Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:14:24 Player: paintbox Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (6469) 6469 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 13689 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 256 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -150 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ 0b10 Alert Chip > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Seismic Detector Transmission Jammer Hacking Drone Bay (1/1) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit 0b10 Alert Chip Advanced Targeting Computer Layered Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Improved Spread Laser Gauss Rifle Precision Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Improved Heat Sink Advanced Visual Processing Unit Weapon Cycler Transmission Jammer Phase Shifter Improved Light Armor Plating Long-range Tractor Beam Beamcaster Advanced Assault Cannon Bore Cannon Heavy Rocket Launcher Scythe [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 4 | . . . 1 . . . 1 1 . . . . 1 Weapon 2 | . . . 1 . . . . 1 . . . . . Parts Attached 216 | 1 12 8 28 3 4 . 37 65 1 4 5 5 43 Power 11 | . 1 1 2 . . . . 3 . . . 1 3 Engine 8 | . 1 1 2 . . . . 2 . . . . 2 Core 3 | . . . . . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 35 | . 3 1 2 1 . . 10 11 . 2 . . 5 Treads 22 | . 1 1 1 1 . . 2 9 . 2 . . 5 Leg 1 | . 1 . . . . . . . . . . . . Wheel 12 | . 1 . 1 . . . 8 2 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 1 2 3 5 1 1 . 5 11 1 . 2 2 13 Device 21 | 1 . 2 . . 1 . 2 3 1 . 1 1 9 Storage 1 | . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . 2 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 22 | . 1 1 5 1 . . 1 7 . . 1 1 4 Artifact . | . . . . . . . . . . . . . . Weapon 123 | . 6 3 19 1 3 . 22 40 . 2 3 2 22 Energy Gun 16 | . 2 1 3 1 1 . 2 4 . . 1 . 1 Energy Cannon 8 | . 1 . 4 . . . 2 . . . . . 1 Ballistic Gun 61 | . 1 1 9 . 2 . 11 21 . 1 2 2 11 Ballistic Cannon 4 | . . . . . . . . 2 . . . . 2 Launcher 11 | . 2 1 2 . . . 1 4 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . 4 . . . . . . Slashing Weapon 18 | . . . . . . . 2 9 . 1 . . 6 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 1 . . 1 . . Parts Lost 39 | . . . . . . . . 7 . 1 . 1 30 Power 5 | . . . . . . . . 2 . . . 1 2 Propulsion 7 | . . . . . . . . 1 . . . . 6 Utility 12 | . . . . . . . . 2 . . . . 10 Weapon 15 | . . . . . . . . 2 . 1 . . 12 Highest Loss Streak 23 | . . . . . . . . 4 . 1 . 1 23 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 78 100 99 93 92 95 96 99 94 Engine 5 | . 14 14 11 11 11 11 9 5 . . . . 3 Core 2 | . . . . . . . . 1 7 7 7 6 2 Treads 14 | . 8 14 11 11 11 11 9 7 7 23 23 23 23 Wheel 7 | . 10 14 11 11 11 11 17 8 7 . . . . Device 9 | . 14 7 11 11 11 11 9 7 7 7 7 7 12 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 Processor 9 | . . . . . . . 9 15 15 15 15 15 12 Protection 7 | . . 7 11 11 11 11 9 6 7 7 7 7 5 Energy Gun 8 | . 18 3 6 10 3 11 8 12 7 7 5 7 2 Ballistic Gun 16 | . 7 23 19 22 7 22 16 13 23 18 12 22 19 Slashing Weapon 1 | . . . . . . . . 3 . . 7 . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 12 30 30 47 43 43 43 46 58 49 49 47 49 65 Greatest Support 92 | 20 20 16 16 10 10 10 28 62 28 62 62 62 92 Greatest Overweight (x) 10 | . 1 1 4 4 4 4 2 2 1 . . . 10 Average Overweight (x) 1 | . . 1 3 4 3 4 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 12 14 14 14 14 15 14 14 14 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 12 14 15 5 Class Distribution -------------------- 38% | Skirmisher 21% | Scavenger-Gunner 16% | Mutant 12% | Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 5872 | 200 156 184 498 162 . 