Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.13 @ 08:43:13 Player: viper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (386) 1930 Value Destroyed (15737) 15737 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 24277 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 131 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (1350) Ox26 Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Enhanced Optical Array Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Quantum Capacitor Microactuators Centrium Medium Armor Plating > --- WEAPON ----------- Flak Gun KE Penetrator Heavy Flak Cannon Centrium Greatsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Heat Sink Gauss Rifle Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Linear Accelerator Power Sword [Rating: 161] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Propulsion Shielding Weapon Magnetic Acceleration Cannon Energy Gun Gamma Rifle Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 17 | . 1 2 2 2 2 2 2 2 2 . Power 3 | . . 1 . . 1 . . 1 . . Propulsion 4 | . . . 2 . . . . . 2 . Utility 7 | . 1 . . 2 . 2 1 1 . . Weapon 3 | . . 1 . . 1 . 1 . . . Parts Attached 281 | 8 3 7 20 26 102 25 2 43 31 14 Power 45 | 1 . 3 3 3 20 1 . 6 4 4 Engine 28 | 1 . 3 2 3 15 1 . . 2 1 Core 4 | . . . 1 . 2 . . 1 . . Reactor 13 | . . . . . 3 . . 5 2 3 Propulsion 70 | 2 1 . 6 11 21 8 . 12 4 5 Treads . | . . . . . . . . . . . Leg 70 | 2 1 . 6 11 21 8 . 12 4 5 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 77 | 2 2 . 2 5 23 9 1 18 11 4 Device 54 | . 1 . . 2 18 7 1 15 9 1 Storage 5 | 1 1 . 1 1 . . . . . 1 Processor 11 | . . . . 1 4 1 . 2 1 2 Hackware 3 | . . . 1 . 1 1 . . . . Protection 4 | 1 . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . Weapon 89 | 3 . 4 9 7 38 7 1 7 12 1 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 35 | 3 . 2 . . 10 6 1 5 8 . Ballistic Cannon 42 | . . 2 8 7 20 1 . 1 3 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 8 | . . . 1 . 5 . . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 11 | . . . 1 . 6 . . 3 1 . Parts Lost 121 | . . . 1 8 36 7 . 15 38 16 Power 23 | . . . . 2 6 1 . 2 8 4 Propulsion 28 | . . . . 4 8 2 . 1 7 6 Utility 30 | . . . 1 1 6 2 . 7 9 4 Weapon 40 | . . . . 1 16 2 . 5 14 2 Highest Loss Streak 20 | . . . 1 7 9 2 . 4 20 9 To Critical Strikes 5 | . . . . . 1 . . 2 2 . Average Slot Usage (%) 95 | . 100 100 99 98 96 99 100 97 83 45 Engine 9 | . 12 20 14 13 10 . 5 3 2 . Reactor 5 | . . . . . 6 15 10 12 10 1 Leg 24 | . 25 20 32 27 24 21 20 18 21 14 Device 12 | . 12 10 8 6 13 21 20 18 9 4 Storage 6 | . 12 10 8 7 6 5 5 4 4 4 Processor 5 | . . . . 7 2 10 10 10 14 15 Hackware 4 | . . . 2 7 5 . 5 3 . . Protection 2 | . 12 10 5 6 . . . 1 3 . Ballistic Gun 6 | . 25 21 . . 2 13 25 20 8 . Ballistic Cannon 14 | . . 8 24 20 19 8 . . 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 166 | 20 31 47 122 121 150 152 147 158 166 110 Greatest Support 150 | 20 20 20 47 68 92 72 72 100 150 130 Greatest Overweight (x) 6 | 1 3 2 3 5 6 3 2 2 2 5 Average Overweight (x) 1 | . 1 1 2 1 1 1 2 1 . 