Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 19:50:37 Player: AngelSpirit Result: Destroyed by 3K-S9B(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (258) 1290 Value Destroyed (8122) 8122 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (3927) 3927 TOTAL SCORE: 18679 Bonus ------- High Alert Combat Kills 587 Follower Combat Kills 340 Delivered SUBCON Basin 2000 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 150/150 System Corruption 0% Temperature Warm (122) Movement Walking (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Compressor-Fission Core > --- PROPULSION (4) --- FC-Combat Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Experimental Heat Sink Core Analyzer Experimental Reaction Control System > --- WEAPON (4) ------- Hvy. Energy Caster Construct/C > --- INVENTORY (5) ---- Zionite Biocell (600) Advanced Phase Shifter Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Compressor-Fission Core > --- PROPULSION ------- FC-Combat Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Core Analyzer Experimental Reaction Control System Advanced Phase Shifter > --- WEAPON ----------- Hvy. Energy Caster Construct/C > --- INVENTORY -------- Hardened Medium Armor Plating Tearclaws [Rating: 107] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Spiked Treads Leg Constructs Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Tearclaws Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 5 . . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 145 | 7 7 8 20 8 38 7 22 5 2 11 10 Power 8 | 1 1 2 2 . 1 . 1 . . . . Engine 5 | 1 1 1 2 . . . . . . . . Core 3 | . . 1 . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 2 3 5 1 1 . 1 . . . . Treads 1 | . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 12 | 2 2 3 4 1 . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 1 | . . . . . 1 . . . . . . Utility 83 | 2 1 1 3 7 28 3 12 4 1 11 10 Device 31 | 1 . 1 . 1 11 2 5 2 1 2 5 Storage 10 | 1 . . 1 2 4 . 1 . . . 1 Processor 11 | . . . . . 3 . 2 . . 6 . Hackware 6 | . . . . 1 3 . 2 . . . . Protection 25 | . 1 . 2 3 7 1 2 2 . 3 4 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 3 2 10 . 8 4 8 1 1 . . Energy Gun 5 | . 1 . 2 . . 2 . . . . . Energy Cannon 10 | . . . 3 . 3 1 3 . . . . Ballistic Gun 10 | 2 1 1 3 . 1 1 1 . . . . Ballistic Cannon 3 | . 1 . . . 1 . 1 . . . . Launcher 6 | . . 1 1 . 1 . 2 1 . . . Special Weapon 3 | . . . . . 2 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 11 . 1 1 . 4 6 Parts Lost 27 | . 3 4 4 . 9 . 3 . . 2 2 Power 5 | . 1 . 2 . 1 . 1 . . . . Propulsion 9 | . 1 3 1 . 3 . 1 . . . . Utility 7 | . . . . . 3 . . . . 2 2 Weapon 6 | . 1 1 1 . 2 . 1 . . . . Highest Loss Streak 5 | . 2 4 2 . 5 . 2 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 5 7 8 5 12 17 18 21 23 17 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 2 . . . 1 . 3 . . Utility 7 | . 1 2 3 1 7 11 14 15 15 14 3 Weapon 2 | . 2 2 2 2 3 4 2 5 3 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 68 | . . . 9 22 2 3 8 3 5 9 7 Power 1 | . . . . 1 . . . . . . . Propulsion 20 | . . . 1 9 . 2 3 . 3 2 . Utility 17 | . . . 1 2 . . 5 2 . 1 6 Weapon 29 | . . . 6 10 2 1 . 1 2 6 1 Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 71 | . 99 95 85 74 62 69 68 57 60 54 49 Engine 6 | . 13 5 12 13 3 6 2 . . . . Core 2 | . . 8 . . 1 . 3 6 6 6 6 Treads 1 | . . . 4 1 2 5 3 . . . . Wheel 10 | . 27 23 23 19 . . . . . . . Hover 1 | . . . . . 2 . 5 6 6 . . Device 9 | . 10 13 1 6 15 26 12 12 13 13 19 Storage 6 | . 14 14 8 5 4 6 6 6 6 6 . Processor 5 | . . . . . 8 6 12 12 12 10 6 Hackware 1 | . . . . 2 4 . 5 . . . . Protection 3 | . 3 . 5 3 3 . 1 5 4 1 4 Energy Gun 3 | . 6 12 9 . . 4 . . . . . Energy Cannon 4 | . . . 4 8 5 4 2 1 5 5 6 Ballistic Gun 5 | . 14 14 13 7 . . 