Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 03:57:12

Player: Marimo

Result: Destroyed by as-69566 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (13)      65
Value Destroyed (347)      347
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (60)                 60
              TOTAL SCORE: 872

 Bonus
-------
Follower Combat Kills      60

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     125/125
System Corruption          4%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
   Light Ion Engine
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
         Signal Interpreter
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (10) ---
   Light Ion Engine
         Aluminum Leg
         Aluminum Leg
         Aluminum Leg
         Heat Sink
   Small Storage Unit
         Huge Storage Unit
  Medium Laser
   Small Laser
         Mining Laser

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
  Medium Storage Unit
         Signal Interpreter
>        --- WEAPON -----------
  Medium Laser
         Particle Gun
>        --- INVENTORY --------
   Light Ion Engine
         Aluminum Leg
         Aluminum Leg
         Heat Sink
   Small Storage Unit
         Huge Storage Unit
         Weapon Shielding
         EM Pulse Gun
   Small Laser
   Light Assault Rifle
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Signal Interpreter
  Device                   Heat Sink
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 5   13  4   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   3   1   
    Treads                 .    | .   .   .   
    Leg                    6    | 2   3   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | .   6   .   
    Device                 1    | .   1   .   
    Storage                4    | .   4   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   3   3   
    Energy Gun             6    | 2   3   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   2   3   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   2   2   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   99  98  
  Engine                   14   | .   14  14  
  Leg                      27   | .   28  27  
  Device                   5    | .   7   .   
  Storage                  13   | .   13  14  
  Processor                8    | .   6   14  
  Energy Gun               23   | .   28  11  
  Energy Cannon            3    | .   .   14  
Peak Build Rating          9    | 5   9   8   
  Average Rating           7    | 3   7   7   
  On Entrance              4    | .   5   8   
Naked Turns                .    | .   .   .   
Heaviest Build             18   | 7   18  18  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  4    | .   .   4   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 25   | 5   25  10  
  Average Capacity         8    | 5   8   10  
  Most Carried             10   | 2   10  10  
  Average Carried          7    | .   7   8   
  Final Capacity           10   | 5   10  10  
  Final Carried            10   | 2   9   10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           403  | 250 113 40  
  Remotely                 .    | .   .   .   
Salvage Created            538  | 31  400 107 
  Parts                    20   | 1   17  2   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   1   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  9    | 1   8   .   
  Guns                     7    | 1   6   .   
  AOE                      1    | .   1   .   
Classes Destroyed          5    | 1   3   1   
  Worker                   1    | .   1   .   
  Recycler                 1    | .   .   1   
  Watcher                  2    | .   2   .   
  Swarmer                  1    | .   1   .   
  Grunt                    8    | 1   7   .   
Best Kill Streak           2    | 1   2   1   
  Combat Bots Only         2    | 1   2   .   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        88   | 4    50   34   
  Missed                   29   | 2    15   12   
Damage Taken               1039 | 20   531  488  
  Core                     256  | 10   123  123  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         96   | 96   .    .    
Volleys Fired              53   | 3    44   6    
  Largest                  2    | 2    2    2    
  Hottest                  115  | 100  115  100  
Shots Fired                101  | 6    88   7    
  Gun                      95   | 6    88   1    
  Cannon                   4    | .    .    4    
  Launcher                 .    | .    .    .    
  Special                  2    | .    .    2    
  Kinetic                  .    | .    .    .    
  Thermal                  88   | 6    76   6    
  Explosive                .    | .    .    .    
  Electromagnetic          13   | .    12   1    
  Robot Hit Streak         13   | 3    13   4    
  Robot Miss Streak        4    | 2    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           63   | 3    56   4    
  Core Hits                26   | 2    19   5    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | 1    3    .    
    Burn                   4    | 1    3    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           881  | 36   764  81   
  Guns                     770  | 36   721  13   
  Cannons                  35   | .    .    35   
  Explosions               35   | .    35   .    
  Melee                    .    | .    .    .    
  Ramming                  17   | .    8    9    
  Kinetic                  .    | .    .    .    
  Thermal                  714  | 36   619  59   
  Explosive                .    | .    .    .    
  Electromagnetic          150  | .    137  13   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         4    | .    .    4    
  Average Corruption       4    | .    .    4    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  1    | .    .    1    
    Data Loss (minor)      1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      36   | .    36   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             7    | .    2    5    
  Kicked                   7    | .    2    5    
  Crushed                  .    | .    .    .    
Highest Temperature        300  | 129  300  40   
  Average Temperature      84   | 68   94   15   
  Received Heat Transfer   180  | 12   168  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             4    | .    4    .    
  Heat Transferred         2283 | 185  1974 124  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             160  | 20  160 64  
  Initial                  13   | .   13  .   
  Average                  50   | 4   66  22  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | 1   16  13  
  Peak Tracking Total      12   | 1   3   12  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               4    | .   4   .   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Record                   1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               6    | .   .   6   
  Total Damage             85   | .   .   85  
  Kills                    2    | .   .   2   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1413 | 102 938 373 
Spaces Moved               919  | 78  594 247 
  Core                     17   | 16  .   1   
  Treads                   .    | .   .   .   
  Legs                     902  | 62  594 246 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            119  | 105 120 122 
  Slowest Speed            250  | 120 120 250 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       41   | 5   78  42  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 1    | .   .   1   
Terrain Destroyed          6    | .   5   1   
  Melee                    .    | .   .   .   
  Projectile               1    | .   .   1   
  AOE                      5    | .   5   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1126 | 89  731 306 
  Wait                     93   | 1   54  38  
  Move                     917  | 77  593 247 
  Hop                      .    | .   .   .   
  Pick Up                  21   | 3   15  3   
  Fast Attach              8    | 4   3   1   
  Attach                   5    | 1   4   .   
  Detach                   3    | .   3   .   
  Swap                     9    | .   6   3   
  Drop                     10   | .   7   3   
  Fire                     53   | 3   44  6   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     7    | .   2   5   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   67 | -11/Scrapyard | Discovered new exit (range 8)
  103 | -11/Scrapyard | Entered Materials
  304 | -10/Materials | Build established: Mutant
  573 | -10/Materials | Discovered new exit (range 16)
  681 | -10/Materials | Discovered new exit (range 5)
  847 | -10/Materials | Core integrity fell below 50%
  921 | -10/Materials | Discovered new exit (range 16)
  974 | -10/Materials | Identified exit to Mines
 1041 | -10/Materials | Entered Mines
 1178 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 1352 | -10/Mines     | Assembled infested the area
 1357 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1410 | -10/Mines     | Core integrity fell below 20%
 1414 | -10/Mines     | Destroyed by as-69566 with Assembled Heavy Rifle

