401) 2005 Value Destroyed (14224) 14224 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-423) -423 TOTAL SCORE: 23986 Bonus ------- High Alert Combat Kills 778 Follower Combat Kills 519 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -2720 Cogmind --------- Core Integrity 0/1450 Matter 52/300 Energy 99/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Myomer-Armored Exoskeleton > --- UTILITY (10) ----- Scrap Engine Advanced Signal Interpreter Experimental Signal Interpreter Advanced Salvage Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Huge Storage Unit Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum-Graviton Reactor > --- PROPULSION ------- Myomer-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Perforator > --- INVENTORY -------- Light Quantum Reactor Heavy Siege Treads Improved Heavy Siege Treads Energy Well High-capacity Matter Pod Long-range Sensor Array Advanced Terrain Scanner Long-range Terrain Scanner ECM Suite Advanced Cloaking Device Centrium Heavy Armor Plating Graphene Brace Improved Trap Extractor Enhanced Nova Cannon Railgun Enhanced Hardcell Cannon Improved Proton Missile Launcher [Rating: 167] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Slots Evolved 16 | . . 2 2 . . 4 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . 1 1 . . . . . . . . . . . Utility 8 | . . 1 . . . 2 . . . . . 2 . . 2 . 1 . Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 236 | 6 12 22 21 8 10 23 16 . 18 4 9 20 6 12 . 8 9 32 Power 23 | . 2 2 1 . 1 3 1 . . 1 4 2 . . . . 2 4 Engine 13 | . 2 2 1 . 1 2 . . . 1 2 1 . . . . . 1 Core 4 | . . . . . . 1 1 . . . 2 . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . . 2 3 Propulsion 46 | 2 1 6 5 2 4 4 5 . 5 . 2 5 2 1 . 1 . 1 Treads 23 | 2 1 5 5 2 . 1 . . 4 . . . 1 1 . 1 . . Leg 8 | . . . . . . 1 . . 1 . 2 2 1 . . . . 1 Wheel 8 | . . . . . 4 2 2 . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . Flight 6 | . . 1 . . . . 2 . . . . 3 . . . . . . Utility 85 | 2 3 5 3 . 2 11 5 . 6 1 2 7 3 8 . 5 6 16 Device 40 | 1 1 2 . . 1 4 3 . 2 1 2 2 2 5 . 2 4 8 Storage 7 | 1 1 . 1 . 1 . . . . . . . . 1 . . . 2 Processor 15 | . 1 . . . . 2 . . 2 . . 3 . 1 . . 1 5 Hackware 10 | . . 2 . . . . 2 . . . . 1 . 1 . 2 1 1 Protection 13 | . . 1 2 . . 5 . . 2 . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 6 9 12 6 3 5 5 . 7 2 1 6 1 3 . 2 1 11 Energy Gun 17 | . 1 3 1 1 . . 1 . 4 1 . 2 . 1 . . . 2 Energy Cannon 12 | . . . . 1 1 2 3 . 2 . . . . . . . . 3 Ballistic Gun 22 | 2 1 3 2 4 2 1 . . . . . 2 . 1 . 1 1 2 Ballistic Cannon 16 | . 1 1 8 . . 1 . . 1 1 . . 1 . . . . 2 Launcher 8 | . 3 1 1 . . . . . . . . . . 1 . . . 2 Special Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 3 | . . 1 . . . 1 . . . . . 1 . . . . . . Unidentified Prototypes 14 | . . 3 . 3 1 . . . . . . 1 . . . . . 6 Corrupted Parts 4 | . . 2 . . . . . . . . 1 1 . . . . . . System Corruption 16 | . . 2 . . . . . . . . 5 9 . . . . . . Parts Lost 98 | . 3 4 4 . 2 12 3 . 9 3 2 11 . 2 . 6 14 23 Power 20 | . . 1 . . . 3 . . 2 1 1 3 . . . 1 3 5 Propulsion 16 | . 1 1 3 . 1 . 2 . 2 . 1 2 . . . 1 . 2 Utility 26 | . . . 1 . 1 4 1 . 1 . . . . 1 . 1 6 10 Weapon 36 | . 2 2 . . . 5 . . 4 2 . 6 . 1 . 3 5 6 Highest Loss Streak 12 | . 2 2 3 . 1 7 2 . 4 3 1 5 . 1 . 4 12 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Backups 19 | 3 10 19 20 24 23 21 23 18 20 20 20 18 18 18 16 16 16 8 Power 1 | . 1 . . 2 1 3 2 1 1 . . 1 2 2 1 . . . Propulsion 3 | 1 1 5 3 4 5 2 2 1 3 2 2 1 . . 1 1 3 1 Utility 8 | . 3 6 6 7 6 9 13 12 12 12 13 14 14 13 10 9 8 4 Weapon 5 | 1 4 6 8 9 8 6 5 3 1 3 3 1 . 2 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 89 | . 2 8 6 6 14 9 8 . 6 1 3 3 3 7 . 3 . 10 Power 13 | . . 2 . . 1 4 1 . 1 . . 1 1 2 . . . . Propulsion 31 | . 1 1 2 1 10 3 2 . 3 . 1 . 1 . . 1 . 5 Utility 32 | . . 4 2 3 1 1 5 . 1 1 2 2 1 3 . 1 . 5 Weapon 13 | . 1 1 2 2 2 1 . . 1 . . . . 2 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 95 99 99 99 75 61 65 70 63 53 58 65 61 62 70 63 68 55 Engine 6 | . 12 11 9 9 9 3 7 5 4 5 6 4 . . . . . . Core 1 | . . . . . . 3 . 5 1 . 1 2 . 5 4 4 3 . Treads 13 | . 28 21 35 35 15 3 2 . 7 . . . 3 8 9 5 7 . Leg 1 | . . . . . . 2 . . . 5 4 2 4 . . . . 3 Device 8 | . 3 7 . . 6 12 12 11 11 11 11 10 7 10 22 19 15 14 Storage 7 | . 13 11 9 9 9 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 4 | . 9 2 . . . 1 . . 1 5 5 11 15 10 9 9 10 16 Hackware 3 | . . 3 13 9 2 . 1 5 1 . . 3 . 3 . 2 6 1 Protection 2 | . . 8 4 9 2 4 2 . 1 . . . 2 . . . . . Energy Gun 5 | . 2 17 1 . 1 6 4 5 10 6 3 . 5 10 14 2 3 1 Energy Cannon 2 | . . . . . 4 . 5 6 5 5 12 6 2 2 . . . 4 Ballistic Gun 9 | . 15 11 7 14 17 10 6 . 2 4 . 1 1 2 4 11 8 1 Ballistic Cannon 3 | . 1 2 16 12 4 . 2 5 1 . . 1 4 . . . . . Peak Build Rating 167 | 8 9 21 30 34 52 77 99 99 102 85 89 98 123 124 129 129 145 167 Average Rating 61 | 5 7 17 26 31 43 68 80 96 91 80 75 82 107 112 128 120 134 128 On Entrance 69 | . 