Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 20:50:42 Player: sick0r Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (3692) 3692 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 7712 Bonus ------- High Alert Combat Kills 144 Entered DSFs 500 Friendly Fire -154 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 309/310 System Corruption 0% Temperature Critical (532) Movement Walking (680) Ox8 Location -7/DSF Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Cooling System Cargo Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Flak Gun > --- INVENTORY (30) --- Heavy Deuterium Engine Heavy Deuterium Engine Huge Storage Unit High-capacity Matter Pod (53) Melee Analysis Suite Actuator Array Core Shielding Improved Weapon Shielding Improved Medium Armor Plating Hardlight Generator Shield Generator Hacking Suite Authchip [R/Combat] System Restoration Module System Restoration Module Advanced Beam Rifle Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Targeting Computer Melee Analysis Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Flail Great Maul > --- INVENTORY -------- Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Improved Carbon-fiber Leg Improved Heat Sink Cooling System Huge Storage Unit High-capacity Matter Pod Melee Analysis Suite Actuator Array Core Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Shield Generator Hacking Suite System Restoration Module System Restoration Module Advanced Beam Rifle High-powered Shotgun Flak Gun Improved Datajack [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 185 | 6 14 5 39 87 . 34 Power 21 | 1 1 . 4 13 . 2 Engine 18 | 1 1 . 4 10 . 2 Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 47 | 2 5 3 12 17 . 8 Treads 1 | . 1 . . . . . Leg 7 | . . . . . . 7 Wheel 39 | 2 4 3 12 17 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 47 | 1 2 2 10 22 . 10 Device 15 | . 1 1 2 8 . 3 Storage 7 | 1 1 . . 4 . 1 Processor 3 | . . . 1 1 . 1 Hackware 2 | . . . . 2 . . Protection 20 | . . 1 7 7 . 5 Artifact . | . . . . . . . Weapon 70 | 2 6 . 13 35 . 14 Energy Gun 10 | 1 . . 2 6 . 1 Energy Cannon 4 | . . . 2 2 . . Ballistic Gun 32 | 1 3 . 6 17 . 5 Ballistic Cannon 2 | . 1 . 1 . . . Launcher 10 | . . . 2 4 . 4 Special Weapon 2 | . 2 . . . . . Impact Weapon 8 | . . . . 5 . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 Unidentified Prototypes 8 | . . 1 4 3 . . Parts Lost 53 | . 1 1 11 23 . 17 Power 9 | . . . . 6 . 3 Propulsion 22 | . 1 . 7 8 . 6 Utility 9 | . . 1 2 2 . 4 Weapon 13 | . . . 2 7 . 4 Highest Loss Streak 16 | . 1 1 4 16 . 11 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 93 | . 97 97 95 91 69 76 Engine 13 | . 14 14 11 14 15 11 Core 1 | . . . . 3 . . Wheel 25 | . 27 28 29 24 15 6 Device 5 | . 11 6 . 3 . 3 Storage 10 | . 14 14 11 9 7 7 Processor 6 | . . . 10 9 7 9 Hackware 2 | . . . . 5 7 7 Protection 4 | . . 5 10 4 . 6 Energy Gun 4 | . 13 . . 3 . 1 Energy Cannon 1 | . . . 7 1 . . Ballistic Gun 11 | . 12 14 11 11 15 6 Ballistic Cannon 2 | . . 14 2 . . . Naked Turns . | . . . . . . . Heaviest Build 179 | 13 89 90 99 175 167 179 Greatest Support 54 | 26 26 20 48 36 20 54 Greatest Overweight (x) 55 | . 4 4 6 8 8 55 Average Overweight (x) 3 | . 2 4 2 3 8 11 Largest Inventory Capacity 30 | 8 25 25 25 30 30 30 Average Capacity 25 | 7 20 25 25 26 30 30 Most Carried 30 | 7 19 25 25 30 30 29 Average Carried 22 | 5 11 24 24 25 30 22 Final Capacity 30 | 8 25 25 25 30 30 30 Final Carried 30 | 6 17 25 25 30 30 18 Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 3891 | 202 565 125 747 1967 . 285 Remotely . | . . . . . . . Salvage Created 4835 | . 692 46 1420 2247 . 430 Parts 292 | . 55 3 91 124 . 19 Haulers Intercepted 8 | . 2 . 3 3 . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 84 | . 8 2 24 40 . 10 Melee 4 | . . . . . . 4 Guns 44 | . 8 . 6 27 . 3 Cannons 23 | . . 2 16 5 . . AOE 12 | . . . 2 8 . 2 Classes Destroyed 17 | . 8 1 3 4 . 1 Worker 10 | . 