Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 23:17:19 Player: Kite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (3237) 3237 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1806) 1806 TOTAL SCORE: 9318 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 665 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 401/850 Matter 256/300 Energy 40/100 System Corruption 3% Temperature Cool (0) Movement Rolling (90) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Overtuned Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Hardened Medium Armor Plating Improved Hacking Suite System Shield > --- WEAPON (2) ------- Flail > --- INVENTORY (20) --- Overtuned Huge Scrapsphere Scrap Suit Energy Well (350) Matter Compressor (250) Experimental Terrain Scanner Transport Network Coupler Shield Generator Force Field Authchip [Armor] Drone Bay (2/2) Improved Proton Missile Launcher Improved Proton Missile Launcher Mini Grenade Launcher LU-1G1's Laser Shovel CPS Tube (2) CPS Tube (2) DM-GVY's Chainsaw Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Advanced Melee Analysis Suite Hardened Medium Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Improved Proton Missile Launcher Flail > --- INVENTORY -------- Improved Medium Treads Overtuned Scrapsphere Scrap Suit Matter Compressor Experimental Terrain Scanner Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Authchip [Armor] Drone Bay Improved Proton Missile Launcher Mini Grenade Launcher LU-1G1's Laser Shovel CPS Tube CPS Tube CPS Tube Hammer DM-GVY's Chainsaw [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flail Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . . 1 . . . 4 Weapon . | . . . . . . . . Parts Attached 83 | 6 13 2 15 13 1 8 25 Power 10 | 1 1 1 1 3 . 1 2 Engine 10 | 1 1 1 1 3 . 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 3 . 4 8 . 1 8 Treads 14 | 2 1 . 1 5 . 1 4 Leg . | . . . . . . . . Wheel 12 | . 2 . 3 3 . . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 4 . 5 1 1 4 10 Device 7 | . 2 . . . 1 2 2 Storage 5 | 1 1 . 1 . . 2 . Processor 1 | . . . . . . . 1 Hackware 3 | . . . . . . . 3 Protection 10 | . 1 . 4 1 . . 4 Artifact . | . . . . . . . . Weapon 21 | 2 5 1 5 1 . 2 5 Energy Gun 6 | . 4 . 2 . . . . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 1 . . . . 3 Special Weapon 2 | . . . . . . . 2 Impact Weapon 3 | . . . 1 1 . 1 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . Parts Lost 15 | . 1 . 2 4 . . 8 Power 4 | . 1 . . . . . 3 Propulsion 4 | . . . 1 2 . . 1 Utility 6 | . . . 1 2 . . 3 Weapon 1 | . . . . . . . 1 Highest Loss Streak 5 | . 1 . 1 2 . . 5 To Critical Strikes . | . . . . . . . . Average Backups 20 | 1 12 14 16 24 24 23 18 Power . | . . . . 1 2 1 . Propulsion 7 | . 2 3 7 13 11 7 3 Utility 6 | . 3 5 5 5 9 7 7 Weapon 3 | . 5 6 4 3 2 3 4 Tool/Special . | . . . . . . . . Unused Backups 49 | . 7 1 9 4 . 10 18 Power . | . . . . . . . . Propulsion 16 | . 1 1 1 4 . 4 5 Utility 20 | . 2 . 4 . . 4 10 Weapon 10 | . 4 . 4 . . 1 1 Tool/Special 3 | . . . . . . 1 2 Average Slot Usage (%) 94 | . 95 100 94 95 99 91 84 Engine 11 | . 13 14 11 10 11 11 11 Treads 25 | . 27 28 21 9 33 33 12 Wheel 5 | . . . 11 23 . . 10 Device 11 | . 10 14 11 11 11 11 9 Storage 10 | . 14 14 11 11 11 11 6 Protection 7 | . . . 6 7 10 10 7 Energy Gun 5 | . 25 27 13 . . . . Energy Cannon 3 | . . . 8 19 . . . Impact Weapon 8 | . . . . 2 22 7 11 Slashing Weapon 2 | . . . . . . 7 . Peak Build Rating 66 | 6 11 12 20 20 19 29 66 Average Rating 21 | 4 9 11 17 19 18 23 52 On Entrance 14 | . 6 11 12 18 18 19 29 Avg Prop Armor Cover (%) 11 | . . . 12 11 . . 5 Naked Turns . | . . . . . . . . Heaviest Build 100 | 11 31 32 99 100 99 100 92 Greatest Support 98 | 40 40 40 60 60 60 60 98 Greatest Overweight (x) 7 | . 