1 Largest Inventory Capacity 25 | 10 15 15 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 12 15 24 25 25 25 25 25 25 25 Most Carried 25 | 3 5 10 20 25 25 25 24 25 25 8 Average Carried 19 | 1 2 7 17 20 22 23 22 23 18 4 Final Capacity 25 | 10 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 3 5 10 20 24 24 25 23 24 9 4 Class Distribution -------------------- 46% | Hacker-Gunner 18% | Hacker-Skirmisher 13% | Hacker-Tank 10% | Hacker-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Matter Collected 13064 | 234 106 520 1170 2021 3628 2374 20 1441 1333 217 Remotely . | . . . . . . . . . . . Salvage Created 16580 | . 79 716 892 1522 4042 4025 . 3118 1910 276 Parts 768 | . 11 53 65 82 180 156 . 156 51 14 Haulers Intercepted 16 | . . 2 3 3 4 3 . 1 . . Recyclers Shooed 17 | . . 1 1 . 11 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 264 | . 2 13 30 38 64 50 . 36 27 4 Melee 15 | . . . . . 7 . . 4 . 4 Guns 99 | . 2 12 . . 5 31 . 32 17 . Cannons 146 | . . 1 30 37 52 18 . . 8 . AOE 4 | . . . . 1 . 1 . . 2 . Classes Destroyed 20 | . 2 6 3 5 4 . . . . . Worker 28 | . . . 1 6 12 2 . 5 1 1 Builder 20 | . . 2 2 . 6 4 . 5 1 . Tunneler 3 | . . . . . 1 1 . . 1 . Hauler 16 | . . 2 3 3 4 3 . 1 . . Recycler 27 | . . 2 . 4 11 6 . 1 3 . Mechanic 5 | . . . . 1 1 2 . 1 . . Operator 8 | . . 1 1 1 2 2 . 1 . . Watcher 24 | . 3 3 4 5 5 3 . 1 . . Swarmer 29 | . 2 6 5 3 6 2 . 2 3 . Cutter 3 | . . . . . 3 . . . . . Grunt 108 | . . 4 13 15 22 29 . 12 13 . Brawler 6 | . . . . 1 3 1 . 1 . . Duelist 3 | . . . 1 1 . . . 1 . . Protector 1 | . . . . 1 . . . . . . Sentry 33 | . . 3 10 4 6 6 . 2 2 . Specialist 6 | . . . . . 6 . . . . . Hunter 30 | . . . 1 3 7 7 . 8 4 . Programmer 40 | . . . . 8 9 5 . 10 4 4 Heavy 4 | . . . . 2 1 . . . 1 . Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 2 5 4 5 11 8 . 10 7 1 Combat Bots Only 7 | . 2 4 4 5 6 6 . 7 7 1 Max Kills in Single Turn 6 | . 1 2 2 3 6 2 . 2 3 1 Gunslinging 1 | . . 1 . . . 1 . 1 . . Exploded 2 | . . . . 1 . 1 . . 2 . Melee 1 | . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Damage Taken 19472 | . 21 319 607 1779 5616 1741 59 2780 4304 2246 Core 2796 | . . 76 84 143 623 164 . 246 370 1090 Absorbed by Shields 216 | . . . . . 216 . . . . . Redirected to Shielding 163 | . 1 10 39 13 . . . 100 . . Regen/Repaired (Parts) 1047 | . . . 226 205 251 . . 365 . . Core Remaining (%) 81 | 100 100 81 84 79 26 83 100 81 . . Volleys Fired 637 | . 11 55 63 94 157 117 . 70 70 . Largest 5 | . 2 3 3 3 4 4 . 5 5 . Hottest 212 | . 40 101 132 136 212 182 . 165 205 . Shots Fired 2229 | . 22 165 189 277 524 461 . 335 256 . Gun 1104 | . 22 149 . . 115 304 . 335 179 . Cannon 1125 | . . 16 189 277 409 157 . . 77 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 2229 | . 22 165 189 277 524 461 . 335 256 . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 50 | . 15 37 16 22 27 50 . 35 22 . Robot Miss Streak 7 | . 1 3 7 5 7 3 . 4 7 . Penetration Max 3 | . . . . . 3 1 . 1 1 . Secondary Targets 18 | . 1 2 . . 1 4 . 10 . . Max Gunslinging Chain 2 | . 1 1 . . 1 1 . 2 . . Shots Hit Robots 1740 | . 19 122 147 201 408 343 . 259 214 27 Core Hits 1115 | . 5 36 159 175 285 144 . 119 182 10 Critical Kills 35 | . . 1 . . 6 8 . 15 5 . Critical Parts Destroyed 45 | . . . . . 5 14 . 17 9 . Critical Strikes 136 | . . 1 2 7 34 29 . 33 22 8 Destroy 82 | . . 1 . . 11 23 . 32 15 . Blast 37 | . . . 2 7 16 6 . . 6 . Sever 17 | . . . . . 7 . . 1 1 8 Melee Attacks 88 | . . . 