Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 01:27:44 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (192) 960 Value Destroyed (8042) 8042 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2472) 2472 TOTAL SCORE: 17414 Bonus ------- Pacifist 200 High Alert Combat Kills 732 Follower Combat Kills 40 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 1019/1150 Matter 9/300 Energy 170/170 System Corruption 4% Temperature Cool (0) Movement Treading (480) Ox4 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Improved Medium Treads Armored Huge Wheel Centrium Wheel > --- UTILITY (10) ----- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON (4) ------- Variable Charge Gun Hardcell Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY (25) --- Improved Deuterium Engine Improved Medium Treads Myomer Leg Armored Wheel Advanced Heat Sink Large Storage Unit Matter Compressor (0) Advanced Targeting Computer Improved Medium Armor Plating Relay Coupler [Swarmer] (31) Relay Coupler [Hunter] (17) Improved Arc Projector Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Hypervelocity Gauss Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Gauss Cannon Hardcell Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Myomer Leg Armored Wheel Advanced Heat Sink Large Storage Unit Matter Compressor Advanced Targeting Computer Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Hunter] Improved Arc Projector Variable Charge Gun Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Hypervelocity Gauss Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Heavy Missile Launcher Power Maul [Rating: 105] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . Utility 8 | . . . 1 2 . . . . . . 2 1 2 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 207 | . . 20 19 18 20 27 4 7 . 6 29 43 14 Power 19 | . . 3 4 3 1 . . 1 . . 3 3 1 Engine 16 | . . 3 4 3 1 . . 1 . . 2 2 . Core 2 | . . . . . . . . . . . 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 33 | . . 5 5 . 4 4 . 1 . 2 4 6 2 Treads 9 | . . 2 . . 3 . . . . . 2 1 1 Leg 4 | . . 1 1 . . . . . . 1 . 1 . Wheel 20 | . . 2 4 . 1 4 . 1 . 1 2 4 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 72 | . . 3 2 10 3 15 1 2 . 2 15 14 5 Device 37 | . . 2 . 5 2 9 1 1 . 2 8 5 2 Storage 5 | . . 1 . . . 1 . . . . 1 1 1 Processor 11 | . . . 1 2 . . . . . . 1 5 2 Hackware . | . . . . . . . . . . . . . . Protection 19 | . . . 1 3 1 5 . 1 . . 5 3 . Artifact . | . . . . . . . . . . . . . . Weapon 83 | . . 9 8 5 12 8 3 3 . 2 7 20 6 Energy Gun 19 | . . 6 1 1 . . 2 1 . . . 7 1 Energy Cannon 3 | . . . . . . . . . . . 2 1 . Ballistic Gun 37 | . . 3 7 4 7 7 1 1 . . 2 5 . Ballistic Cannon 9 | . . . . . . . . . . . 2 3 4 Launcher 4 | . . . . . . 1 . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . 5 . . . . . 1 4 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 1 . . . 1 . . 1 1 . Parts Lost 61 | . . 1 . 3 5 3 2 11 . 3 18 12 3 Power 6 | . . . . . . . . 2 . . 2 2 . Propulsion 14 | . . 1 . . 3 1 . 2 . 1 3 2 1 Utility 21 | . . . . 3 . 2 . 3 . 1 8 3 1 Weapon 20 | . . . . . 2 . 2 4 . 1 5 5 1 Highest Loss Streak 11 | . . 1 . 1 4 2 2 10 . 2 11 5 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 85 97 96 98 98 90 90 71 46 48 75 86 92 Engine 4 | . 14 11 8 6 7 7 7 3 . . 1 3 1 Treads 2 | . . 1 5 . 5 1 . . . . 2 3 5 Leg 1 | . 28 4 2 . . . . . . 2 2 . . Wheel 12 | . . 15 19 23 15 13 15 12 7 7 6 10 10 Device 13 | . . 9 9 13 15 19 30 20 7 9 12 6 14 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 12 7 5 Processor 9 | . . . 3 7 7 3 . . . . 5 21 25 Protection 5 | . . . 3 7 7 5 . 3 7 7 11 4 4 Energy Gun 4 | . . 20 11 4 . . 2 6 7 7 1 7 . Ballistic Gun 15 | . 28 22 24 25 27 29 26 14 7 4 1 4 6 Ballistic Cannon 3 | . . . . . . . . . . . 