8 9 19 30 33 48 73 99 97 80 81 67 95 123 115 129 121 90 Avg Prop Armor Cover (%) 14 | 29 26 . . . . 14 8 . 8 . . 3 2 4 5 5 5 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 8 51 58 106 106 104 128 120 81 133 117 126 159 94 95 76 85 92 138 Greatest Support 150 | 20 40 40 83 83 83 122 82 82 142 112 112 88 150 144 118 118 117 128 Greatest Overweight (x) 31 | 2 1 2 1 1 31 10 5 . 1 1 1 3 1 . . 1 1 6 Average Overweight (x) . | . . 1 . 1 1 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 20 25 25 25 25 20 20 20 20 20 25 Average Capacity 21 | 5 17 20 20 25 24 23 23 20 23 25 23 20 20 20 20 20 20 14 Most Carried 25 | 5 17 20 25 25 25 25 25 19 25 25 25 20 20 20 20 20 20 20 Average Carried 20 | 3 10 19 20 24 23 21 22 18 22 23 22 19 19 18 19 18 19 10 Final Capacity 25 | 8 20 20 25 25 25 25 20 20 25 25 20 20 20 20 20 20 20 5 Final Carried 25 | 5 17 20 25 25 25 25 18 19 23 22 20 18 20 20 20 20 18 2 Scrap Engine Consumption 400 | . . . . . 73 91 30 . 40 3 22 21 45 26 1 15 14 19 Constructs Created 28 | . . . . . 3 5 . . 3 1 2 2 1 2 . 1 5 3 Constructs Modified 132 | . . . . . 21 38 10 . 16 1 3 9 12 11 . 1 4 6 Class Distribution -------------------- 40% | Construct 12% | Mutant 9% | Commander-Tank 4% | Scavenger-Gunner 4% | Scientist-Tank 4% | Scavenger-Tank 3% | Commander-Construct 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Commander-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Mutant | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -3/Research Construct | -3/DSF Hacker-Construct | -2/Research Scavenger-Skirmisher | -2/Testing Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Matter Collected 11564 | 62 482 921 1446 751 540 1208 336 . 892 470 574 586 540 658 . 14 648 1436 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 19879 | 89 500 1367 1306 800 2400 3216 458 . 2068 559 558 1370 1083 1289 . 76 1127 1613 Parts 918 | 6 42 92 77 64 83 149 21 . 68 11 23 75 30 49 . 2 65 61 Haulers Intercepted 12 | . 1 4 1 2 . 2 . . 1 . . 1 . . . . . . Recyclers Shooed 23 | 1 2 2 . . 5 5 . . 3 . . 1 . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 8 16 . . . . . . . Prevented 6 | . . . . . . . . . . . 6 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Combat Hostiles Destroyed 244 | . 17 22 34 15 4 36 9 . 21 10 11 22 2 14 . 1 10 16 Melee 3 | . 1 . . 1 . . . . . . 1 . . . . . . . Guns 112 | . 6 19 4 8 2 32 2 . 10 3 3 6 2 7 . 1 7 . Cannons 92 | . 1 . 25 6 2 2 5 . 11 5 7 8 . 6 . . . 14 AOE 31 | . 9 3 5 . . 1 2 . . 2 . 8 . . . . . 1 Classes Destroyed 21 | 2 5 5 2 . 3 . . . 1 1 . . 1 . . . . 1 Worker 25 | . . 3 6 3 1 6 . . 2 . . 1 . 1 . . 2 . Builder 22 | . . 1 3 3 1 2 . . 5 . . 3 . . . . 3 1 Tunneler 6 | 1 2 . . . . 1 . . . . . 2 . . . . . . Hauler 12 | . 1 4 1 2 . 2 . . 1 . . 1 . . . . . . Recycler 38 | 1 1 2 . . 14 7 . . 5 . . 2 . 2 . . 1 3 Minesweeper 4 | . . . . . . . . . . 1 3 . . . . . . . Mechanic 3 | . . 1 . . . 1 . . . . . 1 . . . . . . Operator 9 | . 1 2 1 . . . . . 1 . . 1 . 3 . . . . Watcher 11 | . 3 4 3 . . 1 . . . . . . . . . . . . Swarmer 41 | . 6 3 3 1 1 6 . . . 2 6 10 . 3 . . . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . . Grunt 126 | . 11 14 23 7 15 17 4 . 9 7 4 . . 4 . 1 4 6 Brawler 4 | . . 1 . 1 . 1 . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 31 | . . 4 6 6 2 3 1 . 1 . 1 1 . 1 . . 2 3 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 15 | . . . 1 . . 2 . . 4 . . 3 . 3 . . . 2 Programmer 36 | . . . . . 1 7 4 . 4 . . 8 . 3 . . 4 5 Compactor 2 | . . . . . . . . . . . . . 2 . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . Thug 7 | . . . . . . . . . . . . . 7 . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 5 7 10 6 5 5 4 . 10 4 4 7 2 5 . 1 8 5 Combat Bots Only 7 | . 3 5 7 5 1 4 4 . 4 4 4 5 2 5 . 1 6 5 Max Kills in Single Turn 4 | 1 3 2 4 3 2 2 2 . 2 1 1 2 1 2 . 1 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 4 . . 1 2 . . 1 . 2 . . . . . 1 Melee 1 | . 1 . . 1 . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Hostile Shots Fired 2598 | . 88 100 147 41 19 443 67 . 221 42 60 172 . 321 . 130 218 529 Missed 818 | . 21 29 45 11 6 136 24 . 59 14 18 69 . 89 . 52 60 185 Hits 1780 | . 67 71 102 30 13 307 43 . 162 28 42 103 . 232 . 78 158 344 Melee 19 | . . . . 1 . 2 . . 14 2 . . . . . . . . Projectile 1761 | . 67 71 102 29 13 305 43 . 148 26 42 103 . 232 . 78 158 344 AOE 2 | . . . . . . . . . 1 . . . . . . . . 1 Critical Strikes 87 | . 2 1 5 1 1 13 7 . 10 . 1 7 1 11 . 1 10 16 Actively Blocked 2 | . . . . . . . . . . . . . . . . 1 1 . Part Disruptions 5 | . . . . . . . . . 2 . . . . . . . . 3 Damage Taken 35769 | . 941 913 1542 496 289 5091 1087 30 3425 679 809 2285 145 4142 . 1622 3796 8477 Core 3711 | . 173 101 149 31 15 386 174 10 292 71 101 218 26 331 . 179 362 1092 Absorbed by Shields 335 | . . . . . 20 . . . . . . . . . . 243 47 25 Ignored by Resistances 169 | . . . . . . 105 . . 64 . . . . . . . . . Regen/Repaired (Parts) 9767 | . . 