1 . 42 . . 14 4 27 Impact 4 | . . . . . 4 . . . . . Slashing 80 | . . . 1 . 34 . . 14 4 27 Piercing . | . . . . . . . . . . . Sneak Attacks 20 | . . . . . 13 . . 3 3 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 46240 | . 237 1790 3033 5464 11764 9733 1 7211 5895 1112 Guns 18888 | . 237 1476 . . 1238 6260 . 6054 3623 . Cannons 21655 | . . 314 2952 5105 8163 3341 . . 1780 . Explosions 855 | . . . . 165 690 . . . . . Melee 4000 | . . . . . 1372 . . 1067 451 1110 Ramming 842 | . . . 81 194 301 132 1 90 41 2 Kinetic 40543 | . 237 1790 2952 5105 9401 9601 . 6054 5403 . Thermal 855 | . . . . 165 690 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 444 | . . . . . 444 . . . . . Slashing 3556 | . . . . . 928 . . 1067 451 1110 Piercing . | . . . . . . . . . . . Highest Corruption 28 | . 2 . . 3 5 3 . 9 2 28 Average Corruption 2 | . 1 . . 2 2 1 . 4 1 6 Corruption Purged 5 | . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 154 | . 3 . . 22 56 29 . 25 4 15 Message Errors 36 | . 1 . . 5 11 5 . 5 . 9 Matter Fused 38 | . 2 . . 6 8 9 . 7 2 4 Heat Flow Errors 19 | . . . . 2 11 4 . 2 . . Energy Discharges 14 | . . . . 1 10 3 . . . . Parts Rejected 2 | . . . . . 1 . . 1 . . Parts Fused 3 | . . . . 1 1 1 . . . . Data Loss (minor) 23 | . . . . 2 9 3 . 6 1 2 Data Loss (major) 6 | . . . . 2 1 1 . 2 . . Misfires 4 | . . . . . 4 . . . . . Alerts 2 | . . . . 1 . . . . 1 . Weapon Failures 7 | . . . . 2 . 3 . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 837 | . . 22 9 37 466 41 . 15 237 10 Projectiles 155 | . . 22 . 22 73 38 . . . . Explosions 59 | . . . . . 59 . . . . . Melee 623 | . . . 9 15 334 3 . 15 237 10 Knockbacks 214 | . . . 46 48 79 23 . . 18 . Impact 6 | . . . . 1 3 1 . . 1 . Kinetic 195 | . . . 46 42 72 21 . . 14 . Secondary 13 | . . . . 5 4 1 . . 3 . Self-Inflicted Damage 96 | . . . . 96 . . . . . . Shots 2 | . . . . 2 . . . . . . Rammed 7 | . . . . . . . . . . 7 Targets Rammed 81 | . . . 7 14 31 15 1 5 1 7 Kicked 74 | . . . 7 14 31 15 1 5 1 . Crushed . | . . . . . . . . . . . Highest Temperature 665 | . . 275 350 414 665 222 . 168 86 . Average Temperature 106 | . . 41 96 115 136 84 . 95 25 . Received Heat Transfer 3459 | . . 144 423 387 1184 585 . 319 417 . Effects 41 | . . 1 3 4 33 . . . . . Shutdowns 17 | . . . 1 2 14 . . . . . Energy Bleed 10 | . . 1 2 1 6 . . . . . Interference 9 | . . . . 1 8 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . Impact Corruptions 22 | . . . 2 2 13 2 . 1 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 600 | . . . . 100 500 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Peak Influence 621 | . 98 266 329 379 375 621 126 392 394 45 Initial 126 | . . . 7 33 49 23 126 48 51 8 Average 100 | . 55 99 92 91 66 238 126 130 158 13 Maximum Alert Level 2 | . . 1 1 1 1 2 . 1 1 . Low Security (%) 84 | 100 100 88 91 90 93 44 100 72 71 100 Level 1 13 | . . 11 8 9 6 40 . 27 28 . Level 2 1 | . . . . . . 15 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 86 | . . 2 7 14 24 20 . 10 7 2 Investigation 26 | . . . 1 6 5 9 . 2 3 . Extermination 24 | . . . . 5 9 2 . 4 2 2 Reinforcement 26 | . . 2 3 3 10 5 . 1 2 . Assault . | . . . . . . . . . . . Garrison 10 | . . . 3 . . 4 . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . 1 . 1 . 