7 7 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 142 | 11 11 39 46 59 57 62 55 55 39 39 73 73 142 Greatest Support 56 | 20 20 26 44 36 36 40 40 40 28 28 30 56 44 Greatest Overweight (x) 4 | . . 3 2 1 4 4 1 1 1 1 2 1 3 Average Overweight (x) 1 | . . 1 1 1 2 1 1 . 1 . 1 . 2 Largest Inventory Capacity 25 | . 8 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 16 | . 8 13 15 15 15 15 15 15 15 15 15 14 24 Most Carried 25 | . 6 15 15 15 15 15 15 15 13 15 15 15 25 Average Carried 15 | . 6 11 14 14 14 14 14 13 13 14 14 13 21 Final Capacity 25 | 8 8 15 15 15 15 15 15 15 15 15 15 15 25 Final Carried 25 | 6 6 15 15 15 15 13 15 13 13 13 12 15 25 Class Distribution -------------------- 30% | Gunner 22% | Scavenger-Gunner 19% | Mutant 7% | Tank 5% | Skirmisher 5% | Scavenger-Skirmisher 4% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Matter Collected 6944 | 200 . 300 424 556 676 955 378 158 . 150 996 1595 556 Remotely . | . . . . . . . . . . . . . . Salvage Created 8054 | . . 606 723 858 802 941 380 233 . 155 805 1805 746 Parts 410 | . . 42 50 42 39 63 11 6 . 3 31 77 46 Haulers Intercepted 8 | . . 2 3 1 . . . . . . 1 1 . Recyclers Shooed 5 | . . . . . . . . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 10 6 . 6 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 156 | . . 13 11 15 20 20 8 7 . 3 17 30 12 Melee 2 | . . . . . . . . . . . 2 . . Guns 107 | . . 13 11 15 20 17 8 5 . . 1 10 7 Cannons 33 | . . . . . . . . . . . 13 15 5 AOE 10 | . . . . . . 3 . 2 . 2 1 2 . Classes Destroyed 14 | . . 4 3 5 . 2 . . . . . . . Worker 7 | . . . . . . 3 . . . . 1 2 1 Builder 7 | . . . . 1 . 1 . . . . 1 1 3 Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 8 | . . 2 3 1 . . . . . . 1 1 . Recycler 3 | . . . 1 . . . . . . . 1 . 1 Operator 2 | . . . . 1 . 1 . . . . . . . Watcher 8 | . . . . 1 . . . . . . 2 2 3 Swarmer 39 | . . 3 4 1 10 6 . 1 . . 4 5 5 Grunt 68 | . . 6 . 10 6 9 7 5 . 3 9 13 . Brawler 5 | . . . 1 2 2 . . . . . . . . Duelist 6 | . . . 1 . . 1 1 1 . . 1 1 . Sentry 18 | . . 4 5 1 2 1 . . . . . 4 1 Hunter 4 | . . . . . . 1 . . . . 1 2 . Programmer 16 | . . . . 1 . 2 . . . . 2 5 6 Best Kill Streak 8 | . . 4 6 5 8 6 4 6 . 3 4 8 6 Combat Bots Only 8 | . . 4 6 4 8 6 4 6 . 3 4 8 6 Max Kills in Single Turn 4 | . . 1 1 2 2 2 2 1 . 1 2 2 4 Gunslinging 1 | . . . . . 1 . 1 . . . . 1 . Exploded 2 | . . . . . . 2 . 1 . 1 1 1 . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Damage Taken 13358 | . . 282 486 1076 1008 1079 270 966 . 501 3564 2709 1417 Core 1413 | . . 72 84 116 87 27 51 113 . 62 389 281 131 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 208 | . . . . . . . . . . . . 208 . Core Remaining (%) 75 | 100 100 82 84 . . . . . . 34 54 71 . Volleys Fired 413 | . . 25 29 35 36 43 15 25 . 26 72 63 44 Largest 4 | . . 4 4 4 4 4 4 4 . 2 4 4 4 Hottest 272 | . . 155 155 164 112 109 161 161 . 189 246 239 272 Shots Fired 1264 | . . 96 116 136 142 162 54 42 . 45 142 204 125 Gun 979 | . . 96 116 136 142 159 54 39 . 40 22 123 52 Cannon 274 | . . . . . . . . . . . 120 81 73 Launcher 11 | . . . . . . 3 . 3 . 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 946 | . . 50 81 113 142 159 50 21 . 20 103 107 100 Thermal 212 | . . 46 35 23 . . 4 18 . 20 39 2 25 Explosive 11 | . . . . . . 3 . 3 . 5 . . . Electromagnetic 95 | . . . . . . . . . . . . 95 . Robot Hit Streak 30 | . . 5 7 14 15 19 13 8 . 9 12 30 26 Robot Miss Streak 11 | . . 3 3 3 3 3 6 5 . 6 11 2 2 Penetration Max 1 | . . . . 1 1 1 1 . . . . 1 1 Secondary Targets 22 | . . 2 . 5 6 4 4 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . . . . 1 . Shots Hit Robots 845 | . . 49 58 107 74 98 35 35 . 28 112 158 91 Core Hits 443 | . . 25 26 40 35 44 21 25 . 9 119 67 32 Critical Kills 12 | . . . . 