Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 22:19:52 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (467) 2335 Value Destroyed (22777) 22777 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (10445) 10445 TOTAL SCORE: 44057 Bonus ------- High Alert Combat Kills 4599 Follower Combat Kills 856 Entered Garrisons 1200 Used RIF Installer 4000 Friendly Fire -210 Cogmind --------- Core Integrity 629/1150 Matter 199/300 Energy 78/310 System Corruption 35% Temperature Cool (19) Movement Core (2500) Ox49 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Weapon Cycler Graphene Brace Improved Hacking Suite > --- WEAPON (6) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Wheel Armored Wheel Advanced Heat Sink High-capacity Matter Pod (200) Advanced Signal Interpreter Advanced Weapon Cycler Improved Hacking Suite Advanced System Shield Relay Coupler [NC] (32) Relay Coupler [Sentry] (24) Relay Coupler [Behemoth] (10) Long-range Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Heavy Linear Accelerator Enhanced Hardcell Cannon Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Weapon Cycler Improved Powered Armor Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Coil Gun KE Penetrator KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Wheel Armored Wheel Advanced Heat Sink High-capacity Matter Pod Advanced Signal Interpreter Advanced Weapon Cycler Improved Hacking Suite Advanced System Shield Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Coil Gun KE Penetrator Heavy Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Improved Remote Datajack Plasma Cutter [Rating: 133] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Powered Armor Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 . . . 1 . . . 2 . . . 1 . . . 1 . . . . Weapon 4 | . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . Parts Attached 282 | 8 15 1 24 7 25 3 5 7 3 1 16 22 8 18 9 18 4 3 3 38 14 . 2 14 14 Power 36 | 1 3 . 4 . 3 . . 1 1 . 4 2 2 3 . 3 . . 2 2 2 . . 3 . Engine 17 | 1 3 . 4 . 3 . . . . . 1 2 1 . . 2 . . . . . . . . . Core 9 | . . . . . . . . 1 1 . 3 . 1 . . . . . 2 . . . . 1 . Reactor 10 | . . . . . . . . . . . . . . 3 . 1 . . . 2 2 . . 2 . Propulsion 30 | 2 1 . 3 . 7 1 . 1 . . 3 2 . 2 . 1 . . 1 3 2 . . . 1 Treads 19 | 2 1 . 3 . 7 . . 1 . . 2 . . 1 . . . . 1 1 . . . . . Leg 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Wheel 8 | . . . . . . 1 . . . . 1 1 . . . 1 . . . 1 2 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 2 5 1 2 3 8 1 3 2 2 1 4 4 6 4 5 6 3 2 . 15 9 . 2 3 4 Device 45 | 1 1 1 . 1 1 . 1 . 1 . 3 1 3 3 1 3 2 1 . 12 6 . . 2 1 Storage 6 | 1 1 . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . Processor 10 | . . . 1 . 3 . . 1 . . . . . . . 1 1 . . . 1 . 2 . . Hackware 17 | . . . . . . 1 2 . 1 1 . 2 1 . 3 1 . 1 . 1 . . . 1 2 Protection 19 | . 3 . . 1 3 . . 1 . . 1 1 2 1 . 1 . . . 2 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 3 6 . 15 4 7 1 2 3 . . 5 14 . 9 4 8 1 1 . 18 1 . . 8 9 Energy Gun 22 | 2 2 . . . . . . . . . 2 7 . 1 . 1 . . . 4 . . . 2 1 Energy Cannon 6 | . . . . 1 . . . . . . . . . . 1 1 . . . 1 . . . . 2 Ballistic Gun 62 | 1 1 . 10 1 6 . 1 3 . . 2 1 . 5 3 6 1 . . 11 . . . 6 4 Ballistic Cannon 17 | . 2 . 3 1 . . . . . . . 5 . 1 . . . . . 2 1 . . . 2 Launcher 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon 4 | . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 . . . . . . 1 . . 4 . 1 . 1 . . . . . . . Corrupted Parts 6 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . 2 . System Corruption 12 | . . 1 . 6 . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 45 | . 3 . . . 1 . 2 . . . 2 . 3 . 2 1 . . 1 10 5 . . 2 13 Power 5 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 Propulsion 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Utility 19 | . 2 . . . 1 . . . . . . . 1 . 2 1 . . 1 5 2 . . . 4 Weapon 17 | . 1 . . . . . 2 . . . 1 . 1 . . . . . . 4 1 . . . 7 Highest Loss Streak 10 | . 2 . . . 1 . 1 . . . 2 . 2 . 2 1 . . 1 4 3 . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 5 9 10 12 19 18 19 18 18 17 19 18 18 16 17 22 21 20 21 20 21 21 22 22 22 23 Power . | . . . . . . . . . . . . . . . 2 1 1 1 1 1 . . . . . Propulsion 1 | 3 3 3 2 3 1 1 1 1 1 1 1 1 . 1 1 1 2 2 2 2 2 2 1 1 1 Utility 8 | . 2 3 3 6 7 10 11 12 11 11 12 9 8 8 10 10 11 12 12 10 11 13 13 13 12 Weapon 5 | 1 2 3 5 8 7 6 4 3 3 4 3 3 5 5 6 5 4 4 3 6 5 5 5 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | 1 9 1 4 4 2 2 1 . . . 3 10 . . 8 5 . . 2 4 . . 1 2 10 Power 4 | . 1 . . . . . . . . . . 1 . . 1 1 . . . . . . . . . Propulsion 7 | . 3 . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 . . Utility 34 | . 2 . . 2 2 1 1 . . . 3 4 . . 3 3 . . 2 2 . . . 1 8 Weapon 23 | 1 3 1 2 2 . 1 . . . . . 4 . . 3 1 . . . 2 . . . 1 2 Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 99 90 99 99 94 95 98 96 85 85 85 85 87 88 87 87 91 93 93 93 95 Engine 6 | . 13 14 11 11 9 9 9 7 . . 3 7 9 6 . 5 11 11 5 . . . . . . Core 1 | . . . . . . . . 1 14 15 10 7 3 . . . . . 5 4 . . . 3 5 Reactor 2 | . . . . . . . . . . . . . . 5 13 7 . . . 6 9 10 10 6 4 Treads 10 | . 27 28 21 22 18 . 16 16 5 6 14 8 . . . . . . . . 1 . . 2 2 Wheel 2 | . . . . . . 8 . . 4 4 . 3 5 5 6 6 5 5 4 4 3 9 10 5 3 Device 8 | . 2 . . . 2 8 4 8 9 7 7 15 19 19 10 10 11 12 10 17 19 21 16 10 14 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 7 | . . . 