Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 14:56:12 Player: cloodskull Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (3205) 3205 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 7220 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Surge Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Propulsion Shielding Hardened Heavy Armor Plating Advanced Assault Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Improved Utility Shielding Hardened Medium Armor Plating Force Field > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Flak Cannon > --- INVENTORY -------- Nuclear Core Fusion Compressor Light Treads Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Energy Well Trap Scanner Improved Trap Scanner Improved Propulsion Shielding Hardened Heavy Armor Plating Thermal Shield Improved Hardlight Generator Lightning Gun Field Laser Heavy Particle Cannon Gauss Rifle Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Surge Thruster Utility Targeting Computer Device Heat Sink Storage High-capacity Matter Pod Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 97 | 7 5 1 9 3 29 18 25 Power 15 | 1 2 . 2 . 4 5 1 Engine 6 | 1 1 . 2 . 1 1 . Core 9 | . 1 . . . 3 4 1 Reactor . | . . . . . . . . Propulsion 29 | 2 1 . 4 . 10 6 6 Treads 9 | 2 . . . . 2 3 2 Leg 11 | . . . . . 8 3 . Wheel 8 | . 1 . 4 . . . 3 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 24 | 1 1 . 2 3 5 3 9 Device 9 | . 1 . 1 2 1 . 4 Storage 6 | 1 . . . 1 2 1 1 Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 7 | . . . . . 1 2 4 Artifact . | . . . . . . . . Weapon 29 | 3 1 1 1 . 10 4 9 Energy Gun 13 | 2 . 1 1 . 3 2 4 Energy Cannon 3 | . 1 . . . 1 . 1 Ballistic Gun 4 | 1 . . . . 2 1 . Ballistic Cannon 7 | . . . . . 3 1 3 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 Parts Lost 54 | . 2 1 6 2 22 2 19 Power 9 | . . . 1 . 4 1 3 Propulsion 20 | . 1 . 3 1 8 1 6 Utility 7 | . . . 1 . 2 . 4 Weapon 18 | . 1 1 1 1 8 . 6 Highest Loss Streak 7 | . 1 1 3 1 7 1 7 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 7 6 6 7 10 12 20 Power 1 | . . . . 1 2 . 1 Propulsion 2 | 1 2 2 . . 1 2 2 Utility 4 | . . 1 2 3 4 5 7 Weapon 4 | . 3 3 3 2 1 3 8 Tool/Special . | . . . . . . . . Unused Backups 19 | . 1 . 1 3 1 3 10 Power 2 | . . . . . . . 2 Propulsion 2 | . 1 . . . 1 . . Utility 8 | . . . . 2 . 2 4 Weapon 7 | . . . 1 1 . 1 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 97 100 88 95 90 96 97 Engine 5 | . 8 . 4 11 5 1 5 Core 7 | . 4 14 4 . 8 12 5 Treads 10 | . 27 14 3 . 7 . 13 Leg 9 | . . . . . 12 22 7 Wheel 5 | . . 14 22 28 3 . 4 Device 6 | . 12 14 12 11 6 . 5 Storage 12 | . 14 14 11 11 12 15 10 Processor 10 | . . . 8 11 14 15 10 Protection 5 | . . . . . 1 6 11 Energy Gun 7 | . 15 20 21 20 2 3 4 Energy Cannon 2 | . 12 7 . . . . . Ballistic Gun 5 | . . . . 1 4 11 7 Ballistic Cannon 4 | . . . . . 8 4 5 Peak Build Rating 60 | 6 9 10 12 15 23 39 60 Average Rating 29 | 4 7 9 10 13 18 30 50 On Entrance 13 | . 6 9 10 12 13 18 39 Naked Turns 13 | . . . . . . . 13 Heaviest Build 134 | 12 16 16 19 23 44 111 134 Greatest Support 90 | 40 40 16 32 30 40 50 90 Greatest Overweight (x) 13 | . . . 1 1 11 2 13 Average Overweight (x) 2 | . . . . . 1 1 5 Largest Inventory Capacity 25 | 8 8 8 8 10 15 25 25 Average Capacity 16 | 7 8 8 8 8 13 15 24 Most Carried 25 | 4 8 7 8 8 15 15 25 Average Carried 13 | 2 7 6 6 7 10 12 22 Final Capacity 15 | 8 8 8 8 10 15 15 5 Final Carried 15 | 4 7 6 8 8 10 15 5 Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Mutant 25% | Gunner 10% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2434 | 217 123 10 125 68 734 385 772 Remotely . | . . . . . . . . Salvage Created 3239 | . 