4 . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Distress Signals 20 | . . 2 1 1 7 6 . 2 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 376 | . 6 22 43 48 105 65 . 47 34 6 Peak Tracking Total 7 | . 2 3 4 5 7 6 . 6 7 3 Tactical Retreats 11 | . . . 2 . 7 1 . 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 12 | . 4 . 2 2 . 1 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . Reprogrammed 10 | . 4 . . . . . . . 6 . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 34 | . . . 1 8 18 5 . . 2 . Max in Single Turn 15 | . . . 1 4 15 3 . . 1 . Garrison Access 4 | . . . 1 . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 53 | . 4 3 7 9 15 8 . 3 4 . Terminals 34 | . 4 3 4 4 8 6 . 1 4 . Fabricators 5 | . . . . 1 3 1 . . . . Repair Stations 7 | . . . 1 3 2 . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access 5 | . . . 1 . 2 1 . 1 . . Total Hacks 199 | . 15 12 23 31 63 27 . 17 11 . Successful 114 | . 12 8 17 16 31 11 . 12 7 . Failed 85 | . 3 4 6 15 32 16 . 5 4 . Catastrophic 6 | . . . 1 3 . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . . . . . 6 5 . 1 . . Terminals 127 | . 15 12 10 13 39 22 . 5 11 . Fabricators 15 | . . . . 1 11 3 . . . . Repair Stations 35 | . . . 7 10 9 . . 9 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . 5 7 . . . . . . Garrison Access 10 | . . . 1 . 4 2 . 3 . . Terminal Hacks 67 | . 12 8 5 4 19 9 . 3 7 . Record 14 | . 3 4 . . 3 1 . . 3 . Part Schematic 5 | . . . . 1 2 2 . . . . Robot Schematic 2 | . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Level Access Points 2 | . . . . . 1 . . 1 . . Branch Access Points 4 | . . 1 1 . . 1 . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 10 | . 2 . . . 4 2 . 1 1 . Disarm Traps 1 | . . . . . 1 . . . . . Reprogram Traps 2 | . 1 . . . . . . . 1 . Dispatch Records 2 | . . 1 . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . Zone Layout 14 | . 3 1 2 . 4 2 . 1 1 . Fabricator Hacks 10 | . . . . 1 7 2 . . . . Load Schematic 5 | . . . . . 4 1 . . . . Build 5 | . . . . 1 3 1 . . . . Repair Station Hacks 26 | . . . 6 9 3 . . 8 . . Scan Component 14 | . . . 3 5 2 . . 4 . . Repair 12 | . . . 3 4 1 . . 4 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 5 2 . . . . . . Insert Component 5 | . . . 3 2 . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 4 | . . . 1 . 2 . . 1 . . Seal Access 4 | . . . 1 . 2 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 39 | . 2 2 4 7 11 8 . 1 4 . Full Trace Events 25 | . . 1 2 6 5 8 . . 3 . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . Robots Built 5 | . . . . 1 2 2 . . . . Authchips . | . . . . . . . . . . . Time 161 | . . . . 27 67 67 . . . . Total Robot Build Rating 17 | . . . . 1 8 8 . . . . Part Schematics Acquired 7 | . . . 2 1 2 2 . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 201 | . . . . . 201 . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . Parts Repaired 12 | . . . 3 4 1 . . 4 . . Time 467 | . . . 102 116 25 . . 224 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . Non-combat 2 | . . . . . 2 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 1 | . . . . . 1 . . . . . no_distress 1 | . . . . . 1 . . . . . find_chute 1 | . . . . . 1 . . . . . find_station 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total Allies 5 | . . . . 