2 . 4 4 . . Builder 11 | . 3 . 1 7 . . Tunneler 1 | . . . . 1 . . Hauler 8 | . 2 . 3 3 . . Recycler 7 | . 1 . 4 2 . . Mechanic 1 | . 1 . . . . . Operator 6 | . 2 . 2 2 . . Watcher 10 | . 3 . 3 4 . . Swarmer 10 | . . . 8 . . 2 Grunt 47 | . 8 1 10 25 . 3 Brawler 3 | . . . 1 2 . . Duelist 4 | . . . . 3 . 1 Sentry 13 | . . . 5 8 . . Specialist 2 | . . . . 1 . 1 Hunter 3 | . . . . 1 . 2 Heavy 1 | . . . . . . 1 Assembled 1 | . . 1 . . . . Thug 1 | . . . 1 . . . Best Kill Streak 11 | . 6 1 11 9 . 3 Combat Bots Only 8 | . 2 1 5 8 . 3 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 697 | . 49 25 135 271 . 217 Missed 193 | . 16 8 26 85 . 58 Damage Taken 8414 | . 391 267 1317 3410 . 3029 Core 1646 | . 107 45 214 470 . 810 Absorbed by Shields 122 | . . . . . . 122 Redirected to Shielding 12 | . . . . 12 . . Regen/Repaired (Parts) 194 | . . . 18 176 . . Core Remaining (%) 49 | 100 . 39 46 14 . . Volleys Fired 387 | . 78 16 93 184 . 16 Largest 2 | . 2 2 2 2 . 2 Hottest 100 | . 100 55 95 98 . 97 Shots Fired 737 | . 151 32 185 340 . 29 Gun 544 | . 147 16 81 281 . 19 Cannon 154 | . . 16 100 38 . . Launcher 35 | . . . 4 21 . 10 Special 4 | . 4 . . . . . Kinetic 470 | . 74 32 110 244 . 10 Thermal 232 | . 77 . 71 75 . 9 Explosive 35 | . . . 4 21 . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 12 8 17 26 . 8 Robot Miss Streak 11 | . 3 5 5 7 . 11 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . . 5 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 483 | . 80 19 124 227 . 33 Core Hits 245 | . 36 4 58 126 . 21 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 3 | . . . . 2 . 1 Critical Strikes 9 | . 1 1 1 5 . 1 Burn 1 | . . . . 1 . . Destroy 5 | . 1 . . 4 . . Blast 2 | . . 1 1 . . . Smash 1 | . . . . . . 1 Melee Attacks 25 | . . . . 4 . 21 Impact 23 | . . . . 4 . 19 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 10554 | . 971 290 2312 5458 . 1523 Guns 5324 | . 971 63 840 3186 . 264 Cannons 2092 | . . 213 1229 650 . . Explosions 2544 | . . . 243 1622 . 679 Melee 580 | . . . . . . 580 Ramming 14 | . . 14 . . . . Kinetic 5177 | . 650 276 1244 2863 . 144 Thermal 2412 | . 321 . 825 1146 . 120 Explosive 2371 | . . . 243 1449 . 679 Electromagnetic . | . . . . . . . Impact 580 | . . . . . . 580 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 3 11 . . Average Corruption 8 | . . . 2 9 . . Corruption Purged 11 | . . . . 11 . . Corruption Blocked . | . . . . . . . Effects 95 | . . . 7 88 . . Message Errors 20 | . . . 2 18 . . Matter Fused 26 | . . . 2 24 . . Heat Flow Errors 7 | . . . 2 5 . . Energy Discharges 10 | . . . 1 9 . . Parts Rejected 2 | . . . . 2 . . Data Loss (minor) 10 | . . . . 10 . . Data Loss (major) 5 | . . . . 5 . . Misfires 7 | . . . . 7 . . Alerts 4 | . . . . 4 . . Weapon Failures 4 | . . . . 4 . . Overload Shots . | . . . . . . . Overflow Damage 291 | . . . 103 59 . 129 Projectiles 1 | . . . 1 . . . Explosions 161 | . . . 102 59 . . Melee 129 | . . . . . . 129 Knockbacks 11 | . . 4 3 . . 4 Impact 5 | . . 1 . . . 4 Kinetic 6 | . . 3 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 459 | . . 7 111 341 . . Shots 11 | . . . 1 10 . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 532 | . 48 71 308 427 . 532 Average Temperature 89 | . 26 18 93 92 . 156 Received Heat Transfer 2865 | . 219 105 408 1602 . 531 Effects 15 | . . . 1 12 . 2 Shutdowns 5 | . . . . 4 . 1 Energy Bleed 3 | . . . 1 2 . . Interference 5 | . . . . 5 . . Matter Decay 1 | . . . . 1 . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 4476 | . 750 . 1739 1765 . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 644 | . 299 20 425 644 154 215 Initial 154 | . . . . 143 154 107 Average 147 | . 47 7 223 203 154 168 Maximum Alert Level 2 | . 1 . 2 2 . 1 Low Security (%) 74 | 100 93 100 49 67 100 73 Level 1 19 | . 6 . 39 22 . 26 Level 2 6 | . . . 10 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 12 | . . . 1 9 . 2 Investigation 3 | . . . . 