123 . 385 59 2188 284 . 740 184 301 364 558 1781 . . 707 2093 Core Remaining (%) 61 | 100 30 74 . . 64 54 . . . . 35 . . 50 . 86 . . Volleys Fired 1002 | 8 74 68 103 34 85 151 29 13 93 30 19 74 55 78 . 2 31 55 Largest 4 | 2 2 3 3 3 3 3 4 3 4 4 4 3 3 4 . 3 4 4 Hottest 418 | 40 70 128 115 97 111 146 252 168 308 279 299 196 188 244 . 181 220 418 Shots Fired 2481 | 16 120 192 277 92 143 428 99 22 253 84 67 165 67 223 . 6 102 125 Gun 1506 | 16 87 173 81 43 80 405 58 . 131 48 18 50 8 163 . 6 96 43 Cannon 905 | . 20 11 192 47 63 19 39 10 122 29 49 110 59 57 . . . 78 Launcher 64 | . 13 8 4 2 . 4 . 12 . 3 . 5 . 3 . . 6 4 Special 6 | . . . . . . . 2 . . 4 . . . . . . . . Kinetic 1208 | 16 101 81 267 90 88 269 42 5 50 21 . 67 14 11 . 2 44 40 Thermal 921 | . 6 72 . . . 61 45 5 143 56 67 79 53 197 . 4 52 81 Explosive 55 | . 13 8 4 2 . 4 . 12 . 3 . 5 . . . . . 4 Electromagnetic 291 | . . 31 6 . 55 94 10 . 60 . . 14 . 15 . . 6 . Robot Hit Streak 21 | 12 13 14 14 10 13 19 10 5 18 8 6 11 11 13 . 1 21 7 Robot Miss Streak 12 | . 5 4 4 3 2 7 5 5 6 2 3 5 3 6 . 2 3 12 Penetration Max 3 | . . . . . . 1 . . 1 . . 2 . . . . 1 3 Secondary Targets 15 | . . 7 . . 1 6 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . 1 . Shots Hit Robots 1469 | 12 76 120 171 52 108 300 45 5 134 43 36 81 50 114 . 2 64 56 Core Hits 796 | 5 41 66 81 35 53 186 18 2 60 25 20 52 27 43 . 3 31 48 Critical Kills 23 | . . . . . . . . . . . . 5 . . . . 7 11 Critical Parts Destroyed 23 | . . . . . . . . . . . . 3 . . . . 5 15 Critical Strikes 90 | . 1 4 5 2 1 3 1 . 7 4 . 9 4 6 . 1 14 28 Burn 18 | . . 3 . . . . 1 . 2 1 . . 4 6 . 1 . . Meltdown 4 | . . . . . . . . . . . . . . . . . 3 1 Destroy 45 | . . . . . . . . . . . . 8 . . . . 10 27 Blast 19 | . 1 1 5 2 . 2 . . 5 3 . . . . . . . . Corrupt 3 | . . . . . 1 1 . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 87 | . . . . . . . . . . . 6 37 . . . . 44 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . 6 36 . . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . 44 . Sneak Attacks 11 | . . . . . . . . . . . 3 3 . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 42226 | 105 1768 2258 4068 1593 2767 6310 1594 904 4489 1096 1092 3079 2334 3802 . 118 2335 2514 Guns 19051 | 105 647 1723 860 511 915 5702 692 . 1939 558 185 696 137 2225 . 70 1523 563 Cannons 15553 | . 254 126 2844 701 1513 297 518 164 2103 375 647 1207 2197 1194 . . . 1413 Explosions 6021 | . 814 406 348 334 323 294 384 740 374 163 . 727 . 369 . 48 286 411 Melee 1191 | . . . . . . . . . . . 260 449 . . . . 482 . Ramming 410 | . 53 3 16 47 16 17 . . 73 . . . . 14 . . 44 127 Kinetic 15671 | 105 839 827 3616 1212 1097 3962 429 68 523 212 . 1096 311 186 . 24 616 548 Thermal 15897 | . 62 828 . . 323 1094 1054 96 2659 721 832 676 2023 3148 . 46 907 1428 Explosive 3940 | . 814 142 348 334 . 18 . 740 20 163 . 664 . . . . 286 411 Electromagnetic 5117 | . . 458 88 . 1331 1219 111 . 1214 . . 194 . 454 . 48 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 709 | . . . . . . . . . . . 260 449 . . . . . . Piercing 482 | . . . . . . . . . . . . . . . . . 482 . Highest Corruption 36 | . . 3 . 1 3 6 9 18 23 24 31 22 22 36 . . 14 36 Average Corruption 11 | . . 1 . 1 2 4 6 16 19 23 27 11 22 31 . . 3 19 Corruption Purged 10 | . . . . . . . . . . . . . . 5 . . 5 . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . 20 Effects 545 | . . 18 . 8 69 42 14 6 73 46 57 13 46 80 . . 8 65 Message Errors 131 | . . 6 . 1 29 5 1 1 19 10 19 2 12 14 . . 1 11 Matter Fused 112 | . . 5 . 4 7 18 2 1 16 9 15 4 6 13 . . 2 10 Heat Flow Errors 58 | . . 1 . . 9 2 1 2 9 7 4 1 6 10 . . . 6 Energy Discharges 63 | . . 2 . . 5 3 5 . 9 4 8 . 8 6 . . 2 11 Parts Rejected 9 | . . . . . 1 1 1 . 1 1 1 . . . . . 1 2 Parts Fused 7 | . . . . . 1 1 . . 1 1 1 . 2 . . . . . Data Loss (minor) 63 | . . 4 . 1 12 8 2 . 6 5 3 1 3 9 . . 1 8 Data Loss (major) 18 | . . . . . 2 2 1 1 1 1 2 2 2 . . . . 4 Misfires 13 | . . . . 1 1 1 . . 1 . . 1 2 5 . . . 1 Alerts 12 | . . . . . . . 1 1 3 2 . 1 . . . . 1 3 Misdirections 15 | . . . . . . . . . 3 1 . . . 3 . . . 8 Weapon Failures 44 | . . . . 1 2 1 . . 4 5 4 1 5 20 . . . 1 Overload Shots 4 | . . . . . . . . . . . . . . 4 . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1240 | . 31 . 33 . 61 75 4 . 173 15 51 60 16 101 . . 319 301 Projectiles 258 | . . . 21 . 24 22 4 . 25 15 . 24 16 84 . . . 23 Explosions 590 | . 31 . 12 . 37 53 . . 135 . . . . 17 . . 33 272 Melee 392 | . . . . . . . . . 13 . 51 36 . . . . 286 6 Knockbacks 46 | . 7 . 19 5 . . . . 4 . . 4 . . . . . 7 Impact 3 | . 1 . . 1 . . . . 1 . . . . . . . . . Kinetic 41 | . 6 . 18 4 . . . . 3 . . 3 . . . . . 7 Secondary 2 | . . . 1 . . . . . . . . 1 . . . . . . Self-Inflicted Damage 1809 | . 134 100 13 33 71 113 199 32 383 . . 382 . 46 . 52 . 251 Shots 34 | . 5 3 1 2 2 3 3 1 4 . . 6 . 2 . 1 . 1 Rammed 32 | . 15 . 3 2 . 1 . . 2 . . . . 1 . . 3 5 Targets Rammed 56 | . 