3 1 . . . Ballistic Cannon 1 | . 6 . . 3 1 1 3 2 . . . Peak Build Rating 107 | 7 10 12 35 40 87 104 99 94 99 104 107 Average Rating 55 | 5 8 10 18 21 71 97 90 83 95 98 94 On Entrance 54 | . 7 9 12 35 40 84 93 93 83 96 97 Avg Prop Armor Cover (%) 4 | . . . 5 . . . 4 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 217 | 12 17 18 217 217 126 78 113 114 127 110 82 Greatest Support 129 | 26 26 26 36 41 116 129 129 128 78 95 95 Greatest Overweight (x) 21 | . 1 1 21 6 1 . 1 1 1 1 . Average Overweight (x) . | . . . 3 . . . . . 1 . . Largest Inventory Capacity 35 | 8 8 8 35 35 25 20 25 25 25 25 20 Average Capacity 17 | 7 8 8 20 11 15 19 20 25 25 20 6 Most Carried 35 | . 8 8 35 35 20 20 25 25 25 25 19 Average Carried 14 | . 5 7 14 6 12 18 20 23 24 19 4 Final Capacity 35 | 8 8 8 35 5 15 20 25 25 25 20 5 Final Carried 35 | . 8 8 35 5 15 17 25 22 25 19 3 Scrap Engine Consumption 169 | . . . . 44 44 13 24 13 14 17 . Constructs Created 7 | . . . . 3 2 . 2 . . . . Constructs Modified 66 | . . . . 14 15 9 1 12 4 11 . Class Distribution -------------------- 55% | Construct 13% | Hauler-Mutant 11% | Mutant 8% | Subdweller-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Matter Collected 7670 | 239 600 247 621 181 1132 286 1576 329 370 1766 323 Remotely . | . . . . . . . . . . . . Salvage Created 10566 | 51 662 147 902 660 2892 . 1673 248 786 2032 513 Parts 503 | 6 38 13 50 31 104 . 72 11 28 107 43 Haulers Intercepted 8 | . 1 . . . 6 . 1 . . . . Recyclers Shooed 6 | . . . . . 4 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 5 . . . . 9 8 2 . Prevented 15 | . . . . . . . . . 15 . . Parts Restored 1 | . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 159 | . 15 17 21 6 37 . 23 7 16 9 8 Melee 1 | . . . 1 . . . . . . . . Guns 31 | . 10 2 12 1 . . 6 . . . . Cannons 73 | . 5 . 6 5 22 . 14 1 8 4 8 AOE 40 | . . 15 1 . 10 . 3 6 5 . . Classes Destroyed 30 | 1 5 3 6 2 5 . . 1 2 4 1 Worker 9 | . . 1 . . 5 . 3 . . . . Builder 6 | . . 1 . . 2 . 3 . . . . Tunneler 5 | 3 . 2 . . . . . . . . . Hauler 8 | . 1 . . . 6 . 1 . . . . Recycler 12 | . 1 . . 3 6 . 2 . . . . Minesweeper 3 | . . . . . . . . 3 . . . Mechanic 2 | . . . . . 1 . 1 . . . . Operator 3 | . 1 . . . . . 2 . . . . Turret 2 | . . . 2 . . . . . . . . Watcher 6 | . 1 . . . 3 . 2 . . . . Swarmer 19 | . . . 1 . 4 . 3 7 4 . . Grunt 43 | . 15 1 2 . 15 . 7 . 3 . . Brawler 3 | . . . . . . . . . 3 . . Duelist 2 | . . . . . 1 . . . 1 . . Sentry 11 | . . . 1 3 2 . 4 . 1 . . Specialist 1 | . . . . . 1 . . . . . . Hunter 9 | . . . . . 6 . 1 . 2 . . Programmer 16 | . . . . . 8 . 7 . 1 . . Artisan 2 | . . . 2 . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . Subdweller 17 | . . . 17 . . . . . . . . Scientist 2 | . . . . 2 . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . Zionite 72 | . . . . . . . . . . 72 . Z-Technician 5 | . . . . . . . . . . . 5 Z-Light 7 | . . . . . . . . . . . 7 Tinkerer 7 | . . . . . . . . . . 7 . Thief 1 | . . . . . . . . . 1 . . Assembled 18 | . . 17 . . . . 1 . . . . Thug 1 | . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . 2 . Mutant 5 | . . . . . . . . . . 5 . Best Kill Streak 17 | 3 7 16 3 2 13 . 4 4 5 17 5 Combat Bots Only 16 | . 4 16 2 1 7 . 3 4 5 1 5 Max Kills in Single Turn 5 | 1 2 2 2 2 5 . 3 2 3 2 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 1 . 3 . 2 2 3 . . Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Hostile Shots Fired 964 | . 62 35 77 17 311 . 248 8 59 75 72 Missed 334 | . 20 11 25 5 93 . 101 3 19 37 20 Hits 630 | . 42 24 52 12 218 . 147 5 40 38 52 Melee 8 | . . 1 . . 6 . . . 1 . . Projectile 622 | . 42 23 52 12 212 . 147 5 39 38 52 Critical Strikes 19 | . 1 . 1 1 7 . 5 . 3 1 . Part Disruptions 3 | . . 1 . . . . 1 1 . . . Damage Taken 10755 | . 518 414 963 208 3858 37 2169 205 659 475 1249 Core 1060 | . 