88 961 1306 188 133 68 219 1709 Remotely 494 | . . . . . . . . . . . . . 494 Salvage Created 7132 | 141 171 223 823 96 . 25 1266 1536 200 217 . 292 2142 Parts 388 | 4 20 18 52 6 . 1 63 81 12 6 . 12 113 Haulers Intercepted 8 | . 1 . 2 . . . 4 1 . . . . . Recyclers Shooed 7 | . . . 1 1 . . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 11 8 . 15 . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 137 | . 7 5 14 5 . . 20 29 5 6 . 7 39 Guns 111 | . . 5 9 4 . . 20 22 5 6 . 7 33 Cannons 12 | . 1 . 3 . . . . 2 . . . . 6 AOE 14 | . 6 . 2 1 . . . 5 . . . . . Classes Destroyed 18 | 2 5 1 2 . . . 3 2 . 1 . . 2 Worker 14 | . 2 . 1 . . 1 2 7 . . . . 1 Builder 9 | . . 1 4 . . . . 1 . . . . 3 Tunneler 5 | 2 . 1 . . . . . 1 . . . . 1 Hauler 8 | . 1 . 2 . . . 4 1 . . . . . Recycler 10 | 1 . . . . . . 3 4 . . . . 2 Mechanic 2 | . . . 1 . . . . . . . . . 1 Operator 2 | . . . . . . . 2 . . . . . . Watcher 9 | . 1 . 2 . . . 4 1 . . . . 1 Swarmer 34 | . 6 1 4 3 . . 1 7 . . . 3 9 Grunt 57 | . 1 4 3 2 . . 14 6 3 3 . 4 17 Brawler 5 | . . . . . . . 2 2 . 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . 1 Sentry 13 | . . . 7 . . . 1 3 . . . . 2 Hunter 10 | . . . . . . . 2 2 1 . . . 5 Programmer 14 | . . . . . . . . 8 1 1 . . 4 Heavy 1 | . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . 1 . . . . . . . . . . Best Kill Streak 13 | 2 3 2 6 3 . 1 5 12 3 4 . 2 13 Combat Bots Only 11 | . 3 2 4 3 . . 4 9 3 4 . 2 11 Max Kills in Single Turn 3 | 1 3 1 2 1 . 1 2 2 2 1 . 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . 1 Exploded 3 | . 3 . 2 1 . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 743 | . 13 34 53 12 . . 54 161 28 11 . 26 351 Missed 214 | . 7 9 14 1 . . 11 53 4 4 . 7 104 Damage Taken 9339 | . 94 308 462 123 . . 683 1662 479 100 . 347 5081 Core 1390 | . 30 33 50 6 . . 47 217 91 16 . . 900 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 314 | . . . 109 . . . . 111 . . 94 . . Core Remaining (%) 80 | 100 . 74 . . . 86 91 . . . . 53 . Volleys Fired 410 | 14 27 24 52 11 . 2 66 71 9 10 . 17 107 Largest 4 | 2 2 2 3 3 . 3 3 4 4 4 . 4 4 Hottest 206 | 80 80 70 130 102 . 102 131 206 159 159 . 164 164 Shots Fired 1195 | 15 43 48 147 27 . 6 183 217 35 32 . 66 376 Gun 1100 | 15 34 48 130 26 . 6 178 209 35 32 . 66 321 Cannon 84 | . 6 . 15 . . . 5 4 . . . . 54 Launcher 11 | . 3 . 2 1 . . . 4 . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 879 | . 16 44 93 18 . 4 126 137 27 23 . 50 341 Thermal 304 | 14 24 4 52 8 . 2 57 76 8 9 . 16 34 Explosive 11 | . 3 . 2 1 . . . 4 . . . . 1 Electromagnetic 1 | 1 . . . . . . . . . . . . . Robot Hit Streak 18 | 2 7 8 16 5 . 3 9 17 7 12 . 18 14 Robot Miss Streak 9 | 3 4 2 4 3 . 1 6 9 4 2 . 8 5 Penetration Max 1 | . . . . . . . 1 . . . . . 1 Secondary Targets 11 | . . . . . . . 2 . 2 . . 2 5 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . 1 1 Shots Hit Robots 849 | 6 23 33 96 11 . 4 127 166 25 25 . 47 286 Core Hits 534 | 4 13 14 40 5 . 1 121 128 17 20 . 28 143 Critical Kills 5 | . . . . 1 . . 1 . . 1 . . 2 Critical Parts Destroyed 8 | . . . 1 . . . 2 1 . . . . 4 Critical Strikes 20 | . . . 2 3 . . 3 1 . 1 . . 10 Burn 6 | . . . 1 2 . . . . . . . . 3 Destroy 13 | . . . 1 1 . . 3 1 . 1 . . 6 Blast 1 | . . . . . . . . . . . . . 1 Melee Attacks 83 | . . . 1 . . . 18 37 . 1 . . 26 Impact 14 | . . . 1 . . . 13 . . . . . . Slashing 69 | . . . . . . . 5 37 . 1 . . 