Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 22:45:59 Player: Kathisto Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (229) 1145 Value Destroyed (8356) 8356 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4287) 4287 TOTAL SCORE: 20068 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3261 Follower Combat Kills 706 Entered DSFs 500 Friendly Fire -680 Cogmind --------- Core Integrity 1252/1300 Matter 149/300 Energy 8/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive Q-thruster > --- UTILITY (9) ------ Enhanced Optical Array Improved Launcher Guidance Computer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Enhanced Coil Gun Kinetic Spear > --- INVENTORY (5) ---- Quantum Reactor Heavy Armored Exoskeleton Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Improved Targeting Computer Damper Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Advanced Cooling System Large Matter Pod Advanced Terrain Scan Processor Improved Transmission Jammer Improved Medium Armor Plating Graphene Brace Advanced Shield Generator Improved Dynamic Insulation System Long-range Tractor Beam Plasma Rifle Heavy Phase Cannon Gauss Rifle Railgun Hypervelocity Railgun Improved Remote Datajack [Rating: 132] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility Experimental Heat Sink Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . 2 Utility 7 | . . . 1 1 2 1 . . 2 . . . . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 158 | 8 2 28 8 8 4 11 10 27 14 12 4 6 16 Power 17 | 1 . 4 1 1 . 1 . 2 1 3 1 . 2 Engine 7 | 1 . 4 1 1 . . . . . . . . . Core 3 | . . . . . . 1 . 2 . . . . . Reactor 7 | . . . . . . . . . 1 3 1 . 2 Propulsion 38 | 3 . 8 3 2 . 5 3 2 3 2 1 1 5 Treads 29 | 2 . 8 3 2 . 5 3 2 2 2 . . . Leg 1 | . . . . . . . . . . . . 1 . Wheel 3 | 1 . . . . . . . . 1 . 1 . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 5 Utility 49 | 2 1 1 4 4 2 5 2 8 5 5 2 5 3 Device 23 | 1 . . 2 2 2 2 1 7 1 3 1 . 1 Storage 4 | 1 1 1 . 1 . . . . . . . . . Processor 8 | . . . 1 1 . . 1 . 2 . 1 . 2 Hackware 5 | . . . . . . 1 . . . . . 4 . Protection 9 | . . . 1 . . 2 . 1 2 2 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 1 15 . 1 2 . 5 15 5 2 . . 6 Energy Gun 2 | 1 . . . . . . . . 1 . . . . Energy Cannon 5 | . . . . . . . . 1 2 2 . . . Ballistic Gun 38 | 1 1 14 . 1 1 . 5 12 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 . . 2 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 1 1 3 1 . 1 . 1 Parts Lost 35 | . . 1 1 . 1 2 . 3 14 1 . 9 3 Power 4 | . . 1 . . . . . 1 . 1 . 1 . Propulsion 6 | . . . . . . . . . 2 . . 1 3 Utility 14 | . . . 1 . 1 2 . 2 4 . . 4 . Weapon 11 | . . . . . . . . . 8 . . 3 . Highest Loss Streak 9 | . . 1 1 . 1 1 . 1 5 1 . 9 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 20 | 1 11 19 24 20 18 22 21 22 22 18 19 13 2 Power . | . 1 . . . . . . . 1 1 1 . . Propulsion 5 | . . 5 9 7 7 6 6 5 3 2 3 2 1 Utility 6 | . 2 5 6 4 5 5 5 8 9 8 9 7 . Weapon 7 | . 7 8 9 8 6 9 10 7 7 4 4 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . 2 9 2 4 . 1 5 4 1 . 1 8 1 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 1 . . . 1 . . . 2 . Utility 16 | . . 5 1 1 . 1 1 1 1 . . 4 1 Weapon 15 | . 2 3 . 2 . . 4 2 . . . 2 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 99 99 95 89 83 83 87 72 86 66 48 Engine 5 | . 