Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.29 @ 21:05:41 Player: Tuja Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (214) 1070 Value Destroyed (12320) 12320 Prototype IDs (7) 140 Alien Tech Used (8) 1600 Bonus (41261) 41261 TOTAL SCORE: 64691 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 3457 Follower Combat Kills 1359 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -755 Cogmind --------- Core Integrity 693/1600 Matter 415/425 Energy 638/640 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Small Battery Small Battery Advanced Signal Interpreter Experimental Core Analyzer Advanced Force Field > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Force Field Improved System Restoration Module Improved System Restoration Module Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Small Battery Small Battery Advanced Signal Interpreter Experimental Core Analyzer Graphene Brace Advanced Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Force Field Improved System Restoration Module Improved System Restoration Module High-powered Transdimensional Reconstructor Plasma Cutter [Rating: 238] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Reflective Plating Artifact Core Physics Calibrator Weapon Light Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . 2 2 . . . . 4 . 2 . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . . . Utility 11 | . . 1 1 . . . . 2 . 1 . 1 2 . . 1 2 . . Weapon 4 | . . 1 1 . . . . . . . . 1 . . . 1 . . . Parts Attached 102 | 7 2 5 . 13 6 . 3 2 8 6 14 6 6 3 10 5 6 . . Power 11 | 1 . 1 . 2 2 . . . . 2 1 . . . 1 1 . . . Engine 5 | 1 . 1 . . 1 . . . . 1 1 . . . . . . . . Core 5 | . . . . 2 1 . . . . 1 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 22 | 2 . 1 . 2 2 . . . 4 . 6 1 1 1 2 . . . . Treads 14 | 2 . 1 . 1 2 . . . . . 4 1 1 . 2 . . . . Leg 6 | . . . . . . . . . 4 . 2 . . . . . . . . Wheel 2 | . . . . 1 . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 35 | 2 1 1 . 4 . . . 2 . 2 3 3 3 1 4 3 6 . . Device 15 | 1 . 1 . 2 . . . 1 . 1 1 3 . 1 3 . 1 . . Storage 8 | 1 1 . . . . . . . . . . . . . . 2 4 . . Processor 7 | . . . . 1 . . . 1 . 1 . . 2 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . 1 . . . . . . 2 . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . 1 . . . . Weapon 34 | 2 1 2 . 5 2 . 3 . 4 2 4 2 2 1 3 1 . . . Energy Gun 5 | . . . . 2 . . 1 . . . . . . . 1 1 . . . Energy Cannon 2 | . . . . . . . . . . . 1 . 1 . . . . . . Ballistic Gun 16 | 2 . 1 . 2 2 . 1 . 2 1 3 . . 1 1 . . . . Ballistic Cannon 7 | . . 1 . . . . 1 . 2 . . 2 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . . . . 1 1 . 1 . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Lost 22 | . . 1 . 8 3 . . . . 1 2 1 . 5 1 . . . . Power 5 | . . 1 . 1 1 . . . . . 1 . . 1 . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . 1 . . . . . Utility 7 | . . . . 2 . . . . . 1 . 1 . 3 . . . . . Weapon 7 | . . . . 3 2 . . . . . 1 . . . 1 . . . . Highest Loss Streak 4 | . . 1 . 4 2 . . . . 1 2 1 . 3 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 8 10 10 12 14 15 15 14 15 14 14 14 14 15 11 4 4 4 4 Power . | . 1 . . . . 1 1 1 1 . . . . . . . . . . Propulsion 1 | . 2 2 2 1 1 2 2 . . 1 1 1 1 1 1 . . . . Utility 6 | . 2 3 4 6 7 7 8 8 8 8 8 8 6 6 4 2 2 3 3 Weapon 3 | . 3 3 4 4 3 3 2 3 3 4 4 3 5 4 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . . 2 2 2 . . . 3 1 1 . . 1 9 1 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . Utility 12 | . . . . 1 2 . . . 1 . 1 . . . 4 1 . . 2 Weapon 9 | . . . . 1 . . . . 2 1 . . . 1 4 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 100 99 81 90 97 100 100 98 99 99 99 94 94 92 84 79 79 84 84 Engine 3 | . 14 10 9 2 3 . . . . 3 7 10 9 8 2 . . . . Core 3 | . . . . 4 3 9 9 6 6 7 2 . . . 4 9 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 7 7 7 Treads 11 | . 28 22 18 15 18 18 18 19 8 . 8 15 14 13 6 . . . . Leg 4 | . . . . . . . . . 14 23 14 . . . 2 9 7 7 7 Device 17 | . 14 21 18 11 18 18 18 19 20 16 15 20 19 19 22 27 16 15 15 Storage 7 | . 14 11 9 9 9 9 9 6 6 5 5 5 4 4 3 . 14 15 15 Processor 12 | . . . . 8 9 9 9 13 13 16 17 15 18 19 13 7 8 15 15 Energy Gun 7 | . . . . 8 9 9 9 6 4 . . . . . 5 27 20 21 23 Energy Cannon 1 | . . . . . . . . . . . 1 5 4 4 2 . . . . Ballistic Gun 13 | . 27 22 18 22 25 27 23 13 13 10 11 10 9 8 6 . . . . Ballistic Cannon 4 | . . 10 9 3 . . 