1 2 2 . . . . Largest Group 2 | . . . . 1 2 2 . . . . Highest-Rated Group 64 | . . . . 10 64 64 . . . . Highest-Rated Ally 32 | . . . . 10 32 32 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . 8 4 . . . . Total Damage 396 | . . . . . 273 123 . . . . Kills 5 | . . . . . 3 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Turns Passed 19603 | 68 429 1028 1987 3073 7563 2062 147 1657 906 683 Spaces Moved 6532 | 57 197 355 605 1020 2686 618 55 535 285 119 Core 24 | 24 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 6508 | 33 197 355 605 1020 2686 618 55 535 285 119 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 190 260 192 190 190 260 190 120 120 Average Speed 233 | 95 190 235 262 247 234 255 260 196 188 224 Slowest Speed 540 | 120 330 260 330 470 540 338 260 260 260 470 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 45 37 55 29 66 22 2 17 6 8 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . 1 . 4 . . . . . Terrain Destroyed 284 | . . . 8 118 82 61 . 5 10 . Melee 2 | . . . 1 . 1 . . . . . Projectile 140 | . . . 7 19 41 60 . 3 10 . AOE 139 | . . . . 99 40 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total 9038 | 66 228 426 846 1338 3477 788 59 919 482 409 Wait 1278 | . 15 6 129 172 405 . . 224 85 242 Move 6522 | 56 196 354 604 1019 2685 617 54 534 284 119 Hop . | . . . . . . . . . . . Pick Up 67 | 2 2 2 11 10 24 5 1 7 3 . Fast Attach 65 | 7 . 2 7 5 12 4 . 10 9 9 Attach 116 | . 1 2 4 12 45 10 2 15 20 5 Detach 19 | . . 2 2 . 8 3 . 3 1 . Swap 102 | 1 2 3 9 9 46 11 . 19 2 . Drop 53 | . 1 . 4 3 22 6 1 13 3 . Fire 637 | . 11 55 63 94 157 117 . 70 70 . Melee 88 | . . . 1 . 42 . . 14 4 27 Ram 7 | . . . . . . . . . . 7 Kick 74 | . . . 7 14 31 15 1 5 1 . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . Rewire 5 | . . . 5 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 16) 69 | -11/Junkyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Build established: Hacker-Mutant 439 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Discovered exit to Materials (range 9) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 582 | -9/Materials | Identified exit to Mines 582 | -9/Materials | Discovered exit to Mines (range 16) 802 | -9/Materials | Build established: Hacker-Tank 1497 | -9/Materials | Identified exit to Materials 1497 | -9/Materials | Discovered exit to Materials (range 6) 1526 | -9/Materials | Entered another Materials area 1526 | -8/Materials | Evolved 2 slots: Propulsion x2 1831 | -8/Materials | Garrison activated, responded to threat 1960 | -8/Materials | Garrison activated, responded to threat 2444 | -8/Materials | Garrison activated, responded to threat 3178 | -8/Materials | Build established: Hacker-Skirmisher 3363 | -8/Materials | Repaired Aluminum Leg 3403 | -8/Materials | Repaired Assault Cannon 3442 | -8/Materials | Repaired Titanium Leg 3449 | -8/Materials | Identified exit to Factory 3449 | -8/Materials | Discovered exit to Factory (range 3) 3513 | -8/Materials | Entered Factory 3513 | -7/Factory | Evolved 2 slots: Utility x2 3810 | -7/Factory | Build established: Hacker-Gunner 4438 | -7/Factory | Repaired Aluminum Leg 4466 | -7/Factory | Repaired Aluminum Leg 4637 | -7/Factory | Identified