2 . 2 6 1 1 7 Average Overweight (x) . | . . . . 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 20 Average Capacity 21 | 6 14 15 19 25 25 23 20 Most Carried 25 | 4 15 15 25 25 25 25 20 Average Carried 20 | 1 12 14 16 24 24 23 19 Final Capacity 25 | 8 15 15 25 25 25 20 20 Final Carried 25 | 4 13 15 23 25 25 20 19 Scrap Suit Usage (%) 5 | . . . . . . . 54 Class Distribution -------------------- 71% | Mutant 21% | Scavenger-Mutant 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2468 | 94 363 68 172 205 20 515 1031 Remotely . | . . . . . . . . Salvage Created 5859 | 18 503 36 1412 1310 999 27 1554 Parts 252 | 4 35 7 59 78 21 . 48 Haulers Intercepted 14 | . 1 . 4 6 . . 3 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 67 | . 13 3 10 15 3 . 23 Melee 10 | . . . . . 1 . 9 Guns 17 | . 9 . 8 . . . . Cannons 15 | . . . 1 14 . . . AOE 18 | . 3 3 . . . . 12 Classes Destroyed 16 | 1 6 . 3 1 . 1 4 Worker 10 | . 4 . 4 1 . . 1 Builder 4 | . 1 . 1 2 . . . Tunneler 4 | 1 . 1 1 . . . 1 Hauler 14 | . 1 . 4 6 . . 3 Recycler 22 | . . . 8 3 11 . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . 1 . . . Turret 1 | . . . . . . 1 . Watcher 3 | . 1 . 1 1 . . . Swarmer 13 | . 6 3 . . . . 4 Grunt 33 | . 7 . 4 9 . . 13 Duelist 2 | . . . 1 1 . . . Protector 1 | . . . . . . . 1 Sentry 14 | . . . 5 5 3 . 1 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 10 | 1 4 3 8 10 9 1 8 Combat Bots Only 7 | . 4 3 3 3 1 . 7 Max Kills in Single Turn 3 | 1 3 2 1 2 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 . . . . 2 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 376 | . 55 13 32 42 26 7 201 Missed 122 | . 19 7 8 14 3 2 69 Hits 254 | . 36 6 24 28 23 5 132 Melee 18 | . . . 2 9 . . 7 Projectile 236 | . 36 6 22 19 23 5 125 Critical Strikes 15 | . 1 . 2 4 . . 8 Damage Taken 4281 | . 429 44 354 539 244 34 2637 Core 682 | . 32 15 71 76 39 . 449 Absorbed by Shields 233 | . . . . . 93 14 126 Regen/Repaired (Parts) 385 | . . . . 385 . . . Core Remaining (%) 78 | 100 . 81 . . . 53 . Volleys Fired 211 | 3 50 6 61 72 . . 19 Largest 2 | 2 2 2 2 2 . . 1 Hottest 136 | 40 115 105 136 136 . . 43 Shots Fired 392 | 6 98 9 118 142 . . 19 Gun 187 | 6 97 6 78 . . . . Cannon 182 | . . . 40 142 . . . Launcher 20 | . 1 3 . . . . 16 Special 3 | . . . . . . . 3 Kinetic 6 | 6 . . . . . . . Thermal 363 | . 97 6 118 142 . . . Explosive 5 | . 1 3 . . . . 1 Electromagnetic 15 | . . . . . . . 15 Robot Hit Streak 20 | 2 10 2 20 14 . . 7 Robot Miss Streak 4 | 1 4 1 3 4 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 329 | 4 58 3 82 77 30 1 74 Core Hits 147 | 1 24 5 32 31 7 1 46 Critical Kills 4 | . . . 1 1 1 . 1 Critical Parts Destroyed 12 | . . . . . 3 . 9 Critical Strikes 33 | . 7 . 10 1 5 . 10 Burn 16 | . 7 . 9 . . . . Meltdown 2 | . . . 1 1 . . . Smash 15 | . . . . . 5 . 10 Melee Attacks 125 | . . . . . 33 9 83 Impact 125 | . . . . . 33 9 83 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 23 | . . . . . 14 . 9 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 17 | . . . . . 3 . 14 Damage Inflicted 9566 | 54 907 241 1467 1599 1012 53 4233 Guns 1894 | 54 783 40 1017 . . . . Cannons 2049 | . . . 450 1599 . . . Explosions 2423 | . 124 201 . . . . 2098 Melee 3200 | . . . . . 1012 53 2135 Ramming . | . . . . . . . . Kinetic 54 | 54 . . . . . . . Thermal 3992 | . 783 40 1467 1599 . . 103 Explosive 1256 | . 124 201 . . . . 931 Electromagnetic 1064 | . . . . . . . 1064 Impact 3200 | . . . . . 1012 53 2135 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Matter Fused 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 765 | . 37 4 . 6 239 . 479 Projectiles 15 | . . . . 6 9 . . Explosions 107 | . 37 4 . . . . 66 Melee 643 | . . . . . 230 . 