3 6 7 11 8 9 9 8 6 . . . . Peak Build Rating 238 | 7 8 10 10 29 29 29 35 47 60 66 73 96 116 125 217 234 238 238 237 Average Rating 94 | 4 7 9 10 22 27 29 31 46 52 65 68 92 109 117 154 231 228 236 236 On Entrance 82 | . 7 8 10 10 28 29 29 35 47 60 66 72 94 116 106 217 233 238 237 Avg Prop Armor Cover (%) 11 | . . . . 9 . . . 17 9 . 5 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 27 33 33 42 39 37 44 45 56 66 89 89 100 110 122 59 59 57 57 Greatest Support 140 | 40 40 40 40 40 42 42 42 12 51 68 106 130 128 128 140 60 60 60 60 Greatest Overweight (x) 3 | . . . . 3 . . 1 3 3 1 1 . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . 3 1 . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 30 5 5 Average Capacity 12 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 Most Carried 15 | 4 10 11 12 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 4 Average Carried 11 | 2 8 10 10 12 14 14 15 14 14 14 14 14 14 14 11 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 10 11 12 13 15 15 15 15 15 15 15 14 15 15 5 5 5 4 4 Class Distribution -------------------- 30% | Scavenger-Gunner 20% | Alien-Sigix 13% | Scavenger-Skirmisher 9% | Commander-Gunner 8% | Skirmisher 6% | Gunner 5% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Skirmisher | -6/Factory Commander-Skirmisher | -6/DSF Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Alien-Gunner | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Matter Collected 5536 | 226 128 186 . 834 242 29 40 . 216 402 802 229 448 457 1027 70 70 110 20 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11694 | 28 184 292 . 1116 599 . . . 219 391 1214 225 711 870 1067 1235 611 2264 668 Parts 645 | 3 10 29 . 54 34 . . . 9 20 45 11 39 52 58 56 35 109 81 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . . . 1 3 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 176 | . 7 7 . 29 13 . . . 4 11 15 4 7 11 17 16 4 26 5 Guns 124 | . 7 5 . 20 13 . . . 4 5 8 2 1 4 6 14 4 26 5 Cannons 46 | . . 2 . 9 . . . . . 6 7 1 6 6 9 . . . . AOE 3 | . . . . . . . . . . . . . . . 1 2 . . . Classes Destroyed 22 | 1 2 3 . 3 2 . . . . . 3 1 1 . 2 1 2 1 . Worker 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . Builder 3 | . . . . . . . . . . . 1 . 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . 1 . . . . . 2 . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . . . . 1 . . . 1 1 . Watcher 22 | . . 2 . 1 . . . . . 1 1 . 6 1 1 . 4 5 . Swarmer 35 | . 5 3 . 6 3 . . . 2 4 1 . . . . 2 . 9 . Cutter 3 | . . . . . . . . . . . . . . . 1 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . Grunt 45 | . 2 2 . 14 7 . . . 2 3 5 . . 6 1 1 . 2 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 28 | . . 2 . 2 3 . . . . . 6 . 2 . 2 9 . 2 . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . 2 . . . . . 4 . Programmer 39 | . . . . 5 . . . . . 4 . 2 5 5 10 2 1 5 . Behemoth 4 | . . . . . . . . . . . 1 . . . 1 . 1 1 . S7 Guard 1 | . . . . . . . . . . . . . . . 1 . . . . Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | . . . . . . . . . . . . . . . . 1 . 1 . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 3 4 . 6 5 . . . 2 5 4 2 6 4 3 7 3 5 1 Combat Bots Only 7 | . 3 3 . 6 5 . . . 2 5 4 2 4 3 3 7 2 5 1 Max Kills in Single Turn 3 | 1 1 2 . 2 2 . . . 2 2 2 1 1 2 1 3 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . 1 . 1 . Exploded 2 | . . . . . . . . . . . . . . . 1 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . 4 A6 (-1/Access_0) A5 (-1/Access_0) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 1868 | . 23 22 . 130 44 . . . 20 46 49 22 27 93 254 41 78 322 697 Missed 635 | . 6 9 . 35 9 . . . 7 13 10 2 11 30 76 18 17 119 273 Hits 1233 | . 17 13 . 95 35 . . . 13 33 39 20 16 63 178 23 61 203 424 Melee 45 | . . . . 2 . . . . . . . . . . 4 . . . 39 Projectile 1188 | . 17 13 . 93 35 . . . 13 33 39 20 16 63 174 23 61 203 385 AOE 7 | . . . . . . . . . . . . . . . 1 1 . 5 . Critical Strikes 88 | . . . . 5 . . . . . . 2 . . 9 12 . 4 17 39 Actively Blocked 81 | . . . . . . . . . . . . . . 9 12 . 4 17 39 Part Disruptions 2 | . . . . . . . . . . . . 1 . . 1 . . . . Damage Taken 8343 | . 126 104 . 1048 388 . . . 222 507 811 280 300 974 1112 68 89 651 1663 Core 1527 | . 19 7 . 171 62 . . . 9 46 129 16 20 73 194 19 39 215 508 Absorbed by Shields 3887 | . . . . . . . . . 53 . 20 . . 351 619 80 132 754 1878 Reduced by Siege Mode 54 | . . . . . . . . . . . . 8 . . 46 . . . . Ignored by Resistances 20595 | . 40 34 . 304 113 . . . 76 139 227 77 91 369 3019 493 1290 4771 9552 Core Remaining (%) 84 | 100 92 98 . . . . 