Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 06:20:13 Player: Helstads_dog Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (1163) 1163 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 2532 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Insulated Plating > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Armor Plating Insulated Plating Insulated Plating Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Improved Light Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Insulated Plating Insulated Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Heat Sink Light Armor Plating Insulated Plating Field Laser Field Laser Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Light Cannon Mini Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 46 | 7 12 27 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 14 | 2 2 10 Treads 7 | . 2 5 Leg 7 | 2 . 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 1 4 6 Device 4 | . 1 3 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 14 | 3 4 7 Energy Gun 2 | 1 . 1 Energy Cannon 6 | . 1 5 Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 96 Engine 12 | . 14 11 Treads 21 | . 17 24 Leg 8 | . 10 5 Device 3 | . 6 1 Storage 12 | . 14 11 Protection 12 | . 4 19 Energy Cannon 9 | . 8 10 Ballistic Gun 14 | . 19 10 Peak Build Rating 19 | 6 9 19 Average Rating 12 | 4 8 15 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 40 | 12 33 40 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 11 | 3 1 11 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 4 13 15 Average Carried 12 | 2 9 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 13 14 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1113 | 216 419 478 Remotely . | . . . Salvage Created 1732 | . 598 1134 Parts 101 | . 33 68 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 37 | . 14 23 Guns 14 | . 9 5 Cannons 19 | . 3 16 AOE 3 | . 2 1 Classes Destroyed 8 | . 5 3 Worker 1 | . . 1 Hauler 5 | . 2 3 Mechanic 1 | . . 1 Operator 3 | . 1 2 Watcher 6 | . 2 4 Swarmer 16 | . 6 10 Grunt 16 | . 8 8 Sentry 5 | . . 5 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 171 | . 59 112 Missed 32 | . 12 20 Damage Taken 1937 | . 448 1489 Core 458 | . 58 400 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 137 | . 58 79 Largest 2 | . 2 2 Hottest 91 | . 86 91 Shots Fired 270 | . 115 155 Gun 159 | . 80 79 Cannon 109 | . 33 76 Launcher 2 | . 2 . Special . | . . . Kinetic 159 | . 80 79 Thermal 26 | . . 26 Explosive 2 | . 2 . Electromagnetic 83 | . 33 50 Robot Hit Streak 16 | . 8 16 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 147 | . 61 86 Core Hits 69 | . 27 42 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 2 2 Destroy 3 | . 2 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2933 | . 1121 1812 Guns 994 | . 498 496 Cannons 1679 | . 493 1186 Explosions 260 | . 130 130 Melee . | . . . Ramming . | . . . Kinetic 994 | . 498 496 Thermal 571 | . 34 537 Explosive 96 | . 96 . Electromagnetic 1272 | . 493 779 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 74 | . 74 . Projectiles 74 | . 74 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 59 | . 13 46 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 691 | . 78 691 Average Temperature 119 | . 25 136 Received Heat Transfer 531 | . 102 429 Effects 30 | . . 30 Shutdowns 5 | . . 5 Energy Bleed 6 | . . 6 Interference 1 | . . 1 Short Circuit 4 | . . 4 Damage (minor) 3 | . . 3 Damage (major) 6 | . . 6 Damage (core) 5 | . . 5 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 5 | . 2 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1003 | . 50 953 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 1 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 478 | . 254 478 Initial 71 | . . 71 Average 219 | . 116 315 Maximum Alert Level 2 | . 1 2 Low Security (%) 49 | 100 89 12 Level 1 40 | . 10 67 Level 2 10 | . . 19 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 64 | . 24 40 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 18 | . 8 10 Terminals 14 | . 6 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 51 | . 25 26 Successful 23 | . 12 11 Failed 26 | . 12 14 Catastrophic 3 | . 1 2 Database Lockouts 2 | . 1 1 Manual 43 | . 23 20 Terminals 42 | . 21 21 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 4 3 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 15 | . 7 8 Robot Analysis 3 | . . 3 Prototype ID Bank 5 | . 3 2 Branch Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 2 | . 2 . Dispatch Records 1 | . . 1 Investigation Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 2 1 Report Inventory 3 | . 2 1 Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 2 | . 2 . Assimilate 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Monitor 1 | . . 1 Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 17 | . 7 10 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 3 | . . 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3199 | 56 1452 1691 Spaces Moved 1505 | 36 748 721 Core 8 | 7 . 1 Treads 1097 | . 432 665 Legs 400 | 29 316 55 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 153 | 113 144 164 Slowest Speed 600 | 200 190 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 4 97 63 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . 23 12 Melee . | . . . Projectile . | . . . AOE 35 | . 23 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2134 | 47 1008 1079 Wait 375 | 1 170 204 Move 1503 | 35 747 721 Hop . | . . . Pick Up 35 | 4 13 18 Fast Attach 17 | 6 2 9 Attach 8 | . 3 5 Detach 3 | . 1 2 Swap 21 | 1 7 13 Drop 35 | . 7 28 Fire 137 | . 58 79 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 10) 251 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Materials 560 | -10/Materials | Discovered exit to Materials (range 16) 562 | -10/Materials | Central database locked down 757 | -10/Materials | Derelicts attacked the area 828 | -10/Materials | Discovered exit to Mines (range 9) 1175 | -10/Materials | Discovered exit to Materials (range 11) 1509 | -10/Materials | Entered another Materials area 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -9/Materials | Central database locked down 2086 | -9/Materials | Discovered new exit (range 13) 2650 | -9/Materials | Discovered new exit (range 9) 2791 | -9/Materials | Identified exit to Mines 2944 | -9/Materials | Build established: Scavenger-Mutant 3147 | -9/Materials | Core integrity fell below 50% 3158 | -9/Materials | Core integrity fell below 20% 3200 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03165_ Hvy. Assault Rifle broken. 03165_ Overheating: Short circuit. 03166_ Overheating: Broken Lgt. Treads damaged (-38). 03166_ Overheating: Insulated Plating damaged (-67). 03166_ Overheating: Imp. Ion Engine damaged (-6). 03166_ Overheating: Broken Lgt. Treads damaged (-42). 03167_ >> MONITOR: Recycling Unit M001 accepting Beam Rifle (100%). 03168_ Power failure, Imp. Ion Engine shutdown. 03170_ >> MONITOR: Recycling Unit M001 accepting Beam Rifle (100%). 03177_ K-01 Serf collects debris. 03179_ Critical hit (Burn: +37). 03187_ R-06 Scavenger collects Weight Redist. System. 03190_ R-06 Scavenger collects Heat Sink. 03194_ R-06 Scavenger collects Aluminum Leg. 03194_ Broken Lgt. Treads destroyed. 03196_ >> MONITOR: Recycling Unit M001 accepting Propulsion Shielding (100%). 03197_ Broken Hvy. Assault Rifle destroyed. 03199_ >> MONITOR: Recycling Unit M001 accepting Lrg. Storage Unit (100%). 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