50 29 74 49 383 . 254 . 30 55 136 Absorbed by Shields 336 | . . . . . . . . . 36 72 228 Ignored by Resistances 154 | . . . . . . . 14 . . 2 138 Regen/Repaired (Parts) 2416 | . . . . 5 903 361 240 353 163 391 . Core Remaining (%) 59 | 100 . . . 19 . . . . . . . Volleys Fired 927 | 14 56 30 99 24 176 3 157 33 32 264 39 Largest 3 | 2 2 2 2 2 1 2 3 1 1 1 1 Hottest 196 | 40 85 95 160 110 105 115 196 43 98 196 118 Shots Fired 1074 | 28 111 45 144 37 174 4 165 33 30 264 39 Gun 341 | 28 64 32 114 20 1 1 65 16 . . . Cannon 635 | . 47 . 26 17 164 1 94 13 26 208 39 Launcher 95 | . . 13 4 . 8 . 6 4 4 56 . Special 3 | . . . . . 1 2 . . . . . Kinetic 432 | 28 103 23 65 22 34 . 136 17 4 . . Thermal 302 | . 8 9 79 15 98 2 23 12 . 17 39 Explosive 82 | . . 13 . . . . 5 4 4 56 . Electromagnetic 255 | . . . . . 41 . 1 . 22 191 . Robot Hit Streak 24 | 5 7 9 24 8 13 10 13 7 19 10 3 Robot Miss Streak 11 | 3 5 5 2 3 11 . 7 4 4 6 6 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 581 | 17 69 16 72 21 107 4 99 16 25 122 13 Core Hits 452 | 6 33 47 35 12 109 1 76 17 28 77 11 Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . 3 . 1 . 3 . . . . . . Burn 3 | . . . . . 3 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . Melee Attacks 9 | . . . 9 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 9 | . . . 9 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 32056 | 185 1030 1265 1944 532 7442 63 5166 992 1751 8292 3394 Guns 3560 | 185 601 247 991 183 . 33 1027 293 . . . Cannons 18764 | . 429 . 361 349 4628 30 2892 160 1160 7121 1634 Explosions 9422 | . . 1018 337 . 2814 . 1192 539 591 1171 1760 Melee 255 | . . . 255 . . . . . . . . Ramming 55 | . . . . . . . 55 . . . . Kinetic 9217 | 185 934 173 870 183 2635 . 3816 306 115 . . Thermal 8901 | . 96 74 819 349 2992 63 352 147 . 615 3394 Explosive 4696 | . . 1018 . . 511 . 866 539 591 1171 . Electromagnetic 8932 | . . . . . 1304 . 77 . 1045 6506 . Impact . | . . . . . . . . . . . . Slashing 255 | . . . 255 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . 2 2 2 11 11 17 17 17 17 . Average Corruption 7 | . . 2 2 2 5 11 14 17 17 17 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 405 | . . 2 75 38 65 22 83 49 70 1 . Message Errors 103 | . . . 25 7 11 5 21 15 19 . . Matter Fused 98 | . . . 16 9 16 13 18 8 18 . . Heat Flow Errors 56 | . . . 13 6 7 2 10 8 10 . . Energy Discharges 41 | . . . 4 9 10 . 7 3 8 . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 2 | . . . 1 . . . . . 1 . . Data Loss (minor) 49 | . . 2 6 2 11 1 12 7 7 1 . Data Loss (major) 17 | . . . 4 2 3 1 4 2 1 . . Misfires 7 | . . . 3 . 3 . . 1 . . . Alerts 14 | . . . 3 2 . . 1 4 4 . . Misdirections 7 | . . . . . . . 7 . . . . Weapon Failures 10 | . . . . 1 4 . 2 1 2 . . Overload Shots 7 | . . . . . 4 . . . . 3 . Overflow Damage 2177 | . . 5 48 . 383 . 448 53 34 525 681 Projectiles 1345 | . . . . . 315 . 416 . 1 507 106 Explosions 832 | . . 5 48 . 68 . 32 53 33 18 575 Melee . | . . . . . . . . . . . . Knockbacks 25 | . 6 . . . 1 . 15 . 3 . . Impact . | . . . . . . . . . . . . Kinetic 22 | . 5 . . . 1 . 13 . 3 . . Secondary 3 | . 1 . . . . . 2 . . . . Self-Inflicted Damage 326 | . . 61 . . 180 . 64 . . 21 . Shots 8 | . . 2 . . 4 . 1 . . 1 . Rammed 2 | . . . . . . . 2 . . . . Targets Rammed 4 | . . . . . . . 4 . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . Highest Temperature 459 | . 240 126 243 259 320 142 408 256 337 459 279 Average Temperature 87 | . 56 31 82 86 69 64 95 112 107 96 112 Received Heat Transfer 2428 | . 300 80 168 93 669 . 531 . 132 66 389 Effects 3 | . . . . . . . 1 . . 2 . Shutdowns 2 | . . . . . . . 1 . . 1 . Matter Decay 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 25 | . . . . . 6 . . . 3 16 . Combat Hostiles 13 | . . . . . 5 . . . 