57 . 98 . 82 98 . . 77 98 . . 43 Volleys Fired 576 | 1 16 17 . 77 35 . . . 8 21 34 11 38 15 53 34 33 86 97 Largest 5 | 2 2 3 . 4 4 . . . 4 4 4 5 5 5 5 3 3 3 3 Hottest 300 | 40 40 70 . 155 128 . . . 138 148 200 255 288 295 297 300 300 300 300 Shots Fired 1751 | 2 32 51 . 265 124 . . . 29 74 124 38 111 69 160 90 79 232 271 Gun 1400 | 2 32 34 . 230 124 . . . 21 39 64 16 51 27 88 90 79 232 271 Cannon 350 | . . 17 . 35 . . . . 8 35 60 22 60 42 71 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . . . Kinetic 856 | 2 32 51 . 212 98 . . . 24 74 116 28 77 55 87 . . . . Thermal 131 | . . . . 11 26 . . . . . 8 10 34 14 28 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 47 | . . . . 42 . . . . 5 . . . . . . . . . . Slashing 717 | . . . . . . . . . . . . . . . 45 90 79 232 271 Robot Hit Streak 41 | 2 15 8 . 26 41 . . . 12 9 19 11 20 25 27 19 12 28 12 Robot Miss Streak 7 | . 3 1 . 3 2 . . . 3 4 2 2 3 3 2 7 2 6 4 Penetration Max 1 | . . . . . . . . . . 1 1 1 . 1 1 1 1 1 1 Secondary Targets 17 | . . . . 2 3 . . . . . . . . . 1 5 2 2 2 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . 1 1 1 1 1 Shots Hit Robots 1102 | 2 23 31 . 188 91 . . . 21 45 77 18 64 39 99 60 46 135 163 Core Hits 480 | 1 12 17 . 77 30 . . . 11 21 44 8 28 24 48 25 12 55 67 Critical Kills 18 | . . . . 1 3 . . . 1 1 1 2 3 5 1 . . . . Critical Parts Destroyed 21 | . 1 . . 1 2 . . . 1 2 2 . 2 5 5 . . . . Critical Strikes 66 | . 1 . . 8 6 . . . 3 5 6 2 7 11 14 2 . 1 . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 1 . 1 1 . . . . Destroy 39 | . 1 . . 3 5 . . . 2 3 4 1 5 9 6 . . . . Blast 16 | . . . . 2 . . . . 1 2 2 . 2 1 6 . . . . Corrupt 3 | . . . . 3 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . 1 2 . 1 . Melee Attacks 14 | . 1 . . 7 3 . . . . 3 . . . . . . . . . Impact 13 | . . . . 7 3 . . . . 3 . . . . . . . . . Slashing 1 | . 1 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44087 | 22 246 397 . 2749 1060 16 . . 371 1398 2216 421 2065 1363 4349 5034 3351 10342 8687 Guns 36658 | 22 243 251 . 2339 1046 . . . 257 707 1126 199 748 339 2263 4801 3351 10279 8687 Cannons 6573 | . . 141 . 410 . . . . 114 668 1070 222 1317 1024 1607 . . . . Explosions 373 | . . . . . . . . . . . . . . . 140 233 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 483 | . 3 5 . . 14 16 . . . 23 20 . . . 339 . . 63 . Kinetic 11205 | 22 243 392 . 2179 666 . . . 296 1375 1973 283 1432 811 1533 . . . . Thermal 2647 | . . . . 91 380 . . . . . 223 138 633 552 630 . . . . Explosive 373 | . . . . . . . . . . . . . . . 140 233 . . . Electromagnetic 554 | . . . . 479 . . . . 75 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 28825 | . . . . . . . . . . . . . . . 1707 4801 3351 10279 8687 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 . . . 5 5 . 2 5 5 . . . . Average Corruption 4 | . . . . 3 6 6 . . . 4 5 . 1 2 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . . 41 22 19 . . . 11 26 . 7 5 17 . . . . Message Errors 27 | . . . . 9 6 4 . . . . 3 . 2 1 2 . . . . Matter Fused 31 | . . . . 11 3 4 . . . 1 8 . 2 1 1 . . . . Heat Flow Errors 17 | . . . . 5 4 2 . . . 1 2 . . 1 2 . . . . Energy Discharges 18 | . . . . 2 2 1 . . . 2 4 . 1 1 5 . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . 1 . . . . Parts Fused 3 | . . . . 2 . . . . . . . . . . 1 . . . . Data Loss (minor) 27 | . . . . 7 5 4 . . . 4 4 . 1 . 2 . . . . Data Loss (major) 7 | . . . . 2 . 2 . . . 1 . . . 1 1 . . . . Misfires 6 | . . . . 1 . . . . . . 3 . . . 2 . . . . Alerts 4 | . . . . 1 . 2 . . . 1 . . . . . . . . . Weapon Failures 6 | . . . . 1 2 . . . . 1 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . . . . 9 13 . 103 14 37 68 . 7 . Projectiles 176 | . . . . . . . . . . 9 13 . 103 14 37 . . . . Explosions 68 | . . . . . . . . . . . . . . . . 68 . . . Melee 7 | . . . . . . . . . . . . . . . . . . 7 . Knockbacks 30 | . . 4 . . . . . . . 8 5 1 7 1 4 . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . Kinetic 26 | . . 4 . . . . . . . 6 4 1 7 1 3 . . . . Secondary 3 | . . . . . . . . . . 2 1 . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . . . . . . . . . 83 . . . . Shots 1 | . . . . . . . . . . . . . . . 1 . . . . Rammed 6 | . 1 1 . . 1 2 . . . . 1 . . . . . . . . Targets Rammed 26 | . 1 1 . . 2 2 . . . 1 3 . . . 14 . . 2 . Kicked 19 | . . . . . . . . . . 1 2 . . . 14 . . 2 . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 409 | . 9 12 . 359 324 235 . . . 409 265 60 192 38 325 . . . . Average Temperature 100 | . 