413 Knockbacks 10 | . . . . . 4 . 6 Impact 9 | . . . . . 3 . 6 Kinetic . | . . . . . . . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 294 | . 132 6 201 294 . . 94 Average Temperature 63 | . 38 2 67 79 . . 40 Received Heat Transfer 1248 | . 207 . 159 105 66 25 686 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 11 | . . . . . 7 . 4 Combat Hostiles 4 | . . . . . 2 . 2 Parts Fried 24 | . . . . . 10 . 14 Impact Corruptions 33 | . . . . . 12 . 21 Robots Melted 4 | . 1 . 2 1 . . . Combat Hostiles 3 | . 1 . 1 1 . . . Parts Melted 19 | . 4 . 10 5 . . . Heat Transferred 9248 | . 2462 99 3701 2886 . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 4 | . . . . . . . 4 Low Security (%) 94 | 100 100 100 100 100 100 . 60 Level 1 . | . . . . . . . . Level 2 1 | . . . . . . . 10 Level 3 3 | . . . . . . . 25 Level 4 . | . . . . . . . 2 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1123 | 5 155 113 171 172 61 . 1123 Initial 45 | . . 24 . 45 41 . . Average 104 | . 80 27 106 104 9 . 366 Influence Increases 3638 | 5 426 94 549 554 294 . 1716 Destroy 0b10 Robot/C 1720 | . 260 60 300 300 60 . 740 Destroy 0b10 Robot/NC 310 | 5 35 5 100 70 55 . 40 Destroy Leader 394 | . 54 10 82 94 . . 154 Allied During Kill 222 | . . . 21 . . . 201 Successful Hack 59 | . 9 . 13 9 28 . . Select Force Hacks 180 | . 30 . . . 150 . . Disable Machine 255 | . . . 30 45 . . 180 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 78 | . 8 19 3 6 1 . 41 Lose Combat Pursuer 270 | . 30 . . 30 . . 210 Influence Decreases 2541 | 5 362 158 441 555 401 . 619 Entered New Map 169 | . . 40 . 63 66 . . Time Decay 1989 | 5 352 118 368 452 335 . 359 Lost Part 143 | . 10 . 13 40 . . 80 Lost Ally 240 | . . . 60 . . . 180 Squads Dispatched 17 | . 1 . . 2 . . 14 Investigation 4 | . 1 . . 1 . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . . . . 1 . . 5 Assault 3 | . . . . . . . 3 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 5 | . 2 . 1 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 19 5 13 24 3 10 49 Peak Tracking Total 8 | . 4 3 3 4 1 3 8 Tactical Retreats 11 | . 2 . . 1 . . 8 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 13 | . 4 . 1 5 . . 3 Indirectly 3 | . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 20 | . . . 2 3 . 2 13 Max in Single Turn 3 | . . . 1 1 . 1 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 23 | . 2 . 4 3 11 1 2 Terminals 11 | . 1 . 2 2 6 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 9 | . 1 . 2 . 5 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 45 | . 5 . 8 4 19 6 3 Successful 32 | . 3 . 5 4 13 6 1 Failed 12 | . 1 . 3 . 6 . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 32 | . 6 . 5 1 19 . 1 Terminals 23 | . 3 . 5 2 13 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 12 | . 2 . 3 . 6 . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 11 | . 1 . 2 2 . 6 . Part Schematic 1 | . 1 . . . . . . Robot Analysis 6 | . . . . . . 6 . Open Door 2 | . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 1 . 1 . 13 . 1 Terminals 9 | . . . 1 . 8 . . Botnet 4 | . . . 1 . 3 . . Skim 5 | . . . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . . . 5 . 1 Tunnel 6 | . 1 . . . 5 . . Scrapoids 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 2 1 5 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 14 | . . . 14 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 13 | . . 3 . . . . 10 Largest Group 5 | . . 3 3 . . . 5 Highest-Rated Group 238 | . . 40 40 . . . 238 Highest-Rated Ally 50 | . . 16 16 . . . 50 Initial UFD Resources 22 | . . . . . . . 22 Total Orders . | . . . . . . . . Ally Attacks 187 | . . . 27 . . . 160 Total Damage 3119 | . . . 273 . . . 2846 Kills 22 | . . . 6 . . . 