Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 22:53:09 Player: Gaffe Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1343) 1343 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 6142 Bonus ------- Follower Combat Kills 24 Cogmind --------- Core Integrity 0/1000 Matter 90/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Nuclear Pulse Array Improved Terrain Scan Processor Thermal Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Flightbrick > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Beamcaster Precision Assault Rifle > --- INVENTORY -------- Cooled Airjet Large Storage Unit Improved Terrain Scan Processor Hardened Medium Armor Plating Flak Gun [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flightbrick Utility Signal Interpreter Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . . 4 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . 2 1 . . . 1 Utility 5 | . . . . 2 . 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 82 | 6 7 5 3 12 6 3 . 17 23 Power 17 | 1 2 . 1 . 3 . . 8 2 Engine 10 | 1 2 . 1 . 2 . . 3 1 Core 7 | . . . . . 1 . . 5 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 1 2 1 1 . . 3 11 Treads . | . . . . . . . . . . Leg 2 | . . . 2 . . . . . . Wheel 6 | 2 2 1 . . . . . . 1 Hover 11 | . . . . . . . . 3 8 Flight 4 | . . . . 1 1 . . . 2 Utility 25 | 1 2 1 . 9 1 2 . 3 6 Device 9 | . 1 . . 5 . 1 . . 2 Storage 4 | 1 1 . . 1 . . . . 1 Processor 8 | . . 1 . 2 1 1 . 3 . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 . . . . 3 Artifact . | . . . . . . . . . . Weapon 17 | 2 1 3 . 2 1 1 . 3 4 Energy Gun 2 | 1 . . . . . . . 1 . Energy Cannon 3 | . 1 1 . 1 . . . . . Ballistic Gun 5 | 1 . . . . . 1 . . 3 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Parts Lost 28 | . 1 4 1 . . . . 7 15 Power 7 | . . . 1 . . . . 3 3 Propulsion 8 | . 1 2 . . . . . 2 3 Utility 6 | . . . . . . . . 1 5 Weapon 7 | . . 2 . . . . . 1 4 Highest Loss Streak 7 | . 1 2 1 . . . . 5 7 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 81 | . 98 85 79 68 79 82 82 77 74 Engine 9 | . 14 14 7 7 9 5 5 3 6 Core 1 | . . . . . 2 5 5 6 . Wheel 9 | . 27 15 12 . . . . . . Hover 2 | . . . . . . . . . 23 Flight 3 | . . . . 7 10 11 11 10 1 Device 7 | . 13 2 . 14 12 11 11 11 5 Storage 9 | . 14 14 14 3 6 5 5 5 5 Processor 14 | . . 11 14 14 18 23 23 23 18 Protection 2 | . . . . 6 6 5 5 2 3 Energy Cannon 7 | . 13 13 14 5 . . . . . Ballistic Gun 2 | . 14 . . . . 2 5 2 2 Launcher 3 | . . 8 . . . . . . . Impact Weapon 2 | . . 3 14 7 . . . . . Slashing Weapon 1 | . . . . . 6 5 5 4 . Peak Build Rating 89 | 6 9 11 15 56 67 74 74 82 89 Average Rating 36 | 4 8 8 10 50 62 72 74 78 65 On Entrance 38 | . 6 9 11 15 56 67 74 74 76 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 11 32 33 32 37 32 32 31 38 60 Greatest Support 66 | 26 32 26 20 30 35 35 35 35 66 Greatest Overweight (x) 19 | . 1 3 3 1 1 . . 3 19 Average Overweight (x) . | . . 2 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 15 Average Capacity 12 | 7 11 15 15 7 10 10 10 10 13 Most Carried 15 | 2 14 14 14 15 10 10 10 10 10 Average Carried 9 | . 8 11 12 5 9 9 10 9 7 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 5 Final Carried 14 | 2 14 12 14 7 10 10 10 8 5 Class Distribution -------------------- 57% | Mutant 32% | Scout 3% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Matter Collected 858 | 200 181 67 . 56 154 42 . 158 . Remotely . | . . . . . . . . . . Salvage Created 1401 | . 170 181 18 56 154 65 . 691 66 Parts 103 | . 13 9 . 2 9 5 . 58 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 34 | . 