Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 20:25:25 Player: b00n1n Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (71) 355 Value Destroyed (2205) 2205 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9180 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 167/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Melee Analysis Suite Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Recoil Nullifier Makeshift Transmission Jammer Advanced Transmission Jammer Improved Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Tesla Rifle Precision Phase Gun Nova Cannon > --- INVENTORY -------- Gyrokinetic Inverter Linear Gravjet Plasma Rifle HERF Cannon KE Penetrator [Rating: 144] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 . . . . Utility 9 | . . 1 . . . 1 2 1 . . 1 1 . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 235 | 9 17 42 2 . 2 5 17 8 20 11 20 8 9 7 58 Power 27 | 1 3 3 . . . . 5 2 1 2 2 . 2 . 6 Engine 14 | 1 3 3 . . . . 4 . 1 2 . . . . . Core 10 | . . . . . . . 1 2 . . 2 . 2 . 3 Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 65 | 2 3 9 . . . 1 2 5 14 2 7 1 . 2 17 Treads 4 | . . . . . . . . . 1 . . . . 1 2 Leg 28 | 2 3 6 . . . . . 5 6 2 1 1 . . 2 Wheel . | . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . 6 . . 1 13 Flight 13 | . . 3 . . . 1 2 . 7 . . . . . . Utility 83 | 2 6 15 . . . 1 5 1 2 4 8 5 4 5 25 Device 48 | 1 5 7 . . . . 3 . 1 1 5 4 . 3 18 Storage 4 | 1 . . . . . . . . . 2 . . . . 1 Processor 13 | . 1 2 . . . 1 1 . 1 1 . . 1 . 5 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 17 | . . 6 . . . . 1 1 . . 3 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 4 5 15 2 . 2 3 5 . 3 3 3 2 3 . 10 Energy Gun 22 | 2 3 6 . . . 1 1 . 1 1 1 1 . . 5 Energy Cannon 4 | . . . . . . . 2 . . . . . 1 . 1 Ballistic Gun 15 | 1 2 5 . . . 2 1 . 1 . . . . . 3 Ballistic Cannon 3 | . . . . . . . . . . . . 1 2 . . Launcher 11 | . . 4 2 . 2 . 1 . . . 2 . . . . Special Weapon 2 | 1 . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 10 | . . . . . . . . . . 10 . . . . . Parts Lost 76 | . . 3 . . . . 1 1 19 5 . 5 7 . 35 Power 8 | . . . . . . . . . 3 1 . . 1 . 3 Propulsion 22 | . . 1 . . . . 1 . 8 2 . 1 2 . 7 Utility 33 | . . . . . . . . 1 5 2 . 3 2 . 20 Weapon 13 | . . 2 . . . . . . 3 . . 1 2 . 5 Highest Loss Streak 10 | . . 2 . . . . 1 1 10 5 . 5 4 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 99 97 96 88 92 99 97 97 67 70 93 80 86 74 67 Engine 5 | . 14 11 11 11 11 9 1 . 2 9 . . . . . Core 3 | . . . . . . . 5 12 6 . 9 10 9 5 2 Leg 13 | . 27 31 . . . . . 25 10 7 5 3 4 . 1 Hover 6 | . . . . . . . . . . . 19 21 21 14 14 Flight 5 | . . 1 33 33 33 36 30 . 10 5 . . . . . Device 13 | . 13 8 11 11 11 9 18 19 5 2 20 21 20 17 18 Storage 6 | . 14 11 11 11 11 9 7 6 2 1 5 1 . . . Processor 11 | . . 11 11 11 11 17 17 13 17 22 13 10 11 10 12 Protection 1 | . . 1 . . . . . 4 4 . 3 1 2 7 1 Energy Gun 6 | . 13 9 . . . 7 1 6 . 2 4 3 4 . 5 Ballistic Gun 4 | . 13 10 . . . 9 6 . 1 . . . . . . Launcher 1 | . . . 18 11 14 1 4 6 2 . 2 5 3 . . Naked Turns 23 | . . . . . . . . . . . . . . . 23 Heaviest Build 72 | 15 16 25 14 14 17 17 23 26 25 29 43 42 44 33 72 Greatest Support 75 | 20 20 39 15 15 15 20 20 36 67 35 44 44 44 33 75 Greatest Overweight (x) 4 | 2 1 3 . . 1 . 1 1 1 . 3 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 3 5 5 5 5 5 Average Carried 6 | 6 7 7 7 8 7 7 7 7 4 1 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 8 8 8 8 . 