3 5 . Parts Fried 60 | . . . . . 12 . . . 9 39 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 12 | . . 1 3 2 3 . . . . . 3 Heat Transferred 5926 | . 222 185 1080 421 2549 125 300 250 . 259 535 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Maximum Alert Level 3 | . . . . . 3 1 3 . . . . Low Security (%) 75 | 100 100 100 . 100 63 58 30 . . . . Level 1 9 | . . . . . 8 41 25 . . . . Level 2 9 | . . . . . 4 . 42 . . . . Level 3 5 | . . . . . 22 . 1 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1057 | 15 198 58 . 69 1057 327 737 . . . . Initial 327 | . 3 10 . . 150 327 28 . . . . Average 158 | 2 98 8 . 6 296 178 338 . . . . Influence Increases 4967 | 15 467 129 130 232 1754 40 1567 200 418 15 . Destroy 0b10 Robot/C 2240 | . 300 40 120 60 760 . 520 140 300 . . Destroy 0b10 Robot/NC 300 | 15 20 25 . 15 115 . 70 25 . 15 . Destroy Leader 486 | . 54 10 10 . 176 . 176 20 40 . . Allied During Kill 92 | . . 8 . . . . 81 . 3 . . Successful Hack 242 | . 31 . . 31 50 . 130 . . . . Select Force Hacks 150 | . 60 . . 90 . . . . . . . Disable Machine 375 | . . . . 30 120 . 225 . . . . Destroy Structure 377 | . 2 46 . 6 128 40 155 . . . . Advance Influence 150 | . . . . . 150 . . . . . . Partial Spotted 60 | . . . . . 15 . 45 . . . . Lose Combat Pursuer 495 | . . . . . 240 . 165 15 75 . . Influence Decreases 4967 | 10 443 158 130 231 820 934 871 738 523 100 9 Entered New Map 1058 | . 2 19 . . 1 608 13 274 38 94 9 Time Decay 3257 | 10 411 87 110 231 569 286 598 464 485 6 . Lost Part 184 | . 30 14 20 . 90 . 30 . . . . Lost Ally 168 | . . 38 . . 10 40 80 . . . . Purge Threat 300 | . . . . . 150 . 150 . . . . Squads Dispatched 38 | . 5 . . . 12 . 20 . 1 . . Investigation 11 | . 3 . . . 2 . 6 . . . . Extermination 11 | . . . . . 5 . 6 . . . . Reinforcement 14 | . 2 . . . 5 . 7 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 . . . . Haulers Reinforced 4 | . . . . . 4 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Distress Signals 11 | . 3 . . . 1 . 7 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 313 | . 23 22 23 6 65 5 77 8 20 55 9 Peak Tracking Total 15 | . 5 15 3 2 12 5 8 4 6 4 5 Tactical Retreats 36 | . . 1 . . 8 . 12 1 4 10 . ECM-based Alert Blocks 6 | . . . . . . . 6 . . . . Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Traps Triggered 16 | . 1 . 1 . 5 . 7 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 7 | . . . 1 . . . . 7 6 6 6 Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Machines Disabled 38 | . . . 4 2 8 . 15 . 1 6 2 Max in Single Turn 7 | . . . 1 1 3 . 7 . 1 1 2 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Machines Accessed 64 | . 8 . 4 12 17 . 23 . . . . Terminals 32 | . 5 . . 6 8 . 13 . . . . Fabricators 4 | . . . . . 2 . 2 . . . . Repair Stations 3 | . 1 . . . 1 . 1 . . . . Recycling Units 12 | . 2 . . 5 3 . 2 . . . . Scanalyzers 5 | . . . . . 2 . 3 . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . Total Hacks 175 | . 20 . 8 37 46 . 64 . . . . Successful 100 | . 8 . 8 27 24 . 33 . . . . Failed 74 | . 12 . . 9 22 . 31 . . . . Catastrophic 14 | . 2 . . . 6 . 6 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 85 | . 14 . . 31 23 . 17 . . . . Terminals 92 | . 15 . . 25 21 . 31 . . . . Fabricators 15 | . . . . . 11 . 4 . . . . Repair Stations 9 | . 3 . . . 3 . 3 . . . . Recycling Units 21 | . 2 . . 10 6 . 3 . . . . Scanalyzers 23 | . . . . . 4 . 19 . . . . Garrison Access 5 | . . . . . 1 . 4 . . . . Terminal Hacks 33 | . 4 . 8 9 3 . 9 . . . . Record 5 | . . . 5 . . . . . . . . Part Schematic 3 | . . . . 3 . . . . . . . Robot Schematic 2 | . 1 . . 1 . . . . . . . Prototype ID Bank 3 | . . . . 3 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Registered Components 2 | . . . . . 1 . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Release Object 3 | . . . 