10 11 14 9 9 9 7 7 7 7 6 6 6 6 9 5 5 5 9 10 11 15 11 Hackware 3 | . . . . . . . 4 . 5 7 6 . . . 8 6 5 9 11 5 10 10 10 9 9 Protection 8 | . 11 13 10 10 9 9 9 9 7 7 7 6 6 6 6 8 5 5 5 4 . . 1 5 4 Energy Gun 2 | . 5 . . . . . . . . . 4 18 . . . . . . . 2 5 5 5 5 5 Ballistic Gun 21 | . 11 . 22 33 35 20 31 31 27 27 23 6 . 20 25 24 27 22 25 18 19 10 7 18 23 Ballistic Cannon 4 | . 10 28 10 . . . . . . . . 2 25 4 . . . . . 5 2 5 5 2 . Peak Build Rating 133 | 7 8 9 17 27 38 42 42 42 46 47 55 63 75 85 84 96 105 103 109 124 128 115 117 130 133 Average Rating 55 | 5 7 8 16 19 29 41 37 39 44 45 47 55 71 76 80 91 100 98 99 107 120 113 116 120 120 On Entrance 63 | . 7 8 9 17 26 38 38 40 40 44 45 55 61 75 79 82 91 103 95 104 104 128 114 117 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 14 22 23 39 65 77 77 74 77 80 77 87 103 116 119 160 178 183 175 188 188 179 164 181 187 168 Greatest Support 80 | 40 40 40 40 40 40 40 40 40 40 40 44 44 28 28 28 28 28 28 70 80 80 24 24 80 80 Greatest Overweight (x) 13 | . . . . 1 1 2 2 2 2 2 3 3 4 4 5 6 6 6 6 6 6 6 7 13 7 Average Overweight (x) 2 | . . . . . 1 1 1 1 1 1 1 1 3 3 4 5 6 5 5 5 4 6 7 5 5 Largest Inventory Capacity 25 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 9 10 12 19 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 24 25 25 25 Average Carried 19 | 5 9 10 12 19 19 19 19 19 18 19 19 19 18 19 24 24 24 24 24 24 23 23 24 24 24 Final Capacity 25 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 10 10 15 20 20 20 19 20 20 20 20 20 20 20 25 25 25 25 25 25 24 24 24 25 19 Class Distribution -------------------- 34% | Gunner 23% | Tank 12% | Scavenger-Gunner 12% | Mutant 5% | Scavenger-Executioner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Commander-Tank | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Garrison Tank | -6/Factory Tank | -6/Waste Gunner | -6/Factory Tank | -6/Garrison Tank | -5/Factory Gunner | -5/Waste Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Botlord-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Matter Collected 21121 | 297 717 48 1013 258 1174 70 808 1247 143 200 376 1370 2260 356 646 2183 338 . 1047 3231 1257 . 196 933 953 Remotely 2181 | . . . . . . . . . . . . . 870 . 91 394 . . . 312 . . . 181 333 Salvage Created 22306 | 208 929 62 1504 280 1501 207 779 1061 189 . 476 1600 2034 304 1026 2279 182 . 1242 2833 1600 . . 707 1303 Parts 1068 | 15 45 2 76 16 91 6 40 62 11 . 21 56 89 4 65 114 6 . 46 102 80 . . 32 89 Haulers Intercepted 12 | . 1 . 6 . 4 . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 21 | 2 1 . 3 . 3 . 1 . . . . . 5 . 1 . . . 1 . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 347 | . 17 2 23 4 18 . 12 23 4 . 6 37 32 . 17 42 3 . 13 52 18 . . 11 13 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Guns 269 | . 10 . 13 4 18 . 12 23 4 . 6 32 . . 17 42 3 . 12 46 11 . . 4 12 Cannons 62 | . 3 2 8 . . . . . . . . . 32 . . . . . . 4 7 . . 6 . AOE 7 | . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 Classes Destroyed 23 | 3 4 . 6 1 1 . . 3 . . . 4 . . . . . . . 1 . . . . . Worker 29 | 1 3 . 2 . 3 . . . . . 1 . 8 . 5 . . . . . 3 . . . 3 Builder 19 | . . . . 1 . . 1 . . . . . 11 . . . 1 . . . 3 . . . 2 Tunneler 7 | 4 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Hauler 12 | . 1 . 6 . 4 . . . . . . . 1 . . . . . . . . . . . . Recycler 24 | 1 1 . 3 1 3 . 1 . . . 2 . 5 . . . . . 3 . 3 . . . 1 Mechanic 4 | . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . Operator 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Watcher 21 | . 2 . 5 . 4 . 2 . . . . . 4 . . 1 1 . . 2 . . . . . Swarmer 53 | . . . 4 . 3 . . . . . . 7 . . 3 13 2 . . 18 . . . 3 . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Grunt 147 | . 15 2 11 3 6 . 7 12 3 . 3 9 20 . 7 13 . . 4 16 10 . . 2 4 Brawler 7 | . . . 1 . 1 . . 1 . . . . . . . . . . 2 1 1 . . . . Duelist 10 | . . . 1 1 1 . . . . . 1 1 2 . . 2 . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 61 | . . . 6 . 6 . 5 2 . . 1 13 1 . 3 7 1 . 1 9 2 . . 1 3 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . Hunter 28 | . . . . . 1 . . 1 1 . . 1 8 . . 6 . . 2 2 . . . 3 3 Programmer 20 | . . . . . . . . 4 . . 1 1 1 . 4 . . . 4 . 3 . . . 2 Heavy 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Behemoth 6 | . . . . . . . . . . . . 2 . . . 1 . . . 2 . . . 1 . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 4 1 3 2 6 . 5 7 3 . 4 6 14 . 5 10 3 . 4 8 9 . . 4 9 Combat Bots Only 12 | . 3 1 3 2 3 . 5 7 3 . 4 6 12 . 3 10 2 . 3 8 5 . . 4 7 Max Kills in Single Turn 5 | 2 1 1 2 1 2 . 2 2 1 . 1 3 5 . 2 2 1 . 2 3 2 . . 1 2 Gunslinging 2 | . . . 1 . . . 1 1 . . . 2 . . 1 . . . 1 1 . . . . 1 Exploded 2 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Hostile Shots Fired 2030 | . 67 5 79 31 51 . 45 107 15 . 32 190 212 . 105 247 35 . 69 340 130 . . 80 190 Missed 558 | . 21 2 26 7 13 . 6 30 4 . 10 69 56 . 34 81 6 . 15 85 34 . . 26 33 Hits 1472 | . 46 3 53 24 38 . 39 77 11 . 22 121 156 . 71 166 29 . 54 255 96 . . 54 157 Melee 23 | . . . . 5 2 . . 2 . . 1 . 2 . . 3 . . 1 3 4 . . . . Projectile 1449 | . 46 3 53 19 36 . 39 75 11 . 21 121 154 . 71 163 29 . 53 252 92 . . 54 157 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 58 | . 2 . 1 1 1 . 2 2 . . 1 5 8 . 2 2 . . 5 8 11 . . 1 6 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Damage Taken 22084 | . 