 Last Messages 
---------------
01385_ RD-S9D(h) destroyed.
01388_ EM Pulse Gun destroyed.
01388_ System corrupted by crushing effect (+4).
01388_ Knocked back.
01390_ System corrupted: Component data lost.
01392_ as-71193 destroyed.
01399_ T-07 Excavator is excavating.
01399_ Aluminum Leg severed.
01401_ Knocked back.
01408_ as-58657 sneak attacks.
01408_ R-06 Scavenger knocked back.
01409_ R-06 Scavenger destroyed.
01409_ R-06 Scavenger collects Tractor Beam.
01410_ as-52886 sneak attacks.
01410_ R-06 Scavenger system corrupted by crushing effect.
01410_ R-06 Scavenger knocked back.
01411_ R-06 Scavenger system terminally corrupted.
01411_ Beam Cannon destroyed.
01413_ Aluminum Leg destroyed.
01413_ T-07 Excavator destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
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Seed              ChargeZioniteTrap
  Manual?         0
Play Time         00:57:15
  Cumulative      8.5 hours
  Start           2025.04.10 @ 03:13:18
  End             2025.04.12 @ 03:57:12
Sessions          8
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          5
  Rogue           5
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          7
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        1
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 50fe17f1-5ae0-42d5-a217-45e793df1447