Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 15:18:21 Player: Bort Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (325) 325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1985 Bonus ------- None Cogmind --------- Core Integrity 366/550 Matter 270/300 Energy 125/125 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Subdweller Optics Tractor Beam > --- WEAPON (3) ------- Heavy Riot Gun Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Armored Treads Aluminum Leg Advanced Heat Sink Machine Analyzer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Subdweller Optics Tractor Beam > --- WEAPON ----------- Heavy Riot Gun Light Assault Rifle Battle Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Aluminum Leg Advanced Heat Sink Machine Analyzer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 19 | 6 1 6 6 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 4 | 1 . 2 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 10 | . . . 10 Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 1 | . . 2 2 Power . | . . . . Propulsion . | . . . 1 Utility 1 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 96 99 77 Engine 13 | . 14 14 9 Leg 25 | . 28 28 16 Device 13 | . 10 14 18 Storage 13 | . 14 14 9 Energy Gun 13 | . 14 14 9 Energy Cannon 4 | . . 8 . Ballistic Gun 8 | . 14 4 12 Peak Build Rating 18 | 6 7 11 18 Average Rating 9 | 3 6 9 14 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 25 | 11 12 23 25 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 4 1 4 7 Average Carried 1 | . . 2 2 Final Capacity 8 | 8 8 8 8 Final Carried 5 | . 1 2 5 Class Distribution -------------------- 94% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 467 | 231 87 49 100 Remotely 199 | . 58 49 92 Salvage Created 391 | . 42 138 211 Parts 26 | . 5 9 12 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 10 | . . 3 7 Guns 6 | . . 1 5 Cannons 2 | . . 2 . AOE 2 | . . . 2 Classes Destroyed 5 | . 2 1 2 Builder 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 3 | . . . 3 Subdweller 3 | . . 3 . Best Kill Streak 4 | . 1 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 51 | . . 14 37 Missed 11 | . . 5 6 Hits 40 | . . 9 31 Projectile 40 | . . 9 31 Damage Taken 841 | . . 264 577 Core 289 | . . 105 184 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 58 . Volleys Fired 46 | . 16 13 17 Largest 3 | . 2 2 3 Hottest 140 | . 60 140 105 Shots Fired 95 | . 32 22 41 Gun 89 | . 32 16 41 Cannon 6 | . . 6 . Launcher . | . . . . Special . | . . . . Kinetic 46 | . 16 4 26 Thermal 34 | . 16 18 . Explosive . | . . . . Electromagnetic 15 | . . . 15 Robot Hit Streak 9 | . 8 4 9 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 52 | . 15 10 27 Core Hits 23 | . 4 5 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 911 | . 189 207 515 Guns 703 | . 187 125 391 Cannons 82 | . . 82 . Explosions 124 | . . . 124 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 346 | . 120 24 202 Thermal 374 | . 67 183 124 Explosive . | . . . . Electromagnetic 189 | . . . 189 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 594 | . . 81 594 Average Temperature 202 | . . 26 253 Received Heat Transfer 261 | . . 45 216 Effects 11 | . . . 11 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 486 | . 150 236 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 104 | . 7 . 104 Initial . | . . . . Average 19 | . . . 57 Influence Increases 176 | . 12 . 164 Destroy 0b10 Robot/C 140 | . . . 140 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 22 | . 2 . 20 Destroy Structure 4 | . . . 4 Influence Decreases 102 | . 12 . 90 Time Decay 82 | . 12 . 70 Lost Part 20 | . . . 20 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 4 3 7 Peak Tracking Total 4 | . 2 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 171 | . . . 171 Optics 171 | . . . 171 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1192 | 63 297 647 185 Spaces Moved 691 | 55 188 368 80 Core 21 | 21 . . . Treads . | . . . . Legs 670 | 34 188 368 80 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 141 | 93 120 157 148 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 10 | 3 15 16 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 1 3 Melee . | . . . . Projectile 1 | . . 1 . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 821 | 66 227 412 116 Wait 34 | . 20 11 3 Move 688 | 54 187 367 80 Hop . | . . . . Pick Up 25 | 6 2 8 9 Fast Attach . | . . . . Attach 15 | 6 1 2 6 Detach . | . . . . Swap 4 | . . 4 . Drop 8 | . . 7 1 Fire 46 | . 16 13 17 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 12) 216 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Subcaves 362 | -10/Subcaves | Approached by a straggling Scientist 391 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 571 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 618 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 678 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 996 | -10/Subcaves | Discovered new exit (range 4) 1008 | -10/Subcaves | Entered Materials 1008 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1166 | -8/Materials | System corruption reached 10% 1193 | -8/Materials | Self-destructed Last Messages --------------- (-14). 01121_ Overheating: Lgt. Ion Engine damaged (-5). 01121_ Overheating: Aluminum Leg damaged (-4). 01123_ Battle Rifle broken. 01123_ Overheating: Short circuit. 01128_ Atomic Centrifuge disabled. 01138_ G-47 Trooper destroyed. 01140_ Overheating: Energy bleed (-23). 01142_ Acquired Lgt. Nuclear Core. 01143_ Acquired 8 matter. 01147_ Acquired Corrupted Aluminum Leg. 01161_ Acquired Corrupted Carbon-fiber Leg. 01163_ Acquired Corrupted Adv. Heat Sink. 01164_ Integrated Corrupted Aluminum Leg (+4). 01164_ Corrupted Aluminum Leg temporarily disabled. 01165_ Integrated Corrupted Carbon-fiber Leg (+6). 01166_ %EJVXKZ 9EU7HBSJWL>R&C 01166_ Dropped Broken Battle Rifle. 01171_ Acquired Particle Gun. 01178_ K-01 Serf collects debris. 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