688 33 611 486 519 . 661 1139 177 . 320 1294 2058 . 850 1895 268 . 729 4021 1904 . . 834 3597 Core 1950 | . 110 10 98 79 73 . 79 59 28 . 48 118 197 . 36 158 38 . 58 240 204 . . 10 307 Absorbed by Shields 3019 | . . . . . 76 . . 55 . . . . 643 . 95 533 281 . 394 758 176 . . 8 . Reduced by Siege Mode 246 | . . . . . . . . . . . . . . . . . . . . 53 . . . . 193 Redirected to Shielding 45 | . . 2 21 17 5 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1875 | . 350 . 66 . . . . . . . . . 457 240 445 157 . . 160 . . . . . . Core Remaining (%) 65 | 100 . 52 . 55 . . . 61 . . . 72 . . . 54 . . . 66 . . . . . Volleys Fired 1033 | 17 95 6 69 17 54 22 37 50 13 13 12 57 79 4 37 115 14 20 34 138 44 12 2 24 48 Largest 6 | 2 2 2 3 3 4 1 4 4 4 4 4 4 4 4 4 4 5 1 5 5 6 1 1 6 6 Hottest 349 | 70 100 60 96 69 94 23 94 102 102 102 216 320 182 132 132 140 155 113 233 287 236 70 120 321 349 Shots Fired 3204 | 34 170 12 205 53 210 23 102 194 38 34 38 198 283 16 133 346 54 20 130 430 196 12 2 93 178 Gun 2511 | 34 134 . 134 53 210 2 87 194 34 28 38 190 . 16 128 315 51 . 115 358 172 . . 63 155 Cannon 590 | . 32 12 70 . . . . . . . . . 277 . 1 31 2 14 13 61 23 7 2 26 19 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special 102 | . 4 . . . . 21 15 . 4 6 . 8 6 . 4 . 1 6 2 11 1 5 . 4 4 Kinetic 2651 | 17 118 12 204 53 210 2 87 194 34 28 34 58 277 16 128 315 51 . 115 347 157 7 . 56 131 Thermal 421 | 14 22 . . . . . . . . . 4 132 . . 1 31 2 14 13 72 38 . 2 33 43 Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 33 | 3 30 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | 7 7 4 17 17 23 25 16 19 8 14 10 26 12 8 8 20 18 7 15 37 27 4 . 11 31 Robot Miss Streak 8 | 2 4 1 7 2 3 1 4 3 4 1 4 8 6 1 7 5 3 2 5 4 7 1 . 2 7 Penetration Max 2 | . . . . . . . . 1 . . 1 . 1 . 1 1 . . 1 2 1 . . . 1 Secondary Targets 70 | . . . 2 1 3 . 4 8 . . 1 6 . . 5 7 . . 4 20 3 . . . 6 Max Gunslinging Chain 2 | . . . 1 1 1 . 1 1 . . 1 2 . . 1 1 . . 1 2 1 . . . 1 Shots Hit Robots 2049 | 24 101 8 121 41 144 25 62 143 22 30 32 167 168 11 68 193 28 16 77 281 130 4 . 52 101 Core Hits 926 | 10 40 2 48 11 56 2 27 52 7 5 20 153 92 3 38 83 7 . 32 111 62 . . 21 44 Critical Kills 19 | . . . . . 1 1 . . 1 . . . . . 6 5 . . 1 . 2 . . 1 1 Critical Parts Destroyed 26 | . 1 . . . 3 1 . 2 . . . . . . 4 7 . . . 1 6 . . . 1 Critical Strikes 73 | 1 4 2 2 . 4 2 . 2 1 . . . 15 . 10 13 . . 1 3 9 . . 2 2 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Destroy 42 | . 1 . . . 4 . . 2 1 . . . . . 10 12 . . 1 1 8 . . . 2 Blast 24 | . 1 2 2 . . . . . . . . . 15 . . . . . . 2 1 . . 1 . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 74 | . . . 1 . 1 21 3 22 1 . 1 15 . . 1 8 . . . . . . . . . Impact 25 | . . . 1 . 1 21 2 . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . 1 22 1 . 1 15 . . 1 8 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 1 7 . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51748 | 266 1494 164 2268 621 2294 685 997 2626 278 443 636 4079 7053 319 1828 4689 734 472 2433 7925 4721 . . 1666 3057 Guns 35719 | 266 952 . 1347 611 2278 15 848 2365 278 443 562 3688 . 319 1480 4028 734 . 1894 6399 3564 . . 770 2878 Cannons 12464 | . 307 155 776 . . . . . . . . . 5911 . . 661 . 472 430 1526 1157 . . 896 173 Explosions 1921 | . 207 . 115 . . . . . . . . . 1142 . 348 . . . 109 . . . . . . Melee 1531 | . . . . . . 670 142 254 . . 74 391 . . . . . . . . . . . . . Ramming 113 | . 28 9 30 10 16 . 7 7 . . . . . . . . . . . . . . . . 6 Kinetic 38861 | 92 784 155 2123 611 2278 15 848 2365 278 443 494 828 5911 319 1480 4028 734 . 1894 6125 3780 . . 950 2326 Thermal 9255 | 146 360 . . . . . . . . . 68 2860 . . . 661 . 472 506 1800 941 . . 716 725 Explosive 1605 | . . . 115 . . . . . . . . . 1142 . 348 . . . . . . . . . . Electromagnetic 383 | 28 322 . . . . . . . . . . . . . . . . . 33 . . . . . . Impact 812 | . . . . . . 670 142 . . . . . . . . . . . . . . . . . . Slashing 719 | . . . . . . . . 254 . . 74 391 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . 1 . 7 3 3 3 9 . 11 15 16 . . 1 1 1 15 24 24 3 25 25 31 35 Average Corruption 10 | . . 1 . 1 3 3 3 5 . 8 13 15 . . 1 1 1 10 19 24 2 11 25 26 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 574 | . . . . 11 8 18 22 54 . 6 30 97 . . 4 11 . 9 57 141 11 8 6 42 39 Message Errors 137 | . . . . 3 3 3 7 14 . 2 6 28 . . . . . 2 9 30 2 1 2 14 11 Matter Fused 117 | . . . . 3 1 3 2 14 . . 5 22 . . 1 5 . 3 13 27 2 4 2 5 5 Heat Flow Errors 60 | . . . . 2 2 4 4 6 . 1 7 10 . . 1 1 . 1 2 15 . 1 . 2 1 Energy Discharges 57 | . . . . . 1 4 1 5 . 1 5 10 . . 1 2 . . 4 13 . 2 . 3 5 Parts Rejected 7 | . . . . . 1 . . . . . . 2 . . . . . . 2 2 . . . . . Parts Fused 5 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . 1 . Data Loss (minor) 58 | . . . . 1 . 2 4 7 . 1 3 9 . . 1 2 . 1 10 9 . . 1 4 3 Data Loss (major) 29 | . . . . . . . 2 3 . . 2 6 . . . 1 . . 3 4 4 . . 3 1 Misfires 27 | . . . . 2 . 1 1 4 . . 1 3 . . . . . . 4 7 1 . . 2 1 Alerts 10 | . . . . . . . . . . 1 . 2 . . . . . . 1 1 1 . 1 2 1 Misdirections 12 | . . . . . . . . . . . . . . . . . . 2 5 1 . . . 1 3 Weapon Failures 55 | . . . . . . . 1 1 . . 1 5 . . . . . . 4 29 1 . . 5 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 945 | . 21 . . . . 300 102 . . . . 14 254 . 66 . . . 22 13 153 . . . . Projectiles 341 | . . . . . . . . . . . . . 153 . . . . . 