14 10 9 7 6 5 5 2 . . . . . Core 2 | . . . . . . 3 5 6 8 . . . . Reactor 1 | . . . . . . . . . 1 9 10 6 . Treads 16 | . 28 22 27 30 26 23 13 13 12 10 7 3 . Device 14 | . 14 11 8 11 22 11 14 16 20 15 29 18 . Storage 6 | . 14 11 9 7 6 5 5 5 5 5 5 3 . Processor 5 | . . . 8 10 6 5 7 5 9 5 9 6 3 Protection 2 | . . . . . . 6 5 4 4 4 . 2 . Energy Cannon 3 | . . . . . . . . 1 2 15 20 14 . Ballistic Gun 23 | . 26 43 36 30 25 23 23 20 17 3 . . . Peak Build Rating 132 | 7 8 23 32 40 47 70 100 118 123 132 132 128 98 Average Rating 73 | 5 7 18 29 35 44 60 89 104 115 129 126 100 64 On Entrance 58 | . 7 8 23 32 38 43 69 96 114 80 125 128 54 Avg Prop Armor Cover (%) 13 | . . . . . . . . . 8 . 12 33 11 Naked Turns 5 | . . . . . . . . . . . . 5 . Heaviest Build 214 | 14 30 100 102 101 72 151 150 169 170 214 171 172 32 Greatest Support 145 | 40 40 40 60 83 83 88 145 145 129 140 140 28 28 Greatest Overweight (x) 6 | . . 2 1 1 . 1 2 1 6 2 6 6 1 Average Overweight (x) . | . . . 1 . . 1 . . 2 1 3 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 20 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 13 19 25 20 20 22 25 25 25 25 25 18 5 Most Carried 25 | 2 15 25 25 24 20 25 25 25 25 24 25 25 5 Average Carried 21 | 1 11 19 24 20 19 22 22 24 23 20 24 18 4 Final Capacity 25 | 8 15 25 25 20 20 25 25 25 25 25 25 5 5 Final Carried 25 | 2 15 25 25 20 20 25 25 25 20 22 25 5 5 Class Distribution -------------------- 41% | Scavenger-Tank 25% | Scavenger-Gunner 10% | Gunner 9% | Tank 5% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Tank | -4/Factory Tank | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Matter Collected 7348 | 303 287 1303 513 260 20 330 205 2250 992 580 160 78 67 Remotely 1856 | . . . . 23 . . . 1257 576 . . . . Salvage Created 12218 | 136 241 2191 898 267 82 520 68 3529 1744 1808 160 507 67 Parts 512 | 6 15 126 39 11 2 20 2 136 85 34 6 27 3 Haulers Intercepted 17 | . . 6 3 1 1 1 . 5 . . . . . Recyclers Shooed 12 | . . 5 1 . . 4 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 138 | . 6 31 8 3 . 2 . 48 29 6 . 5 . Guns 105 | . 6 31 8 3 . 2 . 34 20 1 . . . Cannons 7 | . . . . . . . . . . 3 . 4 . AOE 23 | . . . . . . . . 14 9 . . . . Classes Destroyed 21 | 3 3 4 . . . . 1 7 1 1 . 1 . Worker 15 | 1 . 2 . . . . . 12 . . . . . Builder 12 | . . 2 . . . 1 . 1 7 . . . 1 Tunneler 4 | 2 . 1 . . . . . 1 . . . . . Hauler 17 | . . 6 3 1 1 1 . 5 . . . . . Recycler 17 | 1 . 7 3 1 . 2 . 2 . . 1 . . Mechanic 3 | . . . . . . . . 3 . . . . . Operator 6 | . . 2 3 . . . . 1 . . . . . Watcher 14 | . 2 5 2 1 . . . 3 . . . . 1 Swarmer 15 | . 3 10 . 2 . . . . . . . . . Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 67 | . 3 11 6 1 . 1 . 28 17 . . . . Brawler 4 | . . . . . . . . 1 3 . . . . Duelist 7 | . . . . . . . . 3 4 . . . . Protector 3 | . . . . . . . . 2 1 . . . . Sentry 15 | . . 10 2 . . 1 . 2 . . . . . Specialist 3 | . . . . . . . . . . . . 3 . Hunter 4 | . . . . . . . . 3 . . . 1 . Programmer 11 | . . . . . . . . 8 3 . . . . Heavy 2 | . . . . . . . . 1 . . . 1 . Compactor 6 | . . . . . . . . . . 6 . . . Surgeon 1 | . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . 1 . . . . . . Best Kill Streak 20 | 4 3 6 5 2 1 2 . 20 8 2 1 3 1 Combat Bots Only 8 | . 3 6 3 2 . 1 . 8 5 2 . 