1 . 1 . . . . . 2 8 Critical Parts Destroyed 41 | . . 1 . 3 1 2 1 . . . 2 6 25 Critical Strikes 80 | . . 3 2 4 1 3 1 2 . 1 2 24 37 Burn 7 | . . 2 2 . . . . 2 . 1 . . . Destroy 51 | . . 1 . 4 1 3 1 . . . . 8 33 Blast 17 | . . . . . . . . . . . . 13 4 Corrupt 3 | . . . . . . . . . . . . 3 . Smash 2 | . . . . . . . . . . . 2 . . Melee Attacks 43 | . . . . . 18 . . . . . 10 12 3 Impact 43 | . . . . . 18 . . . . . 10 12 3 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19237 | . . 694 878 2095 1574 2253 825 949 . 592 3274 3919 2184 Guns 11711 | . . 694 878 2095 1574 1956 825 714 . 435 263 1665 612 Cannons 5344 | . . . . . . . . . . . 2059 1971 1314 Explosions 1818 | . . . . . . 297 . 235 . 157 588 283 258 Melee 364 | . . . . . . . . . . . 364 . . Ramming . | . . . . . . . . . . . . . . Kinetic 12690 | . . 265 554 1681 1574 1956 720 406 . 163 1752 2100 1519 Thermal 3721 | . . 429 324 414 . . 105 308 . 272 879 325 665 Explosive 689 | . . . . . . 297 . 235 . 157 . . . Electromagnetic 1773 | . . . . . . . . . . . 279 1494 . Impact 364 | . . . . . . . . . . . 364 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 1 5 5 5 5 5 4 2 4 Average Corruption 2 | . . . . 1 1 3 5 5 5 5 2 1 1 Corruption Purged 2 | . . . . 1 . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 132 | . . . . 7 9 24 19 11 1 25 13 14 9 Message Errors 45 | . . . . 4 2 10 5 3 . 13 4 1 3 Matter Fused 24 | . . . . 1 2 5 2 2 1 5 1 2 3 Heat Flow Errors 16 | . . . . . . 2 6 2 . 1 1 4 . Energy Discharges 13 | . . . . . 2 3 1 2 . 2 1 2 . Parts Rejected 2 | . . . . . . 1 . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . 2 . 2 2 . . 1 3 . . Data Loss (major) 3 | . . . . . 1 . . . . 1 1 . . Misfires 9 | . . . . . 1 . 2 1 . . . 3 2 Alerts 2 | . . . . . . . . . . 1 . 1 . Weapon Failures 7 | . . . . . 1 1 1 1 . . 2 . 1 Overload Shots 1 | . . . . . . . . . . 1 . . . Overflow Damage 494 | . . . . . . 6 . . . . 224 126 138 Projectiles 189 | . . . . . . . . . . . 3 126 60 Explosions 176 | . . . . . . 6 . . . . 92 . 78 Melee 129 | . . . . . . . . . . . 129 . . Knockbacks 83 | . . . . . . . . . . . 56 13 14 Impact 2 | . . . . . . . . . . . 2 . . Kinetic 77 | . . . . . . . . . . . 50 13 14 Secondary 4 | . . . . . . . . . . . 4 . . Self-Inflicted Damage 381 | . . . . . . . . . . 6 269 106 . Shots 8 | . . . . . . . . . . 1 4 3 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 362 | . . 305 141 333 30 123 211 256 . 249 362 357 258 Average Temperature 86 | . . 90 48 122 12 27 57 148 . 42 107 117 59 Received Heat Transfer 2871 | . . 111 63 327 150 306 153 387 . 165 561 549 99 Effects 13 | . . . . 1 . . . 2 . . 5 5 . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . . 1 . . . . . . 1 2 . Interference 8 | . . . . . . . . 2 . . 3 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 . Combat Hostiles 3 | . . . . . . . . . . . . 3 . Parts Fried 12 | . . . . . . . . . . . 1 11 . Impact Corruptions 5 | . . . . . . . . . . . 5 . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 10 | . . 4 1 . . . . 1 . 1 2 . 1 Heat Transferred 6915 | . . 1088 851 900 . . 225 831 . 642 1145 387 846 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 4 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Peak Influence 800 | . . 241 386 363 800 591 . . . . 576 657 520 Initial 450 | . . . 101 138 154 420 . . . . 450 221 321 Average 356 | . . 89 216 207 591 491 . . . . 455 360 276 Maximum Alert Level 3 | . . 1 1 1 3 2 . . . . 2 2 2 Low Security (%) 24 | . 100 94 43 50 6 . . . . . . 23 20 Level 1 32 | . . 5 56 49 11 10 . . . . 26 26 71 Level 2 41 | . . . . . 62 89 . . . . 73 50 7 Level 3 2 | . . . . . 20 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . . 1 4 3 . 5 . . . . 8 9 6 Investigation 3 | . . . . 1 . 1 . . . . 