22 13 153 . . . . Explosions 188 | . 21 . . . . . . . . . . . 101 . 66 . . . . . . . . . . Melee 416 | . . . . . . 300 102 . . . . 14 . . . . . . . . . . . . . Knockbacks 59 | . 4 1 3 . 1 2 . 1 . . . . 41 . . . . . . 1 4 . . 1 . Impact 4 | . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . Kinetic 52 | . 4 1 3 . . . . . . . . . 38 . . . . . . 1 4 . . 1 . Secondary 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Self-Inflicted Damage 49 | . 49 . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 23 | . 4 3 8 2 1 . 2 1 . . . . . . . . . . . . . . . . 2 Targets Rammed 25 | . 4 3 8 3 2 . 2 1 . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 80 198 18 98 189 307 279 239 273 372 152 222 312 179 . 422 348 108 311 339 351 386 50 . 196 339 Average Temperature 77 | 27 49 13 13 31 80 111 90 95 172 89 83 58 65 . 110 56 46 147 110 98 121 50 . 68 105 Received Heat Transfer 5068 | . 345 18 279 141 156 . 342 316 54 . 135 342 469 . 220 290 24 . 134 1003 295 . . 97 408 Effects 23 | . . . . . 1 . . . 4 . 1 . . . 1 4 . . 3 5 3 . . . 1 Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Energy Bleed 7 | . . . . . 1 . . . 1 . . . . . . 1 . . . 2 1 . . . 1 Interference 9 | . . . . . . . . . 3 . 1 . . . . 3 . . . 2 . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . 8 1 . . . 1 Total Turns 160 | . . . . . . . . . . . . . . . . . . . . 124 12 . . . 24 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . 33 12 . . . 24 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 4 1 . . . . . 1 . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . 5 . . . 1 . . . . . . . 1 . Combat Hostiles 7 | . . . . . . . . . . . . 5 . . . 1 . . . . . . . 1 . Parts Melted 21 | . 3 . . . . . . . . . . 13 . . . 1 . . . . . . . 3 1 Heat Transferred 13876 | 518 744 . . . . . . . . . 150 6219 . . . 629 . 444 457 2088 1110 . . 703 814 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Maximum Alert Level 5 | . . . 1 . 1 3 2 4 2 . . 4 4 2 1 5 4 1 1 5 4 2 1 2 1 Low Security (%) 44 | 100 100 100 55 100 87 3 4 . . 100 100 12 . 44 90 . . . 35 3 . . 22 19 19 Level 1 20 | . . . 45 . 12 47 79 16 71 . . 6 . 50 9 10 . 100 64 8 . 81 77 28 80 Level 2 11 | . . . . . . 28 15 45 28 . . 36 38 4 . 12 . . . 24 . 18 . 51 . Level 3 11 | . . . . . . 20 . 33 . . . 32 48 . . 8 64 . . 24 56 . . . . Level 4 8 | . . . . . . . . 4 . . . 12 13 . . 42 35 . . 29 43 . . . . Level 5 2 | . . . . . . . . . . . . . . . . 25 . . . 9 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2227 | 10 100 61 332 139 273 995 549 1107 581 100 70 1222 1197 414 371 2227 1169 361 312 1901 1288 412 232 496 379 Initial 1169 | . . 28 . 99 . 173 484 200 581 100 7 4 641 414 36 249 1169 361 192 152 997 412 228 127 260 Average 407 | 1 48 6 178 16 54 497 319 661 369 55 10 683 815 222 64 1211 1068 321 207 945 1071 367 210 371 238 Influence Increases 15393 | 30 579 73 1164 110 732 822 976 907 101 . 183 1298 1277 . 822 2038 165 4 488 2029 647 14 4 409 521 Destroy 0b10 Robot/C 7520 | . 300 40 640 80 380 . 520 460 80 . 120 760 640 . 340 880 60 . 260 1080 360 . . 260 260 Destroy 0b10 Robot/NC 690 | 30 35 . 90 10 85 15 45 . . . 15 15 145 . 40 15 10 . 20 30 55 . . . 35 Destroy Leader 1292 | . 86 10 182 20 136 . 134 40 20 . 30 30 150 . 100 40 22 . 50 60 70 . . 20 92 Allied During Kill 354 | . . 8 50 . 7 1 106 2 . . . 8 . . . 16 . . . 96 . . . 20 40 Successful Hack 329 | . 48 . 46 . 59 21 12 14 . . 18 14 14 . 35 10 . . 14 12 . . . 12 . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 780 | . 15 . 60 . . . 45 . . . . 30 165 . 270 45 15 . 45 15 30 . . 15 30 Anti-Garrison Action 2850 | . . . . . . 750 . 300 . . . 350 . . . 800 . . . 600 . . . 50 . Destroy Structure 843 | . 20 . 21 . 5 35 84 61 1 . . 16 88 . 37 97 28 4 84 76 72 14 4 32 64 Lose Combat Pursuer 615 | . 15 15 15 . 60 . 30 30 . . . 75 75 . . 135 30 . 15 60 60 . . . . Influence Decreases 15032 | 30 505 147 910 364 465 94 1662 109 921 277 187 82 1315 1132 517 168 1360 761 545 346 1370 866 148 95 656 Entered New Map 7045 | . . 46 . 155 . 94 511 109 526 187 3 2 581 770 16 108 1058 671 83 66 904 766 98 55 236 Time Decay 5551 | 30 485 101 710 209 419 . 446 . 120 90 164 . 404 362 331 . 302 90 452 . 416 100 50 . 270 Lost Part 432 | . 20 . . . 2 . 20 . . . 20 . 30 . 20 10 . . 10 100 50 . . 20 130 Lost Ally 530 | . . . 50 . 20 . 110 . . . . 80 . . . 50 . . . 180 . . . 20 20 Purge Threat 1474 | . . . 150 . 24 . 575 . 275 . . . 300 . 150 . . . . . . . . . . Squads Dispatched 57 | . 5 . 4 . 2 . 7 . 2 . 1 . 8 . 9 . 3 . 6 . 5 . 1 . 4 Investigation 16 | . 5 . 2 . 2 . . . 1 . . . 1 . 3 . . . 2 . . . . . . Extermination 11 | . . . . . . . . . . . 1 . 1 . 4 . 1 . 2 . 1 . . . 1 Reinforcement 19 | . . . 2 . . . 3 . 1 . . . 5 . 2 . 1 . 2 . 1 . 1 . 1 Assault 5 | . . . . . . . . . . . . . 1 . . . 1 . . . 3 . . . . Garrison 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . . . . . 4 . . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Distress Signals 26 | . 1 . 5 . 2 . 5 . . . . . 4 . 1 1 1 . . . 2 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 496 | . 26 3 42 4 28 . 25 26 4 5 7 42 46 . 19 49 15 6 17 55 28 6 1 14 28 Peak Tracking Total 10 | . 3 2 5 2 4 . 5 7 3 4 4 6 7 . 3 7 6 3 4 7 6 3 2 5 10 Tactical Retreats 30 | . 2 1 1 . 2 . 2 2 . . . 4 5 . . 3 1 . 1 3 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Traps Triggered 61 | . 3 . . 1 2 . . 13 1 . . 