16 1 3 3 1 3 . . 2 . . . . 1 . . 3 23 Kicked 20 | . . . . . . 2 . . . . . . . . . . . 18 Crushed 4 | . 1 1 . 1 1 . . . . . . . . . . . . . Highest Temperature 473 | . 63 173 319 112 230 265 454 160 360 223 204 106 235 473 . . 126 428 Average Temperature 79 | . 18 41 86 39 52 55 136 79 113 75 90 28 46 114 . . 50 114 Received Heat Transfer 6112 | . 456 357 819 189 81 1404 63 . 774 135 144 . 27 464 . 295 189 715 Effects 14 | . . . 3 . . . 3 . 3 . . . . 3 . . . 2 Shutdowns 4 | . . . . . . . 1 . 1 . . . . 1 . . . 1 Energy Bleed 5 | . . . . . . . 1 . 1 . . . . 2 . . . 1 Interference 4 | . . . 3 . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . 1 Parts Fried 24 | . . 1 2 . 9 4 . . 3 . 1 . . 3 . 1 . . Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . . . 1 Robots Melted 5 | . . . . . . . . . . . . . . 1 . . 3 1 Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . 3 . Parts Melted 58 | . . 2 . 1 2 2 2 . 12 1 2 . . 18 . . 8 8 Heat Transferred 22171 | . 185 2287 . . 287 1428 1431 150 4069 1110 1147 864 1998 4329 . 148 1332 1406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 3 . . 4 . . . 1 . . 1 . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Maximum Alert Level 3 | . 1 . 2 3 1 3 1 . 2 . . 2 1 1 . 1 2 3 Low Security (%) 62 | 100 95 100 45 37 94 17 79 100 30 . . 37 97 26 100 82 78 45 Level 1 23 | . 4 . 50 11 5 56 20 . 21 . . 18 2 73 . 17 10 30 Level 2 10 | . . . 4 19 . 13 . . 48 . . 43 . . . . 11 22 Level 3 3 | . . . . 31 . 11 . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 780 | 5 214 151 410 780 270 764 373 133 502 . . 594 201 327 152 279 478 705 Initial 373 | . . . 51 161 270 200 373 79 86 . . 38 201 . 152 102 156 203 Average 194 | 1 88 50 219 431 48 343 133 116 329 . . 323 58 221 146 140 152 301 Influence Increases 12157 | 10 639 803 1122 1107 405 1628 403 84 1231 305 335 1019 94 756 5 237 732 1242 Destroy 0b10 Robot/C 5120 | . 340 440 680 520 100 720 180 . 420 200 220 440 . 280 . 20 200 360 Destroy 0b10 Robot/NC 700 | 10 40 85 70 50 120 100 . . 70 5 15 55 . 30 . . 30 20 Destroy Leader 1040 | . 78 126 158 118 . 186 40 . 82 10 10 82 . 60 . . 50 40 Allied During Kill 403 | . . . . 328 75 . . . . . . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . 10 . . . 20 10 . Successful Hack 278 | . 27 38 21 16 17 24 18 . 12 . . 5 . 27 5 . 29 39 Select Force Hacks 120 | . 60 30 . . 30 . . . . . . . . . . . . . Disable Machine 1200 | . 15 15 105 45 45 180 75 . 180 . . 180 . 225 . . 60 75 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . 200 150 Destroy Structure 1536 | . 79 69 43 30 18 83 90 84 272 . . 232 94 104 . 2 123 213 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . 15 . 15 . . 15 15 Lose Combat Pursuer 1110 | . . . 45 . . 135 . . 195 90 90 . . 15 . 195 15 330 Influence Decreases 11456 | 10 639 680 862 796 1099 864 939 189 916 567 449 505 670 465 159 95 649 903 Entered New Map 2347 | . . . 72 222 424 . 391 149 37 163 34 24 375 . 139 35 123 159 Time Decay 7277 | 10 609 501 592 534 655 724 368 40 534 334 395 381 255 445 20 . 386 494 Lost Part 960 | . 30 30 40 . 20 120 30 . 90 30 20 100 . 20 . 60 140 230 Lost Ally 160 | . . . . 40 . 20 . . . 40 . . 40 . . . . 20 Purge Threat 712 | . . 149 158 . . . 150 . 255 . . . . . . . . . Squads Dispatched 78 | . 4 4 4 2 . 14 4 . 8 . . 8 . 7 . 2 8 13 Investigation 19 | . 3 2 3 2 . . 1 . 2 . . 1 . 2 . . 2 1 Extermination 20 | . . . . . . 7 1 . 1 . . 3 . 2 . . 2 4 Reinforcement 31 | . 1 2 1 . . 6 . . 4 . . 4 . 3 . 2 3 5 Assault 6 | . . . . . . 1 2 . 1 . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . 1 . . . 4 . . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . 2 . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Distress Signals 18 | . . 4 2 2 1 2 . . 2 . . . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 490 | . 29 38 46 26 7 55 9 6 31 16 15 30 5 36 . 18 31 92 Peak Tracking Total 23 | . 5 5 8 5 3 6 4 6 8 7 5 5 1 5 . 8 15 23 Tactical Retreats 47 | . . . 1 . . 7 . . 6 4 3 . . 4 . 7 4 11 ECM-based Alert Blocks 41 | . . . . . . . . . . . . . . 9 . 3 8 21 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Traps Triggered 25 | . . 1 2 2 . 2 1 . 1 1 1 1 . 4 . 2 6 1 Indirectly 4 | . . . . . . . . . . . . . . 1 . . 3 . Trap Hack Attempts 14 | . . . . . . 14 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . 1 . . . 2 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 1 . . . 3 3 . Triggered 4 | . . . . . . . . . . . . 1 . . . 2 1 . Most Traps Carried 7 | . . . . . . . . . . . 7 7 6 6 6 6 3 . Objects Rigged 13 | . . . . . . . . . . . . . . 13 . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Machines Disabled 83 | . 1 1 7 3 4 12 5 . 12 . . 12 . 15 . . 4 7 Max in Single Turn 12 | . 1 1 1 1 1 4 2 . 4 . . 2 . 12 . . 1 1 Garrison Access 5 | . . . . 1 . . 1 . 1 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Machines Accessed 91 | . 8 11 7 12 12 5 5 . 7 . . 6 . 4 1 . 6 7 Terminals 54 | . 