3 . Max Kills in Single Turn 8 | 1 2 2 2 1 1 1 1 8 3 1 1 1 1 Gunslinging 1 | . 1 1 1 . . . . 1 . . . . . Exploded 3 | . . . . . . . . 3 2 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Hostile Shots Fired 928 | . 22 105 44 12 17 13 . 267 215 15 . 212 6 Missed 284 | . 2 24 16 5 10 4 . 65 64 . . 93 1 Hits 644 | . 20 81 28 7 7 9 . 202 151 15 . 119 5 Melee 38 | . . . . . . . . 9 14 15 . . . Projectile 606 | . 20 81 28 7 7 9 . 193 137 . . 119 5 AOE 3 | . . . . 1 . . . 2 . . . . . Critical Strikes 40 | . . 3 . . 1 . . 15 9 9 . 3 . Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 12234 | . 186 977 429 107 137 189 . 4005 3698 689 . 1642 175 Core 1161 | . 32 115 49 14 19 . . 253 358 . . 273 48 Absorbed by Shields 987 | . . . . . . . . 616 157 . . 214 . Reduced by Siege Mode 219 | . . . . . . . . 180 . 39 . . . Redirected to Shielding 109 | . . . . . . . . . . . . 109 . Regen/Repaired (Parts) 1638 | . . 119 . . . . 453 1066 . . . . . Core Remaining (%) 82 | 100 87 71 91 98 97 . . 74 . . . 45 . Volleys Fired 531 | 11 21 109 36 14 4 12 5 158 109 30 9 13 . Largest 4 | 2 2 4 4 4 4 4 4 4 4 4 4 4 . Hottest 480 | 60 60 92 92 97 97 97 97 180 190 480 450 450 . Shots Fired 1552 | 18 40 436 144 55 13 48 20 408 223 84 13 50 . Gun 1266 | 18 40 436 144 55 12 48 20 332 154 7 . . . Cannon 267 | . . . . . . . . 65 62 77 13 50 . Launcher 18 | . . . . . 1 . . 11 6 . . . . Special 1 | . . . . . . . . . 1 . . . . Kinetic 1253 | 11 37 436 144 55 12 48 20 332 151 7 . . . Thermal 280 | 7 3 . . . . . . 65 65 77 13 50 . Explosive 18 | . . . . . 1 . . 11 6 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 43 | 4 9 30 13 10 8 43 5 32 11 23 16 7 . Robot Miss Streak 9 | 2 2 9 3 3 1 1 1 4 3 2 1 3 . Penetration Max 2 | . . . . . . 1 . 1 2 . . . . Secondary Targets 27 | . 1 7 1 2 . . . 7 9 . . . . Max Gunslinging Chain 2 | . 1 2 1 1 . . . 1 1 . . . . Shots Hit Robots 915 | 12 26 254 95 39 8 42 14 234 104 49 1 32 5 Core Hits 468 | 5 12 97 37 14 3 18 9 173 80 7 1 10 2 Critical Kills 18 | . . . . . . . . 11 3 3 . 1 . Critical Parts Destroyed 24 | . . 2 . 1 . 1 . 14 6 . . . . Critical Strikes 45 | . . 2 . 1 . 1 . 25 9 5 . 1 1 Meltdown 3 | . . . . . . . . . . 2 . 1 . Destroy 41 | . . 2 . 1 . 1 . 25 9 3 . . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 9 Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 31249 | 165 345 3171 1632 646 126 686 303 12756 7642 1954 44 1458 321 Guns 17717 | 165 337 3090 1588 640 126 663 303 6809 3956 40 . . . Cannons 3622 | . . . . . . . . 172 34 1914 44 1458 . Explosions 9372 | . . . 17 . . . . 5703 3652 . . . . Melee 321 | . . . . . . . . . . . . . 321 Ramming 217 | . 8 81 27 6 . 23 . 72 . . . . . Kinetic 17567 | 90 304 3090 1588 640 126 663 303 6809 3914 40 . . . Thermal 6250 | 75 33 . . . . . . 1585 1141 1914 44 1458 . Explosive 6552 | . . . . . . . . 3965 2587 . . . . Electromagnetic 342 | . . . 17 . . . . 325 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 321 | . . . . . . . . . . . . . 321 Highest Corruption 17 | . . . . 1 . . . 17 5 17 17 17 2 Average Corruption 10 | . . . . 1 . . . 9 2 15 17 17 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 188 | . . . . 2 . . . 73 11 72 15 13 2 Message Errors 46 | . . . . . . . . 16 5 17 4 4 . Matter Fused 41 | . . . . . . . . 12 1 20 4 3 1 Heat Flow Errors 25 | . . . . 