9 1 . 3 15 1 . 2 9 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Machines Disabled 76 | . 1 . 4 . . 7 3 2 . . . 5 11 . 18 9 1 . 3 6 2 . . 2 2 Max in Single Turn 7 | . 1 . 1 . . 1 1 1 . . . 1 4 . 7 1 1 . 2 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Garrison Relay 21 | . . . . . . 7 . 2 . . . 2 . . . 5 . . . 4 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Machines Accessed 87 | . 11 . 16 1 9 2 9 1 1 . 4 1 5 . 13 2 1 . 6 2 . . 1 1 1 Terminals 52 | . 8 . 10 . 5 2 7 1 1 . 2 1 2 . 5 2 1 . 2 2 . . . 1 . Fabricators 7 | . . . . . . . . . . . 1 . 2 . 3 . . . . . . . . . 1 Repair Stations 8 | . 1 . 2 . 1 . 1 . . . . . . . 1 . . . 2 . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . 1 . 1 . 2 . . . 1 . . . 1 . . Total Hacks 237 | . 36 . 59 1 37 2 23 1 2 . 9 2 11 . 31 5 2 . 8 4 . . 1 2 1 Successful 124 | . 17 . 37 1 23 2 8 1 . . 6 1 6 . 12 1 . . 4 2 . . 1 1 1 Failed 113 | . 19 . 22 . 14 . 15 . 2 . 3 1 5 . 19 4 2 . 4 2 . . . 1 . Catastrophic 19 | . 4 . 2 . 2 . 4 . 1 . 1 . 2 . 1 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 15 . 16 . 10 . 9 . . . . . 4 . 12 2 . . 3 . . . . . . Terminals 147 | . 21 . 36 . 20 2 19 1 2 . 7 2 6 . 14 5 2 . 4 4 . . . 2 . Fabricators 12 | . . . . . . . . . . . 1 . 4 . 6 . . . . . . . . . 1 Repair Stations 26 | . 12 . 5 . 2 . 3 . . . . . . . 2 . . . 2 . . . . . . Recycling Units 6 | . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 37 | . . . 16 . 14 . . . . . . . . . 7 . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . 1 . 1 . 2 . . . 1 . . . 1 . . Terminal Hacks 53 | . 6 . 14 1 9 2 6 1 . . 4 1 2 . 2 1 . . 1 2 . . . 1 . Part Schematic 7 | . 1 . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . Robot Schematic 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 3 . 1 . 2 . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . 1 . 2 . . . . . 2 . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . 1 . 2 . 2 . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Build 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Repair Station Hacks 15 | . 9 . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . Scan Component 9 | . 5 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . Repair 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . 16 . 12 . . . . . . . . . 4 . . . . . . . . . . Insert Component 16 | . . . 7 . 6 . . . . . . . . . 3 . . . . . . . . . . Analyze 16 | . . . 9 . 6 . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . . . 1 . 1 . 2 . . . 1 . . . 1 . . Unlock Access 6 | . . . . . 1 . 1 . . . 1 . . . 1 . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 3 . . . . . . . . . 1 . 2 . . . 2 . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 9 . 14 . 8 . 7 1 1 . 2 1 3 . 10 2 1 . 3 2 . . 1 1 . Full Trace Events 9 | . 4 . . . 1 . . . 1 . . . . . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 9 . 7 . . . . . 1 . . . 1 . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . 2 . 2 . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 137 | . . . . . . . . . . . 42 . 53 . 42 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . 8 . 12 . 8 . . . . . . . . . . Parts Repaired 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Time 166 | . 114 . 52 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 7 . 6 . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 13 | . . . 7 . 5 . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Used RIF Installer 8 | . . . . . . 2 . 2 . . . 1 . . . 1 . . . 1 . . . 1 . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Command Fork 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 34 | . . . . . . 1 4 . 1 5 . 1 2 . 2 . 1 6 1 . 1 5 . 1 3 Non-combat 13 | . . . . . . 1 3 . 1 . . . 2 . 2 . 1 . 1 . 1 . . . 1 Combat 21 | . . . . . . . 1 . . 5 . 1 . . . . . 6 . . . 5 . 1 2 Robot Hacks Applied 39 | . . . . . . 2 7 . 2 5 . 1 2 . 2 . 1 6 1 . 1 5 . 1 3 parse_system 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . drop_inventory 4 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 purge_threat 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . ignore_targets 16 | . . . . . . . . . . 5 . . . . . . . 6 . . . 5 . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_low 4 | . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . formatsys_high 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 Relay Couplers Released 85 | . . . . . . 27 . 8 . . . 8 . . . 21 . . . 16 . . . 5 . Machine Destruction 85 | . . . . . . 27 . 8 . . . 8 . . . 21 . . . 16 . . . 5 . Attached 15 | . . . . . . 1 2 . 1 1 . 2 1 . 1 1 . 1 . 1 . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 6 . . . . . 3 . . . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Total Allies 37 | . . 3 1 2 . 7 2 . . . . 5 1 . . 2 . . 1 9 . . . 3 1 Largest Group 8 | . . 3 3 2 2 7 8 1 . . . 3 1 1 1 2 . . 1 6 . . . 2 2 Highest-Rated Group 229 | . . 40 40 41 41 159 169 90 . . . 93 23 23 22 175 . . 10 229 . . . 124 108 Highest-Rated Ally 95 | . . 16 16 31 31 34 90 90 . . . 40 23 23 22 95 . . 10 49 . . . 62 59 Total Orders 8 | . . . . . . . . 4 . . . . 1 1 1 1 . . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . Ally Attacks 224 | . . 2 47 . 8 . 71 5 . . . 19 . . . 16 . . . 37 . . . 9 10 Total Damage 6568 | . . 18 468 . 125 . 2526 191 . . . 287 . . . 776 . . . 1209 . . . 440 528 Kills 44 | . . . 10 . 2 . 21 . . . . 3 . . . 2 . . . 2 . . . 