Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 00:08:48 Player: LED Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (149) 745 Value Destroyed (4038) 4038 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 7695 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 113/290 System Corruption 3% Temperature Cool (0) Movement Hovering (76) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Backup Propulsion VII Backup Propulsion VII > --- UTILITY (7) ------ Melee Analysis Suite Improved Melee Analysis Suite Improved Phase Shifter Backup Plating VII Backup Plating VII > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- High-capacity Battery (250) Improved Sensor Array Advanced EM Disruption Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Melee Analysis Suite Improved Melee Analysis Suite Improved Phase Shifter Backup Plating VII Backup Plating VII > --- WEAPON ----------- Chainsword > --- INVENTORY -------- High-capacity Battery Improved Sensor Array Advanced EM Disruption Field [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 2 1 . . Weapon . | . . . . . . . Parts Attached 100 | 9 10 19 16 34 3 9 Power 10 | 1 1 1 1 5 . 1 Engine 6 | 1 1 1 1 1 . 1 Core 4 | . . . . 4 . . Reactor . | . . . . . . . Propulsion 24 | 4 2 7 2 6 1 2 Treads 19 | 2 2 7 2 6 . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . . . . . 1 . Utility 41 | 2 4 7 9 13 1 5 Device 13 | 1 2 2 2 4 1 1 Storage 3 | 1 1 . . 1 . . Processor 10 | . . 3 3 2 . 2 Hackware 1 | . . . 1 . . . Protection 14 | . 1 2 3 6 . 2 Artifact . | . . . . . . . Weapon 25 | 2 3 4 4 10 1 1 Energy Gun 7 | 2 3 . 1 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 10 | . . 4 2 4 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . 1 1 . 2 . Parts Lost 28 | . 3 1 3 16 3 2 Power 4 | . 1 1 1 1 . . Propulsion 6 | . . . . 5 . 1 Utility 11 | . 1 . 2 6 2 . Weapon 7 | . 1 . . 4 1 1 Highest Loss Streak 5 | . 3 1 1 5 3 2 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 8 13 14 14 11 4 Power . | . . . . 1 . . Propulsion 2 | 1 3 4 2 . 1 . Utility 5 | . 3 4 6 6 5 3 Weapon 3 | . . 3 4 4 3 . Tool/Special . | . . . . . . . Unused Backups 13 | . . 2 2 3 6 . Power 2 | . . 1 . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 5 | . . . . 2 3 . Weapon 4 | . . 1 1 1 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 97 97 98 63 30 Engine 8 | . 13 10 7 3 . . Core 1 | . . . . 3 4 . Treads 22 | . 28 22 18 22 14 . Device 10 | . 9 15 8 10 5 3 Storage 9 | . 14 11 9 7 4 . Processor 10 | . . 8 13 17 14 10 Protection 11 | . 4 6 20 16 8 2 Energy Gun 7 | . 27 1 . . . . Ballistic Gun 10 | . . 20 17 8 . . Slashing Weapon 1 | . . . . 4 . 4 Peak Build Rating 51 | 9 9 20 31 42 41 51 Average Rating 22 | 5 7 17 28 34 25 22 On Entrance 18 | . 9 9 20 31 42 15 Naked Turns 27 | . . . . . 27 . Heaviest Build 50 | 12 30 39 50 50 46 21 Greatest Support 68 | 40 40 40 50 68 60 24 Greatest Overweight (x) 2 | . . . 1 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 10 5 Most Carried 15 | 2 12 15 15 15 15 5 Average Carried 12 | 1 8 13 14 14 10 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 2 12 14 14 15 5 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2983 | 275 102 753 680 1173 . . Remotely . | . . . . . . . Salvage Created 5275 | 61 646 1269 902 2236 154 7 Parts 296 | 6 38 86 50 113 . 3 Haulers Intercepted 9 | . 1 3 3 2 . . Recyclers Shooed 4 | . 1 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 100 | . 15 29 15 39 1 1 Melee 8 | . . . . 8 . . Guns 73 | . 14 29 15 15 . . Cannons 1 | . . . . 1 . . AOE 18 | . 1 . . 15 1 1 Classes Destroyed 13 | 1 4 4 2 1 1 . Worker 10 | . . 3 3 4 . . Builder 10 | . . 1 1 8 . . Tunneler 4 | 3 . 1 . . . . Hauler 9 | . 1 3 3 2 . . Recycler 11 | . 1 . 1 9 . . Operator 1 | . . . 1 . . . Watcher 4 | . . 2 2 . . . Swarmer 24 | . 6 9 6 2 . 1 Grunt 53 | . 9 14 2 28 . . Sentry 13 | . . 6 4 3 . . Hunter 5 | . . . 3 2 . . Programmer 4 | . . . . 4 . . Compactor 1 | . . . . . 1 . Best Kill Streak 17 | 2 3 10 3 17 1 1 Combat Bots Only 9 | . 3 7 3 9 1 1 Max Kills in Single Turn 3 | 2 1 2 2 3 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 1 . . 2 1 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 757 | . 89 93 102 417 2 54 Missed 246 | . 22 30 24 153 1 16 Hits 511 | . 