1 . . . 11 . 13 . . . Energy Discharges 15 | . . . . . . . . 8 1 1 3 1 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 25 | . . . . . . . . 10 2 12 1 . . Data Loss (major) 7 | . . . . . . . . 5 1 1 . . . Misfires 7 | . . . . . . . . 1 . 4 1 1 . Alerts 5 | . . . . . . . . 2 . 1 2 . . Misdirections 3 | . . . . . . . . . . . . 3 . Weapon Failures 13 | . . . . 1 . . . 8 . 3 . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1029 | . . . . . . . . 605 232 . . 10 182 Projectiles 10 | . . . . . . . . . . . . 10 . Explosions 837 | . . . . . . . . 605 232 . . . . Melee 182 | . . . . . . . . . . . . . 182 Knockbacks 1 | . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 458 | . . . . . . . . 22 436 . . . . Shots 9 | . . . . . . . . 2 7 . . . . Rammed 22 | . 1 6 3 2 . 2 . 8 . . . . . Targets Rammed 25 | . 1 7 3 2 . 2 . 10 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . . 2 . . . . . Highest Temperature 406 | . 2 219 144 250 . 18 . 286 131 406 . 27 . Average Temperature 43 | . 2 36 66 170 . 6 . 46 29 181 . 18 . Received Heat Transfer 2268 | . 36 372 225 9 75 54 . 642 578 . . 259 18 Siege Activations 11 | . . . . . . . . 8 . 3 . . . Total Turns 213 | . . . . . . . . 162 . 51 . . . Longest Duration 34 | . . . . . . . . 34 . 34 . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . . . . . . 2 . 1 . Parts Melted 10 | . . . . . . . . . 1 3 . 6 . Heat Transferred 5219 | 175 75 . . . . . . 1285 687 1665 37 1295 . Parts Sabotaged 3 | . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Maximum Alert Level 5 | . . 1 . . . . . 5 5 2 . . . Low Security (%) 50 | 100 100 17 100 100 100 100 100 25 . 29 100 100 100 Level 1 24 | . . 82 . . . . . 13 . 37 . . . Level 2 5 | . . . . . . . . 10 . 32 . . . Level 3 7 | . . . . . . . . 9 56 . . . . Level 4 7 | . . . . . . . . 20 37 . . . . Level 5 2 | . . . . . . . . 11 6 . . . . High Security 1 | . . . . . . . . 8 . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2505 | 15 97 325 191 76 35 30 2 2505 1909 662 89 137 65 Initial 1227 | . . 32 124 44 29 9 2 . 1227 656 74 2 65 Average 384 | 1 27 244 95 9 7 2 . 900 1154 324 22 55 31 Influence Increases 7024 | 20 199 1094 362 111 60 74 . 3393 1326 38 46 205 96 Destroy 0b10 Robot/C 2920 | . 120 620 160 60 . 40 . 1260 560 . . 100 . Destroy 0b10 Robot/NC 495 | 20 10 125 55 15 5 20 . 185 40 . 5 5 10 Destroy Leader 676 | . 24 202 50 14 2 12 . 280 70 . . 20 2 Allied During Kill 439 | . . . . . . . . 439 . . . . . Successful Hack 78 | . . 7 . 7 . . . 27 . . 4 . 33 Disable Machine 615 | . 15 . 60 . . . . 345 180 . 15 . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . Destroy Structure 1216 | . . 5 7 . 8 2 . 632 476 38 22 20 6 Partial Spotted 30 | . . . 15 . . . . . . . . . 15 Lose Combat Pursuer 405 | . 30 135 15 15 45 . . 75 . . . 60 30 Influence Decreases 7023 | 20 122 877 559 148 100 87 7 888 1956 1806 149 92 212 Entered New Map 2899 | . . 45 170 53 31 11 5 . 1278 1219 33 2 52 Time Decay 3394 | 20 122 672 379 95 59 76 2 608 538 577 116 . 130 Lost Part 330 | . . 10 10 . 10 . . 30 140 10 . 90 30 Lost Ally 250 | . . . . . . . . 250 . . . . . Purge Threat 150 | . . 150 . . . . . . . . . . . Squads Dispatched 63 | . 1 4 3 5 1 2 . 31 12 . . 2 2 Investigation 4 | . 1 1 . . . . . 1 1 . . . . Extermination 10 | . . . . 1 . 1 . 5 2 . . . 