2 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Active Infowar (turns) 3154 | 100 391 2 2 3 . . . . . . . . . . 1 2 . . . . 1011 218 103 727 594 Optics 2659 | . . 2 2 2 . . . . . . . . . . . . . . . . 1011 218 103 727 594 Sensors 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seismic 492 | 100 391 . . . . . . . . . . . . . . . . . . . 1 . . . . Spoofing 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Turns Passed 33130 | 216 2738 1235 3580 1935 2262 1114 1115 1938 246 194 771 2047 965 830 2554 2413 668 185 1136 2333 1013 218 103 727 594 Spaces Moved 14684 | 95 1335 755 1968 776 821 768 401 694 117 84 302 848 399 449 1299 986 320 77 512 841 279 106 43 240 169 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7629 | 91 1335 755 1968 776 821 6 357 600 28 1 272 399 . . . . . . 27 30 26 . . 75 62 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7051 | . . . . . . 762 44 94 89 83 30 449 399 449 1299 986 320 77 485 811 253 106 43 165 107 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 130 130 130 130 130 145 130 145 145 160 175 190 175 175 175 175 180 195 180 190 Average Speed 184 | 155 160 160 160 237 240 130 236 233 158 131 224 181 158 152 174 184 190 178 189 187 193 180 195 243 245 Slowest Speed 385 | 160 160 160 160 240 250 250 250 250 250 250 250 385 160 160 175 190 190 190 305 340 340 180 195 340 340 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 99 97 98 99 74 97 66 89 5 73 11 88 16 95 35 93 11 76 19 90 12 96 3 39 5 Regions Visited 25 Branch Regions 2 Pre-discovered Areas 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . . . 1 . . . 1 . . . 1 . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 28 | . 3 . 1 . 1 . 1 . 1 . . 1 . . 2 2 2 . 1 . . 8 2 . 3 Terrain Destroyed 407 | . 20 . 18 . 1 . 1 . 1 . . 1 88 . 42 19 13 2 55 34 42 8 2 6 54 Melee 8 | . . . 1 . 1 . 1 . 1 . . 1 . . 1 2 . . . . . . . . . Projectile 285 | . 3 . 6 . . . . . . . . . 69 . 7 14 13 2 28 33 40 8 2 6 54 AOE 108 | . 17 . 11 . . . . . . . . . 19 . 34 . . . 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Total 18629 | 130 1771 769 2247 830 1015 834 497 864 154 151 370 1158 551 593 1496 1342 352 107 608 1357 643 122 60 333 275 Wait 1339 | . 271 3 119 2 70 7 26 20 6 39 5 99 28 68 81 78 2 . 24 118 264 . 1 2 6 Move 14668 | 94 1334 754 1967 775 821 767 400 693 117 83 302 847 399 448 1299 985 320 76 512 840 279 105 43 239 169 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 10 18 1 18 12 14 6 7 8 3 4 9 18 12 7 15 13 3 1 10 52 12 1 4 17 6 Fast Attach 154 | 6 8 . 12 2 3 . . 2 1 1 8 16 1 20 4 18 3 2 2 25 11 . . 6 3 Attach 124 | 1 4 . 3 . 3 1 5 5 4 2 2 4 7 3 3 3 1 . 7 29 7 2 2 9 17 Detach 34 | . 2 . 3 . . . . 4 2 2 2 2 . 3 . . . . . 3 2 . . 2 7 Swap 308 | 1 15 1 17 9 25 4 14 18 5 3 11 36 15 7 19 27 5 5 8 27 8 1 4 13 10 Drop 381 | 1 20 1 30 10 22 6 3 11 2 4 18 41 9 33 13 30 4 3 11 60 16 1 4 21 7 Fire 1033 | 17 95 6 69 17 54 22 37 50 13 13 12 57 79 4 37 115 14 20 34 138 44 12 2 24 48 Melee 74 | . . . 1 . 1 21 3 22 1 . 1 15 . . 1 8 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 4 3 8 3 2 . 2 1 . . . . . . . . . . . . . . . . 2 Escape Stasis 194 | . . . . . . . . 30 . . . 12 . . 24 64 . . . 64 . . . . . Rewire 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 217 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 3) 888 | -10/Materials | Repaired Lgt. Treads 916 | -10/Materials | Repaired Ion Engine 917 | -10/Materials | Derelicts attacked the area 1179 | -10/Materials | Discovered new exit (range 9) 1665 | -10/Materials | Discovered new exit (range 4) 1777 | -10/Materials | Discovered new exit (range 13) 1957 | -10/Materials | Discovered new exit (range 3) 2092 | -10/Materials | Discovered new exit (range 7) 2620 | -10/Materials | Repaired Lgt. Treads 2658 | -10/Materials | Repaired Broken Lgt. Treads 2955 | -10/Materials | Entered Mines 2962 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3026 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3159 | -10/Mines | Learned location of Zion (-7) 3193 | -10/Mines | Discovered new exit (range 8) 3230 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3231 | -10/Mines | Discovered new exit (range 5) 3825 | -10/Mines | Discovered new exit (range 5) 4190 | -10/Mines | Entered Materials 4190 | -9/Materials | Accompanied by 3 allies 4190 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4386 | -9/Materials | Discovered new exit (range 11) 4474 | -9/Materials | Build established: Gunner 4548 | -9/Materials | Identified exit to Mines 5031 | -9/Materials | Lost 3 allies 5298 | -9/Materials | Discovered new exit (range 16) 5875 | -9/Materials | Discovered new exit (range 3) 7445 | -9/Materials | Repaired Lgt. Treads 7535 | -9/Materials | Repaired Core Shielding 7770 | -9/Materials | Entered Mines 7820 | -9/Mines | Met a Derelict bent on vengeance 7897 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7902 | -9/Mines | Found Prototype Device 8460 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8528 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8547 | -9/Mines | Identified Exp. Sensor Array 8613 | -9/Mines | Learned 4 Materials zone layouts 8668 | -9/Mines | Discovered new exit (range 7) 9198 | -9/Mines | Discovered new exit (range 5) 9705 | -9/Mines | Entered Materials 9705 | -8/Materials | Accompanied by 2 allies 9705 