67 63 78 264 1 38 Melee 1 | . . . . . 1 . Projectile 510 | . 67 63 78 264 . 38 AOE 2 | . . . . 2 . . Critical Strikes 11 | . . 1 1 9 . . Part Disruptions 1 | . . . . 1 . . Damage Taken 6344 | . 790 513 1033 2900 432 676 Core 1088 | . 121 59 204 271 69 364 Absorbed by Shields 630 | . . 143 20 467 . . Ignored by Resistances 314 | . . 50 34 230 . . Core Remaining (%) 74 | 100 51 85 62 . . . Volleys Fired 322 | 10 59 64 74 106 9 . Largest 2 | 2 2 2 2 2 2 . Hottest 105 | 80 80 105 56 75 66 . Shots Fired 604 | 20 112 128 148 181 15 . Gun 557 | 20 112 128 148 149 . . Cannon 10 | . . . . 10 . . Launcher 37 | . . . . 22 15 . Special . | . . . . . . . Kinetic 402 | . . 114 148 140 . . Thermal 105 | 10 71 14 . 10 . . Explosive 37 | . . . . 22 15 . Electromagnetic 60 | 10 41 . . 9 . . Robot Hit Streak 29 | 3 11 27 29 14 7 . Robot Miss Streak 4 | 2 3 3 4 4 2 . Penetration Max 1 | . . . 1 1 . . Secondary Targets 12 | . 2 6 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 463 | 12 79 99 109 151 12 1 Core Hits 251 | 3 29 58 42 115 3 1 Critical Kills 3 | . . 1 . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 1 . 5 . . Destroy 3 | . . 1 . 2 . . Corrupt 1 | . 1 . . . . . Sever 2 | . . . . 2 . . Impale 1 | . . . . 1 . . Melee Attacks 25 | . . . 1 22 . 2 Impact . | . . . . . . . Slashing 22 | . . . . 20 . 2 Piercing 3 | . . . 1 2 . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11795 | 196 1065 1540 1861 5816 1248 69 Guns 6696 | 146 999 1540 1857 2154 . . Cannons 243 | . . . . 243 . . Explosions 4130 | 50 53 . . 2753 1248 26 Melee 707 | . . . . 664 . 43 Ramming 19 | . 13 . 4 2 . . Kinetic 5446 | . . 1458 1857 2131 . . Thermal 1137 | 114 672 82 . 243 . 26 Explosive 4001 | . . . . 2753 1248 . Electromagnetic 485 | 82 380 . . 23 . . Impact . | . . . . . . . Slashing 641 | . . . . 598 . 43 Piercing 66 | . . . . 66 . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 2 | . . . . 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 12 4 2 Message Errors 5 | . . . . 5 . . Matter Fused 4 | . . . . 2 . 2 Heat Flow Errors 4 | . . . . 2 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 203 | . . . . 155 30 18 Projectiles . | . . . . . . . Explosions 112 | . . . . 82 30 . Melee 91 | . . . . 73 . 18 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 623 | . 33 . . 87 390 113 Shots 16 | . 1 . . 3 11 1 Rammed 4 | . 3 . . 1 . . Targets Rammed 5 | . 3 . 1 1 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 319 | 54 288 8 28 230 319 . Average Temperature 62 | 21 99 4 9 46 124 . Received Heat Transfer 1917 | . 372 204 153 1188 . . Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . 2 . . Heat Transferred 2182 | 200 1425 174 . 333 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 77 | 100 100 71 100 47 72 100 Level 1 10 | . . 28 . 12 27 . Level 2 12 | . . . . 40 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 579 | 10 178 355 192 579 204 112 Initial 200 | . . 16 130 80 200 97 Average 154 | . 63 162 122 254 177 82 Influence Increases 3141 | 15 467 822 505 1228 39 65 Destroy 0b10 Robot/C 1980 | . 300 580 300 780 . 20 Destroy 0b10 Robot/NC 245 | 15 10 50 55 115 . . Destroy Leader 496 | . 72 140 110 174 . . Successful Hack 51 | . 18 21 7 5 . . Disable Machine 105 | . . . 30 45 . 30 Destroy Structure 144 | . 7 1 3 79 39 15 Lose Combat Pursuer 120 | . 60 30 . 30 . . Influence Decreases 3049 | 15 427 552 638 832 473 112 Entered New Map 716 | . . 24 180 97 373 42 Time Decay 2053 | 15 397 518 428 575 70 50 Lost Part 280 | . 30 10 30 160 30 20 Squads Dispatched 22 | . 3 3 1 15 . . Investigation 7 | . 1 3 . 3 . . Extermination 3 | . . . . 3 . . Reinforcement 9 | . 2 . 1 6 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 11 | . . 3 2 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 161 | . 29 41 28 53 6 4 Peak Tracking Total 6 | . 5 4 6 6 5 4 Tactical Retreats 7 | . 3 2 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 1 2 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 6 | . . 6 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . . 2 3 . 2 Max in Single Turn 2 | . . . 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 29 | . 7 11 2 8 . 1 Terminals 21 | . 6 9 2 3 . 1 Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 93 | . 27 39 3 22 . 