1 . . Extermination 13 | . . . . 1 . 2 . . . . 3 3 4 Reinforcement 11 | . . 1 1 1 . 2 . . . . 3 2 1 Assault 3 | . . . . . . . . . . . 1 1 1 Garrison 6 | . . . 3 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . 1 . . . . 1 1 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Distress Signals 8 | . . 1 1 . . . . . . 2 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 225 | . . 16 13 18 24 21 9 7 . 9 26 47 35 Peak Tracking Total 8 | . . 4 6 4 7 4 4 5 . 3 6 8 8 Tactical Retreats 12 | . . . . 1 2 . . . . 2 1 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 15 | . . . . 2 4 5 . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 30 | . . 1 . . 3 4 . . . . 13 3 6 Max in Single Turn 5 | . . 1 . . 2 2 . . . . 5 2 5 Garrison Relay 1 | . . . . . 1 . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 33 | . . 1 2 3 1 6 1 2 4 . 2 7 4 Terminals 20 | . . 1 2 2 1 5 . 1 . . 1 5 2 Fabricators 4 | . . . . . . 1 . . . . 1 1 1 Repair Stations 2 | . . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 88 | . . 1 8 8 2 10 1 2 29 . 6 15 6 Successful 50 | . . . 4 2 . 2 1 2 29 . 1 7 2 Failed 38 | . . 1 4 6 2 8 . . . . 5 8 4 Catastrophic 9 | . . . . 1 1 2 . . . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . . 1 6 2 . 5 . . . . 4 8 3 Terminals 45 | . . 1 8 7 2 8 . 1 . . 4 11 3 Fabricators 8 | . . . . . . 2 . . . . 2 2 2 Repair Stations 3 | . . . . . . . . . . . . 2 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 39 | . . . 3 1 . 1 1 2 29 . . 2 . Record 12 | . . . . . . . . 1 11 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 3 | . . . 1 1 . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 1 . . . . . 1 1 Network Status 3 | . . . . . . 1 . . . . . 1 1 Repair Station Hacks 2 | . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . . . . . . 1 2 1 Terminals 5 | . . . 1 . . . . . . . 1 2 1 Botnet 5 | . . . 1 . . . . . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 24 | . . 1 2 3 1 5 . . . . 2 6 4 Full Trace Events 4 | . . . . 1 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 44 | . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer 2 | . . . . . 2 . . . . . . . . Signal Jammer 1 | . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . . . Total Damage 281 | . . . . . . . . . . 281 . . . Kills 2 | . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Turns Passed 12212 | . 70 638 623 1137 1019 1559 807 434 90 1033 1254 1924 1624 Spaces Moved 7658 | 1 59 343 389 705 627 1128 653 312 79 697 561 1301 803 Core . | . . . . . . . . . . . . . . Treads 3 | . . . . . . . . . . . 3 . . Legs 134 | 1 59 74 . . . . . . . . . . . Wheels 7521 | . . 269 389 705 627 1128 653 312 79 697 558 1301 803 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 105 105 105 105 110 110 95 115 100 100 100 110 Average Speed 115 | 120 120 115 114 105 121 115 110 110 115 108 121 109 140 Slowest Speed 240 | 120 120 130 130 105 150 150 110 115 115 115 240 115 146 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 23 34 40 24 45 32 75 51 68 78 14 43 21 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . 2 1 . 1 . . . Spaces Dug 66 | . . . . . 3 . . . . 48 . 12 3 Terrain Destroyed 418 | . . . . 2 71 14 . 34 . 65 103 55 74 Melee 17 | . . . . . 2 . . . . . . 12 3 Projectile 52 | . . . . 2 5 1 . . . . 9 22 13 AOE 349 | . . . . . 64 13 . 34 . 65 94 21 58 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Fac Fac Total 10130 | . 58 533 503 1018 762 1313 715 365 78 931 993 1639 1222 Wait 1545 | . . 115 32 233 43 73 39 20 . 199 291 166 334 Move 7645 | . 58 342 388 704 626 1127 652 311 78 696 560 1300 803 Hop . | . . . . . . . . . . . . . . Pick Up 107 | . . 13 10 8 8 9 3 1 . . 10 31 14 Fast Attach 92 | . . 6 7 8 2 14 1 2 . 3 22 23 4 Attach 38 | . . 