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9706 | -8/Materials | Identified exit to Factory 9710 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 10534 | -8/Materials | Found Powered Armor 10540 | -8/Materials | Found Powered Armor 10545 | -8/Materials | Found Powered Armor 10560 | -8/Materials | Found Powered Armor 11747 | -8/Materials | Build established: Tank 11967 | -8/Materials | Identified exit to Garrison 11967 | -8/Materials | Entered Garrison 11967 | -8/Garrison | Discovered recently destroyed garrison 12040 | -8/Garrison | Garrison Relay disabled 12237 | -8/Garrison | Discovered new exit (range 11) 12454 | -8/Garrison | Discovered new exit (range 13) 12538 | -8/Garrison | Garrison Relay disabled 12585 | -8/Garrison | Build established: Commander-Tank 12651 | -8/Garrison | Installed Relay Interface Framework 12728 | -8/Garrison | Discovered new exit (range 14) 12757 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 12788 | -8/Garrison | Garrison Relay disabled 12840 | -8/Garrison | Garrison Relay disabled 12845 | -8/Garrison | Garrison Relay disabled 12852 | -8/Garrison | Garrison Relay disabled 12864 | -8/Garrison | Garrison Relay disabled 13081 | -8/Garrison | Entered Materials 13081 | -8/Materials | Accompanied by 7 allies 13328 | -8/Materials | Build established: Commander-Gunner 13370 | -8/Materials | Garrison activated, responded to threat 13716 | -8/Materials | Build established: Gunner 13797 | -8/Materials | Discovered exit to Factory (range 5) 14092 | -8/Materials | Identified exit to Garrison 14117 | -8/Materials | Garrison activated, responded to threat 14196 | -8/Materials | Entered Garrison 14196 | -8/Garrison | Accompanied by 1 ally 14310 | -8/Garrison | Garrison Relay disabled 14376 | -8/Garrison | Triggered checkpoint 14552 | -8/Garrison | Destroyed 7 combat bots 14656 | -8/Garrison | Triggered checkpoint 14725 | -8/Garrison | Discovered exit to Factory (range 10) 14750 | -8/Garrison | Triggered checkpoint 14831 | -8/Garrison | Build established: Scavenger-Gunner 14928 | -8/Garrison | Triggered checkpoint 15195 | -8/Garrison | Expanded RIF knowledge: Command Fork 15223 | -8/Garrison | Discovered exit to Factory (range 15) 15598 | -8/Garrison | Triggered checkpoint 15705 | -8/Garrison | Expanded RIF knowledge: Command Fork 15753 | -8/Garrison | Discovered exit to Factory (range 13) 16004 | -8/Garrison | Triggered checkpoint 16040 | -8/Garrison | Garrison Relay disabled 16134 | -8/Garrison | Entered Factory 16134 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 16380 | -7/Factory | Sucked down chute 16380 | -7/Factory | Entered Waste 16395 | -7/Waste | EMP discharged 16430 | -7/Waste | Spotted C-40 Crusher 16435 | -7/Waste | Spotted C-40 Crusher 16438 | -7/Waste | Spotted C-40 Crusher 16439 | -7/Waste | Spotted C-40 Crusher 16453 | -7/Waste | Spotted C-40 Crusher 16494 | -7/Waste | Discovered new exit (range 10) 16495 | -7/Waste | EMP discharged 16495 | -7/Waste | System corruption reached 10% 16574 | -7/Waste | Entered Factory 17093 | -7/Factory | Build established: Gunner 17208 | -7/Factory | Fabricated Arm. Huge Wheel? 17345 | -7/Factory | Identified exit to Garrison 17345 | -7/Factory | Entered Garrison 17487 | -7/Garrison | Triggered checkpoint 17517 | -7/Garrison | Garrison Relay disabled 17575 | -7/Garrison | Triggered checkpoint 17845 | -7/Garrison | Triggered checkpoint 17927 | -7/Garrison | Expanded RIF knowledge: Hotswap 17974 | -7/Garrison | Garrison Relay disabled 18118 | -7/Garrison | Discovered new exit (range 15) 18433 | -7/Garrison | Lost 3 allies 18462 | -7/Garrison | Spotted B-75 Beast 18473 | -7/Garrison | Destroyed B-75 Beast 18601 | -7/Garrison | Triggered checkpoint 18658 | -7/Garrison | Spotted B-75 Beast 18664 | -7/Garrison | Destroyed B-75 Beast 18766 | -7/Garrison | Build established: Scavenger-Gunner 18771 | -7/Garrison | Phase Generator disabled 18800 | -7/Garrison | Discovered new exit (range 5) 18836 | -7/Garrison | Triggered checkpoint 19079 | -7/Garrison | Triggered checkpoint 19243 | -7/Garrison | Discovered new exit (range 10) 19355 | -7/Garrison | Triggered checkpoint 19392 | -7/Garrison | Entered Factory 19392 | -6/Factory | Evolved 2 slots: Utility x2 19681 | -6/Factory | Build established: Tank 19742 | -6/Factory | First assault squad dispatched 19920 | -6/Factory | Fabricated Adv. Cooling System? 20196 | -6/Factory | Destroyed 12 combat bots 20357 | -6/Factory | Sucked down chute 20357 | -6/Factory | Entered Waste 20357 | -6/Waste | The area was eerily silent 20392 | -6/Waste | 1 allies followed down the chute 20616 | -6/Waste | Found Unknown Protection 20616 | -6/Waste | Identified Adv. Powered Armor 20797 | -6/Waste | Discovered new exit (range 14) 21187 | -6/Waste | Entered Factory 21187 | -6/Factory | Accompanied by 1 ally 21300 | -6/Factory | Discovered new exit (range 4) 22451 | -6/Factory | Build established: Gunner 22824 | -6/Factory | Spotted B-75 Beast 22978 | -6/Factory | Build established: Tank 23242 | -6/Factory | Fabricated Arm. Huge Wheel? 