1 Reinforcement 23 | . . 3 3 3 1 1 . 8 1 . . 2 1 Assault 22 | . . . . . . . . 14 8 . . . . Garrison 4 | . . . . 1 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . Haulers Reinforced 6 | . . . . . 1 1 . 4 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Distress Signals 10 | . 1 3 1 1 1 . . 1 . . . . 2 Communications Jammed 61 | . . . . . . . . 20 41 . . . . Distress Signals 57 | . . . . . . . . 16 41 . . . . Times Spotted 270 | . 10 49 17 14 7 3 . 91 52 5 . 15 7 Peak Tracking Total 10 | . 3 7 4 6 7 1 . 7 10 2 . 6 5 Tactical Retreats 17 | . 1 7 1 1 2 . . 2 . . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Traps Triggered 11 | . 1 1 . . . 1 . 5 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Machines Disabled 42 | . 1 . 4 . . . . 24 12 . 1 . . Max in Single Turn 4 | . 1 . 2 . . . . 4 2 . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Machines Accessed 28 | . . 4 . 1 1 1 . 11 4 . 2 . 4 Terminals 18 | . . 2 . 1 . 1 . 6 3 . 2 . 3 Fabricators 3 | . . . . . . . . 2 . . . . 1 Repair Stations 2 | . . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 1 . . . . Total Hacks 65 | . . 13 . 2 1 2 . 26 9 . 5 . 7 Successful 22 | . . 6 . 1 1 . . 4 3 . 3 . 4 Failed 43 | . . 7 . 1 . 2 . 22 6 . 2 . 3 Catastrophic 5 | . . . . . . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . 2 . . . 2 . 9 2 . 2 . 5 Terminals 46 | . . 9 . 2 . 2 . 15 7 . 5 . 6 Fabricators 5 | . . . . . . . . 4 . . . . 1 Repair Stations 6 | . . 2 . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 3 2 . . . . Terminal Hacks 11 | . . 3 . 1 . . . 1 2 . 2 . 2 Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . 1 . . . . 1 Branch Access Points 2 | . . 1 . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . 2 . . . . . 2 . . . . . Scan Component 2 | . . 1 . . . . . 1 . . . . . Repair 2 | . . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . 1 1 . 1 . 1 Terminals 4 | . . . . . . . . 1 1 . 1 . 1 Botnet 4 | . . . . . . . . 1 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . . 4 . 1 . 1 . 11 4 . 1 . 4 Full Trace Events 2 | . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . 18 Part Studies Acquired 1 | . . 1 . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . 1 . . . . . Time 82 | . . 26 . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . 8 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Total Allies 20 | . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . 20 19 . . . . . Highest-Rated Group 756 | . . . . . . . 756 706 . . . . . Highest-Rated Ally 50 | . . . . . . . 50 46 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 175 | . . . . . . . . 175 . . . . . Total Damage 3706 | . . . . . . . . 3706 . . . . . Kills 24 | . . . . . . . . 24 . . . . . Allies Corrupted 3 | . . . . . . . . 3 . . . . . Allies Melted 2 | . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Active Infowar (turns) 12754 | 10 509 3167 882 666 222 450 1885 2677 1538 64 412 124 148 Optics 1289 | . . . 881 260 . . . . . . . . 148 Sensors 6129 | . . . . . 114 9 1885 2534 1158 . 412 17 . Seismic 4801 | 10 509 3167 37 406 222 450 . . . . . . . Jamming 3492 | . . . . . 198 . . 1191 1538 64 377 124 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Turns Passed 15071 | 165 509 3167 882 667 222 555 1904 2816 1538 1765 432 179 270 Spaces Moved 6331 | 81 259 1292 362 357 126 182 930 909 542 569 186 115 421 Core 87 | 6 . . . . . . . . . . . 