3 . . Extermination . | . . . . . . . Reinforcement 7 | . . . 1 4 . 2 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 4 | . . . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 18 6 38 53 . 12 Peak Tracking Total 6 | . 4 2 4 6 . 4 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 6 | . . 1 2 3 . . Indirectly . | . . . . . . . Trap Hack Attempts 12 | . . . . 12 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . 1 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . 1 . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 8 | . 1 . 2 5 . . Max in Single Turn 2 | . 1 . 2 2 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 29 | . 5 1 8 14 1 . Terminals 19 | . 5 . 5 8 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 4 | . . . 2 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 84 | . 14 1 19 49 1 . Successful 46 | . 5 1 12 27 1 . Failed 38 | . 9 . 7 22 . . Catastrophic 13 | . 4 . 4 5 . . Database Lockouts . | . . . . . . . Manual 38 | . 12 . 7 19 . . Terminals 44 | . 14 . 8 21 1 . Fabricators . | . . . . . . . Repair Stations 16 | . . . 2 14 . . Recycling Units 2 | . . . . 2 . . Scanalyzers 20 | . . . 9 11 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 14 | . 5 1 2 5 1 . Record 1 | . . . 1 . . . Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 7 | . 3 . 1 3 . . Locate Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 2 8 . . Scan Component 6 | . . . 1 5 . . Repair 4 | . . . 1 3 . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Matter 2 | . . . . 2 . . Scanalyzer 19 | . . . 8 11 . . Insert Component 9 | . . . 4 5 . . Analyze 10 | . . . 4 6 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . 2 . 1 1 . . Used 1 | . . . . 1 . . Hacking Detections 23 | . 5 . 5 13 . . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . . 4 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 1 3 . . Time 122 | . . . 32 90 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 139 | . . . . 139 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 9 | . . . 4 5 . . Part Schematics Acquired 9 | . . . 4 5 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 9607 | 66 1698 1392 1662 4184 22 583 Spaces Moved 5153 | 41 1092 923 961 2010 12 114 Core 10 | 8 . . . . . 2 Treads 16 | . 16 . . . . . Legs 22 | . . . . . . 22 Wheels 5105 | 33 1076 923 961 2010 12 90 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 140 110 116 200 190 Average Speed 138 | 82 126 140 123 137 200 381 Slowest Speed 2800 | 90 160 140 190 200 200 2800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 64 | 3 97 101 84 94 1 68 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 7 | . 3 . . 4 . . Terrain Destroyed 279 | . 3 . 87 173 . 16 Melee 4 | . . . . 4 . . Projectile 12 | . 3 . . 9 . . AOE 263 | . . . 87 160 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 6872 | 73 1254 995 1252 3083 11 204 Wait 893 | 15 37 34 100 696 . 11 Move 5147 | 40 1091 922 960 2009 11 114 Hop . | . . . . . . . Pick Up 139 | 12 23 11 32 51 . 10 Fast Attach 17 | . . 1 6 10 . . Attach 75 | 6 4 . 12 31 . 22 Detach 4 | . . . . 4 . . Swap 93 | . 10 4 21 46 . 12 Drop 83 | . 11 6 28 36 . 2 Fire 387 | . 78 16 93 184 . 16 Melee 20 | . . . . 4 . 16 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap 12 | . . . . 12 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Discovered new exit (range 6) 648 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Discovered new exit (range 12) 1765 | -10/Materials | Entered Mines 1772 | -10/Mines | Met a Derelict bent on vengeance 1813 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1816 | -10/Mines | Found Prototype Device 1817 | -10/Mines | Identified Exp. Sensor Array 1876 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2028 | -10/Mines | Discovered new exit (range 8) 2207 | -10/Mines | Assembled infested the area 2212 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2483 | -10/Mines | Discovered