23271 | -6/Factory | Discovered new exit (range 25) 23344 | -6/Factory | Build established: Gunner 23739 | -6/Factory | Identified exit to Garrison 23741 | -6/Factory | Entered Garrison 23741 | -6/Garrison | Accompanied by 1 ally 23798 | -6/Garrison | Triggered checkpoint 23880 | -6/Garrison | Triggered checkpoint 23922 | -6/Garrison | Garrison Relay disabled 24000 | -6/Garrison | Triggered checkpoint 24065 | -6/Garrison | Triggered checkpoint 24066 | -6/Garrison | Spotted B-75 Beast 24101 | -6/Garrison | Destroyed B-75 Beast 24188 | -6/Garrison | Build established: Tank 24225 | -6/Garrison | Discovered new exit (range 11) 24246 | -6/Garrison | Triggered checkpoint 24382 | -6/Garrison | Destroyed 10 combat bots 24487 | -6/Garrison | Garrison Relay disabled 24597 | -6/Garrison | Found embedded Infiltrators 25309 | -6/Garrison | Triggered checkpoint 25377 | -6/Garrison | Triggered checkpoint 25427 | -6/Garrison | Garrison Relay disabled 25657 | -6/Garrison | Discovered new exit (range 12) 25892 | -6/Garrison | Garrison Relay disabled 25924 | -6/Garrison | Triggered checkpoint 25976 | -6/Garrison | Expanded RIF knowledge: Structural Interface 26001 | -6/Garrison | Garrison Relay disabled 26104 | -6/Garrison | Discovered new exit (range 11) 26154 | -6/Garrison | Entered Factory 26154 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 26754 | -5/Factory | First assault squad dispatched 26811 | -5/Factory | Spotted B-75 Beast 26822 | -5/Factory | Sucked down chute 26822 | -5/Factory | Entered Waste 26837 | -5/Waste | EMP discharged 26853 | -5/Waste | Spotted C-40 Crusher 26864 | -5/Waste | Spotted C-40 Crusher 26867 | -5/Waste | Spotted C-40 Crusher 26881 | -5/Waste | Spotted C-40 Crusher 26923 | -5/Waste | Spotted C-40 Crusher 26923 | -5/Waste | Spotted C-40 Crusher 26937 | -5/Waste | EMP discharged 26937 | -5/Waste | System corruption reached 10% 26980 | -5/Waste | Discovered new exit (range 10) 27007 | -5/Waste | Entered Factory 27197 | -5/Factory | Build established: Gunner 27722 | -5/Factory | Build established: Tank 28142 | -5/Factory | Identified exit to Garrison 28143 | -5/Factory | Entered Garrison 28269 | -5/Garrison | Destroyed 8 combat bots 28292 | -5/Garrison | Garrison Relay disabled 28321 | -5/Garrison | Spotted B-86 Titan 28323 | -5/Garrison | Spotted B-90 Cyclops 28403 | -5/Garrison | Triggered checkpoint 28406 | -5/Garrison | Spotted B-75 Beast 28411 | -5/Garrison | Triggered checkpoint 28447 | -5/Garrison | Destroyed B-75 Beast 28466 | -5/Garrison | Lost 4 parts (1u3w) 28484 | -5/Garrison | Build established: Scavenger-Tank 28491 | -5/Garrison | Triggered checkpoint 28498 | -5/Garrison | Triggered checkpoint 28554 | -5/Garrison | Destroyed 8 combat bots 28705 | -5/Garrison | Spotted B-75 Beast 28719 | -5/Garrison | Destroyed B-75 Beast 28795 | -5/Garrison | Found Unknown Device 28795 | -5/Garrison | Identified Adv. Force Booster 28888 | -5/Garrison | Discovered new exit (range 13) 28980 | -5/Garrison | Triggered checkpoint 29116 | -5/Garrison | Garrison Relay disabled 29474 | -5/Garrison | Triggered checkpoint 29527 | -5/Garrison | Expanded RIF knowledge: Autooverride 29564 | -5/Garrison | Garrison Relay disabled 29664 | -5/Garrison | Discovered new exit (range 3) 30057 | -5/Garrison | Discovered new exit (range 15) 30091 | -5/Garrison | Rescued a captive Derelict 30091 | -5/Garrison | Rescued a captive Derelict 30141 | -5/Garrison | Lost 4 allies 30144 | -5/Garrison | Triggered checkpoint 30196 | -5/Garrison | Lost 3 allies 30352 | -5/Garrison | Garrison Relay disabled 30476 | -5/Garrison | Entered Factory 30476 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30530 | -4/Factory | Found Unknown Protection 30530 | -4/Factory | Identified Imp. Powered Armor 30540 | -4/Factory | Found Imp. Powered Armor 30543 | -4/Factory | Found Imp. Powered Armor 30726 | -4/Factory | First assault squad dispatched 30787 | -4/Factory | Build established: Scavenger-Executioner 30936 | -4/Factory | Lost 3 parts (1p1u1w) 31378 | -4/Factory | Discovered new exit (range 33) 31489 | -4/Factory | Sucked down chute 31489 | -4/Factory | Entered Waste 31504 | -4/Waste | EMP discharged 31534 | -4/Waste | Spotted C-40 Crusher 31548 | -4/Waste | Spotted C-40 Crusher 31549 | -4/Waste | Spotted C-40 Crusher 31565 | -4/Waste | Spotted C-40 Crusher 31567 | -4/Waste | Spotted C-40 Crusher 31604 | -4/Waste | EMP discharged 31604 | -4/Waste | System corruption reached 10% 31622 | -4/Waste | Spotted C-40 Crusher 31682 | -4/Waste | Discovered new exit (range 12) 31704 | -4/Waste | EMP discharged 31707 | -4/Waste | Entered Factory 31810 | -4/Factory | Identified exit to Garrison 31810 | -4/Factory | Entered Garrison 31836 | -4/Garrison | Discovered new exit (range 79) 31836 | -4/Garrison | Discovered new exit (range 83) 31836 | -4/Garrison | Discovered new exit (range 45) 31885 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 31939 | -4/Garrison | Triggered checkpoint 31974 | -4/Garrison | Spotted B-86 Titan 31987 | -4/Garrison | Destroyed B-86 Titan 32028 | -4/Garrison | Triggered checkpoint 32100 | -4/Garrison | Found embedded Infiltrators 32122 | -4/Garrison | Triggered checkpoint 32164 | -4/Garrison | Garrison Relay disabled 32417 | -4/Garrison | System corruption reached 30% 32537 | -4/Garrison | Entered Factory 32537 | -4/Factory | Accompanied by 2 allies 32722 | -4/Factory | Build established: Botlord-Executioner 32992 | -4/Factory | Garrison activated, responded to threat 33017 | -4/Factory | Lost 3 parts (2u1w) 33131 | -4/Factory | Self-destructed Last Messages --------------- 33119_ Slug penetrates H-71 Marshal. 33121_ D&LCGN