6 9 . 126 77 113 . . . 131 79 29 67 38 86 . . . . Received Heat Transfer 1744 | . 51 21 . 513 216 . . . 39 135 195 . 18 83 246 16 . 176 35 Effects 4 | . . . . 2 . . . . . 2 . . . . . . . . . Shutdowns 2 | . . . . 1 . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . 1 . . 2 . . . . Total Turns 23 | . . . . . . . . . . . . 9 . . 14 . . . . Longest Duration 13 | . . . . . . . . . . . . 9 . . 13 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . . . . . . 1 . 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . 1 1 . . . . Parts Melted 7 | . . . . . 2 . . . . . 1 2 . 1 . 1 . . . Heat Transferred 3516 | . . . . 222 999 . . . . . 350 200 709 481 555 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . . . . 3 2 . . . 1 . 1 . . . 5 5 5 5 . Low Security (%) 62 | 100 100 100 100 22 . 100 . 100 52 100 92 100 100 100 73 . . . . Level 1 8 | . . . . 10 80 . . . 47 . 7 . . . 6 . . . . Level 2 9 | . . . . 48 19 . . . . . . . . . . . . . . Level 3 3 | . . . . 17 . . . . . . . . . . . . 2 9 . Level 4 7 | . . . . . . . . . . . . . . . . 17 27 77 . Level 5 1 | . . . . . . . . . . . . . . . . . . 12 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . 19 82 70 . . Peak Influence 2232 | 5 100 103 22 971 432 124 . . 283 160 388 167 94 137 2232 2153 1873 1650 . Initial 1130 | . . 25 22 . 407 124 . . . 128 26 150 66 22 14 1100 1130 1100 . Average 380 | . 40 53 9 481 323 41 . . 150 87 60 60 29 36 418 1730 1567 1373 . Influence Increases 10348 | 5 169 278 2 1051 581 117 . . 343 374 955 434 304 327 1201 761 778 1595 1073 Destroy 0b10 Robot/C 4460 | . 140 140 . 580 380 60 . . 220 220 600 180 140 220 340 340 200 700 . Destroy 0b10 Robot/NC 220 | 5 . 15 . 5 10 10 . . 10 5 25 . 40 15 5 5 30 40 . Destroy Leader 796 | . 20 36 . 30 110 . . . 30 32 74 40 52 32 92 40 68 140 . Allied During Kill 388 | . . . . . 20 8 . . 32 . 154 25 . . . 46 39 64 . Successful Hack 156 | . . 26 2 12 12 9 . . . 32 12 12 18 . 21 . . . . Select Force Hacks 60 | . . 60 . . . . . . . . . . . . . . . . . Disable Machine 558 | . 9 . . 9 18 . . . 9 18 9 54 . . 144 63 81 90 54 Anti-Garrison Action 450 | . . . . 300 . . . . . . . . . . . . 150 . . Destroy Structure 2345 | . . 1 . 25 1 30 . . 42 22 66 108 54 30 164 252 210 366 974 Partial Spotted 120 | . . . . . 15 . . . . . . . . . . . . 60 45 Lose Combat Pursuer 795 | . . . . 90 15 . . . . 45 15 15 . 30 435 15 . 135 . Influence Decreases 11948 | 5 99 285 63 82 1174 495 . . 60 595 659 645 405 344 539 1319 1693 1701 1785 Entered New Map 6163 | . . 45 41 2 564 254 . . . 155 36 208 81 24 15 1139 1023 791 1785 Time Decay 3643 | 5 99 230 22 . 370 241 . . . 410 446 202 274 270 514 20 70 470 . Lost Part 220 | . . 10 . 80 30 . . . . 10 20 10 . 50 10 . . . . Lost Ally 1617 | . . . . . 60 . . . 60 20 157 120 . . . 160 600 440 . Purge Threat 305 | . . . . . 150 . . . . . . 105 50 . . . . . . Squads Dispatched 88 | . . 2 . . 3 . . . 1 2 3 3 2 5 25 13 22 7 . Investigation 9 | . . 2 . . 1 . . . . 1 2 1 . 2 . . . . . Extermination 12 | . . . . . . . . . . 1 . 1 2 3 3 . . 2 . Reinforcement 10 | . . . . . 2 . . . 1 . 1 1 . . 2 1 1 1 . Assault 57 | . . . . . . . . . . . . . . . 20 12 21 4 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Distress Signals 16 | . 1 1 . 2 2 . . . . 1 1 . 1 . 3 . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 10 14 . 34 25 2 . . 11 16 28 10 16 14 98 19 10 41 47 Peak Tracking Total 38 | . 5 4 . 7 6 1 . . 4 6 7 3 4 4 38 5 4 8 24 Tactical Retreats 31 | . . . . 4 1 . . . . 3 1 1 . 2 4 1 . 5 9 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Traps Triggered 9 | . . . . 2 . . . . . . . . . 5 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Machines Disabled 67 | . 1 . . 3 2 . . . 1 2 2 6 . . 17 7 10 10 6 Max in Single Turn 2 | . 1 . . 1 1 . . . 1 1 1 2 . . 2 2 2 1 1 Garrison Access 4 | . . . . . 1 . . . . . . 1 1 . . . 1 . . Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . . . . . . 3 . 3 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Machines Accessed 56 | . 2 5 2 3 5 3 . 2 . 6 10 5 5 4 4 . . . . Terminals 46 | . 2 3 1 3 3 3 . 2 . 5 10 3 4 4 3 . . . . Fabricators 2 | . . . . . . . . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 2 . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . . . 1 1 . 1 . . . . Total Hacks 108 | . 4 8 4 3 10 9 . 3 . 15 17 11 15 5 4 . . . . Successful 59 | . 1 8 2 3 5 6 . 3 . 7 6 8 9 . 1 . . . . Failed 49 | . 3 . 2 . 5 3 . . . 8 11 3 6 5 3 . . . . Catastrophic 7 | . 