81 . Treads 5433 | 74 259 1292 362 357 126 182 930 909 288 569 85 . . Legs . | . . . . . . . . . . . . . . Wheels 390 | 1 . . . . . . . . 254 . 101 34 . Hover . | . . . . . . . . . . . . . . Flight 421 | . . . . . . . . . . . . . 421 Fastest Speed 36 | 50 160 160 200 160 162 225 152 152 175 240 190 50 36 Average Speed 187 | 150 160 192 200 165 162 225 183 224 211 240 212 91 40 Slowest Speed 330 | 160 160 240 200 210 162 225 320 241 250 330 240 190 122 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 63 95 33 14 6 5 97 33 13 98 6 82 14 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 82 | . . . . . 8 . . 38 24 . 9 . 3 Terrain Destroyed 744 | . . . . . 8 . . 402 283 27 11 10 3 Melee 3 | . . . . . . . . . . . . . 3 Projectile 317 | . . . . . . . . 160 109 27 11 10 . AOE 423 | . . . . . 8 . . 241 174 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac DSF Res Total 8461 | 102 316 1744 438 398 134 298 1123 1366 759 906 214 158 505 Wait 1039 | . 14 241 12 6 . 72 142 178 53 268 . 4 49 Move 6321 | 80 258 1291 361 356 125 182 929 909 542 568 185 114 421 Hop . | . . . . . . . . . . . . . . Pick Up 128 | 2 16 27 7 2 1 11 10 17 11 5 6 11 2 Fast Attach 60 | 8 . 2 1 . 1 3 5 12 2 6 3 6 11 Attach 48 | . . 3 2 2 1 2 3 4 15 9 3 . 4 Detach 12 | . . 1 . . . 1 1 1 2 5 1 . . Swap 140 | . 2 26 6 7 2 7 6 53 21 8 1 . 1 Drop 145 | 1 4 37 10 9 . 6 20 23 4 7 6 10 8 Fire 531 | 11 21 109 36 14 4 12 5 158 109 30 9 13 . Melee 9 | . . . . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 24 | . 1 7 3 2 . 2 . 9 . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire 2 | . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 5 exits: Res x3 / Qua x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 4) 258 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 5) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Weapon x2 984 | -9/Materials | Build established: Gunner 1418 | -9/Materials | Repaired Lgt. Treads 1524 | -9/Materials | Identified exit to Mines 1524 | -9/Materials | Identified exit to Storage 1725 | -9/Materials | Discovered new exit (range 6) 1969 | -9/Materials | Build established: Scavenger-Gunner 2320 | -9/Materials | Discovered new exit (range 15) 2981 | -9/Materials | Discovered new exit (range 13) 3842 | -9/Materials | Entered another Materials area 3842 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4221 | -8/Materials | Build established: Scavenger-Skirmisher 4311 | -8/Materials | Discovered new exit (range 19) 4642 | -8/Materials | Met 7R-MNS 4724 | -8/Materials | Entered Factory 4724 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4725 | -7/Factory | Caught up to 7R-MNS 5024 | -7/Factory | Build established: Scavenger-Gunner 5303 | -7/Factory | Discovered new exit (range 9) 5308 | -7/Factory | Garrison activated, responded to threat 5391 | -7/Factory | Entered another Factory area 5391 | -6/Factory | Evolved 2 slots: Utility x2 5392 | -6/Factory | Caught up to 7R-MNS 5602 | -6/Factory | Discovered new exit (range 8) 5613 | -6/Factory | Entered another Factory area 5613 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5905 | -5/Factory | Found Fusion Bomb Launcher 6168 | -5/Factory | Sucked