Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.21 @ 02:47:30 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (813) 813 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2928 Bonus ------- None Cogmind --------- Core Integrity 477/550 Matter 271/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (15) --- Nuclear Core Improved Treads Improved Sensor Array Heavy Armor Plating Hacking Suite Hacking Suite Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Armor Plating Medium Armor Plating Heavy Armor Plating Hacking Suite Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Armor Plating Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 38 | . 13 1 17 7 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 4 . 5 1 Treads . | . . . . . Leg 10 | . 4 . 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 . 4 1 Device 3 | . . . 2 1 Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 19 | . 6 1 7 5 Energy Gun 9 | . 3 1 3 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 7 | . 3 . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 5 8 Power . | . . . . . Propulsion 6 | . . . 2 4 Utility 4 | . . . 2 2 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . . . 3 7 Average Slot Usage (%) 95 | . 91 100 97 94 Engine 11 | . 14 14 11 9 Leg 31 | . 28 28 33 34 Device 5 | . . . 9 7 Storage 11 | . 14 14 11 9 Protection 9 | . 5 14 11 8 Energy Gun 21 | . 27 28 17 16 Energy Cannon 1 | . . . 3 . Ballistic Gun 1 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 43 | 10 32 36 41 43 Greatest Support 40 | 20 20 20 35 40 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 13 | . 9 15 15 15 Most Carried 15 | . 9 12 15 14 Average Carried 11 | . 7 10 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 9 12 15 13 Class Distribution -------------------- 55% | Mutant 30% | Scavenger-Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 677 | 180 73 64 233 127 Remotely . | . . . . . Salvage Created 1010 | . 178 . 645 187 Parts 80 | . 28 . 36 16 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 11 . 15 3 Guns 11 | . 2 . 8 1 Cannons 4 | . . . 4 . AOE 14 | . 9 . 3 2 Classes Destroyed 10 | . 4 . 4 2 Worker 1 | . . . . 1 Builder 4 | . . . 2 2 Hauler 1 | . . . 1 . Recycler 2 | . . . 1 1 Operator 2 | . 1 . . 1 Watcher 4 | . 3 . 1 . Swarmer 18 | . 9 . 7 2 Grunt 6 | . 2 . 4 . Sentry 4 | . . . 4 . Hunter 1 | . . . . 1 Best Kill Streak 8 | . 4 . 4 8 Combat Bots Only 4 | . 3 . 4 3 Max Kills in Single Turn 3 | . 3 . 3 2 Gunslinging . | . . . . . Exploded 3 | . 3 . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1964 | . 358 . 851 755 Core 289 | . 89 . 127 73 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 64 68 . Volleys Fired 88 | . 22 . 51 15 Largest 3 | . 2 . 2 3 Hottest 143 | . 80 . 143 141 Shots Fired 160 | . 38 . 87 35 Gun 116 | . 32 . 54 30 Cannon 30 | . . . 30 . Launcher 14 | . 6 . 3 5 Special . | . . . . . Kinetic 10 | . . . . 10 Thermal 136 | . 32 . 84 20 Explosive 14 | . 6 . 3 5 Electromagnetic . | . . . . . Robot Hit Streak 6 | . 4 . 5 6 Robot Miss Streak 4 | . 4 . 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 82 | . 16 . 50 16 Core Hits 54 | . 20 . 22 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2482 | . 683 . 1062 737 Guns 977 | . 160 . 600 217 Cannons 331 | . . . 331 . Explosions 1174 | . 523 . 131 520 Melee . | . . . . . Ramming . | . . . . . Kinetic 78 | . . . . 78 Thermal 1230 | . 160 . 931 139 Explosive 1174 | . 523 . 131 520 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . . 4 39 Projectiles . | . . . . . Explosions 43 | . . . 4 39 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 163 | . 155 . . 8 Shots 5 | . 4 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 323 | . 138 . 305 323 Average Temperature 94 | . 40 . 104 114 Received Heat Transfer 591 | . 36 . 294 261 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 4 2 Heat Transferred 2681 | . 350 . 1998 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 329 | . 305 76 329 147 Initial 76 | . . 76 29 . Average 134 | . 163 76 157 40 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 81 | . 81 100 72 100 Level 1 18 | . 18 . 27 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 16 2 24 9 Peak Tracking Total 6 | . 4 2 5 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . 3 . 1 1 Max in Single Turn 2 | . 2 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 11 | . 5 1 2 3 Terminals 10 | . 5 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 14 1 12 8 Successful 22 | . 10 1 6 5 Failed 13 | . 4 . 6 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 21 | . 3 . 12 6 Terminals 34 | . 14 . 12 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 9 1 3 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 3 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Terminal Index 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 1 . 3 4 Terminals 8 | . 1 . 3 4 Assimilate 1 | . . . 1 . Botnet 6 | . 1 . 2 3 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2370 | . 710 160 1118 382 Spaces Moved 1094 | 1 427 77 455 134 Core . | . . . . . Treads . | . . . . . Legs 1094 | 1 427 77 455 134 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 200 200 200 Average Speed 176 | 120 139 200 200 201 Slowest Speed 360 | 120 200 200 200 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 74 17 37 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 23 | . . . 23 . Terrain Destroyed 136 | . 79 . 32 25 Melee . | . . . . . Projectile . | . . . . . AOE 136 | . 79 . 32 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1381 | . 502 85 577 217 Wait 111 | . 16 . 37 58 Move 1090 | . 426 76 454 134 Hop . | . . . . . Pick Up 32 | . 13 5 12 2 Fast Attach 1 | . 1 . . . Attach 10 | . . . 7 3 Detach . | . . . . . Swap 27 | . 12 1 10 4 Drop 22 | . 12 3 6 1 Fire 88 | . 22 . 51 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 18) 270 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 411 | -10/Materials | Discovered new exit (range 11) 711 | -10/Materials | Entered Mines 718 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 757 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 820 | -10/Mines | Assembled infested the area 847 | -10/Mines | Discovered new exit (range 15) 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1256 | -9/Materials | Lost 3 parts (1n1u1w) 1624 | -9/Materials | Build established: Scavenger-Mutant 1943 | -9/Materials | Discovered new exit (range 7) 1989 | -9/Materials | Entered another Materials area 1989 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2259 | -8/Materials | Garrison activated, responded to threat 2315 | -8/Materials | Identified exit to Storage 2371 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Y-45 Defender emerges from the garrison. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Aluminum Leg destroyed. K-01 Serf cleans the Terminal. Critical hit (Burn: +37). Aluminum Leg destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Aluminum Leg destroyed. Particle Gun destroyed. K-01 Serf cleans the Terminal. 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