26 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 5 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18294 | 155 501 355 1654 328 . 57 2463 4136 406 552 . 895 6792 Guns 14445 | 87 187 355 1256 182 . 57 2350 3041 406 552 . 895 5077 Cannons 1586 | . 71 . 276 . . . 92 85 . . . . 1062 Explosions 1608 | 68 243 . 122 146 . . 21 693 . . . . 315 Melee 604 | . . . . . . . . 313 . . . . 291 Ramming 51 | . . . . . . . . 4 . . . . 47 Kinetic 11082 | . 79 327 778 74 . 57 1412 1789 271 320 . 598 5377 Thermal 5085 | 142 179 28 754 189 . . 1030 1337 135 232 . 297 762 Explosive 1438 | . 243 . 122 65 . . . 693 . . . . 315 Electromagnetic 34 | 13 . . . . . . 21 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 604 | . . . . . . . . 313 . . . . 291 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 2 2 5 1 1 1 1 . 7 Average Corruption 2 | . . . 2 2 2 2 5 1 1 1 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 88 | . . . 8 11 5 6 32 1 2 7 . . 16 Message Errors 16 | . . . 2 1 . 1 6 . . 1 . . 5 Matter Fused 25 | . . . 1 3 2 3 9 . . 4 . . 3 Heat Flow Errors 8 | . . . . 2 1 1 1 . 1 1 . . 1 Energy Discharges 12 | . . . . 2 1 . 7 . 1 1 . . . Parts Rejected 3 | . . . 1 . . . 1 1 . . . . . Data Loss (minor) 13 | . . . 2 2 . 1 3 . . . . . 5 Data Loss (major) 3 | . . . 2 . 1 . . . . . . . . Misfires 4 | . . . . 1 . . 1 . . . . . 2 Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 152 | 13 29 . 11 . . . . 28 . . . . 71 Projectiles 20 | . . . . . . . . . . . . . 20 Explosions 58 | 13 29 . 11 . . . . 5 . . . . . Melee 74 | . . . . . . . . 23 . . . . 51 Knockbacks 6 | . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . 35 . . 37 . . 36 26 . . . . 35 Shots 7 | . 2 . . 2 . . 1 1 . . . . 1 Rammed 17 | . . . . . . . . 1 . . . . 16 Targets Rammed 17 | . . . . . . . . 1 . . . . 16 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 565 | 18 172 60 414 272 199 257 223 376 526 164 . 118 565 Average Temperature 85 | 16 51 28 103 121 106 82 44 109 212 49 . 40 70 Received Heat Transfer 2397 | . 12 174 168 . . . 342 372 135 36 . 117 1041 Effects 28 | . . . 5 3 . . . 11 5 . . . 4 Shutdowns 4 | . . . 1 . . . . . 2 . . . 1 Energy Bleed 2 | . . . 2 . . . . . . . . . . Interference 15 | . . . . 3 . . . 9 . . . . 3 Matter Decay 3 | . . . 1 . . . . 1 1 . . . . Short Circuit 2 | . . . 1 . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . Heat Transferred 6556 | 275 433 74 1591 507 . . 945 1050 110 190 . 240 1141 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 702 | 15 129 152 362 248 . 20 520 542 . . . . 702 Initial 625 | . 9 22 . 97 . . 7 170 . . . . 625 Average 202 | 6 39 105 175 171 . 9 163 193 . . . . 407 Maximum Alert Level 3 | . 1 . 1 1 . . 2 2 . . . . 3 Low Security (%) 57 | 100 99 100 59 51 . 100 63 67 . . . . 1 Level 1 24 | . . . 40 48 . . 26 5 . . . . 57 Level 2 17 | . . . . . . . 9 26 . . . . 40 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 2 . . . 4 9 . . . . 8 Investigation 3 | . . 1 . . . . 2 . . . . . . Extermination 6 | . . . . . . . . 4 . . . . 2 Reinforcement 13 | . . . 2 . . . 2 4 . . . . 5 Assault 2 | . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 . 1 . . . 6 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . 13 6 30 4 . . 33 44 6 6 . 12 59 Peak Tracking Total 7 | . 3 2 5 3 . . 7 5 3 4 . 4 6 Tactical Retreats 6 | . 1 . . . . . . 1 . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 11 | . 1 . 1 . . . 2 6 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 11 | . 11 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 18 | . 1 . 1 1 . 1 5 1 . . . . 