1 2 . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 6 | . 1 . . . 2 . 3 . . . . Scan Component 3 | . . . . . 1 . 2 . . . . Repair 2 | . . . . . 1 . 1 . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 . . . . Retrieve Components 2 | . . . . 1 . . 1 . . . . Scanalyzer 18 | . . . . . 4 . 14 . . . . Insert Component 8 | . . . . . 2 . 6 . . . . Analyze 10 | . . . . . 2 . 8 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 36 | . 3 . . 17 10 . 6 . . . . Terminals 17 | . 1 . . 10 2 . 4 . . . . Track 2 | . . . . . 1 . 1 . . . . Botnet 10 | . 1 . . 5 1 . 3 . . . . Skim 5 | . . . . 5 . . . . . . . Fabricators 6 | . . . . . 6 . . . . . . Report 1 | . . . . . 1 . . . . . . Prioritize 1 | . . . . . 1 . . . . . . Liberate 1 | . . . . . 1 . . . . . . Haulers 2 | . . . . . 2 . . . . . . Recompile 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 2 . . 7 2 . 2 . . . . Monitor 1 | . . . . . 1 . . . . . . Reject 3 | . . . . 3 . . . . . . . Recyclers 3 | . . . . . 1 . 2 . . . . Mask 1 | . . . . 1 . . . . . . . Tunnel 5 | . 2 . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 46 | . 5 . . 8 12 . 21 . . . . Full Trace Events 6 | . . . . . . . 6 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . 1 . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . 3 2 . 3 . . 13 . Parts Built 2 | . . . . . 2 . . . . . . Authchips 1 | . . . . . 1 . . . . . . Time 18 | . . . . . 18 . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . Time 162 | . . . . . 26 . 136 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . . 1 . . 10 . . . . Parts Scanalyzed 6 | . . . . . 2 . 4 . . . . Part Schematics Acquired 5 | . . . . . 2 . 3 . . . . Parts Damaged 2 | . . . . . . . 2 . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . parse_system 2 | . . . . . . 2 . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Total Allies 27 | . . 3 . . 3 20 . . 1 . . Largest Group 20 | . . 3 . . 3 20 5 . 1 1 . Highest-Rated Group 715 | . . 40 . . 87 715 125 . 30 30 . Highest-Rated Ally 50 | . . 16 . . 29 50 25 . 30 30 . Total Orders 6 | . . . . . 2 . . . . 4 . STAY 2 | . . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . . 2 . EXPLORE 1 | . . . . . 1 . . . . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks 197 | . . 37 . . 11 101 43 . 2 3 . Total Damage 4702 | . . 324 . . 168 3465 649 . 33 63 . Kills 17 | . . 5 . . 1 6 5 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Active Infowar (turns) 10204 | 4 776 423 351 . 1841 97 1782 1163 1350 2417 . Optics 3407 | . . . . . 1191 . . . . 2216 . Sensors 5729 | . . . . . 1276 97 1642 1163 1350 201 . Seismic 1916 | 4 776 423 351 . 362 . . . . . . Machine Analysis 826 | . . . . . . . 826 . . . . ECM 23 | . . . . . . . 23 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 1 . . . . 2 2 . . Drone Launches 2 | . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Turns Passed 20614 | 88 1037 452 4807 3406 2203 628 1912 1168 1579 2953 381 Spaces Moved 16037 | 44 557 376 3068 2050 2072 547 2171 1032 985 2756 379 Core 5 | 3 . . . 2 . . . . . . . Treads 2483 | . . . . 12 674 453 1344 . . . . Legs 2302 | . . . . 129 462 94 . . . 1238 379 Wheels 5949 | 41 557 376 3068 1907 . . . . . . . Hover 3798 | . . . . . 936 . 827 1032 985 18 . Flight 1500 | . . . . . . . . . . 1500 . Fastest Speed 47 | 50 90 90 90 82 61 54 54 47 129 50 50 Average Speed 88 | 87 90 93 134 105 72 58 56 100 129 55 50 Slowest Speed 395 | 100 95 115 395 177 109 69 109 129 129 129 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 71 | 3 94 56 95 99 50 91 65 95 81 91 41 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 10 | . 2 1 2 5 . . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . 1 . Scrap Searched 27 | . . 1 15 . . . . 4 5 2 . Spaces Dug 89 | . . . 11 3 23 . 