Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 21:01:20 Player: Ladmageddon Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (816) 816 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 3050 Bonus ------- Follower Combat Kills 145 Friendly Fire -71 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Treads Cooling System Small Storage Unit ECM Suite Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Weight Redist. System ECM Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Cooling System Small Storage Unit Seismic Detector Core Shielding Makeshift Ablative Armor Field Recycling Unit Small Laser Particle Gun Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 31 | 6 4 . 6 6 9 Power 4 | 1 . . 1 1 1 Engine 3 | 1 . . . 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 . . . 3 3 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 7 | 2 . . . 3 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 . 3 . 3 Device 5 | . 1 . 3 . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 1 . 2 2 2 Energy Gun 5 | 1 . . 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . 6 2 14 Power 4 | . . . 2 . 2 Propulsion 7 | . . . 1 1 5 Utility 4 | . . . 1 . 3 Weapon 7 | . . . 2 1 4 Highest Loss Streak 14 | . . . 2 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 100 89 98 77 Engine 9 | . 14 14 3 11 6 Core 1 | . . . 5 . . Wheel 22 | . 28 28 17 21 24 Device 15 | . 2 . 22 22 10 Storage 11 | . 14 14 11 11 9 Hackware 10 | . 8 14 11 11 9 Energy Gun 4 | . . . 7 6 3 Ballistic Gun 10 | . 14 14 8 11 5 Launcher 6 | . 13 14 3 4 5 Peak Build Rating 21 | 6 11 11 15 17 21 Average Rating 13 | 3 8 11 13 16 16 On Entrance 9 | . 6 11 11 12 17 Naked Turns . | . . . . . . Heaviest Build 94 | 13 90 89 92 90 94 Greatest Support 54 | 26 26 26 26 30 54 Greatest Overweight (x) 26 | . 3 3 9 9 26 Average Overweight (x) 2 | . 2 3 4 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 Most Carried 17 | 5 15 17 17 17 16 Average Carried 12 | 3 11 16 15 12 11 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 17 | 4 15 17 14 17 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 725 | 237 70 53 169 122 74 Remotely . | . . . . . . Salvage Created 752 | . 138 72 161 218 163 Parts 39 | . 12 4 8 6 9 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 24 | . 8 2 5 5 4 Guns 5 | . 1 . 2 1 1 AOE 19 | . 7 2 3 4 3 Classes Destroyed 10 | . 5 . 2 1 2 Worker 3 | . 2 . . 1 . Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Operator 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 9 | . 6 . 3 . . Grunt 11 | . 2 2 1 4 2 Duelist 1 | . . . . 1 . Sentry 2 | . . . 1 . 1 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 7 2 4 3 5 Combat Bots Only 6 | . 6 2 4 3 3 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 197 | . 26 2 28 15 126 Missed 51 | . 13 1 9 2 26 Damage Taken 2653 | . 137 73 300 333 1810 Core 844 | . 25 10 66 192 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . . . . 11 Core Remaining (%) 73 | 100 . 86 . 35 . Volleys Fired 85 | . 25 2 20 18 20 Largest 2 | . 2 2 2 2 2 Hottest 105 | . 50 50 60 60 105 Shots Fired 143 | . 35 4 37 28 39 Gun 113 | . 25 2 33 25 28 Cannon . | . . . . . . Launcher 30 | . 10 2 4 3 11 Special . | . . . . . . Kinetic 75 | . 25 2 20 18 10 Thermal 18 | . . . . . 18 Explosive 30 | . 10 2 4 3 11 Electromagnetic 20 | . . . 13 7 . Robot Hit Streak 9 | . 9 3 6 6 7 Robot Miss Streak 4 | . 3 2 4 4 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 81 | . 17 3 22 18 21 Core Hits 62 | . 18 3 13 12 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2330 | . 633 126 494 525 552 Guns 634 | . 111 6 216 133 168 Cannons . | . . . . . . Explosions 1599 | . 522 103 278 312 384 Melee . | . . . . . . Ramming 97 | . . 17 . 80 . Kinetic 341 | . 111 6 98 95 31 Thermal 241 | . . . 76 28 137 Explosive 1495 | . 522 103 202 284 384 Electromagnetic 156 | . . . 118 38 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 2 5 . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 75 | . 34 . 10 18 13 Projectiles . | . . . . . . Explosions 57 | . 34 . 10 . 13 Melee 18 | . . . . 18 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 235 | . 14 65 35 62 59 Shots 7 | . 1 2 1 1 2 Rammed 5 | . . 1 . 4 . Targets Rammed 5 | . . 1 . 4 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 187 | . 20 10 42 187 87 Average Temperature 25 | . 8 7 13 35 36 Received Heat Transfer 453 | . 