8 Max in Single Turn 4 | . 1 . . 1 . 1 2 1 . . . . 4 Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 45 | . 9 1 8 . 2 . 8 13 . 1 . . 3 Terminals 28 | . 8 . 5 . . . 6 8 . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 4 | . . . 2 . . . 1 1 . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 Total Hacks 104 | . 24 1 25 . 2 . 23 23 . 1 . . 5 Successful 59 | . 14 1 14 . 2 . 12 14 . 1 . . 1 Failed 44 | . 9 . 11 . . . 11 9 . . . . 4 Catastrophic 6 | . . . 1 . . . 2 1 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 58 | . 15 . 12 . 1 . 16 12 . . . . 2 Terminals 77 | . 23 . 16 . . . 20 16 . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 9 | . . . 5 . . . 2 2 . . . . . Recycling Units 7 | . 1 . 4 . . . 1 1 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 3 Terminal Hacks 26 | . 8 1 4 . 2 . 5 5 . 1 . . . Record 2 | . . . . . 1 . . 1 . . . . . Robot Analysis 4 | . 1 . 2 . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . . . 1 2 . . . . . Scan Component 4 | . . . 2 . . . 1 1 . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . 1 1 . . . . . Report Inventory 4 | . 1 . 1 . . . 1 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . 1 Unauthorized Hacks 17 | . 5 . 4 . . . 5 3 . . . . . Terminals 17 | . 5 . 4 . . . 5 3 . . . . . Botnet 17 | . 5 . 4 . . . 5 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 8 . 6 . . . 8 8 . . . . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 1 . . 15 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . Time 121 | . . . 77 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 58 | . . . 58 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 12 | . . 1 . 6 . . . . . . 5 . . Largest Group 6 | . . 1 1 6 5 3 3 . . . 5 5 . Highest-Rated Group 134 | . . 31 31 119 88 40 40 . . . 134 134 . Highest-Rated Ally 39 | . . 31 31 31 31 16 16 . . . 39 39 . Total Orders 2 | . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . 2 Ally Attacks 102 | . . . 15 . . . 41 . . . . 46 . Total Damage 1053 | . . . 226 . . . 445 . . . . 382 . Kills 13 | . . . 3 . . . 5 . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 1 . 2 . . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 1 2 . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 14757 | 63 947 406 1272 582 512 333 1567 3280 530 926 1679 626 2034 Spaces Moved 8905 | 27 701 249 683 385 386 224 906 2208 408 528 1035 337 828 Core 11 | . . . . . . . . . . . . . 11 Treads 2757 | . . . . . . . . 40 . 528 1035 337 817 Legs 225 | 27 198 . . . . . . . . . . . . Wheels 5912 | . 503 249 683 385 386 224 906 2168 408 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 115 115 125 140 125 140 95 105 115 161 161 161 50 Average Speed 132 | 120 116 115 135 140 130 140 109 116 115 161 161 161 159 Slowest Speed 550 | 120 190 115 140 140 140 140 110 158 115 161 161 161 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 4 97 64 65 93 69 51 70 56 55 58 84 60 23 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . 2 . . 1 . . . . 1 1 . . Known Exits Taken 5 | . . 1 1 1 . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 . . . 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . 2 . . 1 2 2 1 . Spaces Dug 70 | . 7 . 1 . . . 18 32 . 1 . . 11 Terrain Destroyed 314 | 3 20 . 17 18 . . 20 89 . 2 . . 145 Melee 63 | . . . 1 . . . 18 32 . 1 . . 11 Projectile 31 | . . . 1 . . . 2 5 . 1 . . 22 AOE 220 | 3 20 . 15 18 . . . 52 . . . . 112 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 10840 | 42 791 324 915 407 396 239 1312 2702 451 580 1049 380 1252 Wait 1003 | . 26 35 130 6 . 