new exit (range 11) 2609 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2611 | -10/Mines | Core integrity fell below 50% 2934 | -10/Mines | Build established: Scavenger-Mutant 3074 | -10/Mines | Discovered new exit (range 6) 3157 | -10/Mines | Entered Materials 3157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3158 | -9/Materials | Identified exit to Mines 3545 | -9/Materials | Build established: Mutant 3593 | -9/Materials | Discovered new exit (range 14) 3812 | -9/Materials | Repaired Imp. Ion Engine 3912 | -9/Materials | Discovered new exit (range 16) 3914 | -9/Materials | Build established: Scavenger-Mutant 4060 | -9/Materials | Discovered new exit (range 16) 4260 | -9/Materials | Build established: Mutant 4272 | -9/Materials | Lost 4 parts (2n1u1w) 4449 | -9/Materials | Core integrity fell below 50% 4819 | -9/Materials | Entered another Materials area 4819 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5038 | -8/Materials | Destroyed 8 combat bots 5052 | -8/Materials | Crushed by falling debris 5083 | -8/Materials | Lost 16 parts (5p4n2u5w) 5314 | -8/Materials | System corruption reached 10% 5418 | -8/Materials | Build established: Scavenger-Mutant 5437 | -8/Materials | Core integrity fell below 50% 5521 | -8/Materials | Discovered new exit (range 16) 5959 | -8/Materials | Repaired Core Shielding 5992 | -8/Materials | Repaired Hrd. Light Armor Plating 6025 | -8/Materials | Repaired Hvy. Assault Rifle 6495 | -8/Materials | Discovered new exit (range 11) 6705 | -8/Materials | Discovered new exit (range 4) 6792 | -8/Materials | Garrison activated, responded to threat 7831 | -8/Materials | Build established: Hauler-Mutant 8696 | -8/Materials | Core integrity fell below 20% 9003 | -8/Materials | Entered Factory 9003 | -7/Factory | Evolved 2 slots: Utility x2 9025 | -7/Factory | Identified exit to DSF 9025 | -7/Factory | Entered DSF 9102 | -7/DSF | Additional patrols routed to DSF 9157 | -7/DSF | Lost 4 parts (1n1u2w) 9396 | -7/DSF | Core integrity fell below 50% 9431 | -7/DSF | Core integrity fell below 20% 9446 | -7/DSF | Sterilization system engaged 9466 | -7/DSF | Ambient heat levels rising (+10) 9478 | -7/DSF | Lost 11 parts (3p4n3u1w) 9481 | -7/DSF | Ambient heat levels rising (+10) 9496 | -7/DSF | Ambient heat levels rising (+10) 9511 | -7/DSF | Ambient heat levels rising (+10) 9526 | -7/DSF | Ambient heat levels rising (+10) 9541 | -7/DSF | Ambient heat levels rising (+10) 9556 | -7/DSF | Ambient heat levels rising (+10) 9571 | -7/DSF | Ambient heat levels rising (+10) 9586 | -7/DSF | Ambient heat levels rising (+10) 9601 | -7/DSF | Ambient heat levels rising (+10) 9609 | -7/DSF | Core destroyed Last Messages --------------- 09529_ A-02 Transporter heat damages core (-5). 09533_ A-02 Transporter heat damages Weight Redist. System. 09537_ A-02 Transporter heat spikes uncontrollably. 09538_ A-02 Transporter heat damages Lgt. Treads. 09539_ A-02 Transporter heat damages Ion Engine. 09541_ ALERT: Ambient heat levels +10. 09542_ A-02 Transporter heat damages Transport Network Coupler. 09543_ A-02 Transporter heat damages core (-4). 09556_ ALERT: Ambient heat levels +10. 09571_ Acquired Unknown Hackware. 09586_ ALERT: Ambient heat levels +10. 09600_ Acquired 85 matter. 09601_ Power failure, Hvy. Deuterium Engine shutdown. 09601_ ALERT: Ambient heat levels +10. 09609_ Overheating: Core damaged (-133). 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[[?????????????????????? | | ????????????????????### ##?????????????????????? | | ??????????????????????!% ??????????????????????? | | ??????????????????????! ??????????????????????? | | ?????????????????????!! ??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularZhirovLeg Manual? 0 Play Time 01:44:09 Cumulative 52.0 hours Start 2024.05.07 @ 17:16:53 End 2024.05.08 @ 20:50:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67ecda1f-6d76-4f41-a7b1-535c6d61e61a