26 15 10 . 1 Terrain Destroyed 809 | . . 80 52 6 160 . 167 66 54 210 14 Melee 2 | . . . 2 . . . . . . . . Projectile 176 | . . 1 9 6 48 . 76 8 . 14 14 AOE 630 | . . 79 41 . 112 . 90 58 54 196 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Zio Dee Total 21304 | 64 976 427 3605 3272 2583 846 2689 1132 1261 3908 541 Wait 3619 | . 331 3 326 1124 199 262 254 35 211 805 69 Move 16027 | 43 556 375 3067 2049 2072 546 2170 1031 984 2755 379 Hop . | . . . . . . . . . . . . Pick Up 160 | . 8 4 30 24 31 7 25 2 9 17 3 Fast Attach 103 | 7 5 3 14 4 20 3 13 6 1 13 14 Attach 42 | . 1 3 5 1 14 . . 3 2 11 2 Detach 26 | . 3 . 2 . 6 1 1 5 1 5 2 Swap 133 | . 13 5 9 3 33 15 38 4 6 5 2 Drop 238 | . 3 4 35 43 32 9 27 13 8 33 31 Fire 927 | 14 56 30 99 24 176 3 157 33 32 264 39 Melee 9 | . . . 9 . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . . Trap 1 | . . . 1 . . . . . . . . Miscellaneous 8 | . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 401 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Discovered new exit (range 5) 589 | -10/Materials | Derelicts attacked the area 1039 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Entered Mines 1141 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1178 | -10/Mines | Discovered new exit (range 13) 1181 | -10/Mines | Identified exit to Subcaves 1183 | -10/Mines | Learned location of Storage (-8) 1291 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1347 | -10/Mines | Assembled infested the area 1352 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1407 | -10/Mines | Lost 4 allies 1418 | -10/Mines | Destroyed 16 combat bots 1439 | -10/Mines | Lost 4 parts (3n1w) 1468 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1578 | -10/Mines | Entered Subcaves 1688 | -10/Subcaves | Build established: Scavenger-Mutant 1905 | -10/Subcaves | Visited 4L-MR0's lab 2177 | -10/Subcaves | Discovered new exit (range 8) 2256 | -10/Subcaves | Build established: Subdweller-Mutant 2571 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2774 | -10/Subcaves | Ambushed by Subdweller buried in earth 2993 | -10/Subcaves | Disturbed a concealed Subdweller 3145 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3911 | -10/Subcaves | A Subdweller sparked back to life 3911 | -10/Subcaves | A Subdweller sparked back to life 3911 | -10/Subcaves | A Subdweller sparked back to life 3967 | -10/Subcaves | Found Arachnoskeleton 4149 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4177 | -10/Subcaves | Discovered new exit (range 12) 4237 | -10/Subcaves | Discovered new exit (range 13) 4268 | -10/Subcaves | Build established: Hauler-Mutant 4269 | -10/Subcaves | Core integrity fell below 50% 4357 | -10/Subcaves | Visited Clippyterm 4363 | -10/Subcaves | Learned location of Extension (-5) 4363 | -10/Subcaves | Learned Factory emergency access door positions 4998 | -10/Subcaves | Found SUBCON Basin 5225 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5406 | -10/Subcaves | Found Flightbrick 5803 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5849 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5862 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6385 | -10/Subcaves | Entered Recycling 6522 | -8/Recycling | Scanned before Scraplab entrance 6546 | -8/Recycling | Entered Scraplab 7036 | -8/Recycling | Build established: Scavenger-Mutant 7346 | -8/Recycling | Discovered new exit (range 14) 7887 | -8/Recycling | Angered Scraplab inhabitants 7889 | -8/Recycling | Core integrity fell below 20% 7922 | -8/Recycling | Learned Factory stockpile data 8008 | -8/Recycling | Learned location of 1 exit from Recycling 8035 | -8/Recycling | Learned location of 3 exits from Factory 8054 | -8/Recycling | Learned 2 Storage zone layouts 8082 | -8/Recycling | Learned 