exit to Lower Caves 4637 | -7/Factory | Discovered exit to Lower Caves (range 9) 5110 | -7/Factory | Cargo convoy interrupted 5159 | -7/Factory | Fabricated T-07 Excavator (x1) 5881 | -7/Factory | Repaired Assault Cannon 5909 | -7/Factory | Repaired Structural Scanner 6358 | -7/Factory | Lost 7 parts (1p4n1u1w) 6405 | -7/Factory | Identified exit to Factory 6405 | -7/Factory | Discovered exit to Factory (range 12) 6586 | -7/Factory | Entered another Factory area 6586 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6755 | -6/Factory | Lost 3 parts (2n1w) 7124 | -6/Factory | Build established: Hacker-Skirmisher 7318 | -6/Factory | Cargo convoy interrupted 7413 | -6/Factory | Lost 7 parts (2p1n4w) 7496 | -6/Factory | Lost 3 parts (1n1u1w) 10223 | -6/Factory | Spotted B-75 Beast 10311 | -6/Factory | Destroyed B-75 Beast 10569 | -6/Factory | Lost 9 parts (3p2n4w) 10733 | -6/Factory | Fabricated Cld. Deuterium Engine? 10739 | -6/Factory | Lost 5 parts (2u3w) 10969 | -6/Factory | Fabricated Cld. Deuterium Engine (x1) 11111 | -6/Factory | Build established: Hacker-Gunner 11348 | -6/Factory | Found Prototype Processor 11349 | -6/Factory | Identified Exp. Targeting Computer 11786 | -6/Factory | Core integrity fell below 50% 12358 | -6/Factory | Build established: Hacker-Mutant 12417 | -6/Factory | Fabricated Y-54 Guardian (x2) 12873 | -6/Factory | Build established: Hacker-Gunner 13202 | -6/Factory | Repaired Arm. Leg 13490 | -6/Factory | Identified exit to Factory 14149 | -6/Factory | Entered another Factory area 14149 | -5/Factory | Evolved 2 slots: Utility x2 14724 | -5/Factory | Garrison activated, responded to threat 15065 | -5/Factory | Garrison activated, responded to threat 15291 | -5/Factory | Fabricated Y-54 Guardian (x2) 15554 | -5/Factory | Identified exit to Upper Caves 16100 | -5/Factory | Identified exit to Factory 16100 | -5/Factory | Discovered exit to Factory (range 22) 16211 | -5/Factory | Entered another Factory area 16211 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16293 | -4/Factory | Identified exit to Research 16293 | -4/Factory | Discovered exit to Research (range 17) 16358 | -4/Factory | Entered Research 16358 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16681 | -3/Research | Found Prototype Slashing Weapon 16849 | -3/Research | Identified exit to Research 16861 | -3/Research | Spotted B-86 Titan 17146 | -3/Research | Found Prototype Device 17147 | -3/Research | Identified Exp. Thermal Shield 17272 | -3/Research | Repaired Imp. Cooling System 17329 | -3/Research | Repaired KE Penetrator 17411 | -3/Research | Repaired Cold Fusion Reactor 17456 | -3/Research | Repaired Matter Filter 17484 | -3/Research | Garrison activated, responded to threat 17554 | -3/Research | Lost 4 parts (1p2u1w) 17566 | -3/Research | Destroyed 7 combat bots 17681 | -3/Research | Garrison activated, responded to threat 17785 | -3/Research | Garrison activated, responded to threat 17818 | -3/Research | Identified Centrium Greatsword 17863 | -3/Research | Lost 4 parts (1p3u) 18015 | -3/Research | Entered another Research area 18015 | -2/Research | Evolved 2 slots: Propulsion x2 18123 | -2/Research | Build established: Scavenger-Gladiator 18227 | -2/Research | Found Unknown