24 6 129 42 252 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 422 | . . . 50 50 322 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 362 | . 362 220 336 178 232 Initial 141 | . . 141 85 123 28 Average 161 | . 229 218 202 116 166 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 63 | 100 15 3 45 100 50 Level 1 36 | . 84 96 54 . 49 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 13 1 14 3 11 Peak Tracking Total 6 | . 4 1 5 2 6 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 4 | . . . . . 4 Triggered 1 | . . . . . 1 Most Traps Carried 4 | . . . . 4 4 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 55 | . . 55 55 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 29 | . . . 29 . . Total Damage 443 | . . . 443 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1660 | 41 303 77 329 721 189 Spaces Moved 953 | 35 175 51 160 456 76 Core 13 | 10 . . . 2 1 Treads 5 | . . . . . 5 Legs . | . . . . . . Wheels 935 | 25 175 51 160 454 70 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 135 135 120 105 Average Speed 131 | 76 132 135 155 122 150 Slowest Speed 1350 | 90 135 135 215 500 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 48 15 25 88 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 243 | . 68 22 23 42 88 Melee . | . . . . . . Projectile . | . . . . . . AOE 243 | . 68 22 23 42 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1232 | 47 215 55 207 592 116 Wait 120 | . . . 19 99 2 Move 948 | 34 174 50 159 455 76 Hop . | . . . . . . Pick Up 34 | 7 12 2 3 9 1 Fast Attach 3 | 3 . . . . . Attach 23 | 3 1 . 6 5 8 Detach . | . . . . . . Swap 5 | . 3 . . 1 1 Drop 5 | . . . . 1 4 Fire 85 | . 25 2 20 18 20 Melee . | . . . . . . Ram 5 | . . 1 . 4 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . . . 4 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 345 | -10/Materials | Entered Mines 402 | -10/Mines | Discovered new exit (range 14) 407 | -10/Mines | Assembled infested the area 422 | -10/Mines | Entered Materials 422 | -9/Materials | Accompanied by 2 allies 422 | -9/Materials | Evolved 2 slots: Utility x2 427 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 714 | -9/Materials | Discovered new exit (range 15) 751 | -9/Materials | Entered Mines 756 | -9/Mines | Met a Derelict bent on vengeance 808 | -9/Mines | Learned Materials security intel 827 | -9/Mines | Core integrity fell below 50% 984 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1220 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1265 | -9/Mines | Discovered new exit (range 15) 1427 | -9/Mines | Found a hidden stash of uninstalled traps 1472 | -9/Mines | Entered Materials 1472 | -8/Materials | Evolved 2 slots: Propulsion x2 1591 | -8/Materials | Garrison activated, responded to threat 1646 | -8/Materials | Core integrity fell below 50% 1656 | -8/Materials | Core integrity fell below 20% 1661 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????? ?# ?# T"#???????????????????? | | ???????????" # # ""#???????????????????? | | ???????????" + #???????????????????? | | ??????????? # #???????????????????? | | ?????????? # #????????### ##?????? | | ???????????" #????????# ####### | | ??????????"" # ########## | | ??????????"" [=[ % T | | ????????? [%== ! 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"""?? | | ?????????????????#/// # ## #??## # ""??? | | ???????###########// ### #???# # ??? | | ????????+ ## #### #???# #####??? | | ????????# / """## # # #??? ??????? | | ????????# "" # # #??? ??????? | | ????????# """# t # #??? ??????? | | ????????# [s = # #??? ??????? | | ????????#"" % x%=* =% + #??????????????? | | ????????# Y #%x * #??????????????? | | ????????#"" = # ! @%= #??????????????? | | ????????# # % ;;##! ## #??????????????? | | ????????#"####/##########?#### #?????????????? | | ????????????? ???? ?????? #?????????????? | | ???????????? !???? ?????? #?????????????? | | ??????????? ???? ????? #?????????????? | | ??????????### ??????=#####???# ????????????? | | ????????????# ?????? #???????###+#####???????????? | | ????????????#"?????? #???????????????????????????? | | ????????????#T?????? #???????????????????????????? | | ????????????#???????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed TowerTrackerSlayer Manual? 0 Play Time 00:15:02 Cumulative 11.3 hours Start 2024.09.11 @ 20:46:35 End 2024.09.11 @ 21:01:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe08e6c6-f8ca-4b7a-8f30-28f11438bd0b