1 . . . 2 . . . . 1 . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 39 | . . 6 3 . 5 6 . 1 . 6 . 6 5 1 . . . . . Terminals 95 | . 4 6 3 3 8 9 . 3 . 12 17 8 14 5 3 . . . . Fabricators 5 | . . . . . . . . . . 3 . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 2 . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . . . 1 1 . 1 . . . . Terminal Hacks 36 | . 1 4 . 3 2 4 . 2 . 4 6 3 6 . 1 . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . . . 1 . . . . . . Open Door 8 | . . . . 1 . . . . . 1 6 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 1 . . 1 . . . . 1 . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . 1 1 . . . . . . Locate Traps 3 | . . . . . . . . 1 . . . 1 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . 2 . . . . . 1 2 . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . 1 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . 1 1 . . . . . . Unauthorized Hacks 16 | . . 4 1 . 2 2 . 1 . 2 . 2 2 . . . . . . Terminals 14 | . . 2 1 . 2 2 . 1 . 2 . 2 2 . . . . . . Botnet 14 | . . 2 1 . 2 2 . 1 . 2 . 2 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 45 | . 2 3 2 3 5 2 . 1 . 6 5 4 4 4 4 . . . . Full Trace Events 5 | . 1 . . . . . . . . 1 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . 31 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Used RIF Installer 2 | . . . . 2 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 9 . . . . . . . . . . . . 3 . . Machine Destruction 12 | . . . . 9 . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . 3 . 8 . . . . 9 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Total Allies 129 | . . . . 3 . 8 . . . . 18 . . . . 35 28 37 . Largest Group 20 | . . . . 3 3 8 8 8 8 1 9 7 . . . 8 20 15 . Highest-Rated Group 407 | . . . . 93 93 160 160 160 160 34 407 334 . . . 115 273 216 . Highest-Rated Ally 159 | . . . . 31 31 34 34 34 34 34 159 159 . . . 15 15 15 . Total Orders 4 | . . . . . . 2 . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . 1 . . 1 . . . . . . . . . . TUNNEL 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 543 | . . . . . 41 5 . . 32 . 116 23 . . . 51 159 116 . Total Damage 10648 | . . . . . 689 133 . . 1552 . 2266 295 . . . 887 2740 2086 . Kills 60 | . . . . . 6 5 . . 10 . 17 5 . . . 1 7 9 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 9882 | 14 267 475 73 980 752 678 983 160 228 839 1115 601 827 805 1085 . . . . Sensors 5656 | . . . . . . . . 159 228 839 1112 601 827 805 1085 . . . . Terrain 653 | . . 453 73 127 . . . . . . . . . . . . . . . Traps 6167 | . . . . 853 752 678 983 160 228 839 1115 559 . . . . . . . Seismic 919 | 14 267 475 73 90 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Turns Passed 14153 | 108 267 475 73 2054 752 678 983 160 228 839 1259 601 827 935 1477 279 474 1017 667 Spaces Moved 9767 | 58 119 231 44 932 365 369 549 101 120 513 677 303 410 465 975 485 480 1230 1341 Core 1 | 1 . . . . . . . . . . . . . . . . . . . Treads 4426 | 57 119 231 44 868 365 369 549 . . . 219 303 410 465 427 . . . . Legs 5127 | . . . . . . . . . 72 513 458 . . . 548 485 480 1230 1341 Wheels 213 | . . . . 64 . . . 101 48 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 120 152 152 152 135 130 130 127 160 166 166 30 30 30 30 30 Average Speed 106 | 158 160 160 160 174 154 152 175 135 152 130 141 165 166 168 103 30 30 30 30 Slowest Speed 270 | 160 160 160 160 240 160 152 232 135 270 200 240 170 166 270 255 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 38 | 3 35 29 5 60 56 88 53 4 75 15 82 7 14 48 60 20 19 34 68 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 . 1 . . 1 . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 1 . . . . . . . 1 . . . . Scrap Searched 3 | . . . . . . . 3 . . . . . . . . . . . . Spaces Dug 115 | . . . . . . . . . . 2 . 2 10 1 8 17 13 20 42 Terrain Destroyed 870 | . . . . . . . . . . 11 23 58 26 16 111 87 78 150 310 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . Projectile 702 | . . . . . . . . . . 9 23 15 26 16 30 71 52 150 310 AOE 166 | . . . . . . . . . . . . 43 . . 81 16 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac DSF Fac Ext Fac Res Qua Sec Res Acc Com Ac0 Total 12095 | 69 163 300 48 1175 475 486 572 125 151 629 899 383 482 574 1269 567 660 1617 1451 Wait 1108 | . 17 45 . 88 55 38 17 17 1 80 117 49 23 77 137 34 75 226 12 Move 9748 | 57 118 230 43 931 364 368 548 100 119 512 676 302 409 464 975 484 479 1229 1340 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 62 | 4 6 2 3 8 4 1 1 4 3 2 2 5 3 2 6 3 2 1 . Fast Attach 85 | 7 . 