down chute 6168 | -5/Factory | Entered Waste 6169 | -5/Waste | Joined by Warlord forces that had cleared the area 6344 | -5/Waste | Build established: Gunner 6663 | -5/Waste | Discovered new exit (range 11) 6893 | -5/Waste | Build established: Scavenger-Tank 7409 | -5/Waste | Build established: Tank 7432 | -5/Waste | Found Prototype Processor 7432 | -5/Waste | Identified Exp. Target Analyzer 7991 | -5/Waste | Found Damper Plating 8072 | -5/Waste | Entered Factory 8072 | -5/Factory | Accompanied by 19 allies 8224 | -5/Factory | Garrison activated, responded to threat 8522 | -5/Factory | Build established: Scavenger-Tank 8615 | -5/Factory | Discovered new exit (range 4) 8687 | -5/Factory | Lost 3 allies 8925 | -5/Factory | P-70 Sage assimilated allied EH-TF9(g) 9272 | -5/Factory | First assault squad dispatched 9445 | -5/Factory | Lost 3 allies 9452 | -5/Factory | System corruption reached 10% 9453 | -5/Factory | P-70 Sage assimilated allied WS-PH5(m) 9494 | -5/Factory | Destroyed 7 combat bots 9665 | -5/Factory | Destroyed 8 combat bots 10445 | -5/Factory | Repaired Lyr. Heavy Armor Plating 10641 | -5/Factory | High security lockdown imminent 10686 | -5/Factory | Identified exit to Factory 10721 | -5/Factory | High security lockdown engaged 10888 | -5/Factory | Entered another Factory area 10888 | -4/Factory | Evolved 2 slots: Utility x2 11388 | -4/Factory | First assault squad dispatched 12126 | -4/Factory | Lost 5 parts (2u3w) 12207 | -4/Factory | Build established: Scavenger-Gunner 12248 | -4/Factory | Lost 3 parts (1n2w) 12426 | -4/Factory | Sucked down chute 12426 | -4/Factory | Entered Waste 12439 | -4/Waste | Lost 5 parts (2u3w) 12441 | -4/Waste | EMP discharged 12441 | -4/Waste | System corruption reached 10% 12455 | -4/Waste | Spotted C-40 Crusher 12457 | -4/Waste | Destroyed C-40 Crusher 12465 | -4/Waste | Spotted C-40 Crusher 12466 | -4/Waste | Destroyed C-40 Crusher 12492 | -4/Waste | Found Damper Plating 12541 | -4/Waste | EMP discharged 12587 | -4/Waste | Spotted C-40 Crusher 12599 | -4/Waste | Destroyed C-40 Crusher 12603 | -4/Waste | Spotted C-40 Crusher 12611 | -4/Waste | Destroyed C-40 Crusher 12629 | -4/Waste | Spotted C-40 Crusher 12633 | -4/Waste | Spotted C-40 Crusher 12641 | -4/Waste | EMP discharged 12643 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12646 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12649 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12659 | -4/Waste | Destroyed C-40 Crusher 12668 | -4/Waste | Destroyed C-40 Crusher 12704 | -4/Waste | Found Damper Plating 12741 | -4/Waste | EMP discharged 12841 | -4/Waste | EMP discharged 12941 | -4/Waste | EMP discharged 12986 | -4/Waste | Build established: Scavenger-Tank 13016 | -4/Waste | Discovered new exit (range 12) 13041 | -4/Waste | EMP discharged 13141 | -4/Waste | EMP discharged 13241 | -4/Waste | EMP discharged 13341 | -4/Waste | EMP discharged 13441 | -4/Waste | EMP discharged 13541 | -4/Waste | EMP discharged 13641 | -4/Waste | EMP discharged 13741 | -4/Waste | EMP discharged 13841 | -4/Waste | EMP discharged 13941 | -4/Waste | EMP discharged 14041 | -4/Waste | EMP discharged 14141 | -4/Waste | EMP discharged 14191 | -4/Waste | Entered Factory 14623 | -4/Factory | Identified exit to DSF 14623 | -4/Factory | Entered DSF 14642 | -4/DSF | Additional patrols routed to DSF 14725 | -4/DSF | Build established: Tank 14747 | -4/DSF | Released all parts (15) 14753 | -4/DSF | Core integrity fell below 50% 14772 | -4/DSF | Discovered new exit (range 11) 14778 | -4/DSF | Lost 9 parts (1p1n4u3w) 14802 | -4/DSF | Entered Research 14802 | -3/Research | Evolved 2 slots: Propulsion x2 14894 | -3/Research | Fabricated Quantum Reactor (x2) 14975 | -3/Research | Identified exit to Research 15048 | -3/Research | Build established: Hacker-Mutant 15065 | -3/Research | Identified exit to Quarantine 15072 | -3/Research | Self-destructed Last Messages --------------- Computer. 15040_ Sneak attack on W-44 Eye. 15040_ W-44 Eye suffers critical hit (Impale). 15040_ Destroyed Lgt. Antimatter Reactor. 15040_ W-44 Eye destroyed. 15043_ Acquired 42 matter. 15051_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 15056_ Destroyed Lgt. Antimatter Reactor. 15065_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (102,54) Quarantine (71,77) Quarantine Map updated. 15066_ W-44 Eye sends out distress signal. 15068_ Acquired Enh. Coil Gun. 15070_ Field Propulsion Drive destroyed. 15070_ Acquired Enh. Coil Gun. 15072_ Dropped Enh. Coil Gun. Map ----- +----------------------------------------------------+ | ???????????????????????? ????????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ###+####??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ?????????????????###### #??????????????? | | ?????????????????? ###????????????? | | ???????????????????? ""?????????????? | | ?????????????????????? Y"?????????????? | | ??????????????????????? "??????????????? | | ????????????????????????? #??????????????? | | ????????????????##???????? #??????????????? | | ????????????????? ????????? #??????????????? | | ?????????????????? ########## ###????????????? | | ??????????????????? # # T"#????????????? | | ????????????????????+ # ""#????????????? | | ????????????????????#p # ###????????????? | | ????????????????????# w + #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# [ # #??????????????? | | ????????????????????# [@ # #??????????????? | | ????????????????????########## #??????????????? | | ??????????????????????# +??????????????? | | ??????????????????????# #??????????????? | | ?????????????????????## #??????????????? | | ??????????? #??????????????? | | ??????????????##########+###### ##??????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# ########????????? | | ??????????????????????????????# # #????????? | | ??????????????????????????????# # #????????? | | ??????????????????????????????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 3200 Resistance: EM 90 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 62 Targeting Accuracy 6 Launcher Accuracy 30 Target Analysis 10 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Treads | 15% | -9/Materials Lyr. Heavy Armor Plating | 26% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonPortableInterpreter Manual? 0 Play Time 01:31:06 Cumulative 276.0 hours Start 2025.12.23 @ 15:56:45 End 2025.12.24 @ 22:45:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 35 Types 17/1/11/1/0/1/2/1/0/1 Lore% 85 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04fb6e8d-3c5f-493d-a73f-fdcc8d69c333