6 6 5 8 6 3 4 . 4 . . 2 . 3 1 . 3 3 Fabricators 5 | . . . . . . 1 . . . . . 2 . 1 . . . 1 Repair Stations 5 | . . 2 . 1 . . . . 1 . . . . . . . . 1 Recycling Units 13 | . 2 1 . 2 5 1 . . 1 . . . . . . . 1 . Scanalyzers 9 | . . 2 2 . . . 1 . . . . 2 . . . . . 2 Garrison Access 4 | . . . . 1 . . . . 1 . . . . . . . 2 . Total Hacks 250 | . 29 33 27 40 40 8 11 . 16 . . 13 . 13 1 . 8 11 Successful 128 | . 9 24 18 21 22 4 4 . 8 . . 5 . 5 1 . 4 3 Failed 119 | . 20 8 8 19 18 4 7 . 8 . . 8 . 8 . . 4 7 Catastrophic 22 | . 3 3 2 2 . 1 2 . 2 . . 3 . 1 . . 2 1 Database Lockouts 3 | . . 1 1 . . . . . . . . . . . . . . 1 Manual 131 | . 25 16 16 14 24 4 6 . 6 . . 4 . 12 . . 2 2 Terminals 137 | . 24 15 21 21 13 5 8 . 10 . . 2 . 9 1 . 4 4 Fabricators 11 | . . . . . . 1 . . . . . 5 . 4 . . . 1 Repair Stations 19 | . . 5 . 10 . . . . 3 . . . . . . . . 1 Recycling Units 45 | . 5 2 . 8 25 2 . . 2 . . . . . . . 1 . Scanalyzers 31 | . . 11 6 . . . 3 . . . . 6 . . . . . 5 Garrison Access 5 | . . . . 1 . . . . 1 . . . . . . . 3 . Terminal Hacks 33 | . 4 4 7 5 5 1 1 . 2 . . . . . 1 . 2 1 Record 1 | . . . . . . . . . . . . . . . . . 1 . Part Schematic 4 | . 1 1 . 2 . . . . . . . . . . . . . . Robot Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 2 1 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . 1 1 . . . . . . . . . . . . . 1 1 Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 7 | . . 2 2 . . . 1 . 2 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 14 | . . 4 . 8 . . . . 2 . . . . . . . . . Scan Component 7 | . . 2 . 4 . . . . 1 . . . . . . . . . Repair 7 | . . 2 . 4 . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . . 2 2 . . . 1 . . . . . . . 1 . Retrieve Components 6 | . . . . 2 2 . . . 1 . . . . . . . 1 . Scanalyzer 19 | . . 9 5 . . . 1 . . . . 3 . . . . . 1 Insert Component 2 | . . 1 1 . . . . . . . . . . . . . . . Analyze 3 | . . 2 1 . . . . . . . . . . . . . . . Retrieve Study 14 | . . 6 3 . . . 1 . . . . 3 . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 52 | . 5 7 6 5 15 3 2 . 2 . . 1 . 4 . . 1 1 Terminals 28 | . 1 5 6 . 6 2 2 . 1 . . . . 4 . . . 1 Track 10 | . 1 2 2 . . 1 1 . 1 . . . . 2 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 8 | . . 3 2 . 1 1 1 . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . 1 Search 1 | . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . 1 . . . . . 1 . . . . . . Liberate 2 | . . . . . . 1 . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 4 1 . 5 9 . . . 1 . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . Reject 11 | . 2 1 . 2 5 . . . 1 . . . . . . . . . Recyclers 2 | . . . . 1 1 . . . . . . . . . . . . . Mask 3 | . . . . 1 2 . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 7 11 6 10 10 3 5 . 5 . . 6 . 4 . . 5 5 Full Trace Events 16 | . 2 3 2 2 3 . 1 . 1 . . 1 . . . . 1 . Feedback Events 2 | . . 1 . 1 . . . . . . . . . . . . . . Corruption 2 | . . 1 . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . 1 . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 18 1 2 . . . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . Part Studies Acquired 13 | . . 5 3 . . . 1 . . . . 3 . . . . . 1 Parts Repaired 7 | . . 2 . 4 . . . . 1 . . . . . . . . . Time 249 | . . 77 . 116 . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 5 3 . . . . . . . . . . . 2 . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 11 . . . . 2 . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Total Allies 43 | . . . . 10 11 . . . . 2 . . 19 . . . . 1 Largest Group 19 | . . . . 10 19 2 . . . 2 . . 19 2 . . . 1 Highest-Rated Group 684 | . . . . 173 327 54 . . . 59 . . 684 52 . . . 146 Highest-Rated Ally 146 | . . . . 29 29 27 . . . 30 . . 50 27 . . . 146 Total Orders 5 | . . . . 2 3 . . . . . . . . . . . . . STAY 3 | . . . . 1 2 . . . . . . . . . . . . . FOLLOW 2 | . . . . 1 1 . . . . . . . . . . . . . Ally Attacks 266 | . . . . 79 62 . . . . 9 . . 114 . . . . 2 Total Damage 6280 | . . . . 994 746 . . . . 59 . . 4311 . . . . 170 Kills 31 | . . . . 13 7 . . . . . . . 11 . . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Active Infowar (turns) 3874 | 33 6 . . . . . . . . 252 761 523 60 569 40 53 773 804 Sensors 3348 | . . . . . . . . . . 252 761 523 60 377 39 11 750 575 Terrain 829 | 33 6 . . . . . . . . . . . . 51 40 38 285 376 Structural 248 | . . . . . . . . . . . . . . . . . . 248 Machine Analysis 6 | . . . . . . . . . . . . . . . . . . 6 ECM 696 | . . . . . . . . . . . . . . 141 2 15 57 481 Robot Analysis Total 5 | . 1 . 2 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Turns Passed 25420 | 68 2081 2296 1862 1516 4339 3470 845 96 1500 741 1180 943 876 1169 40 179 900 1319 Spaces Moved 12007 | 46 881 828 852 545 1339 1011 410 123 625 567 961 827 454 653 48 202 564 1071 Core 551 | 45 155 . . . 1 . . . . . . . . . . . . 350 Treads 6718 | 1 726 828 852 545 1026 527 30 . 452 . . . 173 653 48 202 564 91 Legs 2588 | . . . . . 