16 Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 6 | . . . . . . 6 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 8932 | 114 981 479 952 1163 1719 2631 893 Spaces Moved 3898 | 62 473 286 494 548 610 989 436 Core 5 | 5 . . . . . . . Treads 2931 | 57 469 286 236 107 610 989 177 Legs . | . . . . . . . . Wheels 962 | . 4 . 258 441 . . 259 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 160 115 115 240 160 80 Average Speed 182 | 151 160 160 140 152 240 228 125 Slowest Speed 240 | 160 240 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 3 63 49 36 69 98 73 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 9 | . 1 . . . 8 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 . Spaces Dug 3 | . . . . . 1 1 1 Terrain Destroyed 87 | . 7 28 . . 1 1 50 Melee 3 | . . . . . 1 1 1 Projectile . | . . . . . . . . AOE 84 | . 7 28 . . . . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 5168 | 75 597 299 638 746 813 1358 642 Wait 622 | . 19 . 19 53 171 319 41 Move 3891 | 61 472 285 493 547 609 988 436 Hop . | . . . . . . . . Pick Up 107 | 5 19 3 28 19 1 13 19 Fast Attach 44 | 5 13 . 8 9 . 1 8 Attach 31 | 1 5 . 5 7 1 3 9 Detach 2 | . . . . 1 . 1 . Swap 41 | . 5 3 3 4 1 5 20 Drop 98 | . 14 2 21 18 . 20 23 Fire 211 | 3 50 6 61 72 . . 19 Melee 105 | . . . . . 30 8 67 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . 16 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 378 | -10/Materials | Central database locked down 504 | -10/Materials | Discovered new exit (range 9) 813 | -10/Materials | Discovered new exit (range 16) 1078 | -10/Materials | Discovered new exit (range 8) 1096 | -10/Materials | Entered Mines 1133 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1269 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1543 | -10/Mines | Discovered new exit (range 7) 1558 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1575 | -10/Mines | Entered Materials 1575 | -9/Materials | Accompanied by 3 allies 1575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1623 | -9/Materials | Identified exit to Mines 1623 | -9/Materials | Identified exit to Storage 2192 | -9/Materials | Build established: Scavenger-Mutant 2527 | -9/Materials | Entered Storage 2980 | -9/Storage | Used back door to open Recycling access 2980 | -9/Storage | Discovered new exit (range 4) 3196 | -9/Storage | Repaired Hcp. Storage Unit? 3690 | -9/Storage | Entered Recycling 3702 | -9/Recycling | Build established: Mutant 4220 | -9/Recycling | Discovered new exit (range 11) 4924 | -9/Recycling | Learned Materials repair station intel 4988 | -9/Recycling | Loaded intel: 6 recycling unit locations 5043 | -9/Recycling | Learned Materials terminal intel 5090 | -9/Recycling | Learned location of 3 exits from Materials 5126 | -9/Recycling | Learned Materials trap positions 5184 | -9/Recycling | Scanned before Scraplab entrance 5217 | -9/Recycling | Entered Scraplab 5226 | -9/Recycling | Learned location of Zion (-7) 5236 | -9/Recycling | Discovered new exit (range 3) 5293 | -9/Recycling | Learned Storage terminal intel 5409 | -9/Recycling | Entered Scraptown 6001 | -9/Scraptown | Discovered new exit (range 13) 6133 | -9/Scraptown | Visited Cyclists 6181 | -9/Scraptown | Visited Fellowship of the Rings 6224 | -9/Scraptown | Visited CPS Storage 6368 | -9/Scraptown | Visited The Evicted 6419 | -9/Scraptown | Visited Comm Corps 6498 | -9/Scraptown | Visited UFD Registry 6498 | -9/Scraptown | Registered with UFD as "Gausspod" 6630 | -9/Scraptown | Visited Junk Repository 6676 | -9/Scraptown | Visited Curators Association 6772 | -9/Scraptown | Visited Research Penetration Think Tank 6851 | -9/Scraptown | Visited Infowarlord's Domain 6882 | -9/Scraptown | Visited Analyses Database 6923 | -9/Scraptown | Visited