Device 18234 | -2/Research | Identified Quantum Capacitor 18426 | -2/Research | Destroyed 7 combat bots 18428 | -2/Research | Lost 5 parts (2p1u2w) 18666 | -2/Research | Lost 11 parts (2p2n4u3w) 18681 | -2/Research | Build established: Scavenger-Gunner 18753 | -2/Research | Identified exit to Testing 18848 | -2/Research | Lost 20 parts (3p4n4u9w) 18921 | -2/Research | Entered Testing 19212 | -2/Testing | Build established: Scavenger-Mutant 19304 | -2/Testing | Lost 3 parts (3n) 19370 | -2/Testing | Lost 3 parts (1p2n) 19511 | -2/Testing | System corruption reached 10% 19538 | -2/Testing | Core integrity fell below 50% 19560 | -2/Testing | Lost 9 parts (3p1n3u2w) 19578 | -2/Testing | Core integrity fell below 20% 19604 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19509_ P-80 Master Adv. Remote Datajack severed. 19511_ Gamma Rifle destroyed. 19516_ Power Sword destroyed. 19516_ Slammed into P-80 Master. 19523_ Mic. Antimatter Reactor destroyed. 19526_ Sml. Battery destroyed. 19527_ LZX GK4YYE>DVZFRBOXYCBUXGS=BM G 19529_ Mic. Antimatter Reactor destroyed. 19533_ Slammed into P-80 Master. 19556_ KWWWWSTO :FG:LTORMLVLND7,&UN4Z7KI4E|A 19560_ Slammed into P-80 Master. 19560_ Destabilizing: System corrupted (+1). 19571_ 19601_ Acquired 1 matter. 19604_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???##???????????????????????? | | ??? ???????????????????????? | | ??? ???????????????????????? | | ??? ???????????????????????? | | ??? ???????????????????????? | | ???#/##+#???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???#=! ######% #??????????? | | ???#[! +??????????? | | ???#p######### #??????????? | | ???#%#??????????????????????? | | ???#!#??????????????????????? | | ???#|#??????????????????????? | | ???#%#?########+#???????????? | | ???# #?# ######??????? | | ???#@#?# # #??????? | | ???#p#?# # ^ #??????? | | ???#=#?# # ^ ^#### ### | | ???#=#?# + | | ???#=###= # | | ???#= +[ # | | ???# ### # | | ???# #?# # ###+#### | | ???# #?######+### #??????? | | ???# #??????# #?# #??????? | | ???# ######## ### #??????? | | ???# #??????? | | ???#### #??????? | | ??######+###+#### #??????? | | ??# ## #??????? | | ??# #? #??????? | | ??# """ """ #? +??????? | | ??# """" "?" #? ###??????? | | ??# """ """ #? #????????? | | ??# #? #????????? | | ??###############?+#????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 65 Energy Generation 60 Energy Capacity 680 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 12 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Cld. Deuterium Engine | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Energy Well | -7/Factory | Hacked Exp. Heat Sink | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Graphene Brace | -5/Factory | Hacked Adv. Cooling System | -5/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Cld. Deuterium Engine | x1 | -6/Factory Cld. Deuterium Engine | x1 | -6/Factory Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumGaussClaws Manual? 0 Play Time 02:15:57 Cumulative 1545.5 hours Start 2023.11.11 @ 21:36:53 End 2023.11.13 @ 08:43:13 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 914 Rogue 62 Adventurer 0 Explorer 852 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79190013-08b8-42e6-ac72-ceda1a806f1d