400 139 324 71 869 410 1026 Parts 194 | . 23 5 25 12 51 22 56 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 5 | . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 77 | . 10 3 12 6 22 7 17 Melee 1 | . . . . . . . 1 Guns 43 | . 4 3 12 6 13 2 3 Cannons 28 | . 6 . . . 6 5 11 AOE 3 | . . . . . 3 . . Classes Destroyed 12 | . 5 1 2 . 2 2 . Worker 5 | . 1 . . . 1 . 3 Builder 3 | . . . 1 . 2 . . Hauler 1 | . . . . . 1 . . Recycler 4 | . . 1 . . . 2 1 Operator 1 | . 1 . . . . . . Watcher 10 | . 2 . 1 . 4 . 3 Swarmer 24 | . 3 3 6 6 3 . 3 Grunt 33 | . 7 . 5 . 16 1 4 Duelist 3 | . . . . . 2 . 1 Sentry 6 | . . . 1 . 1 1 3 Hunter 4 | . . . . . . 2 2 Programmer 7 | . . . . . . 3 4 Best Kill Streak 8 | . 2 4 4 3 8 3 5 Combat Bots Only 3 | . 2 3 3 3 3 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 702 | . 77 17 56 14 192 64 282 Missed 192 | . 23 4 10 3 52 21 79 Hits 510 | . 54 13 46 11 140 43 203 Melee 19 | . . . . . 12 . 7 Projectile 491 | . 54 13 46 11 128 43 196 Critical Strikes 11 | . . . . . 8 . 3 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 1 | . . . . . . . 1 Actively Blocked 1 | . . . . . . . 1 Damage Taken 7770 | . 593 96 490 88 2488 475 3540 Core 1426 | . 79 7 93 7 349 36 855 Absorbed by Shields 197 | . . . . . . . 197 Redirected to Shielding 287 | . . . . . . . 287 Regen/Repaired (Parts) 19 | . 19 . . . . . . Core Remaining (%) 74 | 100 . 65 . 75 36 94 . Volleys Fired 280 | . 33 7 34 9 113 21 63 Largest 3 | . 2 2 2 2 2 3 3 Hottest 190 | . 110 115 130 130 118 88 190 Shots Fired 577 | . 66 14 64 18 196 61 158 Gun 414 | . 40 11 64 18 147 42 92 Cannon 157 | . 26 3 . . 43 19 66 Launcher 6 | . . . . . 6 . . Special . | . . . . . . . . Kinetic 293 | . . . . 1 147 59 86 Thermal 221 | . 66 14 64 17 39 2 19 Explosive 6 | . . . . . 6 . . Electromagnetic 57 | . . . . . 4 . 53 Robot Hit Streak 28 | . 7 4 28 5 18 24 17 Robot Miss Streak 6 | . 6 4 5 5 5 3 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 382 | . 38 6 50 13 135 41 99 Core Hits 205 | . 19 4 29 13 74 17 49 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 3 . 3 . 1 2 . Burn 7 | . 3 . 3 . 1 . . Blast 2 | . . . . . . 2 . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 2 | . . . . . . . 2 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8032 | . 622 109 681 163 3365 809 2283 Guns 4122 | . 302 74 681 163 1439 414 1049 Cannons 2690 | . 262 35 . . 782 395 1216 Explosions 1168 | . 58 . . . 1110 . . Melee . | . . . . . . . . Ramming 52 | . . . . . 34 . 18 Kinetic 4036 | . . . . 14 1696 777 1549 Thermal 2233 | . 622 109 681 149 443 32 197 Explosive 1110 | . . . . . 1110 . . Electromagnetic 601 | . . . . . 82 . 519 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 3 4 7 Average Corruption 3 | . . . . . 3 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 71 | . . . . . 25 12 34 Message Errors 11 | . . . . . 2 4 5 Matter Fused 24 | . . . . . 9 2 13 Heat Flow Errors 9 | . . . . . 1 3 5 Energy Discharges 6 | . . . . . 1 . 5 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 9 | . . . . . 3 1 5 Data Loss (major) 6 | . . . . . 5 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . 3 . . Overload Shots . | . . . . . . . . Overflow Damage 212 | . . 10 . . 165 32 5 Projectiles 47 | . . 10 . . . 32 5 Explosions 164 | . . . . . 164 . . Melee 1 | . . . . . 1 . . Knockbacks 30 | . . . . . 9 3 18 Impact . | . . . . . . . . Kinetic 25 | . . . . . 8 3 14 Secondary 5 | . . . . . 1 . 4 Self-Inflicted Damage 125 | . . . . . 125 . . Shots 1 | . . . . . 1 . . Rammed 7 | . . . . . 2 . 5 Targets Rammed 12 | . . . . . 6 . 6 Kicked 4 | . . . . . 4 . . Crushed 1 | . . . . . . . 1 Highest Temperature 809 | . 