1 . 7 3 . 2 . 5 3 9 1 2 10 24 4 6 . 1 Attach 26 | . . 2 . 6 . . . 4 . 1 . 3 2 . 3 1 2 2 . Detach 8 | . . . . 1 . . . . 1 . . 1 . . 3 . 1 1 . Swap 64 | . 3 2 . 12 5 . 1 . 3 3 8 4 2 3 6 2 6 4 . Drop 86 | . 1 . 2 4 4 1 3 . 11 3 12 7 3 3 19 5 6 1 1 Fire 576 | 1 16 17 . 77 35 . . . 8 21 34 11 38 15 53 34 33 86 97 Melee 14 | . 1 . . 7 3 . . . . 3 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . . 1 2 . . . 13 . . 2 . Crush 7 | . 1 1 . . 2 2 . . . . 1 . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . . . . . . . . . . Rewire 145 | . . . . 30 . 76 . . . . 38 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 144 | . . . . . . . . . . . . . . . 30 . 50 64 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 2 exits: Sur / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Mines 364 | -10/Materials | Discovered new exit (range 8) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 483 | -9/Materials | Identified exit to Mines 494 | -9/Materials | Identified exit to Materials 706 | -9/Materials | Build established: Skirmisher 851 | -9/Materials | Entered another Materials area 851 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 923 | -8/Materials | Identified exit to Garrison 924 | -8/Materials | Entered Garrison 939 | -8/Garrison | Discovered new exit (range 48) 939 | -8/Garrison | Discovered new exit (range 59) 939 | -8/Garrison | Discovered new exit (range 73) 1206 | -8/Garrison | Triggered checkpoint 1353 | -8/Garrison | Build established: Scavenger-Gunner 1494 | -8/Garrison | Triggered checkpoint 1548 | -8/Garrison | Triggered checkpoint 1598 | -8/Garrison | Triggered checkpoint 1708 | -8/Garrison | Lost 4 parts (1p1n1u1w) 1969 | -8/Garrison | Build established: Gunner 2024 | -8/Garrison | Triggered checkpoint 2118 | -8/Garrison | Installed Relay Interface Framework 2506 | -8/Garrison | Build established: Scavenger-Gunner 2612 | -8/Garrison | Garrison Relay disabled 2763 | -8/Garrison | Expanded RIF knowledge: Robot Detection 2810 | -8/Garrison | Triggered checkpoint 2852 | -8/Garrison | Garrison Relay disabled 2978 | -8/Garrison | Entered Storage 2978 | -8/Storage | Accompanied by 3 allies 3547 | -8/Storage | Identified exit to Recycling 3724 | -8/Storage | Used back door to open Recycling access 3730 | -8/Storage | Entered Recycling 4149 | -8/Recycling | Discovered new exit (range 15) 4272 | -8/Recycling | Build established: Commander-Gunner 4342 | -8/Recycling | Scanned before Scraplab entrance 4386 | -8/Recycling | Entered Scraplab 4398 | -8/Recycling | Discovered new exit (range 2) 4408 | -8/Recycling | Entered Scraptown 4408 | -8/Scraptown | Accompanied by 8 allies 4408 | -8/Scraptown | System corruption cleaned by C-Scrubber 4503 | -8/Scraptown | Turned away by UFD registrar 4533 | -8/Scraptown | Visited CPS Storage 4556 | -8/Scraptown | Visited Assassins FH 4576 | -8/Scraptown | Visited Cyclists 4597 | -8/Scraptown | Visited The Evicted 4621 | -8/Scraptown | Visited Awakened 4632 | -8/Scraptown | Visited Cave Peace 5351 | -8/Scraptown | Discovered new exit (range 11) 5391 | -8/Scraptown | Entered Factory 5391 | -6/Factory | Accompanied by 8 allies 5391 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5532 | -6/Factory | Identified exit to DSF 5551 | -6/Factory | Entered DSF 5551 | -6/DSF | Accompanied by 8 allies 5571 | -6/DSF | Additional patrols routed to DSF 5618 | -6/DSF | Discovered new exit (range 15) 5678 | -6/DSF | Identified exit to Factory 5686 | -6/DSF | Build established: Commander-Skirmisher 5779 | -6/DSF | Entered Factory 5779 | -5/Factory | Accompanied by 1 ally 5779 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5783 | -5/Factory | Lost 4 allies 6085 | -5/Factory | Build established: Scavenger-Skirmisher 6421 | -5/Factory | Build established: Skirmisher 6485 | -5/Factory | Cargo convoy interrupted 6500 | -5/Factory | Identified exit to Upper Caves 6500 | -5/Factory | Identified exit to Extension 6618 | -5/Factory | Entered Extension 6636 | -5/Extension | Disrupted transfer network 6996 | -5/Extension | Rescued a captive Derelict 6997 | -5/Extension | Build established: Scavenger-Skirmisher 6997 | -5/Extension | Rescued a captive Derelict 7028 | -5/Extension | Rescued a captive Derelict 7306 | -5/Extension | Spotted B-75 Beast 7312 | -5/Extension | Allies destroyed B-75 Beast 7322 | -5/Extension | Spotted B-75 