3 5 2 5 4 3 Class Distribution -------------------- 35% | Mutant 19% | Scavenger-Mutant 18% | Derelict-Mutant 12% | Sprinter 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Matter Collected 2805 | 253 259 607 15 . 58 105 72 47 369 167 . 26 293 27 507 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2223 | 48 179 1024 39 . 10 116 125 89 68 . 52 . . . 473 Parts 132 | 4 19 65 1 . 5 4 8 3 8 . 4 . . . 11 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | 1 . 1 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . . . . . Prevented 2 | . . . . . . . . . 1 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 59 | . 7 26 2 . 3 1 7 3 2 . 1 . . . 7 Guns 34 | . 7 18 . . . 1 1 2 . . . . . . 5 AOE 22 | . . 8 2 . 3 . 6 1 2 . . . . . . Classes Destroyed 12 | 1 3 5 1 . . 1 . . 1 . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . Watcher 5 | . 2 3 . . . . . . . . . . . . . Swarmer 25 | . 5 7 . . 3 . 6 3 1 . . . . . . Grunt 17 | . 2 11 1 . . . . . . . . . . . 3 Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . 1 Sentry 9 | . . 7 . . . 1 1 . . . . . . . . Programmer 5 | . . . . . . . . . 1 . 1 . . . 3 Best Kill Streak 5 | 1 4 5 2 . 3 2 3 3 1 . 1 . . . 3 Combat Bots Only 4 | . 4 4 2 . 3 1 3 3 1 . 1 . . . 3 Max Kills in Single Turn 4 | 1 1 4 1 . 2 1 2 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 . 2 . 2 1 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 927 | . 23 98 1 . 6 14 55 15 225 30 30 21 63 . 346 Missed 380 | . 7 28 . . 2 8 26 6 109 18 10 8 28 . 130 Damage Taken 10409 | . 149 926 12 . 72 88 295 179 2010 223 395 497 593 . 4970 Core 2429 | . 28 81 . . 17 28 63 12 419 20 128 221 98 . 1314 Absorbed by Shields 213 | . . . . . . . . . . . . . . . 213 Redirected to Shielding 50 | . . . . . . . . 3 47 . . . . . . Ignored by Resistances 74 | . . . . . . . . . . . 74 . . . . Core Remaining (%) 81 | 100 88 . . . 75 94 91 . . 46 87 . . 72 . Volleys Fired 201 | 22 17 75 3 1 2 8 12 5 8 . 5 5 2 . 36 Largest 3 | 2 2 2 2 1 2 2 2 1 1 . 2 1 1 . 3 Hottest 244 | 100 85 88 60 30 60 86 86 45 45 . 165 85 60 . 244 Shots Fired 332 | 29 34 136 6 1 4 16 18 5 8 2 7 5 2 . 59 Gun 286 | 14 34 130 . . . 16 12 5 7 2 5 5 1 . 55 Cannon 4 | . . . . . . . . . . . . . . . 4 Launcher 25 | . . 6 6 1 4 . 6 . 1 . . . 1 . . Special 17 | 15 . . . . . . . . . . 2 . . . . Kinetic 129 | 7 17 72 . . . 8 6 . 2 . . . . . 17 Thermal 145 | 22 17 46 . . . 8 6 . . 2 7 5 . . 32 Explosive 24 | . . 6 6 1 4 . 6 . 1 . . . . . . Electromagnetic 34 | . . 12 . . . . . 5 5 . . . 2 . 10 Robot Hit Streak 17 | 4 7 17 3 . 1 4 4 10 6 . 6 11 12 . 9 Robot Miss Streak 3 | 2 2 3 1 . 2 3 2 . 1 . 1 . 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 218 | 9 21 91 4 . 1 8 12 5 7 . 6 5 1 . 48 Core Hits 118 | 3 13 48 3 . 5 4 9 6 6 . 2 1 2 . 16 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 12 | 1 1 3 . . . . . . . . 1 1 . . 5 Burn 10 | 1 1 2 . . . . . . . . 1 1 . . 4 Destroy 1 | . . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6082 | 143 266 1728 209 . 255 127 685 181 321 . 204 90 99 . 1774 Guns 3593 | 143 266 1275 . . . 127 136 95 61 . 110 90 . . 1290 Cannons 58 | . . . . . . . . . . . . . . . 58 Explosions 2131 | . . 453 209 . 255 . 549 86 256 . . . 99 . 224 Melee 185 | . . . . . . . . . . . . . . . 185 Ramming 100 | . . . . . . . . . 4 . 79 . . . 17 Kinetic 1371 | 55 138 652 . . . 77 64 . 45 . . . . . 340 Thermal 2285 | 88 128 492 . . . 50 72 86 143 . 125 90 . . 1011 Explosive 1579 | . . 453 209 . 255 . 549 . 113 . . . . . . Electromagnetic 562 | . . 131 . . . . . 95 16 . . . 99 . 