195 134 357 84 341 269 809 Average Temperature 107 | . 55 69 108 43 94 61 163 Received Heat Transfer 1869 | . 264 . 126 . 1206 36 237 Effects 31 | . . . 1 . 1 . 29 Shutdowns 11 | . . . . . . . 11 Energy Bleed 4 | . . . 1 . 1 . 2 Interference 5 | . . . . . . . 5 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 9 | . . . . . 2 . 7 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 2 1 5 . . . . Heat Transferred 5541 | . 1715 296 1879 258 1023 74 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 94 Level 1 2 | . . . . . . . 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 213 | . 75 60 134 136 123 57 213 Initial 51 | . . 24 9 45 48 51 . Average 43 | . 24 25 57 58 48 15 61 Influence Increases 2511 | . 381 75 332 216 725 232 550 Destroy 0b10 Robot/C 1580 | . 200 60 240 160 440 140 340 Destroy 0b10 Robot/NC 125 | . 20 5 10 . 45 10 35 Destroy Leader 392 | . 54 10 52 30 80 60 106 Allied During Kill 11 | . . . . 11 . . . Successful Hack 47 | . 13 . 28 . 1 5 . Disable Machine 135 | . 45 . . . 45 15 30 Destroy Structure 116 | . 19 . 2 . 84 2 9 Lose Combat Pursuer 105 | . 30 . . 15 30 . 30 Influence Decreases 2453 | . 318 113 239 208 736 347 492 Entered New Map 270 | . . 39 16 73 78 64 . Time Decay 1640 | . 257 64 163 100 477 273 306 Lost Part 467 | . 20 10 60 20 161 10 186 Lost Ally 35 | . . . . 15 20 . . Purge Threat 41 | . 41 . . . . . . Squads Dispatched 19 | . 3 . 2 1 4 2 7 Investigation 2 | . 1 . . 1 . . . Extermination 6 | . . . . . . 2 4 Reinforcement 9 | . 2 . 2 . 2 . 3 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . . . 2 . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 14 3 17 9 44 7 32 Peak Tracking Total 8 | . 3 3 4 3 7 2 8 Tactical Retreats 7 | . 2 . . 1 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 9 | . 3 . . . 3 1 2 Max in Single Turn 3 | . 3 . . . 3 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 17 | . 4 . 1 1 3 5 3 Terminals 12 | . 3 . 1 . 2 4 2 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 15 . 3 1 7 7 5 Successful 20 | . 7 . 2 1 3 3 4 Failed 18 | . 8 . 1 . 4 4 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 5 . 1 . . 4 1 Terminals 29 | . 13 . 3 . 5 6 2 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 2 . . . . . . Recycling Units 5 | . . . . . 2 . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . 1 1 1 . 1 Open Door 1 | . . . . 1 . . . Emergency Access Points 2 | . 1 . . . . . 1 Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . 2 . 3 Recycle Component 2 | . . . . . 1 . 1 Process 2 | . . . . . 1 . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . 2 . Terminals 5 | . 2 . 1 . . 2 . Botnet 5 | . 2 . 1 . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . 1 . 3 4 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled 2 | . . . . . 1 . 1 Recycled Matter 349 | . . . . . 235 . 114 Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 1 . . Highest-Rated Group 40 | . . . . 40 16 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . 5 4 . . Total Damage 123 | . . . . 80 43 . . Kills 4 | . . . . 3 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 540 | . . . . . . . 540 Traps 540 | . . . . . . . 540 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 6709 | 78 930 162 445 217 1331 1201 2345 Spaces Moved 2909 | 46 383 133 283 190 429 532 913 Core 36 | 8 . . . . 1 . 27 Treads 562 | 38 363 . . . 148 1 12 Legs 1005 | . . . . . 198 531 276 Wheels 1236 | . 20 133 283 190 82 . 528 Hover . | . . . . . . . . Flight 70 | . . . . . . . 70 Fastest Speed 35 | 50 100 100 80 80 95 190 35 Average Speed 166 | 140 156 100 95 81 202 190 191 Slowest Speed 600 | 160 160 100 100 95 600 312 275 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 64 44 23 38 28 16 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 131 | . 