2 8 1 1 3 1 . 17 1 Melee 19 | . . . . . 3 1 . 15 . Guns 2 | . . . . . . . . 2 . Cannons 9 | . 2 6 . 1 . . . . . AOE 3 | . . 2 . . . . . . 1 Classes Destroyed 10 | . 4 1 1 1 1 . . 2 . Worker 2 | . 1 1 . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 6 | . 2 . . . 1 . . 2 1 Swarmer 11 | . . 6 . . . . . 5 . Cutter 5 | . . . . . . . . 5 . Grunt 10 | . 2 2 . . 2 . . 3 1 Brawler 1 | . . . . . . . . 1 . Sentry 2 | . . . . 1 . 1 . . . Programmer 4 | . . . . . 1 . . 3 . Subdweller 1 | . . . 1 . . . . . . Best Kill Streak 3 | . 1 3 1 1 3 1 . 3 1 Combat Bots Only 3 | . 1 3 1 1 2 1 . 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 1 Melee 1 | . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Hostile Shots Fired 638 | . 16 58 11 8 13 54 . 248 230 Missed 229 | . 3 13 6 2 5 23 . 111 66 Damage Taken 6588 | . 173 460 183 110 121 238 . 2042 3261 Core 1452 | . 36 86 119 . 15 38 . 154 1004 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 84 | . . . . 71 . . . . 13 Core Remaining (%) 75 | 100 . . 3 100 97 . . 77 . Volleys Fired 88 | . 22 35 . 6 2 . 5 13 5 Largest 2 | . 2 2 . 1 1 . 1 1 2 Hottest 103 | . 88 88 . 68 48 . 30 75 103 Shots Fired 116 | . 44 39 . 6 2 . 5 13 7 Gun 51 | . 22 4 . . . . 5 13 7 Cannon 64 | . 22 34 . 6 2 . . . . Launcher 1 | . . 1 . . . . . . . Special . | . . . . . . . . . . Kinetic 39 | . 22 4 . . 2 . 5 1 5 Thermal 76 | . 22 34 . 6 . . . 12 2 Explosive 1 | . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 5 13 . 6 1 . 6 8 7 Robot Miss Streak 8 | . 5 3 . . 1 . . 8 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 121 | . 21 25 8 5 8 5 5 37 7 Core Hits 55 | . 9 10 . 1 4 2 1 22 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . 1 1 . 6 . Sever 8 | . . . . . 1 1 . 6 . Melee Attacks 80 | . . 1 15 1 10 6 . 47 . Impact 17 | . . 1 15 1 . . . . . Slashing 63 | . . . . . 10 6 . 47 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3695 | . 383 666 349 103 271 173 106 1395 249 Guns 523 | . 157 38 . . . . 106 87 135 Cannons 792 | . 226 430 . 103 33 . . . . Explosions 204 | . . 90 . . . . . . 114 Melee 2171 | . . 108 349 . 238 173 . 1303 . Ramming 5 | . . . . . . . . 5 . Kinetic 452 | . 157 38 . . 33 . 106 23 95 Thermal 977 | . 226 430 . 103 . . . 64 154 Explosive 90 | . . 90 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 457 | . . 108 349 . . . . . . Slashing 1714 | . . . . . 238 173 . 1303 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . . 6 . Average Corruption 3 | . . . . 1 . . . 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . 1 . . . 8 . Message Errors 5 | . . . . 1 . . . 4 . Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 207 | . 5 76 98 . . . . 28 . Projectiles 13 | . 5 8 . . . . . . . Explosions . | . . . . . . . . . . Melee 194 | . . 68 98 . . . . 28 . Knockbacks 5 | . . . 5 . . . . . . Impact 5 | . . . 5 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 185 | . . . . . . . . 2 183 Shots 2 | . . . . . . . . . 2 Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 459 | . 216 459 247 176 20 4 28 160 458 Average Temperature 111 | . 64 138 139 85 11 3 16 61 137 Received Heat Transfer 1744 | . 96 126 325 45 54 72 . 369 657 Effects 9 | . . 2 . . . . . . 7 Shutdowns 3 | . . 1 . . . . . . 2 Energy Bleed 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 6 | . . 3 3 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 1604 | . 407 777 . 185 . . . 111 124 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Peak Influence 353 | . 92 125 . 85 112 45 15 353 305 Initial 172 | . . 34 . . . . 15 . 172 Average 58 | . 28 19 . 