14 246 254 29 36 3 16 208 Move 8892 | 26 700 248 682 384 385 223 905 2207 407 527 1034 336 828 Hop . | . . . . . . . . . . . . . . Pick Up 92 | 1 16 4 7 1 2 . 13 27 2 . 3 3 13 Fast Attach 35 | 1 2 . 6 . 3 . 9 12 . . . . 2 Attach 43 | . . . 1 . . . 2 15 . 3 3 2 17 Detach 6 | . . . 1 . . . 1 1 . . 3 . . Swap 138 | . 10 8 21 3 1 . 26 38 1 1 2 3 24 Drop 111 | . 10 5 14 2 5 . 26 31 2 1 1 3 11 Fire 410 | 14 27 24 52 11 . 2 66 71 9 10 . 17 107 Melee 83 | . . . 1 . . . 18 37 . 1 . . 26 Ram 12 | . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . . 1 . . . . 4 Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire 2 | . . . . . . . . . 1 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 64 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Identified exit to Materials 871 | -10/Materials | Central database locked down 1011 | -10/Materials | Entered Mines 1196 | -10/Mines | Learned location of Storage (-7) 1234 | -10/Mines | Met a Derelict shopkeep closing up shop 1386 | -10/Mines | Escorted by a lone wolf Derelict 1397 | -10/Mines | Discovered exit to Materials (range 15) 1417 | -10/Mines | Entered Materials 1417 | -9/Materials | Accompanied by 1 ally 1417 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1776 | -9/Materials | Discovered new exit (range 6) 2083 | -9/Materials | Build established: Tank 2216 | -9/Materials | Repaired Imp. Medium Laser 2408 | -9/Materials | Repaired Grenade Launcher 2483 | -9/Materials | Identified exit to Mines 2508 | -9/Materials | Discovered new exit (range 16) 2689 | -9/Materials | Entered Mines 2689 | -9/Mines | Discovered new exit (range 11) 2720 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2872 | -9/Mines | Discovered new exit (range 13) 2935 | -9/Mines | Received a Mining Laser from a helpful Derelict 2978 | -9/Mines | Identified exit to Exiles 2994 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3271 | -9/Mines | Entered Exiles 3271 | -9/Exiles | Accompanied by 5 allies 3301 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3303 | -9/Exiles | Met 8R-AWN 3326 | -9/Exiles | Met EX-HEX 3360 | -9/Exiles | Met EX-BIN 3373 | -9/Exiles | Aligned with FarCom system 3375 | -9/Exiles | Given EX-Vault access code 3407 | -9/Exiles | Opened EX-Vault 3418 | -9/Exiles | Found 0b10 Alert Chip 3450 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3489 | -9/Exiles | Met EX-DEC 3494 | -9/Exiles | Learned location of Zion (-7) 3577 | -9/Exiles | Build established: Mutant 3771 | -9/Exiles | Discovered new exit (range 10) 3783 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3783 | -9/Exiles | Entered Mines 3783 | -8/Mines | Accompanied by 3 allies 4047 | -8/Mines | Discovered new exit (range 6) 4080 | -8/Mines | Build established: Skirmisher 4116 | -8/Mines | Entered Materials 4116 | -8/Materials | Accompanied by 3 allies 4116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4673 | -8/Materials | Discovered new exit (range 15) 5634 | -8/Materials | Discovered new exit (range 12) 5683 | -8/Materials | Entered Factory 5683 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5794 | -7/Factory | Identified exit to DSF 5957 | -7/Factory | Discovered new exit (range 8) 6157 | -7/Factory | Discovered new exit (range 6) 6627 | -7/Factory | Repaired Gauss Rifle 6705 | -7/Factory | Cargo convoy interrupted 6746 | -7/Factory | Discovered new exit (range 8) 7972 | -7/Factory | Destroyed 9 combat bots 8376 | -7/Factory | Lost 4 parts (1p2u1w) 8482 | -7/Factory | Identified exit to Storage 8482 | -7/Factory | Identified exit to Lower Caves 