17 . . . 102 1 11 Melee . | . . . . . . . . Projectile 15 | . . . . . 3 1 11 AOE 116 | . 17 . . . 99 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4180 | 56 646 148 395 237 678 674 1346 Wait 702 | . 214 8 61 25 72 57 265 Move 2902 | 45 382 132 282 189 428 531 913 Hop . | . . . . . . . . Pick Up 92 | 4 6 . 6 4 20 13 39 Fast Attach 36 | 6 3 . 4 . 9 7 7 Attach 53 | . 2 1 5 1 20 6 18 Detach 8 | . 1 . 1 . 2 4 . Swap 54 | 1 2 . 1 3 6 18 23 Drop 39 | . 3 . 1 6 2 17 10 Fire 280 | . 33 7 34 9 113 21 63 Melee 2 | . . . . . . . 2 Ram 4 | . . . . . 2 . 2 Kick 4 | . . . . . 4 . . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 471 | -10/Materials | Repaired Ion Engine 709 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 11) 1009 | -10/Materials | Entered Mines 1128 | -10/Mines | Learned location of Zion (-6) 1128 | -10/Mines | Discovered new exit (range 5) 1171 | -10/Mines | Entered Materials 1171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -9/Materials | Discovered new exit (range 16) 1493 | -9/Materials | Lost 3 parts (1n1u1w) 1616 | -9/Materials | Entered Mines 1620 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1639 | -9/Mines | Met a Derelict shopkeep closing up shop 1703 | -9/Mines | Learned Materials emergency access door positions 1715 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1802 | -9/Mines | Discovered new exit (range 13) 1833 | -9/Mines | Entered Materials 1833 | -8/Materials | Accompanied by 1 ally 1833 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1888 | -8/Materials | Garrison activated, responded to threat 1892 | -8/Materials | Build established: Scavenger-Mutant 2202 | -8/Materials | Garrison activated, responded to threat 2295 | -8/Materials | Lost 6 parts (1p2n1u2w) 2611 | -8/Materials | Lost 4 parts (2n1u1w) 2695 | -8/Materials | Discovered new exit (range 10) 2987 | -8/Materials | Core integrity fell below 50% 3030 | -8/Materials | Lost 7 parts (2p1n4w) 3164 | -8/Materials | Entered Factory 3164 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3912 | -7/Factory | Build established: Gunner 4081 | -7/Factory | Discovered new exit (range 12) 4365 | -7/Factory | Entered another Factory area 4365 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4656 | -6/Factory | Build established: Scavenger-Gunner 5280 | -6/Factory | Build established: Gunner 6146 | -6/Factory | Spotted B-75 Beast 6307 | -6/Factory | Build established: Tank 6582 | -6/Factory | Core integrity fell below 50% 6637 | -6/Factory | Lost 7 parts (3n1u3w) 6662 | -6/Factory | Released all parts (7) 6667 | -6/Factory | Core integrity fell below 20% 6683 | -6/Factory | Lost 7 parts (2p3n2w) 6710 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06662_ Released Huge Storage Unit. 06662_ Released Imp. Utility Shielding. 06662_ Released Imp. Heat Sink. 06662_ Released Carbon-fiber Leg. 06662_ Released Energy Well. 06662_ Released Hvy. Flak Cannon. 06664_ K-01 Serf collects debris. 06675_ Acquired Surge Thruster. 06676_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1T. 06685_ Acquired Hvy. Pick. 06688_ Connecting with Terminal... >>Access(Emergency) Found 3 emergency access doors: (173,34) (169,32) (167,34) Map updated. 06703_ System corrupted: Component data lost. 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Challenges ------------ None Game ------ Seed SigixGammaMiniperforator Manual? 0 Play Time 01:24:49 Cumulative 6.4 hours Start 2025.07.08 @ 13:28:10 End 2025.07.08 @ 14:56:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e10c2c2-3cf0-47a2-9df9-ca3566bc0cfb