52 243 . . 108 567 596 143 249 . . . . 630 Wheels 602 | . . . . . 260 241 101 . . . . . . . . . . . Hover 371 | . . . . . . . 151 123 65 . . . 32 . . . . . Flight 1177 | . . . . . . . 128 . . . 365 684 . . . . . . Fastest Speed 36 | 50 50 200 160 222 135 151 47 49 47 91 76 36 56 62 62 62 62 50 Average Speed 144 | 69 198 224 164 222 242 214 117 49 83 101 94 67 97 95 62 64 83 78 Slowest Speed 1600 | 160 240 320 222 222 1600 301 217 49 240 137 156 214 139 124 62 135 135 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . 4 . . 2 . 4 5 . . 4 . . . . 2 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 92 72 60 77 99 23 8 69 17 78 79 19 92 18 2 86 18 67 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 5 | . 2 . . . 3 . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . . 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 1 3 . . . . . . . Spaces Dug 76 | . . . 2 . . 1 2 1 15 . . 12 . 14 . . 16 13 Terrain Destroyed 1010 | . 79 61 48 27 16 85 46 70 164 32 11 168 10 59 . 1 45 88 Melee 22 | . . . . . . . . . . . . 6 . . . . 16 . Projectile 274 | . . 1 30 8 . 23 8 3 41 10 11 35 10 42 . . 16 36 AOE 698 | . 79 60 18 19 16 61 38 67 123 22 . 127 . 17 . 1 13 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Was Fac Res DSF Res Tes Total 18111 | 67 1069 1117 1104 799 2326 2046 714 138 1423 680 1180 1024 830 1026 56 247 828 1437 Wait 3850 | 2 57 142 69 169 734 775 213 1 611 61 141 20 290 244 3 8 141 169 Move 11992 | 45 880 827 851 544 1338 1010 410 122 624 566 960 827 453 652 47 201 564 1071 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 246 | 6 18 22 21 15 26 26 15 1 23 3 9 12 9 10 2 8 3 17 Fast Attach 125 | 5 3 10 6 4 5 8 4 . 9 3 6 16 5 6 . 4 5 26 Attach 123 | 1 4 5 10 2 4 16 9 . 16 6 4 7 1 4 2 4 6 22 Detach 48 | . 1 . 3 . 3 5 . . 6 4 3 1 1 2 . 2 3 14 Swap 175 | . 9 17 16 9 5 14 12 1 14 4 16 6 2 14 2 5 20 9 Drop 282 | . 7 25 22 19 25 24 22 . 25 3 16 23 14 15 . 10 6 26 Fire 1002 | 8 74 68 103 34 85 151 29 13 93 30 19 74 55 78 . 2 31 55 Melee 87 | . . . . . . . . . . . 6 37 . . . . 44 . Ram 4 | . . . . . . . . . 1 . . . . . . . . 3 Kick 20 | . . . . . . 2 . . . . . . . . . . . 18 Crush 31 | . 16 1 3 3 1 1 . . 1 . . . . 1 . . 2 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 105 | . . . . . 100 . . . . . . . . . . . . 5 Trap 21 | . . . . . . 14 . . . . . 1 . . . 3 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory -4/Waste -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 699 | -10/Materials | Discovered new exit (range 10) 992 | -10/Materials | Discovered new exit (range 15) 1054 | -10/Materials | Core integrity fell below 50% 2150 | -10/Materials | Entered another Materials area 2150 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2452 | -9/Materials | Discovered new exit (range 7) 2461 | -9/Materials | Build established: Gunner 2900 | -9/Materials | Build established: Tank 2994 | -9/Materials | Repaired Imp. Assault Rifle 3297 | -9/Materials | Discovered new exit (range 9) 3519 | -9/Materials | Identified exit to Mines 3727 | -9/Materials | Discovered new exit (range 16) 3853 | -9/Materials | Repaired Lgt. Treads+ 3976 | -9/Materials | Build established: Scavenger-Tank 4197 | -9/Materials | Central database locked down 4446 | -9/Materials | Entered another Materials area 4446 | -8/Materials | Evolved 2 slots: Propulsion x2 4729 | -8/Materials | Build established: Scavenger-Gunner 4835 | -8/Materials | Identified exit to Storage 5200 | -8/Materials | Discovered new exit (range 16) 5308 | -8/Materials | Destroyed 7 combat bots 5455 | -8/Materials | Lost 3 parts (2n1u) 5838 | -8/Materials | Build established: Scientist-Tank 5989 | -8/Materials | Central database locked down 6041 | -8/Materials | Discovered new exit (range 11) 6308 | -8/Materials | Entered Storage 6440 | -8/Storage | Repaired Lgt. Treads+ 6480 | -8/Storage | Repaired Assault Cannon+ 6507 | -8/Storage | Repaired Lgt. Treads+ 6556 | -8/Storage | Repaired Lgt. Treads+ 6724 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7013 | -8/Storage | Build established: Commander-Tank 7130 | -8/Storage | Discovered new exit (range 14) 7411 | -8/Storage | Used back door to open Recycling access 7411 | -8/Storage | Discovered new exit (range 4) 7824 | -8/Storage | Entered Recycling 7824 | -8/Recycling | Accompanied by 8 allies 8016 | -8/Recycling | Scanned before Scraplab entrance 8234 | -8/Recycling | Watched by a mysterious "MATRIX" hacker 8392 | -8/Recycling | Discovered new exit (range 15) 9037 | -8/Recycling | Identified exit to Scraptown 9052 | -8/Recycling | Entered Scraplab 9059 | -8/Recycling | Angered Scraplab inhabitants 9059 | -8/Recycling | Found Prototype Device 9059 | -8/Recycling | Identified Scrap Engine 9157 | -8/Recycling | Learned location of Extension (-5) 9239 | -8/Recycling | Learned Factory security intel 9267 | -8/Recycling | Learned location of Zion (-6) 9642 | -8/Recycling | Build established: Commander-Gunner 10228 | -8/Recycling | Build established: Commander-Construct 10441 | -8/Recycling | Murdered 8 allies 10524 | -8/Recycling | Murdered 3 allies 11142 | -8/Recycling | Build established: Construct 12163 | -8/Recycling | Entered Factory 12163 | -6/Factory | Accompanied by 2 allies 12163 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12164 | -6/Factory | Identified exit to Lower Caves 12896 | -6/Factory | Discovered new exit (range 11) 14554 | -6/Factory | Discovered new exit (range 16) 14813 | -6/Factory | Noticed a derelict Sapper rigging charges 15278 | -6/Factory | Lost 7 parts (2p2u3w) 15313 | -6/Factory | First assault squad dispatched 15633 | -6/Factory | Entered another Factory area 15633 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15634 | -5/Factory | Identified exit to Extension 16478 | -5/Factory | Sucked down chute 16478 | -5/Factory | Entered Waste 16482 | -5/Waste | Spotted C-40 Crusher 16493 | -5/Waste | EMP discharged 16493 | -5/Waste | System corruption reached 10% 16504 | -5/Waste | Spotted C-40 Crusher 16522 | -5/Waste | Spotted C-40 Crusher 16531 | -5/Waste | Spotted C-40 Crusher 16535 | -5/Waste | Spotted C-40 Crusher 16563 | -5/Waste | Spotted C-40 Crusher 16569 | -5/Waste | Discovered new exit (range 10) 16574 | -5/Waste | Entered Factory 16874 | -5/Factory | Found Prototype Launcher 16991 | -5/Factory | Discovered new exit (range 13) 17007 | -5/Factory | Identified Scatter Rocket Array 17179 | -5/Factory | Lost 4 parts (1n1u2w) 17535 | -5/Factory | Identified exit to Upper Caves 17656 | -5/Factory | Repaired Adv. Cooling System 18074 | -5/Factory | First assault squad dispatched 18074 | -5/Factory | Entered Upper Caves 18422 | -5/Upper Caves | Learned Factory security intel 18676 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18687 | -5/Upper Caves | Core integrity fell below 50% 18747 | -5/Upper Caves | Lost 3 parts (1p2w) 18795 | -5/Upper Caves | Discovered new exit (range 10) 18806 | -5/Upper Caves | Identified exit to Upper Caves 18815 | -5/Upper Caves | Entered another Upper Caves area 18901 | -5/Upper Caves | Discovered new exit (range 15) 18918 | -5/Upper Caves | Identified exit to Factory 19577 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19581 | -5/Upper Caves | System corruption reached 30% 19809 | -5/Upper Caves | Discovered new exit (range 4) 19817 | -5/Upper Caves | Identified exit to Warlord 19917 | -5/Upper Caves | Build established: Trapper-Construct 19995 | -5/Upper Caves | Entered Factory 19995 | -4/Factory | Evolved 2 slots: Utility x2 20654 | -4/Factory | System corruption reached 10% 20661 | -4/Factory | Lost 5 parts (2p1n2w) 20886 | -4/Factory | Discovered new exit (range 11) 20900 | -4/Factory | Identified exit to Upper Caves 20916 | -4/Factory | Fabricated Biometal Leg? 20938 | -4/Factory | Sucked down chute 20938 | -4/Factory | Entered Waste 20989 | -4/Waste | Spotted C-40 Crusher 20999 | -4/Waste | Warlord forces began an assault 21120 | -4/Waste | Spotted C-40 Crusher 21127 | -4/Waste | Allies destroyed C-40 Crusher 21155 | -4/Waste | Lost 4 allies 21156 | -4/Waste | Spotted C-40 Crusher 21168 | -4/Waste | Destroyed C-40 Crusher 21182 | -4/Waste | Spotted C-40 Crusher 21188 | -4/Waste | Destroyed C-40 Crusher 21259 | -4/Waste | Spotted C-40 Crusher 21264 | -4/Waste | Allies destroyed C-40 Crusher 21294 | -4/Waste | Lost 3 allies 21302 | -4/Waste | Spotted C-40 Crusher 21308 | -4/Waste | Allies destroyed C-40 Crusher 21313 | -4/Waste | Discovered new exit (range 12) 21321 | -4/Waste | Identified exit to Factory 21322 | -4/Waste | Found Adv. Powered Armor 21402 | -4/Waste | Build established: Construct 21484 | -4/Waste | Murdered 6 allies 21814 | -4/Waste | Entered Factory 21814 | -4/Factory | Accompanied by 2 allies 22106 | -4/Factory | System corruption reached 30% 22979 | -4/Factory | Discovered new exit (range 7) 22982 | -4/Factory | Identified exit to Research 22983 | -4/Factory | Entered Research 22983 | -3/Research | Evolved 2 slots: Utility x2 23023 | -3/Research | Identified exit to DSF 23023 | -3/Research | Entered DSF 23043 | -3/DSF | Additional patrols routed to DSF 23084 | -3/DSF | Lost 4 parts (1n1u2w) 23192 | -3/DSF | Discovered new exit (range 11) 23201 | -3/DSF | Identified exit to Research 23202 | -3/DSF | Entered Research 23202 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23676 | -2/Research | Build established: Hacker-Construct 23796 | -2/Research | Identified exit to Testing 23896 | -2/Research | Garrison activated, responded to threat 24089 | -2/Research | System corruption reached 10% 24102 | -2/Research | Entered Testing 24119 | -2/Testing | Lost 12 parts (3p5u4w) 24121 | -2/Testing | Found Prototype Ballistic Cannon 24121 | -2/Testing | Identified Perforator 24233 | -2/Testing | Found Prototype Launcher 24403 | -2/Testing | Identified Ragnarok