4 Factory zone layouts 8111 | -8/Recycling | Found Prototype Device 8111 | -8/Recycling | Identified Scrap Engine 8118 | -8/Recycling | Learned location of Lower Caves (-6) 8151 | -8/Recycling | Build established: Mutant 8165 | -8/Recycling | Learned location of Zion (-6) 8510 | -8/Recycling | Build established: Construct 9791 | -8/Recycling | Entered Factory 9791 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9792 | -6/Factory | Identified exit to Lower Caves 9792 | -6/Factory | Identified exit to Factory 10192 | -6/Factory | Repaired Huge Storage Unit 10585 | -6/Factory | Fabricated Flak Cannon? 11278 | -6/Factory | Discovered exit to Factory (range 8) 11384 | -6/Factory | Cargo convoy interrupted 11414 | -6/Factory | System corruption reached 10% 11461 | -6/Factory | Destroyed 7 combat bots 11477 | -6/Factory | Lost 5 parts (1p2n1u1w) 11566 | -6/Factory | Found Prototype Device 11566 | -6/Factory | Identified Adv. Kinecellerator 11572 | -6/Factory | Found Prototype Device 11572 | -6/Factory | Identified Exp. EM Disruption Field 11994 | -6/Factory | Sucked down chute 11994 | -6/Factory | Entered Waste 11995 | -6/Waste | Met a frightened Derelict 12022 | -6/Waste | Spotted C-40 Crusher 12024 | -6/Waste | Spotted C-40 Crusher 12024 | -6/Waste | Spotted C-40 Crusher 12026 | -6/Waste | Spotted C-40 Crusher 12050 | -6/Waste | Spotted C-40 Crusher 12059 | -6/Waste | Warlord forces began an assault 12061 | -6/Waste | Allies destroyed C-40 Crusher 12067 | -6/Waste | Allies destroyed C-40 Crusher 12070 | -6/Waste | Spotted C-40 Crusher 12081 | -6/Waste | Allies destroyed C-40 Crusher 12108 | -6/Waste | Allies destroyed C-40 Crusher 12143 | -6/Waste | Discovered new exit (range 12) 12620 | -6/Waste | Identified exit to Factory 12622 | -6/Waste | Entered Factory 12622 | -6/Factory | Accompanied by 5 allies 12934 | -6/Factory | Lost 3 allies 13161 | -6/Factory | Discovered exit to Factory (range 12) 13191 | -6/Factory | Core integrity fell below 50% 13242 | -6/Factory | Assembled infested ambush trap array 13392 | -6/Factory | Spotted B-75 Beast 13446 | -6/Factory | Garrison activated, responded to threat 13853 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 14026 | -6/Factory | Repaired Broken Adv. Kinecellerator? 14534 | -6/Factory | Entered Lower Caves 14889 | -6/Lower Caves | Found Alien Artifact 14889 | -6/Lower Caves | Identified Core Expander 14889 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 14970 | -6/Lower Caves | Encountered a Warlord checkpoint 15128 | -6/Lower Caves | Learned 4 Factory zone layouts 15482 | -6/Lower Caves | Learned Factory terminal intel 15491 | -6/Lower Caves | Discovered new exit (range 7) 15504 | -6/Lower Caves | Identified exit to Lower Caves 15702 | -6/Lower Caves | Entered another Lower Caves area 16138 | -6/Lower Caves | Encountered a Warlord checkpoint 16166 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16454 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16731 | -6/Lower Caves | Learned Factory emergency access door positions 17030 | -6/Lower Caves | Discovered new exit (range 14) 17050 | -6/Lower Caves | Identified exit to Zion 17281 | -6/Lower Caves | Entered Zion 17281 | -6/Zion | Accompanied by 1 ally 17326 | -6/Zion | System corruption cleaned by Quarantine Array 17546 | -6/Zion | Attacked by Zionites 17546 | -6/Zion | Spotted 8G-EU1(B) 17546 | -6/Zion | Spotted PG-Z9X(B) 17550 | -6/Zion | Core integrity fell below 20% 17600 | -6/Zion | Destroyed 8G-EU1(B) 17651 | -6/Zion | Destroyed PG-Z9X(B) 18306 | -6/Zion | Found Prototype Processor 18306 | -6/Zion | Identified Exp. Target Analyzer 18324 | -6/Zion | Found Prototype Processor 18324 | -6/Zion | Identified Exp. Melee Analysis Suite 18330 | -6/Zion | Found Prototype Processor 