19 19 5 10 116 229 Maximum Alert Level 1 | . . . . . . . . 1 1 Low Security (%) 91 | 100 100 100 . 100 100 100 100 84 38 Level 1 8 | . . . . . . . . 15 61 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 . . 7 2 Investigation . | . . . . . . . . . . Extermination 4 | . . . . . 1 . . 2 1 Reinforcement 5 | . . . . . . . . 5 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Distress Signals 4 | . 1 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 11 9 1 1 4 1 6 47 23 Peak Tracking Total 10 | . 4 3 1 1 3 1 6 10 8 Tactical Retreats 17 | . 1 2 . . . . . 7 7 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Traps Triggered 6 | . . . 1 1 . 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Machines Disabled 4 | . 1 . 1 . . . . . 2 Max in Single Turn 2 | . 1 . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Machines Accessed 19 | . 4 . 1 2 7 1 . 3 1 Terminals 13 | . 3 . . . 6 1 . 3 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . 1 1 . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 8 . 1 4 12 2 . 6 3 Successful 21 | . 2 . 1 4 7 . . 5 2 Failed 15 | . 6 . . . 5 2 . 1 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 24 | . 6 . . . 10 2 . 6 . Fabricators . | . . . . . . . . . . Repair Stations 9 | . 2 . . 2 2 . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 1 . 1 . 7 . . 5 . Record 7 | . . . . . 4 . . 3 . Open DSF 3 | . . . . . 2 . . 1 . Alert Level 1 | . . . . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 1 . . 2 . . . . 2 Scan Component 3 | . 1 . . 1 . . . . 1 Repair 2 | . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 . . . 5 1 . 2 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 Time 35 | . . . . 16 . . . . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Total Allies 4 | . . . . . . . 1 3 . Largest Group 3 | . . . . . . . 1 3 . Highest-Rated Group 93 | . . . . . . . 31 93 . Highest-Rated Ally 31 | . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . . . 10 11 . Total Damage 321 | . . . . . . . 193 128 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Turns Passed 6156 | 44 560 2269 382 446 543 177 70 1111 554 Spaces Moved 4736 | 37 360 974 281 239 783 114 178 1428 342 Core 9 | 1 . . . 1 . . . 1 6 Treads . | . . . . . . . . . . Legs 24 | . . . 24 . . . . . . Wheels 1640 | 36 360 974 257 . . . . . 13 Hover 383 | . . . . . . . . 84 299 Flight 2680 | . . . . 238 783 114 178 1343 24 Fastest Speed 34 | 50 90 105 110 40 34 34 34 34 50 Average Speed 70 | 89 99 123 122 41 38 34 34 38 100 Slowest Speed 1000 | 100 115 125 190 100 80 34 34 200 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 60 102 27 26 16 4 86 34 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 2 | . . . . 1 . . . 1 . Terrain Destroyed 42 | . . 11 . 1 1 . . 1 28 Melee 2 | . . . . 1 . . . 1 . Projectile 1 | . . . . . 1 . . . . AOE 39 | . . 11 . . . . . . 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Fac Total 7310 | 44 515 1999 303 581 1007 244 182 1889 546 Wait 2233 | . 112 984 3 308 193 116 . 363 154 Move 4726 | 36 359 973 280 238 782 114 177 1425 342 Hop 1 | . . . . . . . . 1 . Pick Up 48 | 2 13 1 1 6 9 2 . 6 8 Fast Attach 26 | 6 . . . 2 . 1 . 7 10 Attach 40 | . 2 3 3 9 3 2 . 6 12 Detach 14 | . . . 1 3 . 1 . 2 7 Swap 16 | . 5 2 . 1 3 . . 4 1 Drop 36 | . 2 . . 7 5 2 . 14 6 Fire 88 | . 22 35 . 6 2 . 5 13 5 Melee 80 | . . 1 15 1 10 6 . 47 . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 5) 583 | -10/Materials | Discovered new exit (range 12) 605 | -10/Materials | Entered Mines 617 | -10/Mines | Met a Derelict bent on vengeance 638 | -10/Mines | Learned location of Storage (-7) 938 | -10/Mines | Discovered new exit (range 5) 953 | -10/Mines | Identified exit to Materials 1179 | -10/Mines | Learned Materials security intel 1189 | -10/Mines | Discovered exit to Materials (range 9) 1234 | -10/Mines | Discovered new exit (range 10) 1244 | -10/Mines | Identified exit to Subcaves 1301 | -10/Mines | Learned 2 Materials zone layouts 2295 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2874 | -10/Mines | Entered Subcaves 3000 | -10/Subcaves | Core integrity fell below 50% 3025 | -10/Subcaves | Core integrity fell below 20% 3090 | -10/Subcaves | Learned Materials garrison access intel 3154 | -10/Subcaves | Discovered new exit (range 15) 3198 | -10/Subcaves | Visited 4L-MR0's lab 3211 | -10/Subcaves | Found Flightbrick 3254 | -10/Subcaves | Identified exit to Materials 3256 | -10/Subcaves | Entered Materials 3256 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3257 | -8/Materials | Identified exit to Factory 3259 | -8/Materials | Loaded intel: 1 garrison access location 3259 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 3422 | -8/Materials | Repaired Particle Cannon 3702 | -8/Materials | Entered Factory 3702 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3815 | -7/Factory | Identified exit to DSF 4094 | -7/Factory | Discovered new exit (range 19) 4144 | -7/Factory | Build established: Scout 4177 | -7/Factory | Identified exit to Factory 4245 | -7/Factory | Entered another Factory area 4245 | -6/Factory | Evolved 2 slots: Utility x2 4422 | -6/Factory | Sucked down chute 4422 | -6/Factory | Entered Waste 4423 | -6/Waste | Met a frightened Derelict 4426 | -6/Waste | Spotted C-40 Crusher 4438 | -6/Waste | Spotted C-40 Crusher 4443 | -6/Waste | Spotted C-40 Crusher 4449 | -6/Waste | Spotted C-40 Crusher 4475 | -6/Waste | Spotted C-40 Crusher 4480 | -6/Waste | Spotted C-40 Crusher 4485 | -6/Waste | Discovered new exit (range 20) 4492 | -6/Waste | Identified exit to Factory 4492 | -6/Waste | Entered Factory 4519 | -6/Factory | Allied Derelicts emerged from ambush trap array 4727 | -6/Factory | Lost 3 allies 5500 | -6/Factory | Lost 5 parts (3p1n1w) 5536 | -6/Factory | Spotted B-75 Beast 5597 | -6/Factory | Discovered new exit (range 15) 5602 | -6/Factory | Identified exit to Factory 5603 | -6/Factory | Entered another Factory area 5603 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5651 | -5/Factory | Repaired Imp. Sensor Array 5979 | -5/Factory | Lost 4 parts (2p1u1w) 6042 | -5/Factory | Garrison activated, responded to threat 6124 | -5/Factory | Core integrity fell below 50% 6129 | -5/Factory | Lost 7 parts (1p2n3u1w) 6149 | -5/Factory | Core integrity fell below 20% 6157 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slug penetrates Wall. Acquired Antigrav System. Acquired Imp. Plasma Cutter. Slug penetrates Power Conduit. Penetrated by Slug. Imp. Plasma Cutter destroyed. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Wall. Slug penetrates Power Conduit. Penetrated by Slug. Gyrokinetic Inverter destroyed. Slug penetrates Scanalyzer. Slug penetrates Wall. Penetrated by Slug. Lrg. Storage Unit destroyed. Slug penetrates Scanalyzer. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????? ##### # | | ??????????????" 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Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed SpacefoldCooledLog Manual? 0 Play Time 01:55:54 Cumulative 11.3 hours Start 2024.08.14 @ 20:53:46 End 2024.08.14 @ 22:53:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1a9eb29-bd10-4e0a-a4a6-e0c6b5b96193