LU-1G1's Boring Crew 6995 | -9/Scraptown | Visited Scrapoid Pod Storage 7008 | -9/Scraptown | Found Scrapoid Pod 7057 | -9/Scraptown | Visited Junk Repository 7124 | -9/Scraptown | Visited Chapter 10 7439 | -9/Scraptown | Found Exp. Terrain Scanner 7501 | -9/Scraptown | Met Optimus 7501 | -9/Scraptown | Accepted into 0bPrime 7901 | -9/Scraptown | Civil war broke out across Scraptown 7917 | -9/Scraptown | Found DM-GVY's Chainsaw 8002 | -9/Scraptown | Found Prototype Special Weapon 8034 | -9/Scraptown | Discovered new exit (range 3) 8039 | -9/Scraptown | Lost 6 allies 8040 | -9/Scraptown | Entered Factory 8040 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 8238 | -6/Factory | Scrapoid reinforcements arrived 8247 | -6/Factory | Attached CPS modules to 06F01-D 8249 | -6/Factory | Attached CPS modules to 06F03-D 8313 | -6/Factory | Spotted B-75 Beast 8316 | -6/Factory | Attached CPS modules to B-75 Beast 8337 | -6/Factory | Allies destroyed B-75 Beast 8385 | -6/Factory | Scrapoid Pod released 06F10-D (x5) 8387 | -6/Factory | Found Scrap Suit 8413 | -6/Factory | Lost 4 allies 8459 | -6/Factory | Found Scrap Suit 8557 | -6/Factory | Garrison activated, responded to threat 8652 | -6/Factory | Lost 3 allies 8674 | -6/Factory | Garrison activated, responded to threat 8713 | -6/Factory | Destroyed 7 combat bots 8740 | -6/Factory | First assault squad dispatched 8765 | -6/Factory | Build established: Scavenger-Scrapper 8933 | -6/Factory | Core integrity fell below 50% 8933 | -6/Factory | Self-destructed Last Messages --------------- 08903_ Nuclear Reactor explodes. 08903_ Destroyed Wheel. 08903_ M-28 Smith destroyed. 08903_ I-36 Angel destroyed. 08903_ Lgt. Angular Momentum Engine destroyed. 08908_ Ovr. Scrapsphere suddenly begins malfunctioning. 08910_ Ovr. Huge Scrapsphere recovered from malfunction. 08919_ Ovr. Scrapsphere suddenly begins malfunctioning. 08920_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Z. 08925_ System corrupted: Energy discharge (-3). 08928_ Ovr. Scrapsphere destroyed. 08930_ Hammer destroyed. 08930_ Knocked back. 08930_ L-41 Fighter system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##################?????????????????????? | | ??????????# ! l #?????????????????????? | | ??????????# """ """ """@ #?????????????????????? | | ??????????# """ """ """ #?????????????????????? | | ??????????# """ """ """b #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# """ """ """ #?????????????????????? | | ??????????# """ """ """ #?????????????????????? | | ??????????# """ """ """ !#?????????????????????? | | ??????????# #?????????????????????? | | ??????????#########+########?????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ??????????????? ???????????????????????= ? | | ???????##T #### [ ##########????????? ? | | ???????+ % # ####### | | ??????????#### # """ # """??? | | ?????????????# %= | # """"" " """??? | | ?????????????# # """"" # """??? | | ?????????????# |# ?? | | ?????????????# """ # *= | | ?????????????# """"" # *! ? | | ?????????????# !% # """"" # = ? | | ?????????????# = # # ######### | | ?????????????# %= ## ! # #?????# | | ?????????????# ! ## # #?????# | | ???????####### ## # #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Utility Shielding 33 Phase Shifting 5 Evasion (%) 45 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 23% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedXenonWarhead Manual? 0 Play Time 00:39:08 Cumulative 694.4 hours Start 2026.10.10 @ 22:37:00 End 2026.10.10 @ 23:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 538 Rogue 538 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/2/5/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73e62bea-acfb-44b2-a69a-93c1a18035c8