2 2 3 3 2 1 4 . 3 6 9 3 Detach 23 | . . 2 2 4 . 2 . 1 . 3 1 5 3 Swap 77 | . . 12 10 7 15 11 2 1 . . 1 11 7 Drop 130 | . . 16 23 16 11 24 2 . . 1 12 19 6 Fire 413 | . . 25 29 35 36 43 15 25 . 26 72 63 44 Melee 43 | . . . . . 18 . . . . . 10 12 3 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . . . 8 . . Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 10) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Weapon x2 305 | -9/Materials | Discovered new exit (range 6) 379 | -9/Materials | Build established: Gunner 682 | -9/Materials | Discovered new exit (range 11) 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -8/Materials | Garrison activated, responded to threat 1307 | -8/Materials | Discovered new exit (range 16) 1332 | -8/Materials | Entered Factory 1332 | -7/Factory | Evolved 2 slots: Utility x2 1393 | -7/Factory | Build established: Scavenger-Gunner 2055 | -7/Factory | Build established: Gunner 2226 | -7/Factory | Identified exit to Garrison 2443 | -7/Factory | Discovered new exit (range 10) 2469 | -7/Factory | Entered Garrison 2481 | -7/Garrison | Installed Relay Interface Framework 2528 | -7/Garrison | Triggered checkpoint 2552 | -7/Garrison | Garrison Relay disabled 2687 | -7/Garrison | Destroyed 8 combat bots 2690 | -7/Garrison | Lost 4 parts (2n2w) 2714 | -7/Garrison | Triggered checkpoint 3137 | -7/Garrison | Build established: Scavenger-Gunner 3284 | -7/Garrison | Phase Generator disabled 3326 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3451 | -7/Garrison | Discovered new exit (range 12) 3488 | -7/Garrison | Entered Factory 4046 | -7/Factory | Discovered new exit (range 5) 4069 | -7/Factory | Discovered new exit (range 8) 4531 | -7/Factory | Build established: Tank 4533 | -7/Factory | Discovered new exit (range 15) 4557 | -7/Factory | Discovered new exit (range 16) 4803 | -7/Factory | Identified exit to Storage 4803 | -7/Factory | Identified exit to Lower Caves 5047 | -7/Factory | Entered Lower Caves 5148 | -7/Lower Caves | Build established: Skirmisher 5450 | -7/Lower Caves | Spotted B-75 Beast 5790 | -7/Lower Caves | Discovered new exit (range 9) 5815 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5854 | -7/Lower Caves | Entered another Lower Caves area 5895 | -7/Lower Caves | Learned Factory stockpile data 5898 | -7/Lower Caves | Learned Factory emergency access door positions 6108 | -7/Lower Caves | Core integrity fell below 50% 6158 | -7/Lower Caves | Lost 10 parts (2p1n3u4w) 6254 | -7/Lower Caves | Discovered new exit (range 8) 6280 | -7/Lower Caves | Found Prototype Device 6280 | -7/Lower Caves | Identified Heart of Steel 6288 | -7/Lower Caves | Entered Data Miner 6288 | -7/Data Miner | Discovered new exit (range 6) 6310 | -7/Data Miner | Met Data Miner 6332 | -7/Data Miner | Learned location of Section 7 (-3) 6332 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6349 | -7/Data Miner | Received God Mode back door access code from Data Miner 6377 | -7/Data Miner | Build established: Mutant 6378 | -7/Data Miner | Entered Proximity Caves 6476 | -6/Proximity Caves | Spotter reported a threat 6478 | -6/Proximity Caves | Escorted by Enhanced Grunt 6505 | -6/Proximity Caves | Learned location of Extension (-6) 6886 | -6/Proximity Caves | Spotter reported a threat 6939 | -6/Proximity Caves | Spotter reported a threat 7083 | -6/Proximity Caves | Learned Factory stockpile data 7368 | -6/Proximity Caves | Discovered new exit (range 10) 7411 | -6/Proximity Caves | Entered Factory 7411 | -6/Factory | Evolved 2 slots: Utility x2 7412 | -6/Factory | Identified exit to Lower Caves 7761 | -6/Factory | Search patrols dispatched 8001 | -6/Factory | Lost 3 parts (1p2u) 8085 | -6/Factory | Lost 3 parts (2u1w) 8111 | -6/Factory | First assault squad dispatched 8232 | -6/Factory | Discovered new exit (range 12) 8664 | -6/Factory | Identified exit to Factory 8665 | -6/Factory | Entered another Factory area 8665 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8674 | -5/Factory | Lost 11 parts (1p3n4u3w) 8768 | -5/Factory | Lost 5 parts (1p2n1u1w) 9027 | -5/Factory | Build established: Tank 9452 | -5/Factory | Garrison activated, responded to threat 9580 | -5/Factory | Build established: Gunner 9826 | -5/Factory | Destroyed 8 combat bots 10059 | -5/Factory | Repaired Imp. Medium Armor Plating 10179 | -5/Factory | Discovered new exit (range 9) 10465 | -5/Factory | First assault squad dispatched 10475 | -5/Factory | Noticed a derelict Sapper rigging charges 10584 | -5/Factory | Discovered new exit (range 5) 10589 | -5/Factory | Entered another Factory area 10589 | -4/Factory | Evolved 2 slots: Utility x2 11307 | -4/Factory | Build established: Scavenger-Gunner 11847 | -4/Factory | Build established: Scavenger-Assassin 12131 | -4/Factory | First assault squad dispatched 12208 | -4/Factory | Incoming assault squad redirected 12213 | -4/Factory | Self-destructed Last Messages --------------- 12156_ R-10 Processor collects Autogun. 12157_ K-01 Serf collects debris. 12190_ C-30 ARC suffers critical hit (Destroy). 12190_ Destroyed Arm. Wheel. 12190_ C-30 ARC knocked back. 12190_ HV Slug penetrates C-30 ARC. 12190_ C-30 ARC suffers critical hit (Destroy). 12190_ Destroyed Arm. Wheel. 12190_ HV Slug penetrates Wall. 12191_ C-30 ARC bursts open, deploying its payload. 12191_ G-73 Enforcer unfolds itself. 12191_ G-67 Veteran unfolds itself. 12191_ L-61 Swordsman unfolds itself. 12191_ I-47 Archangel unfolds itself. 12193_ Imp. Medium Armor Plating destroyed. 12200_ HV Slug penetrates L-61 Swordsman. 12200_ L-61 Swordsman suffers critical hit (Destroy). 12200_ Destroyed Power Sword. 12203_ HV Slug penetrates L-61 Swordsman. 12208_ ALERT: Higher priority target reported, redirecting assault. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????########"### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# = | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ?????????????????????????p?????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# % " | | ???????????????????????????????????#???##### S%" | | ???????????????????????????????????# ? # " % | | ??????????????????????Y?############ # * | | ????????????????????????# ## """" ###+### | | ????????????????????????# ## """" #?# #?? | | ????????????????????????# ## """" #?# #?? | | ????????????????????????# ## """" #?# #?? | | ????????????????????????# ## """" #?# #?? | | ????????????????????????# % ## """" #?# #?? | | ????????????????????????# % ## """" #?# #?? | | ????????????????????????# "%" ## * !!#?# #?? | | ????????????????????????#g####+####" %**[%#?# #?? | | ????????????????????????# ## g #######/##### ### | | ????????????????????????#@##g [g | | ??????????????????????? /ipp | | ????????????????????? #### | | ???????????????????# ???# ################# | | ????????????????Y??# ????### ###???????????????? | | ???????????????????###???????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ????????????????????????????l #?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????k??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????t??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 21 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 325 Resistance: EM 15 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSeismicShearcannon Manual? 0 Play Time 01:50:39 Cumulative 161.0 hours Start 2023.11.12 @ 22:57:30 End 2023.11.13 @ 01:27:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d97eb6e-5ae1-43e2-a01d-5ae499fbf670