Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.15 @ 14:04:43 Player: Weird_Skeleton Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (367) 367 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 198/400 Matter 121/300 Energy 52/100 System Corruption 1% Temperature Cool (108) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Ion Engine Large Storage Unit Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Autogun Grenade Launcher > --- INVENTORY -------- Ion Engine Large Storage Unit System Shield Ion Cannon Mining Laser Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 17 | 6 7 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 79 | . 95 51 Engine 11 | . 14 7 Leg 20 | . 28 7 Device 6 | . 9 3 Storage 12 | . 14 11 Energy Cannon 1 | . . 3 Ballistic Gun 17 | . 20 13 Launcher 5 | . 5 6 Naked Turns . | . . . Heaviest Build 17 | 12 15 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 2 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 4 6 Average Carried 3 | 2 2 4 Final Capacity 6 | 6 6 6 Final Carried 4 | 2 4 4 Class Distribution -------------------- 85% | Mutant 8% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 342 | 151 158 33 Remotely . | . . . Salvage Created 363 | . 246 117 Parts 32 | . 20 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 7 5 Melee 1 | . 1 . Guns 6 | . 3 3 Cannons 2 | . . 2 AOE 3 | . 3 . Classes Destroyed 3 | . 2 1 Watcher 2 | . 2 . Swarmer 4 | . . 4 Grunt 8 | . 7 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1334 | . 611 723 Core 296 | . 94 202 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 63 | . 38 25 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 100 | . 73 27 Gun 75 | . 63 12 Cannon 15 | . . 15 Launcher 10 | . 10 . Special . | . . . Kinetic 70 | . 58 12 Thermal 20 | . 5 15 Explosive 10 | . 10 . Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 63 | . 50 13 Core Hits 25 | . 17 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1051 | . 773 278 Guns 618 | . 476 142 Cannons 114 | . . 114 Explosions 287 | . 287 . Melee . | . . . Ramming 32 | . 10 22 Kinetic 560 | . 418 142 Thermal 172 | . 58 114 Explosive 287 | . 287 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . 32 6 Shots 3 | . 3 . Rammed 24 | . . 24 Targets Rammed 26 | . 1 25 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 99 | . 39 99 Average Temperature 23 | . 14 35 Received Heat Transfer 420 | . 327 93 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 310 | . 125 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 244 | . 244 142 Average Influence 111 | . 126 116 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 80 100 Level 1 11 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 16 8 Peak Tracking Total 6 | . 6 4 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 632 | 58 367 207 Spaces Moved 301 | 37 199 65 Core 32 | 14 . 18 Treads . | . . . Legs 269 | 23 199 47 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 120 120 145 Slowest Speed 250 | 150 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 43 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 48 | . 46 2 Melee . | . . . Projectile 2 | . . 2 AOE 46 | . 46 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 430 | 50 254 126 Wait . | . . . Move 299 | 36 198 65 Hop . | . . . Pick Up 21 | 8 8 5 Fast Attach . | . . . Attach 12 | 6 3 3 Detach . | . . . Swap 5 | . 4 1 Drop 4 | . 2 2 Fire 63 | . 38 25 Melee . | . . . Ram 22 | . . 22 Kick 4 | . 1 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 573 | -9/Materials | Lost 6 parts (1p2n1u2w) 630 | -9/Materials | Core integrity fell below 50% 633 | -9/Materials | Self-destructed Last Messages --------------- 00570_ Destabilizing: Short circuit. 00570_ Broken Autogun permanently disabled. 00571_ S-10 Pest IFF system glitched. 00576_ Broken Autogun destroyed. 00577_ S-10 Pest destroyed. 00579_ Acquired 20 matter. 00580_ R-06 Scavenger collects Lgt. Assault Rifle. 00582_ W-16 Scout sends out distress signal. 00585_ Acquired Lgt. Ion Engine. 00587_ System corrupted: Component data lost. 00601_ R-06 Scavenger collects Flight Unit. 00603_ Acquired 13 matter. 00604_ K-01 Serf collects debris. 00620_ Lgt. Ion Engine destroyed. 00621_ G-34 Mercenary destroyed. 00622_ K-01 Serf collects debris. 00628_ R-06 Scavenger collects Aluminum Leg. 00629_ W-16 Scout sends out distress signal. 00632_ R-06 Scavenger collects Aluminum Leg. 00633_ Ion Cannon destroyed. 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[ #?????????????????????????? | | ????????########?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 191 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringFireProtection Manual? 0 Play Time 00:11:30 Cumulative 3.0 hours Start 2020.01.15 @ 13:52:28 End 2020.01.15 @ 14:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07d6e5ca-4b2d-424f-bf7b-9a5226643537