Missile Launcher 24406 | -2/Testing | Found Prototype Protection 24510 | -2/Testing | Central database locked down 24614 | -2/Testing | Crushed by falling debris 24695 | -2/Testing | Lost 5 parts (1p2u2w) 24725 | -2/Testing | Found Prototype Device 24725 | -2/Testing | Identified AEGIS Remote Shield 24786 | -2/Testing | Spotted PD-CQG1PBWF5J 24808 | -2/Testing | Found Prototype Launcher 24808 | -2/Testing | Identified Z-bomb Delivery System 24867 | -2/Testing | Rewired PH-FA1XOW5O6K 24898 | -2/Testing | Found Prototype Processor 24938 | -2/Testing | Scanned by Researcher 24960 | -2/Testing | Identified Exp. Signal Interpreter 24990 | -2/Testing | Build established: Scavenger-Skirmisher 25000 | -2/Testing | Lost 4 parts (2p1u1w) 25019 | -2/Testing | Core integrity fell below 50% 25056 | -2/Testing | System corruption reached 30% 25096 | -2/Testing | Lost 8 parts (2p4u2w) 25144 | -2/Testing | Core integrity fell below 20% 25234 | -2/Testing | Spotted Striker 25421 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25396_ HV Slug penetrates Earth. 25396_ HV Slug penetrates Wall. 25396_ HV Slug penetrates Earth. 25396_ HV Slug penetrates Wall. 25398_ Wall collapses. 25399_ Perforator destroyed. 25399_ K-01 Serf collects debris. 25399_ Extracted schematic archive: Exp. Heat Sink. 25400_ Extracted schematic archive: A-02 Transporter. 25401_ Q749-e: IFF CHECK FAIL. 25401_ Slammed into S-43 Plague. 25401_ Destabilizing: System corrupted (+1). 25402_ Slammed into S-43 Plague. 25409_ Connecting with Repair Station... 25411_ XOY8SYX05P|XCR NY6=H0S>WYC 25413_ Kicked S-43 Plague out of the way. 25416_ Kicked G-73 Enforcer out of the way. 25418_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ##????????#######????????????????????????????? | | %! ##????????#######????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | = ##???????????????????????????????????????????? | | % ##???????????????????????????????????????????? | | = ##???????????????????????????????????????????? | | ###??????????????????????????????????????????? | | T"#??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | ########?????????????????????????????????????? | | #??# # #????????????????????????????????????? | | #### =###?????????????????????????????????? | | $]$#?????????????????????????????????? | | *" ##????????????????????????????????? | | # "#????????????????????????????????? | | # ?# ##????????????????????????????????? | | ?#!#?????????????????????????????????? | | ??# #?????????????????????????????????? | | # ?# #?????????????????????????????????? | | # ?# #??????#################??????????? | | + # ######## k ?????????? | | # # g / ?????????? | | # " w /g s / ????????? | | # """ # g s / ????????? | | ^# " + gs s/ @ ????????? | | # """ ?####g##### ????????? | | # " ??# ##################???????????? | | ? # """ ???# """ """#?????????????????????????? | | ????# " ???# """ """#?????????????????????????? | | ????? """????# """ R"#?????????????????????????? | | ????# " ????# """#?????????????????????????? | | ????# ? ?????# "" #?????????????????????????? | | ??????#?#?????# ####?????????????????????????? | | ??????????????# == !#????????????????????????????? | | ??????????????# = #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# ! #????????????????????????????? | | ??????????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 80 Energy Generation 58 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 2 Corruption Block 20 Armor Coverage 400 Resistance: TH 15 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Armor Plating | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Mace | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Datajack | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Assault Cannon | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Storage | Hacked VSS Leg | -8/Storage | Hacked Exp. Heat Sink | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-55 Commando | -8/Recycling | Hacked A-02 Transporter | -2/Testing | Archive Fabricated ------------ Biometal Leg | x2 | -4/Factory | Preloaded Repaired ---------- Imp. Assault Rifle | 73% | -9/Materials Lgt. Treads | 38% | -9/Materials Lgt. Treads | 12% | -8/Storage Assault Cannon | 24% | -8/Storage Lgt. Treads | 20% | -8/Storage Lgt. Treads | 72% | -8/Storage Adv. Cooling System | 27% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Field Propulsion Drive | -5/Factory | Hacked Phase Cannon | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Enh. Nova Cannon | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileStrikeActivator Manual? 0 Play Time 04:00:03 Cumulative 848.6 hours Start 2026.10.18 @ 17:51:49 End 2026.10.18 @ 21:51:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 93 Adventurer 138 Explorer 0 Win Type - Total 14 Types 10/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d75c2eb-2be0-4cd4-81fa-e2c3684efc86