8483 | -7/Factory | First assault squad dispatched 8963 | -7/Factory | Entered Lower Caves 9005 | -7/Lower Caves | Identified exit to Lower Caves 9218 | -7/Lower Caves | Learned location of 1 exit from Factory 9267 | -7/Lower Caves | Build established: Gunner 9493 | -7/Lower Caves | Entered another Lower Caves area 9573 | -7/Lower Caves | Build established: Scavenger-Gunner 9921 | -7/Lower Caves | Encountered a Warlord checkpoint 10221 | -7/Lower Caves | Discovered new exit (range 14) 10419 | -7/Lower Caves | Entered Zion 10556 | -7/Zion | Discovered new exit (range 15) 10646 | -7/Zion | System corruption cleaned by Quarantine Array 10848 | -7/Zion | Learned location of Extension (-4) 11067 | -7/Zion | Identified exit to Deep Caves 11149 | -7/Zion | Given the Hacking Drone Bay 11149 | -7/Zion | Found Prototype Device 11150 | -7/Zion | Identified Hacking Drone Bay 11377 | -7/Zion | Rebuked by Imprinter 11617 | -7/Zion | Gained Derelict followers 11759 | -7/Zion | Gained Derelict followers 12098 | -7/Zion | Entered Proximity Caves 12098 | -6/Proximity Caves | Accompanied by 5 allies 12212 | -6/Proximity Caves | Spotter reported a threat 12384 | -6/Proximity Caves | Spotter reported a threat 12596 | -6/Proximity Caves | Spotter reported a threat 12649 | -6/Proximity Caves | Spotter reported a threat 12705 | -6/Proximity Caves | Discovered new exit (range 8) 12724 | -6/Proximity Caves | Entered Factory 12724 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12725 | -6/Factory | Identified exit to Lower Caves 13030 | -6/Factory | Build established: Scavenger-Skirmisher 13074 | -6/Factory | Search patrols dispatched 13424 | -6/Factory | Search patrols dispatched 14056 | -6/Factory | Build established: Skirmisher 14196 | -6/Factory | Crushed by falling debris 14418 | -6/Factory | Destroyed 11 combat bots 14474 | -6/Factory | First assault squad dispatched 14633 | -6/Factory | Discovered new exit (range 15) 14720 | -6/Factory | Core integrity fell below 50% 14741 | -6/Factory | Core integrity fell below 20% 14758 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 14750_ Slammed into H-61 Shepherd. 14750_ Knocked back. 14751_ K-01 Serf collects debris. 14751_ Slammed into M-28 Smith. 14751_ Critical hit (Burn: +37). 14752_ Slammed into H-61 Shepherd. 14754_ K-01 Serf collects debris. 14754_ R-10 Processor collects Unknown Protection. 14754_ U-05 Engineer builds a Wall. 14754_ Slammed into H-61 Shepherd. 14755_ %&JQQYR3TR0ZCVZZ%KMPB# 14755_ Slammed into H-61 Shepherd. 14757_ Destroyed Targeting Computer. 14757_ H-61 Shepherd system corrupted by crushing effect. 14757_ K-01 Serf collects debris. 14758_ R-10 Processor collects Unknown Hover Unit. 14758_ K-01 Serf collects debris. 14758_ U-05 Engineer lays Concrete. 14758_ Slammed into H-61 Shepherd. 14758_ Destabilizing: System corrupted (+2). 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T#### # ???????????? | | ????????????????###???## ##??????????? | | ???????????????????????## #### # #???????????? | | ????????????????????????## # ###???????????? | | ?????????????????????????####### ###?????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Scanalyzed Mak. Transmission Jammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedBarrageAutobeam Manual? 0 Play Time 05:25:55 Cumulative 69.7 hours Start 2024.04.23 @ 11:11:59 End 2024.04.23 @ 23:14:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/VGA_Max Map View 110x65 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 067acf82-9aff-4004-b4ab-db730dbf0187