Beast 7341 | -5/Extension | Destroyed B-75 Beast 7509 | -5/Extension | Rescued A7 7654 | -5/Extension | Rescued a captive Derelict 7686 | -5/Extension | Rescued a captive Derelict 7687 | -5/Extension | Rescued a captive Derelict 7751 | -5/Extension | Rescued a captive Derelict 7751 | -5/Extension | Rescued a captive Derelict 7834 | -5/Extension | Discovered new exit (range 10) 7836 | -5/Extension | Discovered new exit (range 6) 7847 | -5/Extension | Identified exit to Factory 7877 | -5/Extension | Entered Factory 7877 | -4/Factory | Accompanied by 7 allies (A7) 7877 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8152 | -4/Factory | Found Prototype Hackware 8302 | -4/Factory | Fabricated Plasma Cutter (x2) 8344 | -4/Factory | Lost 4 allies 8468 | -4/Factory | Discovered new exit (range 7) 8476 | -4/Factory | Identified exit to Research 8478 | -4/Factory | Entered Research 8478 | -3/Research | Evolved 2 slots: Utility x2 8643 | -3/Research | Identified exit to Quarantine 8733 | -3/Research | Build established: Scavenger-Gunner 9305 | -3/Research | Entered Quarantine 9492 | -3/Quarantine | Found Alien Artifact 9796 | -3/Quarantine | Found Alien Artifact 9796 | -3/Quarantine | Identified Core Reset Matrix 9796 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 9796 | -3/Quarantine | Used Core Reset Matrix 9800 | -3/Quarantine | Detected hypermatrix surge 9800 | -3/Quarantine | Sensed 16 artifacts in vicinity 10096 | -3/Quarantine | Spotted Fortress 10213 | -3/Quarantine | Lost 3 parts (1p1n1u) 10216 | -3/Quarantine | Discovered new exit (range 14) 10228 | -3/Quarantine | Discovered new exit (range 6) 10235 | -3/Quarantine | Identified exit to Section 7 10240 | -3/Quarantine | Entered Section 7 10241 | -3/Section 7 | Detected hypermatrix surge 10241 | -3/Section 7 | Sensed 21 artifacts in vicinity 10244 | -3/Section 7 | Spotted S7 Guard 10272 | -3/Section 7 | Found Core Physics Calibrator 10289 | -3/Section 7 | Destroyed S7 Guard 10469 | -3/Section 7 | Build established: Gunner 10540 | -3/Section 7 | Found Integrated Dissipator 10540 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10598 | -3/Section 7 | Spotted B-86 Titan 10607 | -3/Section 7 | Destroyed B-86 Titan 11085 | -3/Section 7 | Spotted Executioner 11088 | -3/Section 7 | Spotted Executioner 11110 | -3/Section 7 | Build established: Alien-Gunner 11325 | -3/Section 7 | Integrated with Sigix Exoskeleton 11351 | -3/Section 7 | Spotted Executioner 11363 | -3/Section 7 | Spotted Striker 11363 | -3/Section 7 | Spotted Striker 11383 | -3/Section 7 | Found Sigix Sheargun 11469 | -3/Section 7 | Spotted B-99 Colossus 11482 | -3/Section 7 | Found Core Reset Matrix 11484 | -3/Section 7 | Sensed 17 artifacts in vicinity 11526 | -3/Section 7 | Found LRC Matter Compressor 11526 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 11529 | -3/Section 7 | Found LRC Insulator 11529 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 11550 | -3/Section 7 | Found Integrated Dissipator 11550 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11551 | -3/Section 7 | Found Integrated Dissipator 11551 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11553 | -3/Section 7 | Found Integrated Dissipator 11553 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11634 | -3/Section 7 | Build established: Alien-Sigix 11639 | -3/Section 7 | Spotted Investigator 11674 | -3/Section 7 | Discovered new exit (range 18) 11712 | -3/Section 7 | Spotted Striker 11717 | -3/Section 7 | Entered Research 11717 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11722 | -2/Research | Emitted hypermatrix ping 11727 | -2/Research | Assembled emerged from beneath the floor 11745 | -2/Research | Assembled emerged from beneath the floor 11797 | -2/Research | Assembled emerged from beneath the floor 11878 | -2/Research | Assembled emerged from beneath the floor 11899 | -2/Research | Discovered new exit (range 16) 11906 | -2/Research | Identified exit to Testing 11933 | -2/Research | Discovered new exit (range 18) 11961 | -2/Research | Lost 4 allies 11965 | -2/Research | Assembled emerged from beneath the floor 11981 | -2/Research | Identified exit to Access 11996 | -2/Research | Entered Access 11996 | -1/Access | Accompanied by 5 allies 11996 | -1/Access | Evolved 2 slots: Utility x2 11999 | -1/Access | Destroyed 7 combat bots 12001 | -1/Access | Emitted hypermatrix ping 12006 | -1/Access | Assembled emerged from beneath