2 Successful 40 | . 11 20 2 7 . . Failed 51 | . 15 18 1 15 . 2 Catastrophic 8 | . . 3 1 4 . . Database Lockouts 2 | . 1 1 . . . . Manual 52 | . 19 21 3 7 . 2 Terminals 70 | . 26 30 3 9 . 2 Fabricators 4 | . . . . 4 . . Repair Stations 3 | . . . . 3 . . Recycling Units 5 | . 1 2 . 2 . . Scanalyzers 7 | . . 7 . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 15 | . 6 6 1 2 . . Robot Analysis 9 | . 4 2 1 2 . . Locate Traps 2 | . 1 1 . . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks 3 | . . . . 3 . . Load Schematic 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . Retrieve Components 2 | . . 1 . 1 . . Scanalyzer 7 | . . 7 . . . . Insert Component 4 | . . 4 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 5 6 1 1 . . Terminals 13 | . 5 6 1 1 . . Skim 13 | . 5 6 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 7 9 2 7 . 1 Full Trace Events 4 | . . 1 . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 179 | . . . . 179 . . Total Part Build Rating 18 | . . . . 18 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 17 | . . 10 . 7 . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 3154 | 13 160 506 812 1663 . . Optics 427 | . . 427 . . . . Sensors 2422 | . . . 759 1663 . . Terrain 173 | 13 160 . . . . . T.N.C. 101 | . . 79 22 . . . Machine Analysis 31 | . . . 31 . . . Robot Analysis Total 9 | . 4 2 1 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6482 | 175 1561 1437 1058 1986 150 115 Spaces Moved 3137 | 86 768 735 406 831 143 168 Core 273 | 2 . . . . 109 162 Treads 2853 | 79 768 735 406 831 34 . Legs . | . . . . . . . Wheels 5 | 5 . . . . . . Hover 6 | . . . . . . 6 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 145 150 50 50 Average Speed 151 | 153 160 160 171 158 78 55 Slowest Speed 240 | 160 160 160 240 240 170 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 96 62 37 20 73 5 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 1 2 . . Terrain Destroyed 197 | 4 6 . 1 95 66 25 Melee 3 | . . . 1 2 . . Projectile 2 | . . . . 2 . . AOE 192 | 4 6 . . 91 66 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4214 | 106 984 873 617 1287 163 184 Wait 489 | . 135 20 97 231 6 . Move 3132 | 85 767 734 405 831 142 168 Hop . | . . . . . . . Pick Up 46 | . 7 8 6 22 1 2 Fast Attach 52 | 9 2 10 8 14 2 7 Attach 23 | . 2 2 2 14 . 3 Detach 21 | 2 1 8 4 6 . . Swap 44 | . 6 10 9 17 2 . Drop 55 | . 2 17 10 23 1 2 Fire 322 | 10 59 64 74 106 9 . Melee 25 | . . . 1 22 . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 3 . 1 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 176 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 14) 890 | -10/Materials | Lost 3 parts (1p1u1w) 1212 | -10/Materials | Discovered new exit (range 3) 1497 | -10/Materials | Learned 2 Mines zone layouts 1551 | -10/Materials | Identified exit to Subcaves 1593 | -10/Materials | Learned location of 3 exits from Materials 1627 | -10/Materials | Identified exit to Materials 1636 | -10/Materials | Central database locked down 1652 | -10/Materials | Learned Storage terminal intel 1694 | -10/Materials | Learned location of 1 exit from Storage 1730 | -10/Materials | Learned 4 Subcaves zone layouts 1737 | -10/Materials | Entered another Materials area 1737 | -9/Materials | Evolved 2 slots: Utility x2 1738 | -9/Materials | Identified exit to Storage 1738 | -9/Materials | Identified exit to Materials 2013 | -9/Materials | Discovered exit to Storage (range 12) 2381 | -9/Materials | Discovered exit to Materials (range 14) 2794 | -9/Materials | Destroyed 7 combat bots 2837 | -9/Materials | Central database locked down 2886 | -9/Materials | Learned location of 1 exit from Storage 2939 | -9/Materials | Identified exit to Mines 2984 | -9/Materials | Learned Storage stockpile data 3066 | -9/Materials | Learned location of 2 exits from Materials 3073 | -9/Materials | Learned Storage trap positions 3092 | -9/Materials | Learned location of Zion (-7) 3174 | -9/Materials | Entered another Materials area 3174 | -8/Materials | Evolved 2 slots: Utility x2 3175 | -8/Materials | Identified exit to Factory 4232 | -8/Materials | Entered Factory 4232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4914 | -7/Factory | Garrison activated, responded to threat 5170 | -7/Factory | Garrison activated, responded to threat 5218 | -7/Factory | Destroyed 9 combat bots 5239 | -7/Factory | Lost 5 parts (1p1n1u2w) 5278 | -7/Factory | Build established: Scavenger-Mutant 5327 | -7/Factory | Garrison activated, responded to threat 5761 | -7/Factory | Fabricated Imp. Phase Shifter (x2) 5929 | -7/Factory | Fabricated Shield Generator (x2) 6074 | -7/Factory | Lost 3 parts (1n2u) 6218 | -7/Factory | Sucked down chute 6218 | -7/Factory | Entered Waste 6252 | -7/Waste | Spotted C-40 Crusher 6257 | -7/Waste | Spotted C-40 Crusher 6257 | -7/Waste | Spotted C-40 Crusher 6271 | -7/Waste | Destroyed C-40 Crusher 6302 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6303 | -7/Waste | Released all parts (9) 6325 | -7/Waste | Spotted C-40 Crusher 6333 | -7/Waste | Lost 3 parts (2u1w) 6342 | -7/Waste | Spotted C-40 Crusher 6353 | -7/Waste | Spotted C-40 Crusher 6361 | -7/Waste | Build established: Mutant 6363 | -7/Waste | Discovered new exit (range 10) 6368 | -7/Waste | Entered Factory 6455 | -7/Factory | Core integrity fell below 50% 6460 | -7/Factory | Core integrity fell below 20% 6483 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06459_ Backup Propulsion VII tumbles out of repair station. 06459_ Backup Power VII tumbles out of repair station. 06459_ Backup Plating VII tumbles out of repair station. 06459_ Backup Propulsion VII tumbles out of repair station. 06459_ Backup Laser VII tumbles out of repair station. 06459_ S-27 Virus destroyed. 06463_ Acquired Backup Plating VII. 06466_ Imp. Datajack destroyed. 06467_ Acquired Backup Propulsion VII. 06469_ Acquired Backup Plating VII. 06470_ System corrupted: Matter fused (-6). 06478_ Acquired Backup Propulsion VII. 06479_ M-28 Smith repairs S-27 Virus. 06481_ Destroyed VTOL Module. 06482_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ??????????????????????????????############## # | | ??????????????????????????????#] # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ???????????????????????????#### # # | | ??????????????????????????? ## [ """" + # | | ?????????????????????????"" ##"" """" # # | | ?????????????????????????"" ##"" """" # # | | ?????????????????????????"" ##"T """" # # | | ????????????????????????? ##"" """" # | | ????????????????????????"" ##"" """" # | | ?????????????????????????" ## # | | ?????????????????????????" ######+######## | | ????????????????????????? ##???# ######?# | | ??????????????????????######;;###?# # ######### | | ??????????????????????# ! ; ### # # ? | | ??????????????????????# ; ## # # ]? | | ??????????????????????# ; ## + # | | ??????????????????????# [* ; ### # # | | ??????????????????????#" [ ; ## # # !! | | ??????????????????????# !@ ; ## # # !! | | ??????????????????????#**sm ; ### ###+## | | ??????????????????????# %= ;;### ## # ! ? | | ??????????????????????# [s ; # ? | | ??????????????????????# %[ ;####### #######?? | | ??????????????????????# = ##?????## ##???????? | | ??????????????????????####+##+#???????# #????????? | | ?????????????????????????# #???????# #????????? | | ?????????????????????????# ??????? #????????? | | ?????????????????????????# ?????? #????????? | | ?????????????????????????# "????? ????????? | | ?????????????????????????# ""???? ????????? | | ?????????????????????????# ?"""??? ????????? | | ????????????????????????? ??? ????????? | | ????????????????????????? ? ???? ????????? | | ????????????????????????? ? ??? ????????? | | ????????????????????????? ?? ??? ????????? | | ????????????????????????? ?????? ????????? | | ?????????????????????????? ?????????????????? | | ???????????????????????????## ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 525 Resistance: TH 10 Resistance: EM 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 19 Melee Accuracy 11 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Reflective Plating | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Phase Shifter | x2 | -7/Factory | Preloaded Shield Generator | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed BiometalFactoryThruster Manual? 0 Play Time 01:02:30 Cumulative 45.0 hours Start 2025.10.03 @ 16:14:14 End 2025.10.04 @ 00:08:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37427997-f077-402e-8000-4cd70d510153