221 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 185 | . . . . . . . . . . . . . . . 185 Highest Corruption 27 | . . . . . . . . . 12 22 1 . . . 27 Average Corruption 11 | . . . . . . . . . 8 17 1 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . 9 27 1 . . . 13 Message Errors 11 | . . . . . . . . . 1 5 1 . . . 4 Matter Fused 12 | . . . . . . . . . 3 7 . . . . 2 Heat Flow Errors 7 | . . . . . . . . . . 4 . . . . 3 Energy Discharges 3 | . . . . . . . . . 1 2 . . . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 1 4 . . . . 1 Data Loss (major) 4 | . . . . . . . . . 1 3 . . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . Misdirections 3 | . . . . . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 114 | . . . . . 7 . 46 . . . 3 . . . 58 Projectiles . | . . . . . . . . . . . . . . . . Explosions 101 | . . . . . 7 . 46 . . . . . . . 48 Melee 13 | . . . . . . . . . . . 3 . . . 10 Knockbacks 2 | . . . . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . . . . 30 . 40 43 56 . 38 . . . 8 Shots 4 | . . . . . 1 . 1 1 1 . . . . . . Rammed 8 | . . . . . . . . . . . 5 . . . 3 Targets Rammed 11 | . . . . . . . . . 2 . 6 . . . 3 Kicked 3 | . . . . . . . . . 2 . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 914 | 208 57 240 . 1 . 90 142 22 29 263 312 504 423 3 914 Average Temperature 111 | 85 20 67 . 1 . 33 74 11 3 90 124 185 95 3 346 Received Heat Transfer 1371 | . 30 309 6 . . 45 30 . 312 90 . 90 48 . 411 Effects 52 | . . . . . . . . . . . 3 19 3 . 27 Shutdowns 16 | . . . . . . . . . . . . 7 1 . 8 Energy Bleed 5 | . . . . . . . . . . . 2 . . . 3 Interference 5 | . . . . . . . . . . . 1 4 . . . Matter Decay 6 | . . . . . . . . . . . . 1 . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . 1 2 . 1 Damage (major) 13 | . . . . . . . . . . . . 5 . . 8 Damage (core) 2 | . . . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . 2 Parts Melted 30 | . 2 4 . . . 1 1 . . . 3 1 . . 18 Heat Transferred 5111 | 333 444 1406 . . . 111 148 100 100 . 490 350 . . 1629 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 1 . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Peak Influence 371 | 15 235 343 120 . 97 203 371 136 . . 73 15 . . 114 Initial 91 | . 9 . 54 . . 37 91 48 . . 28 7 . . 1 Average 95 | 6 72 172 93 . 39 92 143 74 . . 64 6 . . 43 Maximum Alert Level 1 | . 1 1 . . . 1 1 . . . . . . . . Low Security (%) 83 | 100 87 52 100 . 100 99 78 100 . . 100 100 . . 100 Level 1 16 | . 12 47 . . . . 21 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . 5 . . . . 1 . . . . . . . 4 Investigation 1 | . . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 2 Reinforcement 7 | . . 4 . . . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Distress Signals 8 | . 1 4 . . . 2 . . . . . . . . 1 Communications Jammed 20 | . . . . . . . . . . . 2 . . . 18 Distress Signals 20 | . . . . . . . . . . . 2 . . . 18 Times Spotted 156 | . 13 42 2 . 4 11 9 4 18 3 5 2 10 . 33 Peak Tracking Total 15 | . 4 6 2 . 3 10 3 3 9 3 3 1 4 . 15 Tactical Retreats 18 | . 1 . . . . 2 1 1 2 1 . 1 5 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Traps Triggered 8 | . 2 1 . . . . 1 . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . . 1 . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Disabled 2 | . . 2 . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Accessed 43 | . 8 7 . 4 . 4 12 1 1 . . 2 . . 4 Terminals 27 | . 6 6 . . . 3 6 1 . . . 2 . . 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 1 . . . 1 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . 2 . . . . . . . . Total Hacks 97 | . 23 18 . 4 . 19 20 2 1 . . 3 . . 7 Successful 50 | . 17 9 . 4 . 8 9 . 1 . . 1 . . 1 Failed 47 | . 6 9 . . . 11 11 2 . . . 2 . . 6 Catastrophic 10 | . 1 2 . . . . 3 1 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . . 6 . . . . . . . . . . . . . Terminals 64 | . 15 14 . . . 14 11 2 . . . 3 . . 5 Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 4 | . 3 . . . . . 1 . . . . . . . . Recycling Units 16 | . 5 4 . . . 5 2 . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . 2 Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 33 | . 10 6 . 4 . 5 5 . 1 . . 1 . . 1 Record 5 | . . . . 4 . . 1 . . . . . . . . Robot Analysis 3 | . 1 . . . . 1 . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . Emergency Access Points 3 | . 1 . . . . 1 1 . . . . . . . . Alert Level 6 | . 2 3 . . . 1 . . . . . . . . . Unreport Threat 3 | . . 2 . . . . 1 . . . . . . . . Locate Traps 4 | . 2 1 . . . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 5 3 . . . 3 . . . . . . . . . Recycle Component 3 | . 1 1 . . . 1 . . . . . . . . . Process 3 | . 1 1 . . . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 3 | . 1 1 . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 6 . . . 4 11 1 . . . 2 . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 3 | . 1 1 . . . 1 . . . . . . . . . Recycled Matter 176 | . 25 106 . . . 45 . . . . . . . . . Retrieved Matter 404 | . 130 229 . . . 45 . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total 3 | . 1 . . . . 1 . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Turns Passed 7860 | 229 1202 1392 30 209 34 111 683 300 395 677 409 219 807 166 997 Spaces Moved 7672 | 95 641 899 48 713 79 291 1259 247 611 514 385 163 627 166 934 Core 189 | 11 . . . . . . . . . . . . . . 178 Treads 151 | . . . . . . . . . . 142 . . . . 9 Legs 2185 | 84 641 749 . . . . . 218 139 298 38 . . . 18 Wheels . | . . . . . . . . . . . . . . . . Hover 2032 | . . . . . . . . . . . 347 163 627 166 729 Flight 3115 | . . 150 48 713 79 291 1259 29 472 74 . . . . . Fastest Speed 26 | 50 120 29 29 29 29 26 26 26 29 60 58 58 58 62 50 Average Speed 69 | 118 120 105 29 29 31 26 26 109 55 122 74 66 66 82 74 Slowest Speed 295 | 150 190 295 29 29 109 26 106 120 190 160 260 68 68 126 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 15 | . . 5 . . 1 2 3 . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 82 71 17 94 32 24 28 6 69 52 6 3 80 21 24 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 3 3 . . 3 1 . Spaces Dug 3 | 3 . . . . . . . . . . . . . . . Terrain Destroyed 105 | 5 . 5 20 5 13 . 27 2 20 . . . . . 8 Melee . | . . . . . . . . . . . . . . . . Projectile 7 | 5 . . . . . . . . . . . . . . 2 AOE 98 | . . 5 20 5 13 . 27 2 20 . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Total 9770 | 147 1038 1204 58 713 83 309 1592 275 650 557 492 271 1015 196 1170 Wait 1459 | 14 342 150 4 . . . 263 7 7 30 61 91 369 16 105 Move 7627 | 94 640 888 47 712 76 286 1252 246 602 513 384 162 626 165 934 Hop 15 | . . 5 . . 1 2 3 . 4 . . . . . . Pick Up 77 | 8 8 17 . . . 5 9 4 2 2 5 1 3 2 11 Fast Attach 116 | 7 8 5 . . . 1 5 1 5 11 20 2 7 4 40 Attach 50 | . . 4 2 . 2 2 5 3 8 . . 6 2 3 13 Detach 24 | . 1 1 2 . 2 . 3 1 1 1 2 2 3 1 4 Swap 69 | 2 9 33 . . . 2 7 4 7 . . . . . 5 Drop 98 | . 13 26 . . . 3 15 4 4 . 9 2 3 5 14 Fire 201 | 22 17 75 3 1 2 8 12 5 8 . 5 5 2 . 36 Melee 5 | . . . . . . . . . . . . . . . 5 Ram 8 | . . . . . . . . . . . 5 . . . 3 Kick 3 | . . . . . . . . . 2 . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 230 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 8) 740 | -10/Materials | Discovered new exit (range 4) 1260 | -10/Materials | Discovered new exit (range 14) 1432 | -10/Materials | Entered another Materials area 1432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -9/Materials | Build established: Scavenger-Mutant 2203 | -9/Materials | Discovered new exit (range 13) 2338 | -9/Materials | Discovered new exit (range 8) 2817 | -9/Materials | Discovered new exit (range 16) 2824 | -9/Materials | Entered Mines 2853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2853 | -9/Mines | Discovered new exit (range 5) 2854 | -9/Mines | Entered Exiles 2854 | -9/Exiles | Found Exiles lab abandoned 2863 | -9/Exiles | Discovered new exit (range 14) 2966 | -9/Exiles | Discovered new exit (range 11) 3054 | -9/Exiles | Build established: Sprinter 3063 | -9/Exiles | Entered Mines 3091 | -8/Mines | Discovered new exit (range 15) 3097 | -8/Mines | Entered Materials 3097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3203 | -8/Materials | Discovered new exit (range 16) 3207 | -8/Materials | Identified exit to Factory 3208 | -8/Materials | Entered Factory 3208 | -7/Factory | Evolved 2 slots: Utility x2 3379 | -7/Factory | Fabricated Mic. Fission Core (x2) 3800 | -7/Factory | Discovered new exit (range 5) 3801 | -7/Factory | Identified exit to Factory 3891 | -7/Factory | Entered another Factory area 3891 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4154 | -6/Factory | Discovered new exit (range 12) 4167 | -6/Factory | Identified exit to Lower Caves 4184 | -6/Factory | Build established: Mutant 4191 | -6/Factory | Entered Lower Caves 4441 | -6/Lower Caves | Lost 10 parts (2p2n3u3w) 4455 | -6/Lower Caves | System corruption reached 10% 4541 | -6/Lower Caves | Ambushed by wild Derelicts 4578 | -6/Lower Caves | Discovered new exit (range 14) 4579 | -6/Lower Caves | Lost 9 parts (1p6n2u) 4582 | -6/Lower Caves | Core integrity fell below 50% 4586 | -6/Lower Caves | Identified exit to Lower Caves 4586 | -6/Lower Caves | Entered another Lower Caves area 4596 | -6/Lower Caves | Encountered a Warlord checkpoint 4602 | -6/Lower Caves | Learned 8 Factory zone layouts 4624 | -6/Lower Caves | Discovered new exit (range 12) 4929 | -6/Lower Caves | Build established: Derelict-Mutant 5028 | -6/Lower Caves | Spotted B-75 Beast 5235 | -6/Lower Caves | Lost 5 parts (1p2n2u) 5262 | -6/Lower Caves | Identified exit to Factory 5263 | -6/Lower Caves | Entered Factory 5263 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5418 | -5/Factory | Discovered new exit (range 5) 5421 | -5/Factory | Identified exit to Factory 5672 | -5/Factory | Entered another Factory area 5672 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5803 | -4/Factory | Lost 5 parts (1n3u1w) 5882 | -4/Factory | Discovered new exit (range 14) 5890 | -4/Factory | Identified exit to Upper Caves 5891 | -4/Factory | Entered Upper Caves 5901 | -4/Upper Caves | Learned location of Testing (-3) 5964 | -4/Upper Caves | Encountered a Warlord checkpoint 6139 | -4/Upper Caves | Build established: Gunner 6552 | -4/Upper Caves | Build established: Scavenger-Mutant 6628 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6692 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 6696 | -4/Upper Caves | Discovered new exit (range 5) 6698 | -4/Upper Caves | Identified exit to Upper Caves 6698 | -4/Upper Caves | Entered another Upper Caves area 6840 | -4/Upper Caves | Discovered new exit (range 8) 6845 | -4/Upper Caves | Identified exit to Research 6864 | -4/Upper Caves | Entered Research 6864 | -3/Research | Evolved 2 slots: Utility x2 6929 | -3/Research | Build established: Derelict-Mutant 7029 | -3/Research | Released all parts (15) 7054 | -3/Research | Lost 5 parts (4u1w) 7325 | -3/Research | Lost 6 parts (2p1n2u1w) 7663 | -3/Research | Lost 7 parts (5u2w) 7701 | -3/Research | Spotted B-86 Titan 7729 | -3/Research | Cargo convoy interrupted 7752 | -3/Research | Lost 8 parts (1p6u1w) 7765 | -3/Research | System corruption reached 10% 7784 | -3/Research | Core integrity fell below 50% 7850 | -3/Research | Core integrity fell below 20% 7861 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07827_ U-05 Engineer lays Concrete. 07837_ System corrupted: Heat flow error (+181). 07840_ Slug penetrates Reaction Chamber. 07844_ Penetrated by Slug. 07849_ Slug penetrates Wall. 07849_ Slug penetrates Reaction Chamber. 07850_ Reaction Chamber disabled. 07851_ Slammed into H-77 Assassin. 07852_ Penetrated by Slug. 07852_ Cmb. Antigrav System destroyed. 07854_ System corrupted: Matter fused (-10). 07855_ Penetrated by Slug. 07858_ P-80 Master resets U-05 Engineer, system corruption cleaned. 07860_ K-01 Serf destroyed. 07860_ C-30 ARC bursts open, deploying its payload. 07860_ H-77 Assassin unfolds itself. 07860_ Penetrated by Slug. 07860_ Adv. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ### + ??????????????????????????????????? | | #???????????????????????????????????? | | ######### #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # ###?????????????????????????????????? | | !# # ?????????????????????????????????? | | # # ????????????????????????????????? | | # # ????????????????????????????????? | | ######### # ????????????????????????????????? | | ????????# # ????????????????????????????????? | | ????????# # ????????????????????????????????? | | ????????# # ! ????????????????????????????????? | | ????????# # ????????????????????????????????? | | ????????# ###+###########?????????????????????? | | ????????+ !%= #?????????????????????? | | ????????# h = #?????????????????????? | | ????????# #?????????????????????? | | ????????# u #?????????????????????? | | ????######/############ @ #?????????????????????? | | ????# #????# #?????????????????????? | | ????# #????# #?????????????????????? | | ##### """ "" #????# #?????????????????????? | | / """ """ #????# #?????????????????????? | | ##### """ """ #????# #?????????????????????? | | ????# #????# #?????????????????????? | | ????#! #????# #?????????????????????? | | ????# """ """ #????# #?????????????????????? | | ????# """ T" #????# h #?????????????????????? | | ????# """ """ #????#% +?????????????????????? | | ????# #????/h #?????????????????????? | | ????#= = !#????# ^k #?????????????????????? | | ????##############????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 725 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 EM Shielding 3 Armor Coverage 300 Resistance: EM 20 Core Shielding 20 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 90 Target Analysis 5 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- Imp. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer root@ Challenges ------------ None Game ------ Seed TripodCobblerAmplifier Manual? 0 Play Time 02:32:53 Cumulative 45.0 hours Start 2024.04.25 @ 20:31:43 End 2024.04.26 @ 20:25:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63f4047e-9466-41cf-81b4-e13e129da3c8