the floor 12025 | -1/Access | Assembled emerged from beneath the floor 12106 | -1/Access | Assembled emerged from beneath the floor 12106 | -1/Access | Spotted B-99 Colossus 12143 | -1/Access | Destroyed B-99 Colossus 12178 | -1/Access | Assembled emerged from beneath the floor 12190 | -1/Access | Lost 11 allies 12211 | -1/Access | Discovered new exit (range 18) 12320 | -1/Access | Spotted Executioner 12357 | -1/Access | Destroyed Executioner 12366 | -1/Access | Found Prototype Processor 12366 | -1/Access | Identified Exp. Core Analyzer 12469 | -1/Access | Identified exit to Command 12470 | -1/Access | Entered Command 12475 | -1/Command | Emitted hypermatrix ping 12480 | -1/Command | Assembled emerged from beneath the floor 12484 | -1/Command | Assembled emerged from beneath the floor 12553 | -1/Command | Lost 11 allies 12562 | -1/Command | Spotted Combat Programmer 12583 | -1/Command | Spotted Combat Programmer 12583 | -1/Command | Spotted M Guard 12629 | -1/Command | Destroyed Combat Programmer 12633 | -1/Command | Destroyed Combat Programmer 12645 | -1/Command | Spotted M Guard 12720 | -1/Command | First assault squad dispatched 12766 | -1/Command | Assembled emerged from beneath the floor 12865 | -1/Command | Assembled emerged from beneath the floor 13069 | -1/Command | Assembled emerged from beneath the floor 13078 | -1/Command | Spotted B-99 Colossus 13084 | -1/Command | Destroyed B-99 Colossus 13314 | -1/Command | Met MAIN.C 13325 | -1/Command | 0b10 Conduit disabled 13427 | -1/Command | MAIN.C activated Command garrisons 13430 | -1/Command | Discovered new exit (range 16) 13482 | -1/Command | Warped through subspace to slip node 13482 | -1/Command | Discovered new exit (range 4) 13485 | -1/Command | Identified exit to Access_0 13487 | -1/Command | Entered Access_0 13488 | -1/Access_0 | Sensed 4 artifacts in vicinity 13490 | -1/Access_0 | Met Architect 13509 | -1/Access_0 | Subspace Access Node disabled 13514 | -1/Access_0 | Subspace Access Node disabled 13540 | -1/Access_0 | A6 warped into view 13572 | -1/Access_0 | Subspace Access Node disabled 13655 | -1/Access_0 | A5 warped into view 13761 | -1/Access_0 | A4 warped into view 13762 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 13792 | -1/Access_0 | Architect warped through subspace 13838 | -1/Access_0 | Destroyed A6 13899 | -1/Access_0 | Architect warped through subspace 13957 | -1/Access_0 | Architect warped through subspace 13979 | -1/Access_0 | Subspace Access Node disabled 14043 | -1/Access_0 | Destroyed A5 14087 | -1/Access_0 | Destroyed A8 14103 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 14116 | -1/Access_0 | Core integrity fell below 50% 14146 | -1/Access_0 | Destroyed Architect 14147 | -1/Access_0 | Architect triggered a singularity event 14150 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14150 | -1/Access_0 | Warped through subspace to slip node 14150 | -1/Access_0 | Discovered new exit (range 8) 14153 | -1/Access_0 | Identified exit to Surface 14154 | *** | Escaped singularity! Last Messages --------------- 14146_ HV Slug penetrates Wall. 14146_ HV Slug penetrates Earth. 14147_ A0_COM: Initiating irreversible singularity event. Goodbye. 14148_ A0_COM: 10. 14148_ HV Slug penetrates Wall. 14149_ A0_COM: 9. 14150_ A0_COM: 8. 14150_ Dropped Graphene Brace. 14150_ Acquired Hpw. Transdimensional Reconstructor. 14150_ Warped through subspace, drawn to slip node. 14150_ EXIT=FOUND 14151_ A0_COM: 7. 14152_ A0_COM: 6. 14153_ A0_COM: 5. 14153_ EXIT=IDENTIFIED: SURFACE 14154_ A0_COM: 4. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 230 Energy Generation 59 Energy Capacity 640 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 95 Resistance: I 70 Resistance: S 70 Resistance: P 70 Evasion (%) 69 Targeting Accuracy 6 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Core Physics Calibrator Integrated Dissipator Sigix Exoskeleton Sigix Sheargun LRC Matter Compressor LRC Insulator High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer Challenges ------------ None Game ------ Seed RestorationLongswordWeb Manual? 0 Play Time 02:59:48 Cumulative 354.0 hours Start 2026.08.29 @ 10:22:21 End 2026.08.29 @ 21:05:41 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 112 Rogue 76 Adventurer 36 Explorer 0 Win Type 6 Total 22 Types 12/2/3/1/1/0/1/1/0/1 Lore% 79 Gallery% 69 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6b45690-038c-4caf-b2dd-93d0ca6cf1ad