18330 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18863 | -6/Zion | Discovered new exit (range 4) 18863 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20145 | -6/Zion | Discovered new exit (range 16) 20234 | -6/Zion | Entered Deep Caves 20294 | -6/Deep Caves | Z-Facility disabled 20311 | -6/Deep Caves | Attacked by Z-Imprinter 20341 | -6/Deep Caves | Destroyed Z-Imprinter 20357 | -6/Deep Caves | Found Prototype Protection 20357 | -6/Deep Caves | Identified Zio. Weapon Casing 20360 | -6/Deep Caves | Found Prototype Device 20360 | -6/Deep Caves | Identified Zio. Metafield Generator 20497 | -6/Deep Caves | Found Prototype Protection 20497 | -6/Deep Caves | Identified Zio. Heavy Carapace 20615 | -6/Deep Caves | Destroyed by 3K-S9B(z) with Zionite Laser-S Last Messages --------------- 20497_ Acquired Prototype Protection. 20497_ Identified Zio. Heavy Carapace. 20503_ Destroyed Imp. Reaction Control System. 20515_ Phase Shifter melted. 20515_ U6-9ES(z) destroyed. 20517_ 7D-DO2(z) destroyed. 20519_ Zio. Biocell melted. 20519_ 0I-6CL(z) destroyed. 20525_ Prototype Hover Unit melted. 20525_ 75-XFO(z) destroyed. 20529_ FX-CRC(z) destroyed. 20534_ Acquired 51 matter. 20535_ Acquired 44 matter. 20538_ Dropped Zio. Heavy Carapace. 20590_ Acquired Prototype Protection. 20590_ Identified Zio. Light Carapace. 20591_ Dropped Zio. Light Carapace. 20593_ Acquired Zio. Heavy Carapace. 20596_ Acquired 20 matter. 20613_ Zio. Heavy Carapace destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????###;##########???####????? | | ????????????????????????#@[==[*![=*!=#???# "????# | | ????????????????????????# z #???#!!###### | | ????????????????????????# ;;# ######???#!!""# | | ???????????????????????## ###??###########=""" | | ?????????????????????### ###### # ##%%![ | | ?????????????????????# # ##!=! | | ?????????????????????# ![%!! | | ?????????????????????## !!!*[ | | ??????????????????????### !!%! | | ????????????????????????## | | ????????????????????????# """" | | ?????????????????????#### "" | | ????????????????????## # """" | | ????????????????????# """" | | ????????????????????#*=# """" | | ????????????????????##### """ | | ???????????????????????## " | | ???????????????????????# " | | ???????????????????????## | | ?????????????????????#### | | ????????????????????## # | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????## ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 120 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1200 Resistance: TH 15 Resistance: EM 25 Phase Shifting 15 Evasion (%) 94 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Flak Cannon | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Huge Storage Unit | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Exp. Coolant Injector | -6/Factory | Scanalyzed Imp. Linear Gravjet | -6/Factory | Scanalyzed Adv. Reaction Control System | -6/Factory | Scanalyzed Imp. Core Shielding | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive IFF Parser | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Coil Gun | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-31 Rogue | -8/Recycling | Hacked X-82 Rainmaker | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive S-27 Virus | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ Flak Cannon | x2 | -6/Factory | Authchip Repaired ---------- Huge Storage Unit | 23% | -6/Factory Adv. Kinecellerator | 99% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalTargetingLog Manual? 0 Play Time 03:32:02 Cumulative 736.2 hours Start 2026.04.21 @ 18:10:56 End 2026.04.22 @ 19:50:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 28 Types 10/3/7/1/1/0/2/1/1/2 Lore% 95 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4089596e-3a4c-4621-aa12-79b151a26273